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  • How do you 'clone' WebControls in C# .NET ?

    - by Adz
    My basic question is, in .NET, how do I clone WebControls? I would like to build a custom tag, which can produce multiple copies of its children. Ultimately I intend to build a tag similar to in JSP/Struts. But the first hurdle I have is the ability to duplicate/clone the contents of a control. Consider this rather contrived example; <custom:duplicate count="2"> <div> <p>Some html</p> <asp:TextBox id="tb1" runat="server" /> </div> </custom:duplicate> The HTML markup which is output would be something like, <div> <p>Some html</p> <input type="text" id="tb1" /> </div> <div> <p>Some html</p> <input type="text" id="tb1" /> </div> Note: I know i have the id duplicated, I can come up with a solution to that later! So what we would have is my custom control with 3 children (I think) - a literal control, a TextBox control, and another literal control. In this example I have said 'count=2' so what the control should do is output/render its children twice. What I would hope to do is write some "OnInit" code which does something like: List<WebControl> clones; for(int i=1; i<count; i++) { foreach(WebControl c in Controls) { WebControl clone = c.Clone(); clones.Add(clone); } } Controls.AddRange(clones); However, as far as I can tell, WebControls do not implement ICloneable, so its not possible to clone them in this way. Any ideas how I can clone WebControls?

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  • Reuseable Platform For Custom Board Game

    - by George Bailey
    Is there a generic platform to allow me to customize the rules to a board game. The board game uses a square grid, similar to Checkers or Chess. I was hoping to take some of the work out of creating this computer opponent, by reusing what is already written. I would think that there would be a pre-written routine for deciding which moves would lead to the best outcome, and all that I would need to program is the pieces, legal moves, what layout constitutes a win/lose or draw, and perhaps some kind of scoring for value of pieces. I have seen chess programs that appear to use a recursive routine, so they think anywhere from 2 to 20 moves ahead to create varying degrees of difficulty. I have noticed this on chess.com. The game I am programming will not be as complex. Is there a platform designed to be re-used for different grid/piece based games. JavaScript would be preferable, but Java or Perl would be acceptable.

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  • Using Build Manager Class to Load ASPX Files and Populate its Controls

    - by Sandhurst
    I am using BuildManager Class to Load a dynamically generated ASPX File, please note that it does not have a corresponding .cs file. Using Following code I am able to load the aspx file, I am even able to loop through the control collection of the dynamically created aspx file, but when I am assigning values to controls they are not showing it up. for example if I am binding the value "Dummy" to TextBox control of the aspx page, the textbox remains empty. Here's the code that I am using protected void Page_Load(object sender, EventArgs e) { LoadPage("~/Demo.aspx"); } public static void LoadPage(string pagePath) { // get the compiled type of referenced path Type type = BuildManager.GetCompiledType(pagePath); // if type is null, could not determine page type if (type == null) throw new ApplicationException("Page " + pagePath + " not found"); // cast page object (could also cast an interface instance as well) // in this example, ASP220Page is a custom base page System.Web.UI.Page pageView = (System.Web.UI.Page)Activator.CreateInstance(type); // call page title pageView.Title = "Dynamically loaded page..."; // call custom property of ASP220Page //pageView.InternalControls.Add( // new LiteralControl("Served dynamically...")); // process the request with updated object ((IHttpHandler)pageView).ProcessRequest(HttpContext.Current); LoadDataInDynamicPage(pageView); } private static void LoadDataInDynamicPage(Page prvPage) { foreach (Control ctrl in prvPage.Controls) { //Find Form Control if (ctrl.ID != null) { if (ctrl.ID.Equals("form1")) { AllFormsClass cls = new AllFormsClass(); DataSet ds = cls.GetConditionalData("1"); foreach (Control ctr in ctrl.Controls) { if (ctr is TextBox) { if (ctr.ID.Contains("_M")) { TextBox drpControl = (TextBox)ctr; drpControl.Text = ds.Tables[0].Rows[0][ctr.ID].ToString(); } else if (ctr.ID.Contains("_O")) { TextBox drpControl = (TextBox)ctr; drpControl.Text = ds.Tables[1].Rows[0][ctr.ID].ToString(); } } } } } } }

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  • Use a Fake Http Channel to Unit Test with HttpClient

