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  • Apache2 - 500 internal server error

    - by Lucio Coire Galibone
    i'm running a VPS with Linux CentOs 6 with 4 GB of RAM, 10 GB of HD and 2 virtual CPU Intel(R) Xeon(R)CPU L5640 @ 2.27GHz. As my host says each virtual CPU must be at least 0.5 physical cpu. At certain times of the day, those with more traffic, trying accessing my php script i receive intermittently "500 internal server error". I activate logging to debug level from apache, and also the PHP logging with E_ALL, but I can't find reference to Error 500 in any logs(I checked the right logs!). I haven't got any .htaccess file in path script. The strange thing is that the error start at first php line in the script (the previous html displays correctly, but at the first php line the script send 500 error). The cpu load is always good (max 0.15 0.08 0.01) and RAM is close to 95% but it arrived to swap just 2 times in a month with 2-5 MB. Apache works with prefork with this values: <IfModule prefork.c> StartServers 8 MinSpareServers 5 MaxSpareServers 20 ServerLimit 280 MaxClients 280 MaxRequestsPerChild 4000 </IfModule> Everthing works correctly and I don't get any error in quiet times, but i start receive errors when traffic rises (6-9000 visits per hour). Can i solve the problem increasing resources? (i can upgrade RAM up to 16 GB). It can depend from reaching MaxClients (but apache must write it on log, right?)? If I upgrade RAM to 6 or 8 GB i have to calculate MaxClients value with this? MaxClients = Total RAM dedicated to the web server / Max child process size Max child process size is around 20M. How else can the problem be? Thanks in advance

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  • Chrome caching 302 redirects

    - by Thermionix
    I have a php script with is used to rotate banner images on a site. Under Firefox/IE page refreshes will make another request and a different image will be returned. Under Chrome, the request seems to be cached and only opening the page in a new tab will cause it to actually query the script. I believe this used to work in older versions of chrome, I've tried a few different types of redirect codes all with the same result. Any tips? <img class="banner" src="/inc/banner.php" alt=""> ~$ cat /var/www/inc/banner.php <?php header("HTTP/1.1 302 Redirect"); header("Cache-Control: max-age=0, no-cache, no-store, must-revalidate"); //header('HTTP/1.1 307 Temporary Redirect'); //header("expires: none"); //header("expires: max"); //header("Cache-Control: public"); $folder = '../img/banner/'; $exts = 'jpg jpeg png gif'; $files = array(); $i = -1; if ('' == $folder) $folder = './'; $handle = opendir($folder); $exts = explode(' ', $exts); while (false !== ($file = readdir($handle))) { foreach($exts as $ext) { // for each extension check the extension if (preg_match('/\.'.$ext.'$/i', $file, $test)) { // faster than ereg, case insensitive $files[] = $file; // it's good ++$i; } } } closedir($handle); // We're not using it anymore mt_srand((double)microtime()*1000000); // seed for PHP < 4.2 $rand = mt_rand(0, $i); // $i was incremented as we went along header('Location: '.$folder.$files[$rand]); flush(); ?> curl output; ~$ curl -I -k https://example.net/inc/banner.php HTTP/1.1 302 Redirect Server: nginx/1.1.14 Date: Fri, 24 Feb 2012 03:23:46 GMT Content-Type: text/html Connection: keep-alive X-Powered-By: PHP/5.3.10-1ubuntu1 Cache-Control: max-age=0, no-cache, no-store, must-revalidate Location: ../img/banner/2.jpg

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  • Git fails to push with error 'out of memory'

