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  • Android Dev: The constructor Intent(new View.OnClickListener(){}, Class<DrinksTwitter>) is undefined

    - by Malcolm Woods Spark
    package com.android.drinksonme; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Screen2 extends Activity { // Declare our Views, so we can access them later private EditText etUsername; private EditText etPassword; private Button btnLogin; private Button btnSignUp; private TextView lblResult; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the EditText and Button References etUsername = (EditText)findViewById(R.id.username); etPassword = (EditText)findViewById(R.id.password); btnLogin = (Button)findViewById(R.id.login_button); btnSignUp = (Button)findViewById(R.id.signup_button); lblResult = (TextView)findViewById(R.id.result); // Set Click Listener btnLogin.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { // Check Login String username = etUsername.getText().toString(); String password = etPassword.getText().toString(); if(username.equals("test") && password.equals("test")){ final Intent i = new Intent(this, DrinksTwitter.class); //error on this line startActivity(i); // lblResult.setText("Login successful."); } else { lblResult.setText("Invalid username or password."); } } }); final Intent k = new Intent(Screen2.this, SignUp.class); btnSignUp.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(k); } }); } }

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  • Releasing Autoreleasepool crashes on iOS 4.0 (and only on 4.0)

    - by samsam
    Hi there. I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method. this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release]. After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0. After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework". well, now I'm not quite sure what to do. The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc... I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well. any help is greatly appreciated! thanks, sam

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  • Play Video From Raw Folder

    - by SterAllures
    Evening, I've just started programming with android and made a few programs and everything so I'm still kind of a novice but im trying to understand it all. So here's my problem, I'm trying to play a video, the thing is, I got it working when I Stream it from an URL with VideoView over the internet or when i place in on my sdcard. What I want to do now is play a video I've got in my res/raw folder, but it only plays audio and I don't understand why, it doesn't give any error in my logcat as far as I can see, also couldn't really find a solution with google since most of the answers are about VideoView and just put the video on your SDCard. Now someone told me I had to use setDisplay (SurfaceHolder) and I've also tried that but I still only get the audio. I hope somebody can help me to find a solution to this problem. VideoDemo.java package nl.melvin.videodemo; import android.app.Activity; import android.os.Bundle; import android.media.MediaPlayer; import android.view.SurfaceHolder; import android.view.SurfaceView; public class videodemo extends Activity { public SurfaceHolder holder; public SurfaceView surfaceView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); MediaPlayer mp = MediaPlayer.create(this, R.raw.mac); mp.setDisplay(holder); mp.start(); } } XML <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" > <SurfaceView android:id="@+id/surfaceview" android:layout_width="fill_parent" android:layout_height="fill_parent"> </SurfaceView>> </LinearLayout> I've also tried Uri.parse but it says it can't play the video (.mp4 format).

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  • Is There a Better Way to Feed Different Parameters into Functions with If-Statements?

    - by FlowofSoul
    I've been teaching myself Python for a little while now, and I've never programmed before. I just wrote a basic backup program that writes out the progress of each individual file while it is copying. I wrote a function that determines buffer size so that smaller files are copied with a smaller buffer, and bigger files are copied with a bigger buffer. The way I have the code set up now doesn't seem very efficient, as there is an if loop that then leads to another if loops, creating four options, and they all just call the same function with different parameters. import os import sys def smartcopy(filestocopy, dest_path, show_progress = False): """Determines what buffer size to use with copy() Setting show_progress to True calls back display_progress()""" #filestocopy is a list of dictionaries for the files needed to be copied #dictionaries are used as the fullpath, st_mtime, and size are needed if len(filestocopy.keys()) == 0: return None #Determines average file size for which buffer to use average_size = 0 for key in filestocopy.keys(): average_size += int(filestocopy[key]['size']) average_size = average_size/len(filestocopy.keys()) #Smaller buffer for smaller files if average_size < 1024*10000: #Buffer sizes determined by informal tests on my laptop if show_progress: for key in filestocopy.keys(): #dest_path+key is the destination path, as the key is the relative path #and the dest_path is the top level folder copy(filestocopy[key]['fullpath'], dest_path+key, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, callback = None) #Bigger buffer for bigger files else: if show_progress: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600) def display_progress(pos, total, filename): percent = round(float(pos)/float(total)*100,2) if percent <= 100: sys.stdout.write(filename + ' - ' + str(percent)+'% \r') else: percent = 100 sys.stdout.write(filename + ' - Completed \n') Is there a better way to accomplish what I'm doing? Sorry if the code is commented poorly or hard to follow. I didn't want to ask someone to read through all 120 lines of my poorly written code, so I just isolated the two functions. Thanks for any help.