    - by Steve Michelotti
    Applications get data from lots of different sources. The most common is to get data from a database or a web service. Typically, we encapsulate calls to a database in a Repository object and we create some sort of IRepository interface as an abstraction to decouple between layers and enable easier unit testing by leveraging faking and mocking. This works great for database interaction. However, when consuming a RESTful web service, this is is not always the best approach. The WCF Web APIs that are available on CodePlex (current drop is Preview 3) provide a variety of features to make building HTTP REST services more robust. When you download the latest bits, you’ll also find a new HttpClient which has been updated for .NET 4.0 as compared to the one that shipped for 3.5 in the original REST Starter Kit. The HttpClient currently provides the best API for consuming REST services on the .NET platform and the WCF Web APIs provide a number of extension methods which extend HttpClient and make it even easier to use. Let’s say you have a client application that is consuming an HTTP service – this could be Silverlight, WPF, or any UI technology but for my example I’ll use an MVC application: 1: using System; 2: using System.Net.Http; 3: using System.Web.Mvc; 4: using FakeChannelExample.Models; 5: using Microsoft.Runtime.Serialization; 6:   7: namespace FakeChannelExample.Controllers 8: { 9: public class HomeController : Controller 10: { 11: private readonly HttpClient httpClient; 12:   13: public HomeController(HttpClient httpClient) 14: { 15: this.httpClient = httpClient; 16: } 17:   18: public ActionResult Index() 19: { 20: var response = httpClient.Get("Person(1)"); 21: var person = response.Content.ReadAsDataContract<Person>(); 22:   23: this.ViewBag.Message = person.FirstName + " " + person.LastName; 24: 25: return View(); 26: } 27: } 28: } On line #20 of the code above you can see I’m performing an HTTP GET request to a Person resource exposed by an HTTP service. On line #21, I use the ReadAsDataContract() extension method provided by the WCF Web APIs to serialize to a Person object. In this example, the HttpClient is being passed into the constructor by MVC’s dependency resolver – in this case, I’m using StructureMap as an IoC and my StructureMap initialization code looks like this: 1: using StructureMap; 2: using System.Net.Http; 3:   4: namespace FakeChannelExample 5: { 6: public static class IoC 7: { 8: public static IContainer Initialize() 9: { 10: ObjectFactory.Initialize(x => 11: { 12: x.For<HttpClient>().Use(() => new HttpClient("http://localhost:31614/")); 13: }); 14: return ObjectFactory.Container; 15: } 16: } 17: } My controller code currently depends on a concrete instance of the HttpClient. Now I *could* create some sort of interface and wrap the HttpClient in this interface and use that object inside my controller instead – however, there are a few why reasons that is not desirable: For one thing, the API provided by the HttpClient provides nice features for dealing with HTTP services. I don’t really *want* these to look like C# RPC method calls – when HTTP services have REST features, I may want to inspect HTTP response headers and hypermedia contained within the message so that I can make intelligent decisions as to what to do next in my workflow (although I don’t happen to be doing these things in my example above) – this type of workflow is common in hypermedia REST scenarios. If I just encapsulate HttpClient behind some IRepository interface and make it look like a C# RPC method call, it will become difficult to take advantage of these types of things. Second, it could get pretty mind-numbing to have to create interfaces all over the place just to wrap the HttpClient. Then you’re probably going to have to hard-code HTTP knowledge into your code to formulate requests rather than just “following the links” that the hypermedia in a message might provide. Third, at first glance it might appear that we need to create an interface to facilitate unit testing, but actually it’s unnecessary. Even though the code above is dependent on a concrete type, it’s actually very easy to fake the data in a unit test. The HttpClient provides a Channel property (of type HttpMessageChannel) which allows you to create a fake message channel which can be leveraged in unit testing. In this case, what I want is to be able to write a unit test that just returns fake data. I also want this to be as re-usable as possible for my unit testing. I want to be able to write a unit test that looks like this: 1: [TestClass] 2: public class HomeControllerTest 3: { 4: [TestMethod] 5: public void Index() 6: { 7: // Arrange 8: var httpClient = new HttpClient("http://foo.com"); 9: httpClient.Channel = new FakeHttpChannel<Person>(new Person { FirstName = "Joe", LastName = "Blow" }); 10:   11: HomeController controller = new HomeController(httpClient); 12:   13: // Act 14: ViewResult result = controller.Index() as ViewResult; 15:   16: // Assert 17: Assert.AreEqual("Joe Blow", result.ViewBag.Message); 18: } 19: } Notice on line #9, I’m setting the Channel property of the HttpClient to be a fake channel. I’m also specifying the fake object that I want to be in the response on my “fake” Http request. I don’t need to rely on any mocking frameworks to do this. All I need is my FakeHttpChannel. The code to do this is not complex: 1: using System; 2: using System.IO; 3: using System.Net.Http; 4: using System.Runtime.Serialization; 5: using System.Threading; 6: using FakeChannelExample.Models; 7:   8: namespace FakeChannelExample.Tests 9: { 10: public class FakeHttpChannel<T> : HttpClientChannel 11: { 12: private T responseObject; 13:   14: public FakeHttpChannel(T responseObject) 15: { 16: this.responseObject = responseObject; 17: } 18:   19: protected override HttpResponseMessage Send(HttpRequestMessage request, CancellationToken cancellationToken) 20: { 21: return new HttpResponseMessage() 22: { 23: RequestMessage = request, 24: Content = new StreamContent(this.GetContentStream()) 25: }; 26: } 27:   28: private Stream GetContentStream() 29: { 30: var serializer = new DataContractSerializer(typeof(T)); 31: Stream stream = new MemoryStream(); 32: serializer.WriteObject(stream, this.responseObject); 33: stream.Position = 0; 34: return stream; 35: } 36: } 37: } The HttpClientChannel provides a Send() method which you can override to return any HttpResponseMessage that you want. You can see I’m using the DataContractSerializer to serialize the object and write it to a stream. That’s all you need to do. In the example above, the only thing I’ve chosen to do is to provide a way to return different response objects. But there are many more features you could add to your own re-usable FakeHttpChannel. For example, you might want to provide the ability to add HTTP headers to the message. You might want to use a different serializer other than the DataContractSerializer. You might want to provide custom hypermedia in the response as well as just an object or set HTTP response codes. This list goes on. This is the just one example of the really cool features being added to the next version of WCF to enable various HTTP scenarios. The code sample for this post can be downloaded here.

