Search Results

Search found 50129 results on 2006 pages for 'app update'.

Page 558/2006 | < Previous Page | 554 555 556 557 558 559 560 561 562 563 564 565  | Next Page >

  • PendingIntent from notification and application history conflicts

    - by synic
    I'm creating a notification with something similar to the following: Intent ni = new Intent(this, SomeActivity.class); ni.putExtra("somestring", "somedata"); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, ni, PendingIntent.FLAG_UPDATE_CURRENT|PendingIntent.FLAG_ONE_SHOT); Context context = getApplicationContext(); notification.setLatestEventInfo(context, res.getString(R.string.app_name), text, contentIntent); The key here is the extra data on the Intent for the notification. Once I click on the notification and it brings up SomeActivity, it brings up the activity and the extra data is available. However, if I exit the app, hold the home button until the recent activities list comes up, and choose to open the app again, the extra data is still passed. Is there a way I can make this data get passed only if the app is opened via the Notification, and not from the recent activities list?

    Read the article

  • Retrieve input and output parameters for SQL stored procs and functions?

    - by Darth Continent
    For a given SQL stored proc or function, I'm trying to obtain its input and output parameters, where applicable, in a Winforms app I'm creating to browse objects and display their parameters and other attributes. So far I've discovered the SQL system function object_definition, which takes a given sysobjects.id and returns the text of that object; also discovered via search this post which describes extracting the parameters in the context of a app using the ADO.NET method DeriveParameters in conjunction with some caching for better performance; and for good measure found some helpful system stored procs from this earlier post on Hidden Features of SQL Server. I'm leaning towards implementing the DeriveParameters method in my C# app, since parsing the output of object_definition seems messy, and I haven't found a hidden feature in that post so far that would do the trick. Is DeriveParameters applicable to both functions and stored procs for purposes of retreiving their parameters, and if so, could someone please provide an example?

    Read the article

  • CalDav web application

    - by aaron
    Is there an open-source web app for viewing .ics calendars? I have a server running the open source CalDAV server "DAViCal" to share calendars between co-workers. I (the admin) add/delete the calendars by configuring my Mac OS X iCal application, but I want to also host a web app that displays a human-readable calendar, so without any configuration my coworkers can visit a web page and see the calendar. Thanks

    Read the article

  • take out objects from randomizer obj c

    - by David Pollak
    hello everyone, I'm a new "developer" trying to build some iPhone app I'm making an app which gets text from a list of objects in a NSArray and then randomizes them and display one in a TextView, here's the code: - (IBAction)azione{ NSArray *myArray= [NSArray arrayWithObjects: @"Pasta",@"Pizza",@"Wait",@"Go", nil]; int length = [myArray count]; int chosen = arc4random() % length; testo.text = [myArray objectAtIndex: chosen]; } what I want to do now, is when I open the app and get a random object, to take it out from the list, so that it won't be picked again ex. I open the appI get "Pizza"Do the action againI don't get "Pizza" anymore, only "Pasta" "Wait" and "Go" What should I do ? Which code should I use ? Thanks for answers

    Read the article

  • UIWebView memory management

    - by wolfrevo
    Hello, I have a problem with memory management. I am developing an application that makes heavy use of UIWebView. This app generates dynamically lots of UIWebViews while loading content from my server. Some of these UIWebViews are quite large and have a lot of pictures. If I use instruments to detect leaks, I do not detect any. However, lots of objects are allocated and I suspect that has to do with the UIWebViews. When the webviews release because no longer needed, it appears that not all memory is released. I mean, after a request to my server the app creates an UITableView and many webviews (instruments say about 8Mb). When user tap back, all of them are released but memory usage only decrements about 2-3 Mb, and after 5-10 minutes using the app it crashes. Am I missing something? Anyone know what could be happening? Thank you!

    Read the article

  • How reliable is DateTime.Utc in Silverlight applications?

