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  • Trying to set PC clock programmatically just before Daylight Saving Time ends

    - by Moe Sisko
    To reproduce : 1) Add Microsoft.VisualBasic assembly to your project reference 2) Change PC timezone to : (GMT+10:00) Canberra, Melbourne, Sydney . Ensure PC is set to automatically adjust clock for daylight savings time. (For this timezone, daylight savings time ends at 3am on 4 Apr 2010.) 3) add following code : public void SetNewDateTime(DateTime dt) { Microsoft.VisualBasic.DateAndTime.Today = dt; // ignores time component Microsoft.VisualBasic.DateAndTime.TimeOfDay = dt; // ignores date component } private void button1_Click(object sender, EventArgs e) { DateTime dt = new DateTime(2010, 4, 5, 5, 0, 0); // XX SetNewDateTime(dt); // XX System.Threading.Thread.Sleep(500); DateTime dt2 = new DateTime(2010, 4, 4, 1, 0, 0); SetNewDateTime(dt2); } 4) When button 1 is clicked, the PC clock eventually shows 2am, whereas 1 am was expected. (If code marked at "XX" is removed, the clock sometimes shows the correct time of 1 am). Any idea what is happening ? (Or is there a more reliable way of setting the PC clock from C# code ?) TIA.

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  • Can't connect to SQL Server 2005 Express from an ASP.NET C# page

    - by Aviv
    Hey guys, I have an MS SQL Server 2005 Express running on a VPS. I'm using pymssql in Python to connect to my server with the following code: conn = pymssql.connect(host='host:port', user='me', password='pwd', database='db') and it works perfectly. When I try to connect to the server from an ASP.NET C# page with the following code: SqlConnection myConnection = new SqlConnection("Data Source=host,port;Network Library=DBMSSOCN; Initial Catalog=db;User ID=me;Password=pwd;"); myConnection.Open(); When I run the ASP.NET page I get the following exception at myConnection.Open();: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: TCP Provider, error: 0 - A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.) I tried restarting the SQL Server but I had no luck. Can anyone point me out to what I'm missing here? Thanks!

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  • Has any one used client_side_validations gem with Chosen.js dropdown?

    - by Abid
    I am using chosen.js (http://harvesthq.github.com/chosen/). I was wondering if anyone has been able to use chosen select boxes and client_side_validations together. The issue is that when we use chosen it hides the original select element and renders its own dropdown instead, and when we focus out the validation isn't called and also when the validation message is shown it is shown with the original select element so positioning of the error isnt also correct. What could be a good way to handle this, My be we can change some code inside ActionView::Base.field_error_proc which currently looks something like ActionView::Base.field_error_proc = Proc.new do |html_tag, instance| unless html_tag =~ /^<label/ %{<div class="field_with_errors">#{html_tag}<label for="#{instance.send(:tag_id)}" class="message">#{instance.error_message.first}</label></div>}.html_safe else %{<div class="field_with_errors">#{html_tag}</div>}.html_safe end end Any ideas ? Edit 1: I have the following solution that is working for me now. applied a class "chzn-dropdown" to all my selects that were being displayed by chosen used the following callback provided by client_side_validations Gem clientSideValidations.callbacks.element.fail = function(element, message, callback) { if (element.data('valid') !== false) { if(element.hasClass('dropdown')){ chzn_element = $('#'+element.attr('id')+'_chzn'); console.log(chzn_element); chzn_element.append(""+message+""); } else{ callback(); } } } Thanks

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  • updating system's time using .Net

