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  • How would I balance a multiplayer competitive game

    - by Simon
    I'm looking at my first foray into developing a game, and would love to know whether you guys have any thoughts on game balancing on limited multiplayer games. The game I have in mind involves a neutral player that has to achieve a goal, with two supporting "deity" players who are one of 'good' and 'evil' - One of the deity players would try to help the player achieve their goal, while the other would try to thwart them. Any thoughts or pointers on how I can ensure the deities are balanced? If you want me to expand, I will, just didn't want to give away too much of the game play before I finish it.

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  • Quickly compute added and removed lines

    - by Philippe Marschall
    I'm trying to compare two text files. I want to compute how many lines were added and removed. Basically what git diff --stat is doing. Bonus points for not having to store the entire file contents in memory. The approach I'm currently having in mind is: read each line of the old file compute a hash (probably MD5 or SHA-1) for each line store the hashes in a set do the same for each line in the new file every hash from the old file set that's missing in the new file set was removed every hash from the new file set that's missing in the old file set was added I'll probably want to exclude empty and all white space lines. There is a small issue with duplicated lines. This can either be solved by additionally storing how often a hash appears or comparing the number of lines in the old and new file and adjust either the added or removed lines so that the numbers add up. Do you see room for improvements or a better approach?

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  • Date calculation algorithm

    - by Julian Cuevas
    I'm working on a project to schedule a machine shop, basically I've got everything covered BUT date calculations, I've got a method called schedule (working on PHP here): public function schedule($start_date, $duration_in_minutes) Now my problem is, currently I'm calculating end time manually because time calculations have the following rules: During weekdays, work with business hours (7:00 AM to 5:00 PM) Work on Saturdays from 7:00 AM to 2:00 PM Ignore holidays (in Colombia we have A LOT of holidays) I already have a lookup table for holidays, I also have a Java version of this algorithm that I wrote for a previous version of the project, but that one's also manual. Is there any way to calculate an end time from a start time given duration?, my problem is that I have to consider the above rules, I'm looking for a (maybe?) math based solution, however I currently don't have the mind to devise such a solution myself. I'll be happy to provide code samples if necessary.

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  • Cheerp -- C++ for web: advance or regression?

    - by Henrique Barcelos
    Recently I've run into Cheerp, a C++ to Javascript compiler, which uses a modified version of clang to generate Javascript code from C++ sources. That makes me wonder: why in the seven kingdoms would someone do this in their right mind? I mean: why would you take a language that is not designed for web at all, that is far more convoluted and bureaucratic, write your code and then compile it into Javascript itself? Can anybody see any advantages in doing so? We surely can discard performance as a reason, because in the end it generates pure Javascript code. Is there anyone here that have real experience with this? P.S.: I'm not sure if this is an on topic question, but this is the most general forum about programming that I could find in the StackExchange network. Edit Although this seems like a subjective question, it is not. I am asking for reasons that this tool could be useful. I got interested at first, but started wondering why would someone use it.

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  • Fast software color interpolating triangle rasterization technique

    - by Belgin
    I'm implementing a software renderer with this rasterization method, however, I was wondering if there is a possibility to improve it, or if there exists an alternative technique that is much faster. I'm specifically interested in rendering small triangles, like the ones from this 100k poly dragon: As you can see, the method I'm using is not perfect either, as it leaves small gaps from time to time (at least I think that's what's happening). I don't mind using assembly optimizations. Pseudocode or actual code (C/C++ or similar) is appreciated. Thanks in advance.

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  • What technologies are used for Game development now days?

    - by Monika Michael
    Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However looking at games like God of War 3, I find it hard to believe that these games could be developed using such low level techniques. The sheer awesomeness of such games defy any comprehensible(for me) programming methodology. Besides the gaming hardware is really a monster now days. So it stands to reason that the developers would work at a higher level of abstraction. What is the latest development methodology in the gaming industry? How is it that a team of 30-35 developers (of which most is management and marketing fluff) able to make such mind boggling games?

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  • Add entries to Nautilus' right-click menu (copy, move to arbitrary directories)

    - by qbi
    Assume I want to copy a file from /home/foo/bar/baz to /opt/quuz/dir1/option3. When I try it with Nautilus, first I have to open the correct directory, copy the file, go to the other directory and paste it there. I was thinking of a better way and old KDE3 versions of Konqueror came to mind. It was possible to right-click on a file. The context menu had an option for copying, moving the file to some default directories. Furthermore you could select any directory under /. So for the above action one would right click on a file, select /opt first, a list of subdirectories will open, select /opt/quuz and so on. Using GNOME there are only two possible values (home and desktop). Is there any way to insert more directories to this context menu in GNOME? Can I copy somehow the behaviour of Konqueror?