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  • ListView with Groups and CheckBoxes shows correctly only when View set to Details

    - by volody
    Microsoft MSDN site has next remark: "Any groups assigned to a ListView control appear whenever the ListView.View property is set to a value other than View.List." My problem is that i like to have View set to SmallIcon In this mode ListView control is shifted left, and CheckBoxes are covered by left edge How to solve this issue, or at least how is possible to shift rendering of control to the right

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  • The .NET ActiveX component with WPF content can't be loaded by non MFC app

    - by lonelyflyer
    I have a legacy delphi program and want to add some content implemented with WPF. So I encapsulate the WPF control with a .NET/ActiveX interop technology. That means something like: [ComRegisterFunction()] public static void RegisterClass(string key); [ComUnregisterFunction()] public static void UnregisterClass(string key); The activeX component is a WinForms User Control and the WPF materials are attached to an ElemenHost in this User Control. It works fine if the host app of this ActiveX is a MFC program even without /clr switch. But my legacy app is a delphi program, and it always throw a stackoverflow exception within the constructor of my WPF user control as the program be started. I have no clue, Google is no help. and it has puzzled me for days.

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  • WM6.5 embedded Internet Explorer finder scrolling

    - by Aaron
    I'm writing a .NET 3.5 application targetted for Windows Mobile 6.5. My application uses an embedded IE control to display content. The IE application allows the user to finger scroll around the webpage (i.e. touch the screen and drag instead of using the scrollbar). My IE control has a scrollbar and when I emulate the gesture, I highlight text instead of scrolling. Is there a way to add finger gesture support to an embedded IE control? Thanks, Aaron

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  • Finding Z given X & Y coordinates on terrain?

    - by mrky
    I need to know what the most efficient way of finding Z given X & Y coordinates on terrain. My terrain is set up as a grid, each grid block consisting of two triangles, which may be flipped in any direction. I want to move game objects smoothly along the floor of the terrain without "stepping." I'm currently using the following method with unexpected results: double mapClass::getZ(double x, double y) { int vertexIndex = ((floor(y))*width*2)+((floor(x))*2); vec3ray ray = {glm::vec3(x, y, 2), glm::vec3(x, y, 0)}; vec3triangle tri1 = { glmFrom(vertices[vertexIndex].v1), glmFrom(vertices[vertexIndex].v2), glmFrom(vertices[vertexIndex].v3) }; vec3triangle tri2 = { glmFrom(vertices[vertexIndex+1].v1), glmFrom(vertices[vertexIndex+1].v2), glmFrom(vertices[vertexIndex+1].v3) }; glm::vec3 intersect; if (!intersectRayTriangle(tri1, ray, intersect)) { intersectRayTriangle(tri2, ray, intersect); } return intersect.z; } intersectRayTriangle() and glmFrom() are as follows: bool intersectRayTriangle(vec3triangle tri, vec3ray ray, glm::vec3 &worldIntersect) { glm::vec3 barycentricIntersect; if (glm::intersectLineTriangle(ray.origin, ray.direction, tri.p0, tri.p1, tri.p2, barycentricIntersect)) { // Convert barycentric to world coordinates double u, v, w; u = barycentricIntersect.x; v = barycentricIntersect.y; w = 1 - (u+v); worldIntersect.x = (u * tri.p0.x + v * tri.p1.x + w * tri.p2.x); worldIntersect.y = (u * tri.p0.y + v * tri.p1.y + w * tri.p2.y); worldIntersect.z = (u * tri.p0.z + v * tri.p1.z + w * tri.p2.z); return true; } else { return false; } } glm::vec3 glmFrom(s_point3f point) { return glm::vec3(point.x, point.y, point.z); } My convenience structures are defined as: struct s_point3f { GLfloat x, y, z; }; struct s_triangle3f { s_point3f v1, v2, v3; }; struct vec3ray { glm::vec3 origin, direction; }; struct vec3triangle { glm::vec3 p0, p1, p2; }; vertices is defined as: std::vector<s_triangle3f> vertices; Basically, I'm trying to get the intersect of a ray (which is positioned at the x, and y coordinates specified facing pointing downwards toward the terrain) and one of the two triangles on the grid. getZ() rarely returns anything but 0. Other times, the numbers it generates seem to be completely off. Am I taking the wrong approach? Can anyone see a problem with my code? Any help or critique is appreciated!

