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  • How can I resolve component types in a way that supports adding new types relatively easily?

    - by John
    I am trying to build an Entity Component System for an interactive application developed using C++ and OpenGL. My question is quite simple. In my GameObject class I have a collection of Components. I can add and retrieve components. class GameObject: public Object { public: GameObject(std::string objectName); ~GameObject(void); Component * AddComponent(std::string name); Component * AddComponent(Component componentType); Component * GetComponent (std::string TypeName); Component * GetComponent (<Component Type Here>); private: std::map<std::string,Component*> m_components; }; I will have a collection of components that inherit from the base Components class. So if I have a meshRenderer component and would like to do the following GameObject * warship = new GameObject("myLovelyWarship"); MeshRenderer * meshRenderer = warship->AddComponent(MeshRenderer); or possibly MeshRenderer * meshRenderer = warship->AddComponent("MeshRenderer"); I could be make a Component Factory like this: class ComponentFactory { public: static Component * CreateComponent(const std::string &compTyp) { if(compTyp == "MeshRenderer") return new MeshRenderer; if(compTyp == "Collider") return new Collider; return NULL; } }; However, I feel like I should not have to keep updating the Component Factory every time I want to create a new custom Component but it is an option. Is there a more proper way to add and retrieve these components? Is standard templates another solution?

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  • Swiss Re increases data warehouse performance and deploys in record time

    - by KLaker
    Great information on yet another data warehouse deployment on Exadata. A little background on Swiss Re: In 2002, Swiss Re established a data warehouse for its client markets and products to gather reinsurance information across all organizational units into an integrated structure. The data warehouse provided the basis for reporting at the group level with drill-down capability to individual contracts, while facilitating application integration and data exchange by using common data standards. Initially focusing on property and casualty reinsurance information only, it now includes life and health reinsurance, insurance, and nonlife insurance information. Key highlights of the benefits that Swiss Re achieved by using Exadata: Reduced the time to feed the data warehouse and generate data marts by 58% Reduced average runtime by 24% for standard reports comfortably loading two data warehouse refreshes per day with incremental feeds Freed up technical experts by significantly minimizing time spent on tuning activities Most importantly this was one of the fastest project deployments in Swiss Re's history. They went from installation to production in just four months! What is truly surprising is the that it only took two weeks between power-on to testing the machine with full data volumes! Business teams at Swiss Re are now able to fully exploit up-to-date analytics across property, casualty, life, health insurance, and reinsurance lines to identify successful products. These points are highlighted in the following quotes from Dr. Stephan Gutzwiller, Head of Data Warehouse Services at Swiss Re:  "We were operating a complete Oracle stack, including servers, storage area network, operating systems, and databases that was well optimized and delivered very good performance over an extended period of time. When a hardware replacement was scheduled for 2012, Oracle Exadata was a natural choice—and the performance increase was impressive. It enabled us to deliver analytics to our internal customers faster, without hiring more IT staff" “The high quality data that is readily available with Oracle Exadata gives us the insight and agility we need to cater to client needs. We also can continue re-engineering to keep up with the increasing demand without having to grow the organization. This combination creates excellent business value.” Our full press release is available here: http://www.oracle.com/us/corporate/customers/customersearch/swiss-re-1-exadata-ss-2050409.html. If you want more information about how Exadata can increase the performance of your data warehouse visit our home page: http://www.oracle.com/us/products/database/exadata-database-machine/overview/index.html

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  • How to recover data from NTFS partition that was made into a Swap partition?

    - by Raghav Mehta
    I have extremely important stuff on my windows partition which during the ubuntu 10.10 installation,when it said that I should create something called swap space, I selected it to be a swap space (without even knowing what it actually meant) The Grub2 doesn't show up so I don't get a choice to boot Ubuntu or Windows. I don't get my windows partition as a removable device in Ubuntu either. When I go to disk utility and select the sda2 (i.e.. my windows partition) and click edit partition and select HPFS/NTFS for the type and tick bootable and click OK the small processing sign keep on rotating on the bottom right of the sda2 in the chart and after about 10 to 15 minutes it gives an unknown error and thus, I am still unable to use my windows. I am even worse than a beginner who doesn't know a thing about Ubuntu so please be patient and help me out.

