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  • Problems of reading Excel 2003 using Oledb

    - by Tim
    I tried to use Oledb to open Excel 2003. Looks like I can read most of data, but for some cells (such as number), the value returned is Null. Any suggestion? My connection string: ConnectionString="Provider=Microsoft.Jet.OLEDB.4.0;Extended Properties=Excel 8.0;"

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  • Problems with jquery selector

    - by Gandalf StormCrow
    I have a trouble with selecting element attributes with jquery here is my HTML: <a class="myselector" rel="I need this value"></a> <div class="someClass" id="someID"> ...bunch of elements/content <input type="button" name="myInput" id="inputID" title="myInput Title" /> ...bunch of elements/content </div> ...bunch of elements/content Here I'm trying to get the rel value of myselector here is how I tried but its not working : $('#inputID').live('click',function(){ console.log($(this).closest('a.myselector').attr('rel')); }); Also tried this since all is wrapped in wrapper div : $('#inputID').live('click',function(){ console.log($(this).parent('div.wrapper').find('a.myselector').attr('rel')); }); I get undefined value in firebug in both cases, I use live because div#someID is loaded in the document its not there when page first loads. Any advice, how can I get my selector rel value?

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  • BlackBerry Library problems. (jre6 + NET_RIM_BLACKBERRY)

    - by kimera84
    Hi Everyone, I'm new in blackberry environement programming, I'm developing an application for this device and there are some probs about libraries that I don't understand. I have the main project called: npoBBerry - his library is NET_RIM_BLACKBERRY (from 4.6.1 version...) it includes other two projects: Npo - his library is standard jre6 (Npo inlcudes NpoCore) NpoCore - his library is standard jre6 Compliance was set... In Java Compiler level is set to 1.4 for all. Now the problem is that I'm not able to build my project. 4 errors: Error preverifying class ch.yek.npo.model.Advertising Error preverifying class ch.yek.npo.repository.Repository$1 Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... I know that libraries are differents but maybe I'm missing something. NpoCore represents models, interfaces Npo just take data from a repository NpoBBeryy just use this data from Services... Please help and thanks in advance... :)

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  • Update count every second causing massive memory problems

    - by Josh
    Just on my local machine, trying the run the following script causes my computer to crash... What am I doing wrong? (function($) { var count = '6824756980'; while (count > 0) { setInterval(function() { $('#showcount').html(Math.floor(count-1)); count--; }, 1000 ); } })(jQuery); All I need to do is subtract one from the var "count" and update/display it's value every second.

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  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

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  • Problems with dotLess Stopping characters and hacks list?

    - by rDeeb
    Have any one run into trouble when running dotLess and having hacks on your CSS files? Been working on a project... just installed dotLess after one year of development to ease a little bit the job of creating new CSS files for some new functionality of the web site, and recently our old CSS is not working correctly. Viewing the resulting CSS files we realized that the dotLess compiler stopeed at some hacks like this one: html>/**/body #itemTable .informationView fieldset textarea { min-height: 1.3em; height: 1.3em; } So we were wondering if there is any list of stopping words or hacks for dotLess?

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  • GCC/X86, Problems with relative jumps

    - by Ian Kelly
    I'm trying to do a relative jump in x86 assembly, however I can not get it to work. It seems that for some reason my jump keeps getting rewritten as an absolute jump or something. A simple example program for what I'm trying to do is this: .global main main: jmp 0x4 ret Since the jmp instruction is 4 bytes long and a relative jump is offset from the address of the jump + 1, this should be a fancy no-op. However, compiling and running this code will cause a segmentation fault. The real puzzler for me is that compiling it to the object level and then disassembling the object file shows that it looks like the assembler is correctly doing a relative jump, but after the file gets compiled the linker is changing it into another type of jump. For example if the above code was in a file called asmtest.s: $gcc -c asmtest.s $objdump -D asmtest.o ... Some info from objdump 00000000 <main>: 0: e9 00 00 00 00 jmp 5 <main+0x5> 5: c3 ret This looks like the assembler correctly made a relative jump, although it's suspicious that the jmp instruction is filled with 0s. I then used gcc to link it then disassembled it and got this: $gcc -o asmtest asmtest.o $objdump -d asmtest ...Extra info and other disassembled functions 08048394 <main>: 8048394: e9 6b 7c fb f7 jmp 4 <_init-0x8048274> 8048399: c3 ret This to me looks like the linker rewrote the jmp statement, or substituted the 5 in for another address. So my question comes down to, what am I doing wrong? Am I specifying the offset incorrectly? Am I misunderstanding how relative jumps work? Is gcc trying to make sure I don't do dangerous things in my code?

