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  • Why doesn't my UIViewController class keep track of an NSArray instance variable.

    - by TaoStoner
    Hey, I am new to Objective-C 2.0 and Xcode, so forgive me if I am missing something elementary here. Anyways, I am trying to make my own UIViewController class called GameView to display a new view. To work the game I need to keep track of an NSArray that I want to load from a plist file. I have made a method 'loadGame' which I want to load the correct NSArray into an instance variable. However it appears that after the method executes the instance variable loses track of the array. Its easier if I just show you the code.... @interface GameView : UIViewController { IBOutlet UIView *view IBOutlet UILabel *label; NSArray *currentGame; } -(IBOutlet)next; -(void)loadDefault; ... @implementation GameView - (IBOutlet)next{ int numElements = [currentGame count]; int r = rand() % numElements; NSString *myString = [currentGame objectAtIndex:(NSUInteger)r]; [label setText: myString]; } - (void)loadDefault { NSDictionary *games; NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathComponent:@"Games.plist"]; games = [NSDictionary dictionaryWithContentsOfFile:finalPath]; currentGame = [games objectForKey:@"Default"]; } when loadDefault gets called, everything runs perfectly, but when I try to use the currentGame NSArray later in the method call to next, currentGame appears to be nil. I am also aware of the memory management issues with this code. Any help would be appreciated with this problem.

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  • C++ ambiguous template instantiation

    - by aaa
    the following gives me ambiguous template instantiation with nvcc (combination of EDG front-end and g++). Is it really ambiguous, or is compiler wrong? I also post workaround à la boost::enable_if template<typename T> struct disable_if_serial { typedef void type; }; template<> struct disable_if_serial<serial_tag> { }; template<int M, int N, typename T> __device__ //static typename disable_if_serial<T>::type void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const T &thread) { // ... } template<size_t M, size_t N> __device__ static void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const serial_tag&) { for (size_t i = 0; i < M; ++i) add_evaluate_polynomial1(R, C, x, i); } // ambiguous template instantiation here. add_evaluate_polynomial1(R, C, x, serial_tag());

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  • How to write a "thread safe" function in C ?

    - by Andrei Ciobanu
    Hello I am writing some data structures in C, and I've realized that their associated functions aren't thread safe. The i am writing code uses only standard C, and I want to achieve some sort of 'synchronization'. I was thinking to do something like this: enum sync_e { TRUE, FALSE }; typedef enum sync_e sync; struct list_s { //Other stuff struct list_node_s *head; struct list_node_s *tail; enum sync_e locked; }; typedef struct list_s list; , to include a "boolean" field in the list structure that indicates the structures state: locked, unlocked. For example an insertion function will be rewritten this way: int list_insert_next(list* l, list_node *e, int x){ while(l->locked == TRUE){ /* Wait */ } l->locked = TRUE; /* Insert element */ /* -------------- */ l->locked = FALSE; return (0); } While operating on the list the 'locked' field will be set to TRUE, not allowing any other alterations. After operation completes the 'locked' field will be again set to 'TRUE'. Is this approach good ? Do you know other approaches (using only standard C).

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  • Call Oracle package function using Odbc from C#

    - by Paolo Tedesco
    I have a function defined inside an Oracle package: CREATE OR REPLACE PACKAGE BODY TESTUSER.TESTPKG as FUNCTION testfunc(n IN NUMBER) RETURN NUMBER as begin return n + 1; end testfunc; end testpkg; / How can I call it from C# using Odbc? I tried the following: using System; using System.Data; using System.Data.Odbc; class Program { static void Main(string[] args) { using (OdbcConnection connection = new OdbcConnection("DSN=testdb;UID=testuser;PWD=testpwd")) { connection.Open(); OdbcCommand command = new OdbcCommand("TESTUSER.TESTPKG.testfunc", connection); command.CommandType = System.Data.CommandType.StoredProcedure; command.Parameters.Add("ret", OdbcType.Int).Direction = ParameterDirection.ReturnValue; command.Parameters.Add("n", OdbcType.Int).Direction = ParameterDirection.Input; command.Parameters["n"].Value = 42; command.ExecuteNonQuery(); Console.WriteLine(command.Parameters["ret"].Value); } } } But I get an exception saying "Invalid SQL Statement". What am I doing wrong?