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  • Does using structure data semantic LocalBusiness schema markup work for local EMD URL's?

    - by ElHaix
    Based on what I have read about Google's recent Panda and Penguin updates, I'm getting the impression that using semantic markup may help improve SEO results. On a EMD (exact match domain) site, that may have been hit, we list location-based products. We are now going to be adding a itemtype="http://schema.org/Product" to each product, with relevant details. However, that product may be available in Los Angeles and also in appear in a Seattle results page. We could add a LocalBusiness item type on each geo page to define the geo location for that page. While the definition states: A particular physical business or branch of an organization. Examples of LocalBusiness include a restaurant, a particular branch of a restaurant chain, a branch of a bank, a medical practice, a club, a bowling alley, etc. We could add use the location property which would simply include the city/state details. I realize that this looks like it is meant for a physical location, however could this be done without seeming black-hat?

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  • Deuxième Défi Web Developpez.com : illustrez trois types d'algorithmes dans une page web

    Bonjour à tous! Bienvenue pour cette nouvelle édition du Défi de création Développement Web. Rappelez-vous, dans la première édition, nous avions joué avec le temps sur de belles créations représentant une horloge. Aujourd'hui nous allons du côté des mathématiques ! Vous les utilisez, vous les aimer pour leurs utilités, ou les détester pour leurs complexités parfois ; je parle des algorithmes, un mot banalisé au fil du temps mais derrière ce mot se cachent de grands penseurs ou mathématiciens :

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  • Free Webinar - Using Enterprise Data Integration Dashboards

    - by andyleonard
    Join Kent Bradshaw and me as we present Using Enterprise Data Integration Dashboards Tuesday 11 Dec 2012 at 10:00 AM ET! If data is the life of the modern organization, data integration is the heart of an enterprise. Data circulation is vital. Data integration dashboards provide enterprise ETL (Extract, Transform, and Load) teams near-real-time status supported with historical performance analysis. Join Linchpins Kent Bradshaw and Andy Leonard as they demonstrate and discuss the benefits of data...(read more)

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  • At what point should data be sent back to server?

    - by whamsicore
    A good example would be the stackexchange "rate" button. When a post is upvoted the arrow changes color immediately. However there is a grace period for one to edit one's vote decision (oops! voted by mistake?). Is the upvote action processed immediately or does is only process after a set time period, or when the user leaves the page? How exactly is this rating processed? What is the standard for handling dynamic page edits (e.g. stackexchange rating, facebook posts?)

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  • Add Multiple Types of Items to the Desktop Context Menu in Windows 7 or 8

    - by Lori Kaufman
    The context menu in Windows provides a convenient place to start programs, access websites, and open folders. There are several ways to add programs to the menu including a registry method and a free tool. We’ve found another free tool, called Right Click Context Menu Adder, that allows you to add more than just programs to the desktop context menu and the folders context menu. It allows you to add folders, web addresses, and files to the menus, as well as programs. Right Click Context Menu Adder is portable and doesn’t need to be installed. To run it, simply extract the .zip file you downloaded (see the link at the end of this article) and double-click on the .exe file. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • I need help with specific types of movement.

    - by IronGiraffe
    I'm adding movable crates to my game and I need some help with my movement code. The way I've set up my movement code the crate's X and Y are moved according to a vector2 unless it hits a wall. Here's the movement code: if (frameCount % (delay / 2) == 0) { for (int i = 0; i < Math.Abs(cSpeed.X); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X += Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } else { if (!Level.CollideTiles(crateBounds.X - (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X -= Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } } for (int i = 0; i < Math.Abs(cSpeed.Y); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y += Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } else { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y - Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y -= Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } } } The frameCount and delay variables just slow down the movement somewhat. Anyway, I've added a tool to my game that acts as a gravity well (drawing objects into it's center; the closer they get to the center the faster they go) and what I'm trying to do is make it so that the crate will bounce off the player (and vice versa) when they collide. Thus far, my code only keeps the crate and player from getting stuck inside each other (the player can still get stuck under the crate, but I'll fix that later.) So what I'd like to know is how I can best make the crate bounce off the player. The other movement problem I'm having is related to another tool which allows the player to pick up crates and move around with them. The problem is that the crate's movement while being carried isn't tied to the movement script (it moves the crate itself, instead of adding to speed), which makes the crate go through walls and such. I know what I have to do: make the crate's speed match the player's speed while the player is holding it, but I need the crate to snap to a certain position (just in front of the player) when the player grabs it and it needs to switch to another position (just in front of the player on the other side) when they player faces the other direction while holding it. What would be the best way to make it switch places while keeping all the movement tied to the speed vector?

