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  • Easy way to update apache on a server cluster with shared NFS conf?

    - by Simon
    we have a server setup where a server cluster connected with a db/files/conf server shared by nfs serve our sites, behind an Elastic Load Balancer at Amazon EC2. The setup works correctly, but keeping it up to date is becoming like hell, because the apache/php conf that webservers use is shared through NFS. So, if we try to run an apt-get upgrade on a server on the cluster, it will abort it due to the webserver is not able to write back the configuration to the nfs server. Every time we want to update the machines, or install a package like php-curl, we need to create a new ami, so the changes will reflect on the new launched amis. Could it be another way of doing the things simpler? Thanks in advance!

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  • backface culling error

    - by acrilige
    I write simple software renderer. In my pipeline i have stage of backface culling. But looks like it has some error (see picture). I perform culling right after world transformation. (i can't insert picture in post coz i don't have enough points, so i just upload it (cube model): http://imageshack.us/photo/my-images/705/bcerror.png/) Vector3F view_dir(0.0f, 0.0f, 1.0f); std::vector<Triangle> to_remove; for (Triangle &t : m_triangles) { Vector4F e1 = t.v2 - t.v1; Vector4F e2 = t.v3 - t.v1; Vector3F normal( e1.y * e2.z - e1.z * e2.y, e1.z * e2.x - e1.x * e2.z, e1.x * e2.y - e1.y * e2.x ); normal.Normalize(); float dot = Dot(view_dir, normal); if (dot <= 0) to_remove.push_back(t); } for (Triangle& t : to_remove) m_triangles.erase(std::remove(m_triangles.begin(), m_triangles.end(), t), m_triangles.end()); Camera sits in origin and points in screen (RH). What is the reason?

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  • Android - Efficient way to draw tiles in OpenGL ES

    - by Maecky
    Hi, I am trying to write efficient code to render a tile based map in android. I load for each tile the corresponding bitmap (just one time) and then create the according tiles. I have designed a class to do this: public class VertexQuad { private float[] mCoordArr; private float[] mColArr; private float[] mTexCoordArr; private int mTextureName; private static short mCounter = 0; private short mIndex; As you can see, each tile has it's x,y location, a color array, texture coordinates and a texture name. Now, I want to render all my created tiles. To reduce the openGL api calls (I read somewhere that the state changes are costly and therefore I want to keep them to a minimum), I first want to hand ALL the coordinate-arrays, color-arrays and texture-coordinates over to OpenGL. After that I run two for loops. The first one iterates over the textures and binds the texture. The second for loop iterates over all Tiles and puts all tiles with the corresponding texture into an IndexBuffer. After the second for loop has finished, I call gl.gl_drawElements() whith the corresponding index buffer, to draw all tiles with the texture associated. For the next texture I do the same again. Now I run into some problems: Allocating and filling the FloatBuffers at the start of each rendering cycle costs very much time. I just run a test, where i wanted to put 400 coordinates into a FloatBuffer which took me about 200ms. My questions now are: Is there a better way, handling the coordinate and color structures? How is this correctly done, this is obviously not the optimal way? ;) thanks in advance, regards Markus

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  • VisualSVN Server won't work with AD, will with local accounts

    - by frustrato
    Decided recently to switch VisualSVN from local users to AD users, so we could easily add other employees. I added myself, gave Read/Write privileges across the whole repo, and then tried to log in. Whether I'm using tortoisesvn or the web client, I get a 403 Forbidden error: You don't have permission to access /svn/main/ on this server. I Googled a bit, but only found mention of phantom groups in the authz file. I don't have any of those. Any ideas? It works just fine with local accounts. EDIT: Don't know why I didn't try this earlier, but adding the domain before the username makes it work, ie MAIN/Bob. This normally only works when there are conflicting usernames...one local, one in AD, but for whatever reason it works here too. Kinda silly, but I can live with it.

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  • fdisk -l only displays boot partition

    - by Franklin
    I have a SAN, and it's able to read and write to the 50TB RAID just fine, but when I run fdisk -l it only lists the boot partition of the SAN server, and doesn't display anything about the other partitions on the RAID. I've also tried using parted -l with the same result. Now when I type mount it shows that the partitions are mounted just fine. I've never seen this happen. The box is running Openfiler 2.3 (I know it's old, we're in the process of upgrading all our old equipment). We have another SAN that's configured almost identically, and it's able to display the partition info with either of the two commands I mentioned above.