    - by user62958
    I am trying to update my system time using the following: [StructLayout(LayoutKind.Sequential)] private struct SYSTEMTIME { public ushort wYear; public ushort wMonth; public ushort wDayOfWeek; public ushort wDay; public ushort wHour; public ushort wMinute; public ushort wSecond; public ushort wMilliseconds; } [DllImport("kernel32.dll", EntryPoint = "GetSystemTime", SetLastError = true)] private extern static void Win32GetSystemTime(ref SYSTEMTIME lpSystemTime); [DllImport("kernel32.dll", EntryPoint = "SetSystemTime", SetLastError = true)] private extern static bool Win32SetSystemTime(ref SYSTEMTIME lpSystemTime); public void SetTime() { TimeSystem correctTime = new TimeSystem(); DateTime sysTime = correctTime.GetSystemTime(); // Call the native GetSystemTime method // with the defined structure. SYSTEMTIME systime = new SYSTEMTIME(); Win32GetSystemTime(ref systime); // Set the system clock ahead one hour. systime.wYear = (ushort)sysTime.Year; systime.wMonth = (ushort)sysTime.Month; systime.wDayOfWeek = (ushort)sysTime.DayOfWeek; systime.wDay = (ushort)sysTime.Day; systime.wHour = (ushort)sysTime.Hour; systime.wMinute = (ushort)sysTime.Minute; systime.wSecond = (ushort)sysTime.Second; systime.wMilliseconds = (ushort)sysTime.Millisecond; Win32SetSystemTime(ref systime); } When I debug everything looks good and all the values are correct but when it calles the Win32SetSystemTime(ref systime) th actual time of system(display time) doesn't change and stays the same. The strange part is that when I call the Win32GetSystemTime(ref systime) it gives me the new updated time. Can someone give me some help on this?

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  • What is the easiest way to read wav-files using Python [summary]?

    - by Roman
    I want to use Python to access a wav-file and write its content in a form which allows me to analyze it (let's say arrays). I heard that "audiolab" is a suitable tool for that (it transforms numpy arrays into wav and vica versa). I have installed the "audiolab" but I had a problem with the version of numpy (I could not "from numpy.testing import Tester"). I had 1.1.1. version of numpy. I have installed a newer version on numpy (1.4.0). But then I got a new set of errors: Traceback (most recent call last): File "test.py", line 7, in import scikits.audiolab File "/usr/lib/python2.5/site-packages/scikits/audiolab/init.py", line 25, in from pysndfile import formatinfo, sndfile File "/usr/lib/python2.5/site-packages/scikits/audiolab/pysndfile/init.py", line 1, in from _sndfile import Sndfile, Format, available_file_formats, available_encodings File "numpy.pxd", line 30, in scikits.audiolab.pysndfile._sndfile (scikits/audiolab/pysndfile/_sndfile.c:9632) ValueError: numpy.dtype does not appear to be the correct type object I gave up to use audiolab and thought that I can use "wave" package to read in a wav-file. I asked a question about that but people recommended to use scipy instead. OK, I decided to focus on scipy (I have 0.6.0. version). But when I tried to do the following: from scipy.io import wavfile x = wavfile.read('/usr/share/sounds/purple/receive.wav') I get the following: Traceback (most recent call last): File "test3.py", line 4, in <module> from scipy.io import wavfile File "/usr/lib/python2.5/site-packages/scipy/io/__init__.py", line 23, in <module> from numpy.testing import NumpyTest ImportError: cannot import name NumpyTest So, I gave up to use scipy. Can I use just wave package? I do not need much. I just need to have content of wav-file in human readable format and than I will figure out what to do with that.

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  • Perl+Image::Magick usage: how to assemble several areas in one image into a new image?

    - by Jin
    Hi Everybody, I'm new to ImageMagick and haven't figured out how to assemble several areas into a new image. E.g., I know the "geometry" of words "hello" and "world" respectively in an image, what I need to do is to retrieve the word images and put then into one line image while keep their relative positions. Question1: Suppose I use the perl API, how should I use Composite() or other correct methods to do this? my $geom = sprintf('%dx%x+%d+%d', $word->{width}, $word->{height}, $offsetx, $offsety); $x = $lineimg->Composite($wordimg, $geom); warn "$x" if "$x"; Suppose $lineimg's size is big enough to hold all word images and the geometry has been computed. This code gives out a complain by ImageMagick: Exception 410: composite image required `Image::Magick' @ Magick.xs/XS_Image__Magick_Mogrify/7790 ... Question2: currently I only know how to crop a word image out of the original one and then Clone() method to restore the original image. Is there a way to copy instead of crop a specific area from a image? This way can save the time to copy back and forth the whole image several times. Does anybody know how to write this kind of processing? I appreciate all your help and suggestions! -Jin