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  • Strategies for managing use of types in Python

    - by dave
    I'm a long time programmer in C# but have been coding in Python for the past year. One of the big hurdles for me was the lack of type definitions for variables and parameters. Whereas I totally get the idea of duck typing, I do find it frustrating that I can't tell the type of a variable just by looking at it. This is an issue when you look at someone else's code where they've used ambiguous names for method parameters (see edit below). In a few cases, I've added asserts to ensure parameters comply with an expected type but this goes against the whole duck typing thing. On some methods, I'll document the expected type of parameters (eg: list of user objects), but even this seems to go against the idea of just using an object and let the runtime deal with exceptions. What strategies do you use to avoid typing problems in Python? Edit: Example of the parameter naming issues: If our code base we have a task object (ORM object) and a task_obj object (higher level object that embeds a task). Needless to say, many methods accept a parameter named 'task'. The method might expect a task or a task_obj or some other construct such as a dictionary of task properties - it is not clear. It is them up to be to look at how that parameter is used in order to work out what the method expects.

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  • Visit our Consolidated List of Mandatory Project Costing Code and Data Fixes

    - by SherryG-Oracle
    Projects Support has a published document with a consolidated listing of mandatory code and data fixes for Project Costing.  Generic Data Fix (GDF) patches are created by development to fix data issues caused by bugs/issues in the application code.  The GDF patches are released for download via My Oracle Support which are then referenced in My Oracle Support documents and by support to provide data fixes for known code fix issues.Consolidated root cause code fix and generic data fix patches will be superceded whenever any new version is created.  These patches fix a number of critical code and data issues identified in the Project Costing flow.This document contains a consolidated list of code and data fixes for Project Costing.  The note lists the following details: Note ID Component Type (code or data) Abstract Patch Visit DocID 1538822.1 today!

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  • Data Structures: What are some common examples of problems where "buffers" come into action?

    - by Dark Templar
    I was just wondering if there were some "standard" examples that everyone uses as a basis for explaining the nature of a problem that requires the use of a buffer. What are some well-known problems in the real world that can see great benefits from using a buffer? Also, a little background or explanation as to why the problem benefits from using a buffer, and how the buffer would be implemented, would be insightful for understanding the concept!

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  • Game engine for all types of games [closed]

    - by Chorche
    I need a collection of libraries for game development. I don't know if it's called game engine. It should include everything i need to develope a game, so i could consentrate on the game development, without wasting my time choosing, and instaling libraries for everything. I don't need game engines that requires more than 100MB of diskspace. The engine, librarie collection or whatever it's called should only include tools for programing. So i need you help finding such an engine :)

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  • What processes would make the selling of a hard drive that previously held sensitive data justifiable? [closed]

    - by user12583188
    Possible Duplicate: Securely erasing all data from a hard drive In my personal collection are an increasing number of relatively new drives, only put on the shelf due to upgrades; in the past I have never sold hard drives with used machines for fear of having the encrypted password databases that have been stored on them compromised, but as their numbers increase I find myself more tempted to do so (due to the $$$ I know they're worth on the used market). What tools then exist to make the recovery of data from said drives difficult to the extent that selling them could be justified? Another way of saying this would be: what tools/method exist for making the attempts at recovery of any data previously stored on a certain drive impractical? I assume that it is always possible to recover data from a drive that is in working order. I assume also there are some methods for preventing recovery of data due a program called dban, and one particular feature in macOSX that deals with permanently deleting data from a disk.

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  • Associate a texture to an object (from a data-model, not graphical point of view).