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  • convert a textview, including those contents off the screen, to bitmap

    - by user623318
    Hi, I want to save(export) contents of MyView, which extends TextView, into a bitmap. I followed the code: [this][1]. It works fine when the size of the text is small. But when there are lots of texts, and some of the content is out of the screen, what I got is only what showed in the screen. Then I add a "layout" in my code: private class MyView extends TextView{ public MyView(Context context) { super(context); // TODO Auto-generated constructor stub } public Bitmap export(){ Layout l = getLayout(); int width = l.getWidth() + getPaddingLeft() + getPaddingRight(); int height = l.getHeight() + getPaddingTop() + getPaddingBottom(); Bitmap viewBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(viewBitmap); setCursorVisible(false); layout(0, 0, width, height); draw(canvas); setCursorVisible(true); return viewBitmap; } } Now the strange thing happened: The first time I invoke "export"(I use an option key to do that), I got contents only on the screen. When I invoke "export" again, I got complete contents, including those out of the screen. Why? How to "export" a view, including contents cannot be showed on the screen? Thank you! [1]: http://www.techjini.com/blog/2010/02/10/quicktip-how-to-convert-a-view-to-an-image-android/ this

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  • How to stop moving the image in objective c?

    - by user1589452
    I have done a coding to check whether the image crossed particular area or not, -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint loc=[touch locationInView:self.view]; if (touch.view==img2Obj) { NSLog(@"image2"); img2Obj.center=loc; currentx1=img2Obj.frame.origin.x; currenty1=img2Obj.frame.origin.y; //NSLog(@"top left corner x and y is %.1f and %.1f",img2Obj.frame.origin.x,img2Obj.frame.origin.y); [self isImg1InPos]; }} -(void)isImg1InPos { int dx,dy; dx=currentx1-x1; dy=currenty1-y1; if (abs(dx)<5 && abs(dx)<5) { NSLog(@"Image must stop moving after this!!!"); [img2Obj setUserInteractionEnabled:FALSE]; } //NSLog(@"unsigned int is %d",abs(dx)); } I want the image to stop moving when when it passes the condition. [img2Obj setUserInteractionEnabled:FALSE]; But its not working, can anyone tell me how to solve this problem Many thanks in advance

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  • add uchar values in ushort array with sse2 or sse3

    - by pompolus
    i have an unsigned short dst[16][16] matrix and a larger unsigned char src[m][n] matrix. Now i have to access in the src matrix and add a 16x16 submatrix to dst, using sse2 or ss3. In a my older implementation, I was sure that my summed values ??were never greater than 256, so i could do this: for (int row = 0; row < 16; ++row) { __m128i subMat = _mm_lddqu_si128(reinterpret_cast<const __m128i*>(src)); dst[row] = _mm_add_epi8(dst[row], subMat); src += W; // Step to next row i need to add } where W is an offset to reach the desired rows. This code works, but now my values in src are larger and summed could be greater than 256, so i need to store them as ushort. i've tried this: for (int row = 0; row < 16; ++row) { __m128i subMat = _mm_lddqu_si128(reinterpret_cast<const __m128i*>(src)); dst[row] = _mm_add_epi16(dst[row], subMat); src += W; // Step to next row i need to add } but it doesn't work. I'm not so good with sse, so any help will be appreciated.

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  • char[] and char* compatibility?

    - by Aerovistae
    In essence, will this code work? And before you say "Run it and see!", I just realized my cygwin didn't come with gcc and it's currently 40 minutes away from completing reinstallation. That being said: char* words[1000]; for(int i = 0; i<1000; i++) words[i] = NULL; char buffer[ 1024 ]; //omit code that places "ADD splash\0" into the buffer if(strncmp (buffer, "ADD ", 4){ char* temp = buffer + 4; printf("Adding: %s", temp); int i = 0; while(words[i] != NULL) i++; words[i] = temp; } I'm mostly uncertain about the line char* temp = buffer + 4, and also whether I can assign words[i] in the manner that I am. Am I going to get type errors when I eventually try to compile this in 40 minutes? Also-- if this works, why don't I need to use malloc() on each element of words[]? Why can I say words[i] = temp, instead of needing to allocate memory for words[i] the length of temp?