    - by Edward Tanguay
    I have a silverlight application which users will be running in various time zones. The applications load their data from the server at one time, then cache it in IsolatedStorage. When I make changes to the data on the server, I want to be able to change the "last updated time" so that all applications download the newest data the next time they check this date. However, I'm a bit confused as to how to handle the time zone issue since a if the server is in New York and the update time is set to 2010-01-01 17:00:00 and a client in Seattle checks compares it to its local time of 2010-01-01 14:00:00 it won't update and will continue to provide old data for three more hours. My solution is to always post the update time in UTC time, not with the time on the server, then make the Silverlight app check with DateTime.UtcNow. Is this as easy as it sounds or are their issues with this, e.g. that timezones are not set correctly on computers and hence the SilverlightApp does not report the correct UTC time. Can anyone say from experience how likely it is that using DateTime.UtcNow like this for cache refreshing will work in all cases? If DateTime.UtcNow is not reliable, I will just use an incremented "DataVersion" integer but there are other scenarios in which getting time zone sychronization down would make it useful thoroughly understand how to solve this in silverlight apps.

    Read the article

  • armv6 / armv7 errors when compiling for iPhone

    - by Chris
    I am having problems trying to compile my App to my iPhone. I upgraded to the new SDK and have 4.0 on my phone... which I did not do that. I am compiling for 3.1.2 - It works fine in the simulator but when I "build" for the Device, it gives me this line of errors: Link /Users/me/Apps/myapp/build/app.build/Debug-iphoneos/app.build/objects-normal/armv7/appname In /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/user/lib/libz.dylib, missing required architecture armv7 in file then the actual failure occurs on: Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 Any help would be greatly appreciated

    Read the article

  • Thread implemented as a Singleton

    - by rocknroll
    Hi all, I have a commercial application made with C,C++/Qt on Linux platform. The app collects data from different sensors and displays them on GUI. Each of the protocol for interfacing with sensors is implemented using singleton pattern and threads from Qt QThreads class. All the protocols except one work fine. Each protocol's run function for thread has following structure: void <ProtocolClassName>::run() { while(!mStop) //check whether screen is closed or not { mutex.lock() while(!waitcondition.wait(&mutex,5)) { if(mStop) return; } //Code for receiving and processing incoming data mutex.unlock(); } //end while } Hierarchy of GUI. 1.Login screen. 2. Screen of action. When a user logs in from login screen, we enter the action screen where all data is displayed and all the thread's for different sensors start. They wait on mStop variable in idle time and when data arrives they jump to receiving and processing data. Incoming data for the problem protocol is 117 bytes. In the main GUI threads there are timers which when timeout, grab the running instance of protocol using <ProtocolName>::instance() function Check the update variable of singleton class if its true and display the data. When the data display is done they reset the update variable in singleton class to false. The problematic protocol has the update time of 1 sec, which is also the frame rate of protocol. When I comment out the display function it runs fine. But when display is activated the application hangs consistently after 6-7 hours. I have asked this question on many forums but haven't received any worthwhile suggestions. I Hope that here I will get some help. Also, I have read a lot of literature on Singleton, multithreading, and found that people always discourage the use of singletons especially in C++. But in my application I can think of no other design for implementation. Thanks in advance A Hapless programmer

    Read the article

  • Helicon ISAPI_REWRITE for masking folder

    - by Brian
    Hello, I would like to use the ISAPI_REWRITE module to rewrite a url: www.site.com/app/ to www.site.com So that the user doesn't see the folder where the application is... the reason why isn't important, but essentially I need to mask this folder due to an IIS structure change. Any help would be appreciated. I need to remap any requested file in the app directory and any related subdirectory to the main URL. Thanks.

    Read the article

  • Seemingly useless debugging environment for Android

    - by mikeY
    I've just started debugging my first three line long android app and I can't seem to use the debug tool like I want to. Here's my code: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); int a = 1 / 0; } Now I expect the debugger to halt the thread and show me the line number of statement where the division by zero occurs. No, instead it shows some other method internal to the system for which I have no source. To make the matters worse, there is no exception message either. Prior to this app, I created one which would do something when a button was pressed. If any exception was raised, again no useful line number or exception message would be shown. As of right now, there is no way to debug my app. Any ideas? I'm using the latest SDK along with Eclipse ADT plugin and debugging on a real device (Nexus One).

    Read the article

  • UnitOfWork & StrcutureMap & Desktop Application

    - by Afshin Gh
    When developing Web App and using StrcutureMap i normally use HybridHttpOrThreadLocalScoped for my UnitOfWork Part. (unit of work starts up per web request and ...) What about a desktop app(windows service, console, ...)? There is no session and request in a desktop app. How should i manage UoW in this situation? any good reference or article? I don't want to make it singleton. What should I do?

    Read the article

  • AdMob SDK for iPad?