    - by Raveline
    I'm writing a roguelike where objects and floor can be made of different materials. For instance, let's say we can have a wooden chair, an iron chair, a golden chair, and so on. I've got an Object class (I know, the name is terrible), which is more or less using a composite pattern, and a Material class. Material have different important properties (noise, color...). For the time being, there are 5 different instances of materials, created at the initialization of the game. How would connect an instance of Object with one of the 5 instances of materials ? I see three simple solutions : Using a pointer. Simple and brutal. Using an integer material-id, then get the materials out of a table when engine manipulates the object for various purposes (display, attack analysis, etc.). Not very beautiful, I think, and not very flexible. Using an integer material-id, then get the materials out of a std::map. A bit more flexible, but still not perfect. Do you see other possibilities ? If not, what would you choose (and why) ? Thanks in advance !

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  • populate uipicker view with results from core data DB using an NSArray

    - by Chris
    I am trying to populate a UIPickerView with the results of a NSFetchRequest. The results of the NSFetchRequest are then stored in an NSArray. I am using Core Data to interact with the SQLite DB. I have a simple class file that contains a UIPickerView that is associated with a storyboard scene in my project. The header file for the class looks like the following, ViewControllerUsers.h #import <UIKit/UIKit.h> #import "AppDelegate.h" @interface ViewControllerUsers : UIViewController <NSFetchedResultsControllerDelegate, UIPickerViewDelegate, UIPickerViewDataSource> { NSArray *dictionaries; } @property (nonatomic, strong) NSFetchedResultsController *fetchedResultsController; // Core Data @property (strong, nonatomic) NSManagedObjectContext *managedObjectContext; @property (nonatomic, strong) NSArray *users; @property (strong, nonatomic) IBOutlet UIPickerView *uiPickerViewUsers; @property (weak, nonatomic) IBOutlet UIBarButtonItem *btnDone; @property (weak, nonatomic) IBOutlet UIButton *btnChangePin; // added for testing purposes @property (nonatomic, strong) NSArray *usernames; - (IBAction)dismissScene:(id)sender; - (IBAction)changePin:(id)sender; @end The implementation file looks like the following, ViewControllerUsers.m #import "ViewControllerUsers.h" @interface ViewControllerUsers () @end @implementation ViewControllerUsers // Core Data @synthesize managedObjectContext = _managedObjectContext; @synthesize uiPickerViewUsers = _uiPickerViewUsers; @synthesize usernames = _usernames; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. // Core Data if (_managedObjectContext == nil) { _managedObjectContext = [(AppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; NSLog(@"After _managedObjectContext: %@", _managedObjectContext); } NSFetchRequest *request = [NSFetchRequest fetchRequestWithEntityName:@"Account"]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Account" inManagedObjectContext:_managedObjectContext]; request.resultType = NSDictionaryResultType; request.propertiesToFetch = [NSArray arrayWithObject:[[entity propertiesByName] objectForKey:@"username"]]; request.returnsDistinctResults = YES; _usernames = [_managedObjectContext executeFetchRequest:request error:nil]; NSLog (@"names: %@",_usernames); } -(NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { //One column return 1; } -(NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { //set number of rows return _usernames.count; } -(NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { //set item per row return [_usernames objectAtIndex:row]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)viewDidUnload { [self setBtnDone:nil]; [self setUiPickerViewUsers:nil]; [self setBtnChangePin:nil]; [super viewDidUnload]; } - (IBAction)dismissScene:(id)sender { [self dismissModalViewControllerAnimated:YES]; } - (IBAction)changePin:(id)sender { } @end The current code is causing the app to crash, but the NSLog is show the results of the NSFetchRequest in the NSArray. I currently think that I am not formatting the results of the NSFetchRequest in the NSArray properly if I had to take a guess. The crash log looks like the following, 2013-06-26 16:49:24.219 KegCop[41233:c07] names: ( { username = blah; }, { username = chris; }, { username = root; } ) 2013-06-26 16:49:24.223 KegCop[41233:c07] -[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0 2013-06-26 16:49:24.223 KegCop[41233:c07] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0' First throw call stack:

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  • R concentrating data frame

