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  • convert a textview, including those contents off the screen, to bitmap

    - by user623318
    Hi, I want to save(export) contents of MyView, which extends TextView, into a bitmap. I followed the code: [this][1]. It works fine when the size of the text is small. But when there are lots of texts, and some of the content is out of the screen, what I got is only what showed in the screen. Then I add a "layout" in my code: private class MyView extends TextView{ public MyView(Context context) { super(context); // TODO Auto-generated constructor stub } public Bitmap export(){ Layout l = getLayout(); int width = l.getWidth() + getPaddingLeft() + getPaddingRight(); int height = l.getHeight() + getPaddingTop() + getPaddingBottom(); Bitmap viewBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(viewBitmap); setCursorVisible(false); layout(0, 0, width, height); draw(canvas); setCursorVisible(true); return viewBitmap; } } Now the strange thing happened: The first time I invoke "export"(I use an option key to do that), I got contents only on the screen. When I invoke "export" again, I got complete contents, including those out of the screen. Why? How to "export" a view, including contents cannot be showed on the screen? Thank you! [1]: http://www.techjini.com/blog/2010/02/10/quicktip-how-to-convert-a-view-to-an-image-android/ this

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  • Arduino variable going blank after first pass.

    - by user541597
    I have an arduino sketch that takes a timet and when that timet is equal to the current time it sets the new timet to timet + 2. For example: char* convert(char* x, String y){ int hour; int minute; sscanf(x, "%d:%d", &hour, &minute); char buf[6]; if (y == "6"){ if (hour > 17){ hour = (hour+6)%24; snprintf(buf, 10, "%d:%d", hour, minute ); }else if (hour < 18){ //hour = hour + 6; minute = (minute + 2); snprintf(buf, 10, "%d:%d", hour, minute); } } if (y == "12"){ if (hour > 11){ hour = (hour+12)%24; snprintf(buf, 10, "%d:%d", hour, minute ); } else if (hour < 12){ hour = hour + 12; snprintf(buf, 10, "%d:%d", hour, minute); } } if (y == "24"){ hour = (hour+24)%24; snprintf(buf, 10, "%d:%d", hour, minute ); } return buf; } sketch starts for example at 1:00am timet is set to 1:02, at system time 1:02 timet == system time my loops looks like this: if (timet == currenttime){ timet = convert(timet) } From this now when ever I check the value of timet it should equal 1:04, however I am getting the correct value at the first run after the execution of convert however everytime after that my timet value is blank. I tried changing the code instead of using the if loop I only run the convert function when I send for example t through the serial monitor, this works fine and outputs the correct timet after the execution of the convert function, So I figured the problem is in the if loop... Any ideas?

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  • T-SQL: how to sort table rows based on 2 columns

    - by Criss Nautilus
    I'm quite stuck with this problem for sometime now.. How do I sort column A depending on the contents of Column B? I have this sample: ID count columnA ColumnB 12 1 A B 13 2 C D 14 3 B C I want to sort it like this: ID count ColumnA ColumnB 12 1 A B 14 3 B C 13 2 C D so I need to sort the rows if the previous row of ColumnB = the next row of ColumnA I'm thinking a loop? but can't quite imagine how it will work... I was thinking it will go like this (maybe) SELECT a.ID, a.ColumnA, a.ColumnB FROM TableA WITH a (NOLOCK) LEFT JOIN TableA b WITH (NOLOCK) ON a.ID = b.ID and a.counts = b.counts Where a.columnB = b.ColumnA the above code isn't working though and I was thinking more on the lines of... DECLARE @counts int = 1 DECLARE @done int = 0 --WHILE @done = 0 BEGIN SELECT a.ID, a.ColumnA, a.ColumnB FROM TableA WITH a (NOLOCK) LEFT JOIN TableA b WITH (NOLOCK) ON a.ID = b.ID and a.counts = @counts Where a.columnB = b.ColumnA set @count = @count +1 END If this was a C code, would be easier for me but t-sql's syntax is making it a bit harder for a noobie like me.