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  • Sync version of the project with Java

    - by Alexadar
    I have a problem, I need to sync version of the project. Changes are performed on main project that resides on central Coldfusion server. There are about 30 remote Coldfusion servers, that has to sync with latest version on central server. New synch application will to be done in Java! I have a direct link to each remote location. Mostly Windows OS and Windows tools are used. My idea: The synchronization is performed at the level of synchronization of folders. I would like to avoid the use of SVN and similar tools. My idea is to carry out comparison of folders on the local server (comparison is performed between the old and new versions),with NO communication with remote servers, make the difference between the versions and the same is sent to the remote machines. We will install Tomcat on every remote server. "Sync application" deployed on Tomcat will take care about differences. Remote server will return me an answer, about the success of the sync. Any kind of suggestion or completely new approach on this topic is more than welcome. Thanks Best regards

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  • What i am doing wrong with Class Overview?

    - by RFM software
    This code not work. Anyone can helpme? .java package rfmsoftware.util.test1; import android.app.Activity; import android.os.Bundle; public class test1 extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button button = (Button)findViewById(R.id.Button01); <---- Error at this line !? } } .xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> <EditText android:id="@+id/EditText01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:ems="10"></EditText> <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/Scan"></Button> <View android:id="@+id/View01" android:layout_width="wrap_content" android:layout_height="wrap_content"></View> </LinearLayout> .error Button cannot be resolved to a type (type Java problem) ???

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  • Should we retire the term "Context"?

    - by MrGumbe
    I'm not sure if there is a more abused term in the world of programming than "Context." A word that has a very clear meaning in the English language has somehow morphed into a hot mess in software development, where the definition where the connotation can be completely different based on what library you happen to be developing in. Tomcat uses the word context to mean the configuration of a web application. Java applets, on the other hand, use an AppletContext to define attributes of the browser and HTML tag that launched it, but the BeanContext is defined as a container. ASP.NET uses the HttpContext object as a grab bag of state - containing information about the current request / response, session, user, server, and application objects. Context Oriented Programming defines the term as "Any information which is computationally accessible may form part of the context upon which behavioral variations depend," which I translate as "anything in the world." The innards of the Windows OS uses the CONTEXT structure to define properties about the hardware environment. The .NET installation classes, however, use the InstallContext property to represent the command line arguments entered to the installation class. The above doesn't even touch how all of us non-framework developers have used the term. I've seen plenty of developers fall into the subconscious trap of "I can't think of anything else to call this class, so I'll name it 'WidgetContext.'" Do you all agree that before naming our class a "Context," we may want to first consider some more descriptive terms? "Environment", "Configuraton", and "ExecutionState" come readily to mind.