    - by jwir3
    I'm using gitosis on a server that has a low amount of memory, specifically around 512 MB. When I try to push a large folder (happens to be a backup from an android phone), I get: me@corellia:~/Configs/$ git push origin master Counting objects: 18, done. Delta compression using up to 8 threads. Compressing objects: 100% (14/14), done. fatal: Out of memory, malloc failed MiB | 685 KiB/s error: pack-objects died of signal 13 error: failed to push some refs to 'git@dagobah:Configs' I've been searching the web, and notably found: http://www.mail-archive.com/[email protected]/msg01747.html as well as http://git.661346.n2.nabble.com/Out-of-memory-error-during-git-push-td5443705.html but these don't seem to help me for two reasons: 1) I am not actually out of memory when I push. When I run 'top' during the push, I get: 24262 git 18 0 16204 6084 1096 S 2 1.2 0:00.12 git-unpack-obje Also, during the push if I run /head/meminfo, I get: MemTotal: 524288 kB MemFree: 289408 kB Buffers: 0 kB Cached: 0 kB SwapCached: 0 kB Active: 0 kB Inactive: 0 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 524288 kB So, it seems that I have enough memory free, but it's actually still failing, and I'm not enough of a git guru to figure out what is happening. I would appreciate it if someone could give me a hand here and tell me what could be causing this problem, and what I can do to solve it. Thanks! EDIT: The output of running the ulimit -a command: scottj@dagobah:~$ ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 204800 max locked memory (kbytes, -l) 32 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 10240 cpu time (seconds, -t) unlimited max user processes (-u) 204800 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited

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  • Performance: Nginx SSL slowness or just SSL slowness in general?

    - by Mauvis Ledford
    I have an Amazon Web Services setup with an Apache instance behind Nginx with Nginx handling SSL and serving everything but the .php pages. In my ApacheBench tests I'm seeing this for my most expensive API call (which cache via Memcached): 100 concurrent calls to API call (http): 115ms (median) 260ms (max) 100 concurrent calls to API call (https): 6.1s (median) 11.9s (max) I've done a bit of research, disabled the most expensive SSL ciphers and enabled SSL caching (I know it doesn't help in this particular test.) Can you tell me why my SSL is taking so long? I've set up a massive EC2 server with 8CPUs and even applying consistent load to it only brings it up to 50% total CPU. I have 8 Nginx workers set and a bunch of Apache. Currently this whole setup is on one EC2 box but I plan to split it up and load balance it. There have been a few questions on this topic but none of those answers (disable expensive ciphers, cache ssl, seem to do anything.) Sample results below: $ ab -k -n 100 -c 100 https://URL This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking URL.com (be patient).....done Server Software: nginx/1.0.15 Server Hostname: URL.com Server Port: 443 SSL/TLS Protocol: TLSv1/SSLv3,AES256-SHA,2048,256 Document Path: /PATH Document Length: 73142 bytes Concurrency Level: 100 Time taken for tests: 12.204 seconds Complete requests: 100 Failed requests: 0 Write errors: 0 Keep-Alive requests: 0 Total transferred: 7351097 bytes HTML transferred: 7314200 bytes Requests per second: 8.19 [#/sec] (mean) Time per request: 12203.589 [ms] (mean) Time per request: 122.036 [ms] (mean, across all concurrent requests) Transfer rate: 588.25 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 65 168 64.1 162 268 Processing: 385 6096 3438.6 6199 11928 Waiting: 379 6091 3438.5 6194 11923 Total: 449 6264 3476.4 6323 12196 Percentage of the requests served within a certain time (ms) 50% 6323 66% 8244 75% 9321 80% 9919 90% 11119 95% 11720 98% 12076 99% 12196 100% 12196 (longest request)

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  • Maximum limit of filepointer in php reached and not changeable

    - by mlaug
    I have a server with the current 5.3.x version installed. Since we are running a really simple and small server in php using sockets, that connects to a lot clients using sockets we need to raise the open file limit that has been already done on the server for the user, that runs the server #ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 29879 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 8192 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 29879 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited and we compiled php with --enable-fd-setsize=8192 still we are getting [19-Nov-2012 09:24:23 Europe/Berlin] PHP Warning: socket_select(): You MUST recompile PHP with a larger value of FD_SETSIZE. It is set to 1024, but you have descriptors numbered at least as high as 1024. --enable-fd-setsize=2048 is recommended, but you may want to set it to equal the maximum number of open files supported by your system, in order to avoid seeing this error again at a later date. once in a while in our logs. Anyone knows who to configure the unix server and php correctly to have that working? I found a bug, but that is related to 2006 and marked as "not a bug" https://bugs.php.net/bug.php?id=37025&edit=1