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  • Could someone explain why my world reconstructed from depth position is incorrect?

    - by yuumei
    I am attempting to reconstruct the world position in the fragment shader from a depth texture. I pass in the 8 frustum points in world space and interpolate them across fragments and then interpolate from near to far by the depth: highp float depth = (2.0 * CameraPlanes.x) / (CameraPlanes.y + CameraPlanes.x - texture( depthTexture, textureCoord ).x * (CameraPlanes.y - CameraPlanes.x)); // Reconstruct the world position from the linear depth highp vec3 world = mix( nearWorldPos, farWorldPos, depth ); CameraPlanes.x is the near plane CameraPlanes.y is the far. Assuming that my frustum positions are correct, and my depth looks correct, why is my world position wrong? (My depth texture is of format GL_DEPTH_COMPONENT32F if that matters) Thanks! :D Update: Screenshot of world position http://imgur.com/sSlHd So you can see it looks nearly correct. However as the camera moves, the colours (positions) change, which they shouldnt. I can get this to work, if I do the following: Write this into the depth attachment in the previous pass: gl_FragDepth = gl_FragCoord.z / gl_FragCoord.w / CameraPlanes.y; and then read the depth texture like so: depth = texture( depthTexture, textureCoord ).x However this will kill the hardware z buffer optimizations.

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  • When writing tests for a Wordpress plugin, should i run them inside wordpress or in a normal browser?

    - by Nicola Peluchetti
    I have started using BDD for a wordpress plugin i'm working on and i'm rewriting the js codebase to do tests. I've encountered a few problems but i'm going steady now, i was wondering if i had the right approach, because i'm writing test that should pass in a normal browser environment and not inside wordpress. I choose to do this because i want my plugin to be totally indipendent from the wordpress environment, i'm using requirejs in a way that i don't expose any globals and i'm loading my version of jQuery that doesn't override the one that ships with Wordpress. In this way my plugin would work the same on every wordpress version and my code would not break if they cheange the jQuery version or someone use my plugin on an old wordpress version. I wonder if this is the right approach or if i should always test inside the environment i'm working in. Since wordpress implies some globals i had to write some function purely for testing purpose, like "get_ajax_url": function() { if( typeof window.ajaxurl === "undefined" ) { return "http://localhost/wordpress/wp-admin/admin-ajax.php"; } else { return window.ajaxurl; } }, but apart from that i got everything working right. What do you think?

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  • Writing Java in Java

    - by Skeith
    I have been using Java for several months at work now and am becoming mildly competent in it. The problem I think I am having is that I program C++ in Java . By that I mean I have always used C++ and am treating Java as a simple syntax change instead of appreciate if for its own language. For instance a static variable in C++ is the same as a normal variable in Java as Java is all classes so they maintain there values between function calls. Little things like this are tripping me up constantly as I am self taught. What I want is to invest the time to become a good java programmer not just a C++ programmer that can write in Java. The problem is I do not know how to do this. I have tried reading the Java doc pages but I find them very clinical and hard to understand. So what I am looking for is recommendations on how I can learn to think in Java. Books that teach Java concepts not Java syntax, online tutorials that I can work through that give it a context, established Java traditions/best practices and any other thing that you could recommend.

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  • MySQL Locking Up

    - by Ian
    I've got a innodb table that gets a lot of reads and almost no writes (like, 1 write for every 400,000 reads approx). I'm running into a pretty big problem though when I do INSERT into the table. MySQL completely locks up. It uses 100% cpu, and every single other table (in other databases even) have their statuses set to "Locked" until the INSERT is done. This is a big problem because MySQL stays locked up for up to 4 minutes. I'm using version 5.1.47 (rpm from mysql.com). Any ideas?

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  • Software that will burn DVDs with a SFV or Pararchive file for each disc?

    - by Matt
    I'd like to burn several thousand RAW files (.DNG) of around 10-30 MB each to DVD to backup my photo archive. I'm looking for software that can do this and include an SFV-type file on each disc burnt. These are my requirements: compression is optional, and probably not desirable due to the extra time involved files should be spread amongst the discs as self-contained units, i.e. I don't want to have to load files from more than one disc to be able to read the files on that disc, so that excludes WinRAR's spanning options I don't want to spend time writing ISO images first as this will be a task I'll need to repeat often as I add new images to my archive - the software should write to the DVDs for me as simply as possible I'd like the SFV/Pararchive/recovery record to be stored with the files on each disc, so it only references the files on that particular disk Thanks in advance!

