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  • systemctl (Fedora 17) and interacting spawned processes's consoles

    - by Sean
    Introduction I've recently upgraded to Fedora 17 and I'm getting used to the newer systemctl daemon manager versus shell init scripts. A feature I need on some of my daemons is the ability to interact with their consoles because unclean shutdowns not initiated by the process itself can cause database corruption. So, performing a systemctl stop service-name.service for example might cause irreversible data loss. These consoles read user input through stdin or similar methods, so what I've been doing on my old OS is to place those daemons foregrounded in a screen session, and I suspended that screen session with ^A ^z. It's also worth noting that I've now made systemctl do this automatically if the computer reboots, but it still doesn't solve my potential data corruption problem I'm trying to avoid. My Question Is there a way to use systemctl in order to directly interact with the console of processes it spawns? Can I hook a process through systemctl to get access to its console? Thanks You guys always give great answers, so I'm turning to you!

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  • How to install windows on a server with no CD or DVD drive

    - by user29266
    I've found a few posts on this site, however my situation is different. I have a new Dell server with no OS installed. I would like to install Windows 2008 Web Edition. I have a few USB ports and Ethernet. No CD or DVD drives. Is this article the best & only way to proceed? Installing Windows 2008 via USB thumbdrive or should I just get a external hardrive and hook it up to a usb. Once the OS is installed I'll never need a DVD drive again - so that's idea is a waste of money.

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  • Windows 7 64bit keyboard issues

    - by Scott
    I have a Pavilion dv4 notebook running Windows 7 64bit Enterprise edition. This morning I started to notice some really strange behavior in how it handled its built-in keyboard. At random intervals there will be a long delay in key presses, to which some keys will never show and other keys will continue to repeat until you hit the backspace. Other keys get mapped incorrectly to other keys. If I hook up an external keyboard the problem does not appear. Before I reformat the machine and do a fresh install, I thought I would check here to see if anyone has experienced this same issue and if so, how did you fix it?

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  • Microsoft mouse screws up my power settings

    - by Patriot
    Running a new computer with Windows 7 and 64-bit OS. Had a wireless Logitech mouse that worked perfectly with this set up. The mouse was old, and the buttons were sticking and causing double clicks, so I bought a new Microsoft Mobile Wireless 3000 mouse to replace it. The new mouse works perfectly, but now my screen saver is disabled and my computer won't go into sleep mode after 15 minutes as per my power setting. If I hook the Logitech mouse back up, screen saver works fine and computer goes to sleep as it should. Am I missing something, or is Microsoft's mouse just junk. Got no software with the new mouse, so no drivers seem available.

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  • I need a wirless interenet card thingy for my stationary computer

    - by user60859
    Going to move my stationary computer and hook it up to the TV. Which is far away from the wireless router. So i'm going to need a way to go on the Internet wirelessly from my stationary computer. I was looking at some of those.. wireless pci adapter things. But i have no idea which one would be compatible with my computer. How can i tell? oh i have a pentium 4, Windows XP like 600 megs of ram in case any of that matters.

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  • What is the @ sign on the end of file permission on terminal?

    - by shannoga
    I have a sound file in my app that the iPhone does not play. After checking other problems I checked the file permission in terminal. What I can see is that the file permission of this file has a- @ at the end of it. I don't know if that is the problem but this is the only difference from the other sound files that plays fine. What is this sign ? Could it cause a problem ? EDIT Thanks this is what I get: com.apple.FinderInfo: 00000000 4D 34 41 20 68 6F 6F 6B 00 00 00 00 00 00 00 00 |M4A hook........| 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000020 Thanks Shani

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  • Connect to my virtualbox mysql server

    - by WebweaverD
    I wonder if someone here could help me, this is my set up: I am on a windows 7 machine running a ubuntu virtualbox as my local web server and database server (mysql). I have just got hold of a copy of Komodo which i am running on my windows machine which I would like to hook up to my database. The fields it needs are hostname, port, socket, username and password. I know the username/password but am unsure how to find out what to put for the other fields. The ubuntu vb has an ip of 192.168.0.10, which is in my hosts file as http://swishprint.dev I hope I have asked this in the right place, any help much appreciated.

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  • Dell Inspiron 530 - SSD Worth it?

    - by DrFredEdison
    I'm going to be upgrading my Dell Inspiron 530 (2.0 Ghz Intel Dual Core CPU, 3 GB RAM) to windows 7 soon, and rather than backup and reformat my existing drive, I'm planning on getting a 2nd drive to replace my current primary, and moving it to a secondary. Thus, this seems like an excellent time to get a solid-state drive, if its going to be worth it. As far as I can tell this machine has a SATA-I controller, and I'm unsure if I'll see a noticeable performance increase with an SSD without going to SATA-II. So I have a three part question here given all that: Will spending the money on a SSD be worth it if hook it into a SATA-I controller? Is it reasonable to upgrade the controller on this machine to a SATA-II controller? Given that this PC is kind of old to begin with, am I better off performance wise to just stick with a faster HDD?

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  • Using a Token-ring network card instead of a router (?)

    - by John
    I have cable, and the modem only has 1 network plug-in. They said I could buy my own router if I wanted to hook up two computers to it. I have an IBM Turbo 16/4 Token-Ring PC Card 2, which was in the laptop when I bought it, and the laptop also has the typical network plug (not a PC Card). Is there a way I could run the laptop as a server, and plug my desktop into the laptop, so they both have internet without my having to buy a router? (I realize routers are as cheap as $30.) Both computers run Windows XP Pro SP3. (I also have an 10/100 Etherjet Cardbus card (PC Card)). Thanks.

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  • SVNNotify Where is it? how do I find it?

    - by John Isaacks
    I am on ubuntu. ok first of all I am running a post-commit script. I need the path to svnnotify to run it. The path the turotial I am reading has it as /usr/local/bin/svnnotify but nothing is in that location on my computer. I tried it anyways and I get something like: Warning post-commit hook failed: not found so I think I need to replace /usr/local/bin/svnnotify with the correct path to svnnotify. Well I do a search (Places>Search for Files) for svnnotify and nothing comes up. I know svnnotify is installed becuase if I open a command line and run svnnotify it tells me I am missing the required path argument. So how can it be installed if its not in the file system anywhere? I don't really know how linux works, its very new to me, so I am confused. Is there something I am missing?