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  • Recursive Enumeration in Java

    - by Harm De Weirdt
    Hello everyone. I still have a question about Enumerations. Here's a quick sketch of the situation. I have a class Backpack that has a Hashmap content with as keys a variable of type long, and as value an ArrayList with Items. I have to write an Enumeration that iterates over the content of a Backpack. But here's the catch: in a Backpack, there can also be another Backpack. And the Enumeration should also be able to iterate over the content of a backpack that is in the backpack. (I hope you can follow, I'm not really good at explaining..) Here is the code I have: public Enumeration<Object> getEnumeration() { return new Enumeration<Object>() { private int itemsDone = 0; //I make a new array with all the values of the HashMap, so I can use //them in nextElement() Collection<Long> keysCollection = getContent().keySet(); Long [] keys = keysCollection.toArray(new Long[keysCollection.size()]); public boolean hasMoreElements() { if(itemsDone < getContent().size()) { return true; }else { return false; } } public Object nextElement() { ArrayList<Item> temporaryList= getContent().get(keys[itemsDone]); for(int i = 0; i < temporaryList.size(); i++) { if(temporaryList.get(i) instanceof Backpack) { return temporaryList.get(i).getEnumeration(); }else { return getContent().get(keys[itemsDone++]); } } } }; Will this code work decently? It's just the "return temporaryList.get(i).getEnumeration();" I'm worried about. Will the users still be able to use just the hasMoreElemens() and nextElement() like he would normally do? Any help is appreciated, Harm De Weirdt

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  • javax.xml.bind.MarshalException

    - by sandeep
    Hi, I am getting javax.xml.bind.MarshalException error. I am sending List from my webservice to the backingbean and I have this error. Here is my code: Backing bean @WebServiceRef(wsdlLocation = "http://localhost:26565/Login_webserviceService/Login_webservice?WSDL") public String login() { System.out.println("Login Phase entered"); int result = 0; List list; List finalList = null; try { Weblogin.LoginWebserviceService service = new Weblogin.LoginWebserviceService(); Weblogin.LoginWebservice port = service.getLoginWebservicePort(); result = port.login(voterID, password); Weblogin.LoginWebservice port1 = service.getLoginWebservicePort(); list = port1.candDetails(1); finalList = list; this.setList(finalList); } catch (Exception e) { e.printStackTrace(); } if (result == 1) return "polling"; else return "login"; } Webservice public List candDetails(int pollEvent) { List resultList = null; List finalList = null; try { if (pollEvent == 1) { resultList = em.createNamedQuery("Cantable.findAll").getResultList(); finalList = resultList; } } catch (Exception e) { e.printStackTrace(); } return resultList; }

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  • In MySql Stored Procedure updating more than one time

    - by Both FM
    In MySql UPDATE `inventoryentry` SET `Status` = 1 WHERE `InventoryID`=92 AND `ItemID`=28; It successfully update only one row , where inventoryID = 92 and itemID=28 , the following message displayed. 1 row(s) affected when I put this on stored procedure, as follow CREATE DEFINER=`root`@`localhost` PROCEDURE `Sample`(IN itemId INT, IN itemQnty DOUBLE, IN invID INT) BEGIN DECLARE crntQnty DOUBLE; DECLARE nwQnty DOUBLE; SET crntQnty=(SELECT `QuantityOnHand` FROM `item` WHERE id=itemId); SET nwQnty=itemQnty+crntQnty; UPDATE `item` SET `QuantityOnHand`=nwQnty WHERE `Id`=itemId; UPDATE `inventoryentry` SET `Status` = 1 WHERE `InventoryID`=invID AND `ItemID`=itemId; END$$ calling stored procedures CALL Sample(28,10,92) It update all the status = 1 in inventoryentry against InventoryID (i.e. 92) ignoring ItemID, instead of updating only one row. The following message displayed! 5 row(s) affected Why Stored procedure ignoring itemID in update statement ? or Why Stored procedure updating more than one time? But without Stored procedure it working fine.

