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  • Drag/Drop movieclip event in JSFL? (Flash IDE)

    - by niels
    Lately im trying to do some experimental things with JSFL, and i was wondering if it is possible to listener for an event when a component (that i have made) or movieclip is dragged from library on the stage. i want to create something that i'll get a component and drop it on a mc. when the component is dropped on the mc the component will save the mc as a reference in some var. maybe with events isnt the way to go but i have no clue if this is possible or how to do it another way. i hope someone can help me get started thx in advance

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  • Flash AS3: automate property assignment to new instance from arguments in constructor

    - by matt lohkamp
    I like finding out about tricky new ways to do things. Let's say you've got a class with a property that gets set to the value of an argument in the constructor, like so: package{ public class SomeClass{ private var someProperty:*; public function SomeClass(_someProperty:*):void{ someProperty = _someProperty; } } } That's not exactly a hassle. But imagine you've got... I don't know, five properties. Ten properties, maybe. Rather then writing out each individual assignment, line by line, isn't there a way to loop through the constructor's arguments and set the value of each corresponding property on the new instance accordingly? I don't think that the ...rest or arguments objects will work, since they only keep an enumerated list of the arguments, not the argument names - I'm thinking something like this would be better: for(var propertyName:String in argsAsAssocArray){this[propertyName] = argsAsAssocArray[propertyName];} ... does something like this exist?

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  • Should I use Flash or Java?

    - by cable729
    I want to make some 2d games that I may want to submit to a game site, such as newgrounds.com. Even if I decide not to submit, I'd still like to know which is a better choice. Which has a faster startup time? Which performs faster in a 2d game? Which IDE should I use? Thanks in advance!

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  • Document -> Flash viewer, not hosted

    - by Dane
    I've got a content management solution where we present scanned images (TIFF), PDFs, word docs for viewing. While we can simply embed a PDF, sometimes depending on user preferences it's a bit fiddly and sometimes not user-intuitive. I'd like a solution like scribd, embedit, etc, but not hosted. I want to run the application on our own servers and manage it that way (for legal reasons, and our clients won't buy the service if it's hosted somewhere else). SWFtools looks a little basic for my needs, plus doesn't do doc, docx or ppt. Any options? Doesn't have to be free, but would be ideal.

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  • Flash CS4 Actionscript 3.0 --- Make my script loop!

    - by Ross
    Here is my script... all I want to do is have it continuously loop! import fl.transitions.Tween; import fl.transitions.easing.*; yourwebsite_mc.visible=false; var uptodateFadeTween=new Tween(uptodate_mc,"alpha",Strong.easeOut,0,1,3,true); var uptodateRotateTween=new Tween(uptodate_mc,"rotation",Strong.easeOut,360,0,3,true); var uptodateXTween:Tween=new Tween(uptodate_mc,"x",Strong.easeOut,-250,200,3,true); var uptodateDone:Timer=new Timer(3000,1); uptodateDone.addEventListener(TimerEvent.TIMER, timerDoneF); uptodateDone.start(); function timerDoneF(e:TimerEvent):void { var uptodateYTween:Tween=new Tween(uptodate_mc,"y",Strong.easeOut,129,-150,3,true); } var uptodateFlyUp:Timer=new Timer(3500,1); uptodateFlyUp.addEventListener(TimerEvent.TIMER, timerDoneG); uptodateFlyUp.start(); function timerDoneG(e:TimerEvent):void { yourwebsite_mc.visible=true; var yourwebsiteXTween:Tween=new Tween(yourwebsite_mc,"x",Strong.easeOut,-200,450,1.5,true); }

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  • How to access the stage from an AS3 class in Adobe Flash

    - by Graphithy
    The problem I've encountered is that I am using a keyboardEventListener to make a movieclip run around. As I'm a college student, I'm creating this for an assignment but we are forced to use as3 classes. When I run the code in the maintimeline, there is no problem. But when I try to access it from another class (with an 'Export for ActionScript' on the movieclip in question) I get an error he can't address the stage. this.stage.addEventListener(KeyboardEvent.KEY_DOWN, dostuff);

