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  • How do I break down an NSTimeInterval into year, months, days, hours, minutes and seconds on iPhone?

    - by willc2
    I have a time interval that spans years and I want all the time components from year down to seconds. My first thought is to integer divide the time interval by seconds in a year, subtract that from a running total of seconds, divide that by seconds in a month, subtract that from the running total and so on. That just seems convoluted and I've read that whenever you are doing something that looks convoluted, there is probably a built-in method. Is there? I integrated Alex's 2nd method into my code. It's in a method called by a UIDatePicker in my interface. NSDate *now = [NSDate date]; NSDate *then = self.datePicker.date; NSTimeInterval howLong = [now timeIntervalSinceDate:then]; NSDate *date = [NSDate dateWithTimeIntervalSince1970:howLong]; NSString *dateStr = [date description]; const char *dateStrPtr = [dateStr UTF8String]; int year, month, day, hour, minute, sec; sscanf(dateStrPtr, "%d-%d-%d %d:%d:%d", &year, &month, &day, &hour, &minute, &sec); year -= 1970; NSLog(@"%d years\n%d months\n%d days\n%d hours\n%d minutes\n%d seconds", year, month, day, hour, minute, sec); When I set the date picker to a date 1 year and 1 day in the past, I get: 1 years 1 months 1 days 16 hours 0 minutes 20 seconds which is 1 month and 16 hours off. If I set the date picker to 1 day in the past, I am off by the same amount. Update: I have an app that calculates your age in years, given your birthday (set from a UIDatePicker), yet it was often off. This proves there was an inaccuracy, but I can't figure out where it comes from, can you?

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  • iOS UIImageView dataWithContentsOfURL returning empty

    - by user761389
    I'm trying to display an image from a URL in a UIImageView and I'm seeing some very peculiar results. The bit of code that I'm testing with is below imageURL = @"http://images.shopow.co.uk/image/user_dyn/1073/32/32"; imageURL = @"http://images.shopow.co.uk/assets/profile_images/default/32_32/avatar-male-01.jpg"; NSURL *imageURLRes = [NSURL URLWithString:imageURL]; NSData *imageData = [NSData dataWithContentsOfURL:imageURLRes]; UIImage *image = [UIImage imageWithData:imageData]; NSLog(@"Image Data: %@", imageData); In it's current form I can see data in the output window which is what I'd expect. However if comment out the second imageURL so I'm referencing the first I'm getting empty data and therefore nil is being returned by imageWithData. What is possibly more confusing is that the first image is basically the same as the second but it's been through a PHP processing script. I'm nearly certain that it isn't the script that's causing the issue because if I use this instead imageURL = @"http://images.shopow.co.uk/image/product_dynimg/389620/32/32" the image is displayed and this uses the same image processing script. I'm struggling to find any difference in the images that would cause this to occur. Any help would be appreciated.

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  • UIPickerview filter list from a user previous textfield input

    - by user1547180
    int variabla; - (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 1; } - (NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { if (variabla == 1) return list4.count; else if(variabla == 2) return list3.count; if (variabla == 3) return list1.count; if (variabla == 4) return list2.count; return YES; [pickerView reloadAllComponents]; } - (void)pickerView:(UIPickerView *)pickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component { if (variabla == 1) { subjectField.text = [list4 objectAtIndex:row]; } else if (variabla == 2) { gradeField.text = [list3 objectAtIndex:row]; } else if (variabla == 3) { mathField.text = [list1 objectAtIndex:[pickerView selectedRowInComponent:0]]; selectedRow = [pickerView selectedRowInComponent:0]; coreTView.text = [mathMeaning objectAtIndex:selectedRow]; } if (variabla == 4) { elaField.text = [list2 objectAtIndex:[pickerView selectedRowInComponent:0]]; selectedRow = [pickerView selectedRowInComponent:0]; coreTView.text = [elaMeaning objectAtIndex:selectedRow]; } [pickerView reloadAllComponents]; NSLog(@"row selected is %d", selectedRow); } - (NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { if (variabla == 1) return [list4 objectAtIndex:row]; if (variabla == 2) return [list3 objectAtIndex:row]; if (variabla == 3) return [list1 objectAtIndex:row]; if (variabla == 4) return [list2 objectAtIndex:row]; return NO; [pickerView reloadAllComponents]; } Hey I would like to know or pointed in the right direction on how to load a UIPickerView based on the user input from a previous uitextfield so if they type in the previous textfield apple I would like red, green, blue to show in the UIPickerView or if they type orange I would like to see orange, yellow grape thanks for the help in advance.