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  • FluentNHibernate error -- "Invalid object name"

    - by goober
    I'm attempting to do the most simple of mappings with FluentNHibernate & Sql2005. Basically, I have a database table called "sv_Categories". I'd like to add a category, setting the ID automatically, and adding the userid and title supplied. Database table layout: CategoryID -- int -- not-null, primary key, auto-incrementing UserID -- uniqueidentifier -- not null Title -- varchar(50) -- not null Simple. My SessionFactory code (which works, as far as I can tell): _SessionFactory = Fluently.Configure().Database( MsSqlConfiguration.MsSql2005 .ConnectionString(c => c.FromConnectionStringWithKey("SVTest"))) .Mappings(x => x.FluentMappings.AddFromAssemblyOf<CategoryMap>()) .BuildSessionFactory(); My ClassMap code: public class CategoryMap : ClassMap<Category> { public CategoryMap() { Id(x => x.ID).Column("CategoryID").Unique(); Map(x => x.Title).Column("Title").Not.Nullable(); Map(x => x.UserID).Column("UserID").Not.Nullable(); } } My Class code: public class Category { public virtual int ID { get; private set; } public virtual string Title { get; set; } public virtual Guid UserID { get; set; } public Category() { // do nothing } } And the page where I save the object: public void Add(Category catToAdd) { using (ISession session = SessionProvider.GetSession()) { using (ITransaction Transaction = session.BeginTransaction()) { session.Save(catToAdd); Transaction.Commit(); } } } I receive the error Invalid object name 'Category'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: Invalid object name 'Category'. I think it might be that I haven't told the CategoryMap class to use the "sv_Categories" table, but I'm not sure how to do that. Any help would be appreciated. Thanks!

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  • C++, generic programming and virtual functions. How do I get what I want?

    - by carleeto
    This is what I would like to do using templates: struct op1 { virtual void Method1() = 0; } ... struct opN { virtual void MethodN() = 0; } struct test : op1, op2, op3, op4 { virtual void Method1(){/*do work1*/}; virtual void Method2(){/*do work2*/}; virtual void Method3(){/*do work3*/}; virtual void Method4(){/*do work4*/}; } I would like to have a class that simply derives from a template class that provides these method declarations while at the same time making them virtual. This is what I've managed to come up with: #include <iostream> template< size_t N > struct ops : ops< N - 1 > { protected: virtual void DoStuff(){ std::cout<<N<<std::endl; }; public: template< size_t i > void Method() { if( i < N ) ops<i>::DoStuff(); } //leaving out compile time asserts for brevity } struct test : ops<6> { }; int main( int argc, char ** argv ) { test obj; obj.Method<3>(); //prints 3 return 0; } However, as you've probably guessed, I am unable to override any of the 6 methods I have inherited. I'm obviously missing something here. What is my error? No, this isn't homework. This is curiosity.

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  • Computation overhead in C# - Using getters/setters vs. modifying arrays directly and casting speeds

    - by Jeffrey Kern
    I was going to write a long-winded post, but I'll boil it down here: I'm trying to emulate the graphical old-school style of the NES via XNA. However, my FPS is SLOW, trying to modify 65K pixels per frame. If I just loop through all 65K pixels and set them to some arbitrary color, I get 64FPS. The code I made to look-up what colors should be placed where, I get 1FPS. I think it is because of my object-orented code. Right now, I have things divided into about six classes, with getters/setters. I'm guessing that I'm at least calling 360K getters per frame, which I think is a lot of overhead. Each class contains either/and-or 1D or 2D arrays containing custom enumerations, int, Color, or Vector2D, bytes. What if I combined all of the classes into just one, and accessed the contents of each array directly? The code would look a mess, and ditch the concepts of object-oriented coding, but the speed might be much faster. I'm also not concerned about access violations, as any attempts to get/set the data in the arrays will done in blocks. E.g., all writing to arrays will take place before any data is accessed from them. As for casting, I stated that I'm using custom enumerations, int, Color, and Vector2D, bytes. Which data types are fastest to use and access in the .net Framework, XNA, XBox, C#? I think that constant casting might be a cause of slowdown here. Also, instead of using math to figure out which indexes data should be placed in, I've used precomputed lookup tables so I don't have to use constant multiplication, addition, subtraction, division per frame. :)

