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  • How to Build a Website Totally Free

    With the Internet becoming a popular medium for communication, having your own website can be beneficial. You can use your site to advertise your business, share information with other web surfers. How do you do that? One way of doing this is to make your own site.

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  • Build a Business Website

    There are many entrepreneurs and companies that are inclined to bring their marketing campaign online for many reasons. They know the importance of the different strategies when it comes to advertising and online marketing is one of them.

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  • SEO Strategies - When All Else Fails - Build Inbound Links

    There are times when you are trying to break ground in a niche with very high competition that you just seem to be getting no where fast. You have tweaked every page element you can think of to maximise the optimisation of every page on your website, you have built your Sitemap and submitted to all search engines and still you have not moved up the ranks or made any progress.

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  • Taking Steps to Build Your First Website

    Lots of people want to have their own website, unfortunately not a lot of them know anything about how to design one, if you are going to pay somebody to design a website for you, always make sure that the person or company that you use are trustworthy. It is always good picking your own domain name, you want something that is short but stands out, if you need to check what domain names are available to use you could look on whois.com.

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  • SEO Strategies - When All Else Fails - Build Inbound Links

    There are times when you are trying to break ground in a niche with very high competition that you just seem to be getting no where fast. You have tweaked every page element you can think of to maximise the optimisation of every page on your website, you have built your Sitemap and submitted to all search engines and still you have not moved up the ranks or made any progress.

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  • How to Build a Website That Ranks!

    The age of the Internet brought to light an entire new generation of entrepreneurs. It has made millionaires out of its original pioneers and has reserved a spot of opportunity for those with the will to learn and the dedication to advertise. It is an opportunity that is unbiased to race, age and sex. It is for this reason that many have gotten involved in the Internet.

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  • Do Not Do This When You Build a Website

    More and more people are becoming comfortable purchasing online due to the increased security present on the Internet today. Everybody understands the phrase, "Google it," when you ask somebody where they found that new bracelet they are wearing.

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  • Build Your Website

    Having your own website is a necessity for starting a business online. It will serve as your platform for your business matters of which it is concerned.

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  • Android - Using PreferenceScreen to display and save settings to/from ContentProvider

    - by Donal Rafferty
    I have my own custom Content Provider that loads a datasbase which contains the settings information for my application. I load the settings from the ContentProvider on the creation of my Settings activity. My Settings activity is made up of a PreferenceScreen and Dialog based EditText's. The following code shows how I use the preference screen and edit texts. So as you can see from the first image this works and displays the menu with the information underneath. The problem is in image two, when I click on a choice in the menu the dialog pops up but it is empty, I would like to be able to load the data from my content provider into the edit text in the dialog, so in image one it shows "Donal" as the user name so in image two "Donal" should also appear in the edit text in the dialog. I would also like to be able to listen to the OK button in the dialog so when a user changes a setting I can update the data in my content provider. Can anyone help me with what I'm trying to do? Code // Root PreferenceScreen root = getPreferenceManager().createPreferenceScreen(this); // Dialog based preferences PreferenceCategory dialogBasedPrefCat = new PreferenceCategory(this); dialogBasedPrefCat.setTitle(R.string.dialog_based_preferences); root.addPreference(dialogBasedPrefCat); // Edit text preference EditTextPreference editTextPref = new EditTextPreference(this); editTextPref.setDialogTitle(R.string.dialog_title_edittext_preference); editTextPref.setKey("edittext_preference"); editTextPref.setTitle(R.string.title_edittext_preference); editTextPref.setSummary(name); dialogBasedPrefCat.addPreference(editTextPref); Image One Image Two

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  • Update database settings in properties file in Spring

    - by mvg
    Hi all, I am trying to create a Database Manager page which shows the database details on page load and updates the database settings when the user press submit I followed this tutorial and set the database settings in properties file. I managed to update the database settings in properties file programmatically. When I retrieved the database settings using the following code DriverManagerDataSource databaseSource = (DriverManagerDataSource)context.getBean("dataSource"); databaseSource.getUsername(); I managed to get the old value and unable to get the new value This is the mapping in applicationContext.xml file <bean class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <property name="location"> <value>classpath:/bundle/database.properties</value> </property> </bean> <bean id="dataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName" value="${jdbc.driverClassName}" /> <property name="url" value="${jdbc.url}" /> <property name="username" value="${jdbc.username}" /> <property name="password" value="${jdbc.password}" /> </bean> I checked the properties file and found it to be updated with the latest input. What am I missing? Thanks in advance P.S I am using JSF1.2 with Spring 3 Update Just making my requirement simple. I am creating a setparate dbsettings page, so that when user wishes to connect to different database he/she can just enter the details in dbsettings page and connect

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  • Windows mobile 6.0 network settings