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  • How should a small team using multiple OS's deploy over github?

    - by Toby
    We have a small development team that have recently moved to using github to host our projects. The team consists of three developers, 2 on Windows and 1 on Mac. I am currently researching the best way to deploy applications to our Linux servers (dev and production). Capistrano running locally would be ideal but from what I read this won't work for Windows machines. It looks like the best way is to use a post-receive hook in github, I can see how this would work for auto deploying to dev, but I don't see how we could then deploy to live. I have found paid projects like http://www.deployhq.com/ but it feels like something that a quick bit of code should be able to do for free, I just can't seem to get myself pointed in the right direction! I was wondering what would be considered best practice for small team deployment involving multiple local OS's and github.

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  • Configure Linux server hardware buttons for soft reset or power cycle?

    - by Jakobud
    I have a small modest CentOS server at home. I run it headless because anytime I access it, it's always via SSH. Anyways, tonight it became unresponsive to the network. I could not connect to it to investigate. In this case, I have to hook up a keyboard and monitor to see the problem. I ended up just rebooting it. But after this experience, I was wondering if it's possible to configure the hardware buttons on the CPU case to perform a graceful reboot or graceful power cycle in Linux. Even though the server becomes unresponsive once in a blue moon, it would be nice to simply press a button and have it shutdown all services and gracefully reboot. Anyone know how this could be accomplished?

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  • Time Machine/iMac loses all trace of external hard drive after a few days

    - by Bill
    Hey guys, First time posting, also a Mac newbie (recent windows convert) so I'm hoping I can get some help here :) I have a Hitachi Deskstar drive in an external casing that I got from ebuyer. (its one of those unknown fairly cheapish enclosures) connected via firewire. I hook it up and it works fine, but then at some point over the next week or so I'll realise that my last update was 3 days ago or so. At this point the Mac will not recognise the drive as existing and the only thing to do is switch off and on the external enclosure. It then works fine for a while. If I had to guess I'm assuming its powering down or something when the Mac goes into standby? Is there anyway to solve this?

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  • .NET Programmatically invoke screenclick doesn't work?

    - by ropstah
    I'm trying to programmatically invoke an onclick event however the click is not received/handled. Am I missing something, or is security preventing the click to be executed? I have a forms application which is invisible. Basically I would like to say: DoDoubleClick(wait, x, y) This should raise two click (mousedown+mouseup) events on screen with the specified wait interval. However the click isn't received in a Flash application in Firefox (which is running at that moment). Here's my code: Form: Public Class Form1 Private WithEvents gmh As GlobalMouseHook Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load gmh = New GlobalMouseHook() Me.Visible = false gmh.DoDoubleClick(50, 800, 600) End Sub Private Sub Form1_FormClosed(ByVal sender As System.Object, ByVal e As System.Windows.Forms.FormClosedEventArgs) Handles MyBase.FormClosed gmh.Dispose() End Sub Private Sub gmh_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles gmh.MouseDown End Sub Private Sub gmh_MouseMove(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles gmh.MouseMove End Sub Private Sub gmh_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles gmh.MouseUp End Sub End Class GlobalMouseHook class: Friend Class GlobalMouseHook Implements IDisposable Private hhk As IntPtr = IntPtr.Zero Private disposedValue As Boolean = False Public Event MouseDown As MouseEventHandler Public Event MouseUp As MouseEventHandler Public Event MouseMove As MouseEventHandler Public Sub New() Hook() End Sub Private Sub Hook() Dim hInstance As IntPtr = LoadLibrary("User32") hhk = SetWindowsHookEx(WH_MOUSE_LL, AddressOf Me.HookProc, hInstance, 0) End Sub Private Sub Unhook() UnhookWindowsHookEx(hhk) End Sub Public Sub DoDoubleClick(ByVal wait As Integer, ByVal x As Integer, ByVal y As Integer) RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Left, 1, x, y, 0)) RaiseEvent MouseUp(Me, Nothing) System.Threading.Thread.Sleep(wait) RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Left, 1, x, y, 0)) RaiseEvent MouseUp(Me, Nothing) End Sub Private Function HookProc(ByVal nCode As Integer, ByVal wParam As UInteger, ByRef lParam As MSLLHOOKSTRUCT) As Integer If nCode >= 0 Then Select Case wParam Case WM_LBUTTONDOWN RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Left, 0, lParam.pt.x, lParam.pt.y, 0)) Case WM_RBUTTONDOWN RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Right, 0, lParam.pt.x, lParam.pt.y, 0)) Case WM_MBUTTONDOWN RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Middle, 0, lParam.pt.x, lParam.pt.y, 0)) Case WM_LBUTTONUP, WM_RBUTTONUP, WM_MBUTTONUP RaiseEvent MouseUp(Nothing, Nothing) Case WM_MOUSEMOVE RaiseEvent MouseMove(Nothing, Nothing) Case WM_MOUSEWHEEL, WM_MOUSEHWHEEL Case Else Console.WriteLine(wParam) End Select End If Return CallNextHookEx(hhk, nCode, wParam, lParam) End Function Private Structure API_POINT Public x As Integer Public y As Integer End Structure Private Structure MSLLHOOKSTRUCT Public pt As API_POINT Public mouseData As UInteger Public flags As UInteger Public time As UInteger Public dwExtraInfo As IntPtr End Structure Private Const WM_MOUSEWHEEL As UInteger = &H20A Private Const WM_MOUSEHWHEEL As UInteger = &H20E Private Const WM_MOUSEMOVE As UInteger = &H200 Private Const WM_LBUTTONDOWN As UInteger = &H201 Private Const WM_LBUTTONUP As UInteger = &H202 Private Const WM_MBUTTONDOWN As UInteger = &H207 Private Const WM_MBUTTONUP As UInteger = &H208 Private Const WM_RBUTTONDOWN As UInteger = &H204 Private Const WM_RBUTTONUP As UInteger = &H205 Private Const WH_MOUSE_LL As Integer = 14 Private Delegate Function LowLevelMouseHookProc(ByVal nCode As Integer, ByVal wParam As UInteger, ByRef lParam As MSLLHOOKSTRUCT) As Integer Private Declare Auto Function LoadLibrary Lib "kernel32" (ByVal lpFileName As String) As IntPtr Private Declare Auto Function SetWindowsHookEx Lib "user32.dll" (ByVal idHook As Integer, ByVal lpfn As LowLevelMouseHookProc, ByVal hInstance As IntPtr, ByVal dwThreadId As UInteger) As IntPtr Private Declare Function CallNextHookEx Lib "user32" (ByVal hhk As IntPtr, ByVal nCode As Integer, ByVal wParam As UInteger, ByRef lParam As MSLLHOOKSTRUCT) As Integer Private Declare Function UnhookWindowsHookEx Lib "user32" (ByVal hhk As IntPtr) As Boolean ' IDisposable Protected Overridable Sub Dispose(ByVal disposing As Boolean) If Not Me.disposedValue Then If disposing Then ' TODO: free other state (managed objects). End If Unhook() End If Me.disposedValue = True End Sub ' This code added by Visual Basic to correctly implement the disposablepattern. Public Sub Dispose() Implements IDisposable.Dispose ' Do not change this code. Put cleanup code in Dispose(ByValdisposing As Boolean) above. Dispose(True) GC.SuppressFinalize(Me) End Sub End Class