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  • Corrupt Windows 7, Chkdsk finds errors continuously after multiple tries

    - by mj_
    My Windows 7 instance is all corrupt on my Dell XPS laptop (my kid hibernated it as it was starting). I got the Windows 7 installation disc and I try to repair the installation. The repair goes through and it says done but it doesn't know if it repaired successfully. It just says reboot. I can also open a command line and I run chkdsk /F manually in there. What's strange is that I've run it 20 times and chkdsk claims that it fixes stuff every time. Eventually it stops and I reboot. Much to my chagrin, my machine is still broken. Chkdsk gives an error at the end that it can't write a log file. I've also run a full diagnostic using the Dell diagnostic tools. The tools say that everything is okay. Any suggestions regarding what I should do next? Any help appreciated. mj

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  • Switching mdadm to an external bitmap

    - by Oli
    I've just read this in another post about improving RAID5/6 write speeds: After increasing stripe cache & switching to external bitmap, my speeds are 160 Mb/s writes, 260 Mb/s reads. :-D I've already found out how to increase the stripe cache and this worked pretty well but I'd like to know more about an external bitmap. I have an incredibly fast (540MB/s) RAID0 SSD that would do well if a bitmap does what I think it does but I'm still very unsure. I've only known about them as long as I've known this post. A few questions: What is a bitmap (in terms of mdadm)? What are the advantages of an internal bitmap (over external)? What are the advantages of an external bitmap (over internal)? How do I switch between the two? I should add that while this is a I'm-bored-let's-break-something thread, I do value the data stored on the RAID array. If doing this is going to put data at significant risk, please let me know.

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  • What is the minimum delay between two consecutive RS232 frames?

    - by Lord Loh.
    I have been working on creating a UART on an FPGA. I can successfully transmit and receive single characters typed on PuTTY. However, when I set my FPGA to constantly write a large sequences of "A", sometimes I end up with a sequences of "@" or some other characters until I reset the FPGA a few times. I believe the UART on the computer looses track of the difference between the start bit and a zero. The delay between the two "A" is ~ 30us (measured with a logic analyzer) and the baud rate is 115200 8N1. Is there a minimum delay that must be maintained between two consecutive RS232 frames?

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  • Should we encourage coding styles in favor of developer's autonomy, or discourage it in favor of consistency?

    - by Saeed Neamati
    A developer writes if/else blocks with one-line code statements like: if (condition) // Do this one-line code else // Do this one-line code Another uses curly braces for all of them: if (condition) { // Do this one-line code } else { // Do this one-line code } A developer first instantiates an object, then uses it: HelperClass helper = new HelperClass(); helper.DoSomething(); Another developer instantiates and uses the object in one line: new HelperClass().DoSomething(); A developer is more easy with arrays, and for loops: string[] ordinals = new string[] {'First', 'Second', 'Third'}; for (i = 0; i < ordinals.Length; i++) { // Do something } Another writes: List<string> ordinals = new List<string>() {'First', 'Second', 'Third'}; foreach (string ordinal in ordinals) { // Do something } I'm sure that you know what I'm talking about. I call it coding style (cause I don't know what it's called). But whatever we call it, is it good or bad? Does encouraging it have an effect of higher productivity of developers? Should we ask developers to try to write code the way we tell them, so to make the whole system become style-consistent?

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  • Indenting an x number of lines in vim

    - by Mack Stump
    I've been coding in Java for a job recently and I've noticed that I'll write some code and then determine that I need to wrap the code in a try/catch block. I've just been moving to the beginning of a line and adding a tab. 0 i <tab> <esc> k (repeat process until at beginning or end of block) Now this was fine the first three or four times I had to indent but now it's just become tedious and I'm a lazy person. Could someone suggest an easier way I could deal with this problem?