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  • Problems with NSTask in OS X 10.6 Snow Leopard

    - by kubi
    Has anyone else seen or heard of any issues with NSTask in 10.6? This code worked fine yesterday, and is not working today. NSTask *task = [converter task]; [task waitUntilExit]; NSLog(@"Task did complete"); The task does what it's supposed to do (I checked the output and it's fine), but the program will wait indefinitely at the waitUntilExit method. I have a few unit tests that use similar code, they all had passed previously, but as of yesterday, they are no longer working.

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  • Upgrade from .NET 2.0 to .NET 3.5 problems

    - by Bashir Magomedov
    I’m trying to upgrade our solution from VS2005 .NET 2.0 to VS2008 .NET 3.5. I converted the solution using VS2008 conversion wizard. All the projects (about 50) remained targeting to .NET Framework 2.0., moreover if I’m changing target framework manually for one of the projects, all referenced dll (i.e. System, System.Core, System.Data, etc. are still pointing to Framework 2.0. The only way to completely change targeting framework I found is to remove these references and refer them again using proper version of framework. Doing it manually is not best choice I think. 50 projects ~ 10 references each ~ 0.5 minutes for changing each reference is about 5 hours to complete. Am I missing something? Are there any other ways of converting full solution from .NET 2.0 to .NET 3.5? Thank you.

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  • Problems wih minSdkVersion 1.5

    - by Tebam
    Hello, we have a problem related to the manifest file and the property "android:minSdkVersion". The issue is: If our platform is 2.0 and we use the property "android:minSdkVersion=3" (3 = sdk 1.5) the graphics get corrupted (In details, the application's resolution get reduced to a 2/3 part of the original size, this is, when the resolution should be 480x720, it becomes in a 320x480). This is happening on the Android emulator, and on the devices Droid/Milestone (Which are platforms 2.0). When we switch the property to "android:minSdkVersion=4" (4 = sdk 1.6) the problem gets solved, but when we want to put that version on platform 1.5, Android doesn't allow us to install it. It would help us to know any conflict regarding graphics within the 2.0 sdk, or any known problem around the "android:minSdkVersion" in the manifest. Thanks!

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  • Problems with CloseMainWindow() to close a Windows Explorer window

    - by MorgoZ
    Hello! I´m facing a problem when trying to close a Windows Explorer (not Internet Explorer) window through another application, using the "Process.CloseMainWindow()" method; because it doesn´t close the Explorer window, it tries to close the full Windows (Operative System), by the way, Windows XP. The code is as follows: [DllImport("user32.dll")] static extern int GetForegroundWindow(); [DllImport("user32.dll")] private static extern UInt32 GetWindowThreadProcessId(Int32 hWnd, out Int32 lpdwProcessId); public String[] exeCommand() { try { //Get App Int32 hwnd = 0; hwnd = GetForegroundWindow(); Process actualProcess = Process.GetProcessById(GetWindowProcessID(hwnd)); //Close App if (!actualProcess.CloseMainWindow()) actualProcess.Kill(); } catch { throw; } return null; } Suppose that the "actualProcess" is "explorer.exe" Any help will be appreciated!! Salutes!

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  • Problems uploading pictures to Facebook wall.