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  • Performing measures within the execution of a c++ code every t milliseconds

    - by user506901
    Given a while loop and the function ordering as follows: int k=0; int total=100; while(k<total){ doSomething(); if(approx. t milliseconds elapsed) { measure(); } ++k; } I want to perform 'measure' every t-th milliseconds. However, since 'doSomething' can be close to the t-th millisecond from the last execution, it is acceptable to perform the measure after approximately t milliseconds elapsed from the last measure. My question is: how could this be achieved? One solution would be to set timer to zero, and measure it after every 'doSomething'. When it is withing the acceptable range, I perform measures, and reset. However, I'm not which c++ function I should use for such a task. As I can see, there are certain functions, but the debate on which one is the most appropriate is outside of my understanding. Note that some of the functions actually take into account the time taken by some other processes, but I want my timer to only measure the time of the execution of my c++ code (I hope that is clear). Another thing is the resolution of the measurements, as pointed out below. Suppose the medium option of those suggested.

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  • FluentNHibernate: multiple one-to-many relationships between the same entities.

    - by Venemo
    Hi, I'm working on a bug tracking application. There are tickets, and each ticket has an opener user and an assigned user. So, basically, I have two entities, which have two many-to-one relationships with each other. Their schematic is this: User: public class User { public virtual int Id { get; private set; } ... public virtual IList<Ticket> OpenedTickets { get; set; } public virtual IList<Ticket> AssignedTickets { get; set; } } Ticket: public class Ticket { public virtual int Id { get; protected set; } ... [Required] public virtual User OpenerUser { get; set; } public virtual User AssignedUser { get; set; } } I use FluentNHibernate's auto mapping feature. The problem is, that no matter whether relationship I set, on the side of the User, both collections always contain the same data. I guess Fluent can't tell which end of which relationship belongs to where. I googled around but haven't found anything useful. Could anyone help me, please?

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  • How does object of sub-class record information about its super-class the in a Virtual Inheritance

    - by Summer_More_More_Tea
    Hi there: I encounter this problem when tackling with virtual inheritance. I remember that in a non-virtual inheritance hierarchy, object of sub-class hold an object of its direct super-class. What about virtual inheritance? In this situation, does object of sub-class hold an object of its super-class directly or just hold a pointer pointing to an object of its super-class? By the way, why the output of the following code is: sizeof(A): 8 sizeof(B): 20 sizeof(C): 32 Code: #include <iostream> using namespace std; class A{ char k[ 3 ]; public: virtual void a(){}; }; class B : public virtual A{ char j[ 3 ]; public: virtual void b(){}; }; class C : public virtual B{ char i[ 3 ]; public: virtual void c(){}; }; int main( int argc, char *argv[] ){ cout << "sizeof(A): " << sizeof( A ) << endl; cout << "sizeof(B): " << sizeof( B ) << endl; cout << "sizeof(C): " << sizeof( C ) << endl; return 0; } Thanks in advance. Kind regards.

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  • Linq - reuse expression on child property

    - by user175528
    Not sure if what I am trying is possible or not, but I'd like to reuse a linq expression on an objects parent property. With the given classes: class Parent { int Id { get; set; } IList<Child> Children { get; set; } string Name { get; set; } } class Child{ int Id { get; set; } Parent Dad { get; set; } string Name { get; set; } } If i then have a helper Expression<Func<Parent,bool> ParentQuery() { Expression<Func<Parent,bool> q = p => p.Name=="foo"; } I then want to use this when querying data out for a child, along the lines of: using(var context=new Entities.Context) { var data=context.Child.Where(c => c.Name=="bar" && c.Dad.Where(ParentQuery)); } I know I can do that on child collections: using(var context=new Entities.Context) { var data=context.Parent.Where(p => p.Name=="foo" && p.Childen.Where(childQuery)); } but cant see any way to do this on a property that isnt a collection. This is just a simplified example, actually the ParentQuery will be more complex and I want to avoid having this repeated in multiple places as rather than just having 2 layers I'll have closer to 5 or 6, but all of them will need to reference the parent query to ensure security.