    - by Gauls
    Hi I am using Windows mobile 6.0 classic PDA's , I want to use wireless to access my service on the server(Win 2008), what should be my settings in the PDA network management? here's what my settings which works for some PDA's and for some it works for some time and stops? and for some PDA's similar settings does not work at all?? "Programs that connect to the internet..." = ISP "Programs that connect to a private network..." = My Work Network BTW what is this My work network ??? i don't understand as my PDA's use wireless (with proxy) i wud guess ISP to both should work right? but when i change second option to ISP as well the PDA that can connect to internet and server thru PDA IE but not through .netCF application will not get connected at all, but will work fine (apart from .netCF application accessing the server) if i change the second option back to My work network, so basically PDA is not using the first option of ISP at all ?? All i want to know is 1.) correct settings for WM 6.0 classic wirelessly accesing server 2008 with proxy 2) explain what is my work network ? Thanks gauls

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  • Creating Settings form using TreeView in C#

    - by Kiran Chandrashekhar
    I am developing the settings form for the software developed in C#. I was looking at how different software have implemented their settings form. In most of the cases that I came across, they seem to be using Treeview on the left pane of the form and configuration settings on the right pane. Ref URL : http://2.bp.blogspot.com/-nMfQoLurxwM/UDXfiZKd4DI/AAAAAAAAAME/IRf6kmxay4w/s1600/bild1.jpg I was wondering, how the different controls are designed/displayed on the right pane. Do they hide all the controls depending which node is selected in the TreeView something like this : if (treeView1.SelectedNode == treeView1.Nodes[0]) { this.groupBox1.Visible = true; this.button1.Visible = true; this.textBox1.Visible = true; this.textBox2.Visible = true; this.label1.Visible = true; this.label2.Visible = true; this.label3.Visible = true; } else { this.groupBox1.Visible = false; this.button1.Visible = false; this.textBox1.Visible = false; this.textBox2.Visible = false; this.label1.Visible = false; this.label2.Visible = false; this.label3.Visible = false; this.groupBox2.Visible = true; this.button2.Visible = true; this.textBox3.Visible = true; this.textBox3.Visible = true; this.labe4.Visible = true; this.label5.Visible = true; this.label6.Visible = true; // bool success = selectColor(); } Is my understanding correct ? Or do we have a better design approach for creating a settings form. Thanks

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  • Saving user settings in Metro app using C#

    - by jitendra garg
    I want to write user selected settings in Metro app, in Local Folder. I have done the code as below, but it is not working. The code to save settings: void OnUnloaded(object sender, RoutedEventArgs args) { //code to save app settings. var localSettings = ApplicationData.Current.LocalSettings; localSettings.Values["playerPosition"] = playerPosition; localSettings.Values["aiPosition"] = aiPosition; localSettings.Values["selectedLevel"] = selectedLevel; } The code to read settings: var localSettings = ApplicationData.Current.LocalSettings; if ((localSettings.Values["playerPosition"]) == null) { localSettings.Values["playerPosition"] = 1; localSettings.Values["aiPosition"] = 1; localSettings.Values["selectedLevel"] = "1"; playerPosition = aiPosition = 1; selectedLevel = "1"; } else { playerPosition = (int)localSettings.Values["playerPosition"]; aiPosition = (int)localSettings.Values["aiPosition"]; selectedLevel = (string)localSettings.Values["selectedLevel"]; ---- Clearly I am supposed to save this localSettings variable in a file. But, I am unable to find the code to do that. Also, is Unload event a good place to do it, or should I move it to OnNavigatedFrom event?

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  • Visual Studio 2008: Start custom build target via project/solution context menu - without add-in

    - by Achim
    I have a custom build target in a visual studio 2008 c# project. Is there a simple way to add a context menu item to the project, so that the custom build target can be executed via the ide? The build target is not integrated into the default build process and has to be started by hand. This step should be simple for all developers and should not force them to execute msbuild from the command line. Any hint for a simple, working solution? regards, Achim

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  • Unable to resolve class in build.gradle using Android Studio 0.60/Gradle 0.11

