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  • "Subclassing" show in Haskell?

    - by me2
    Lets say I have the following: data Greek = Alpha | Beta | Gamma | Phi deriving Show I want to use the default showing of all items except Beta, which I want to say "two". Can I do this?

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  • Export list as .txt (Python)

    - by Nimbuz
    My Python module has a list that contains all the data I want to save as a .txt file somewhere. The list contains several tuples like so: list = [ ('one', 'two', 'three'), ('four', 'five', 'six')] How do I print the list so each tuple item is separated by a tab and each tuple is separated by a newline? Thanks

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  • Installing my sdist from PyPI puts the files in the wrong places

    - by Tartley
    Hey. My problem is that when I upload my Python package to PyPI, and then install it from there using pip, my app breaks because it installs my files into completely different locations than when I simply install the exact same package from a local sdist. Installing from the local sdist puts files on my system like this: /Python27/ Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) data/ (images and shader source) doc/ (html) examples/ (.py scripts that use the library) gloopy/ (source) This is much as I'd expect, and works fine (e.g. my source can find my data dir, because they lie next to each other, just like they do in development.) If I upload the same sdist to PyPI and then install it from there, using pip, then things look very different: /Python27/ data/ (images and shader source) doc/ (html) Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) gloopy/ (source files) examples/ (.py scripts that use the library) This doesn't work at all - my app can't find its data files, plus obviously it's a mess, polluting the top-level /python27 directory with all my junk. What am I doing wrong? How do I make the pip install behave like the local sdist install? Is that even what I should be trying to achieve? Details I have setuptools installed, and also distribute, and I'm calling distribute_setup.use_setuptools() WindowsXP, Python2.7. My development directory looks like this: /gloopy /data (image files and GLSL shader souce read at runtime) /doc (html files) /examples (some scripts to show off the library) /gloopy (the library itself) My MANIFEST.in mentions all the files I want to be included in the sdist, including everything in the data, examples and doc directories: recursive-include data *.* recursive-include examples *.py recursive-include doc/html *.html *.css *.js *.png include LICENSE.txt include TODO.txt My setup.py is quite verbose, but I guess the best thing is to include it here, right? I also includes duplicate references to the same data / doc / examples directories as are mentioned in the MANIFEST.in, because I understand this is required in order for these files to be copied from the sdist to the system during install. NAME = 'gloopy' VERSION= __import__(NAME).VERSION RELEASE = __import__(NAME).RELEASE SCRIPT = None CONSOLE = False def main(): import sys from pprint import pprint from setup_utils import distribute_setup from setup_utils.sdist_setup import get_sdist_config distribute_setup.use_setuptools() from setuptools import setup description, long_description = read_description() config = dict( name=name, version=version, description=description, long_description=long_description, keywords='', packages=find_packages(), data_files=[ ('examples', glob('examples/*.py')), ('data/shaders', glob('data/shaders/*.*')), ('doc', glob('doc/html/*.*')), ('doc/_images', glob('doc/html/_images/*.*')), ('doc/_modules', glob('doc/html/_modules/*.*')), ('doc/_modules/gloopy', glob('doc/html/_modules/gloopy/*.*')), ('doc/_modules/gloopy/geom', glob('doc/html/_modules/gloopy/geom/*.*')), ('doc/_modules/gloopy/move', glob('doc/html/_modules/gloopy/move/*.*')), ('doc/_modules/gloopy/shapes', glob('doc/html/_modules/gloopy/shapes/*.*')), ('doc/_modules/gloopy/util', glob('doc/html/_modules/gloopy/util/*.*')), ('doc/_modules/gloopy/view', glob('doc/html/_modules/gloopy/view/*.*')), ('doc/_static', glob('doc/html/_static/*.*')), ('doc/_api', glob('doc/html/_api/*.*')), ], classifiers=[ 'Development Status :: 1 - Planning', 'Intended Audience :: Developers', 'License :: OSI Approved :: BSD License', 'Operating System :: Microsoft :: Windows', 'Programming Language :: Python :: 2.7', ], # see classifiers http://pypi.python.org/pypi?:action=list_classifiers ) config.update(dict( author='Jonathan Hartley', author_email='[email protected]', url='http://bitbucket.org/tartley/gloopy', license='New BSD', ) ) if '--verbose' in sys.argv: pprint(config) setup(**config) if __name__ == '__main__': main()

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  • Enum values doubts?