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  • Configuring Application/User Settings in WPF the easy way.

    - by mbcrump
    In this tutorial, we are going to configure the application/user settings in a WPF application the easy way. Most example that I’ve seen on the net involve the ConfigurationManager class and involve creating your own XML file from scratch. I am going to show you a easier way to do it. (in my humble opinion) First, the definitions: User Setting – is designed to be something specific to the user. For example, one user may have a requirement to see certain stocks, news articles or local weather. This can be set at run-time. Application Setting – is designed to store information such as a database connection string. These settings are read-only at run-time. 1) Lets create a new WPF Project and play with a few settings. Once you are inside VS, then paste the following code snippet inside the <Grid> tags. <Grid> <TextBox Height="23" HorizontalAlignment="Left" Margin="12,11,0,0" Name="textBox1" VerticalAlignment="Top" Width="285" Grid.ColumnSpan="2" /> <Button Content="Set Title" Name="button2" Click="button2_Click" Margin="108,40,96,114" /> <TextBlock Height="23" Name="textBlock1" Text="TextBlock" VerticalAlignment="Bottom" Width="377" /> </Grid> Basically, its just a Textbox, Button and TextBlock. The main Window should look like the following:   2) Now we are going to setup our Configuration Settings. Look in the Solution Explorer and double click on the Settings.settings file. Make sure that your settings file looks just like mine included below:   What just happened was the designer created an XML file and created the Settings.Designer.cs file which looks like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace WPFExam.Properties { [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")] internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); public static Settings Default { get { return defaultInstance; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("ApplicationName")] public string ApplicationName { get { return ((string)(this["ApplicationName"])); } set { this["ApplicationName"] = value; } } [global::System.Configuration.ApplicationScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("SQL_SRV342")] public string DatabaseServerName { get { return ((string)(this["DatabaseServerName"])); } } } } The XML File is named app.config and looks like this: <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" > <section name="WPFExam.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" /> </sectionGroup> <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" > <section name="WPFExam.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" /> </sectionGroup> </configSections> <userSettings> <WPFExam.Properties.Settings> <setting name="ApplicationName" serializeAs="String"> <value>ApplicationName</value> </setting> </WPFExam.Properties.Settings> </userSettings> <applicationSettings> <WPFExam.Properties.Settings> <setting name="DatabaseServerName" serializeAs="String"> <value>SQL_SRV342</value> </setting> </WPFExam.Properties.Settings> </applicationSettings> </configuration> 3) The only left now is the code behind the button. Double click the button and replace the MainWindow() method with the following code snippet. public MainWindow() { InitializeComponent(); this.Title = Properties.Settings.Default.ApplicationName; textBox1.Text = Properties.Settings.Default.ApplicationName; textBlock1.Text = Properties.Settings.Default.DatabaseServerName; } private void button2_Click(object sender, RoutedEventArgs e) { Properties.Settings.Default.ApplicationName = textBox1.Text.ToString(); Properties.Settings.Default.Save(); } Run the application and type something in the textbox and hit the Set Title button. Now, restart the application and you should see the text that you entered earlier.   If you look at the button2 click event, you will see that it was actually 2 lines of codes to save to the configuration file. I hope this helps, for more information consult MSDN.

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  • How to access Main Form Public Property WPF

    - by Asim Sajjad
    I have a user control from where I have to call the property of the window which contain the user control how can I access that property. Suppose I have Title Property in my window and I want to access Title property of the window from the user control. Any idea Thanks in advance

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  • Repeater ItemDataBound Complete Trigger

    - by OliverS
    Hi I have a Repeater and I am doing various things during the ItemDataBound event. My Repeater is in a control. What I am noticing is that the things that are supposed to happen in the ItemDataBound event happen after the Page_Load of the page hosting the control. Is there a way to use some sort of ItemDataBoundComplete trigger so I can do other things on my page after the events of the ItemDataBound have taken place? Thanks, please let me know if I have not been clear. [Edit] I have controls that are being bound to the ItemDataBound and they are not available until after the Page_Load for the page hosting the control. [Solution] (In my case): In my page I used the following: Control.Page.LoadComplete += new EventHandler(Control_LoadComplete); Then I performed what I had to do in that event.