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  • Inconsistent GWT behavior in IE 8

    - by Don Branson
    All, I have a web site that's built with GWT at https://penwag.com/penwag/. If you just hit the site and see the main page, there's supposed to be a login/registration area that displays, along with a teaser for the site. I've tried the site with most of the main browsers - FF 3 & 3.5, IE 6 & 8, Safari, and Chrome, and all appears well to me. However, I have a non-geek user that has visited the site from both work and home. The work computer can see the intro page fine, but the home computer shows only the static content, and non of the javascript-based portion, that is the login/registration and teaser. Both computers are using IE 8. He checked the computer where the site fails, and scripting is enabled. Can anyone else see the problem? (You don't have to register to see the problem, just hit the main page.) Anything else I should check or have him try? Thanks! Edit: The site is implemented using GWT 1.7.0. I'll have to find out about the OS versions. Edit: The one that works is running Windows XT, the failing one is running Windows Vista. (There's a shocker!) I myself have viewed it successfully with both OSs. Edit: I've since completely re-structured the site, and documented the changes here: http://penwag.blogspot.com/2010/04/april-penwag-update.html So, the site is no longer the same as when I asked this question.

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  • How to show virtual keypad in an android activity

    - by Maxood
    Why am i not able to show the virtual keyboard in my activity. Here is my code: package som.android.keypad; import android.app.Activity; import android.os.Bundle; import android.view.inputmethod.InputMethodManager; import android.widget.EditText; public class ShowKeypad extends Activity { InputMethodManager imm; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); EditText editText = (EditText)findViewById(R.id.EditText); ((InputMethodManager) getSystemService(this.INPUT_METHOD_SERVICE)).showSoftInput(editText, 0); } } <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="som.android.keypad" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".ShowKeypad" android:windowSoftInputMode="stateAlwaysVisible" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="4" /> </manifest>

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  • Using the Queue class in Python 2.6

    - by voipme
    Let's assume I'm stuck using Python 2.6, and can't upgrade (even if that would help). I've written a program that uses the Queue class. My producer is a simple directory listing. My consumer threads pull a file from the queue, and do stuff with it. If the file has already been processed, I skip it. The processed list is generated before all of the threads are started, so it isn't empty. Here's some pseudo-code. import Queue, sys, threading processed = [] def consumer(): while True: file = dirlist.get(block=True) if file in processed: print "Ignoring %s" % file else: # do stuff here dirlist.task_done() dirlist = Queue.Queue() for f in os.listdir("/some/dir"): dirlist.put(f) max_threads = 8 for i in range(max_threads): thr = Thread(target=consumer) thr.start() dirlist.join() The strange behavior I'm getting is that if a thread encounters a file that's already been processed, the thread stalls out and waits until the entire program ends. I've done a little bit of testing, and the first 7 threads (assuming 8 is the max) stop, while the 8th thread keeps processing, one file at a time. But, by doing that, I'm losing the entire reason for threading the application. Am I doing something wrong, or is this the expected behavior of the Queue/threading classes in Python 2.6?

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  • On Disk Substring index

    - by emeryc
    I have a file (fasta file to be specific) that I would like to index, so that I can quickly locate any substring within the file and then find the location within the original fasta file. This would be easy to do in many cases, using a Trie or substring array, unfortunately the strings I need to index are 800+ MBs which means that doing them in memory in unacceptable, so I'm looking for a reasonable way to create this index on disk, with minimal memory usage. (edit for clarification) I am only interested in the headers of proteins, so for the largest database I'm interested in, this is about 800 MBs of text. I would like to be able to find an exact substring within O(N) time based on the input string. This must be useable on 32 bit machines as it will be shipped to random people, who are not expected to have 64 bit machines. I want to be able to index against any word break within a line, to the end of the line (though lines can be several MBs long). Hopefully this clarifies what is needed and why the current solutions given are not illuminating. I should also add that this needs to be done from within java, and must be done on client computers on various operating systems, so I can't use any OS Specific solution, and it must be a programatic solution.