    - by maddy
    Hi all, Is there any possible way to do any arithmetic operations on enum values enum Type{Zero=0,One,Two,Three,Four,Five,Six,Seven,Eight,Nine}; main() { enum Type Var = Zero; for(int i=0;i<10;i++) { switch(Var) { case Zero: /*do something*/ case One: /*Do something*/ ..... } Var++;(I know that this increment is not possible,But is there anyway by which we can have this variable named Var increment. regards maddy

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  • C++ enum in foreach

    - by Spencer
    I've have a card class for a blackjack game with the following enums: enum Rank { Ace, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King }; enum Suit { Clubs, Diamonds, Hearts, Spades }; When I create the deck I want to write the code like this: // foreach Suit in Card::Suit // foreach Rank in Card::Rank // add new card(rank, suit) to deck I believe there is no foreach in c++. However, how do I traverse an enum? Thanks, Spencer

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  • Cleaning an XML file in Python before parsing

    - by Sam
    I'm using minidom to parse an xml file and it threw an error indicating that the data is not well formed. I figured out that some of the pages have characters like ไอเฟล &, causing the parser to hiccup. Is there an easy way to clean the file before I start parsing it? Right now I'm using a regular expressing to throw away anything that isn't an alpha numeric character and the </> characters, but it isn't quite working.

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  • How do I convert RGB into HSV in Cocoa Touch?

    - by Evelyn
    I want to set the background color of a label using HSV instead of RGB. How do I implement this into code? Code: //.m file #import "IBAppDelegate.h" @implementation IBAppDelegate @synthesize label; { self.label.backgroundColor = [UIColor colorWithRed:1.0f green:0.8f blue:0.0f alpha:1.0f]; }

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  • T-SQL String Functions: difference between using Left/Right and Substring and strange behaviour

    - by TheObserver
    I am using SQL Server 2008 & 2005 (Express). I'm trying to extract part of an alpha numeric string from a varchar field. RIGHT(str_field,3) yields null values but substring(str_field, len(str_field)-2, len(str_field)) gives the right value. left(str_field,7) gives the expected values. What gives? I would have thought that RIGHT(str_field,3) and substring(str_field, len(str_field)-2, len(str_field)) are equivalent expressions.

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  • Using compose with opacity

    - by Spoike
    What's the best way to compose layers in imagemagick with opacity? As I understand it the -compose switch doesn't take any opacity or alpha value. For example I'd like to take two images, much like in Photoshop, blend them together with the picture on top have an opacity set.

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  • Using XSLT, how do I separate nodes based on their value?

    - by Will Goring
    I have a pretty flat XML structure that I need to reorder into categorised sections and, for the life of me, I can't figure out how to do it in XSLT (not that I'm by any means an expert.) Basically, the original XML looks kinda like: <things> <thing> <value>one</value> <type>a</type> </thing> <thing> <value>two</value> <type>b</type> </thing> <thing> <value>thee</value> <type>b</type> </thing> <thing> <value>four</value> <type>a</type> </thing> <thing> <value>five</value> <type>d</type> </thing> </things> And I need to output something like: <data> <a-things> <a>one</a> <a>four</a> </a-things> <b-things> <b>two</b> <b>three</b> </b-things> <d-things> <d>five</d> </d-things> </data> Note that I can't output <c-things> if there aren't any <c> elements, but I do know ahead of time what the complete list of types is, and it's fairly short so handcoding templates for each type is definitely possible. It feels like I could probably hack something together using <xsl:if> and <xsl:for-each> but it also feels like there must be a more ... 'templatey' way to do it. Can anyone help? Cheers.

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  • Get the largest value from Json object with Javascript

    - by neilc
    Hi This should be an easy one. I just cant figure it out. How do I get the largest value from this piece of JSON with javascript. {"data":{"one":21,"two":35,"three":24,"four":2,"five":18},"meta":{"title":"Happy with the service"}} The key and value I need is: "two":35 as it is the highest thanks

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  • IOException: Unable To Delete Images Due To File Lock