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  • How do you place an Excel Sheet/Workbook onto a C# .NET Winform?

    - by incognick
    I am trying to create a stand alone application in Visual Studio 2008 C# .Net that will house Excel Workbooks (2007). I am using Office.Interop in order to create the Excel application and I open the workbooks via Workbooks.Open(...). The Interop does not provide any functionality to "move" the workbooks onto a form so I turned to P/Invoke Win32 library. I am able to move the entire excel application onto a WinForm with great success: // pseudo code to give you the idea excel = new Excel.ApplicationClass(); SetParent(excel.Hwnd, form.handle); This allows me to customize the form and control user input. All right click commands and formula editing work properly. Now, the issue I run into is when I want to open two workbooks in two separate forms. I do this by creating two excel application classes and placing each of those in their own form. When I try to reference one workbook to another workbook via =[Book2]Sheet1!A1, for example, it does not update. This is expected as each application is running under its own thread/process. Here are the alternatives I have tried. If you have any suggestions I would be greatly appreciative.(OLE is not an option. VSTO must be available) Create a single application class and move the workbook window into my form. Results: The window moves into my form and displays correctly, however, no right click or left click works on the form and it never gains focus. (I have tried to manually set focus and it does not work either). My guess is, by moving the window outside of the XLDESK application (viewable in Spy++ for Excel Application), the workbook application (EXCEL7) does not receive the correct window messages to gain focus and to behave properly. This leads me to: Move the XLDESK window handle into my form. Results: This allows the workbook to be click-able again but also has an undesired result of moving all child windows into the same form. Create a main excel application that creates workbooks. Create a new excel application for each new window. Move the workbook under the new excel application XLDESK window. Results: This also has the same effect of the 1st option. Unable to click in the workbook. This must mean that the thread that created the workbook is also responsible for the events. Create a windows hook that watches the WndProc procedure. Results: No events watched. The targeted thread must export the hook proc in a DLL export call. Excel does not do this and thus you cannot inject into it's DLL (unless someone can prove me wrong). I am able to watch all threads within my own process but not from an outside process. Excel is created as a separate process. Subclass NativeWindow. Results: Same as #4. After I move the window into my form, all events are captured up until the mouse is directly over the excel sheet making the sheet seem unclickable. One idea I haven't tried yet is just to continually save the excel sheet as the user edits it. This should update all references but I would feel this would cause poor system performance. There will be numerous chart references as well and I'm not sure if this solution would cause problems further down the road. I think in the end, all the workbooks need to be created by the same Excel Application and then moved to get the desired results but I can't seem to find the correct way to move the windows without disabling the user input in the process. Any suggestions?

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  • Pluralsight Meet the Author Podcast on Structuring JavaScript Code