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  • PHP Pass Dynamic Array name to function

    - by Brad
    How do I pass an array key to a function to pull up the right key's data? // The array <?php $var['TEST1'] = Array ( 'Description' => 'This is a Description', 'Version' => '1.11', 'fields' => Array( 'ID' => array( 'type' => 'int', 'length' =>'11', 'misc' =>'auto_increment' ), 'DATA' => array( 'type' => 'varchar', ' length' => '255' ) ); $var['TEST2'] = Array ( 'Description' =? 'This is the 2nd Description', 'Version' => '2.1', 'fields' => Array( 'ID' => array( 'type' => 'int', 'length' =>'11', 'misc' =>'auto_increment' ), 'DATA' => array( 'type' => 'varchar', ' length' => '255' ) ) // The function <?php $obj = 'TEST1'; print_r($schema[$obj]); // <-- Fives me output. But calling the function doesn't. echo buildStructure($obj); /** * @TODO to add auto_inc support */ function buildStructure($obj) { $output = ''; $primaryKey = $schema["{$obj}"]['primary key']; foreach ($schema["{$obj}"]['fields'] as $name => $tag) // #### ERROR #### Invalid argument supplied for foreach() { $type = $tag['type']; $length = $tag['length']; $default = $tag['default']; $description = $tag['description']; $length = (isset($length)) ? "({$length})" : ''; $default = ($default == NULL ) ? "NULL" : $default; $output .= "`{$name}` {$type}{$length} DEFAULT {$default} COMMENT `{$DESCRIPTION}`, "; } return $output; }

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  • Console in VS 2012 Express for C++?

    - by Live2Code
    I'm very new to programming, so be nice. I was using Eclipse for C/C++ devs for a while, but it seemed quite buggy so I was advised to switch to Visual Studio Express. I'm just testing out with a simple "Hello World" program #include <iostream> #include <string> using namespace std; int main( int argc, char ** argv ) { string response; cout << "Gimme a string: " << flush; cin >> response; cout << "The string is: " << response << endl; system("pause"); return 0; } not much to go wrong there anyway, I noticed that there is no "console" like in Eclipse. All of the text pops up in a little command prompt window. And, also, this window closes right after displaying new text if there is no other things to do after it (like a cin). I have been told that I can use system("pause") but there has to be a better way. In Eclipse, the text would not suddenly disappear because the console window closed. i know this question might be a little confusing, comment and I'll try to explain what I'm saying. Or paste the codes into your Visual Studio 2012 Express Edition. But is there a way to display all of my text and whatever in a "console" as opposed to a command prompt-type window; and why does it always close before I can read the last thing?

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  • GDI: Dynamical Multiple Graphics in a page?

    - by SirLenz0rlot
    Hi all, I'm quite new to drawing shapes, graphics, bitmaps etc. I googled for a few days,but still havent got a real clue what to do, so please help me: I want to draw a floorplan with certain objects(represented as circles) moving on it. When I click on a object, it needs to show something. So far, I ve been able to draw some circles on a graphic and been able to move the dots by clearing the graphic every time. Ofcourse, this isnt a real solution, since I cant keep track of the different objects on the floorplan (which i need for my clickevent and movings). I hope I explained my problem ok here. This is the (stripped version of the) sourcecode that gets called every second: (dev (of type Device) is the object i want to draw) Graphics gfx = FloorplanTabPage.CreateGraphics(); gfx.Clear(Color.White); foreach (Device dev in _deviceList) { Pen myPen = new Pen(Color.Black) { Width = 10 }; dev.InRoom != null) { myPen.Color = Color.DarkOrchid; int x = dev.InRoom.XPos + (dev.InRoom.Width / 2) - 5; int y = (dev.InRoom.YPos + (dev.InRoom.Height / 2) - 5; if (dev.ToRoom != null) { x = (x + (dev.ToRoom.XPos + (dev.ToRoom.Width / 2)) / 2; y = (y + (dev.ToRoom.YPos + (dev.ToRoom.Height / 2)) / 2; } gfx.DrawEllipse(myPen, x, y, 10, 10); gfx.DrawString(dev.Name, new Font("Arial", 10), Brushes.Purple, x, y - 15); } }

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  • Telerik ASP.NET MVC2 Grid Delete Function with compound key.