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  • Windows theme affecting ListView header

    - by LihO
    I've created new Windows Forms Application (C#) with one simple form containing ListView. Then I changed the View Property to Details and increased the size of the font used in this ListView and here's the result: This is how it looks on Windows XP with Windows Classic theme: and here's the result with Windows XP theme: Creating the same Windows Forms Application in Visual C++ instead of C# yields same result. EDIT : Thanks to Kamil Lach, we already know that Visual Styles is what makes the appearance of ListView change. This can be avoided either by removing Application.EnableVisualStyles() call or by changing the Application.VisualStyleState. Both of these solutions yield the following result: This looks fine, but this change affects the appearance of other controls which is not good. I'd like my ListView to be the only control that is not affected by Visual Styles. I've also found similar questions that try to deal with it: Can you turn off visual styles/theming for just a single windows control? How do I disable visual styles for just one control, and not its children? Unfortunately, none of mentioned solutions works. Any C# solution that would make the ListView header have the correct height would be appreciated.

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  • Is there a tool that can refactor this C code correctly?

    - by Alex
    Lets say I have the following code (the array* function are what we use for resizable arrays and they operate on pointers-to-arrays that are null initialized): typedef struct MyStruct { int i; } MyStruct; MyStruct* GetNewMyStruct(int i) { MyStruct* s = malloc(sizeof(MyStruct)); s->i = i; return s; } int SomeFunction(int number, MyStruct *elem) { MyStruct **structs = NULL; int i; for (i = 0; i < number; i++) arrayPush(&structs, GetNewMyStruct(i)); arrayPush(&structs, elem); return arraySize(&structs); } I decide that SomeFunction is too large and I want refactor it. Currently where I work we use VisualAssist X, which has some refactoring capabilities, but when I use it on this it does not work correctly. If I attempt to use it to refactor out the loop, this is what I get: void MyMethod( int number, MyStruct ** structs ) { int i; for (i = 0; i < number; i++) arrayPush(&structs, GetNewMyStruct(i)); } int SomeFunction(int number, MyStruct *elem) { MyStruct **structs = NULL; MyMethod(number, structs); arrrayPush(&structs, elem); return arraySize(&structs); } This is not correct. MyMethod should take a MyStruct ***, not a MyStruct **. This is because the code I'm refactoring takes the address of structs. The result is that the refactored version will always return 1 (since only one object has been pushed into my array) rather than number+1. Are there other tools out there that do this type of refactoring correctly?

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  • (Not So) Silly Objective-C inheritance problem when using property - GCC Bug?

    - by Ben Packard
    Update 2 - Many people are insisting I need to declare an iVar for the property. Some are saying not so, as I am using Modern Runtime (64 bit). I can confirm that I have been successfully using @property without iVars for months now. Therefore, I think the 'correct' answer is an explanation as to why on 64bit I suddenly have to explicitly declare the iVar when (and only when) i'm going to access it from a child class. The only one I've seen so far is a possible GCC bug (thanks Yuji). Not so simple after all... Update - I messed up one line of the original copy and paste - corrected. The @property call was missing (nonatomic, retain) but is a red herring - STILL NEED AN ANSWER! Thanks. I've been scratching my head with this for a couple of hours - I haven't used inheritance much. Here I have set up a simple Test B class that inherits from Test A, where an ivar is declared. But I get the compilation error that the variable is undeclared. This only happens when I add the property and synthesize declarations - works fine without them. TestA Header: #import <Cocoa/Cocoa.h> @interface TestA : NSObject { NSString *testString; } @end TestA Implementation is empty: #import "TestA.h" @implementation TestA @end TestB Header: #import <Cocoa/Cocoa.h> #import "TestA.h" @interface TestB : TestA { } @property (nonatomic, retain) NSString *testProp; @end TestB Implementation (Error - 'testString' is undeclared) #import "TestB.h" @implementation TestB @synthesize testProp; - (void)testing{ NSLog(@"test ivar is %@", testString); } @end