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  • How to type accented characters in Ubuntu 10.04 with an Apple Aluminum Keyboard

    - by jfmessier
    I installed the latest Ubuntu 10.04 and I used to have the Command, Option or Right-Ctrl keys as compose keys to write accented characters. But I find that under Ubuntu 10.04, the Compose Key is not working, even if I specify the proper Apple Keyboard. Since I cannot work with other keyboard layouts than the plain USA one along with compose keys (I never learned, and I hate, the French layout), this about my only way to input accented characters. I still have to try it with a regular keyboard to see whether there is a difference. Thanks :-)

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  • DOS Batch file to find "new" files by date

    - by Todd McArthur
    My PC has entered an infinite BSOD loop - but I do have access to a safe-mode command prompt. I'm trying to get an idea of "what changed" that might have triggered this. e.g. I might have gotten a virus, or an app update went belly up. I'd like to thus see which files were created/modified in the last few days/week or at least the *.exe, *.dll, *.com, *.bat etc. I thought I was ok with my Batch-fu but I'm stumped on how to write a quick batch file/command that would list the files for me. REM This will find the files, but the results are all muddled REM all EXE files, reverse sort by date, recursively through sub-directories dir *.exe /O-D /S What I'd really like is to find all (executable filetypes) that were created/modified in the last 3-7 days. Can anyone point me in the right direction?

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  • Setting up a shared media drive

    - by Sam Brightman
    I want to have a shared media drive be transparently usable to all users, whilst also sticking to FHS and Ubuntu standards. The former takes priority if necessary. I currently mount it at /media/Stuff but /media is supposed to be for external media, I believe. The main issue is setting permissions so that access to read and write to the drive can be granted to multiple users working within the same directories. InstallingANewHardDrive seems both slightly confused and not what I want. It claims that this sets ownership for the top-level directory (despite the recursion flag): sudo chown -R USERNAME:USERNAME /media/mynewdrive And that this will let multiple users create files and sub-directories but only delete their own: sudo chgrp plugdev /media/mynewdrive sudo chmod g+w /media/mynewdrive sudo chmod +t /media/mynewdrive However, the group writeable bit does not seem to get inherited, which is troublesome for keeping things organised (prevents creation inside sub-folders originally made by another user). The sticky bit is probably also unwanted for the same reason, although currently it seems that one userA (perhaps the owner of the mount-point?) can delete the userB's files, but not vice-versa. This is fine, as long as userB can create files inside the directory of userA. So: What is the correct mount point? Is plugdev the correct group? Most importantly, how to set up permissions to maintain an organised media drive? I do not want to be running cron jobs to set permissions regularly!

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  • What software allows editing text with furigana professionally?

    - by Julian
    I'm studying Japanese and need to write a lot of text with furigana. I've been using Word so far but my main concern is that entering furigana is not only quite clumsy (no hotkey) but what's more important is that once entered, you can't globally change either its font or its size; you need to change them one by one. This is a deal-breaker for me since my average text contains hundreds of entries. There is a hack you can do as pointed out by another guy on SU but I found that by using it I could (and did) break my document easily. My question is: is there a software that is specifically designed to work with Japanese text that also has its UI in English? As stated above, I need something that has furigana editing as a first-class citizen.

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  • Easy to use JSON Web Service Hosts?

    - by Serguei Fedorov
    I saw this being used by someone in a college class once and cannot find anything that is analogous to it. I am not sure if this is the right place to ask about something like this, but hopefully I can get some direction. I want to write an app which uses web services that can obtain and push data back to the client apps. Right now I am gathering up the design and documentation of this app. Not having to code the web service myself would reduce development time by a lot; instead using an easy to setup web service that will be easy to setup and manage. Either XML based on JSON based is totally fine; though I would prefer JSON for its reduced overhead. Like I said I have seen this demonstrated before; you define the data structure to be stored and how it is treated. I cannot find the person who demonstrated this; hopefully maybe someone can suggest something? The service he used was free with a limited amount of requests allowed. EDIT: He was using an online service to do this not a script which is installed onto an existing web hosting account. Thank you!

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  • tail -f updates slowly

    - by Cliff
    I'm not sure why, but on my Macbook Pro running lion I get slow updates when I issue "tail -f" on a log file that is being written to. I used to use this command all the time at my last company but that was typically on Linux machines. The only thing I can think of that would possibly slow the updates are buffering of output and/or maybe a different update interval on a Mac vs. Linux. I've tried with several commands all which write to stout relatively quickly but give slow updates to the tail command. Any ideas? Update I am merely running a python script with a bunch of prints in it and redirecting to a file vi " my output.log". I expect to see updates near real time but that doesn't seem to be the case.

