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  • Duplicate ID/indexes and looping

    - by Justin Alexander
    I realize having two elements in the same html doc with the same ID is wrong, bad, immoral, and will lead to global warming. But... I'm trying to write an XSS widgit, so I really have no control over the quality of the parent web page. I loop through document.images to retrieve a list of images on the page. I perform an action on each one. for(img in document.images){ ... } i've also tried for(var i=0;i<document.images.length;i++){ ... } in both cases it allows me to loop through all of the elements, BUT when trying trying to reference an object with a duplicate ID, I always get the first (in order of the html). When using debugger in IE8 i'm able to see that both elements ARE listed, but that they both have the same index (in IE the index of the document.images is either sequential or matches the image ID) Does anyone have a better solution?

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  • From a Maya scene to a WebGL animation, where to start?

    - by Tower
    Hi, I've got some time, and I really would like to learn to get my Maya animated scenes into WebGL. I'm not sure where to start really. It would be amazing if I could make a Canvas element and place a Maya scene into it so that it's animating. Does anyone got a tutorial or some hints? PS. Answers about 3ds Max are also welcome!

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  • Durandal Google Maps not showing properly

    - by user1891037
    Trying to show Google Maps using the Durandal. I'm now simply working with Durandal HTML Starter Kit so the other modules and all engine works properly. The thing is when I added the Google Map it doesn't fit the div size (the big part of div is just grey). As I understand, the problem is causing because Google Maps added before page is completely loaded. But I can't figure out how can I hook on page load event. Here is the module code: define(['knockout', 'gmaps'], function (ko, gmaps) { return { displayName: 'Google Maps', myMap: ko.observable({ lat: ko.observable(32), lng: ko.observable(10)}), activate: function () { console.log('activate'); ko.bindingHandlers.map = { init: function (element, valueAccessor, allBindingsAccessor, viewModel) { console.log('init'); var mapObj = ko.utils.unwrapObservable(valueAccessor()); var latLng = new gmaps.LatLng( ko.utils.unwrapObservable(mapObj.lat), ko.utils.unwrapObservable(mapObj.lng)); var mapOptions = { center: latLng, zoom: 5, mapTypeId: gmaps.MapTypeId.ROADMAP}; mapObj.googleMap = new gmaps.Map(element, mapOptions); } } }, attached: function() { console.log('attached'); }, compositionComplete: function() { console.log('compositionComplete'); } }; }); And a very simple HTML code: <section> <div id="gmap-canvas" data-bind="map:myMap"></div> </section> I'm loading Google Maps with async plug-in in my shell.js. It works fine. Screenshot with trouble here - http://clip2net.com/s/ibswAa P.S. div size is defined in .CSS file. P.S. I tried to use getElementById approach provided here and it's work great if placed in compositionComplete block. But when I tried to move my bindings to this block nothing happens at all. Thanks!

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  • iPhone WebApp Question

    - by Henry D'Andrea
    I have this code- /** Save the web view as a screenshot. Currently only supports saving to the photo library. / - (void)saveScreenshot:(NSArray)arguments withDict:(NSDictionary*)options { CGRect screenRect = [[UIScreen mainScreen] bounds]; CGRect imageRect = CGRectMake(0, 0, CGRectGetWidth(screenRect), CGRectGetHeight(screenRect)); UIGraphicsBeginImageContext(imageRect.size); [webView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, self, nil, nil); UIAlertView *alert= [[UIAlertView alloc] initWithTitle:nil message:@"Image Saved" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } This is for saving whatever you drew in my app. How would I add the button for this in the HTML code. How do i call from it?