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  • Cocoa Drag and Drop, reading back the data

    - by kodai
    Ok, I have a NSOutlineView set up, and I want it to capture PDF's if a pdf is dragged into the NSOutlineView. My first question, I have the following code: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:NSStringPboardType, NSFilenamesPboardType, nil]]; In all the apple Docs and examples I've seen I've also seen something like MySupportedType being an object registered for dragging. What does this mean? Do I change the code to be: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:@"pdf", NSStringPboardType, NSFilenamesPboardType, nil]]; Currently I have it set up to recognize drag and drop, and I can even make it spit out the URL of the dragged file once the drag is accepted, however, this leads me to my second question. I want to keep a copy of those PDF's app side. I suppose, and correct me if I'm wrong, that the best way to do this is to grab the data off the clipboard, save it in some persistant store, and that's that. (as apposed to using some sort of copy command and literally copying the file to the app director.) That being said, I'm not sure how to do that. I've the code: - (BOOL)outlineView:(NSOutlineView *)ov acceptDrop:(id <NSDraggingInfo>)info item:(id)item childIndex:(NSInteger)childIndex { NSPasteboard *pboard = [info draggingPasteboard]; NSURL *fileURL; if ( [[pboard types] containsObject:NSURLPboardType] ) { fileURL = [NSURL URLFromPasteboard:pboard]; // Perform operation using the file’s URL } NSData *data = [pboard dataForType:@"NSPasteboardTypePDF"]; But this never actually gets any data. Like I said before, it does get the URL, just not the data. Does anyone have any advise on how to get this going? Thanks so much!

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  • Are MEF's ComposableParts contracts instance-based?

    - by Dave
    I didn't really know how to phrase the title of my questions, so my apologies in advance. I read through parts of the MEF documentation to try to find the answer to my question, but couldn't find it. I'm using ImportMany to allow MEF to create multiple instances of a specific plugin. That plugin Imports several parts, and within calls to a specific instance, it wants these Imports to be singletons. However, what I don't want is for all instances of this plugin to use the same singleton. For example, let's say my application ImportManys Blender appliances. Every time I ask for one, I want a different Blender. However, each Blender Imports a ControlPanel. I want each Blender to have its own ControlPanel. To make things a little more interesting, each Blender can load BlendPrograms, which are also contained within their own assemblies, and MEF takes care of this loading. A BlendProgram might need to access the ControlPanel to get the speed, but I want to ensure that it is accessing the correct ControlPanel (i.e. the one that is associated with the Blender that is associated with the program!) This diagram might clear things up a little bit: As the note shows, I believe that the confusion could come from an inherently-poor design. The BlendProgram shouldn't touch the ControlPanel directly, and instead perhaps the BlendProgram should get the speed via the Blender, which will then delegate the request to its ControlPanel. If this is the case, then I assume the BlendProgram needs to have a reference to a specific Blender. In order to do this, is the right way to leverage MEF and use an ImportingConstructor for BlendProgram, i.e. [ImportingConstructor] public class BlendProgram : IBlendProgram { public BlendProgram( Blender blender) {} } And if this is the case, how do I know that MEF will use the intended Blender plugin?

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  • Tal condition always evaluates to false

    - by Ander2
    I'm using plone and trying to display a form result in a page template. I'm trying to filter some database results using tal:condition with a python expression but it always evaluates to false. The code looks like this: <tr tal:repeat="result view/results"> <td> <span tal:condition="python:view.teams[0]==result.team_id" tal:replace="result/position">Position</span></td> <td> <span tal:condition="python:view.teams[1]==result.team_id" tal:replace="result/position">Position</span></td> </tr> I want the table cells to be filled with the team position when the team id is matched in the result, but the cells always are empty. If I remove the tal:condition from the span and replace the tal:replace="result/position" with tal:replace=python:view.teams[0]==result.team_id it prints True or False so I can check that the result is correct. Can anyone help me about this issue? Why does tal:condition allways evaluate false?