    - by dwahlin
    I had the opportunity to talk with Fritz Onion from Pluralsight about one of my recent courses titled Structuring JavaScript Code for one of their Meet the Author podcasts. We talked about why JavaScript patterns are important for building more re-useable and maintainable apps, pros and cons of different patterns, and how to go about picking a pattern as a project is started. The course provides a solid walk-through of converting what I call “Function Spaghetti Code” into more modular code that’s easier to maintain, more re-useable, and less susceptible to naming conflicts. Patterns covered in the course include the Prototype Pattern, Revealing Module Pattern, and Revealing Prototype Pattern along with several other tips and techniques that can be used. Meet the Author:  Dan Wahlin on Structuring JavaScript Code   The transcript from the podcast is shown below: [Fritz]  Hello, this is Fritz Onion with another Pluralsight author interview. Today we’re talking with Dan Wahlin about his new course, Structuring JavaScript Code. Hi, Dan, it’s good to have you with us today. [Dan]  Thanks for having me, Fritz. [Fritz]  So, Dan, your new course, which came out in December of 2011 called Structuring JavaScript Code, goes into several patterns of usage in JavaScript as well as ways of organizing your code and what struck me about it was all the different techniques you described for encapsulating your code. I was wondering if you could give us just a little insight into what your motivation was for creating this course and sort of why you decided to write it and record it. [Dan]  Sure. So, I got started with JavaScript back in the mid 90s. In fact, back in the days when browsers that most people haven’t heard of were out and we had JavaScript but it wasn’t great. I was on a project in the late 90s that was heavy, heavy JavaScript and we pretty much did what I call in the course function spaghetti code where you just have function after function, there’s no rhyme or reason to how those functions are structured, they just kind of flow and it’s a little bit hard to do maintenance on it, you really don’t get a lot of reuse as far as from an object perspective. And so coming from an object-oriented background in JAVA and C#, I wanted to put something together that highlighted kind of the new way if you will of writing JavaScript because most people start out just writing functions and there’s nothing with that, it works, but it’s definitely not a real reusable solution. So the course is really all about how to move from just kind of function after function after function to the world of more encapsulated code and more reusable and hopefully better maintenance in the process. [Fritz]  So I am sure a lot of people have had similar experiences with their JavaScript code and will be looking forward to seeing what types of patterns you’ve put forth. Now, a couple I noticed in your course one is you start off with the prototype pattern. Do you want to describe sort of what problem that solves and how you go about using it within JavaScript? [Dan]  Sure. So, the patterns that are covered such as the prototype pattern and the revealing module pattern just as two examples, you know, show these kind of three things that I harp on throughout the course of encapsulation, better maintenance, reuse, those types of things. The prototype pattern specifically though has a couple kind of pros over some of the other patterns and that is the ability to extend your code without touching source code and what I mean by that is let’s say you’re writing a library that you know either other teammates or other people just out there on the Internet in general are going to be using. With the prototype pattern, you can actually write your code in such a way that we’re leveraging the JavaScript property and by doing that now you can extend my code that I wrote without touching my source code script or you can even override my code and perform some new functionality. Again, without touching my code.  And so you get kind of the benefit of the almost like inheritance or overriding in object oriented languages with this prototype pattern and it makes it kind of attractive that way definitely from a maintenance standpoint because, you know, you don’t want to modify a script I wrote because I might roll out version 2 and now you’d have to track where you change things and it gets a little tricky. So with this you just override those pieces or extend them and get that functionality and that’s kind of some of the benefits that that pattern offers out of the box. [Fritz]  And then the revealing module pattern, how does that differ from the prototype pattern and what problem does that solve differently? [Dan]  Yeah, so the prototype pattern and there’s another one that’s kind of really closely lined with revealing module pattern called the revealing prototype pattern and it also uses the prototype key word but it’s very similar to the one you just asked about the revealing module pattern. [Fritz]  Okay. [Dan]  This is a really popular one out there. In fact, we did a project for Microsoft that was very, very heavy JavaScript. It was an HMTL5 jQuery type app and we use this pattern for most of the structure if you will for the JavaScript code and what it does in a nutshell is allows you to get that encapsulation so you have really a single function wrapper that wraps all your other child functions but it gives you the ability to do public versus private members and this is kind of a sort of debate out there on the web. Some people feel that all JavaScript code should just be directly accessible and others kind of like to be able to hide their, truly their private stuff and a lot of people do that. You just put an underscore in front of your field or your variable name or your function name and that kind of is the defacto way to say hey, this is private. With the revealing module pattern you can do the equivalent of what objective oriented languages do and actually have private members that you literally can’t get to as an external consumer of the JavaScript code and then you can expose only those members that you want to be public. Now, you don’t get the benefit though of the prototype feature, which is I can’t easily extend the revealing module pattern type code if you don’t like something I’m doing, chances are you’re probably going to have to tweak my code to fix that because we’re not leveraging prototyping but in situations where you’re writing apps that are very specific to a given target app, you know, it’s not a library, it’s not going to be used in other apps all over the place, it’s a pattern I actually like a lot, it’s very simple to get going and then if you do like that public/private feature, it’s available to you. [Fritz]  Yeah, that’s interesting. So it’s almost, you can either go private by convention just by using a standard naming convention or you can actually enforce it by using the prototype pattern. [Dan]  Yeah, that’s exactly right. [Fritz]  So one of the things that I know I run across in JavaScript and I’m curious to get your take on is we do have all these different techniques of encapsulation and each one is really quite different when you’re using closures versus simply, you know, referencing member variables and adding them to your objects that the syntax changes with each pattern and the usage changes. So what would you recommend for people starting out in a brand new JavaScript project? Should they all sort of decide beforehand on what patterns they’re going to stick to or do you change it based on what part of the library you’re working on? I know that’s one of the points of confusion in this space. [Dan]  Yeah, it’s a great question. In fact, I just had a company ask me about that. So which one do I pick and, of course, there’s not one answer fits all. [Fritz]  Right. [Dan]  So it really depends what you just said is absolutely in my opinion correct, which is I think as a, especially if you’re on a team or even if you’re just an individual a team of one, you should go through and pick out which pattern for this particular project you think is best. Now if it were me, here’s kind of the way I think of it. If I were writing a let’s say base library that several web apps are going to use or even one, but I know that there’s going to be some pieces that I’m not really sure on right now as I’m writing I and I know people might want to hook in that and have some better extension points, then I would look at either the prototype pattern or the revealing prototype. Now, really just a real quick summation between the two the revealing prototype also gives you that public/private stuff like the revealing module pattern does whereas the prototype pattern does not but both of the prototype patterns do give you the benefit of that extension or that hook capability. So, if I were writing a library that I need people to override things or I’m not even sure what I need them to override, I want them to have that option, I’d probably pick a prototype, one of the prototype patterns. If I’m writing some code that is very unique to the app and it’s kind of a one off for this app which is what I think a lot of people are kind of in that mode as writing custom apps for customers, then my personal preference is the revealing module pattern you could always go with the module pattern as well which is very close but I think the revealing module patterns a little bit cleaner and we go through that in the course and explain kind of the syntax there and the differences. [Fritz]  Great, that makes a lot of sense. [Fritz]  I appreciate you taking the time, Dan, and I hope everyone takes a chance to look at your course and sort of make these decisions for themselves in their next JavaScript project. Dan’s course is, Structuring JavaScript Code and it’s available now in the Pluralsight Library. So, thank you very much, Dan. [Dan]  Thanks for having me again.

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  • Is git / tortoisegit ready to replace snv / tortoisesvn on windows?