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  • JQuery Bind click event to appended element with an argument

    - by Gabor Szauer
    Hi guys, I'm trying to populate a ul list with some li elements and give each li element a link that calls the same function with a different argument. However it doesn't seem to work, i've attached the code below, CheckForNewMail is called on document load. Can anyone please help me out? function CheckForNewMail() { ////////////////////////////////////////////////////////////////// // This will be dynamic MailInInbox[0] = new Array("0", "Mail One"); MailInInbox[1] = new Array("12", "Mail Two"); MailInInbox[2] = new Array("32", "Mail Three"); MailInInbox[3] = new Array("5", "Mail Four"); ////////////////////////////////////////////////////////////////////// $('#mail-in-inbox').children().remove(); size = 4; element = $('#mail-in-inbox'); for(i = 0; i < size; ++i) { var link = $('<a href="#" class="inbox-link">'+ MailInInbox[i][1] +'</a>'); link.live('click', function() { LoadMailById(i); }); li = $('<li></li>'); li.append(link); element.append(li); } } function LoadMailById(id) { alert("Button "+ id +" clicked!"); }

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  • how to downlaod and configure phpimage for TinyMCE

    - by air
    actually i am looking for some best html editor for my CMS system. witch support (PHP, JQUERY) i found TinyMCE but it dont have image upload functionality, after i found phpimage for this but every time i goto http://sourceforge.net/tracker/?func=detail&aid=2844769&group_id=103281&atid=738747 and click on files, i get normal TinyMCE my question is how to find phpimage to download and configure it. if you know any other FREE HTML editor with image uplaod let me know. Thanks

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  • Where do current (not HTML5) browsers stand on clipboard support for non-text data?

    - by John
    I don't really know where the line is between the browser itself and HTML/JS here. But let's say I want to write a web-app where I can copy a chunk of data from MSPaint (select, CTRL+c) and paste it into a web-page in some way... ultimately the point is the data goes to the server without me having to save it as a file first. Where are the problems here - browsers or client-side technologies? For instance if JS can't do it, could Flex/Silverlight? Advice on future technology welcome, but doesn't really answer the question - where are we right now with IE/FF/Chrome and JS/Flex/SL?

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  • Graceful Degradation with JSON.Parse

    - by Steve
    If a browser doesn't support JSON.parse, would it make sense to include json.js and call parseJSON in lieu? So the code would looks something like: var z; if (JSON.parse) z = JSON.parse(yada); else z = JSON.parseJSON(yada);

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  • How to get an embedded function to run multiple times

    - by Guy Montag
    The question I have is how to I get multiple instances of a function to run. Here is my function below - A simple fade function. Problem I'm having is that when it is called a second time it abandons the first call. So if a user clicks on a button it will display a message which fades. If the user clicks on another button the previous fading message just stops at the current opacity level. Try it here - www.arcmarks.com ( please do not repost this domain name) click on SignUp and than quickly click on SignIn with out typing anything. You will see the previous message simply halts. ? What is the stopping mechanism? Where did the previous function go? The function function newEffects(element, direction, max_time ) { newEffects.arrayHold = []; newEffects.arrayHold[element.id] = 0; function next() { newEffects.arrayHold[element.id] += 10; if ( direction === 'up' ) { element.style.opacity = newEffects.arrayHold[element.id] / max_time; } else if ( direction === 'down' ) { element.style.opacity = ( max_time - newEffects.arrayHold[element.id] ) / max_time; } if ( newEffects.arrayHold[element.id] <= max_time ) { setTimeout( next, 10 ); } } next(); return true; }; The Call newEffects(this.element, 'down', 4000 );

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  • Applying a partial gaussian like blur to a background image

    - by Andy
    I have and image which gets stretched to its full background, regardless of the monitor size. What i need to do is apply cross-browser blur above this image on only a portion of the left hand side. So it gives the appearance of a blur on the image. If i apply it to the image then when the screen resolution changes size so does the size of the blur. Any help would be great. Cheers

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  • Setting <td> value using jquery

    - by timk
    Hello, I have the div structure shown below. For the second <td> in the table i want to replace &nbsp; with a hyperlink whose href attribute is stored in the variable myLink. How can i do this with jquery ? Please help. Thank You. <div class="pbHeader"> <table cellspacing="0" cellpadding="0" border="0"> <tbody> <tr> <td class="pbTitle"> <h2 class="mainTitle">Transfer Membership</h2> </td> <td> &nbsp; </td> </tr> </tbody> </table> </div>