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  • ASP.MVC 2 Model Data Persistance

    - by toccig
    I'm and MVC1 programmer, new to the MVC2. The data will not persist to the database in an edit scenario. Create works fine. Controller: // // POST: /Attendee/Edit/5 [Authorize(Roles = "Admin")] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(Attendee attendee) { if (ModelState.IsValid) { UpdateModel(attendee, "Attendee"); repository.Save(); return RedirectToAction("Details", attendee); } else { return View(attendee); } } Model: [MetadataType(typeof(Attendee_Validation))] public partial class Attendee { } public class Attendee_Validation { [HiddenInput(DisplayValue = false)] public int attendee_id { get; set; } [HiddenInput(DisplayValue = false)] public int attendee_pin { get; set; } [Required(ErrorMessage = "* required")] [StringLength(50, ErrorMessage = "* Must be under 50 characters")] public string attendee_fname { get; set; } [StringLength(50, ErrorMessage = "* Must be under 50 characters")] public string attendee_mname { get; set; } } I tried to add [Bind(Exclude="attendee_id")] above the Class declaration, but then the value of the attendee_id attribute is set to '0'. View (Strongly-Typed): <% using (Html.BeginForm()) {%> ... <%=Html.Hidden("attendee_id", Model.attendee_id) %> ... <%=Html.SubmitButton("btnSubmit", "Save") %> <% } %> Basically, the repository.Save(); function seems to do nothing. I imagine it has something to do with a primary key constraint violation. But I'm not getting any errors from SQL Server. The application appears to runs fine, but the data is never persisted to the Database.

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  • What's the correct way to pass parameters from VBScript to COM interface implemented in C#?

    - by nopopem
    I'm trying to expose a fairly simple C# class to COM which should be usable from VBScript (among others). Some objects need to be created via COM calls and will be used in furter calls later on. The definition of the exposed classes and interfaces looks like this: namespace Test { [InterfaceType(ComInterfaceType.InterfaceIsIDispatch)] public interface IComInterface { IFoo CreateFoo(); void UseFoo(int x, IFoo f); } [ClassInterface(ClassInterfaceType.None)] public sealed class CComInterface : IComInterface { public CComInterface() {} public IFoo CreateFoo() { return new Foo(); } public void UseFoo(int x, IFoo f) { f.Bar(); } } [InterfaceType(ComInterfaceType.InterfaceIsIDispatch)] public interface IFoo { void Bar(); } [ClassInterface(ClassInterfaceType.None)] public class Foo : IFoo { internal Foo() {} public void Bar() {} } } The simplest thinkable COM client in VBScript does this: Dim ci Set ci = WScript.CreateObject("Test.CComInterface") Dim foo Set foo = ci.CreateFoo foo.Bar ci.UseFoo 0, foo While the call to Bar succeeds, calling UseFoo fails with "Error 5: invalid procedure call or invalid argument" The generated IDL seems ok to me: dispinterface IComInterface { properties: methods: [id(0x60020003)] IFoo* CreateFoo(); [id(0x60020004)] void UseFoo( [in] long x, [in] IFoo* f); }; The vbs call succeeds when I wrap the second parameter in parentheses like this: ci.UseFoo 0, (foo) As far as I understand (I'm no VBScript expert however) this forces the reference to foo to be passed by value, i.e. a copy of the reference is being made. How can I change the interface so that it can be called with the foo reference directly? Since this will be a public interface used by customers I don't like the idea of having to explain why all the objects created need to be passed back in an extra pair of parentheses...

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  • Garbage data from serial port.

    - by sasayins
    Hi I wrote a code in Linux platform that read the data in serial port, my code below: int fd; char *rbuff=NULL; struct termios new_opt, old_opt; int ret; fd = open("/dev/ttyS0", O_RDWR | O_NOCTTY); if( fd == -1 ) { printf("Can't open file: %s\n", strerror(errno)); return -1; } tcgetattr(fd, &old_opt); new_opt.c_cflag = B115200 | CS8 | CLOCAL | CREAD; new_opt.c_iflag = IGNPAR /*| ICRNL*/; new_opt.c_oflag = 0; new_opt.c_lflag = ICANON; tcsetattr(fd, TCSANOW, &new_opt); rbuff = malloc(NBUFF); printf("reading..\n"); memset(rbuff,0x00,NBUFF); ret = read(fd, rbuff, NBUFF); printf("value:%s",rbuff); if(ret == -1) { printf("Read error:%s\n",strerror(errno)); return -1; } tcsetattr(fd, TCSANOW, &old_opt); close(fd); My problem is the code above doesn't read the first data that was transmitted, then the second transmission the data is garbage, then the third is the normal data. Did I missed a setting in the serial port? Thanks.

