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  • Problems with Linked List in C

    - by seePhor
    Hey everyone, I am new to C and I am working on an XOR linked list for a project. I have most of the code done, but I can't seem to get the delete function of the list to work properly. It seems able to delete some numbers, but not any number you pass into the function. Could anyone experienced with C take a look and possibly point out where I went wrong? I have been working on this for a while now and have not had much luck and I have started over 3 times :( Any help is much appreciated. Thank you. You can see my first attempt of code here. I can only post one link, so if you would like to see my second attempt, just tell me so and I can email it to you or something. Thank you for your time.

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  • C++ std::vector problems

    - by Faur Ioan-Aurel
    For 2 days i tried to explain myself some of the things that are happening in my c++ code,and i can't get a good explanation.I must say that i'm more a java programmer.Long time i used quite a bit the C language but i guess Java erased those skills and now i'm hitting a wall trying to port a few classes from java to c++. So let's say that we have this 2 classes: class ForwardNetwork { protected: ForwardLayer* inputLayer; ForwardLayer* outputLayer; vector<ForwardLayer* > layers; public: void ForwardNetwork::getLayers(std::vector< ForwardLayer* >& result ) { for(int i= 0 ;i< layers.size(); i++){ ForwardLayer* lay = dynamic_cast<ForwardLayer*>(this->layers.at(i)); if(lay != NULL) result.push_back(lay); else cout << "Layer at#" << i << " is null" << endl; } } void ForwardNetwork::addLayer ( ForwardLayer* layer ) { if(layer != NULL) cout << "Before push layer is not null" << endl; //setup the forward and back pointer if ( this->outputLayer != NULL ) { layer->setPrevious ( this->outputLayer ); this->outputLayer->setNext ( layer ); } //update the input layer and outputLayer variables if ( this->layers.size() == 0 ) this->inputLayer = this->outputLayer = layer; else this->outputLayer = layer; //push layer in vector this->layers.push_back ( layer ); for(int i = 0; i< layers.size();i++) if(layers[i] != NULL) cout << "Check::Layer[" << i << "] is not null!" << endl; } }; Second class: class Backpropagation : public Train { public: Backpropagation::Backpropagation ( FeedForwardNetwork* network ){ this->network = network; vector<FeedforwardLayer*> vec; network->getLayers(vec); } }; Now if i add from main() some layers into network via addLayer(..) method it's all good.My vector is just as it should.But after i call Backpropagation() constructor with a network object ,when i enter getLayers(), some of my objects from vector have their address set to NULL(they are randomly chosen:for example if i run my app once with 3 layer's into vector ,the first object from vector is null.If i run it second time first 2 objects are null,third time just first object null and so on). Now i can't explain why this is happening.I must say that all the objects that should be in vector they also live inside the network and they are not NULL; This happens everywhere after i done with addLayer() so not just in the getLayers(). I cant get a good grasp to this problem.I thought first that i might modify my vector.But i can't find such thing. Also why if the reference from vector is NULL ,the reference that lives inside ForwardNetwork as a linked list (inputLayer and outputLayer) is not NULL? I must ask for your help.Please ,if you have some advices don't hesitate! PS: as compiler i use g++ part of gcc 4.6.1 under ubuntu 11.10

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  • rpcbind authorization problems

    - by Milan
    Hy, I am using rpcbind (SunRPC) on Arch linux and python rpc.py (wich use standard python socket module) interface for comunication with it, but every time I try to send request for registration or unregistration to rpcbind I get message that I am rejected for security reasons. Only situation when everything works is that when I call rpcbind in insecure mode (rpcbind -i) but I realy want to make everything works in secure mode.I found information from rpcbind datasheet that i can make request in secure mode only from loopback address, but I have tried every aproach i had knew to make such socket and everything fall down. Please help me. Thank you

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  • Adobe Socket Policy File Server Problems

    - by Matt
    Has anyone been able to successfully implement a service to serve the required socket policy file to FlashPlayer? I am running the Python implementation of the service provided by Adobe at http://www.adobe.com/devnet/flashplayer/articles/socket_policy_files.html and using the following policy file: <?xml version="1.0" encoding="UTF-8"?> <cross-domain-policy> <site-control permitted-cross-domain-policies="master-only"/> <allow-access-from domain="*" to-ports="*" secure="false"/> </cross-domain-policy> and receiving this message from Flash: [SecurityErrorEvent type="securityError" bubbles=false cancelable=false eventPhase=2 text="Error #2048: Security sandbox violation: http://www.mapopolis.com/family/Tree.swf cannot load data from www.mapopolis.com:1900."] Thanks.