    - by pix0r
    Trying to get my Universal app released and I rely on AdMob ads for revenue in this particular app. I'm having an issue getting AdMob support working, though I keep finding references to people actually running AdMob on their iPad Simulators. Terminating app due to uncaught exception 'AdMobInvalidLibaryVersionException', reason: 'This version of AdMob SDK is incompatible with the iPhone 3.2 SDK or above. Make sure your Active SDK is set to 3.1.X . If you need to build with 3.2, use the 3.2 preview library.' I have not been able to find this "3.2 preview library" anywhere. Any ideas?

    Read the article

  • How-to build a droplet application in Xcode4?

    - by Josh
    In Xcode3 there used to be a template to build "Droplet" Applications (head/nibless apps that would throw whatever dropped at them at an "on open" Applescript method). In Xcode4 this template is unfortunately gone. What are the required steps to setup an xcode4 droplet project? modify the info.plist i guess to make the app handle drops get rid of the nib (also involves changes in main.m and both AppDelegate.h and AppDelegate.m i guess) Maybe somebody even still has Xcode3 installed and could create an empty applescript droplet app and upload it somewhere? that would be very interesting. thanks! (or is there maybe even a way to export an app bundle created with the AppleScript Editor to Xcode?)

    Read the article

  • Comparing RPG to C# and SQL.

    - by Kevin
    In an RPG program (One of IBM's languages on the AS/400) I can "chain" out to a file to see if a record (say, a certain customer record) exists in the file. If it does, then I can update that record instantly with new data. If the record doesn't exist, I can write a new record. The code would look like this: Customer Chain CustFile 71 ;turn on indicator 71 if not found if *in71 ;if 71 is "on" eval CustID = Customer; eval CustCredit = 10000; write CustRecord else ;71 not on, record found. CustCredit = 10000; update CustRecord endif Not being real familiar with SQL/C#, I'm wondering if there is a way to do a random retrieval from a file (which is what "chain" does in RPG). Basically I want to see if a record exists. If it does, update the record with some new information. If it does not, then I want to write a new record. I'm sure it's possible, but not quite sure how to go about doing it. Any advice would be greatly appreciated.

    Read the article

  • Observer pattern and violation of Single Principality Rule

    - by Devil Jin
    I have an applet which repaints itself once the text has changed Design 1: //MyApplet.java public class MyApplet extends Applet implements Listener{ private DynamicText text = null; public void init(){ text = new DynamicText("Welcome"); } public void paint(Graphics g){ g.drawString(text.getText(), 50, 30); } //implement Listener update() method public void update(){ repaint(); } } //DynamicText.java public class DynamicText implements Publisher{ // implements Publisher interface methods //notify listeners whenever text changes } Isn't this a violation of Single Responsibility Principle where my Applet not only acts as Applet but also has to do Listener job. Same way DynamicText class not only generates the dynamic text but updates the registered listeners. Design 2: //MyApplet.java public class MyApplet extends Applet{ private AppletListener appLstnr = null; public void init(){ appLstnr = new AppletListener(this); // applet stuff } } // AppletListener.java public class AppletListener implements Listener{ private Applet applet = null; public AppletListener(Applet applet){ this.applet = applet; } public void update(){ this.applet.repaint(); } } // DynamicText public class DynamicText{ private TextPublisher textPblshr = null; public DynamicText(TextPublisher txtPblshr){ this.textPblshr = txtPblshr; } // call textPblshr.notifyListeners whenever text changes } public class TextPublisher implments Publisher{ // implements publisher interface methods } Q1. Is design 1 a SPR violation? Q2. Is composition a better choice here to remove SPR violation as in design 2.

    Read the article

  • How to best show progress info when using ADO.NET?

    - by Yadyn
    I want to show the user detailed progress information when performing potentially lengthy database operations. Specifically, when inserting/updating data that may be on the order of hundreds of KB or MB. Currently, I'm using in-memory DataTables and DataRows which are then synced with the database via TableAdapter.Update calls. This works fine and dandy, but the single call leaves little opportunity to glean any kind of progress info to show to the user. I have no idea how much data is passing through the network to the remote DB or its progress. Basically, all I know is when Update returns and it is assumed complete (barring any errors or exceptions). But this means all I can show is 0% and then a pause and then 100%. I can count the number of rows, even going so far to cound how many are actually Modified or Added, and I could even maybe calculate per DataRow its estimated size based on the datatype of each column, using sizeof for value types like int and checking length for things like strings or byte arrays. With that, I could probably determine, before updating, an estimated total transfer size, but I'm still stuck without any progress info once Update is called on the TableAdapter. Am I stuck just using an indeterminate progress bar or mouse waiting cursor? Would I need to radically change our data access layer to be able to hook into this kind of information? Even if I can't get it down to the precise KB transferred (like a web browser file download progress bar), could I at least know when each DataRow/DataTable finishes or something? How do you best show this kind of progress info using ADO.NET?