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  • Passing UITableView's with parsing XML

    - by Luai Kalkatawi
    I am parsing XML and I select from the UITablevView but I have an issue that how I am going to change the link on each selection? For example; www.example.com/test12.php?d=0 www.example.com/test12.php?d=1&il=istanbul www.example.com/test12.php?d=2&il=istanbul&ilce=kadikoy How can I change the d= and il= and ilce= value on each select on the UITableView? I have write this but couldn't go further. -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *selectedCell = [tableView cellForRowAtIndexPath:indexPath]; NSString *cellText = selectedCell.textLabel.text; NSString *linkID = @"http://example/test12.php?d=@%&il=@%"; NSLog(@"%@ Selected", cellText); } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; containerObject = [objectCollection objectAtIndex:indexPath.row]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } // Set up the cell... cell.textLabel.text = containerObject.city; return cell; } Thanks from now.

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  • Cannot access NSDictionary

    - by michael blaize
    I created a JSON using a PHP script. I am reading the JSON and can see that the data has been correctly read. However, when it comes to access the objects I get unrecognized selector sent to instance... Cannot seem to find why that is after too many hours !!!! Any help would be great ! My code looks like that: `NSDictionary *json = [[NSDictionary alloc] init]; json = [NSJSONSerialization JSONObjectWithData:receivedData options:kNilOptions error:&error]; NSLog(@"raw json = %@,%@",json,error); NSMutableArray *name = [[NSMutableArray alloc] init]; [name addObjectsFromArray: [json objectForKey:@"name"]];` The code crashes when reaching the last line above. The output like this: raw json = ( { category = vacancies; link = "http://blablabla.com"; name = "name 111111"; tagline = "tagline 111111"; }, { category = vacancies; link = "http://blobloblo.com"; name = "name 222222222"; tagline = "tagline 222222222"; } ),(null) 2012-06-23 21:46:57.539 Wind expert[4302:15203] -[__NSCFArray objectForKey:]: unrecognized selector sent to instance 0xdcfb970 HELP !!!

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  • Handling RSS Tags with NSXMLParser for iPhone

    - by MartinW
    I've found the following code for parsing through RSS but it does not seem to allow for nested elements: - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ NSLog(@"ended element: %@", elementName); if ([elementName isEqualToString:@"item"]) { // save values to an item, then store that item into the array... [item setObject:currentTitle forKey:@"title"]; [item setObject:currentLink forKey:@"link"]; [item setObject:currentSummary forKey:@"summary"]; [item setObject:currentDate forKey:@"date"]; [item setObject:currentImage forKey:@"media:thumbnail"]; The RSS to used is: <item><title>Knife robberies and burglaries up</title> <description>The number of robberies carried out at knife-point has increased sharply and burglaries are also up, latest crime figures indicate</description> <link>http://news.bbc.co.uk/go/rss/-/1/hi/uk/7844455.stm</link> <guid isPermaLink="false">http://news.bbc.co.uk/1/hi/uk/7844455.stm</guid> <pubDate>Thu, 22 Jan 2009 13:02:03 GMT</pubDate><category>UK</category> <media:thumbnail width="66" height="49" url="http://newsimg.bbc.co.uk/media/images/45400000/jpg/_45400861_policegeneric_pa.jpg"/> </item> I need to extract the "url" element from the "media" tag. Thanks Martin

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  • Does tableViewController behave incorrectly when hosted by a popoverController?