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  • Oracle TNS problems ?

    - by persistence
    I have an error ? My pl/Sql Developer says my oracle database cannot find the service descriptor But when I Do a check the listener I get this error. LSNRCTL> start Starting tnslsnr: please wait... Service OracleOraDb10g_home1TNSListener already running. TNS-12560: TNS:protocol adapter error TNS-00530: Protocol adapter error LSNRCTL> status Connecting to (DESCRIPTION=(ADDRESS=(PROTOCOL=TCP TNS-12541: TNS:no listener TNS-12560: TNS:protocol adapter error TNS-00511: No listener 32-bit Windows Error: 61: Unknown error Please I have a deadline for these evening. Please help.

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  • DBnull in Linq query causing problems

    - by nat
    hi there i am doing a query thus: int numberInInterval = (from dsStatistics.J2RespondentRow item in jStats.J2Respondent where item.EndTime > dtIntervalLower && item.EndTime <= dtIntervalUpper select item).count(); there appear to be some dbnulls in the endtime column.. any way i can avoid these? tried adding && where item.endtime != null.. and even != dbnull.value do i have to do a second (first) query to grab all that arent null then run the above one? im sure its super simple fix, but im still missing it.. as per thanks nat

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  • Problems with maven output directory

    - by Gandalf StormCrow
    I'm using almost same POM for both my projects, they are on the same workspace but they are not related at all, they are related however because in both I use spring and jboss. Here is the pom : <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.springinaction.hello</groupId> <artifactId>spring-in-action</artifactId> <packaging>jar</packaging> <version>0.0.1-SNAPSHOT</version> <name>spring-in-action</name> <url>http://maven.apache.org</url> <properties> <jboss.ome>C:\jboss-5.1.0.GA\server\default\deploy</jboss.ome> <springversion>2.5.3</springversion> </properties> <dependencies> <dependency> <groupId>org.springframework</groupId> <artifactId>spring</artifactId> <version>${springversion}</version> </dependency> <dependency> <groupId>log4j</groupId> <artifactId>log4j</artifactId> <version>1.2.14</version> <scope>provided</scope> </dependency> </dependencies> <build> <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-war-plugin</artifactId> <version>2.0</version> <configuration> <warName>spring-book</warName> <outputDirectory>${jboss.ome}</outputDirectory> </configuration> </plugin> </plugins> </build> </project> What I want to achieve with this POM is that I want to name my war when built spring-book.war and copy it to Jboss location I specified. Now in my first project this works it does exactly what I requested but in other it does not. I changed springversion and jboss home properties variable but everything remains the same, what can I do ? The project builds and all, everything is working perfectly just I don't want to copy everytime in my jboss dir and previously remove the old war, it takes about 20sec on each source code change its a lot

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  • Problems when handling orientation changes

    - by nixau
    Hi all, I need to handle orientation changes in my Android application. For this purpose I decided to use OrientationEventListener convenience class. But his callback method is given somewhat strange behavior. My application starts in the portrait mode and then eventually switches to the lanscape one. I have some custom code executing in the callback onOrientationChanged method that provides some additional UI handling logic - it has a few calls to findViewById. What is strange is that when switching back from landscape to portrait mode onOrientationChanged callback is called twice, and what's even worse - the second call is dealing with bad Context - findViewById method starts returning null. These calls are made right from the MainThread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); listener = new OrientationListener(); } @Override protected void onResume() { super.onResume(); // enabling listening listener.enable(); } @Override protected void onPause() { super.onPause(); // disabling listening listener.disable(); } I've replicated the same behavior with a dummy Activity without any logic except for one that deals with orientation hadling. I initiate orientation switch from the Android 2.2 emulator by pressing Ctrl+F11 What could be wrong? Upd: Inner class that implements OrientationEventListener private class OrientationListener extends OrientationEventListener { public OrientationL() { super(getBaseContext()); } @Override public void onOrientationChanged(int orientation) { toString(); } } }