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  • .NET - getting form field key/value pairs?

    - by AverageJoe719
    Hi there, I've got a form with textboxes and I want to run some server side validation code on the values after the form is submitted. I was planning to grab all the textbox controls on the page and adding them to a list, then running a for each loop that says for each control in the list query the database where fieldValidation.Name = Control.Name. This would return to me an object and an associated function where i coudl then input the Control.Value and actually perform the validation. My friend told me building the list is not necessary because all languages have a way to get key/value pairs from forms (he doesn't know .NET so coudln't help me). I may be searching the wrong term here but I have not been able to find a result, or maybe I misunderstood my friend. Is there some kind of dictionary or key/value pair automatically generated upon form submissions that contains the value that was submitted and...I guess also the control? Or am I just misunderstanding him. If he was just saying populate a key/value pair based on the form submissions, how does that help me in this situation over a list that contains the control? Thanks =)

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  • Ajax UpdatePanels scroll on partial page update.

    - by George
    I set the AutoPostback property of a textbox to True so I can process the TextChanged event on the server and, based on what they typed in the textbox, appropriately display a message in an update panel. The problem is, when the partial screen refresh is performed, no control on the screen has focus. 99% of the time, when the text in the textbox is changed, it is because the user has tabbed forward, and so, to limit the disruption in the lost of focus, I perform a "Focus" call on teh next control in the tab sequence. For the most part, this works OK, but of course, is disputive if the user is tabbing in the reverse order or has used the mouse to set the focus to another control. In these situations, the focus would be set to the next control even though the user was trying to set focus elsewhere. OK, that sucks. Now what I consider the bigger problem with calling the focus method on the server: In IE, it works OK, but in Mozilla Firefox and Chrome, setting the focus causes a repositioning of the scroll bar, even though none is necessary because the control is already in view. I realize that I could switch to doing AJAX web service calls, but these darn Updae Panels are so convenient if used in moderation. is there anyway to use updatepanels and not have these focus/scroll issues?

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  • How can I get VS2008 winforms designer to render a Form that implements an abstract base class

    - by BeowulfOF
    Hi, I engadged a problem with inherited Controls in WinForms, and need some advice on it. I do use a base class for items in a List (selfmade GUI list made of a panel) and some inherited controls that are for each type of data that could be added to the list. There was no problem with it, but I know found out, that it would be right, to make the base-control an abstract class, since it has methods, that need to be implemented in all inherited controls, called from the code inside the base-control, but must not and can not be implemented in the base class. When I mark the base-control as abstract, the VS2008 Designer refuses to load the window. Is there any way to get the Designer work with the base-control made abstract?

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  • What is the difference between the Linux and Linux LVM partition type?

    - by ujjain
    Fdisk shows multiple partition types. What is the difference between choosing 83) Linux and 8e) Linux LVM? Choosing 83) Linux also works fine for using LVM, even creating a physical volume on /dev/sdb without a partition table works. Does picking a partition type in fdisk really matter? What is the difference in picking Linux or Linux LVM as partition type? [root@tst-01 ~]# fdisk /dev/sdb WARNING: DOS-compatible mode is deprecated. It's strongly recommended to switch off the mode (command 'c') and change display units to sectors (command 'u'). Command (m for help): l 0 Empty 24 NEC DOS 81 Minix / old Lin bf Solaris 1 FAT12 39 Plan 9 82 Linux swap / So c1 DRDOS/sec (FAT- 2 XENIX root 3c PartitionMagic 83 Linux c4 DRDOS/sec (FAT- 3 XENIX usr 40 Venix 80286 84 OS/2 hidden C: c6 DRDOS/sec (FAT- 4 FAT16 <32M 41 PPC PReP Boot 85 Linux extended c7 Syrinx 5 Extended 42 SFS 86 NTFS volume set da Non-FS data 6 FAT16 4d QNX4.x 87 NTFS volume set db CP/M / CTOS / . 7 HPFS/NTFS 4e QNX4.x 2nd part 88 Linux plaintext de Dell Utility 8 AIX 4f QNX4.x 3rd part 8e Linux LVM df BootIt 9 AIX bootable 50 OnTrack DM 93 Amoeba e1 DOS access a OS/2 Boot Manag 51 OnTrack DM6 Aux 94 Amoeba BBT e3 DOS R/O b W95 FAT32 52 CP/M 9f BSD/OS e4 SpeedStor c W95 FAT32 (LBA) 53 OnTrack DM6 Aux a0 IBM Thinkpad hi eb BeOS fs e W95 FAT16 (LBA) 54 OnTrackDM6 a5 FreeBSD ee GPT f W95 Ext'd (LBA) 55 EZ-Drive a6 OpenBSD ef EFI (FAT-12/16/ 10 OPUS 56 Golden Bow a7 NeXTSTEP f0 Linux/PA-RISC b 11 Hidden FAT12 5c Priam Edisk a8 Darwin UFS f1 SpeedStor 12 Compaq diagnost 61 SpeedStor a9 NetBSD f4 SpeedStor 14 Hidden FAT16 <3 63 GNU HURD or Sys ab Darwin boot f2 DOS secondary 16 Hidden FAT16 64 Novell Netware af HFS / HFS+ fb VMware VMFS 17 Hidden HPFS/NTF 65 Novell Netware b7 BSDI fs fc VMware VMKCORE 18 AST SmartSleep 70 DiskSecure Mult b8 BSDI swap fd Linux raid auto 1b Hidden W95 FAT3 75 PC/IX bb Boot Wizard hid fe LANstep 1c Hidden W95 FAT3 80 Old Minix be Solaris boot ff BBT 1e Hidden W95 FAT1 Command (m for help):