    - by Dani
    I have a grid with a compound key: OrderId, ItemID. When I update the grid - the public ActionResult UpdateItemGridAjax(int OrderID, string ItemID) Gets both values from the grid. When I delete a row I get only the first one: public ActionResult DeleteItemGridAjax(int OrderID, string ItemID) Why is it happens and how can I get the ItemId value of the deleted row ? Grid Definition: <%= Html.Telerik().Grid<ItemsInOrderPOCO>() .Name("ItemsInOrderGrid") .DataKeys(dataKeys => { dataKeys.Add(e => e.OrderID); dataKeys.Add(e => e.ItemID); }) .ToolBar(commands => commands.Insert()) .DataBinding(dataBinding => { dataBinding.Ajax() //Ajax binding .Select("SelectItemGridAjax", "Orders", new { OrderID = Model.myOrder.OrderID }) .Insert("InsertItemGridAjax", "Orders", new { OrderID = Model.myOrder.OrderID }) .Update("UpdateItemGridAjax", "Orders") .Delete("DeleteItemGridAjax", "Orders"); }) .Columns(c => { c.Bound(o => o.ItemID); c.Bound(o => o.OrderID).Column.Visible = false; c.Bound(o => o.ItemDescription); c.Bound(o => o.NumOfItems); c.Bound(o => o.CostOfItem); c.Bound(o => o.TotalCost); c.Bound(o => o.SupplyDate); c.Command(commands => { commands.Edit(); commands.Delete(); }).Width(180).Title("Upadte"); })

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  • REST WCF service locks thread when called using AJAX in an ASP.Net site

    - by Jupaol
    I have a WCF REST service consumed in an ASP.Net site, from a page, using AJAX. I want to be able to call methods from my service async, which means I will have callback handlers in my javascript code and when the methods finish, the output will be updated. The methods should run in different threads, because each method will take different time to complete their task I have the code semi-working, but something strange is happening because the first time I execute the code after compiling, it works, running each call in a different threads but subsequent calls blocs the service, in such a way that each method call has to wait until the last call ends in order to execute the next one. And they are running on the same thread. I have had the same problem before when I was using Page Methods, and I solved it by disabling the session in the page but I have not figured it out how to do the same when consuming WCF REST services Note: Methods complete time (running them async should take only 7 sec and the result should be: Execute1 - Execute3 - Execute2) Execute1 -- 2 sec Execute2 -- 7 sec Execute3 -- 4 sec Output After compiling Output subsequent calls (this is the problem) I will post the code...I'll try to simplify it as much as I can Service Contract [ServiceContract( SessionMode = SessionMode.NotAllowed )] public interface IMyService { // I have other 3 methods like these: Execute2 and Execute3 [OperationContract] [WebInvoke( RequestFormat = WebMessageFormat.Json, ResponseFormat = WebMessageFormat.Json, UriTemplate = "/Execute1", Method = "POST")] string Execute1(string param); } [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] [ServiceBehavior( InstanceContextMode = InstanceContextMode.PerCall )] public class MyService : IMyService { // I have other 3 methods like these: Execute2 (7 sec) and Execute3(4 sec) public string Execute1(string param) { var t = Observable.Start(() => Thread.Sleep(2000), Scheduler.NewThread); t.First(); return string.Format("Execute1 on: {0} count: {1} at: {2} thread: {3}", param, "0", DateTime.Now.ToString(), Thread.CurrentThread.ManagedThreadId.ToString()); } } ASPX page <%@ Page EnableSessionState="False" Title="Home Page" Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="RestService._Default" %> <asp:Content ID="HeaderContent" runat="server" ContentPlaceHolderID="HeadContent"> <script type="text/javascript"> function callMethodAsync(url, data) { $("#message").append("<br/>" + new Date()); $.ajax({ cache: false, type: "POST", async: true, url: url, data: '"de"', contentType: "application/json", dataType: "json", success: function (msg) { $("#message").append("<br/>&nbsp;&nbsp;&nbsp;" + msg); }, error: function (xhr) { alert(xhr.responseText); } }); } $(function () { $("#callMany").click(function () { $("#message").html(""); callMethodAsync("/Execute1", "hello"); callMethodAsync("/Execute2", "crazy"); callMethodAsync("/Execute3", "world"); }); }); </script> </asp:Content> <asp:Content ID="BodyContent" runat="server" ContentPlaceHolderID="MainContent"> <input type="button" id="callMany" value="Post Many" /> <div id="message"> </div> </asp:Content> Web.config (relevant) <system.webServer> <modules runAllManagedModulesForAllRequests="true" /> </system.webServer> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> <standardEndpoints> <webHttpEndpoint> <standardEndpoint name="" helpEnabled="true" automaticFormatSelectionEnabled="true" /> </webHttpEndpoint> </standardEndpoints> </system.serviceModel> Global.asax void Application_Start(object sender, EventArgs e) { RouteTable.Routes.Ignore("{resource}.axd/{*pathInfo}"); RouteTable.Routes.Add(new ServiceRoute("", new WebServiceHostFactory(), typeof(MyService))); }