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  • Problems with testing in app purchases

    - by sashaeve
    I am trying to test my application with in app purchases. I created features, test user, logged out from iTunes on the iPhone and used developer certificate. Load app from XCode in debug mode. When I click "Buy" button I pass all checks for internet availability, canMakePayments and call SKPayment *payment = [SKPayment paymentWithProductIdentifier:featureId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; But all what I see is a pending view and after some minutes it failed in - (void) failedTransaction: (SKPaymentTransaction *)transaction { if (transaction.error.code != SKErrorPaymentCancelled) { NSLog(@"failedTransaction"); } [[MKStoreManager sharedManager] paymentCanceled]; [[SKPaymentQueue defaultQueue] finishTransaction: transaction]; } Please advice in what direction I should go to figure out the problem and what else I should check. P.S. All related questions on SO were checked with no luck.

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  • Ruby on Rails field_for Form Helper Problems

    - by schone
    Hi all, I'm using the field_for form helper with a loop: <% f.fields_for :permissions do |permission_form| %> <tr> <td><%= permission_form.object.security_module.name %><%= permission_form.hidden_field(:security_module_id) %></td> <td><%= permission_form.object.security_module.description %></td> <tr> <% end %> The resulting output of the above code is this: <input id="role_permissions_attributes_0_id" name="role[permissions_attributes][0][id]" type="hidden" value="76" /> <tr> <td>Diary<input id="role_permissions_attributes_0_security_module_id" name="role[permissions_attributes][0][security_module_id]" type="hidden" value="13" /></td> <td>Access to the Diary Module</td> </tr> <!-- next input field then <tr> tag --> The problem with this markup is that the input tag falls outside of the tr tag which there for causes validation issues with XHTML. Does anyone know how I can have the input tag fall inside the tr tag therefore giving me valid XHTML 1.0 STRICT markup? Thanks

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  • What are the best workarounds for known problems with Hibernate's schema validation of floating poin

    - by Jason Novak
    I have several Java classes with double fields that I am persisting via Hibernate. For example, I have @Entity public class Node ... private double value; When Hibernate's org.hibernate.dialect.Oracle10gDialect creates the DDL for the Node table, it maps the value field to a "double precision" type. create table MDB.Node (... value double precision not null, ... It would appear that in Oracle, "double precision" is an alias for "float". So, when I try to verify the database schema using the org.hibernate.cfg.AnnotationConfiguration.validateSchema() method, Oracle appears to describe the value column as a "float". This causes Hibernate to throw the following Exception org.hibernate.HibernateException: Wrong column type in DBO.ACL_RULE for column value. Found: float, expected: double precision A very similar problem is listed in Hibernate's JIRA database as HHH-1961 (http://opensource.atlassian.com/projects/hibernate/browse/HHH-1961). I'd like to avoid doing anything that will break MySql, Postgres, and Sql Server support so extending the Oracle10gDialect appears to be the most promising of the workarounds mentioned in HHH-1961. But extending a Dialect is something I've never done before and I'm afraid there may be some nasty gotchas. What is the best workaround for this problem that won't break our compatibility with MySql, Postgres, and Sql Server? Thanks for taking the time to look at this!

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  • Problems of reading Excel 2003 using Oledb

    - by Tim
    I tried to use Oledb to open Excel 2003. Looks like I can read most of data, but for some cells (such as number), the value returned is Null. Any suggestion? My connection string: ConnectionString="Provider=Microsoft.Jet.OLEDB.4.0;Extended Properties=Excel 8.0;"

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  • phpThumb cache problems

    - by Cabeludo
    I'm using phpThumb - the PHP thumbnail generator. 'phpThumb.config.php': $PHPTHUMB_CONFIG['cache_maxage'] = 10; $PHPTHUMB_CONFIG['cache_maxsize'] = 1000; $PHPTHUMB_CONFIG['cache_maxfiles'] = 10; but it does nothing... I've got 108 MB in 922 files... and it keeps growing. Thanks for any suggestions.