    - by opensas
    I've been using svn thru tortoise and svn:// protocol on windows for a couple of years and I'm pretty comfortable with it. Nevertheless tThere are a couple of features I'd like to hove, mainly shelves (something like local commits) and easier branch / merge support. From my experience, svn / tortoise on windows is rock solid stuff. I was wondering if git / tortoisegit has achieved the level of maturity and stability so as to be a replacement for svn on windows. Any experience about it? saludos sas some links: a similar question, only a bit outdated http://stackoverflow.com/questions/1500400/is-tortoisegit-ready-for-prime-time-yet http://stackoverflow.com/questions/931105/tortoisegit-tortoisebzr-tortoisehg-are-any-solid-enough-to-switch-from-tortois (well, it seems like mercurial could be an option) http://code.google.com/p/tortoisegit/ http://www.syntevo.com/smartgit/index.html (free of charge for non-commercial use or to active members of the Open Source community)

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  • How to Reuse Your Old Wi-Fi Router as a Network Switch

    - by Jason Fitzpatrick
    Just because your old Wi-Fi router has been replaced by a newer model doesn’t mean it needs to gather dust in the closet. Read on as we show you how to take an old and underpowered Wi-Fi router and turn it into a respectable network switch (saving your $20 in the process). Image by mmgallan. Why Do I Want To Do This? Wi-Fi technology has changed significantly in the last ten years but Ethernet-based networking has changed very little. As such, a Wi-Fi router with 2006-era guts is lagging significantly behind current Wi-Fi router technology, but the Ethernet networking component of the device is just as useful as ever; aside from potentially being only 100Mbs instead of 1000Mbs capable (which for 99% of home applications is irrelevant) Ethernet is Ethernet. What does this matter to you, the consumer? It means that even though your old router doesn’t hack it for your Wi-Fi needs any longer the device is still a perfectly serviceable (and high quality) network switch. When do you need a network switch? Any time you want to share an Ethernet cable among multiple devices, you need a switch. For example, let’s say you have a single Ethernet wall jack behind your entertainment center. Unfortunately you have four devices that you want to link to your local network via hardline including your smart HDTV, DVR, Xbox, and a little Raspberry Pi running XBMC. Instead of spending $20-30 to purchase a brand new switch of comparable build quality to your old Wi-Fi router it makes financial sense (and is environmentally friendly) to invest five minutes of your time tweaking the settings on the old router to turn it from a Wi-Fi access point and routing tool into a network switch–perfect for dropping behind your entertainment center so that your DVR, Xbox, and media center computer can all share an Ethernet connection. What Do I Need? For this tutorial you’ll need a few things, all of which you likely have readily on hand or are free for download. To follow the basic portion of the tutorial, you’ll need the following: 1 Wi-Fi router with Ethernet ports 1 Computer with Ethernet jack 1 Ethernet cable For the advanced tutorial you’ll need all of those things, plus: 1 copy of DD-WRT firmware for your Wi-Fi router We’re conducting the experiment with a Linksys WRT54GL Wi-Fi router. The WRT54 series is one of the best selling Wi-Fi router series of all time and there’s a good chance a significant number of readers have one (or more) of them stuffed in an office closet. Even if you don’t have one of the WRT54 series routers, however, the principles we’re outlining here apply to all Wi-Fi routers; as long as your router administration panel allows the necessary changes you can follow right along with us. A quick note on the difference between the basic and advanced versions of this tutorial before we proceed. Your typical Wi-Fi router has 5 Ethernet ports on the back: 1 labeled “Internet”, “WAN”, or a variation thereof and intended to be connected to your DSL/Cable modem, and 4 labeled 1-4 intended to connect Ethernet devices like computers, printers, and game consoles directly to the Wi-Fi router. When you convert a Wi-Fi router to a switch, in most situations, you’ll lose two port as the “Internet” port cannot be used as a normal switch port and one of the switch ports becomes the input port for the Ethernet cable linking the switch to the main network. This means, referencing the diagram above, you’d lose the WAN port and LAN port 1, but retain LAN ports 2, 3, and 4 for use. If you only need to switch for 2-3 devices this may be satisfactory. However, for those of you that would prefer a more traditional switch setup where there is a dedicated WAN port and the rest of the ports are accessible, you’ll need to flash a third-party router firmware like the powerful DD-WRT onto your device. Doing so opens up the router to a greater degree of modification and allows you to assign the previously reserved WAN port to the switch, thus opening up LAN ports 1-4. Even if you don’t intend to use that extra port, DD-WRT offers you so many more options that it’s worth the extra few steps. Preparing Your Router for Life as a Switch Before we jump right in to shutting down the Wi-Fi functionality and repurposing your device as a network switch, there are a few important prep steps to attend to. First, you want to reset the router (if you just flashed a new firmware to your router, skip this step). Following the reset procedures for your particular router or go with what is known as the “Peacock Method” wherein you hold down the reset button for thirty seconds, unplug the router and wait (while still holding the reset button) for thirty seconds, and then plug it in while, again, continuing to hold down the rest button. Over the life of a router there are a variety of changes made, big and small, so it’s best to wipe them all back to the factory default before repurposing the router as a switch. Second, after resetting, we need to change the IP address of the device on the local network to an address which does not directly conflict with the new router. The typical default IP address for a home router is 192.168.1.1; if you ever need to get back into the administration panel of the router-turned-switch to check on things or make changes it will be a real hassle if the IP address of the device conflicts with the new home router. The simplest way to deal with this is to assign an address close to the actual router address but outside the range of addresses that your router will assign via the DHCP client; a good pick then is 192.168.1.2. Once the router is reset (or re-flashed) and has been assigned a new IP address, it’s time to configure it as a switch. Basic Router to Switch Configuration If you don’t want to (or need to) flash new firmware onto your device to open up that extra port, this is the section of the tutorial for you: we’ll cover how to take a stock router, our previously mentioned WRT54 series Linksys, and convert it to a switch. Hook the Wi-Fi router up to the network via one of the LAN ports (consider the WAN port as good as dead from this point forward, unless you start using the router in its traditional function again or later flash a more advanced firmware to the device, the port is officially retired at this point). Open the administration control panel via  web browser on a connected computer. Before we get started two things: first,  anything we don’t explicitly instruct you to change should be left in the default factory-reset setting as you find it, and two, change the settings in the order we list them as some settings can’t be changed after certain features are disabled. To start, let’s navigate to Setup ->Basic Setup. Here you need to change the following things: Local IP Address: [different than the primary router, e.g. 192.168.1.2] Subnet Mask: [same as the primary router, e.g. 255.255.255.0] DHCP Server: Disable Save with the “Save Settings” button and then navigate to Setup -> Advanced Routing: Operating Mode: Router This particular setting is very counterintuitive. The “Operating Mode” toggle tells the device whether or not it should enable the Network Address Translation (NAT)  feature. Because we’re turning a smart piece of networking hardware into a relatively dumb one, we don’t need this feature so we switch from Gateway mode (NAT on) to Router mode (NAT off). Our next stop is Wireless -> Basic Wireless Settings: Wireless SSID Broadcast: Disable Wireless Network Mode: Disabled After disabling the wireless we’re going to, again, do something counterintuitive. Navigate to Wireless -> Wireless Security and set the following parameters: Security Mode: WPA2 Personal WPA Algorithms: TKIP+AES WPA Shared Key: [select some random string of letters, numbers, and symbols like JF#d$di!Hdgio890] Now you may be asking yourself, why on Earth are we setting a rather secure Wi-Fi configuration on a Wi-Fi router we’re not going to use as a Wi-Fi node? On the off chance that something strange happens after, say, a power outage when your router-turned-switch cycles on and off a bunch of times and the Wi-Fi functionality is activated we don’t want to be running the Wi-Fi node wide open and granting unfettered access to your network. While the chances of this are next-to-nonexistent, it takes only a few seconds to apply the security measure so there’s little reason not to. Save your changes and navigate to Security ->Firewall. Uncheck everything but Filter Multicast Firewall Protect: Disable At this point you can save your changes again, review the changes you’ve made to ensure they all stuck, and then deploy your “new” switch wherever it is needed. Advanced Router to Switch Configuration For the advanced configuration, you’ll need a copy of DD-WRT installed on your router. Although doing so is an extra few steps, it gives you a lot more control over the process and liberates an extra port on the device. Hook the Wi-Fi router up to the network via one of the LAN ports (later you can switch the cable to the WAN port). Open the administration control panel via web browser on the connected computer. Navigate to the Setup -> Basic Setup tab to get started. In the Basic Setup tab, ensure the following settings are adjusted. The setting changes are not optional and are required to turn the Wi-Fi router into a switch. WAN Connection Type: Disabled Local IP Address: [different than the primary router, e.g. 192.168.1.2] Subnet Mask: [same as the primary router, e.g. 255.255.255.0] DHCP Server: Disable In addition to disabling the DHCP server, also uncheck all the DNSMasq boxes as the bottom of the DHCP sub-menu. If you want to activate the extra port (and why wouldn’t you), in the WAN port section: Assign WAN Port to Switch [X] At this point the router has become a switch and you have access to the WAN port so the LAN ports are all free. Since we’re already in the control panel, however, we might as well flip a few optional toggles that further lock down the switch and prevent something odd from happening. The optional settings are arranged via the menu you find them in. Remember to save your settings with the save button before moving onto a new tab. While still in the Setup -> Basic Setup menu, change the following: Gateway/Local DNS : [IP address of primary router, e.g. 192.168.1.1] NTP Client : Disable The next step is to turn off the radio completely (which not only kills the Wi-Fi but actually powers the physical radio chip off). Navigate to Wireless -> Advanced Settings -> Radio Time Restrictions: Radio Scheduling: Enable Select “Always Off” There’s no need to create a potential security problem by leaving the Wi-Fi radio on, the above toggle turns it completely off. Under Services -> Services: DNSMasq : Disable ttraff Daemon : Disable Under the Security -> Firewall tab, uncheck every box except “Filter Multicast”, as seen in the screenshot above, and then disable SPI Firewall. Once you’re done here save and move on to the Administration tab. Under Administration -> Management:  Info Site Password Protection : Enable Info Site MAC Masking : Disable CRON : Disable 802.1x : Disable Routing : Disable After this final round of tweaks, save and then apply your settings. Your router has now been, strategically, dumbed down enough to plod along as a very dependable little switch. Time to stuff it behind your desk or entertainment center and streamline your cabling.     