    - by dugla
    I have made countless test examples of a tableViewController hosted by a popoverController and I have come to the following conclusion: It does not appear possible to pre-select a tableView cell. It is possible to do pre-selection when a tableViewController is hosted by a splitviewController. I am using the exact same tableViewController code. Here is the relevant tableViewController view lifecycle method that is misbehaving: static BOOL firstTime = YES; - (void)viewDidAppear:(BOOL)animated { NSLog(@"Root ViewController - view Did Appear"); [super viewDidAppear:animated]; if (firstTime == YES) { firstTime = NO; NSIndexPath *preselectedCell = [NSIndexPath indexPathForRow:5 inSection:0]; [self.tableView selectRowAtIndexPath:preselectedCell animated:NO scrollPosition:UITableViewScrollPositionTop]; detailViewController.detailItem = [NSString stringWithFormat:@"Row %d", preselectedCell.row]; } // if (firstTime == YES) } The above code correctly preselects a tableView cell the first time the tableView is unfurled in the splitViewController case (device in portrait mode). Can someone please, please, explain what I am doing wrong. I am completely stumped. Thanks, Doug

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  • help in selecting a row in a tableview and pushing that row into anotherview? sturgling on this sinc

    - by Madhu
    Hi, I have a list of about 5 items in a tableview which I bought them from a database and now when i am trying to push each of them into different views in DidSelectRow() what I am seeing is it is showing me all the views in all the categories.... here is the code I have written.... Here is the code written in cell for row at indexpath: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } BeautyQuotes *bQuote = (BeautyQuotes*)[mBeautyQ objectAtIndex:indexPath.row]; cell.textLabel.text = bQuote.qBeauty; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator] ; return cell; and in didselectrow() i have written this code: id count1 = [mBeautyQ count]; while (count1--) { object = [mBeautyQ objectAtIndex:count1]; } [mBeautyQ release]; if([[object objectAtIndex:indexPath.row] isEqual : @"Beauty Quotes"]){ [tableView deselectRowAtIndexPath:indexPath animated:NO]; BeautysubViewController *subBeauty = [[BeautysubViewController alloc] initWithNibName:@"BeautysubViewController" bundle:nil]; //subBeauty.selected =[regions objectAtIndex:indexPath.row];(this is not working) [subBeauty setTitle:@"Beauty Quotes"]; NSLog(@"it is about push beauty subview controller"); [self.navigationController pushViewController:subBeauty animated:YES]; [subBeauty release]; } in this way i am pusing all the rows in to different views....but when I am pushing this into beautyquotes it is showing me all other views along with this.... struggling on this a lot please help me in dealing with this....

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  • NSApp Sheets question in cocoa

    - by califguy
    Hi, Here's what I am trying to do. I need to prompt the user for a password prompt and until he enters the password and hits, say the Enter button on the sheet, I want to prevent the code being parsed in the background. Here's the code to run the sheet and when the user enters the password and hits Enter, endSpeedSheet is run. I am calling all of this from my Main() function. What I am noticing is that the when the main function runs, the sheet shows up, the user is prompted for a password. But in the background, I already see " Code gets here" has been run. This means the code has already run in the background. What I need is the code to wait at the password prompt and then use this password after the Sheet has been dismissed. Any idea's on what I am missing here ? - (IBAction) showSpeedSheet:(id)sender { [NSApp beginSheet:speedSheet modalForWindow:(NSWindow *)window modalDelegate:nil didEndSelector:nil contextInfo:nil]; } -(IBAction)endSpeedSheet:(id)sender { joinPassword = [joinPasswordLabel stringValue]; [NSApp endSheet:speedSheet]; [speedSheet orderOut:sender]; } -(IBAction)main:(id)sender { [self showSpeedSheet:(id)sender]; // More Code here NSLog(@" Code gets here"); }

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  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

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  • Unable to dismiss MFMailComposeViewController, delegate not called