    - by user1631503
    I have a data frame like this >X_com Day_1 Day_2 Day_3 Day_4 Day_5 Day_6 Day_7 Day_8 Day_9 Day_10 1 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 0 0 6 0 0 0 0 0 0 0 0 0 0 7 0 0 0 0 0 0 0 0 0 0 8 0 0 0 0 0 0 0 0 0 0 I need to concentrate all the values into one column and add another column with "1;" So I did this > X_new=matrix(1,8,2) > X_new[1,]=paste(X_com[1,1], X_com[1,2],X_com[1,3],X_com [1,4],X_com[1,5],X_com[1,6],X_com[1,7],X_com[1,8],X_com [1,9],X_com[1,10], sep="") > X_new[2,]=paste(X_com[2,1], X_com[2,2],X_com[2,3],X_com [2,4],X_com[2,5],X_com[2,6],X_com[2,7],X_com[2,8],X_com [2,9],X_com[2,10], sep="") > X_new[3,]=paste(X_com[3,1], X_com[3,2],X_com[3,3],X_com [3,4],X_com[3,5],X_com[3,6],X_com[3,7],X_com[3,8],X_com [3,9],X_com[3,10], sep="") > X_new[4,]=paste(X_com[4,1], X_com[4,2],X_com[4,3],X_com [4,4],X_com[4,5],X_com[4,6],X_com[4,7],X_com[4,8],X_com [4,9],X_com[4,10], sep="") > X_new[5,]=paste(X_com[5,1], X_com[5,2],X_com[5,3],X_com [5,4],X_com[5,5],X_com[5,6],X_com[5,7],X_com[5,8],X_com [5,9],X_com[5,10], sep="") > X_new[6,]=paste(X_com[6,1], X_com[6,2],X_com[6,3],X_com [6,4],X_com[6,5],X_com[6,6],X_com[6,7],X_com[6,8],X_com [6,9],X_com[6,10], sep="") > X_new[7,]=paste(X_com[7,1], X_com[7,2],X_com[7,3],X_com [7,4],X_com[7,5],X_com[7,6],X_com[7,7],X_com[7,8],X_com [7,9],X_com[7,10], sep="") > X_new[8,]=paste(X_com[8,1], X_com[8,2],X_com[8,3],X_com [8,4],X_com[8,5],X_com[8,6],X_com[8,7],X_com[8,8],X_com [8,9],X_com[8,10], sep="") > X_new[1:8,2]="1;" > as.data.frame(X_new) V1 V2 1 0000000001 1; 2 0000000000 1; 3 0000000000 1; 4 0000000000 1; 5 0000000000 1; 6 0000000000 1; 7 0000000000 1; 8 0000000000 1; I believe there's definitely a faster way of achieving this but have no clue. The other problem is, I have over a thousand of data frame like this needs to be concentrated. I'm still learning how to loop these repetitive steps but is progressing quite slowly. If the original data frames were named uniquely, does that mean I have no choice but to work on each of them individually? Thank you in advance.

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  • Java: immutability, overuse of stack -- better data structure?

    - by HH
    I overused hashSets but it was slow, then changed to Stacks, speed boost-up. Poly's reply uses Collections.emptyList() as immutable list, cutting out excess null-checkers. No Collections.emptyStack(). Combining the words stack and immutability, from the last experiences, gets "immutable stack" (probably not related to functional prog). Java Api 5 for list interface shows that Stack is an implementing class for list and arraylist, here. The java.coccurrent pkg does not have any immutable Stack data structure. The first hinted of misusing stack. The lack of immutabily in the last and poly's book recommendation leads way to list. Something very primitive, fast, no extra layers, with methods like emptyThing(). Overuse of stack and where I use it DataFile.java: public Stack<DataFile> files; FileObject.java: public Stack<String> printViews = new Stack<String>(); FileObject.java:// private static Stack<Object> getFormat(File f){return (new Format(f)).getFormat();} Format.java: private Stack<Object> getLine(File[] fs,String s){return wF;} Format.java: private Stack<Object> getFormat(){return format;} Positions.java: public static Stack<Integer[]> getPrintPoss(String s,File f,Integer maxViewPerF) Positions.java: Stack<File> possPrint = new Stack<File>(); Positions.java: Stack<Integer> positions=new Stack<Integer>(); Record.java: private String getFormatLine(Stack<Object> st) Record.java: Stack<String> lines=new Stack<String>(); SearchToUser.java: public static final Stack<File> allFiles = findf.getFs(); SearchToUser.java: public static final Stack<File> allDirs = findf.getDs(); SearchToUser.java: private Stack<Integer[]> positionsPrint=new Stack<Integer[]>(); SearchToUser.java: public Stack<String> getSearchResults(String s, Integer countPerFile, Integer resCount) SearchToUser.java: Stack<File> filesToS=Fs2Word.getFs2W(s,50); SearchToUser.java: Stack<String> rs=new Stack<String>(); View.java: public Stack<Integer[]> poss = new Stack<Integer[4]>(); View.java: public static Stack<String> getPrintViewsFileWise(String s,Object[] df,Integer maxViewsPerF) View.java: Stack<String> substrings = new Stack<String>(); View.java: private Stack<String> printViews=new Stack<String>(); View.java: MatchView(Stack<Integer> pss,File f,Integer maxViews) View.java: Stack<String> formatFile; View.java: private Stack<Search> files; View.java: private Stack<File> matchingFiles; View.java: private Stack<String> matchViews; View.java: private Stack<String> searchMatches; View.java: private Stack<String> getSearchResults(Integer numbResults) Easier with List: AllDirs and AllFs, now looping with push, but list has more pow. methods such as addAll [OLD] From Stack to some immutable data structure How to get immutable Stack data structure? Can I box it with list? Should I switch my current implementatios from stacks to Lists to get immutable? Which immutable data structure is Very fast with about similar exec time as Stack? No immutability to Stack with Final import java.io.*; import java.util.*; public class TestStack{ public static void main(String[] args) { final Stack<Integer> test = new Stack<Integer>(); Stack<Integer> test2 = new Stack<Integer>(); test.push(37707); test2.push(80437707); //WHY is there not an error to remove an elment // from FINAL stack? System.out.println(test.pop()); System.out.println(test2.pop()); } }