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  • Cant access NString after callback in [NSURLConnection sendSynchronousRequest]

    - by John ClearZ
    Hi I am trying to get a cookie from a site which I can do no problem. The problem arises when I try and save the cookie to a NSString in a holder class or anywhere else for that matter and try and access it outside the delegate method where it is first created. - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { int i; NSString* c; NSArray* all = [NSHTTPCookie cookiesWithResponseHeaderFields:[response allHeaderFields] forURL:[NSURL URLWithString:@"http://johncleary.net"]]; //NSLog(@"RESPONSE HEADERS: \n%@", [response allHeaderFields]); for (i=0;i<[all count];i++) { NSHTTPCookie* cc = [all objectAtIndex: i]; c = [NSString stringWithFormat: @"%@=%@", [cc name], [cc value]]; [Cookie setCookie: c]; NSLog([Cookie cookie]) // Prints the cookie fine. } [receivedData setLength:0]; } I can see and print the cookie when I am in the method but I cant when trying to access it form anywhere else even though it gets stored in the holder class @interface Cookie : NSObject { NSString* cookie; } + (NSString*) cookie; + (void) setCookie: (NSString*) cookieValue; @end int main (void) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; JCLogin* login; login = [JCLogin new]; [login DoLogin]; NSLog([Cookie cookie]); // Crashes the program [pool drain]; return 0; }

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  • A rectangle drawn with DrawingContext.DrawRectangle blocks mouse

    - by dharmatech
    The WPF program below puts up a window which looks like this: Mouse-movement outside the black square causes the window title to be updated with the mouse's position. The updating stops when the mouse enters the square. I'd like for MouseMove to continue to trigger even when the mouse is over the square. Is there a way to do this? using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace Wpf_Particle_Demo { class DrawingVisualElement : FrameworkElement { public DrawingVisual visual; public DrawingVisualElement() { visual = new DrawingVisual(); } protected override int VisualChildrenCount { get { return 1; } } protected override Visual GetVisualChild(int index) { return visual; } } public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); var canvas = new Canvas(); Content = canvas; var element = new DrawingVisualElement(); canvas.Children.Add(element); CompositionTarget.Rendering += (s, e) => { using (var dc = element.visual.RenderOpen()) dc.DrawRectangle(Brushes.Black, null, new Rect(0, 0, 50, 50)); }; MouseMove += (s, e) => Title = e.GetPosition(canvas).ToString(); } } }

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  • Compact data structure for storing a large set of integral values

    - by Odrade
    I'm working on an application that needs to pass around large sets of Int32 values. The sets are expected to contain ~1,000,000-50,000,000 items, where each item is a database key in the range 0-50,000,000. I expect distribution of ids in any given set to be effectively random over this range. The operations I need on the set are dirt simple: Add a new value Iterate over all of the values. There is a serious concern about the memory usage of these sets, so I'm looking for a data structure that can store the ids more efficiently than a simple List<int>or HashSet<int>. I've looked at BitArray, but that can be wasteful depending on how sparse the ids are. I've also considered a bitwise trie, but I'm unsure how to calculate the space efficiency of that solution for the expected data. A Bloom Filter would be great, if only I could tolerate the false negatives. I would appreciate any suggestions of data structures suitable for this purpose. I'm interested in both out-of-the-box and custom solutions. EDIT: To answer your questions: No, the items don't need to be sorted By "pass around" I mean both pass between methods and serialize and send over the wire. I clearly should have mentioned this. There could be a decent number of these sets in memory at once (~100).

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  • Actionscript Enterframe Movement

    - by David
    I am trying to make accelerated movement, but I am running into a problem that, for the life of me, I cannot understand. My class definition: public class Player extends MovieClip { private var stageRef:Stage; private var key:KeyObject; private var acceleration:int = .5; private var curSpeed:int = 0; public function Player(stageRef:Stage) { this.stageRef = stageRef; addEventListener(Event.ENTER_FRAME, enterFrame); key = new KeyObject(stageRef); } public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += 5; } } } This works to move my position in the x direction at a constant rate. However, if I change enterFrame to public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += acceleration; } } No movement occurs. Is there something going on in the event I do not understand? Why is it that I can have x increased by a constant value but not a constant value as defined in a variable in the class? Is it a scope issue?

