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  • C# - update variable based upon results from backgroundworker

    - by Bruce
    I've got a C# program that talks to an instrument (spectrum analyzer) over a network. I need to be able to change a large number of parameters in the instrument and read them back into my program. I want to use backgroundworker to do the actual talking to the instrument so that UI performance doesn't suffer. The way this works is - 1) send command to the instrument with new parameter value, 2) read parameter back from the instrument so I can see what actually happened (for example, I try to set the center frequency above the max that the instrument will handle and it tells me what it will actually handle), and 3) update a program variable with the actual value received from the instrument. Because there are quite a few parameters to be updated I'd like to use a generic routine. The part I can't seem to get my brain around is updating the variable in my code with what comes back from the instrument via backgroundworker. If I used a separate RunWorkerCompleted event for each parameter I could hardwire the update directly to the variable. I'd like to come up with a way of using a single routine that's capable of updating any of the variables. All I can come up with is passing a reference number (different for each parameter) and using a switch statement in the RunWorkerCompleted handler to direct the result. There has to be a better way. Thanks for your help.

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  • Detect if any USB drive is detected or if not using WinForm Application in Visual C#

    - by Pavan Kumar
    I want to do the following things in my application 1) I want to display whether any USB drive is inserted or not in my application to prompt the user to insert a USB drive. I just want to notify the user if any USB dirve is inserted else prompt him to insert one using a label or something (i want to avoid messagebox as it will keep appearing whenever a device is inserted or removed. It will be irritating for the end user) in my Visual C# WinForm Application. If any USB drive is present display "USB drive detected" in the label. The user may add one or more USB sticks but the status will remain same. When there is none then the status of the label will change to "No USB drives found.Please insert a USB drive". 2) When one or more USB drive is added the volume name with the drive letter for example "James(F:)" is added to the Combobox list. The combobox list also needs to remove the entry for the USB drive added in the list automatically when it is removed . So when there is no USB the list should be empty and the label will again prompt user to insert a USB stick or drive.

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  • Setting UIImage dimensions on UITableViewCell image

    - by bbrown
    I've got a standard UITableViewCell where I'm using the text and image properties to display a favicon.ico and a label. For the most part, this works really well since UIImage supports the ICO format. However, some sites (like Amazon.com say) have favicon.icos that make use of the ICO format's ability to store multiple sizes in the same file. Amazon stores four different sizes, all the way up to 48x48. This results in most images being 16x16 except for a few that come in at 32x32 or 48x48 and make everything look terrible. I have searched here, the official forum, the documentation, and elsewhere without success. I have tried everything that I could think of to constrain the image size. The only thing that worked was an undocumented method, which I'm not about to use. This is my first app and my first experience with Cocoa (came from C#). In case I wasn't clear in what I'm looking for, ideally the advice would center around setting the dimensions of the UIImage so that the 48x48 version would scale down to 16x16 or a method to tell UIImage to use the 16x16 version present in the ICO file. I don't necessarily need code: just a suggestion of an approach would do me fine. Does anyone have any suggestions? (I asked in the official forum as well because I've sunk more than a day into this already. If a solution is posted there, I'll put it here as well.)

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  • Can I embed a custom font in an iPhone application?

    - by Airsource Ltd
    I would like to have an app include a custom font for rendering text, load it, and then use it with standard UIKit elements like UILabel. Is this possible? I found these links: http://discussions.apple.com/thread.jspa?messageID=8304744 http://forums.macrumors.com/showthread.php?t=569311 but these would require me to render each glyph myself, which is a bit too much like hard work, especially for multi-line text. I've also found posts that say straight out that it's not possible, but without justification, so I'm looking for a definitive answer. EDIT - failed -[UIFont fontWithName:size:] experiment I downloaded Harrowprint.tff (downloaded from here) and added it to my Resources directory and to the project. I then tried this code: UIFont* font = [UIFont fontWithName:@"Harrowprint" size:20]; which resulted in an exception being thrown. Looking at the TTF file in Finder confirmed that the font name was Harrowprint. EDIT - there have been a number of replies so far which tell me to read the documentation on X or Y. I've experimented extensively with all of these, and got nowhere. In one case, X turned out to be relevant only on OS X, not on iPhone. Consequently I am setting a bounty for this question, and I will award the bounty to the first person who provides an answer (using only documented APIs) who responds with sufficient information to get this working on the device. Working on the simulator too would be a bonus. EDIT - it appears that the bounty auto-awards to the answer with the highest nunber of votes. Interesting. No one actually provided an answer that solved the question as asked - the solution that involves coding your own UILabel subclass doesn't support word-wrap, which is an essential feature for me - though I guess I could extend it to do so.