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  • Garbage data from serial port.

    - by sasayins
    Hi I wrote a code in Linux platform that read the data in serial port, my code below: int fd; char *rbuff=NULL; struct termios new_opt, old_opt; int ret; fd = open("/dev/ttyS0", O_RDWR | O_NOCTTY); if( fd == -1 ) { printf("Can't open file: %s\n", strerror(errno)); return -1; } tcgetattr(fd, &old_opt); new_opt.c_cflag = B115200 | CS8 | CLOCAL | CREAD; new_opt.c_iflag = IGNPAR /*| ICRNL*/; new_opt.c_oflag = 0; new_opt.c_lflag = ICANON; tcsetattr(fd, TCSANOW, &new_opt); rbuff = malloc(NBUFF); printf("reading..\n"); memset(rbuff,0x00,NBUFF); ret = read(fd, rbuff, NBUFF); printf("value:%s",rbuff); if(ret == -1) { printf("Read error:%s\n",strerror(errno)); return -1; } tcsetattr(fd, TCSANOW, &old_opt); close(fd); My problem is the code above doesn't read the first data that was transmitted, then the second transmission the data is garbage, then the third is the normal data. Did I missed a setting in the serial port? Thanks.

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  • Why initialize an object to empty

    - by ProgEnthu
    I am learning windows programming with the help of MSDN.Why would somebody initialize an object like the following? WNDCLASS wc = { }; Will this zero all the memory of the object? Whole source code is following: #ifndef UNICODE #define UNICODE #endif #include <windows.h> LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, PWSTR pCmdLine, int nCmdShow) { // Register the window class. const wchar_t CLASS_NAME[] = L"Sample Window Class"; WNDCLASS wc = { }; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.lpszClassName = CLASS_NAME; RegisterClass(&wc); // Create the window. HWND hwnd = CreateWindowEx( 0, // Optional window styles. CLASS_NAME, // Window class L"Learn to Program Windows", // Window text WS_OVERLAPPEDWINDOW, // Window style // Size and position CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, // Parent window NULL, // Menu hInstance, // Instance handle NULL // Additional application data ); if (hwnd == NULL) { return 0; } ShowWindow(hwnd, nCmdShow); // Run the message loop. MSG msg = { }; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); FillRect(hdc, &ps.rcPaint, (HBRUSH) (COLOR_WINDOW+1)); EndPaint(hwnd, &ps); } return 0; } return DefWindowProc(hwnd, uMsg, wParam, lParam); }

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  • Changing type of object in a conditional

    - by David Doria
    I'm having a bit of trouble with dynamic_casting. I need to determine at runtime the type of an object. Here is a demo: include include class PersonClass { public: std::string Name; virtual void test(){}; //it is annoying that this has to be here... }; class LawyerClass : public PersonClass { public: void GoToCourt(){}; }; class DoctorClass : public PersonClass { public: void GoToSurgery(){}; }; int main(int argc, char *argv[]) { PersonClass* person = new PersonClass; if(true) { person = dynamic_cast(person); } else { person = dynamic_cast(person); } person-GoToCourt(); return 0; } I would like to do the above. The only legal way I found to do it is to define all of the objects before hand: PersonClass* person = new PersonClass; LawyerClass* lawyer; DoctorClass* doctor; if(true) { lawyer = dynamic_cast(person); } else { doctor = dynamic_cast(person); } if(true) { lawyer-GoToCourt(); } The main problem with this (besides having to define a bunch of objects that won't be use) is that I have to change the name of the 'person' variable. Is there a better way? (I am not allowed to change any of the classes (Person, Lawyer, or Doctor) because they are part of a library that people who will use my code have and won't want to change). Thanks, Dave