    - by saywhatnow
    Established app working fine using Android Studio 0.5.9/ Gradle 0.9 but upgrading to Android Studio 0.6.0/ Gradle 0.11 causes the error below. Somehow Studio seems to have lost the ability to resolve the android tools import at the top of the build.gradle file. Anyone got any ideas on how to solve this? build file 'Users/[me]/Repositories/[project]/[module]/build.gradle': 1: unable to resolve class com.android.builder.DefaultManifestParser @ line 1, column 1. import com.android.builder.DefaultManifestParser 1 error at org.codehaus.groovy.control.ErrorCollector.failIfErrors(ErrorCollector.java:302) at org.codehaus.groovy.control.CompilationUnit.applyToSourceUnits(CompilationUnit.java:858) at org.codehaus.groovy.control.CompilationUnit.doPhaseOperation(CompilationUnit.java:548) at org.codehaus.groovy.control.CompilationUnit.compile(CompilationUnit.java:497) at groovy.lang.GroovyClassLoader.doParseClass(GroovyClassLoader.java:306) at groovy.lang.GroovyClassLoader.parseClass(GroovyClassLoader.java:287) at org.gradle.groovy.scripts.internal.DefaultScriptCompilationHandler.compileScript(DefaultScriptCompilationHandler.java:115) ... 77 more 2014-06-09 10:15:28,537 [ 92905] INFO - .BaseProjectImportErrorHandler - Failed to import Gradle project at '/Users/[me]/Repositories/[project]' org.gradle.tooling.BuildException: Could not run build action using Gradle distribution 'http://services.gradle.org/distributions/gradle-1.12-all.zip'. at org.gradle.tooling.internal.consumer.ResultHandlerAdapter.onFailure(ResultHandlerAdapter.java:53) at org.gradle.tooling.internal.consumer.async.DefaultAsyncConsumerActionExecutor$1$1.run(DefaultAsyncConsumerActionExecutor.java:57) at org.gradle.internal.concurrent.DefaultExecutorFactory$StoppableExecutorImpl$1.run(DefaultExecutorFactory.java:64) [project]/[module]/build.gradle import com.android.builder.DefaultManifestParser apply plugin: 'android-sdk-manager' apply plugin: 'android' android { sourceSets { main { manifest.srcFile 'src/main/AndroidManifest.xml' res.srcDirs = ['src/main/res'] } debug { res.srcDirs = ['src/debug/res'] } release { res.srcDirs = ['src/release/res'] } } compileSdkVersion 19 buildToolsVersion '19.0.0' defaultConfig { minSdkVersion 14 targetSdkVersion 19 } signingConfigs { release } buildTypes { release { runProguard false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt' signingConfig signingConfigs.release applicationVariants.all { variant -> def file = variant.outputFile def manifestParser = new DefaultManifestParser() def wmgVersionCode = manifestParser.getVersionCode(android.sourceSets.main.manifest.srcFile) println wmgVersionCode variant.outputFile = new File(file.parent, file.name.replace("-release.apk", "_" + wmgVersionCode + ".apk")) } } } packagingOptions { exclude 'META-INF/LICENSE.txt' exclude 'META-INF/NOTICE.txt' } } def Properties props = new Properties() def propFile = file('signing.properties') if (propFile.canRead()){ props.load(new FileInputStream(propFile)) if (props!=null && props.containsKey('STORE_FILE') && props.containsKey('STORE_PASSWORD') && props.containsKey('KEY_ALIAS') && props.containsKey('KEY_PASSWORD')) { println 'RELEASE BUILD SIGNING' android.signingConfigs.release.storeFile = file(props['STORE_FILE']) android.signingConfigs.release.storePassword = props['STORE_PASSWORD'] android.signingConfigs.release.keyAlias = props['KEY_ALIAS'] android.signingConfigs.release.keyPassword = props['KEY_PASSWORD'] } else { println 'RELEASE BUILD NOT FOUND SIGNING PROPERTIES' android.buildTypes.release.signingConfig = null } }else { println 'RELEASE BUILD NOT FOUND SIGNING FILE' android.buildTypes.release.signingConfig = null } repositories { maven { url 'https://repo.commonsware.com.s3.amazonaws.com' } maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' } } dependencies { compile 'com.github.gabrielemariotti.changeloglib:library:1.4.+' compile 'com.google.code.gson:gson:2.2.4' compile 'com.google.android.gms:play-services:+' compile 'com.android.support:appcompat-v7:+' compile 'com.squareup.okhttp:okhttp:1.5.+' compile 'com.octo.android.robospice:robospice:1.4.11' compile 'com.octo.android.robospice:robospice-cache:1.4.11' compile 'com.octo.android.robospice:robospice-retrofit:1.4.11' compile 'com.commonsware.cwac:security:0.1.+' compile 'com.readystatesoftware.sqliteasset:sqliteassethelper:+' compile 'com.android.support:support-v4:19.+' compile 'uk.co.androidalliance:edgeeffectoverride:1.0.1+' compile 'de.greenrobot:eventbus:2.2.1+' compile project(':captureActivity') compile ('de.keyboardsurfer.android.widget:crouton:1.8.+') { exclude group: 'com.google.android', module: 'support-v4' } compile files('libs/CWAC-LoaderEx.jar') }

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  • Sounds for build error/success in Visual C++?

    - by jwfearn
    On long Visual C++ builds, it would be really helpful to hear some sort of (optional) sounds for such build/compile results as: individual compile error file compile success/failure build success/failure batch build success/failure Does anyone know how to enable sounds for these kinds of build occurrences in Visual C++ (especially Visual C++ 2008 on Vista)?

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