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  • how to define a field of view for the entire map for shadow?

    - by Mehdi Bugnard
    I recently added "Shadow Mapping" in my XNA games to include shadows. I followed the nice and famous tutorial from "Riemers" : http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series3/Shadow_map.php . This code work nice and I can see my source of light and shadow. But the problem is that my light source does not match the field of view that I created. I want the light covers the entire map of my game. I don't know why , but the light only affect 2-3 cubes of my map. ScreenShot: (the emission of light illuminates only 2-3 blocks and not the full map) Here is my code i create the fieldOfView for LightviewProjection Matrix: Vector3 lightDir = new Vector3(10, 52, 10); lightPos = new Vector3(10, 52, 10); Matrix lightsView = Matrix.CreateLookAt(lightPos, new Vector3(105, 50, 105), new Vector3(0, 1, 0)); Matrix lightsProjection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver2, 1f, 20f, 1000f); lightsViewProjectionMatrix = lightsView * lightsProjection; As you can see , my nearPlane and FarPlane are set to 20f and 100f . So i don't know why the light stop after 2 cubes. it's should be bigger Here is set the value to my custom effect HLSL in the shader file /* SHADOW VALUE */ effectWorld.Parameters["LightDirection"].SetValue(lightDir); effectWorld.Parameters["xLightsWorldViewProjection"].SetValue(Matrix.Identity * .lightsViewProjectionMatrix); effectWorld.Parameters["xWorldViewProjection"].SetValue(Matrix.Identity * arcadia.camera.View * arcadia.camera.Projection); effectWorld.Parameters["xLightPower"].SetValue(1f); effectWorld.Parameters["xAmbient"].SetValue(0.3f); Here is my custom HLSL shader effect file "*.fx" // This sample uses a simple Lambert lighting model. float3 LightDirection = normalize(float3(-1, -1, -1)); float3 DiffuseLight = 1.25; float3 AmbientLight = 0.25; uniform const float3 DiffuseColor = 1; uniform const float Alpha = 1; uniform const float3 EmissiveColor = 0; uniform const float3 SpecularColor = 1; uniform const float SpecularPower = 16; uniform const float3 EyePosition; // FOG attribut uniform const float FogEnabled ; uniform const float FogStart ; uniform const float FogEnd ; uniform const float3 FogColor ; float3 cameraPos : CAMERAPOS; texture Texture; sampler Sampler = sampler_state { Texture = (Texture); magfilter = LINEAR; minfilter = LINEAR; mipfilter = LINEAR; AddressU = mirror; AddressV = mirror; }; texture xShadowMap; sampler ShadowMapSampler = sampler_state { Texture = <xShadowMap>; magfilter = LINEAR; minfilter = LINEAR; mipfilter = LINEAR; AddressU = clamp; AddressV = clamp; }; /* *************** */ /* SHADOW MAP CODE */ /* *************** */ struct SMapVertexToPixel { float4 Position : POSITION; float4 Position2D : TEXCOORD0; }; struct SMapPixelToFrame { float4 Color : COLOR0; }; struct SSceneVertexToPixel { float4 Position : POSITION; float4 Pos2DAsSeenByLight : TEXCOORD0; float2 TexCoords : TEXCOORD1; float3 Normal : TEXCOORD2; float4 Position3D : TEXCOORD3; }; struct SScenePixelToFrame { float4 Color : COLOR0; }; float DotProduct(float3 lightPos, float3 pos3D, float3 normal) { float3 lightDir = normalize(pos3D - lightPos); return dot(-lightDir, normal); } SSceneVertexToPixel ShadowedSceneVertexShader(float4 inPos : POSITION, float2 inTexCoords : TEXCOORD0, float3 inNormal : NORMAL) { SSceneVertexToPixel Output = (SSceneVertexToPixel)0; Output.Position = mul(inPos, xWorldViewProjection); Output.Pos2DAsSeenByLight = mul(inPos, xLightsWorldViewProjection); Output.Normal = normalize(mul(inNormal, (float3x3)World)); Output.Position3D = mul(inPos, World); Output.TexCoords = inTexCoords; return Output; } SScenePixelToFrame ShadowedScenePixelShader(SSceneVertexToPixel PSIn) { SScenePixelToFrame Output = (SScenePixelToFrame)0; float2 ProjectedTexCoords; ProjectedTexCoords[0] = PSIn.Pos2DAsSeenByLight.x / PSIn.Pos2DAsSeenByLight.w / 2.0f + 0.5f; ProjectedTexCoords[1] = -PSIn.Pos2DAsSeenByLight.y / PSIn.Pos2DAsSeenByLight.w / 2.0f + 0.5f; float diffuseLightingFactor = 0; if ((saturate(ProjectedTexCoords).x == ProjectedTexCoords.x) && (saturate(ProjectedTexCoords).y == ProjectedTexCoords.y)) { float depthStoredInShadowMap = tex2D(ShadowMapSampler, ProjectedTexCoords).r; float realDistance = PSIn.Pos2DAsSeenByLight.z / PSIn.Pos2DAsSeenByLight.w; if ((realDistance - 1.0f / 100.0f) <= depthStoredInShadowMap) { diffuseLightingFactor = DotProduct(xLightPos, PSIn.Position3D, PSIn.Normal); diffuseLightingFactor = saturate(diffuseLightingFactor); diffuseLightingFactor *= xLightPower; } } float4 baseColor = tex2D(Sampler, PSIn.TexCoords); Output.Color = baseColor*(diffuseLightingFactor + xAmbient); return Output; } SMapVertexToPixel ShadowMapVertexShader(float4 inPos : POSITION) { SMapVertexToPixel Output = (SMapVertexToPixel)0; Output.Position = mul(inPos, xLightsWorldViewProjection); Output.Position2D = Output.Position; return Output; } SMapPixelToFrame ShadowMapPixelShader(SMapVertexToPixel PSIn) { SMapPixelToFrame Output = (SMapPixelToFrame)0; Output.Color = PSIn.Position2D.z / PSIn.Position2D.w; return Output; } /* ******************* */ /* END SHADOW MAP CODE */ /* ******************* */ / For rendering without instancing. technique ShadowMap { pass Pass0 { VertexShader = compile vs_2_0 ShadowMapVertexShader(); PixelShader = compile ps_2_0 ShadowMapPixelShader(); } } technique ShadowedScene { /* pass Pass0 { VertexShader = compile vs_2_0 VSBasicTx(); PixelShader = compile ps_2_0 PSBasicTx(); } */ pass Pass1 { VertexShader = compile vs_2_0 ShadowedSceneVertexShader(); PixelShader = compile ps_2_0 ShadowedScenePixelShader(); } } technique SimpleFog { pass Pass0 { VertexShader = compile vs_2_0 VSBasicTx(); PixelShader = compile ps_2_0 PSBasicTx(); } } I edited my fx file , for show you only information and functions about the shadow ;-)