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  • Development costs of an indie multiplayer arcade shooter

    - by VorteX
    Me and a friend of mine have been wanting to remake one of our favorite games of all time (007: Nightfire) for a long time now. However, remaking a game likes this is really complicated because of the rights to the Bond-franchise. That site was created months ago, and by doing so we have found some great people (modelers, level designers, etc.) that want to help, but our plans have changed a little bit. Our current plan is to create a multiplayer-only remake of the original game, removing all the Bond-references so that the rights shouldn't be a problem anymore. We still want to create the game using the UDK and SteamWorks for both PC and Mac. Currently there's 3 things I need to find out: The costs of creating an arcade shooter like this. We want to use crowdfunding to fund the project. The best way to manage a project like this over the internet. Our current team consists of people all over the world, and we need a central place to discuss, collaborate and store our files. The best place to find suitable people for this project. We already have some modelers and level designers but we also need animators, artists, programmers, etc. I believe creating an arcade game like this with a small team is feasible. The game in a nutshell: ±10 maps, ±20 weapons, ±12 game modes, weapon/armor pickups, grapple hook gadget, no ADS, uses SteamWorks, online matchmaking, custom games, AI bots, appearance selection, level progression using XP (no unlocks), achievements. Does anyone know where to start? Any help is appreciated.

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  • How to undo an hg merge? (I think.)

    - by Grumdrig
    I'm new to collaborating with Mercurial. My situation: Another programmer changed rev 1 of a file to replace 4-space indents with 2-space indent. (I.e. changed every line.) Call that rev 2, pushed to the remote repo. I've committed substantive changes rev 1 with various code changes in my local workspace. Call that rev 3. I've hg pulled and hg mergeed without a clear idea of what was going on. The conflicts are myriad and not really substantive. So I really wish I'd changed my local repo to 2-space indents before merging; then the merge will be trivial (i'm supposing). But I can't seem to back up. I think I need to hg update -r 3 but it says abort: outstanding uncommitted merges. How can I undo the merge, changes spacing in my local repo, and remerge?