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  • Centos/Postfix able to send mail but not receive it

    - by Dan Hastings
    I have set up postfix and used the mail command to test and an email was successfully sent and delivered. The email arrived in my yahoo inbox BUT the sender also recieved an email in the Maildir directory saying "I'm sorry to have to inform you that your message could not be delivered to one or more recipients", even though the message was delivered. I tried replying from yahoo to the email but it never arrived. I have 1 MX record added to godaddy which i did last week. Priority0 Host @ Points to mail.domain.com TTL1 Hour Postfix main.cf has the following added to it myhostname = mail.domain.com mydomain = domain.com myorigin = $mydomain inet_interfaces = all mydestination = $myhostname, localhost.$mydomain, localhost, $mydomain mynetworks = 192.168.0.0/24, 127.0.0.0/8 relay_domains = home_mailbox = Maildir/ I checked var/logs/maillog and found the following errors occuring postfix/anvil[18714]: statistics: max connection rate 1/60s for (smtp:unknown) at Jun 3 09:30:15 postfix/anvil[18714]: statistics: max connection count 1 for (smtp:unknown) at Jun 3 09:30:15 postfix/anvil[18714]: statistics: max cache size 1 at Jun 3 09:30:15 postfix/smtpd[18772]: connect from unknown[unknown] postfix/smtpd[18772]: lost connection after CONNECT from unknown[unknown] postfix/smtpd[18772]: disconnect from unknown[unknown] output of postconf -n alias_database = hash:/etc/aliases alias_maps = hash:/etc/aliases command_directory = /usr/sbin config_directory = /etc/postfix daemon_directory = /usr/libexec/postfix data_directory = /var/lib/postfix debug_peer_level = 2 home_mailbox = Maildir/ html_directory = no inet_interfaces = all inet_protocols = all mail_owner = postfix mailq_path = /usr/bin/mailq.postfix manpage_directory = /usr/share/man mydestination = $myhostname, localhost.$mydomain, localhost, $mydomain mydomain = domain.com myhostname = mail.domain.com mynetworks = 168.100.189.0/28, 127.0.0.0/8 myorigin = $mydomain newaliases_path = /usr/bin/newaliases.postfix queue_directory = /var/spool/postfix readme_directory = /usr/share/doc/postfix-2.6.6/README_FILES relay_domains = sample_directory = /usr/share/doc/postfix-2.6.6/samples sendmail_path = /usr/sbin/sendmail.postfix setgid_group = postdrop unknown_local_recipient_reject_code = 550

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  • TCP Server Memory management: #Connections Vs. #Requests

    - by Andrew
    Given that, there is no theoretical limit to number of concurrent TCP connections a Windows 2008 server can handle. Only thing will happen is, with each connection there will be memory consumption in server. Unfortunately, memory is not unlimited (and I want to utilize only physical memory). For example, lets say we've 2GB server memory. Now there are two extreme cases: Case 1: If we've allocated 64KB buffer for each connection (only to receive incoming request), then 32768 connections can consume all the 2GB of memory. This will not leave any memory to queue/process incoming requests from those connections. Case 2: On the other hand, lets say a single (or very few) connections continuously keeps sending request buffers (for example, video streaming from one connection to other) and server cannot process them within time, those buffers will get piled up in server and eventually will occupy most of the servers memory. And it will not leave any memory for new connection thereafter. This is the real dilemma in server design bugging me badly for last many days. If I can decide on max size of request buffer per connection and max number of requests to allow in queue per connection. Then, based on available server memory, it will then automatically set limit on max number of concurrent connections. How to decide on these limits to achieve best performance and throughput? I am just looking for perfect utilization of server resources. Are there any standard guidelines or empirical data available with someone who can share with me please.