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  • implementing a Intelligent File Transfer Software in java over TCP/IP

    - by whyjava
    Hello I am working on a proposal where we have to implement a software which can move files between one source to destination.The overall goal of this project is to create intelligent file transfer.This software will have three components :- 1) Broker : Broker is the module that communicates with other brokers, monitors files, moves files, retrieves configurations from the Configuration Manager, supplies process information for the monitor, archives files, writes all process data to log files and escalates issues if necessary 2) Configuration Manager :Configuration Manager is a web-based application used to configure and deploy the configuration to all brokers. 3) Monitor : Monitor is a web-based application used to monitor each Broker in the environment. This project has to be built up in java and protocol for file transfer in tcp/ip. Client does not want to use FTP. File Transfer seems very easy, until there are several processes who are waiting to pick the file up automatically. Several problems arise: How can we guarantee the file is received at the destination? If a file isn’t received the first time, we should try it again (even after a restart or power breakdown) ? How does the receiver knows the file that is received is complete? How can we transfer multiple files synchronously? How can we protect the bandwidth, so file transfer isn’t blocking other processes? How does one interoperate between multiple OS platforms? What about authentication? How can we monitor het workflow? Auditing / logging Archiving Can you please provide answer to some of these? Thanks

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  • Behavior difference between UIView.subviews and [NSView subviews]

    - by zpasternack
    I have a piece of code in an iPhone app, which removes all subviews from a UIView subclass. It looks like this: NSArray* subViews = self.subviews; for( UIView *aView in subViews ) { [aView removeFromSuperview]; } This works fine. In fact, I never really gave it much thought until I tried nearly the same thing in a Mac OS X app (from an NSView subclass): NSArray* subViews = [self subviews]; for( NSView *aView in subViews ) { [aView removeFromSuperview]; } That totally doesn’t work. Specifically, at runtime, I get this: *** Collection <NSCFArray: 0x1005208a0> was mutated while being enumerated. I ended up doing it like so: NSArray* subViews = [[self subviews] copy]; for( NSView *aView in subViews ) { [aView removeFromSuperview]; } [subViews release]; That's fine. What’s bugging me, though, is why does it work on the iPhone? subviews is a copy property: @property(nonatomic,readonly,copy) NSArray *subviews; My first thought was, maybe @synthesize’d getters return a copy when the copy attribute is specified. The doc is clear on the semantics of copy for setters, but doesn’t appear to say either way for getters (or at least, it’s not apparent to me). And actually, doing a few tests of my own, this clearly does not seem to be the case. Which is good, I think returning a copy would be problematic, for a few reasons. So the question is: how does the above code work on the iPhone? NSView is clearly returning a pointer to the actual array of subviews, and perhaps UIView isn’t. Perhaps it’s simply an implementation detail of UIView, and I shouldn’t get worked up about it. Can anyone offer any insight?

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  • Optimization of Function with Dictionary and Zip()

    - by eWizardII
    Hello, I have the following function: def filetxt(): word_freq = {} lvl1 = [] lvl2 = [] total_t = 0 users = 0 text = [] for l in range(0,500): # Open File if os.path.exists("C:/Twitter/json/user_" + str(l) + ".json") == True: with open("C:/Twitter/json/user_" + str(l) + ".json", "r") as f: text_f = json.load(f) users = users + 1 for i in range(len(text_f)): text.append(text_f[str(i)]['text']) total_t = total_t + 1 else: pass # Filter occ = 0 import string for i in range(len(text)): s = text[i] # Sample string a = re.findall(r'(RT)',s) b = re.findall(r'(@)',s) occ = len(a) + len(b) + occ s = s.encode('utf-8') out = s.translate(string.maketrans("",""), string.punctuation) # Create Wordlist/Dictionary word_list = text[i].lower().split(None) for word in word_list: word_freq[word] = word_freq.get(word, 0) + 1 keys = word_freq.keys() numbo = range(1,len(keys)+1) WList = ', '.join(keys) NList = str(numbo).strip('[]') WList = WList.split(", ") NList = NList.split(", ") W2N = dict(zip(WList, NList)) for k in range (0,len(word_list)): word_list[k] = W2N[word_list[k]] for i in range (0,len(word_list)-1): lvl1.append(word_list[i]) lvl2.append(word_list[i+1]) I have used the profiler to find that it seems the greatest CPU time is spent on the zip() function and the join and split parts of the code, I'm looking to see if there is any way I have overlooked that I could potentially clean up the code to make it more optimized, since the greatest lag seems to be in how I am working with the dictionaries and the zip() function. Any help would be appreciated thanks!