    - by Miguel Ángel Ortuño
    Hi, i'm trying to upload a JPEG picture to Facebook wall using libcurl. Appareantly the connection is established but cURL hangs when waiting for server response. The libcurl output is the following: About to connect() to api.facebook.com port 80 (#0) Trying 66.220.146.15... * connected Connected to api.facebook.com (66.220.146.15) port 80 (#0) POST /restserver.php?api_key=e57addd5a98ac4445e36359043ded182&call_id=3&caption=ddfg&format=JSON&method=facebook.photos.upload&session_key=a3fc731e4c0329201606daeb-723233322&sig=a3f32226cff3e49ec799cf7dcc17a57e&ss=1&v=1.0?method=photos.upload HTTP/1.1 User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.14) Gecko/20080404 Firefox/2.0.0.14 Host: api.facebook.com Accept: / Content-Type: multipart/form-data; charset=UTF-8; boundary=PPoSt_dElImTTer MIME-version: 1.0 Content-Length: 128033 Expect: 100-continue Done waiting for 100-continue And the C++ code is as follow: String post_header = "Content-Type: multipart/form-data; charset=UTF-8; boundary=PPoSt_dElImTTer\r\nMIME-version: 1.0\r\n"; // POST binary data curl_slist* chunk = NULL; chunk = curl_slist_append(chunk, post_header.c_str()); curl_easy_setopt(m_http, CURLOPT_HTTPHEADER, chunk); curl_easy_setopt(m_http, CURLOPT_POST, true); curl_easy_setopt(m_http, CURLOPT_POSTFIELDS, buf); curl_easy_setopt(m_http, CURLOPT_POSTFIELDSIZE, all_size); curl_easy_setopt(m_http, CURLOPT_URL, m_request.c_str()); curl_easy_setopt(m_http, CURLOPT_WRITEFUNCTION, Facebook::Request::httpCallback); curl_easy_setopt(m_http, CURLOPT_WRITEDATA, this); curl_easy_setopt(m_http, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.14) Gecko/20080404 Firefox/2.0.0.14"); curl_easy_setopt(m_http, CURLOPT_VERBOSE, true);

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  • trying to use code_swarm but Im having some python scripting problems

    - by theprojectabot
    I am having issues running this: link-mbp:codeswarm-0.1 benb$ python convert_logs/convert_logs.py -perforce-path Traceback (most recent call last): File “convert_logs/convert_logs.py”, line 408, in main() File “convert_logs/convert_logs.py”, line 350, in main files = run_marshal(’p4 -G describe -s “‘ + changelist['change'] + ‘”‘) KeyError: ‘change’ link-mbp:codeswarm-0.1 benb$ I am trying to use code_swarm from this link http://blog.perforce.com/blog/?p=780&cpage=1#comment-965 to visualize my codebase changes. if I run p4 changes everything shows correct but the code in this python script doesnt seem to process correctly... if I run p4 describe on a a changelist number it correctly reports ideas?

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  • What are the best workarounds for known problems with Hibernate's schema validation of floating poin

    - by Jason Novak
    I have several Java classes with double fields that I am persisting via Hibernate. For example, I have @Entity public class Node ... private double value; When Hibernate's org.hibernate.dialect.Oracle10gDialect creates the DDL for the Node table, it maps the value field to a "double precision" type. create table MDB.Node (... value double precision not null, ... It would appear that in Oracle, "double precision" is an alias for "float". So, when I try to verify the database schema using the org.hibernate.cfg.AnnotationConfiguration.validateSchema() method, Oracle appears to describe the value column as a "float". This causes Hibernate to throw the following Exception org.hibernate.HibernateException: Wrong column type in DBO.ACL_RULE for column value. Found: float, expected: double precision A very similar problem is listed in Hibernate's JIRA database as HHH-1961 (http://opensource.atlassian.com/projects/hibernate/browse/HHH-1961). I'd like to avoid doing anything that will break MySql, Postgres, and Sql Server support so extending the Oracle10gDialect appears to be the most promising of the workarounds mentioned in HHH-1961. But extending a Dialect is something I've never done before and I'm afraid there may be some nasty gotchas. What is the best workaround for this problem that won't break our compatibility with MySql, Postgres, and Sql Server? Thanks for taking the time to look at this!