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  • Warning about SSL ceritificate, am I under attack ?

    - by Bunny Rabbit
    Lately I've been getting a lot of warnings about SSL certifications on my pc, Empathy keeps telling me that Facebook's certificate is self-signed and can't be trusted, and also, there are occasional warnings in Google-Chrome about security. I remember the last one saying that that the page is secured but some of the resources that the page is using are not from a secure connection, something like that. Is my pc hacked / under attack? How can I check that, and if so, how can I safeguard myself? PS: One thing that comes to my mind is that I might be under an arp poisoning / spoofing attack.

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  • How to update entity states and animations in a component-based game

    - by mivic
    I'm trying to design a component-based entity system for learning purposes (and later use on some games) and I'm having some troubles when it comes to updating entity states. I don't want to have an update() method inside the Component to prevent dependencies between Components. What I currently have in mind is that components hold data and systems update components. So, if I have a simple 2D game with some entities (e.g. player, enemy1, enemy 2) that have Transform, Movement, State, Animation and Rendering components I think I should have: A MovementSystem that moves all the Movement components and updates the State components And a RenderSystem that updates the Animation components (the animation component should have one animation (i.e. a set of frames/textures) for each state and updating it means selecting the animation corresponding to the current state (e.g. jumping, moving_left, etc), and updating the frame index). Then, the RenderSystem updates the Render components with the texture corresponding to the current frame of each entity's Animation and renders everything on screen. I've seen some implementations like Artemis framework, but I don't know how to solve this situation: Let's say that my game has the following entities. Each entity have a set of states and one animation for each state: player: "idle", "moving_right", "jumping" enemy1: "moving_up", "moving_down" enemy2: "moving_left", "moving_right" What are the most accepted approaches in order to update the current state of each entity? The only thing that I can think of is having separate systems for each group of entities and separate State and Animation components so I would have PlayerState, PlayerAnimation, Enemy1State, Enemy1Animation... PlayerMovementSystem, PlayerRenderingSystem... but I think this is a bad solution and breaks the purpose of having a component-based system. As you can see, I'm quite lost here, so I'd very much appreciate any help.

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  • What should I use Ubuntu for? [closed]

    - by Sean francis Ballais
    I need some of your precious advice co-Ubuntu users. I have been a full Ubuntu user for a few months now and our old 2005 model PC just broke down and so my parents gave me a new PC (notebook). I have installed Windows 7 Ultimate for some reason. Now, my problem is that, since I am a amateur graphic designer, website developer, software developer and other professions a normal teenager won't try and I am using Adobe Creative Suite CS6 Master Collection for my multimedia creation and web development needs, what could I use Ubuntu Linux for? Software development? Website Usability Testing? Other Multimedia stuff? Etc.? Need real help because my mind is getting confused in what should I use Ubuntu for... Any help will be welcomed with appreciation. :D P.S. Don't suggest to me any games because I'm no gamer.

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  • Problem connecting to isp server using xl2tpd as client. Ubuntu server 13.04

    - by Deon Pretorius
    I have followed guides found on google and ubuntu support pages and can get xl2tpd connection up but only under the following conditions: 1 - ADSL model must be configured and connected to the ISP or 2 - ADSL modem in bridge mode I must have an existing PPPoe connection established. If neither of the above are active xl2tpd wont trigger pppd and connect to the isp and thus tunnel connection fails to connect to the L2TP server of the ISP. Am I doing something wrong; /etc/ppp/options.l2tpd.axxess ipcp-accept-local ipcp-accept-remote refuse-eap refuse-chap require-pap noccp noauth idle 1800 mtu 1200 mru 1200 defaultroute usepeerdns debug lock connect-delay 5000 name (name used for ppp connection) /etc/ppp/pap-secrets # * password (name used for ppp connection as above) * (ppp password supplied by isp) /etc/xl2tpd/xl2tpd.conf [global] ; Global parameters: auth file = /etc/xl2tpd/l2tp-secrets ; * Where our challenge secrets are access control = yes ; * Refuse connections without IP match debug tunnel = yes [lac axxess] lns = 196.30.121.50 ; * Who is our LNS? redial = yes ; * Redial if disconnected? redial timeout = 5 ; * Wait n seconds between redials max redials = 5 ; * Give up after n consecutive failures hidden bit = yes ; * User hidden AVP's? length bit = yes ; * Use length bit in payload? require pap = yes ; * Require PAP auth. by peer require chap = no ; * Require CHAP auth. by peer refuse chap = yes ; * Refuse CHAP authentication require authentication = yes ; * Require peer to authenticate name = BLA85003@axxess ; * Report this as our hostname ppp debug = yes ; * Turn on PPP debugging pppoptfile = /etc/ppp/options.l2tpd.axxess ; * ppp options file for this lac /etc/xl2tpd/l2tp-secrets # Secrets for authenticating l2tp tunnels # us them secret # * marko blah2 # zeus marko blah # * * interop * vzb_l2tp (*** secret supplied by isp) ^ isp server host name Any help will be greatly appreciated

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  • OSD desktop-clock that does not get in your way?