    Read the article

  • Policy file error while loading images form facebook

    - by Fahim Akhter
    Hi, I making a game leaderboard on facebook. I'm not using connect but working inside the canvas. When I try to load the images from facebook it gives me the following error. SecurityError: Error #2122: Security sandbox violation: Loader.content: http://test cannot access http://profile.ak.fbcdn.net/v22941/254/15/q652310588_2173.jpg A policy file is required, but the checkPolicyFile flag was not set when this media was loaded. Here is my loader code public var preLoader:Loader; preLoader=new Loader(); **update** Security.loadPolicyFile('http://api.facebook.com/crossdomain.xml'); Security.allowDomain('http://profile.ak.fbcdn.net'); Security.allowInsecureDomain('http://profile.ak.fbcdn.net'); **update-end** public function imageContainer(Imagewidth:Number,Imageheight:Number,url:String,path:String) { preLoader=new Loader(); Security.loadPolicyFile("http://api.facebook.com/crossdomain.xml"); var context:LoaderContext = new LoaderContext(); context.checkPolicyFile = true; context.applicationDomain = ApplicationDomain.currentDomain; preLoader.load(new URLRequest(path),context); Any Ideas? I am importing the right class though. UPDATE: I am loading the images from a different domain say , calling func http://fahim.com images are from http://profile.ak.fbcdn.net/v22941/254/15/q652310588_2173.jpg something ( I have made sure the pictures are static do not require a facebook login or anything , they are just user public profile pictures)

    Read the article

  • Best Pattern for AllowUnsafeUpdates

    - by webwires
    So far, in my research I have seen that it is unwise to set AllowUnsafeUpdates on GET request operation to avoid cross site scripting. But, if it is required to allow this, what is the proper way to handle the situation to mitigate any exposure? Here is my best first guess on a reliable pattern if you absolutely need to allow web or site updates on a GET request. Best Practice? protected override void OnLoad(System.EventArgs e) { if(Request.HttpMethod == "POST") { SPUtility.ValidateFormDigest(); // will automatically set AllowSafeUpdates to true } // If not a POST then AllowUnsafeUpdates should be used only // at the point of update and reset immediately after finished // NOTE: Is this true? How is cross-site scripting used on GET // and what mitigates the vulnerability? } // Point of item update SPSecurity.RunWithElevatedPrivledges(delegate() { using(SPSite site = new SPSite(SPContext.Current.Site.Url)) { using (SPWeb web = site.RootWeb) { bool allowUpdates = web.AllowUnsafeUpdates; //store original value web.AllowUnsafeUpdates = true; //... Do something and call Update() ... web.AllowUnsafeUpdates = allowUpdates; //restore original value } } }); Feedback on the best pattern is appreciated.

    Read the article

  • An important question on iPhone file writing

    - by Kyle
    I use the NSHomeDirectory() function to get the app's home folder, and write to the Documents directory within that. I'm curious, though, what happens when the user downloads an update for the app in the appstore? Will it all be deleted? When I delete the app on the device, then reinstall it, its wiped out. So, I'm curious to know what will happen with an update. I can't find this in the documentation at all. Thanks alot for reading. I really tried to find this asked somewhere else first, but couldn't. Hopefully this page will be informative to guys like me who are confused on the subject.

    Read the article

  • Sound not working in iPhone Simulator?

    - by pix0r
    Somehow my iPhone Simulator is unable to play sounds. First an app I'm working on using AudioServicesPlaySystemSound() stopped working.. I spent a while debugging this but sound is still working on the iPhone when I run the app on the device. I get the same results with other iPhone apps such as the sample Crash Landing app. I can't find a sound setting anywhere in the simulator or Xcode preferences. I've tried resetting the simulator through "Reset Content and Settings" menu item to no avail.