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  • Problems using 2 simplemodal osx calls

    - by Marcos
    I´m developing a webpage that contains two <p> tags (program and events), that shows two different contents. When I click the program button (it´s a <p> tag), it´s ok, it shows the table on the div´s. But, when I click the events button, again it shows the program <p> tag contents, and I want to show the events table content. I´ve read de solution for this question on this site, but not happens, when I change my JS file, the content of both <p> tags disapears. Can somebody help me?

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  • Problems with creating XML with DOMDocument in PHP

    - by maralbjo
    The below code is fetched from php.net (http://docs.php.net/manual/en/domdocument.savexml.php). My problem is - it doesn't work. My only output from this is: "Saving all the document: Saving only the title part:". What am I missing here? $doc = new DOMDocument('1.0'); // we want a nice output $doc-formatOutput = true; $root = $doc-createElement('book'); $root = $doc-appendChild($root); $title = $doc-createElement('title'); $title = $root-appendChild($title); $text = $doc-createTextNode('This is the title'); $text = $title-appendChild($text); echo "Saving all the document:\n"; echo $doc-saveXML() . "\n"; echo "Saving only the title part:\n"; echo $doc-saveXML($title);

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  • Modal dialog focus problems on WPF application

    - by Donal
    Hi, I have a problem with my wpf application where a modal dialog will appear behind the main application causing it to hang. It is very inconsistent, where most of the time the pop-up works correctly and is shown in front but occasionally it will pop-up behind, which stops any interaction with it. I can still close the dialog using the taskbar if this happens. I have noticed that it generally occurs when lots of other applications are open and the taskbar is full. Also, I am working with two screens and the problem only occurs on the screen with the taskbar - very wierd! The dialog is a window control, which contains an injected usercontrol as it's data context. To set the owner of the window before calling ShowDialog(), the first active window in the application is used instead of Window.GetWindow(this): private static Window GetOwner() { if (Application.Current != null) { var owner = Application.Current.Windows.Cast().FirstOrDefault(w = w.IsActive); return owner ?? Application.Current.MainWindow; } return null; } Any ideas of what may be causing this problem? or even how to try and track it so I can gather more information when it happens? Thanks, Donal

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  • Problems with Joomla menus

    - by aarontb
    I added a new link (like I usually do) but now all but the HOME menu button DO NOT WORK...they send me to a page that says No input file specified. Can someone help me please...it's a bit of an EMERGENCY. Check it out at http://www.fishchummer.com Thanks guys, Aaron

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  • jquery child selector problems

    - by codedude
    I have a basic website nav layout that looks like this: <li class="folder parent_folder"> <a href="#">Some Folder</a> <ul class="submenu"> <li class="file"><a href="#">An awesome file</a></li> <li class="file"><a href="#">An awesome file</a></li> <li class="file"><a href="#">An awesome file</a></li> <li class="file"><a href="#">An awesome file</a></li> <li class="file"><a href="#">An awesome file</a></li> <li class="file"><a href="#">An awesome file</a></li> </ul> I have several of these throughout the site's page. Using jquery, I'm trying to make it so that when you click "li.parent_folder" "ul.submenu" disappears and then reappears when you click "li.parent_folder" again. I can get it to do this but I have a problem. When I click on the "li.parent_folder" all the "ul.submenu" disapear instead of just the one that is the child of it. What would be the correct jquery code to accomplish this? (Oh, I'm using jquery ui also in this project What I have right now is this: $('li.parent_folder').click(function() { $('li.parent_folder ul.submenu').hide(); });

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  • Recursion Problems in Prolog