    - by YSN
    Hello, is there a clock application, that can be placed on your screen like a widget staying always on top but automatically fades away on mouseover enabling you to click through it on items below, (behaves pretty much like the Ubuntu notifications in that sense). I am aware, that there are screenlets and gdesklets widget apps, but those are buggy, look outdated, and do not comply with the criteria listed above. What I have in mind is a clock that is large, (digital), always visible (on top of all other windows), and does not disrupt your work (e.g. you can still click that scroll bar or button if it is just below the clock, since the clock fades away on hovering). A tool called "OSD-Lyrics" that show lyrics for songs and behaves exactly the way I described above. So it should be possible (and even easier) to do the same with a clock. Thanks in advance, YSN

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  • How to monetize and/or protect framework rights?

    - by Arthur Wulf White
    I made a game engine/framerwork for ActionScript 3 that allows very efficient and flexible level design for Platformers, Tower Defense game, RPG's, RTS and racing games. The algorithms I used are new and are not available in any other level editor I've seen. What are the best ways to benefit myself and others with my new framework? It is written for ActionScript 3 so unless I translate it to C# I'm guessing it will be decompiled and used by others. I want to have some lisence, allowing me to share the framework and still benefit from it. Any advice would be appreciated. This issue has been on my mind a lot this year. I am hoping to find a solution that will bring me some relief.

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  • Is it correct to fix bugs without adding new features when releasing software for system testing?

    - by Pratik
    This question is to experienced testers or test leads. This is a scenario from a software project: Say the dev team have completed the first iteration of 10 features and released it to system testing. The test team has created test cases for these 10 features and estimated 5 days for testing. The dev team of course cannot sit idle for 5 days and they start creating 10 new features for next iteration. During this time the test team found defects and raised some bugs. The bugs are prioritised and some of them have to be fixed before next iteration. The catch is that they would not accept the new release with any new features or changes to existing features until all those bugs fixed. The test team says that's how can we guarantee a stable release for testing if we also introduce new features along with the bug fix. They also cannot do regression tests of all their test cases each iteration. Apparently this is proper testing process according to ISQTB. This means the dev team has to create a branch of code solely for bug fixing and another branch where they continue development. There is more merging overhead specially with refactoring and architectural changes. Can you agree if this is a common testing principle. Is the test team's concern valid. Have you encountered this in practice in your project.

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • Dynamic Terrain Texture

    - by lgrevenl
    I've been looking at a 2D physics game called 'Hill Climb Racing' (Android and iOS) and was wondering how they went about texturing the terrain? I've had a think about it and I've come up with nothing and finding a resource on the web has proved impossible. Please help. The game mentioned uses Cocos2d. Would it be just as doable in a different environment? EDIT: I was looking at another question: Drawing large 2D sidescroller level terrain The end result is what I'm looking for, but in my mind I was thinking that there would be some way to add this effect (using small textures) to some terrain specified by vertices rather than making a very large image to match whatever is seen in the level.

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  • Microsoft Access 2010: How to Customize Form Settings

    Since users have varying situations and needs when it comes to storing data, Microsoft equipped Access 2010 with capabilities that allow you to adjust specific settings for forms you want to create. These settings adjustments take place via the handy Property Sheet. That is where our focus will be for this tutorial, so let's get started and begin customizing some form settings. Keep in mind, we are using a distinct sample for this tutorial, so just follow along as best as you can to see how the techniques are applied. You can then copy these simple techniques to your own samples to put them...

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  • Software design methods for Java or any other programming language

    - by IkerB
    I'm junior programmer and I would like to know how professionals write their code or which steps they follow when they are creating new software. I mean, which steps they follow, which programming methodology, software architecture design application software, etc. I would like to find a tutorial where they explain from the beginning which steps I have to follow from The Idea I have in my mind to the final version of the application in any language. Or perhaps how is your programming steps or rules that you used to follow. Because everytime I want to create the an application I spend few time on the design and a lot of time coding (I know, that's not good).

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  • Microsoft Money alternative?