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  • How to get the cell value of listview

    - by shamim
    I can not get the cell value of my Telerik asp.net listview control.I want to know how to get the cell value of any listview control .Each cell of my listview control contain Image and one check box .I want the cell value by clicking the on back end i mean in C# code.

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  • Creating client-side dynamic dependent controls , interactive user interface

    - by igor
    Hello everyone! I am looking for client-side javascript plugin for jquery(prefered, or maybe other framework) or other javascript framework, that implements dynamic, interactive user interface (fig. 1) Requirements: 1) user interface shall be dynamic (client-side, javascript). 2) the displaying of the next control shall be dependent on input of previous control(s) 3) the dependency shall be implemented in declarative form (settings, mapping, xml...) 4) this scope of controls shall be supported: dropdown list - fixed list (static, list of items has fixed scope of items) edit input (loop-up) - dynamic list, dependent on user input dropdown list - fixed list (dynamic, list of items dependent on previous input) static structure controls to display dynamic data. 5) this scope of dependencies shall be implemented: one-way: one to one one-way: one to many 6) this scope of dependency actions shall be implemented: hide (remove) control show (add) control show disabled set default value 7) controls shall be filled in by using ajax requests to the server-side application (json, xml...) Any thoughts, references, I would appreciate any assistance. Fig. 1. Interactive user interface

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  • WPF Validation on two properties

    - by morsanu
    I have a user control that contains a border somewhere in it. I am able to edit both the User Control Width and the Border Width from binding to two textboxes. I need to include validation when I create the binding in code so that the Border Width can't be higher than the User Control Width.