    - by Rod
    HI, I am calling MFMailComposeViewController from UITableViewController. Problem is, delegate method mailComposeController:(MFMailComposeViewController)controllerdidFinishWithResult* is never called when I select Cancel or Send button in Mail compose window. Here is the table view class: @implementation DetailsTableViewController - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section==0 && indexPath.row==4){ //SEND MAIL MFMailComposeViewController *controller = [[MFMailComposeViewController alloc] init]; controller.mailComposeDelegate = self; if ([MFMailComposeViewController canSendMail]) { [controller setSubject:[NSString stringWithFormat:@"Ref %@",[item objectForKey:@"reference"]]]; [controller setMessageBody:@" " isHTML:NO]; [controller setToRecipients:[NSArray arrayWithObject:[item objectForKey:@"email"]]]; [self presentModalViewController:controller animated:YES]; } [controller release]; } } - (void)mailComposeController:(MFMailComposeViewController*)controllerdidFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { // NEVER REACHES THIS PLACE [self dismissModalViewControllerAnimated:YES]; NSLog (@"mail finished"); } The application don't crash. After Cancel or Send button is presses Compose Window stays on the screen with buttons disabled. I can exit application pressing Home key. I am able to open other Modal Views form TableView but not MailCompose.

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  • UIButton addTarget method can not use in IOS 4.2

    - by Risma
    hi i have a UIButton made programmatically and i want to add the target and the action for that button. i have use method addTarget: action: forControlEvents: in IOS 4.1 this method is detected, but in 4.2 it didn't, here is my code float version = [[[UIDevice currentDevice] systemVersion] floatValue]; if(version <= 4.1){ moreButton = [[UIButton buttonWithType:UIButtonTypeCustom] initWithFrame:CGRectMake(6.3+5*widthSegment, 0.0, widthSegment, heightSegment)]; [moreButton addTarget:self action:@selector(getPopOverMore:) forControlEvents:UIControlEventTouchUpInside]; } else{ //version 4.2 NSLog(@"versi 4.2"); moreButton = [UIButton buttonWithType:UIButtonTypeCustom]; moreButton.frame = CGRectMake(6.3+7*widthSegment, 0.0, widthSegment, heightSegment); [moreButton addTarget:self action:@selector(getPopOverMore:) forControlEvents:UIControlEventTouchUpInside]; } and this is the action method : - (IBAction)getPopOverMore:(id)sender{ if(moreFileController == nil) { moreFileController = [[MoreFilePopController alloc] initWithStyle:UITableViewStylePlain]; moreFileController.delegate = self; moreFilePopOverController = [[UIPopoverController alloc] initWithContentViewController:moreFileController]; } CGRect frameMore = CGRectMake(6.3+5*widthSegment, 0.0, widthSegment, heightSegment); [moreFilePopOverController presentPopoverFromRect:frameMore inView:navBar permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; } any body know, what's wrong here??

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  • Update a portion UIView

    - by Brett
    Hi; I'm using -setNeedsDisplayinRect to update only a part of my UIView. However, all of my drawing done previously to calling this method is erased. Here is my code in the UIView subclass: -(void)drawRect:(CGRect)rect{ CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBFillColor(context, r, g, b, 1); CGContextSetRGBStrokeColor(context, r, g, b, 1); CGRect arect = CGRectMake(x,y,1,1); CGContextFillRect(context, arect); NSLog(@"drawing"); } and in the view controller: -(void)drawView{ drawingView = [[DrawingView alloc]init]; x=10; y=10; r=0; g=0; b=0; [drawingView setNeedsDisplayInRect:CGRectMake(x, y, 1, 1)]; x=20; y=20; r=0; g=0; b=0; [drawingView setNeedsDisplayInRect:CGRectMake(x, y, 1, 1)]; } I end up with a screen where there is only one pixel at 20,20. Any help with this is so much appreciated. I am a beginner with XCode and am trying to complete a class project asap.