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  • Torrent upload ratio not updated on Synology DS212+

    - by user179271
    I have a Synology DS212+ NAS running DSM 4.2-3211 (current version). I use it for several purposes including torrent download using Download Station and a tracker that needs authentication. My problem is that my download/upload ratio isn't updated, so it constantly falls down. My NAS is behind a router, and I configured the NAT to forward ports 6890 to 6999 to the internal IP address of the NAS. Here are the Download Station settings : TCP port : 6990, Sharing ratio : 900%, Sharing time : infinite, max download speed : 0 (no limit), max upload speed : 0 (no limit), BT protocol encryption : checked, max numbers of peers allowed by torrent file : 4000, DHT : checked, with port 6889. When the DHT option is not checked, the NAS doesn't upload any files. I don't know what is this option for. Can someone help me to solve this problem ? Did I miss any step, or does it come from the NAT ? How is the authentication managed by Dowload Station ? (Sorry for my english) Thanks.

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  • How to log kernel panics without KVM

    - by Spacedust
    My server is crashing and I can't find an answer why. It all started after my datacenter upgrade RAM from 16 GB to 32 GB. I also found such logs in dmesg - they've started to show itself just before the first kernel panic: EXT4-fs error (device md2): ext4_ext_find_extent: bad header/extent in inode #97911179: invalid magic - magic 5f69, entries 28769, max 26988(0), depth 24939(0) EXT4-fs error (device md2): ext4_ext_remove_space: bad header/extent in inode #97911179: invalid magic - magic 5f69, entries 28769, max 26988(0), depth 24939(0) EXT4-fs error (device md2): ext4_mb_generate_buddy: EXT4-fs: group 20974: 8589 blocks in bitmap, 54896 in gd JBD: Spotted dirty metadata buffer (dev = md2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. EXT4-fs error (device md2): ext4_ext_split: inode #97911179: (comm pdflush) eh_entries 28769 != eh_max 26988! EXT4-fs (md2): delayed block allocation failed for inode 97911179 at logical offset 1039 with max blocks 1 with error -5 This should not happen!! Data will be lost EXT4-fs error (device md2): ext4_mb_generate_buddy: EXT4-fs: group 21731: 5 blocks in bitmap, 60762 in gd JBD: Spotted dirty metadata buffer (dev = md2, blocknr = 0). There's a risk of filesystem corruption in case of system crash. My system is CentOS 5.8 64-bit with latest kernel 2.6.18-308.20.1.el5. How can I check what is the reason of kernel panic without having an access to the KVM ? I have told my datacenter admins to check the memory in the server.

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  • Help, my CentOS servers keep going down , No route to host after a random uptime

    - by user249071
    Hello , I have a couple of Centos linux servers, that have a very simple task, they run nginx + fastcgi for php , and some NFS mounts between them, readonly They have some RPC commands to start some downloading processes with wget, nothing fancy , from a main server, but their behavior is very unstable, they simply go down, we tried to monitor ram , processor usage, even network connections, they don't load up so much, max network connections up to... 250 max, 15% processor usage and memory , well, doesn't even fill up, 2.5GB from 8GB max , I have no ideea why can a linux server go down like that, they aren't even public servers, no domain names installed no public serving, for sites. The only thing that I've discovered was that if i didn't restart the network service every couple of hours or so... the servers were becoming very slow, starting apps very slow, but not repoting a high usage of resources...Maybe Centos doesn't free the timeout connections, or something like that...It's based on Red Hat right? I'm not a linux expert , but I'm sure that there are a few guys out there that can easily have an answer to this , or even have some leads to what i can do ... I haven't installed snort, or other things to view if we have some DOS attacks, still the scheduled script that restarts the network each hour should put the system back online, and it doesn't.... Thank you in advance