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  • Identifying individual values in a text box using Flash

    - by Jamash1989
    I want to identify specific strings in a text box from user input to add to a score variable, like so - if (userWords.text == firstWord) { score = score + 1; } The example given adds 1 to the score, but if a user adds a space then a second word the text box views it as a whole and not individual words, resulting in no values added to the score variable. The problem lies with the whole text box being viewed as one entire string. Instead, I want to split it up so word1 will add 1 to the score, word2 will add 1 to the score, etc. I am ultra confused with this problem, so thank you to anyone that may help.

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  • Flash music player stop working when I embed it into my index page

    - by janoChen
    Inside my /test folder/music_player/ have have a file called mini_player.swf. If I play it without embedding it anywhere, like this: http://ada.kiexpro.com/test/music_player/player_mini.swf everything is OK. But when I add it into my index page: http://ada.kiexpro.com/test/ the song doesn't start. I'm using a song_list.xml like this: <songs> <song> <track>She can dance too</track> <artist>Artist One</artist> <url>songs/song.mp3</url> </song> (continues)

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  • Loading images from Facebook in Flash Builder

    - by wannax
    Hi, I'm doing a Facebook App where I'd like to pull out all the possible images from a user's album. What I'm trying to do at the moment is a fql query so that i can find all the images that belong to that specific user. it goes something like that: protected function loadFromFacebook(event:MouseEvent):void { var fql:String = "select src_small from photo where owner = me()"; Facebook.fqlQuery(fql, handleGetPhotosResponse); } private function handleGetPhotosResponse(event:Object, fail:Object):void { if (event != null){ facebookPhotos = new ArrayCollection(event as Array); } } I store this images in an array collection but I don't know how to proceed after that. How can I load those images into, say, a Tile List or a Loader? Any help would be much appreciated, thanks

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  • Portfolio problem on a flash template

    - by Nikko
    Hi guys! I have another question about the same template as before. in my website. (www.nikstudio.cl) I need to show in the webpage's portfolio (menu "trabajos") show a few pictures. If you click the thumbnail picture you can see the full size version of that thumbnail. My problem are two: First the picture one and two are the same as five a six ( and i can't change it cause i don't find the place to do this.) And the second is when I copy and paste (in a new layer) of the movieclip "sprite 656" i get in the swf a new picture on the portfolio but i can't click it. Can you help me why is that??? pd: the full template is here. (the .fla an all the files) http://www.2shared.com/file/xbGOYnzC/TM20653ByWMForce.html thanks

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  • I need to add a KeyboardEvent to a movie clip in Flash cs4 AS 3.0

    - by psy-sci
    I have a movieclip called keyCButton that I want to add a keyboardEvent ("C" Key) to. This will play an animation from frames 2-30 with a sound. I have watched a few tutorials but still haven't gotten the correct information to make it work. The following is my code. stage.addEventListener(KeyboardEvent.KEY_DOWN, cNote); function cNote(event:KeyboardEvent):void { if (event.keyCode == Keyboard.SPACE) { keyCButton.gotoAndPlay(2) } } at frame 30 the code tells it to stop and then go back to frame 1 This works for the MouseEvent.CLICK but the KeyboardEvent does nothing.

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  • Access Control Service: Walkthrough Videos of Web Application, SOAP, REST and Silverlight Integration