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  • Demystifying Silverlight Dependency Properties

    - by dwahlin
    I have the opportunity to teach a lot of people about Silverlight (amongst other technologies) and one of the topics that definitely confuses people initially is the concept of dependency properties. I confess that when I first heard about them my initial thought was “Why do we need a specialized type of property?” While you can certainly use standard CLR properties in Silverlight applications, Silverlight relies heavily on dependency properties for just about everything it does behind the scenes. In fact, dependency properties are an essential part of the data binding, template, style and animation functionality available in Silverlight. They simply back standard CLR properties. In this post I wanted to put together a (hopefully) simple explanation of dependency properties and why you should care about them if you’re currently working with Silverlight or looking to move to it.   What are Dependency Properties? XAML provides a great way to define layout controls, user input controls, shapes, colors and data binding expressions in a declarative manner. There’s a lot that goes on behind the scenes in order to make XAML work and an important part of that magic is the use of dependency properties. If you want to bind data to a property, style it, animate it or transform it in XAML then the property involved has to be a dependency property to work properly. If you’ve ever positioned a control in a Canvas using Canvas.Left or placed a control in a specific Grid row using Grid.Row then you’ve used an attached property which is a specialized type of dependency property. Dependency properties play a key role in XAML and the overall Silverlight framework. Any property that you bind, style, template, animate or transform must be a dependency property in Silverlight applications. You can programmatically bind values to controls and work with standard CLR properties, but if you want to use the built-in binding expressions available in XAML (one of my favorite features) or the Binding class available through code then dependency properties are a necessity. Dependency properties aren’t needed in every situation, but if you want to customize your application very much you’ll eventually end up needing them. For example, if you create a custom user control and want to expose a property that consumers can use to change the background color, you have to define it as a dependency property if you want bindings, styles and other features to be available for use. Now that the overall purpose of dependency properties has been discussed let’s take a look at how you can create them. Creating Dependency Properties When .NET first came out you had to write backing fields for each property that you defined as shown next: Brush _ScheduleBackground; public Brush ScheduleBackground { get { return _ScheduleBackground; } set { _ScheduleBackground = value; } } Although .NET 2.0 added auto-implemented properties (for example: public Brush ScheduleBackground { get; set; }) where the compiler would automatically generate the backing field used by get and set blocks, the concept is still the same as shown in the above code; a property acts as a wrapper around a field. Silverlight dependency properties replace the _ScheduleBackground field shown in the previous code and act as the backing store for a standard CLR property. The following code shows an example of defining a dependency property named ScheduleBackgroundProperty: public static readonly DependencyProperty ScheduleBackgroundProperty = DependencyProperty.Register("ScheduleBackground", typeof(Brush), typeof(Scheduler), null);   Looking through the code the first thing that may stand out is that the definition for ScheduleBackgroundProperty is marked as static and readonly and that the property appears to be of type DependencyProperty. This is a standard pattern that you’ll use when working with dependency properties. You’ll also notice that the property explicitly adds the word “Property” to the name which is another standard you’ll see followed. In addition to defining the property, the code also makes a call to the static DependencyProperty.Register method and passes the name of the property to register (ScheduleBackground in this case) as a string. The type of the property, the type of the class that owns the property and a null value (more on the null value later) are also passed. In this example a class named Scheduler acts as the owner. The code handles registering the property as a dependency property with the call to Register(), but there’s a little more work that has to be done to allow a value to be assigned to and retrieved from the dependency property. The following code shows the complete code that you’ll typically use when creating a dependency property. You can find code snippets that greatly simplify the process of creating dependency properties out on the web. The MVVM Light download available from http://mvvmlight.codeplex.com comes with built-in dependency properties snippets as well. public static readonly DependencyProperty ScheduleBackgroundProperty = DependencyProperty.Register("ScheduleBackground", typeof(Brush), typeof(Scheduler), null); public Brush ScheduleBackground { get { return (Brush)GetValue(ScheduleBackgroundProperty); } set { SetValue(ScheduleBackgroundProperty, value); } } The standard CLR property code shown above should look familiar since it simply wraps the dependency property. However, you’ll notice that the get and set blocks call GetValue and SetValue methods respectively to perform the appropriate operation on the dependency property. GetValue and SetValue are members of the DependencyObject class which is another key component of the Silverlight framework. Silverlight controls and classes (TextBox, UserControl, CompositeTransform, DataGrid, etc.) ultimately derive from DependencyObject in their inheritance hierarchy so that they can support dependency properties. Dependency properties defined in Silverlight controls and other classes tend to follow the pattern of registering the property by calling Register() and then wrapping the dependency property in a standard CLR property (as shown above). They have a standard property that wraps a registered dependency property and allows a value to be assigned and retrieved. If you need to expose a new property on a custom control that supports data binding expressions in XAML then you’ll follow this same pattern. Dependency properties are extremely useful once you understand why they’re needed and how they’re defined. Detecting Changes and Setting Defaults When working with dependency properties there will be times when you want to assign a default value or detect when a property changes so that you can keep the user interface in-sync with the property value. Silverlight’s DependencyProperty.Register() method provides a fourth parameter that accepts a PropertyMetadata object instance. PropertyMetadata can be used to hook a callback method to a dependency property. The callback method is called when the property value changes. PropertyMetadata can also be used to assign a default value to the dependency property. By assigning a value of null for the final parameter passed to Register() you’re telling the property that you don’t care about any changes and don’t have a default value to apply. Here are the different constructor overloads available on the PropertyMetadata class: PropertyMetadata Constructor Overload Description PropertyMetadata(Object) Used to assign a default value to a dependency property. PropertyMetadata(PropertyChangedCallback) Used to assign a property changed callback method. PropertyMetadata(Object, PropertyChangedCalback) Used to assign a default property value and a property changed callback.   There are many situations where you need to know when a dependency property changes or where you want to apply a default. Performing either task is easily accomplished by creating a new instance of the PropertyMetadata class and passing the appropriate values to its constructor. The following code shows an enhanced version of the initial dependency property code shown earlier that demonstrates these concepts: public Brush ScheduleBackground { get { return (Brush)GetValue(ScheduleBackgroundProperty); } set { SetValue(ScheduleBackgroundProperty, value); } } public static readonly DependencyProperty ScheduleBackgroundProperty = DependencyProperty.Register("ScheduleBackground", typeof(Brush), typeof(Scheduler), new PropertyMetadata(new SolidColorBrush(Colors.LightGray), ScheduleBackgroundChanged)); private static void ScheduleBackgroundChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var scheduler = d as Scheduler; scheduler.Background = e.NewValue as Brush; } The code wires ScheduleBackgroundProperty to a property change callback method named ScheduleBackgroundChanged. What’s interesting is that this callback method is static (as is the dependency property) so it gets passed the instance of the object that owns the property that has changed (otherwise we wouldn’t be able to get to the object instance). In this example the dependency object is cast to a Scheduler object and its Background property is assigned to the new value of the dependency property. The code also handles assigning a default value of LightGray to the dependency property by creating a new instance of a SolidColorBrush. To Sum Up In this post you’ve seen the role of dependency properties and how they can be defined in code. They play a big role in XAML and the overall Silverlight framework. You can think of dependency properties as being replacements for fields that you’d normally use with standard CLR properties. In addition to a discussion on how dependency properties are created, you also saw how to use the PropertyMetadata class to define default dependency property values and hook a dependency property to a callback method. The most important thing to understand with dependency properties (especially if you’re new to Silverlight) is that they’re needed if you want a property to support data binding, animations, transformations and styles properly. Any time you create a property on a custom control or user control that has these types of requirements you’ll want to pick a dependency property over of a standard CLR property with a backing field. There’s more that can be covered with dependency properties including a related property called an attached property….more to come.