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  • How to manage many mobile device users at server side?

    - by Rami
    I built a social Android application in which users can see other users around them by GPS location. At the beginning thing went well as I had low number of users, but now that I have increasing number of users (about 1500 +100 every day) it has revealed a major problem in my design. In my Google App Engine servlet I have static HashMap that holds all the users profiles objects, currently 1500 and this number will increase as more users register. Why I'm doing it? Every user that requests for the users around him compares his GPS with other users and checks if they are in his 10km radius. This happens every five minutes on average. Consequently, I can't get the users from db every time because GAE read/write operation quota will tear me apart. The problem with this design is? As the number of users increases, the Hashmap turns to null every 4-6 hours, I think that this time is getting shorter, but I'm not sure. I'm fixing this by reloading the users from the db every time I detect that it becomes null, but this causes DOS to my users for 30 sec, so I'm looking for better solution. I'm guessing that it happens because the size of the hashmap. Am I right? I have been advised to use a spatial database, but that means that I can't work with GAE any more and it means that I need to build my big server all over again and lose my existing DB. Is there something I can do with the existing tools? Thanks.

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  • Threading models when talking to hardware devices

    - by Fuzz
    When writing an interface to hardware over a communication bus, communications timing can sometimes be critical to the operation of a device. As such, it is common for developers to spin up new threads to handle communications. It can also be a terrible idea to have a whole bunch of threads in your system, an in the case that you have multiple hardware devices you may have many many threads that are out of control of the main application. Certainly it can be common to have two threads per device, one for reading and one for writing. I am trying to determine the pros and cons of the two different models I can think of, and would love the help of the Programmers community. Each device instance gets handles it's own threads (or shares a thread for a communication device). A thread may exist for writing, and one for reading. Requested writes to a device from the API are buffered and worked on by the writer thread. The read thread exists in the case of blocking communications, and uses call backs to pass read data to the application. Timing of communications can be handled by the communications thread. Devices aren't given their own threads. Instead read and write requests are queued/buffered. The application then calls a "DoWork" function on the interface and allows all read and writes to take place and fire their callbacks. Timing is handled by the application, and the driver can request to be called at a given specific frequency. Pros for Item 1 include finer grain control of timing at the communication level at the expense of having control of whats going on at the higher level application level (which for a real time system, can be terrible). Pros for Item 2 include better control over the timing of the entire system for the application, at the expense of allowing each driver to handle it's own business. If anyone has experience with these scenarios, I'd love to hear some ideas on the approaches used.

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  • Why is music tagging software so inconsistent?

    - by Billy ONeal
    Hello :) A few years ago I spent an insane amount of time using the excellent Tag&Rename program. However, I find that for random, inexplicable reasons, some music tools simply disregard my tags, and drop or destroy the album art, or have strange handling around some characters. For example, "AC/DC" is poorly handled by most music players when I use Tag&Rename to write the tags. Is there a piece of software that works like Tag&Rename but is more compatible, or is there a way to ensure Tag&Rename writes more compatible tags?

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  • Designs for outputting to a spreadsheet

    - by Austin Moore
    I'm working on a project where we are tasked to gather and output various data to a spreadsheet. We are having tons of problems with the file that holds the code to write the spreadsheet. The cell that the data belongs to is hardcoded, so anytime you need to add anything to the middle of the spreadsheet, you have to increment the location for all the fields after that in the code. There are random blank rows, to add padding between sections, and subsections within the sections, so there's no real pattern that we can replicate. Essentially, anytime we have to add or change anything to the spreadsheet it requires a many long and tedious hours. The code is all in this one large file, hacked together overtime in Perl. I've come up with a few OO solutions, but I'm not too familiar with OO programming in Perl and all my attempts at it haven't been great, so I've shied away from it so far. I've suggested we handle this section of the program with a more OO friendly language, but we can't apparently. I've also suggested that we scrap the entire spreadsheet idea, and just move to a webpage, but we can't do that either. We've been working on this project for a few months, and every time we have to change that file, we all dread it. I'm thinking it's time to start some refactoring. However, I don't even know what could make this file easier to work with. The way the output is formatted makes it so that it has to be somewhat hardcoded. I'm wondering if anyone has insight on any design patterns or techniques they have used to tackle a similar problem. I'm open to any ideas. Perl specific answers are welcome, but I am also interested in language-agnostic solutions.

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