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  • UITableView not getting populated with sqlite database column

    - by Ingila Ejaz
    Here's the code of a method I used to populate UITableView with the contents of a column in sqlite database. However, this is giving no errors at run-time but still does not give any data in UITableView. If anyone could help, it'll be highly appreciated. - (void)viewDidLoad{ [super viewDidLoad]; self.title = @"Strings List"; UITableViewCell *cell; NSString *docsDir; NSArray *dirPaths; sqlite3_stmt *statement; // Get the documents directory dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); docsDir = [dirPaths objectAtIndex:0]; // Build the path to the database file databasePath = [[NSString alloc]initWithString: [docsDir stringByAppendingPathComponent:@"strings.sqlite"]]; NSFileManager *filemgr = [NSFileManager defaultManager]; if ([filemgr fileExistsAtPath: databasePath ] == NO) { const char *dbpath = [databasePath UTF8String]; if (sqlite3_open(dbpath, &contactDB) == SQLITE_OK) { NSString * query = @"SELECT string FROM strings"; const char * stmt = [query UTF8String]; if (sqlite3_prepare_v2(contactDB, stmt, -1,&statement, NULL)==SQLITE_OK){ if (sqlite3_step(statement) == SQLITE_ROW) { NSString *string = [[NSString alloc]initWithUTF8String:(const char*)sqlite3_column_text(statement, 0)]; cell.textLabel.text = string; } } else NSLog(@"Failed"); sqlite3_finalize(statement); } sqlite3_close(contactDB); } }

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  • iPhone - Using sql database - insert statement failing

    - by Satyam svv
    Hi, I'm using sqlite database in my iphone app. I've a table which has 3 integer columns. I'm using following code to write to that database table. -(BOOL)insertTestResult { NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; NSString* dataBasePath = [documentsDirectory stringByAppendingPathComponent:@"test21.sqlite3"]; BOOL success = NO; sqlite3* database = 0; if(sqlite3_open([dataBasePath UTF8String], &database) == SQLITE_OK) { BOOL res = (insertResultStatement == nil) ? createStatement(insertResult, &insertResultStatement, database) : YES; if(res) { int i = 1; sqlite3_bind_int(insertResultStatement, 0, i); sqlite3_bind_int(insertResultStatement, 1, i); sqlite3_bind_int(insertResultStatement, 2, i); int err = sqlite3_step(insertResultStatement); if(SQLITE_ERROR == err) { NSAssert1(0, @"Error while inserting Result. '%s'", sqlite3_errmsg(database)); success = NO; } else { success = YES; } sqlite3_finalize(insertResultStatement); insertResultStatement = nil; } } sqlite3_close(database); return success;} The command sqlite3_step is always giving err as 19. I'm not able to understand where's the issue. Tables are created using following queries: CREATE TABLE [Patient] (PID integer NOT NULL PRIMARY KEY AUTOINCREMENT UNIQUE,PFirstName text NOT NULL,PLastName text,PSex text NOT NULL,PDOB text NOT NULL,PEducation text NOT NULL,PHandedness text,PType text) CREATE TABLE PatientResult(PID INTEGER,PFreeScore INTEGER NOT NULL,PForcedScore INTEGER NOT NULL,FOREIGN KEY (PID) REFERENCES Patient(PID)) I've only one entry in Patient table with PID = 1 BOOL createStatement(const char* query, sqlite3_stmt** stmt, sqlite3* database){ BOOL res = (sqlite3_prepare_v2(database, query, -1, stmt, NULL) == SQLITE_OK); if(!res) NSLog( @"Error while creating %s => '%s'", query, sqlite3_errmsg(database)); return res;}

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  • iOS - is it possible to cache CGContextDrawImage?