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  • How 'terse' is too terse? -- Practical guidelines for expressing as much intent in as few characters

    - by Christopher Altman
    First, I love writing as little code as possible. I think, and please correct me, one of the golden rules of programming is to express your code in as few of character as possible while maintaining human readability. But I can get a little carried away. I can pack three or four lines into one statement, something like $startDate = $dateTime > time() ? mktime(0,0,0,date('m',time()-86400),date('d',time()*2),2011) : time(); (Note: this is a notional example) I can comprehend the above code when reading it. I prefer 'mushing' it all together because having less lines per page is a good thing to me. So my question: When writing code and thinking about how compact or terse you can express yourself, what are some guidelines you use? Do you write multiple lines because you think it helps other people? Do you write as little as possible, but use comments? Or do you always look for the way to write as little code as possible and enjoy the rewards of compact statements? (Just one slightly off topic comment: I love the Perl one-liners, but that is not what I am talking about here)

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  • Linker, Libraries & Directories Information

    - by m00st
    I've finished both my C++ 1/2 classes and we did not cover anything on Linking to libraries or adding additional libraries to C++ code. I've been having a hay-day trying to figure this out; I've been unable to find basic information linking to objects. Initially I thought the problem was the IDE (Netbeans; and Code::Blocks). However I've been unable to get wxWidgets and GTKMM setup. Can someone point me in the right direction on the terminology and basic information about #including files and linking files in a Cpp application? Basically I want/need to know everything in regards to this process. The difference between .dll, .lib, .o, .lib.a, .dll.a. The difference between a .h and a "library" (.dll, .lib correct?) I understand I need to read the compiler documentation I am using; however all compilers (that I know of) use linker and headers; I need to learn this information. Please point me in the right direction! :] So far on my quest I've found out: Linker links libraries already compiled to your project. .a files are static libraries (.lib in windows) .dll in windows is a shared library (.so in *nix) Thanks

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  • How do I use HttpWebRequest GET method w/ ContentType="application/json"

    - by Stephen Patten
    Hello, This one is real simple, run this Silverlight4 example with the ContentType property commented out and you'll get back a response from from my service in xml. Now uncomment the property and run it and you'll get an ProtocolViolationException, what should happen is the service returns JSON formatted data. HttpWebRequest wreq = (HttpWebRequest)WebRequestCreator.ClientHttp.Create(new Uri("http://stephenpattenconsulting.com/Services/GetFoodDescriptionsLookup(2100)")); //wreq.ContentType = "application/json"; wreq.BeginGetResponse((cb) => { HttpWebRequest rq = cb.AsyncState as HttpWebRequest; HttpWebResponse resp = rq.EndGetResponse(cb) as HttpWebResponse; // Exception StreamReader rdr = new StreamReader(resp.GetResponseStream()); string result = rdr.ReadToEnd(); rdr.Close(); }, wreq); EDIT: While perusing SO, I noticed similar posts, like this one Why am I getting ProtocolViolationException when trying to use HttpWebRequest? and this one How do I use HttpWebRequest with GET method EDIT: The WCF 4 end point is 'adapted' from this link http://geekswithblogs.net/michelotti/archive/2010/08/21/restful-wcf-services-with-no-svc-file-and-no-config.aspx. I can use Fiddler's request builder to to construct the proper requests and changing the content type does yield the correct results.

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  • Django error - no module named