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  • plotting multiple google maps to page

    - by Roland
    I'm trying to append more than one Google Map to a page. But it seems like I'm having some trouble. This would be the template I'm using to ( with Handlebars.js ) to create the same block more than once, about 50 times : <script type="text/x-handlebars-template"> {{#each productListing}} <div class="product-listing-wrapper"> <div class="product-listing"> <div class="left-side-content"> <div class="thumb-wrapper" data-image-link="{{ThumbnailUrl}}"> <i class="thumb"> <img src="{{ThumbnailUrl}}" alt="Thumb"> <span class="zoom-image"></span> </i> </div> <div class="google-maps-wrapper"> <div class="google-coordonates-wrapper"> <div class="google-coordonates"> <p>{{LatLon.Lat}}</p> <p>{{LatLon.Lon}}</p> </div> </div> <div class="google-maps-button"> <a class="google-maps" href="#">Google Maps</a> </div> </div> </div> <div class="right-side-content"> <div class="map-canvas-wrapper"> <div id="map-canvas" class="map-canvas" data-latitude="{{LatLon.Lat}}" data-longitude="{{LatLon.Lon}}"></div> </div> <div class="content-wrapper"></div> </div> </div> </div> {{/each}} And I'm trying to append the map to the #map-canvas id. With the following block of code I'm doing the plotting : Cluster.prototype.initiate_map_assembling = function() { return $(this.map_canvas_wrapper_class).each(function(index, element) { var canvas = $(element).children(); var latitude = $(canvas).attr('data-latitude'); var longitude = $(canvas).attr('data-longitude'); var coordinates = new google.maps.LatLng(latitude, longitude); var options = { zoom: 9, center: coordinates, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map($(canvas), options); var marker = new google.maps.Marker({ position: coordinates, map: map }); }); }; This way I'm "looping" through all the parent classes of the id I'm trying to append the map to, but the map would only append to the first id. I tried to append it to all of the id's in other ways but with the same results. So what would you suggest me to do to make it work as I would expect it, append the map to each of the id's ?

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  • How to generate a PDF of dynamic HTML content?

    - by chris Frisina
    I am trying to be able to allow users to generate content dynamically, and have that information be in a , and then allow that specific to be exportable to a pdf. I have got Joomla up and running (with the appropriate mySQL and ANT) locally with the Web2PDF extension, but how would I get those running on my domain (hosted by Dreamhost). Are there any other approaches you might recommend. The content is generated by JS and JQuery, and formatted with CSS and HTML. Other considerations: Web2PDF generates a PDF on the entire content, (pulling the entire page's HTML, not just the specific <div>.

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  • Dojo: Setting a CheckBox label programmatically

    - by Mitchell Flaherty
    Let me preface by saying that I saw this other question on the subject of CheckBox labels that was asked and answered well over a year ago. I was confused by the answers and am hoping that someone can clarify or that there has been new dojo functionality introduced since then that allows me to do this without resorting to HTML. So without further ado, I would like to know how to programmatically create labels for check boxes. I have a check box like so: this.pubBoxId = new dijit.form.CheckBox({ label: "IdChannel", checked: false, channel: that.idChannel }, that.name + "_PBI"); As you can see I've tried to edit the "label" field, but the label never actually shows up on the page. I have multiple CheckBoxes that I am adding to a ContentPane and simply want a label to the left or right of the check box. Is there any way I can do this without having to write separate HTML? Also, making a separate ContentPane for each individual label would be a big pain because of how many CheckBoxes I plan to have. Thank you for reading, and let me know if further clarification is needed!

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  • How to Not Submit a Form Using AJAXToolkit AutoComplete Extender?