    - by woot586
    I used the timing profile tool to identify that 95% of the time is spent calling the function CGContextDrawImage. In my app there are a lot of duplicate images repeatably being chopped from a sprite map and drawn to the screen. I was wondering if it was possible to cache the output of CGContextDrawImage in an NSMutableDictionay, then if the same sprite is requested again it can be just pull it from the cache rather than doing all the work of clipping and rendering it again. This is what i’ve got but I have not been to successful: Definitions if(cache == NULL) cache = [[NSMutableDictionary alloc]init]; //Identifier based on the name of the sprite and location within the sprite. NSString* identifier = [NSString stringWithFormat:@"%@-%d",filename,frame]; Adding to cache CGRect clippedRect = CGRectMake(0, 0, clipRect.size.width, clipRect.size.height); CGContextClipToRect( context, clippedRect); //create a rect equivalent to the full size of the image //offset the rect by the X and Y we want to start the crop //from in order to cut off anything before them CGRect drawRect = CGRectMake(clipRect.origin.x * -1, clipRect.origin.y * -1, atlas.size.width, atlas.size.height); //draw the image to our clipped context using our offset rect CGContextDrawImage(context, drawRect, atlas.CGImage); [cache setValue:UIGraphicsGetImageFromCurrentImageContext() forKey:identifier]; UIGraphicsEndImageContext(); Rendering a cached sprite There is probably a better way to render CGImage which is my ultimate caching goal but at the moment I’m just looking to successfully render the cached image out however this has not been successful. UIImage* cachedImage = [cache objectForKey:identifier]; if(cachedImage){ NSLog(@"Cached %@",identifier); CGRect imageRect = CGRectMake(0, 0, cachedImage.size.width, cachedImage.size.height); if (NULL != UIGraphicsBeginImageContextWithOptions) UIGraphicsBeginImageContextWithOptions(imageRect.size, NO, 0); else UIGraphicsBeginImageContext(imageRect.size); //Use draw for now just to see if the image renders out ok CGContextDrawImage(context, imageRect, cachedImage.CGImage); UIGraphicsEndImageContext(); }

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  • Keeping User-Input UITextVIew Content Constrained to Its Own Frame

    - by siglesias
    Trying to create a large textbox of fixed size. This problem is very similar to the 140 character constraint problem, but instead of stopping typing at 140 characters, I want to stop typing when the edge of the textView's frame is reached, instead of extending below into the abyss. Here is what I've got for the delegate method. Seems to always be off by a little bit. Any thoughts? - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { BOOL edgeBump = NO; CGSize constraint = textView.frame.size; CGSize size = [[textView.text stringByAppendingString:text] sizeWithFont:textView.font constrainedToSize:constraint lineBreakMode:UILineBreakModeWordWrap]; CGFloat height = size.height; if (height > textView.frame.size.height) { edgeBump = YES; } if([text isEqualToString:@"\b"]){ return YES; } else if(edgeBump){ NSLog(@"EDGEBUMP!"); return NO; } return YES; } EDIT: As per Max's suggestion below, here is the code that works: - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { CGSize constraint = textView.frame.size; NSString *whatWasThereBefore = textView.text; textView.text = [textView.text stringByReplacingCharactersInRange:range withString:text]; if (textView.contentSize.height >= constraint.height) { textView.text = whatWasThereBefore; } return NO; }

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  • Facebook connect with iPhone not working?

    - by Atulkumar V. Jain
    Hi Everybody, I am trying to use Facebook connect in my application, but its not working as I desire. When I am trying to use the API Key and the API SecretKey of my application which I have registered with the facebook its not working. I have downloaded the code for the facebook. In the SessionViewController.m file when I pass my key values its not working. What I am trying to achieve is, when the app launches the first page is the Facebook Login Page. The user enters his username and password and then the next view should display. But nothing is happening, even the label doesn't display the username. Heres the code which I am using - (void)request:(FBRequest*)request didLoad:(id)result { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [user objectForKey:@"name"]; _label.text = [NSString stringWithFormat:@"Logged in as %@",name]; NSLog(@"Username is :- %@",name); FrontController *main = [[FrontController alloc] init]; [self.view addSubview:main.view]; [main release]; } I am not able to figure out what is wrong with this code. When I try with some other key values such as the key for connect application its working fine. Can anyone help me with this... Thanx in advance...

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  • Update text on CCLabelTFF end in bad access?