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  • Adding items to a generic list (novice)

    - by Crash893
    I'm some what embarrassed to even ask this but I know there is a better way to do this I just don't know how List<int> numbers = new List<int>(22); numbers.Add(3); numbers.Add(4); numbers.Add(9); numbers.Add(14); numbers.Add(15); numbers.Add(19); numbers.Add(28); numbers.Add(37); numbers.Add(47); numbers.Add(50); numbers.Add(54); numbers.Add(56); numbers.Add(59); numbers.Add(61); numbers.Add(70); numbers.Add(73); numbers.Add(78); numbers.Add(81); numbers.Add(92); numbers.Add(95); numbers.Add(97); numbers.Add(99);

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  • complete nub.. iostream file not found

    - by user1742389
    folks I am almost completely new to programming so please bear with me. I am using the first example from lydia.com c++ videos and failing. I am using Xcode 4.5.1 with a c++ command line project instead of eclipse and I am getting an error on compile of iostream file not found. the code is simple and I will include exactly what I have at the end of this message. I thought that iostream was a standard header that came with all even remotely recent versions of c++ compilers and am shocked to get this error and I cannot find any way to fix this. please tell me whats going on. #include <iostream> #include <stdio.h> #include <sstream> #include <vector> int main(int argc, char ** argv) { stringstream version; version << "GCC Version"; _GNUC_<<"."<<_GNUC_MINOR_<<"."<<_GNUC_PATCHLEVEL_<<_"\nVersion String: " <<_VERSION_; cout <<version.string() endl; vector<string> v={"one","two","three"}; for ( s : v ) { cout << s <<endl; } // insert code here... printf("Hello, World!\n"); return 0; } Thanks.

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  • Java/Android get array from xml

    - by Ashley
    I have a list of longitude and longitude points in an xml file that is used throughout my application. I find my self repeating this code to get points often and think there must be a better way? String[] mTempArray = getResources().getStringArray(R.array.stations); int len = mTempArray.length; mStationArray = new ArrayList<Station>(); for(int i = 0; i < len; i++){ Station s = new Station(); String[] fields = mTempArray[i].split("[\t ]"); s.setValuesFromArray(fields); Log.i("ADD STATION", ""+s); mStationArray.add(s); } XML is in the format of: <?xml version="1.0" encoding="utf-8"?> <resources> <array name="stations"> <item> <name>Station name</name> <longitude>1111111</longitude> <latitude>11111</latitude> <code>1</code> </item> And another (possible) problem is that to get just one station I have to get all of them and pull the one I want from the array. Is this going to be considerably slower? Can I make this array consistent throughout the app? (But keeping the separate Intent methodology)

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  • Checking if a file is a directory or just a file.

    - by Jookia
    I'm writing a program to check if something is a file or is a directory. Is there a better way to do it than this? #include <stdio.h> #include <sys/types.h> #include <dirent.h> #include <errno.h> int isFile(const char* name) { DIR* directory = opendir(name); if(directory != NULL) { closedir(directory); return 0; } if(errno == ENOTDIR) { return 1; } return -1; } int main(void) { const char* file = "./testFile"; const char* directory = "./"; printf("Is %s a file? %s.\n", file, ((isFile(file) == 1) ? "Yes" : "No")); printf("Is %s a directory? %s.\n", directory, ((isFile(directory) == 0) ? "Yes" : "No")); return 0; }

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  • C++ : integer constant is too large for its type