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  • Server Recovery from Denial of Service

    - by JMC
    I'm looking at a server that might be misconfigured to handle Denial of Service. The database was knocked offline after the attack, and was unable to restart itself after it failed to restart when the attack subsided. Details of the Attack: The Attacker either intentionally or unintentionally sent 1000's of search queries using the applications search query url within a couple of seconds. It looks like the server was overwhelmed and it caused the database to log this message: Server Specs: 1.5GB of dedicated memory Are there any obvious mis-configurations here that I'm missing? **mysql.log** 121118 20:28:54 mysqld_safe Number of processes running now: 0 121118 20:28:54 mysqld_safe mysqld restarted 121118 20:28:55 [Warning] option 'slow_query_log': boolean value '/var/log/mysqld.slow.log' wasn't recognized. Set to OFF. 121118 20:28:55 [Note] Plugin 'FEDERATED' is disabled. 121118 20:28:55 InnoDB: The InnoDB memory heap is disabled 121118 20:28:55 InnoDB: Mutexes and rw_locks use GCC atomic builtins 121118 20:28:55 InnoDB: Compressed tables use zlib 1.2.3 121118 20:28:55 InnoDB: Using Linux native AIO 121118 20:28:55 InnoDB: Initializing buffer pool, size = 512.0M InnoDB: mmap(549453824 bytes) failed; errno 12 121118 20:28:55 InnoDB: Completed initialization of buffer pool 121118 20:28:55 InnoDB: Fatal error: cannot allocate memory for the buffer pool 121118 20:28:55 [ERROR] Plugin 'InnoDB' init function returned error. 121118 20:28:55 [ERROR] Plugin 'InnoDB' registration as a STORAGE ENGINE failed. 121118 20:28:55 [ERROR] Unknown/unsupported storage engine: InnoDB 121118 20:28:55 [ERROR] Aborting **ulimit -a** core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 13089 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 1024 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited **httpd.conf** StartServers 10 MinSpareServers 8 MaxSpareServers 12 ServerLimit 256 MaxClients 256 MaxRequestsPerChild 4000 **my.cnf** innodb_buffer_pool_size=512M # Increase Innodb Thread Concurrency = 2 * [numberofCPUs] + 2 innodb_thread_concurrency=4 # Set Table Cache table_cache=512 # Set Query Cache_Size query_cache_size=64M query_cache_limit=2M # A sort buffer is used for optimizing sorting sort_buffer_size=8M # Log slow queries slow_query_log=/var/log/mysqld.slow.log long_query_time=2 #performance_tweak join_buffer_size=2M **php.ini** memory_limit = 128M post_max_size = 8M

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  • which grabber is good enough to get 1000fps?

    - by user261002
    I have two framegrabber with a fast camera (1800+ fps). can anybody who understand the hardware, explain to me which of the following grabbers can help me more to grab 1000fps ? here are the the features of the two grabbers : Inspecta-5 Full Camera Link® Version: · Support for line scan and area cameras. · Video data rate of up to 660 Mbytes/sec. · PCI – X bus interface for 64 Bit data width and 66 MHz clock frequency. · PCI bus interface for 32 Bit data width and 33 MHz clock frequency. · 2 Gigabyte Onboard Memory for fast video streams. · Four opt coupled input- output ports for external trigger and encoder signals. · 528 Mbytes/sec. maximum data rate on the PCI–X Bus. · SDK for Windows 2000/XP SILICONSOFTWARE V-Series Camera Link : “microEnable IV VD4-CL” · Camera Pixel Clock Support 85 MHz · Area Scan Cameras 32k * 64k max. image size · Line Scan Cameras 64k max. image width · Acquisition Buffer: 512 MB DDR-RAM · Sustainable Transfer Rate (max.) 850 MBytes/sec. · microEnable SDK for Windows XP/Vista/ 7/ Linux