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  • Relatively simple task: How do I pass back the selected item from one activity to another?

    - by Brian D
    I have two activities: one displays an image and a button, the other displays a photo gallery. I want to be able to select any of the images in the gallery and then display them on the first activity in place of the default image. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gallery); Gallery g = (Gallery) findViewById(R.id.gallery); g.setAdapter(new ImageAdapter(this)); g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { Toast.makeText(PhotoGallery.this, "Position: " + id, Toast.LENGTH_SHORT).show(); Intent intent=new Intent(); intent.putExtra("PictureID", position); setResult(RESULT_OK, intent); finish(); } }); } Am I even close here? I'm not quite sure what to do with any string or int I would attach to the Intent -- can I attach the object itself? I'd much rather pass back at minimum the string name of the resource (image), but the only thing I can seem to figure out right now is how to pass back the position of the picture ... not a great solution. I can clarify more if necessary -- thanks.

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  • Socket - Adress already in use

    - by Hamza Karmouda
    I'm new to socketand i try to code an Server and client on the same application just to see how it work. here's my code : public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ((Button)this.findViewById(R.id.bouton1)).setOnClickListener(this); } public void onClick(View v) { TCPServer server = new TCPServer(); TCPClient client = new TCPClient(); server.start(); client.start(); } public class TCPServer extends Thread { @Override public void run() { try { ServerSocket s = new ServerSocket(8080,0,InetAddress.getLocalHost()); Socket cli = s.accept(); byte[] b = new byte[512]; int n; InputStream is = cli.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPServer",new String(b)); if(new String(b).contains("\r\n\r\n"))break; b = new byte[512]; } OutputStream os = cli.getOutputStream(); os.write("Hello".getBytes()); } catch (Exception e) { e.printStackTrace(); } } } public class TCPClient extends Thread { @Override public void run() { try { Socket s = new Socket(InetAddress.getLocalHost().getHostAddress(),8080); //Socket s = new Socket("www.google.com",80); //Log.i("",s.getLocalAddress().getHostAddress()); byte[] b = new byte[512]; int n; if (s.isConnected()) { OutputStream os = s.getOutputStream(); os.write("Hi How are you \r\n\r\n".getBytes()); InputStream is = s.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPClient",new String(b)); b = new byte[512]; } } s.close(); } catch (Exception e) { e.printStackTrace(); } } } the code work fine but just for the first time i click my button. the error is java.net.BindException: Address already in use .

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  • C++: Construction and initialization order guarantees

    - by Helltone
    Hi, I have some doubts about construction and initialization order guarantees in C++. For instance, the following code has four classes X, Y, Z and W. The main function instantiates an object of class X. X contains an object of class Y, and derives from class Z, so both constructors will be called. Additionally, the const char* parameter passed to X's constructor will be implicitly converted to W, so W's constructor must also be called. What are the guarantees the C++ standard gives on the order of the calls to the copy constructors? Or, equivalently, this program is allowed to print? #include <iostream> class Z { public: Z() { std::cout << "Z" << std::endl; } }; class Y { public: Y() { std::cout << "Y" << std::endl; } }; class W { public: W(const char*) { std::cout << "W" << std::endl; } }; class X : public Z { public: X(const W&) { std::cout << "X" << std::endl; } private: Y y; }; int main(int, char*[]) { X x("x"); return 0; }

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  • Model binding difficulty

    - by user281180
    I am having a model and I am using ajax.post. I can see that the model binding isn`t being done for the arraylists in my model, though binding done for the properties of int or string type. Why is that so? My code is as below. I have a model with the following properties public class ProjectModel { public int ID { get; set; } public ArrayList Boys= new ArrayList(); } In my view I have $(document).ready(function () { var project = new Object(); var Boys= new Array(); var ID; ....... ID = $('#ID').val(); project.Boys= Boys; ..... $.ajax({ type: "POST", url: '<%=Url.Action("Create","Project") %>', data: JSON.stringify(project), contentType: "application/json; charset=utf-8", dataType: "html", success: function () { }, error: function (request, status, error) { } }); // My controller [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(ProjectModel project) { try { project.CreateProject(); return RedirectToAction("Index"); } ....