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  • Is there a way to control how pytest-xdist runs tests in parallel?

    - by superselector
    I have the following directory layout: runner.py lib/ tests/ testsuite1/ testsuite1.py testsuite2/ testsuite2.py testsuite3/ testsuite3.py testsuite4/ testsuite4.py The format of testsuite*.py modules is as follows: import pytest class testsomething: def setup_class(self): ''' do some setup ''' # Do some setup stuff here def teardown_class(self): '''' do some teardown''' # Do some teardown stuff here def test1(self): # Do some test1 related stuff def test2(self): # Do some test2 related stuff .... .... .... def test40(self): # Do some test40 related stuff if __name__=='__main()__' pytest.main(args=[os.path.abspath(__file__)]) The problem I have is that I would like to execute the 'testsuites' in parallel i.e. I want testsuite1, testsuite2, testsuite3 and testsuite4 to start execution in parallel but individual tests within the testsuites need to be executed serially. When I use the 'xdist' plugin from py.test and kick off the tests using 'py.test -n 4', py.test is gathering all the tests and randomly load balancing the tests among 4 workers. This leads to the 'setup_class' method to be executed every time of each test within a 'testsuitex.py' module (which defeats my purpose. I want setup_class to be executed only once per class and tests executed serially there after). Essentially what I want the execution to look like is: worker1: executes all tests in testsuite1.py serially worker2: executes all tests in testsuite2.py serially worker3: executes all tests in testsuite3.py serially worker4: executes all tests in testsuite4.py serially while worker1, worker2, worker3 and worker4 are all executed in parallel. Is there a way to achieve this in 'pytest-xidst' framework? The only option that I can think of is to kick off different processes to execute each test suite individually within runner.py: def test_execute_func(testsuite_path): subprocess.process('py.test %s' % testsuite_path) if __name__=='__main__': #Gather all the testsuite names for each testsuite: multiprocessing.Process(test_execute_func,(testsuite_path,))

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  • libarchive reads too many chars when extracting a file

    - by ojreadmore
    I've written a C program to extract files from a tar archive using libarchive. I'd like to extract a file from this archive and print it to standard output. But I get extra characters. It's garbage, but it's from another file (possibly adjacent to it in the archive.) I expect output to end at </html>. Here is the code that reads this tar file. libarchive 2.8.3 compiled on mac os X 10.6.3. gcc 4.2 x86_64 ls -l vendar-definition.html gives me 1921 for the file size. And so shows tar tfv 0000.tar | grep vendar-definition.html. So reports the C output that states the file size. To me this seems correct. Two possibilities I can see for why my output is not as expected: 1. I've made a beginner's mistake or 2. multibyte characters in the archive files has something to do with it.

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  • MapView EXC_BAD_ACCESS (SIGSEGV) and KERN_INVALID_ADDRESS