    - by user38586
    I need to bruteforce a year for an exercise. The compiler keep throwing this error: bruteforceJS12.cpp:8:28: warning: integer constant is too large for its type [enabled by default] My code is: #include <iostream> using namespace std; int main(){ unsigned long long year(0); unsigned long long result(318338237039211050000); unsigned long long pass(1337); while (pass != result) { for (unsigned long long i = 1; i<= year; i++) { pass += year * i * year; } cout << "pass not cracked with year = " << year << endl; ++year; } cout << "pass cracked with year = " << year << endl; } Note that I already tried with unsigned long long result(318338237039211050000ULL); I'm using gcc version 4.8.1 EDIT: Here is the corrected version using InfInt library http://code.google.com/p/infint/ #include <iostream> #include "InfInt.h" using namespace std; int main(){ InfInt year = "113"; InfInt result = "318338237039211050000"; InfInt pass= "1337"; while (pass != result) { for (InfInt i = 1; i<= year; i++) { pass += year * i * year; } cout << "year = " << year << " pass = " << pass << endl; ++year; } cout << "pass cracked with year = " << year << endl; }

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  • NHibernate + Cannot insert the value NULL into...

    - by mybrokengnome
    I've got a MS-SQL database with a table created with this code CREATE TABLE [dbo].[portfoliomanager]( [idPortfolioManager] [int] NOT NULL PRIMARY KEY IDENTITY, [name] [varchar](45) NULL ) so that idPortfolioManager is my primary key and also auto-incrementing. Now on my Windows WPF application I'm using NHibernate to help with adding/updating/removing/etc. data from the database. Here is the class that should be connecting to the portfoliomanager table namespace PortfolioManager { [Class(Table="portfoliomanager",NameType=typeof(PortfolioManagerClass))] public class PortfolioManagerClass { [Id(Name = "idPortfolioManager")] [Generator(1, Class = "identity")] public virtual int idPortfolioManager { get; set; } [NHibernate.Mapping.Attributes.Property(Name = "name")] public virtual string name { get; set; } public PortfolioManagerClass() { } } } and some short code to try and insert something PortfolioManagerClass portfolio = new PortfolioManagerClass(); Portfolio.name = "Brad's Portfolios"; The problem is, when I try running this, I get this error: {System.Data.SqlClient.SqlException: Cannot insert the value NULL into column 'idPortfolioManager', table 'PortfolioManagementSystem.dbo.portfoliomanager'; column does not allow nulls. INSERT fails. The statement has been terminated... with an outer exception of {"could not insert: [PortfolioManager.PortfolioManagerClass][SQL: INSERT INTO portfoliomanager (name) VALUES (?); select SCOPE_IDENTITY()]"} I'm hoping this is the last error I'll have to solve with NHibernate just to get it to do something, it's been a long process. Just as a note, I've also tried setting Class="native" and unsaved-value="0" with the same error. Thanks! Edit: Ok removing the 1, from Generator actually allows the program to run (not sure why that was even in the samples I was looking at) but it actually doesn't get added to the database. I logged in to the server and ran the sql server profiler tool and I never see the connection coming through or the SQL its trying to run, but NHibernate isn't throwing an error anymore. Starting to think it would be easier to just write SQL statements myself :(

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  • Why do I need to close fds when reading and writing to the pipe?

    - by valentimsousa
    However, what if one of my processes needs to continuously write to the pipe while the other pipe needs to read? This example seems to work only for one write and one read. I need multi read and write void executarComandoURJTAG(int newSock) { int input[2], output[2], estado, d; pid_t pid; char buffer[256]; char linha[1024]; pipe(input); pipe(output); pid = fork(); if (pid == 0) {// child close(0); close(1); close(2); dup2(input[0], 0); dup2(output[1], 1); dup2(output[1], 2); close(input[1]); close(output[0]); execlp("jtag", "jtag", NULL); } else { // parent close(input[0]); close(output[1]); do { read(newSock, linha, 1024); /* Escreve o buffer no pipe */ write(input[1], linha, strlen(linha)); close(input[1]); while ((d = read(output[0], buffer, 255))) { //buffer[d] = '\0'; write(newSock, buffer, strlen(buffer)); puts(buffer); } write(newSock, "END", 4); } while (strcmp(linha, "quit") != 0); } }

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