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  • Pivot Table grand total across columns

    - by Jon
    I'm using Excel 2010 and Power Pivot. I'm trying to calculate confidence and velocity for a development team. I'm extracting some information from our time and defect system each day and building a data set. What I need to do with Excel is do the calculations. So each day I add to my data set 1 row per task in the current project, estimate for that task and the time spent on that task. What I want to calculate is the estimate/actual for each task but also for each person. The trouble is that each day the actual is cumulative so I need to pick out the maximum value for each task. The estimate should remain unchanged. I can make this work at the task level with a calculated measure (=MAX(worked)/MAX(estimate)) but I don't know how to total this up for a person. I need the sum of the max worked for each task. So a dataset might look like: Name Task Estimate Worked N1 T1 3 1 N2 T2 3 1 N3 T3 4 1 N1 T1 3 2 N2 T4 5 1 N3 T3 4 2 N1 T5 1 2 N2 T6 2 3 N3 T7 3 2 What I want to see is for task T1 2 days were worked against an estimate of 3 days - so 2/3. For person N1 I want to see that they worked a total of 4 days against an estimate of 4 days so 4/4. For person N2 they worked 5 days for an estimate of 10 days. Any ideas on how I can achieve this?

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  • apache chokes after 300 connections

    - by john titus
    We have an apache webserver in front of Tomcat hosted on EC2, instance type is extra large with 34GB memory. Our application deals with lot of external webservices and we have a very lousy external webservice which takes almost 300 seconds to respond to requests during peak hours. During peak hours the server chokes at just about 300 httpd processes. ps -ef | grep httpd | wc -l =300 I have googled and found numerous suggestions but nothing seems to work.. following are some configuration i have done which are directly taken from online resources. I have increased the limits of max connection and max clients in both apache and tomcat. here are the configuration details: //apache <IfModule prefork.c> StartServers 100 MinSpareServers 10 MaxSpareServers 10 ServerLimit 50000 MaxClients 50000 MaxRequestsPerChild 2000 </IfModule> //tomcat <Connector port="8080" protocol="org.apache.coyote.http11.Http11NioProtocol" connectionTimeout="600000" redirectPort="8443" enableLookups="false" maxThreads="1500" compressableMimeType="text/html,text/xml,text/plain,text/css,application/x-javascript,text/vnd.wap.wml,text/vnd.wap.wmlscript,application/xhtml+xml,application/xml-dtd,application/xslt+xml" compression="on"/> //Sysctl.conf net.ipv4.tcp_tw_reuse=1 net.ipv4.tcp_tw_recycle=1 fs.file-max = 5049800 vm.min_free_kbytes = 204800 vm.page-cluster = 20 vm.swappiness = 90 net.ipv4.tcp_rfc1337=1 net.ipv4.tcp_max_orphans = 65536 net.ipv4.ip_local_port_range = 5000 65000 net.core.somaxconn = 1024 I have been trying numerous suggestions but in vain.. how to fix this? I'm sure m2xlarge server should serve more requests than 300, probably i might be going wrong with my configuration.. The server chokes only during peak hours and when there are 300 concurrent requests waiting for the [300 second delayed] webservice to respond. Please help..

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  • Autocad on linux ubuntu 11.10!

    - by gabriel
    I am trying 3 years now installing autocad,3ds max and revit architecture on ubuntu with the help of wine!Every year i am very optimistic cause i see the new wine versions already improved.So, now i am starting again in a clean ubuntu install to install the autocad 2013 with the wine version wine1.4.I am not trying to have an answer only for me but i want all this ubuntu community try for this and finally we can achieve that!The winetricks have already net framework 4 to install which is the reason i have not already ran in the pas autocad.So, i would like to remove completely my windows 7 partition from my pc and go on a linux machine without loosing the powerfull architectural programms.I know all about blender and staff so i just want you to help find a solution on that because i know there is a solution!Maybe i will have to learn all the c++ or python etc staff.But i am sure that a solution can come with the help of all of us!Any suggestion about this problem will be very nice and helpfull. Thanks in advance! Gabriel