    - by Arslan Pervaiz
    I am Unable To Delete Image File From My Server Path It Gaves Error That The Process Cannot Access The File "FileName" Because it is being Used By Another Process. I Tried Many Methods But Still All In Vain. Please Help me Out in This Issue. Here is My Code Snippet. using System; using System.Data; using System.Web; using System.Data.SqlClient; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Globalization; using System.Web.Security; using System.Text; using System.DirectoryServices; using System.Collections; using System.IO; using System.Drawing; using System.Drawing.Imaging; using System.Drawing.Drawing2D; //============ Main Block ================= byte[] data = (byte[])ds.Tables[0].Rows[0][0]; MemoryStream ms = new MemoryStream(data); Image returnImage = Image.FromStream(ms); returnImage.Save(Server.MapPath(".\\TmpImages\\SavedImage.jpg"), System.Drawing.Imaging.ImageFormat.Jpeg); returnImage.Dispose(); \\ I Tried this Dispose Method To Unlock The File But Nothing Done. ms.Close(); \\ I Tried The Memory Stream Close Method Also But Its Also Not Worked For Me. watermark(); \\ Here is My Water Mark Method That Print Water Mark Image on My Saved Image (Image That is Converted From Byte Array) DeleteImages(); \\ Here is My Delete Method That I Call To Delete The Images //===== ==== My Delete Method To Delete Files================== public void DeleteImages() { try { File.Delete(Server.MapPath(".\\TmpImages\\WaterMark.jpg")); \\This Image Deleted Fine. File.Delete(Server.MapPath(".\\TmpImages\\SavedImage.jpg")); \\ Exception Thrown On Deleting of This Image. } catch (Exception ex) { LogManager.LogException(ex, "Error in Deleting Images."); Master.ShowMessage(ex.Message, true); } } \ ==== Method Declartion That Make Watermark of One Image On Another Image.======= public void watermark() { //create a image object containing the photograph to watermark Image imgPhoto = Image.FromFile(Server.MapPath(".\\TmpImages\\SavedImage.jpg")); int phWidth = imgPhoto.Width; int phHeight = imgPhoto.Height; //create a Bitmap the Size of the original photograph Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb); bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); //load the Bitmap into a Graphics object Graphics grPhoto = Graphics.FromImage(bmPhoto); //create a image object containing the watermark Image imgWatermark = new Bitmap(Server.MapPath(".\\TmpImages\\PrintasWatermark.jpg")); int wmWidth = imgWatermark.Width; int wmHeight = imgWatermark.Height; //Set the rendering quality for this Graphics object grPhoto.SmoothingMode = SmoothingMode.AntiAlias; //Draws the photo Image object at original size to the graphics object. grPhoto.DrawImage( imgPhoto, // Photo Image object new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure 0, // x-coordinate of the portion of the source image to draw. 0, // y-coordinate of the portion of the source image to draw. phWidth, // Width of the portion of the source image to draw. phHeight, // Height of the portion of the source image to draw. GraphicsUnit.Pixel); // Units of measure //------------------------------------------------------- //to maximize the size of the Copyright message we will //test multiple Font sizes to determine the largest posible //font we can use for the width of the Photograph //define an array of point sizes you would like to consider as possiblities //------------------------------------------------------- //Define the text layout by setting the text alignment to centered StringFormat StrFormat = new StringFormat(); StrFormat.Alignment = StringAlignment.Center; //define a Brush which is semi trasparent black (Alpha set to 153) SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0)); //define a Brush which is semi trasparent white (Alpha set to 153) SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255)); //------------------------------------------------------------ //Step #2 - Insert Watermark image //------------------------------------------------------------ //Create a Bitmap based on the previously modified photograph Bitmap Bitmap bmWatermark = new Bitmap(bmPhoto); bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); //Load this Bitmap into a new Graphic Object Graphics grWatermark = Graphics.FromImage(bmWatermark); //To achieve a transulcent watermark we will apply (2) color //manipulations by defineing a ImageAttributes object and //seting (2) of its properties. ImageAttributes imageAttributes = new ImageAttributes(); //The first step in manipulating the watermark image is to replace //the background color with one that is trasparent (Alpha=0, R=0, G=0, B=0) //to do this we will use a Colormap and use this to define a RemapTable ColorMap colorMap = new ColorMap(); //My watermark was defined with a background of 100% Green this will //be the color we search for and replace with transparency colorMap.OldColor = Color.FromArgb(255, 0, 255, 0); colorMap.NewColor = Color.FromArgb(0, 0, 0, 0); ColorMap[] remapTable = { colorMap }; imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); //The second color manipulation is used to change the opacity of the //watermark. This is done by applying a 5x5 matrix that contains the //coordinates for the RGBA space. By setting the 3rd row and 3rd column //to 0.3f we achive a level of opacity float[][] colorMatrixElements = { new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}}; ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements); imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); //For this example we will place the watermark in the upper right //hand corner of the photograph. offset down 10 pixels and to the //left 10 pixles int xPosOfWm = ((phWidth - wmWidth) - 10); int yPosOfWm = 10; grWatermark.DrawImage(imgWatermark, new Rectangle(xPosOfWm, yPosOfWm, wmWidth, wmHeight), //Set the detination Position 0, // x-coordinate of the portion of the source image to draw. 0, // y-coordinate of the portion of the source image to draw. wmWidth, // Watermark Width wmHeight, // Watermark Height GraphicsUnit.Pixel, // Unit of measurment imageAttributes); //ImageAttributes Object //Replace the original photgraphs bitmap with the new Bitmap imgPhoto = bmWatermark; grPhoto.Dispose(); grWatermark.Dispose(); //save new image to file system. imgPhoto.Save(Server.MapPath(".\\TmpImages\\WaterMark.jpg"), ImageFormat.Jpeg); imgPhoto.Dispose(); imgWatermark.Dispose(); }