    - by user768113
    I'm having some 'issues' with my application... well, it crashes in an UIViewController that is presented modally, there the user enters information through UITextFields and his location is tracked by a MapView. Lets call this view controller "MapViewController" When the user submits the form, I call a different ViewController - modally again - that processes this info and a third one answers accordingly, then go back to a MenuVC using unwinding segues, which then calls MapViewController and so on. This sequence is repeated many times, but it always crashes in MapViewController. Looking at the crash log, I think that the MapView can be the problem of this or some element in the UI (because of the UIKit framework). I tried to use NSZombie in order to track a memory issue but it doesn't give me a clue about whats happening. Here is the crash log Hardware Model: iPad3,4 Process: MyApp [2253] OS Version: iOS 6.1.3 (10B329) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000044 Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 IMGSGX554GLDriver 0x328b9be0 0x328ac000 + 56288 1 IMGSGX554GLDriver 0x328b9b8e 0x328ac000 + 56206deallocated instance 2 IMGSGX554GLDriver 0x328bc2f2 0x328ac000 + 66290 3 IMGSGX554GLDriver 0x328baf44 0x328ac000 + 61252 4 libGPUSupportMercury.dylib 0x370f86be 0x370f6000 + 9918 5 GLEngine 0x34ce8bd2 0x34c4f000 + 629714 6 GLEngine 0x34cea30e 0x34c4f000 + 635662 7 GLEngine 0x34c8498e 0x34c4f000 + 219534 8 GLEngine 0x34c81394 0x34c4f000 + 205716 9 VectorKit 0x3957f4de 0x394c7000 + 754910 10 VectorKit 0x3955552e 0x394c7000 + 582958 11 VectorKit 0x394d056e 0x394c7000 + 38254 12 VectorKit 0x394d0416 0x394c7000 + 37910 13 VectorKit 0x394cb7ca 0x394c7000 + 18378 14 VectorKit 0x394c9804 0x394c7000 + 10244 15 VectorKit 0x394c86a2 0x394c7000 + 5794 16 QuartzCore 0x354a07a4 0x35466000 + 239524 17 QuartzCore 0x354a06fc 0x35466000 + 239356 18 IOMobileFramebuffer 0x376f8fd4 0x376f4000 + 20436 19 IOKit 0x344935aa 0x34490000 + 13738 20 CoreFoundation 0x33875888 0x337e9000 + 575624 21 CoreFoundation 0x338803e4 0x337e9000 + 619492 22 CoreFoundation 0x33880386 0x337e9000 + 619398 23 CoreFoundation 0x3387f20a 0x337e9000 + 614922 24 CoreFoundation 0x337f2238 0x337e9000 + 37432 25 CoreFoundation 0x337f20c4 0x337e9000 + 37060 26 GraphicsServices 0x373ad336 0x373a8000 + 21302 27 UIKit 0x3570e2b4 0x356b7000 + 357044 28 MyApp 0x000ea12e 0xe9000 + 4398 29 MyApp 0x000ea0e4 0xe9000 + 4324 I think thats all, additionally, I would like to ask you: if you are using unwind segues then you are releasing view controllers from the memory heap, right? Meanwhile, performing segues let you instantiate those controllers. Technically, MenuVC should be the only VC alive in the heap during the app life cycle if you understand me.

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  • Using fonts that aren't on iPhone

    - by 4thSpace
    I'd like to use some fonts that aren't part of the iPhone OS. I've seen games that use non standard fonts. I can install the fonts, create images for each one in Photoshop and then use those images in the iPhone app. However, I don't think that is a practical way to go. If the color or tint needs to be adjusted (because of background) or size, I'll have to redesign every font I'm using. Is there a better way to do this? I read this http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application and downloaded the open source font label app. However, it crashes most of the time when I try using particular fonts. In regards to the last comment about using UIFont with the fontWithName:size, that certainly doesn't work. Your font variable will be nil. Listing all available fonts reveals why - none of the custom fonts are in the list. I've also read http://stackoverflow.com/questions/566054/how-do-i-include-a-font-with-my-iphone-application, which definitely does not work. Same as last comment in above link.