    - by torbengb
    I'm looking for something to replace my MS Money 2004 application. I've tried KMyMoney which seems pretty simple (that's good!) but it can't import the OFC files I get from my bank, so I would have to enter everything manually = not good. I've tried GnuCash which does import OFC files but I can't wrap my mind around this double-entry philosophy. It may be good for accounting but not for home use. I've tried to make MS Money run in Wine with some success but it was hard to make it work and I'd have to re-do that on my new machine. This is still a useful alternative for me though... Is there a similar tool that can import OFC files and that doesn't do double-entry accounting? Tax capability is not needed for me, I only do after-tax numbers. Some nice dashboard views (upcoming bills, future cash flow, total net worth) and some graphs would be a definite bonus!

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  • How much help should I give during technical interviews?

    - by kojiro
    I'm asked to perform or sit in during many technical interviews. We ask logic questions and simple programming problems that the interviewee is expected to be able to solve on paper. (I would rather they have access to a keyboard, but that is a problem for another time.) Sometimes I sense that people do know how to approach a problem, but they are hung up by nervousness or some second-guessing of the question (they aren't intended to be trick questions). I've never heard my boss give any help or hints. He just thanks the interviewee for the response (no matter how good or bad it is) and moves on to the next question or problem. But I know something about the rabbit hole that defeat and nerves can lead you down, and how it disables your mind, and I can't help wondering if providing a little help now and then would ultimately help us end up with more capable programmers instead of more failed interviews. Should I provide hints and assistance for befuddled interviewees (and if so, how far should I go while still being fair to the more prepared candidates)?

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  • Are keyboard layouts inherently flawed for programmers?

    - by Craige
    Lately I've been noticing my keyboard usage more and more and how it affects my productivity. It brought to mind a question/problem that I believe has not been truly solved in the programming community (partially based on individual preferences). Are all/most keyboard layouts inherently flawed for programmers? What changes to your keyboard layout do you feel would increase your productivity most? Edit Remember when answering that there are a number of different factors that could make a keyboard layout flawed. For instance, if you type as fast as you believe you need to, but hitting common keys is uncomfortable, said keyboard layout could be considered flawed.

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  • Motorola India meets Mayan calender dead line – earlier than predicted

    - by Boonei
    My favorite cell phone maker Moto is closing it doors in India. Plan is to  have their service shops open. If you still want to grab the last living decendent of the phone in India there is good news “would continue to sell its phones till stocks are exhausted while service centers would continue to function”. Ya !  lock up in your safe, wait 20 years, then sell this antique for a fortune. There is will be staff cut and Moto promised to help employees at these difficult times. India is one of the most sort out market for mobile makers, what is running in Googles mind ? May be world is falling apart like Mayans predicted ?    

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  • Best language or tool for automating tedious manual tasks

    - by Jon Hopkins
    We all have tasks that come up from time to time that we think we'd be better off scripting or automating than doing manually. Obviously some tools or languages are better for this than others - no-one (in their right mind) is doing a one off job of cross referencing a bunch of text lists their PM has just given them in assembler for instance. What one tool or language would you recommend for the sort of general quick and dirty jobs you get asked to do where time (rather than elegance) is of the essence? Background: I'm a former programmer, now development manager PM, looking to learn a new language for fun. If I'm going to learn something for fun I'd like it to be useful and this sort of use case is the most likely to come up.

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  • Uninstalling application built from source

    - by Nik
    I know that Ubuntu has come a long way in helping new users to get used to their linux system..and making things as easy as possible. One most important aspect is installing and uninstalling applications in ubuntu. Thanks to Ubuntu Software Center it is a breeze! However I noticed that when I compiled and installed a game from its source (battleship), it does not appear under the history tab in the Ubuntu Software Center. And also you cannot uninstall it through the software center but have to resort to the command line to do this. I do not mind doing it however I am sure some other users might not be comfortable with this. Is this a bug?

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  • A little SQL tip for C# developers

    - by MikeParks
    The other day at work I came across a handy little block of SQL code from Jeremiah Clark's blog. It's pretty simple logic but through the mind of a C# developer making some quick DB updates, seems to me that it's more likely to end up writing out the code in Solution 1 instead of Solution 2 below to solve the problem. Basically, I needed to check and see if a specific record existed in Table1. If it does exist, then update that record, otherwise insert a new record into Table1. Solution 1: IF EXISTS (SELECT * FROM Table1 WHERE Column1='SomeValue')     UPDATE Table1 SET (...) WHERE Column1='SomeValue' ELSE     INSERT INTO Table1 VALUES (...) Solution 2: UPDATE Table1 SET (...) WHERE Column1='SomeValue' IF @@ROWCOUNT=0     INSERT INTO Table1 VALUES (...)         As Jeremiah explains, they both accomplish the same thing but from a performance standpoint, Solution 2 is the better way to go (saved table/index scan). Just wanted to throw this small tip out there. Thanks! - Mike

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