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  • jquery access sibling TD in table

    - by Rob
    I have the following HTML Code. What I'm try to do is to have the div named javaRatingDiv to be displayed once the checkbox with the name java is checked. I can't seem to figure out how to navigate to the next TD in a table via jquery. <div id="languages"> <table style="width:inherit"> <tr style="height:50px; vertical-align:top"> <td>Select the languages that you are familiar with and rate your knowledge:</td> </tr> <tr> <table style="width:75%;" align="center"> <tr id="tableRow"> <td id="firstTD"><input type="checkbox" name="java" value="java" />&nbsp;Java</td> <td id="secondTD" style="width:200px;"> <div id="javaRatingDiv" style="display:none"> <input name="javaRating" type="radio" value="1" class="star"/> <input name="javaRating" type="radio" value="2" class="star"/> </div> </td> </tr> </table> </tr> </table> </div>

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  • Can you add a UITableViewController's TableView to another View?

    - by Dan Harrelson
    I've inserted a UITableViewController and it's corresponding UITableView into a simple IB document. The goal is to include the UITableView inside of a parent UIWindow (or UIView) with other "stuff" (anything really) adorning the table. Here's what that might look like in Interface Builder. http://danharrelson.com/images/skitch/iphone-tableview-3-20090701-205535.png I've tried this numerous times and always get to the same place. Build a working subclass of UITableViewController filled with data Customize the UTableView and it's cells including tap targets Add the newly created UITableViewController into an IB document Drag the UITableView out of the UITableViewController and into the main UIView Wire up the UITableViewController to the UITableView Note: adding the UITableViewController in code results in the same problem When running the app in the iPhone emulator or on a device the table displays correctly, but crashes the first time you try and interact with it. A scroll, a tap, anything crashes the app. This seems to be a delegate problem, like the UITableView doesn't know how to communicate back to the UITableViewController, but I have no idea how to correct the problem. So far I have been able to get by by customizing the tableHeaderView to get layouts that suffice, but I'd really prefer to have the other technique work.

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  • Problem in cropping the UIImage using CGContext?

    - by Rajendra Bhole
    Hi, I developing the simple UIApplication in which i want to crop the UIImage (in .jpg format) with help of CGContext. The developed code till now as follows, CGImageRef graphicOriginalImage = [originalImage.image CGImage]; UIGraphicsBeginImageContext(originalImage.image.size); CGContextRef ctx = UIGraphicsGetCurrentContext(); CGBitmapContextCreateImage(graphicOriginalImage); CGFloat fltW = originalImage.image.size.width; CGFloat fltH = originalImage.image.size.height; CGFloat X = round(fltW/4); CGFloat Y =round(fltH/4); CGFloat width = round(X + (fltW/2)); CGFloat height = round(Y + (fltH/2)); CGContextTranslateCTM(ctx, 0, image.size.height); CGContextScaleCTM(ctx, 1.0, -1.0); CGRect rect = CGRectMake(X,Y ,width ,height); CGContextDrawImage(ctx, rect, graphicOriginalImage); croppedImage = UIGraphicsGetImageFromCurrentImageContext(); return croppedImage; } The above code is worked fine but it can't crop image. The original image memory and cropped image memory i will got same(equal to original image memory). The above code is right for cropping the image?????????????????? How i cropping the image (in behind pixels should also be crop) from the center of the image???????????? I already wasting a lot of time for developing the above code , but i didn't get answer or way to find out how to crop the image.Thanks for sending me answer in advanced.

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  • iPhone offline reading

    - by Andy
    Hi, first of all - I am quite new to iPhone App development (3 months). I am working for a software company that offers a content management system. Our customers are for the main part publishing houses for magazines. They use our software to write articles to their homepages. Now we want to offer iPhone Applications to go with our cms. What I have accomplished so far is an RSS reader that shows newly published articles in a list view. The user selects one article and is redirected to a specially formatted detail view of this article. The next step is to add offline reading capabilities. I have searched the internet up and down but couldn't find anything like a best practice for that. I get it that there are two possibilities in general: Store the contents of the uiwebview locally on the iPhone/iPad (including css, images, js and so on). There would be the need to rework the basic html to use the downloaded css, images and js. Also I would have to somehow edit hyperlinks to following pages in multipage articles - Sounds like a lot of work ;) Create a PDF on the server side and download that to the mobile device. Rework the RSS Source to point to the locally saved pdf instead of the website on the server. My question is - what is the better way to go? Are there any downsides for either of the possibilities? Are there other (simple ;)) ways to implement offline reading features? Are there possibly any howto's that I could've missed? Thanks y'all!

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  • Help in alignment in HTML2pdf..