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  • Castor3D en version 0.6.1.0, le moteur de rendu 3D en C++ supporte désormais OpenGL 3.x et 4.x

    Présentation Ce moteur 3D a l'ambition d'être multi-plateformes et multi-renderer. Pour l'instant, seul le développement sous Windows est exploitable (je galère pour la création d'une fenêtre compatible OpenGL sous Linux). Seul le Renderer OpenGL est implémenté (je n'ai aucune connaissance en Direct3D). La reconnaissance des Shaders est implémentée, uniquement la partie GLSL pour l'instant, on verra un jour pour intégrer Cg. Pas encore de LOD ni de gestion OcTree pour l'instant, mais c'est prévu. Support de plusieurs formats de fichiers : Obj, 3DS, MD2, MD3, PLY. Le système d'animation a un squelette qu'il me faut compléter afin d'avoir une implémentation correcte d'un système d'animation avec ou sans squeleton (...

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  • Exporting .FBX model into XNA - unorthogonal bones

    - by Sweta Dwivedi
    I create a butterfly model in 3ds max with some basic animation, however trying to export it to .FBX format I get the following exception.. any idea how i can transform the wings to be orthogonal.. One or more objects in the scene has local axes that are not perpendicular to each other (non-orthogonal). The FBX plug-in only supports orthogonal (or perpendicular) axes and will not correctly import or export any transformations that involve non-perpendicular local axes. This can create an inaccurate appearance with the affected objects: -Right.Wing I have attached a picture for reference . . .

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  • FBX SDK Not Converting Child Node Coordinate Systems

    - by Al Bundy
    I am trying to import a scene into my application from an fbx file. In 3DS Max, the scene and it’s local translations are as follows: Root (0, 0, 0) '-Sphere001 (-15, 30, 0) ' '-Sphere002 (-2, -30, 0) ' '-Sphere003 (-30, -20, 0) '-Cube001 (35, -15, 0) This is the code that I am using to get the translations of each node: FbxDouble3 fbxPosition = pChild->LclTranslation.Get(); FbxDouble3 fbxRotation = pChild->LclRotation.Get(); FbxDouble3 fbxScale = pChild->LclScaling.Get(); When I try to import the scene, the first node from the scene is getting converted to a right handed system, using this conversion: (X, Z, -Y), but none of their child nodes are. after importing the scene, the local translations I get are as follows: Root (0, 0, 0) --Sphere001 (-15, 0, -30) - converted ----Sphere002 (-2, -30, 0) - not converted ------Sphere003 (-30, -20, 0) - not converted --Cube001 (35, 0, 15) - converted Can anybody help me make sense of this? Thanks

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  • How do I make the Cylinder in the model?

    - by Stanley Chiu
    I have a class which will draw cylinders with deformer's index in the FBX file. The deformer which was in the 3ds max's biped. ex: If I have 22 bones in the deformer's structure, I will draw 22 cylinders. But I was in trouble that I want to let these cylinders in the model. And then I refer to the example (XNA Club Simple Animation 4.0) for my program. But these cylinders are not in correct positions with the model. How do I make these cylinders in correct positions with the model?

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  • Using model tools as map editor

    - by cooky451
    I want to make a game which would require a 3D map editor. Of course, I would like to avoid creating such an editor. My idea is now to use modeling tools (3DS Max, Maya, Blender) to create the map, and to give game specific objects specified names. This way I'd just need to write an COLLADA - native map format converter. But I'm not sure if this is possible the way I imagine it, that's why I'd like to hear your thoughts on the matter. Are modeling tools suitable to create big open world maps? Can this "naming convention"-idea for game specific objects work? Are the modeling tools able to export a scene in chunks / in a way that occlusion culling and collision detection can be properly done? If not: Is there a way to build a suitable data structure from the exported data?