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  • BlackBerry Library problems. (jre6 + NET_RIM_BLACKBERRY)

    - by kimera84
    Hi Everyone, I'm new in blackberry environement programming, I'm developing an application for this device and there are some probs about libraries that I don't understand. I have the main project called: npoBBerry - his library is NET_RIM_BLACKBERRY (from 4.6.1 version...) it includes other two projects: Npo - his library is standard jre6 (Npo inlcudes NpoCore) NpoCore - his library is standard jre6 Compliance was set... In Java Compiler level is set to 1.4 for all. Now the problem is that I'm not able to build my project. 4 errors: Error preverifying class ch.yek.npo.model.Advertising Error preverifying class ch.yek.npo.repository.Repository$1 Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... I know that libraries are differents but maybe I'm missing something. NpoCore represents models, interfaces Npo just take data from a repository NpoBBeryy just use this data from Services... Please help and thanks in advance... :)

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  • Why I got some memory problems?

    - by Tattat
    I got this error from XCode: objc[8422]: FREED(id): message release sent to freed object=0x3b120c0 I googled and find that is related to the memory. But I don't know which line of code I go wrong, any ideas? @implementation MyAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; [self changeScene:[MainGameMenuScene class]]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } - (void) changeScene: (Class) scene { BOOL animateTransition = true; if(animateTransition){ [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; //does nothing without this line. } if( viewController.view != nil ) { [viewController.view removeFromSuperview]; //remove view from window's subviews. [viewController.view release]; //release gamestate } viewController.view = [[scene alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; //now set our view as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; if(animateTransition){ [UIView commitAnimations]; } }

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  • Recursion Problems in Prolog

    - by Humble_Student
    I'm having some difficulties in prolog, I'm trying to write a predicate that will return all paths between two cities, although at the moment it returns the first path it finds on an infinite loop. Not sure where I'm going wrong but I've been trying to figure this out all day and I'm getting nowhere. Any help that could be offered would be appreciated. go:- repeat, f([],0,lon,spa,OP,OD), write(OP), write(OD), fail. city(lon). city(ath). city(spa). city(kol). path(lon,1,ath). path(ath,3,spa). path(spa,2,kol). path(lon,1,kol). joined(X,Y,D):- path(X,D,Y);path(Y,D,X). f(Ci_Vi,Di,De,De,PaO,Di):- append([De],Ci_Vi,PaO), !. f(Cities_Visited,Distance,Start,Destination,Output_Path,Output_Distance):- repeat, city(X), joined(Start,X,D), not_member(X,Cities_Visited), New_Distance is Distance + D, f([Start|Cities_Visited],New_Distance,X,Destination,Output_Path,Output_Distance). not_member(X,List):- member(X,List), !, fail. not_member(X,List). The output I'm expecting here is [spa,ath,lon]4 [spa,kol,lon]3. Once again, any help would be appreciated. Many thanks in advance.

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  • problems with mysql "or"

    - by Simon
    i have a problem with "and" "or" syntax!!! here is my query. . . SELECT `act1`.`name`, `act1`.`surname`, `act2`.`name`, `act2`.`surname`, `act3`.`name`, `act3`.`surname` FROM videos, actors AS act1, actors AS act2, actors AS act3 WHERE videos.ident = 'somethink' AND ( act1.id = videos.id_actor1 OR act2.id = videos.id_actor2 OR act3.id = videos.id_actor3 ) it returns me all variations of {name, surname}, but why!!! i want the name and surname of first axactly, second and thirth, if they exist!!! halp me please

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  • Problems with JQuery's Droppable Tolerance 'fit' feature when using the same size divs

    - by Chris
    Hi I'm just wondering if anybody else can manage to get the tolerance:'fit' option to work when using the 'droppable' feature in jQuery's UI? I want to call a function only when the draggable div is dropped perfectly onto a droppable div. Both divs are the same size and I'm using snapMode:outer to help the end user. I simply cannot get it to work with 'fit'. Works perfectly with 'intersect'. Would really appreciate some help. Thanks Chris

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  • Equality Comparison with Multiple Instances/IEqualityComparer problems in LINQ

    - by Stacey
    This is similar to my last question; but from a different angle. http://stackoverflow.com/questions/2792393/see-if-item-exists-once-in-enumerable-linq Given the following set of items, and lists containing them... Item 1 Item 2 Item 3 Item 4 Item 5 class Item { string Name { get; set; } } List<Item> available = new List<Item>() { Item 1 Item 1 Item 2 Item 3 Item 5 } List<Item> selected = new List<Item>() { Item 1 Item 2 Item 3 } I need to make a third List that has everything from "available", except what is in "selected". However 'Item 1' is in 'available' twice, but only in 'selected' once. Since they are instances of the same item, I am having trouble figuring out the appropriate logic to accomodate this. The final array should look like... List<Item> selectable = new List<Item>() { Item 1 Item5 }