    Read the article

  • how to run a program using command line with parameters on mac os x

    - by user36089
    Hello everyone I try to use APIKit http://ericasadun.com/2009/12/apikit-goes-beta/ to scan my codes to detect if there is private api. apiscanner should run as apiscanner ~/Desktop/MyPath/myapp.app I used command 'cd' go to the directory where apiscanner is. But if I call apiscanner ~/Desktop/MyPath/MyApp.app Last login: Sun Jun 13 07:22:07 on ttys002 unknown required load command 0x80000022 Trace/BPT trap logout Even I copy file 'apiscanner' and 'doit' to MyPath, the execute same problem I think there is somethin wrong when I run apiscanner under mac osx Welcome any comment Thanks interdev

    Read the article

  • How reliable is DateTime.UtcNow in Silverlight applications?

    - by Edward Tanguay
    I have a silverlight application which users will be running in various time zones. These applications load their data from the server upon start up, then cache it in IsolatedStorage. When I make changes to the data on the server, I want to be able to change the "last updated time" so that all silverlight clients download the newest data the next time they check this date. However, I'm a bit confused as to how to handle the time zone issue since a if the server is in New York and the update time is set to 2010-01-01 17:00:00 and a client in Seattle checks compares it to its local time of 2010-01-01 14:00:00 it won't update and will continue to provide old data for three more hours. My solution is to always post the update time in UTC time, not with the time on the server, then make the Silverlight app check with DateTime.UtcNow. Is this as easy as it sounds or are their issues with this, e.g. that timezones are not set correctly on computers and hence the SilverlightApp does not report the correct UTC time. Can anyone say from experience how likely it is that using DateTime.UtcNow like this for cache refreshing will work in all cases? If DateTime.UtcNow is not reliable, I will just use an incremented "DataVersion" integer but there are other scenarios in which getting time zone sychronization down would make it useful to thoroughly understand how to solve this in silverlight apps.

    Read the article

  • ipad simulator error after distribution

    - by ghiboz
    Hi all, I developed a test app and I tried to use into the simulator.. all works fine! After, following the document "iPhone_developer_program_user_guide" I made the distribution version of my app (and xcode built it without problems). After this, I couldn't try the distribution 'cause I don't have iPad, but when I selected the debug type and relaunched to the simulator, the simulator starts, become all black and xcode give this error: I sent the .app and the .mobileprovision to my mate that have the iPad (configured with the udid) and retrieve an unknown error (0xE8008001)... thanks in advance!

    Read the article

  • Memcache key generation strategy

    - by Maxim Veksler
    Given function f1 which receives n String arguments, would be considered better random key generation strategy for memcache for the scenario described below ? Our Memcache client does internal md5sum hashing on the keys it gets public class MemcacheClient { public Object get(String key) { String md5 = Md5sum.md5(key) // Talk to memcached to get the Serialization... return memcached(md5); } } First option public static String f1(String s1, String s2, String s3, String s4) { String key = s1 + s2 + s3 + s4; return get(key); } Second option /** * Calculate hash from Strings * * @param objects vararg list of String's * * @return calculated md5sum hash */ public static String stringHash(Object... strings) { if(strings == null) throw new NullPointerException("D'oh! Can't calculate hash for null"); MD5 md5sum = new MD5(); // if(prevHash != null) // md5sum.Update(prevHash); for(int i = 0; i < strings.length; i++) { if(strings[i] != null) { md5sum.Update("_" + strings[i] + "_"); // Convert to String... } else { // If object is null, allow minimum entropy by hashing it's position md5sum.Update("_" + i + "_"); } } return md5sum.asHex(); } public static String f1(String s1, String s2, String s3, String s4) { String key = stringHash(s1, s2, s3, s4); return get(key); } Note that the possible problem with the second option is that we are doing second md5sum (in the memcache client) on an already md5sum'ed digest result. Thanks for reading, Maxim.

    Read the article

  • One SSL certificate (one domain) for two servers ?

    - by marioosh.net
    I have two servers. On SERVER1 i have configured SSL certificate (on Apache) for domain https://somedomain.com. I need to connect to my working domain some app that exists on remote server SERVER2 - working app for example: https://remoteapps.com/remoteApp. I used mod_proxy to do it, but SSL certificate doesn't work. ProxyPass /remoteApp https://remoteapps.com/remoteApp ProxyPassReverse /remoteApp https://myapp.com/remoteApp How to make certificate for https://somedomain.com/remoteApp work too ?

    Read the article

< Previous Page | 554 555 556 557 558 559 560 561 562 563 564 565  | Next Page >