    - by Your DisplayName here!
    Over the weekend I worked a little more on my ACS2 sample. Instead of writing it all down, I decided to quickly record four short videos that cover the relevant features and code. Have fun ;) Part 1 – Overview This video does a quick walkthrough of the solution and shows the web application part. This includes driving the sign in UI via JavaScript (thanks Matias) as well as the registration logic I wrote about here. watch Part 2 – SOAP Service and Client The sample app also exposes a WCF SOAP service. This video shows how to wire up the service to ACS and hows how to create a client that first requests a token from an IdP and then sends this token to ACS. watch Part 3 – REST Service and Client This part shows how to set up a WCF REST service that consumes SWT tokens from ACS. Unfortunately there is currently no standard WIF plumbing for REST. For the service integration I had to combine a lot of code from different sources (kzu, zulfiq) as well as the WIF SDK and OAuth CTPs together. But it is working. watch Part 4 – Silverlight and Web Identity Integration This part took by far the most time to write. The Silverlight Client shows ho to sign in to the application using a registered identity provider (including web identities) and using the resulting SWT token to call our REST service. This is designed to be a desktop (OOB) client application (thanks to Jörg for the UI magic). watch code download

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  • Flash Sprite looses focus on MOUSE_DOWN event

    - by John
    My Sprite class keeps losing focus when I click with the mouse - specifically after the MOUSE_DOWN event (before the click is complete). I have set mouseEnabled to false on the children, no change. I added a listener for FOCUS_OUT and noticed that the FocusEvent.relatedObject property is NULL, which is confusing me - doesn't that mean there is no new focus target, the focus is just getting lost? The exact sequence of events I get, by tracing them, as I click: [FocusEvent type="focusOut" bubbles=true cancelable=false eventPhase=2 relatedObject=null shiftKey=false keyCode=0] [MouseEvent type="mouseDown" bubbles=true cancelable=false eventPhase=2 localX=355 localY=362 stageX=360 stageY=367 relatedObject=null ctrlKey=false altKey=false shiftKey=false buttonDown=true delta=0]) [MouseEvent type="click" bubbles=true cancelable=false eventPhase=2 localX=355 localY=362 stageX=360 stageY=367 relatedObject=null ctrlKey=false altKey=false shiftKey=false buttonDown=false delta=0]

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  • Flash AS3 for loop query

    - by jimbo
    I was hoping for a way that I could save on code by creating a loop for a few lines of code. Let me explain a little, with-out loop: icon1.button.iconLoad.load(new URLRequest("icons/icon1.jpg")); icon2.button.iconLoad.load(new URLRequest("icons/icon2.jpg")); icon3.button.iconLoad.load(new URLRequest("icons/icon3.jpg")); icon4.button.iconLoad.load(new URLRequest("icons/icon4.jpg")); etc... But with a loop could I have something like: for (var i:uint = 0; i < 4; i++) { icon+i+.button.iconLoad.load(new URLRequest("icons/icon"+i+"jpg")); } Any ideas welcome...

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  • open source flash or ajax sketchpad?

    - by Fh
    For a non-profit (charity) site I need a simple sketchpad (drawing) component. It should be able to: Let the user draw a simple black on white sketch. Save to server the full drawing steps. Save to server the final image. Re-play the drawing steps to future users. http://www.sketchswap.com/ has a similar component. Do you know where I could find an open source component to use in this project? Thanks,

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  • Flash AS3 - Access external swf on the same domain

    - by christinelalala
    Hi, I ran into this problem and could not solve it, so I have a swf file that loads assets from another swf file, everything's fine, until I put them on the server, they are under the same domain, relative path doesnt work nor does absolute path. This is not even a cross domain problem, since both files are on the same server. Did anyone ever have the same problem? Thanks.

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  • flash button inside a button

    - by user164142
    I have a button containing 2 child buttons. I want to be able to keep the mouse over state active, when I rollover a child button. At present it fires mouse out when i rollover a child button, I suspect this is correct, but not what I want to happen. Any ideas how to get around this?

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  • Confusion over manual/automatic sizing of Flash Sprite Objects

    - by John
    If I have a custom class subclassing Sprite and it draws some simple objects, how does this work with respect to the Sprite.width & Sprite.height properties? It seems I can draw (for example) a rectangle of any size, bigger than the Sprite size. Similarly if I set the width/height properties, what happens to the content already drawn? As a use-case, I might have a stick-man which is drawn as a set of lines, I want to set the man's height and the rendering is scaled to this. Are there any issues with width/height being auto-calculated or am I misunderstanding what these properties actually mean?

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