    - by Humble_Student
    I'm having some difficulties in prolog, I'm trying to write a predicate that will return all paths between two cities, although at the moment it returns the first path it finds on an infinite loop. Not sure where I'm going wrong but I've been trying to figure this out all day and I'm getting nowhere. Any help that could be offered would be appreciated. go:- repeat, f([],0,lon,spa,OP,OD), write(OP), write(OD), fail. city(lon). city(ath). city(spa). city(kol). path(lon,1,ath). path(ath,3,spa). path(spa,2,kol). path(lon,1,kol). joined(X,Y,D):- path(X,D,Y);path(Y,D,X). f(Ci_Vi,Di,De,De,PaO,Di):- append([De],Ci_Vi,PaO), !. f(Cities_Visited,Distance,Start,Destination,Output_Path,Output_Distance):- repeat, city(X), joined(Start,X,D), not_member(X,Cities_Visited), New_Distance is Distance + D, f([Start|Cities_Visited],New_Distance,X,Destination,Output_Path,Output_Distance). not_member(X,List):- member(X,List), !, fail. not_member(X,List). The output I'm expecting here is [spa,ath,lon]4 [spa,kol,lon]3. Once again, any help would be appreciated. Many thanks in advance.

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  • (static initialization order?!) problems with factory pattern

    - by smerlin
    Why does following code raise an exception (in createObjects call to map::at) alternativly the code (and its output) can be viewed here intererestingly the code works as expected if the commented lines are uncommented with both microsoft and gcc compiler (see here), this even works with initMap as ordinary static variable instead of static getter. The only reason for this i can think of is that the order of initialization of the static registerHelper_ object (factory_helper_)and the std::map object (initMap) are wrong, however i cant see how that could happen, because the map object is constructed on first usage and thats in factory_helper_ constructor, so everything should be alright shouldnt it ? I am even more suprised that those doNothing() lines fix the issue, because that call to doNothing() would happen after the critical section (which currently fails) is passed anyway. EDIT: debugging showed, that without the call to factory_helper_.doNothing(), the constructor of factory_helper_ is never called. #include <iostream> #include <string> #include <map> #define FACTORY_CLASS(classtype) \ extern const char classtype##_name_[] = #classtype; \ class classtype : FactoryBase<classtype,classtype##_name_> namespace detail_ { class registerHelperBase { public: registerHelperBase(){} protected: static std::map<std::string, void * (*)(void)>& getInitMap() { static std::map<std::string, void * (*)(void)>* initMap = 0; if(!initMap) initMap= new std::map<std::string, void * (*)(void)>(); return *initMap; } }; template<class TParent, const char* ClassName> class registerHelper_ : registerHelperBase { static registerHelper_ help_; public: //void doNothing(){} registerHelper_(){ getInitMap()[std::string(ClassName)]=&TParent::factory_init_; } }; template<class TParent, const char* ClassName> registerHelper_<TParent,ClassName> registerHelper_<TParent,ClassName>::help_; } class Factory : detail_::registerHelperBase { private: Factory(); public: static void* createObject(const std::string& objclassname) { return getInitMap().at(objclassname)(); } }; template <class TClass, const char* ClassName> class FactoryBase { private: static detail_::registerHelper_<FactoryBase<TClass,ClassName>,ClassName> factory_helper_; static void* factory_init_(){ return new TClass();} public: friend class detail_::registerHelper_<FactoryBase<TClass,ClassName>,ClassName>; FactoryBase(){ //factory_helper_.doNothing(); } virtual ~FactoryBase(){}; }; template <class TClass, const char* ClassName> detail_::registerHelper_<FactoryBase<TClass,ClassName>,ClassName> FactoryBase<TClass,ClassName>::factory_helper_; FACTORY_CLASS(Test) { public: Test(){} }; int main(int argc, char** argv) { try { Test* test = (Test*) Factory::createObject("Test"); } catch(const std::exception& ex) { std::cerr << "caught std::exception: "<< ex.what() << std::endl; } #ifdef _MSC_VER system("pause"); #endif return 0; }

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  • Jquery cross-fade rollover problems in IE7