    - by TheDeveloper
    I'm doing a little game in Coco2D and I have a countdown clock Note: As I am just trying to fix a bug, I am not working on cleanup so the timer can stop, etc. Here is my code I'm using to setup the label and start the timer: timer = [CCLabelTTF labelWithString:@"10.0000" fontName:@"Helvetica" fontSize:20]; timerDisplay = timer; timerDisplay.position = ccp(277,310); [self addChild:timerDisplay]; timeLeft = 10; timerObject = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(updateTimer) userInfo:nil repeats:YES]; Note: timeLeft is a double This is updateTimers's code: -(void)updateTimer { NSLog(@"Got Called!"); timeLeft = timeLeft -0.1; [timer setString:[NSString stringWithFormat:@"%f",timeLeft]]; timerDisplay = timer; timerDisplay.position = ccp(277,310); [self removeChild:timerDisplay cleanup:YES]; //[self addChild:timerDisplay]; if (timeLeft <= 0) { [timerObject invalidate]; } } When I run this I toggle between crashing on this this: [timer setString:[NSString stringWithFormat:@"%f",timeLeft]]; and in the green arrow thing it gives Thread 1: EXEC_BAD_ACCESS (code=2, address=0x8) and 0x197a7ff: movl 16(%edi), %esi and in the green arrow thing it gives Thread 1: EXEC_BAD_ACCESS (code=2, address=0x8)

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  • Asynchronous URL connection objective C

    - by tweety
    I created an asynchronous URL connection to call a web service using HTTP POST method. after I am pinging the web i set an NSTimerInterval in the completion handler. my problem is when I'm trying to display the time on the view controller it is not doing promptly. I know block is stored in the heap and gets executed later on anytime and probably that's why i'm not getting prompt answer. I was wondering is there any other way to do this? Thanks in advance. my code: __block NSDate *start= [NSDate date]; __block NSDate *end; __block double miliseconds; __block NSTimeInterval time; [NSURLConnection sendAsynchronousRequest:urlRequest queue:queue completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) { if([data length]==0 && error==nil){ end=[NSDate date]; time=[end timeIntervalSinceDate:start]; NSLog(@"Successfully Pinged"); miliseconds = time; // calling a method to display ping time [self label:miliseconds]; } -(void) label:(double) mili{ double miliseconds=mili*1000; self.timeDisplay.text=[NSString stringWithFormat:@"Time: %.3f ms", miliseconds];

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  • xml parameter for soap webservice request in iphone

    - by Jayshree
    Hello everybody. I want to send a soap request to a webservice method. Now i want to send the parameter as an xml input for that request. so plz can anybody give me an idea of how to do it in iphone? Right now i am sending the request in following way : NSString *soapMessage = @"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope\">\n" "<soap:Body>\n" "<GetCustomerInfoXML xmlns=\"http://qa2.alliancetek.com/phpwebservice\">\n" "<id><customer><id>1</id></customer></id>" "</GetCustomerInfoXML>" "</soap:Body>\n" "</soap:Envelope>"; NSLog(@"%@",soapMessage); NSURL *url = [NSURL URLWithString:@"http://qa2.alliancetek.com/phpwebservice/index.php"]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url]; NSString *msgLength = [NSString stringWithFormat:@"%d", [soapMessage length]]; [theRequest addValue: @"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [theRequest addValue: @"http://qa2.alliancetek.com/phpwebservice/index.php//GetCustomerInfoXML" forHTTPHeaderField:@"SOAPAction"]; [theRequest addValue: msgLength forHTTPHeaderField:@"Content-Length"]; [theRequest setHTTPMethod:@"POST"]; [theRequest setHTTPBody: [soapMessage dataUsingEncoding:NSUTF8StringEncoding]]; But i want to send the parameters in xml format. so how do i do it????

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  • Print UITableView that has content off screen?

    - by Daniel
    Hi I have an iOS app that has the ability to print a UITableView. However, only th part of the tableview that is shown is printed. Is there a way to print the whole tableview, even if it has not been drawn yet? Here is the code I am using to print: UIGraphicsBeginImageContext(self.mainTableView.contentSize); [self.mainTableView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIPrintInteractionController *printer = [UIPrintInteractionController sharedPrintController]; printer.printingItem = viewImage; UIPrintInfo *info = [UIPrintInfo printInfo]; printer.printInfo = info; UIPrintInteractionCompletionHandler completionHandler = ^(UIPrintInteractionController *pic, BOOL completed, NSError *error) { if (!completed && error) NSLog(@"FAILED! due to error in domain %@ with error code %u: %@", error.domain, error.code, [error localizedDescription]); }; UIButton * printButton = (UIButton *)sender; if(UIUserInterfaceIdiomPad == [[UIDevice currentDevice] userInterfaceIdiom]){ [printer presentFromRect:printButton.frame inView:self.view animated:YES completionHandler:completionHandler]; } else { [printer presentAnimated:YES completionHandler:completionHandler]; }

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  • I could not understand where the memory is leaking in my code ?