    - by Shreyas
    Here is my relevant directory structure (Windows 7, Python 2.7, virtualenv) -userProf - - manage.py - -UserProfile - sampleapp_db - urls.py - views.py - wsgi.py - __init__.py - -libs - - __init__.py - -allauth - - app_settings.py - - models.py - - tests.py - - urls.py - - utils.py - - - -account - - - admin.py - - - context_processors.py - - - models.py - - - urls.py - - - __init__.py - -socialaccount - - - admin.py - - - context_processors.py - - - models.py - - - urls.py - - - views.py - - - __init__.py - - - - -templates - -account - - - base.html - - - email.html -settings - base_settings.py - dev.py - __init__.py - -static -css I get the following error when I try to run this dango app Error: No module named account I have read other posts on SO that refer to the syspath being the issue or that the appname matches the project name Django Shell No module named settings ...as a result of this, I added the following statements in the base_settings.py file import sys base = os.path.abspath(os.path.dirname(os.path.dirname(__file__))) base_parent = os.path.dirname(base) sys.path.append(base) sys.path.append(base_parent) sys.path.append(os.path.join(base,'libs')) sys.path.append(os.path.join(base,'libs','allauth','account')) I verified that the sys.path is correct by putting a break in PyCharm and evaluating sys.path Should I be putting this in manage.py? Some other SO postings referred to not being able to import the module but I can launch the python console and import UserProfile.libs.allauth.account without any exceptions being thrown! My base_setings.py has the following relevant section INSTALLED_APPS = ( 'UserProfile.libs.allauth.account', )

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  • Using GCC (MinGW) to compile OpenGL on Windows

    - by Casey
    I've searched on google and haven't been able to come up with a solution. I would like to compile some OpenGL programming using GCC. In the GL folder in GCC I have the following headers: gl.h glext.h glu.h Then in my system32 file I have the following .dll opengl32.dll glu32.dll glut32.dll If I wanted to write a simple OpenGL "Hello World" and link and compile with GCC, what is the correct process? I'm attempting to use this code: #include <GL/gl.h> #include <GL/glut.h> void display() { glClear(GL_COLOR_BUFFER_BIT); glFlush(); } int main(int argc, char **argv) { glutInit(&argc, argv); glutInitWindowSize(512,512); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutCreateWindow("The glut hello world program"); glutDisplayFunc(display); glClearColor(0.0, 0.0, 0.0, 1.0); glutMainLoop(); // Infinite event loop return 0; } Thank you in advance for the help.

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  • How does asp.net MVC remember my incorrect values on postback?

    - by Michel
    This is working, but how??? I have a controller action for a post: [AcceptVerbs(HttpVerbs.Post )] public ActionResult Edit(Person person) { bool isvalid = ModelState.IsValid; etc. The Person object has a property BirthDate, type DateTime. When i enter some invalid data in the form, say 'blabla' which is obvious not a valid Datetime, it fills all the (other) Person properties with the correct data and the BirthDate property with a new blank DateTime. The bool isvalid has the value 'false'. So far so good. Then i do this: return View(p); and in the view i have this: <%= Html.TextBox("BirthDate", String.Format("{0:g}", Model.BirthDate)) %> <%= Html.ValidationMessage("BirthDate", "*") %> Ant there it comes: i EXPECTED the model to contain the new, blank DateTime because i didn't put any new data in. Second, when the View displays something, it must be a DateTime, because Model.BirthDate can't hold anything but a DateTime. But to my surprise, it shows a textbox with the 'blabla' value! (and the red * behind it) Which ofcourse is nice because the user can seee what he typed wrong, but how can that (blabla)string be transferred to the View in a DateTime field?

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  • What is SSIS order of data transformation component method calls

    - by Ron Ruble
    I am working on a custom data transformation component. I'm using NUnit and NMock2 to test as I code. Testing and getting the custom UI and other features right is a huge pain, in part because I can't find any documentation about the order in which SSIS invokes methods on the component at design time as well as runtime. I can correct the issues readily enough, but it's tedious and time consuming to unregister the old version, register the new version, fire up the test ssis package, try to display the UI, get an obscure error message, backtrace it, modify the component and continue. One of the big issues involves the UI component needing access to the componentmetadata and buffermanager properties of the component at design time, and what I need to provide for to support properties that won't be initialized until after the user enters them in the UI. I can work through it; but if someone knows of some docs or tips that would speed me up, I'd greatly appreciate it. The samples I've found havn't been much use; they seem to be directed to showing off cool stuff (Twitter, weather.com) rather than actual work. Thanks in advance.

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  • How to define Module and use it in dojo with AMD?