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  • setup Qt and PyQt on mac osx so my app can also deployable on windows

    - by hk_programmer
    Hi, I've been coding with Python and C++ and now need to work on building a gui for data visualization purposes. I work on Mac Snow Leopard (intel), python 3.1 using gcc 4.2.1 (from Xcode 3.1) I wanted to first install Qt and then PyQt. And my goals are to be able to: - quickly prototype GUI and the accompanied logic that drives the GUI using PyQt and python - if I decided I need the speed, or if it's fairly easy to translate my GUI into C++ using the Qt tools, I have the options to translate my app into C++ - Be able to deploy my application onto Windows (both the python and c++ version of my app) Give the goals above, what are the correct steps I should take and what issues i should be aware of when setting up Qt and PyQt. Which other deployment tools do I need? From my readings so far, here's what I have: download the Qt source for mac and configure it with -platform macx-g++42 -arch x86_64 -no-framework (i've read somewhere that building as framework causes some trouble in deployment and/or debugging, can't find the article anymore) download latest SIP source and build download latest PyQt and build from source (any special options I should pay attention to?) For deployment, I've read that I would need to use py2exe/cx_freeze for windows, p2app for mac: http://arstechnica.com/open-source/guides/2009/03/how-to-deploying-pyqt-applications-on-windows-and-mac-os-x.ars but seems like what the article describe is deploying an app you build on windows on the windows platform and vice versa. How do you deploy to windows (is it even possible?) if you are writing your Qt app on a mac ? Really appreciate the help

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  • What is the right path for PHP includes on a Mac?

    - by skorned
    Running Mac OS X 10.5.8, with PHP 5.2.11 Pre-installed. Using Coda 1.6.10. I'm writing PHP files, and then preview them running from file, not server. This was working fine till I tried PHP includes. These don't work as a relative path, only as an absolute from the root of the drive. Is there any way I can use statements like include_once "common/header.php"; without specifying my entire file path like so : include_once "/Volumes/Macintosh HD/Users/neil/Desktop/Website/ColoredLists_v1.0/common/base.php"; ,where ColoredLists_v1.0 is the directory with all the website files in it. I tried solutions like prepending _SERVER[DOCUMENT_ROOT] or dirname(File) to the file paths, but that didn't work as the variables were not set. Is there any easy way to do this, or a configuration I can change so that it looks in a specific directory by default instead of looking at the drive root? Currently, echo_include_path shows .: When I include this line at the start of the script, it works: set_include_path('/Volumes/Macintosh HD/Users/neil/Desktop/Website/ColoredLists_v1.0'); However, if I want to do this for all my scripts, I can't seem to make the change permanent. Even after I edited the Unix include_path in my php.ini, it doesn't seem to work.

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  • Issue with Running Android Program on Eclipse

    - by Hossein Mobasher
    I downloaded complete Android Environment Development Environment Snapshots from marakana.com. I start eclipse and create new Android project. On the Run Configurations, i created New Configuration to run the application, and set the Target to Automatic and select the AVD that appropriate to run the application. But, when i click on the run icon, it starts the new emulator, and after some minutes, just android emulator be ran and my application doesn't run on it. What do i do to solve the running problem and run my project on emulator ? NOTE 1: Console outputs : [2012-03-07 16:03:49 - New] ------------------------------ [2012-03-07 16:03:49 - New] Android Launch! [2012-03-07 16:03:49 - New] adb is running normally. [2012-03-07 16:03:49 - New] Performing com.android.example.NewActivity activity launch [2012-03-07 16:03:53 - New] Launching a new emulator with Virtual Device 'Device' [2012-03-07 16:04:00 - Emulator] emulator: WARNING: Unable to create sensors port: Unknown error NOTE 2: My Program Source: package com.android.example; import android.app.Activity; import android.os.Bundle; public class NewActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } Thanks for your attention :)

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  • What happens when we say "listen to a port" ?

    - by smwikipedia
    Hi, When we start a server application, we always need to speicify the port number it listens to. But how is this "listening mechanism" implemented under the hood? My current imagination is like this: The operating system associate the port number with some buffer. The server application's responsibiligy is to monitor this buffer. If there's no data in this buffer, the server application's listen operation will just block the application. When some data arrives from the wire, the operating system will know that check the data and see if it is targed at this port number. And then it will fill the buffer. And then OS will notify the blocked server application and the server application will get the data and continue to run. Question is: If the above scenario is correct, how could the opearting system know there's data arriving from wire? It cannot be a busy pooling. Is it some kind of interrupt-based mechanism? If there's too much data arriving and the buffer is not big enough, will there be data loss? Is the "listen to a port" operation really a blocking operation? Many thanks.