    - by deepss
    Hi I have used AJAXToolkit AutoComplete extender in my project.It works fines.But the issue is with the form of the page. when i type in the AutoComplete, i get list of suggestions.When i click on the page other than the Autocomplete, the form gets submitted. any suggestions how to stop submission of entire form whenever i click on the page?I use .net 2.0

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  • Canvas Animation Kit Experiment... ...how to clear the canvas?

    - by Ted Wong
    I can make a obj to use the canvas to draw like this: MyObj.myDiv = new Canvas($("effectDiv"), Setting.width, Setting.height); Then, I use this to draw a rectangle on the canvas: var c = new Rectangle(80, 80, { fill: [220, 40, 90] } ); var move = new Timeline; move.addKeyframe(0, { x: 0, y: 0 } ); c.addTimeline(move); MyObj.myDiv.append(c); But after I draw the rectangle, I want clear the canvas, but I don't know which method and how to do this... ... O...one more thing: it is the CAKE's web site: Link

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  • triggering an onchange event of a select box

    - by swathi
    Hi all, I have a select box, which i can populate using two methods. First - Just by selecting any one of the option in the select box. Second - I have a link just beside the select box.Clicking this link takes me to a page2, which has the same options but as links in page2.When i click one of them , it populates the select box. Selecting the option directly from the "select" triggers an onchange event in it. But when i click the link, select my required option from that page, it does not trigger the onchange event in the select box. I am not sure where i am doing a mistake. Thanks in advance.

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  • DOM - More than 5 'window' objects on one page

    - by Sid
    Hi, I'm trying to extract data from one of my websites using Greasemonkey. Problem is, the script runs 6 times because apparently the page loads content from 6 different servers. So if I put in an alert ("Hey"); the code runs 6 times and I get 6 alerts. How can I wait for the entire page to load and then start playing with the DOM. Also, I'm using jQuery. Thanks

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  • Android browser touch events stop display being updated inc. canvas/elements - How to work around?

    - by Ed Kirk
    On some android's native browser touching the page seems to stop the display from being updated until the finger is released. This occurs for both html element based animation (switching classes) and for canvas based animation. It does not however stop normal js execution and other events are fired as normal. On devices with this problem the dolphin browser also seems effected (not firefox though). Touchstart/move both have preventDefault() fired as well as stopPropergation(), cancelBubble = true; and e.returnValue = false;. In the CSS webkit selection has also been disabled. The page will not scroll. A similar question has been asked here: Does Android browser lock DOM on touchStart? but I'd like to find out if this behaviour can be overcome, or at least to discover what devices will be effected by the problem, is it a device or version android issue? If you cannot answer the question running the demo and reporting your experience along with your device model and useragent (displayed at bottom of demo page) as a comment might help others or myself answer the question. Here is a demo and steps to reproduce the behaviour. A QR code for the link can be found here https://s3-eu-west-1.amazonaws.com/canvas-test-pd/tmp.png. https://s3-eu-west-1.amazonaws.com/canvas-test-pd/index.html The web page has a canvas at the top and a div with a background image at the bottom. Every second the canvas is cleared and a different image displayed and the div has it's class switched (both toggle between 0 and 1 pngs). Once this has toggled a few times place your finger on the canvas (the top grey box) and hold it there. Wait to see if the animation continues (sometimes it will once or twice then stops) and if there are any visual distortions. Update It seems that the Galaxy Tab running 3.2 requires handlers for touchstart/end of document, not just required divs for the screen to continue updating the display. Thanks jimpic. I'm starting to believe it's an issue caused by manufacturers skins, although this is difficult to prove.

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  • Creating a menu to switch languages on site

    - by user342391
    I have a dropdown menu on my site that I want to use to switch between the different languages: <select onChange="if(this.selectedIndex!=0) self.location=this.options[this.selectedIndex].value" name="userLanguage" id="userLanguage"> <option value="http://demo.com/?lang=en"> English (International)</option> <option value="http://demo.com/?lang=es"> Español (European)</option> </select> How can I get the above menu to display which language is currently showing. Is there someway of showing an active state. Site is using php. Thanks in advance.

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