    - by Devdatta Tengshe
    I am maintaining and extending an old project which was pre-AMD. I wish to add an Chart to the application. for this, I have created a js file as follows: define(["dojox/charting/Chart",...."dijit/Dialog","dojo/dom-construct"], function (Chart) { function showDailyChart(data){ //code to show the chart in a dialog } return customModules.singleChart; }); I have saved this file as /customModules/singleChart.js In My main HTML Page, I have added it to the packages as follows: var dojoConfig = { parseOnLoad: true, packages: [....,{"name":"customModules", "location":location.pathname.replace(/\/[^/]+$/, "")+"/modules" } ]}; The function from which I want to call it, is pre-AMD. So I am calling it as follows: dojo.require("customModules.singleChart"); . . . customModules.singleChart.showDailyChart(data); I can see that /customModules/singleChart.js is loaded in the Firebug console as well as Net Tab. However there is no customModules.singleChart object. Strangely enough there is no error either. I have tested this in Firebug, as well as Google Chrome's developer tools. What is the correct way to call an AMD Module using dojo.require? Or is there a better way to do what I need?

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  • .NET Splash screen issues

    - by CODe
    I have a splash screen for my C# database application that is called via the Shown event. The splash screen contains some information that is preprocessed when the main form's constructor is called, hence why I'm using the Shown event, because that information should be available. However, when the splash screen is shown, the main form is whited out, and the menu bar, bottom menu bar, and even the gray background are all white and invisible. It looks like the program is hanging, but after the 5 second delay I have built in, the banner goes away and the program is shown normally. Also, on the banner, I have labels that are not shown when the splash screen displays... Here is my code, some reasoning behind why it isn't working would help greatly. SPLASH SCREEN CODE : public partial class StartupBanner : Form { public StartupBanner(int missingNum, int expiredNum) { InitializeComponent(); missingLabel.Text = missingNum.ToString() + " MISSING POLICIES"; expiredLabel.Text = expiredNum.ToString() + " EXPIRED POLICIES"; } } CALLING CODE : private void MainForm_Shown(object sender, EventArgs e) { StartupBanner startup = new StartupBanner(missingPoliciesNum, expiredPoliciesNum); startup.MdiParent = this; startup.Show(); Thread.Sleep(5000); startup.Close(); } Using startup.ShowDialog() shows the correct label information on the splash screen, but that locks up the application, and I need the splash to go away after about 5 seconds, which is why it's a splash. ;)

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  • Accessing functions in a swf-file through javascript [chatroulette.com]

    - by RadiantHeart
    Lately I have been interested in the code behind chatroulette.com. As you probably know it is a peer-to-peer webcam-chat-service written in actionscript, as I understand. What i have been wondering about is weather its possible to extract the ip-address of whomever you are currently communicating with. I have seen services that do that, but they require that you install a program that runs alongside on your computer sniffing UDP-packages. I was wondering if there was a simpler method. What I do know is that the javascript on the page communicates with the application via "ExternalInterface". On this area I am pretty much a novice but according to my limited understanding you cant get information from the flash-application unless you have configured a listener for a call from javascript and then attach a callback to that event. Is this correct or can you access public functions and variables directly through javascript? There is for example a public function like this: public function get outgoingAddress():String{ return (this.__info.outgoingAddress); } Can it be accessed directly through javascript? If it cant be done so easily, is it possible to decompile the .swf-file, change it (add some functions) and recompile it and run it instead? I am hoping someone can satisfy my curiosity here. Here are two links to a decompiled version of the swf-file. The first with line numbering and one without. With line numbering ˜ 3.5 Mbyte Without line numbering ˜ 2.1 Mbyte

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  • ActionScript Tweening Matrix Transform (big problem)