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  • Is Unix not a PC Operating System?

    - by Corelgott
    I am doing my Bachelor at a university. In a written assignment the professor posted the task: "Name 3 PC-Operating Systems". Well, I went on an included a variety of OS (Linux, Windows, OSx) including Unix & Solaris. Today I recieved a mail from my prof saying: Unix is not a PC-Operating System. Many Unix-variants are not PC-hardware compatible (like AIX & HP-UX. About Solaris: there was one PC-compatible version...) I am kind of suprised: Even if may Unix-variants are Power-PC and different bit-order – Those don't stop being PCs now, right? The question was given in a written assigment! It was not a question that came up during lecture! Due to the original task being in German, I'll include it just to make sure nobody suspects an error in the translation. Frage: Nennen Sie 3 PC-Betriebssysteme. Antwort: Unix ist kein PC-Betriebssystem, viele Unix-Varianten sind nicht auf PC-Hardware lauffähig (AIX, HP-UX). Von Solaris gab es mal eine PC-Variante.

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  • Asciifi Is a Lightening Fast Web-Based ASCII Converter

    - by Jason Fitzpatrick
    If you have a hankering from some old-school ASCII artwork, Asciifi is a free and lightening fast HTML5 ASCII converter. Despite the simplicity of ASCII images (pictures created not out of a grid of colored pixels like a standard digital photograph but out of a grid of text characters) many ASCII converters are rather slow. Asciifi speeds up the process by rendering your images on the fly with a snappy HTML5-based converter. Visit the site, drag and drop your image, and almost instantaneously you’ll see the results. The output can be further tweaked by adjusting the line width and the character set used. Hit up the link below to take it for a test drive. Asciifi [via Digital Inspiration] HTG Explains: Understanding Routers, Switches, and Network Hardware How to Use Offline Files in Windows to Cache Your Networked Files Offline How to See What Web Sites Your Computer is Secretly Connecting To

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  • How to read values from Gridview columns controls in WPF

    - by Sarat
    hi frnds, I am using a WPF application, in which i placed a listview control which has 3 gridview columns. First Gridview column has a label Control and the remaining 2 gridview columns has textbox control. Now my problem is if the user enters a value in the first Gridview textbox column, the second gridview textbox column should be updated with some value. Is there any way to do that. I am filling the list view with a datatable from code behind file. And also is there any way to get the value of the label control in the 1st gridview column. Thanks in advance urs Frnd :)

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  • Design Pattern for error handling in ASP.NET 3.5 site

    - by Kevin
    I am relatively new to ASP.NET programming, and web programming in general. We have a site we recently ported from .NET 1.1 to 3.5. Currently we have two methods of error handling: either catching the error during data load on a page and displaying the formatted error in a label on the page, or redirecting to a generic error page. Both of these are somewhat annoying, as right now I'm trying to redesign how our errors are displayed. We are soon moving to Master pages, and I'm wondering if there is a way to "build in" an error handling control. What I mean by this is using a ASP.NET user control I've designed that simply gets passed the error string returned from the server. If an error occurs, the page would not display the content, and instead display the error control. This provides us with the ability to retain the current banner/navigation during an error (which we don't get with the generic error page), as well as keeping me from having to add the control to every aspx page we have (which I have to do with using the label-per-page system). Does something like this make sense? Ultimately I just want to have the error control added to a single page, and all other pages have access to it directly. Is this something Master pages help with? Thanks!

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  • MainMenu with Images (WinForms, C#)

    - by j-t-s
    Hi All I have a MainMenu in my app and I would like to have little icons relevant to the Item in each menu. But the MainMenu control does not support this. I would use the MenuStrip control, though that is a pretty ugly option in my opinion. Does anybody have any suggestions? Are there any free/open source alt's out there, or would it be easy/possible to implement that feature into the existing MainMenu control? Thanks

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  • Windows.Forms.Timer instance and UI threads

    - by David Rutten
    I have a custom control whose primary purpose is to draw data. I want to add a ScheduleUpdate(int milliSeconds) method to the control which will force an update X milliseconds from now. Since this is all GUI land, I should be using a Windows.Forms.Timer, but how does this timer instance know which thread it belongs to? What if ScheduleUpdate() is called from a non-UI thread? Should I construct the timer in the Control constructor? Or perhaps the Load event? Or is it safe to postpone construction until I'm inside ScheduleUpdate()? I know there are some very similar questions about this already, but I don't have a Timer component on my control, I'm constructing it on a when-it's-needed basis.

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