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  • iPhone - Core Data crash on migration

    - by Sergey Zenchenko
    I have problems, when i install app from Xcode all works but if I build app and install it from iTunes I have an error with the database at launch. This happens only than i have changes in the core data model and need to migrate to a new version. At first launch at crashes with message: Thread 0: 0 libSystem.B.dylib 0x00034588 pwrite + 20 1 libsqlite3.dylib 0x000505ec _sqlite3_purgeEligiblePagerCacheMemory + 2808 2 libsqlite3.dylib 0x000243d8 sqlite3_backup_init + 7712 3 libsqlite3.dylib 0x000244ac sqlite3_backup_init + 7924 4 libsqlite3.dylib 0x0000d418 sqlite3_file_control + 4028 5 libsqlite3.dylib 0x000228b4 sqlite3_backup_init + 764 6 libsqlite3.dylib 0x00022dd0 sqlite3_backup_init + 2072 7 libsqlite3.dylib 0x000249a8 sqlite3_backup_init + 9200 8 libsqlite3.dylib 0x00029800 sqlite3_open16 + 11360 9 libsqlite3.dylib 0x0002a200 sqlite3_open16 + 13920 10 libsqlite3.dylib 0x0002ab84 sqlite3_open16 + 16356 11 libsqlite3.dylib 0x00049418 sqlite3_prepare16 + 54056 12 libsqlite3.dylib 0x00002940 sqlite3_step + 44 13 CoreData 0x00011958 _execute + 44 14 CoreData 0x000113e0 -[NSSQLiteConnection execute] + 696 15 CoreData 0x000994be -[NSSQLConnection prepareAndExecuteSQLStatement:] + 26 16 CoreData 0x000be14c -[_NSSQLiteStoreMigrator performMigration:] + 244 17 CoreData 0x000b6c60 -[NSSQLiteInPlaceMigrationManager migrateStoreFromURL:type:options:withMappingModel:toDestinationURL:destinationType:destinationOptions:error:] + 1040 18 CoreData 0x000aceb0 -[NSStoreMigrationPolicy(InternalMethods) migrateStoreAtURL:toURL:storeType:options:withManager:error:] + 92 19 CoreData 0x000ad6f0 -[NSStoreMigrationPolicy migrateStoreAtURL:withManager:metadata:options:error:] + 72 20 CoreData 0x000ac9ee -[NSStoreMigrationPolicy(InternalMethods) _gatherDataAndPerformMigration:] + 880 21 CoreData 0x0000965c -[NSPersistentStoreCoordinator addPersistentStoreWithType:configuration:URL:options:error:] + 1328 At next launches app doesn't loads data from database.

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