    - by srikanth rongali
    I have the following code. I do not understand the problem in it. Whenever I include this class in my class the code is going to infinite loop. I could not get where I am wrong. please help me. Just point the errors in the code. #import "readFileData.h" #import "DuelScreen.h" @implementation readFileData @synthesize enemyDescription, numberOfEnemies, numberOfValues; @synthesize enemyIndex, numberOfEnemyGunDrawImages, numberOfEnemyGunFireImages, numberOfEnemyDieImages; @synthesize countDownSpeed, enemyGunDrawInterval, enemyGunFire, enemyRefire; @synthesize enemyAccuracyProbability, enemyGunCoordinateX, enemyGunCoordinateY; -(id)init { if( (self = [super init]) ) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"enemyDetals.txt"]; NSString *contentsOfFile = [[NSString alloc ]initWithContentsOfFile:path]; NSArray *lines = [contentsOfFile componentsSeparatedByString:@"#"]; numberOfEnemies = [lines count]; int nEnemy; nEnemy = 0; NSArray *eachEnemy=[[lines objectAtIndex:nEnemy] componentsSeparatedByString:@"^"]; DuelScreen *enemyNumber1 = [[DuelScreen alloc] init]; NSLog(@"tempCount value in: readFile: %d", enemyNumber1.tempCount); enemyIndex = enemyNumber1.tempCount - 1; countDownSpeed = [[eachEnemy objectAtIndex:0]intValue]; enemyGunDrawInterval = [[eachEnemy objectAtIndex:1]floatValue]; enemyGunFire = [[eachEnemy objectAtIndex:2]floatValue]; enemyAccuracyProbability = [[eachEnemy objectAtIndex:3]floatValue]; enemyRefire = [[eachEnemy objectAtIndex:4]floatValue]; numberOfEnemyGunDrawImages = [[eachEnemy objectAtIndex:5]intValue]; numberOfEnemyGunFireImages = [[eachEnemy objectAtIndex:6]intValue]; numberOfEnemyDieImages = [[eachEnemy objectAtIndex:7]intValue]; enemyGunCoordinateX = [[eachEnemy objectAtIndex:8]floatValue]; enemyGunCoordinateY = [[eachEnemy objectAtIndex:9]floatValue]; enemyDescription = [eachEnemy objectAtIndex:10]; } return self; } @end

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  • Singleton issue causing a buffer overrun

    - by Rudiger
    Hi everyone, Ive created a singleton to store 2 arrays: @interface Globals : NSObject { NSMutableArray *items; NSMutableArray *extras; } + (Globals *)sharedInstance; @property (nonatomic, assign) NSMutableArray *items; @property (nonatomic, assign) NSMutableArray *extras; @end @implementation Globals @synthesize items, extras; + (Globals *)sharedInstance { static Globals *myInstance = nil; @synchronized(self) { if(!myInstance) { myInstance = [[Globals alloc] init]; } } return myInstance; } -(void)dealloc { [items release]; [extras release]; [super dealloc]; } @end When I set the Arrays in the singleton from the App delegate and then output them to NSLog it displays what is expected. But when I call it from a view controller further into the App it displays the first entry fine, some of the second entry and then garbage which is i assume a buffer overrun, sometimes it also crashes. I set the singleton array in the appDelegate like so: Globals *sharedInstance = [Globals sharedInstance]; [sharedInstance setItems:items]; and retrieve it: [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"name"]; cell.description.text = [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"description"]; Name works fine in both cells if there is 2, description works in the first case, never in the second case. Is it because the arrays in my singleton aren't static? If so why is it outputting the first entry fine? Cheers for any help.

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  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

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