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  • Create cross platform Java SWT Application

    - by mchr
    I have written a Java GUI using SWT. I package the application using an ANT script (fragment below). <jar destfile="./build/jars/swtgui.jar" filesetmanifest="mergewithoutmain"> <manifest> <attribute name="Main-Class" value="org.swtgui.MainGui" /> <attribute name="Class-Path" value="." /> </manifest> <fileset dir="./build/classes" includes="**/*.class" /> <zipfileset excludes="META-INF/*.SF" src="lib/org.eclipse.swt.win32.win32.x86_3.5.2.v3557f.jar" /> </jar> This produces a single jar which on Windows I can just double click to run my GUI. The downside is that I have had to explicitly package the windows SWT package into my jar. I would like to be able to run my application on other platforms (primarily Linux and OS X). The simplest way to do it would be to create platform specific jars which packaged the appropriate SWT files into separate JARs. Is there a better way to do this? Is it possible to create a single JAR which would run on multiple platforms?

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  • .ico icons not showing up on Windows

    - by Ali
    I followed the The Qt Resource System guide and the .ico icons appear on Linux. The icons are not showing up on Windows when I try to run the applicaton from Qt Creator. I suspect a plugin issue based on Qt/C++: Icons not showing up when program is run under windows O.S but I failed to figure out what to do from the guide How to Create Qt Plugins. Is it a plugin issue or why aren't the icons showing up on Windows? If it is a plugin issue: How do I tell my applicaton where to find the qico.dll? Details of the environment: Works on: Kubuntu 12.04 LTS, Qt Creator 2.4.1 and Qt 4.7.4 (64 bit) Fails on: Windows XP SP2 32 bit, Qt Creator 2.4.1 and Qt 4.7.4 (32 bit) Everyting is at its default (as installed out of the box), I did not mess with the settings. resources.qrc <!DOCTYPE RCC><RCC version="1.0"> <qresource> <file>images/spreadsheet.ico</file> </qresource> </RCC> Also tried with <qresource prefix="/">. From the applicaton.pro RESOURCES += \ resources.qrc OTHER_FILES += \ images/spreadsheet.ico In the corresponding source file QIcon(":/images/spreadsheet.ico") I repeat: it works on Linux.

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  • How to emulate mod_rewrite in PHP

    - by Tyler Crompton
    I have a few URLs that I want to map to certain files via PHP. Currently, I am just using mod_rewrite in Apache. However, my application is getting too large for the rewriting to be done with regular expressions. So I created a file router.php that does the rewriting. I understand to do a redirect I could just send the Location: header. However, I don't always want to do a redirect. For example, I may want /api/item/ to map to the file /herp/derp.php relative to the document root. I need to preserve the HTTP method as well. "No problem," I thought. I made my .htaccess have the following snippet. RewriteEngine On RewriteRule ^api/item/$ /cgi-bin/router.php [L] And my router.php file looks as follows: <?php $uri = parse_url($_SERVER['REQUEST_URI']); $query = isset($uri['query']) ? $uri['query'] ? array(); // some code that modifies the query require_once "{$_SERVER['DOCUMENT_ROOT']}/herp/derp.php?" . http_build_query($query); ?> However, this doesn't work, because the OS is looking for a file named derp.php?some=query. How can I simulate a rewrite rule such as RewriteRule ^api/item/$ /herp/derp/ [L] in PHP. In other words, how do I tell the server to process a different URL than requested and preserve the query and HTTP method without causing a redirect? Note: Using variables set in router.php is less than desirable and is bad structure since it's only supposed to be responsible for handling URLs. I am open to using a light-weight third party solution.

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