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  • Consume a JSON webservice and process data in Android

    - by user1783391
    I am trying to consume a the webservice below http://62.253.195.179/disaster/webservices/login.php?message=[{"email":"[email protected]","password":"welcome"}] This returns a JSON array [{"companyuserId":"2","name":"ben stein","superiorname":"Leon","departmentId":"26","departmentname":"Development","companyId":"23","UDID":"12345","isActive":"1","devicetoken":"12345","email":"[email protected]","phone":"5456465465654","userrole":"1","chngpwdStatus":"1"}] My code is below try{ String weblink = URLEncoder.encode("http://62.253.195.179/disaster/webservices/login.php?message=[{\"email\":\"[email protected]\",\"password\":\"welcome\"}]"); HttpParams httpParameters = new BasicHttpParams(); int timeoutConnection = 7500; HttpConnectionParams.setConnectionTimeout(httpParameters, timeoutConnection); int timeoutSocket = 7500; HttpConnectionParams.setSoTimeout(httpParameters, timeoutSocket); HttpClient client = new DefaultHttpClient(httpParameters); HttpGet request = new HttpGet(); URI link = new URI(weblink); request.setURI(link); HttpResponse response = client.execute(request); BufferedReader rd = new BufferedReader(new InputStreamReader( response.getEntity().getContent())); result = rd.readLine(); JSONObject myData = new JSONObject(result); JSONArray jArray = myData.getJSONArray(""); JSONObject steps = jArray.getJSONObject(0); String name = steps.getString("name"); } catch (JSONException e) { e.printStackTrace(); } But its not working and I am not 100% sure this is the best way to do it. 11-10 10:49:55.489: E/AndroidRuntime(392): java.lang.IllegalStateException: Target host must not be null, or set in parameters.

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  • Saving results to a file in C++

    - by user1680877
    I have a problem with this code. What I am looking for in the code is to get the result of "first" and "second" randomly and put the result in a file. It works great if I run it without using the file and I get all the correct results, but when I try to save the result in the file, I get only the first node which contains (first, secnd). Here is the code: #include<iostream> #include <fstream> #include<cmath> using namespace std; void main() { int first[100],secnd[100]; for (int i=0; i<100 ;i++) { first[i]=rand()%500; //random number from to 499 secnd[i]=rand()%500; //random number from to 499 ofstream myfile; myfile.open ("example.txt"); myfile << "Writing this to a file.\n"; myfile <<first[i]<<" "<<secnd[i]; myfile.close(); } }

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  • Implement a threading to prevent UI block on a bug in an async function

    - by Marcx
    I think I ran up againt a bug in an async function... Precisely the getDirectoryListingAsync() of the File class... This method is supposted to return an object containing the lists of files in a specified folder. I found that calling this method on a direcory with a lot of files (in my tests more than 20k files), after few seconds there is a block on the UI until the process is completed... I think that this method is separated in two main block: 1) get the list of files 2) create the array with the details of the files The point 1 seems to be async (for a few second the ui is responsive), then when the process pass from point 1 to point 2 the block of the UI occurs until the complete event is dispathed... Here's some (simple) code: private function checkFiles(dir:File):void { if (dir.exists) { dir.addEventListener( FileListEvent.DIRECTORY_LISTING, listaImmaginiLocale); dir.getDirectoryListingAsync(); // after this point, for the firsts seconds the UI respond well (point 1), // few seconds later (point 2) the UI is frozen } } private function listaImmaginiLocale( event:FileListEvent ):void { // from this point on the UI is responsive again... } Actually in my projects there are some function that perform an heavy cpu usage and to prevent the UI block I implemented a simple function that after some iteration will wait giving time to UI to be refreshed. private var maxIteration:int = 150000; private function sampleFunct(offset:int = 0) :void { if (offset < maxIteration) { // do something // call the recursive function using a timeout.. // if the offset in multiple by 1000 the function will wait 15 millisec, // otherwise it will be called immediately // 1000 is a random number for the pourpose of this example, but I usually change the // value based on how much heavy is the function itself... setTimeout(function():void{aaa(++offset);}, (offset%1000?15:0)); } } Using this method I got a good responsive UI without afflicting performance... I'd like to implement it into the getDirectoryListingAsync method but I don't know if it's possibile how can I do it where is the file to edit or extend.. Any suggestion???

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