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  • Problems with http://wall.plasm.it/examples/example-the-wall/ - Images

    - by wolfau
    It is probably piece of cake for You, but I'm in the black hole now and I don't know what is the problem with The Wall. I would like to do something as www.wall.plasm.it/examples/example-the-wall/. Please - look at: www.megainstal.pl/ there is not any images. Could You help with fix it? I will be really grateful for any help/information. Short story: 1) I download the files from github: https://github.com/plasm/the-wall 2) I changed only 3 files: 01-wall.css, index.html, 01-wall.js (case: basic) 3) in 01-wall.js I declared images: var a = new Element("img[src=../../img/middle/"+counterFluid+".jpg]"); 4) images that are: 1 to 76.jpg Could you point me to where I making a mistake? If You going to see source files - I zip that's all in the one file: files.zip S. from Poland Thank You in advance!

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  • Problems with jquery selector

    - by Gandalf StormCrow
    I have a trouble with selecting element attributes with jquery here is my HTML: <a class="myselector" rel="I need this value"></a> <div class="someClass" id="someID"> ...bunch of elements/content <input type="button" name="myInput" id="inputID" title="myInput Title" /> ...bunch of elements/content </div> ...bunch of elements/content Here I'm trying to get the rel value of myselector here is how I tried but its not working : $('#inputID').live('click',function(){ console.log($(this).closest('a.myselector').attr('rel')); }); Also tried this since all is wrapped in wrapper div : $('#inputID').live('click',function(){ console.log($(this).parent('div.wrapper').find('a.myselector').attr('rel')); }); I get undefined value in firebug in both cases, I use live because div#someID is loaded in the document its not there when page first loads. Any advice, how can I get my selector rel value?

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  • Tomcat 4.1.31 - HTTPS not working intermittently | "Page Cannot be Displayed" problems

    - by cedar715
    We are facing this error intermittently. If we restart the server it works for some time and again the problem start. We also have another load balanced server with similar configuration and that is working fine. The server is running on Linux box. If we do the "ps -ef" its listing the TOMCAT process. URL : https://xyz.abc.com:9234/axis/servlet/AxisServlet Following the configuration in server.xml file. <Connector className="org.apache.coyote.tomcat4.CoyoteConnector" port="9234" minProcessors="5" maxProcessors="75" enableLookups="true" acceptCount="100" debug="0" scheme="https" secure="true" useURIValidationHack="false" disableUploadTimeout="true"> <Factory className="org.apache.coyote.tomcat4.CoyoteServerSocketFactory" clientAuth="false" protocol="TLS" /> </Connector> Is it the problem with our load balancer which is forwarding most requests to this server? Is it any way related to the "maxProcessors" or "acceptCount" attributes defined in the above configuration? Is it the problem with the port number?? Does it have to do any thing with the certificate. The certificate is generated using Java Keytool. ( However, the other load balanced server is also using the same certificate and working fine) Please suggest in resolving this issue. thanks

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  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

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  • Problems with list<T> in Asp.Net c#

    - by Johnathan Nardia
    I'm making a web app in Asp.Net using c# that lets you add items into the list. My problem is that each time that i click the button to add a new item into the list , its just shows me the last item and the list counter shows me only 1 . What am I doing wrong?? Here is the code : public partial class home : System.Web.UI.Page { List<string> messageboxs = new List<string>(); public string val = ""; public string data = ""; protected void Button1_Click(object sender, EventArgs e) { val = ""; messageboxs.Add(text1.Text); ListBox1.DataSource = messageboxs; ListBox1.DataBind(); val = messageboxs.Count.ToString(); } }

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  • Heroku and i18n Problems

    - by nvano
    i´m having trouble getting i18n to work on heroku. i set: I18n.default_locale = :de in my environment.rb and the translation is in config/locales/de.yml works perfect on my local machines but not so on heroku. on heroku everything is in english. i don´t think i need a special gem like i18n gem, cause i don´t have it on my local machine either. maybe anyone has a solution to this?

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