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  • Platform for DS/Gameboy Dev - Managed Memory, Tools, and Unit Testing

    - by ashes999
    I'm interested in dabbling in Nintendo DS, 3DS, or GBA development. I would like to know what my (legal) options for development tools and IDEs are. In particular, I would not consider moving in this direction unless I can find: A programming language that has managed memory (garbage collection) A unit testing tool akin to JUnit, NUnit, etc. for unit tests I would also prefer if other tools exist, like code-coverage, etc. for that platform. But the main thing is managed memory and unit testing. What options are out there?

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  • Rubik's cube array rotation

    - by Ace
    I'm about to make a 3D Rubik's cube based game in Flash AS3 and Away3d. I don't really know how to manage the 2D arrays of the Rubik's cube. For example, how do I rotate the corresponding arrays if I rotate a side, or just rotate a middle part? In this stage I also don't know how to rotate those smaller cube parts all together if a side is rotating. First I was thinking of "groups" ( like in sketchup or 3ds max, blender), but that would be tricky, because the group components would change every time. So I was thinking of just rotating each individual piece along a global axis. However, I just know the Away3d functions to rotate the cube of his local X , Y or Z axis, but how to rotate in global axis? Does anyone know of a algorithm for doing these types of rotations?

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  • Calculating 3D camera positions from a video

    - by Geotarget
    I need to calculate the 3D camera position and rotation for each frame in a given video. This is typically used for motion-tracking, and to insert 3D objects into a video. I'm currently using VideoTrace to calculate this for me, and I'm getting the data exported as a 3DS Maxscript file. However when I try to use the 3D camera rotations, I'm getting strange errors in my 3D calculations, as if there is an error with the 3x3 rotation matrices. Can you spot any error with the data itself? Or is it my other calculations that are erroneous? frame 1 rotation=(matrix3[-0.011938, 0.756018, -0.654442][-0.382040, -0.608284, -0.695727][-0.924068, 0.241718, 0.296091][0, 0, 0]).rotationpart position=[-0.767177, 0.308723, -0.232722] fov=57.352135 frame 2 rotation=(matrix3[-0.460922, -0.726580, -0.509541][-0.200163, 0.644491, -0.737947][ 0.864572, -0.238145, -0.442495][0, 0, 0]).rotationpart position=[-0.856630, 0.198654, -0.243853] fov=57.352135

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  • Tangent basis calculation problem

    - by Kirill Daybov
    I have the problem with seams with calculating a tangent basis in my application. I'm using a seems to be right algorithm, but it gives wrong result on the seams. What am I doing wrong? Is there a problem with an algorithm, or with the model? The designer says that our models with our normal maps are rendered correctly in Xoliul Shader Plugin in 3Ds Max, so there should be a way to calculate correct tangent basis programmatically. Here's an example of the problem I'm talking about. Steps, I've already taken: - Tried different algorithm (from Gamasutra, I can't post the link because I don't have enough reputation yet). I got wrong, much worse, results; - Tried to average basis vectors for vertexes are used in multiple faces; - Tried to average basis vectors for vertexes that have same world coordinates (this would be obviously wrong solution, but I've tried it anyway).

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  • Orthographic Projection with variable FOV

    - by cubrman
    We are building agame with orthographic view. The problem we face is the fact that with different resolution you can see different area of the game world. E.g. if you have higher resolution you can see more around you. To solve this we currently use a common scale factor that every model is scaled by, depending on resolution. But this has drawbacks when drawing shadows - I cannot set a higher view angle for the orthographic shadow camera, while when using the perspective shadow camera I get significantly worse shadow quality. So the question is is there any way to controll FOV when using orthographic projection, or, more specifically, what is the easiest way to scale the world uniformly up or down with orthographic projection matrix? I saw that in 3ds MAX you can control FOV for an orthographic camera I wonder how they implemented it.

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