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  • update list selector dynamically in webos

    - by Aswan
    Hi i want to update list selector items dynamically .i am set the list selector widget like following this.ConversionToNumaric= [ {label:$L('One'), value:"1", secondaryIcon:''}, {label:$L('two'), value:"2", secondaryIcon:''}, {label:$L('three'), value:"3" , secondaryIcon:''} ] this.controller.setupWidget('listSelectorConversionToNumaric', {labelPlacement:'left',label: $L('To'), choices: this.ConversionToNumaric, modelProperty:'currentConversionToNumaric'}, this.selectorsModel); the above code i am using for setup the widget this.ConversionToNumaric= [ {label:$L('four'), value:"4", secondaryIcon:''}, {label:$L('five'), value:"5", secondaryIcon:''} ] ] this.currentConversionToPower.choices=this.ConversionToNumaric; this.controller.modelChanged(this.currentConversionToNumaric); what mistake i made here i don't know but it is not updating please help me

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  • Gamma Distribution in Boost

    - by Kamchatka
    Hello, I'm trying to use the Gamma distribution from boost::math but it looks like it isn't possible to use it with boost::variate_generator. Could someone confirm that? Or is there a way to use it. I discovered that there is a boost::gamma_distribution undocumented that could probably be used too but it only allows to choose the alpha parameter from the distribution and not the beta. Thanks!

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  • Apache rewrite URL replace characters

    - by Tim Cooper
    It's been a while since I've done anything with mod_write, so I was hoping I could help some help on this. I would like a URL like this: http://example.com/qwerty/xyz/ to be directed to querty.xyz.php, where the number of slashes and alpha characters between the slashes is not explicitly set.

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  • MIN() and MAX() in Swift and converting Int to CGFloat

    - by gotnull
    I'm getting some errors with the following methods: 1) How do I return screenHeight / cellCount as a CGFLoat for the first method? 2) How do I use the equivalent of ObjC's MIN() and MAX() in the second method? func tableView(tableView: UITableView!, heightForRowAtIndexPath indexPath: NSIndexPath!) -> CGFloat { var cellCount = Int(self.tableView.numberOfRowsInSection(indexPath.section)) return screenHeight / cellCount as CGFloat } // #pragma mark - UIScrollViewDelegate func scrollViewDidScroll(scrollView: UIScrollView) { let height = CGFloat(scrollView.bounds.size.height) let position = CGFloat(MAX(scrollView.contentOffset.y, 0.0)) let percent = CGFloat(MIN(position / height, 1.0)) blurredImageView.alpha = percent }

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  • Select subsets of elements, and wrap them in a div

    - by scullytr
    Hello, I have a set of selected elements in jQuery: <div id="element1" class="element"></div> <div id="element2" class="element"></div> <div id="element3" class="element"></div> <div id="element4" class="element"></div> <div id="element5" class="element"></div> <div id="element6" class="element"></div> <div id="element7" class="element"></div> <div id="element8" class="element"></div> <div id="element9" class="element"></div> <div id="element10" class="element"></div> <div id="element11" class="element"></div> <div id="element12" class="element"></div> I would like to wrap these elements into groups of five like so: <div class="wrapper"> <div id="element1" class="element"></div> <div id="element2" class="element"></div> <div id="element3" class="element"></div> <div id="element4" class="element"></div> <div id="element5" class="element"></div> </div> <div class="wrapper"> <div id="element6" class="element"></div> <div id="element7" class="element"></div> <div id="element8" class="element"></div> <div id="element9" class="element"></div> <div id="element10" class="element"></div> </div> <div class="wrapper"> <div id="element11" class="element"></div> <div id="element12" class="element"></div> </div> Is there an efficient/easy way to do this? I imagine it would look something like this: $('.element').wrapAll('<div class="wrapper"></div>'); But with a selector that selects the elements in groups of five. Thanks!

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