    - by Thomas
    I built some cross fade rollovers in IE7 using this single image technique: http://jqueryfordesigners.com/image-cross-fade-transition/ It works by placing the rollover image in the background and fading the original image state when the user rollovers the image. IE7 hates it. The rollover state shows up directly below the original image. You can check it out here: http://hardtopdepot.com/dev/inner.html It should be pretty obvious in IE7 but the add to cart buttons are suppossed to be Jquery rollovers. I am by no means a JS expert so Im not sure how to go about solving this problem, any suggestions would be very helpful. Thanks-

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  • Qt/C++, Problems with large QImage

    - by David Günzel
    I'm pretty new to C++/Qt and I'm trying to create an application with Visual Studio C++ and Qt (4.8.3). The application displays images using a QGraphicsView, I need to change the images at pixel level. The basic code is (simplified): QImage* img = new QImage(img_width,img_height,QImage::Format_RGB32); while(do_some_stuff) { img->setPixel(x,y,color); } QGraphicsPixmapItem* pm = new QGraphicsPixmapItem(QPixmap::fromImage(*img)); QGraphicsScene* sc = new QGraphicsScene; sc->setSceneRect(0,0,img->width(),img->height()); sc->addItem(pm); ui.graphicsView->setScene(sc); This works well for images up to around 12000x6000 pixel. The weird thing happens beyond this size. When I set img_width=16000 and img_height=8000, for example, the line img = new QImage(...) returns a null image. The image data should be around 512,000,000 bytes, so it shouldn't be too large, even on a 32 bit system. Also, my machine (Win 7 64bit, 8 GB RAM) should be capable of holding the data. I've also tried this version: uchar* imgbuf = (uchar*) malloc(img_width*img_height*4); QImage* img = new QImage(imgbuf,img_width,img_height,QImage::Format_RGB32); At first, this works. The img pointer is valid and calling img-width() for example returns the correct image width (instead of 0, in case the image pointer is null). But as soon as I call img-setPixel(), the pointer becomes null and img-width() returns 0. So what am I doing wrong? Or is there a better way of modifying large images on pixel level? Regards, David

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  • Problems with asp:Button OnClick event...

    - by Matt
    Hi, Here is my button <asp:Button ID="myButton" Text="Click Me" OnClick="doSomething(10)" runat="server" /> Here is the server function public void doSomething(int num) { int someOtherNum = 10 + num; } When I try to compile the code I get the error "Method Name Expected" for the line: <asp:Button ID="myButton" Text="Click Me" OnClick="doSomething(10)" runat="server" /> What am I doing wrong? Am I not allowed to pass values to the server from an OnClick event?

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  • Running Solr on VPS problems

    - by Camran
    I have a VPS with Ubuntu OS. I run solr om my local machine (windows xp laptop) just fine. I have configured Jetty, and Solr just the same way as on my computer, but on the server. I have also downloaded the JRE and installed it on the server. However, whenever I try to run the start.jar file, the PuTTY terminal shows a bunch of text but gets stuck. I could pase the text here but it is very long, so unless somebody wants to see it I wont. Also, I cant view the solr admin page at all. Does anybody have experience in this kind of problem? Maybe java isn't correctly installed? It is a VPS so maybe installation is different. Thanks UPDATE: These are the last lines from the terminal, in other words, this is where it stops every time: INFO: [] webapp=null path=null params={event=firstSearcher&q=static+firstSearcher+warming+query+from+solrconfig.xml} hits=0 status=0 QTime=9 May 28, 2010 8:58:42 PM org.apache.solr.core.QuerySenderListener newSearcher INFO: QuerySenderListener done. May 28, 2010 8:58:42 PM org.apache.solr.handler.component.SpellCheckComponent$SpellCheckerListener newSearcher INFO: Loading spell index for spellchecker: default May 28, 2010 8:58:42 PM org.apache.solr.core.SolrCore registerSearcher INFO: [] Registered new searcher Searcher@63a721 main

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