    - by TheDarkIn1978
    i'm attempting to tween the position and angle of a sprite. if i call the functions without tweening, to appear in one step, it's properly set at the correct coordinates and angle. however, tweening it makes it all go crazy. i'm using an rotateAroundInternalPoint matrix, and assume tweening this along with coordinate positions is messing up the results. works fine (without tweening): public function curl():void { imageWidth = 400; imageHeight = 600; parameters.distance = 0.5; parameters.angle = 45; backCanvas.x = imageWidth - imageHeight * parameters.distance; backCanvas.y = imageHeight - imageHeight * parameters.distance; var internalPointMatrix:Matrix = backCanvas.transform.matrix; MatrixTransformer.rotateAroundInternalPoint(internalPointMatrix, backCanvas.width * parameters.distance, 0, parameters.angle); backCanvas.transform.matrix = internalPointMatrix; } doesn't work properly (with tweening): public function curlUp():void { imageWidth = 400; imageHeight = 600; parameters.distance = 0.5; parameters.angle = 45; distanceTween = new Tween(parameters, "distance", None.easeNone, 0, distance, 1, true); angleTween = new Tween(parameters, "angle", None.easeNone, 0, angle, 1, true); angleTween.addEventListener(TweenEvent.MOTION_CHANGE, animateCurl); } private function animateCurl(evt:TweenEvent):void { backCanvas.x = imageWidth - imageHeight * parameters.distance; backCanvas.y = imageHeight - imageHeight * parameters.distance; var internalPointMatrix:Matrix = backCanvas.transform.matrix; MatrixTransformer.rotateAroundInternalPoint(internalPointMatrix, backCanvas.width * parameters.distance, 0, parameters.angle - previousAngle); backCanvas.transform.matrix = internalPointMatrix; previousAngle = parameters.angle; } in order for the angle to tween properly, i had to add a variable that would track it's last angle setting and subtract it from the new one. however, i still can not get this tween to return the same end position and angle as is without tweening. i've been stuck on this problem for a day now, so any help would be greatly appreciated.

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  • Help with possible Haskell type inference quiz questions

    - by Linda Cohen
    foldr:: (a -> b -> b) -> b -> [a] -> b map :: (a -> b) -> [a] -> [b] mys :: a -> a (.) :: (a -> b) -> (c -> a) -> c -> b what is inferred type of: a.map mys :: b.mys map :: c.foldr map :: d.foldr map.mys :: I've tried to create mys myself using mys n = n + 2 but the type of that is mys :: Num a => a -> a What's the difference between Num a = a - a and just a - a? Or what does 'Num a =' mean? Is it that mys would only take Num type? So anyways, a) I got [a] - [a] I think because it would just take a list and return it +2'd according to my definition of mys b) (a - b) - [a] - [b] I think because map still needs take both arguments like (*3) and a list then returns [a] which goes to mys and returns [b] c) I'm not sure how to do this 1. d) I'm not sure how to do this 1 either but map.mys means do mys first then map right? Are my answers and thoughts correct? If not, why not? THANKS!

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  • Facebook Like Meta Tags not showing Images

    - by Hooman Ahmadi
    I have implemented the Facebook Like button on all our pages and it works properly by posting to Facebook with the correct meta tags. However, the images do not show in Facebook. The image meta tags show up properly when I use the Facebook Linter, but they don't show on someone's facebook page where the Like is posted on their wall. Also, is there any way to have the info recache more often? The tags take forever to update. Our site is built with CakePHP. Below are snippets of my code, thanks: <html xmlns="http://www.w3.org/1999/xhtml" xmlns:og="http://ogp.me/ns#" xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <script src="http://connect.facebook.net/en_US/all.js#xfbml=1"></script> <script type="text/javascript" src="http://use.typekit.com/wlx8xgm.js"></script> <script type="text/javascript">try{Typekit.load();}catch(e){}</script> <?php if(!isset($meta_title)) { $meta_title = $title_for_layout; } if(!isset($meta_location)) { $meta_location = null; } if(!isset($meta_image)) { $meta_image = null; } if(!isset($meta_type)) { $meta_type = null; } ?> <meta property="og:title" content="<?= $meta_title ?>"/> <meta property="og:type" content="<?= $meta_type ?>"/> <meta property="og:url" content="<?= $meta_location ?>"/> <meta property="og:image" content="<?= $meta_image ?>"/> <meta property="fb:admins" content="1004432800"/> ... echo '<br><br><fb:like href="' . $fbook_url . '" width="300" height="80" layout="standard" show_faces="true" colorscheme="light"></fb:like>';

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