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  • Which is more user friendly: TortoiseGIT or TortoiseHG?

    - by hamishmcn
    I have been experimenting with using Mercurial and TortoiseHG to track my work when I am working remotely (with a slow VPN I don't want to commit to SVN unless I have something that works). I have found TortoiseHG a bit hard to use - or at least it often doesn't work the way I expect it to, so I am considering switching to GIT and TortoiseGIT. (For example I had problems rolling back source code to an earlier version and I still don't know what I did wrong) My question whether they have a similar level of functionality / user friendliness or whether one is better than the other. What has your experience been?

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  • Silverlight Cream for June 17, 2010 -- #885

    - by Dave Campbell
    In this Issue: Zoltan Arvai, Antoni Dol, Jeff Prosise, David Anson, and John Papa. Shoutouts: Rob Davis has a World Cup Football Stadium tour in Silverlight, Azure, and Bing Maps up: The World Cup Map... cruise around this... tons of features. The Silverlight Team Blog reports that NBC sports is streaming the US Open in Silverlight Adam Kinney announced Expression Studio 4 Launch keynote videos are available From SilverlightCream.com: Data Driven Applications with MVVM Part III: Validation, Bringing the UI Closer Zoltan Arvai's 3rd (and final) part of the Data-Driven MVVM apps is up at SilverlightShow. In this final section he is focusing on validation, and discussion of closer integration to the view. Focus on FocusVisualElement in Silverlight buttons Antoni Dol has a cool post up about the FocusVisualElement, and uses a button to demonstrate how it can be used. Dynamic XAP Discovery with Silverlight MEF Jeff Prosise is discussing Silverlight and MEF ... but better than the normal loading XAP files ... he's doing dynamic discovery of XAP files ... and makes it look easy! Updated analysis of two ways to create a full-size Popup in Silverlight David Anson revisits a prior post with an eye toward Silverlight 4. The feature he's discussing is that you can now hook the Resized event without having browser zoom disabled... and he demonstrates it's use in the code from the old post. Silverlight as a Transmedia Platform (Silverlight TV #33) Jesse Liberty joins John Papa this week with Silverlight TV #33, discussing Transmedia and Silverlight as a Transmedia Platform. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Friday Fun: Christmas Tree Light Up

    - by Asian Angel
    Another week has thankfully passed by, so it is time to take a break and have some fun. This week’s game tests your ability to light up the whole Christmas tree…can you figure out the correct wiring configuration? Christmas Tree Light Up The object of the game is simple…light up all of the bulbs on the Christmas tree. While the game may look quick and easy at first you will need to do some thinking and experimenting to come up with the correct wiring configuration. The instructions are very simple…just click on any of the wiring sections or bulbs to rotate them. Keep in mind that you may have to click a few times to line the wiring sections or bulbs up as desired since the rotation is always clockwise. Note: You will need use all of the wiring sections available to completely light the tree up. Each time you will be presented with a different starting setup coming from your power source. Time to hook up the lights! Note: It is recommended that you disable the sound for the game since the “rotation” sounds can be slightly irritating. A nice start but there are still a lot of bulbs to light up. Getting closer… Almost there…only two more bulbs to light up. Success! Have fun playing! Play Christmas Tree Light Up Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • $TERM set to "dumb" causes problems with suspend

    - by julkiewicz
    I've just upgraded from 11.04 to 11.10. So far I love it, everything seems just so much snappier. Now I just have one minor issue. When I try to suspend my laptop, it doesn't work - instead it fades out the screen, blocks it and then instantly wakes back. I've checked the logs in /var/log/pm-suspend.log and this fragment seems relevant: /usr/lib/pm-utils/sleep.d/000kernel-change suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00clear suspend suspend: TERM environment variable not set. /usr/lib/pm-utils/sleep.d/00clear suspend suspend: Returned exit code 1. Sat Nov 19 12:23:20 CET 2011: Inhibit found, will not perform suspend Sat Nov 19 12:23:20 CET 2011: Running hooks for resume The mentioned script at /usr/lib/pm-utils/sleep.d/00clear reads: #!/bin/bash clear When I open a terminal anywhere by hand, $TERM is set to either "linux" or "xterm". However somehow when the 00clear command is executed $TERM is set to "dumb". Two questions: What is the correct value for $TERM when running 00clear script? Where can I set it up? I've looked for solutions on the web, however I could only find information on how to configure $TERM in a regular terminal (and this one is set properly).

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