    - by piemesons
    I am having a html page with no style attribute.HTML tags i am using are "center,line break tag, bold tag".Html page doesnot contain any table. its a simple document.I need help for:- Adding margin of 1 inch on all sides of the pdf file. I want to start every para with space of two tabs. ("&nbsp" generate space in html file but not in pdf file.) Code i am using:-- ob_start(); // start buffering and displaying page echo 'All the content i m fetching according my requirements'; $file_name_string=substr($guid, 0, 8); $file_name=$file_name_string.".htm"; file_put_contents($file_name, ob_get_contents()); // end buffering and displaying page ob_end_flush(); $output_file=$file_name_string.".pdf"; require('html2fpdf.php'); $pdf=new HTML2FPDF(); $pdf->SetFont('Arial','B',12); $pdf->AddPage(); $fp = fopen($file_name,"r"); $strContent = fread($fp, filesize($file_name)); fclose($fp); $pdf->WriteHTML($strContent); $pdf->Output($output_file); EDIT ANybody who can help me....

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  • Regex: Use start of line/end of line signs (^ or $) in different context

    - by fgysin
    While doing some small regex task I came upon this problem. I have a string that is a list of tags that looks e.g like this: foo,bar,qux,garp,wobble,thud What I needed to do was to check if a certain tag, e.g. 'garp' was in this list. (What it finally matches is not really important, just if there is a match or not.) My first and a bit stupid try at this was to use the following regex: [^,]garp[,$] My idea was that before 'garp' there should either be the start of the line/string or a comma, after 'garp' there should be either a comma or the end of the line/string. Now, it is instantly obvious that this regex is wrong: Both ^ and $ change their behaviour in the context of the character class [ ]. What I finally came up with is the following: ^garp$|^garp,|,garp,|,garp$ This regex just handles the 4 cases one by one. (Tag at beginning of list, in the center, at the end, or as the only element of the list.) The last regex is somehow a bit ugly in my eyes and just for funs sake I'd like to make it a bit more elegant. Is there a way how the start of line/end of line characters (^ and $) can be used in the context of character classes?

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  • Positioning SVG Elements

    - by Rob Wilkerson
    In the course of toying with SVG for the first time (using the Raphael library), I've run into a problem positioning dynamic elements on the canvas in such a way that they're completely contained within the canvas. What I'm trying to do is randomly position n words/short phrases. Since the text is variable, its position needs to be variable as well so what I'm doing is: Initially creating the text at point 0,0 with no opacity. Checking the width of the drawn text element using text.getBBox().width. Setting a new x coordinate as Math.random() * (canvas_width - ( text_width/2 ) - pad). Altering the x coordinate of the text to the newly set value (text.attr( 'x', x ) ). Setting the opacity attribute of the text to 1. I'll be the first to admit that my math acumen is limited, but this seems pretty straightforward. Somehow, I still end up with text running off beyond the right edge of my canvas. For simplicity above, I removed the bit that also sets a minimum x value by adding it to the Math.random() result. It is there, though, and I see the same problem on the leading edge of the canvas. My understanding (such as it is), is that the Math.random() bits would generate a number between 0 and 1 which could then be multiplied by some number (in my case, the canvas width - half of the text width - some arbitrary padding) to get the outer bound. I'm dividing the width of the text in half because its position on the grid is set at its center. I hope I've just been staring at this for too long, but is my math that rusty or am I misunderstanding something about the behavior of Math.random(), SVG, text or anything else that's under the hood of this solution?

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  • How do I reset the scale/zoom of a web app on an orientation change on the iPhone?

    - by Elisabeth
    I'm having the same problem that a couple of others have had with getting the correct behavior in a web app on an orientation change, and there doesn't seem to be an obvious solution - I've seen this question asked a couple of times on Stack Overflow and no one's yet been able to answer it. When I start the app in portrait mode, it works fine. Then I rotate into landscape and it's scaled up. To get it to scale correctly for the landscape mode I have to double tap on something twice, first to zoom all the way in (the normal double tap behavior) and again to zoom all the way out (again, the normal double tap behavior). When it zooms out, it zooms out to the correct NEW scale for landscape mode. Switching back to portrait seems to work more consistently; that is, it handles the zoom so that the scale is correct when the orientation changes back to portrait. I am trying to figure out if this is a bug? or if this is something that can be fixed with Javascript? With the viewport meta content, I am setting the initial-scale to 1.0 and I am NOT setting minimum or maximum scale (nor do I want to). I am setting the width to device-width. Any ideas? I know a lot of people would be grateful to have a solution as it seems to be a persistent problem. Thank you!

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  • C# PInvoke VerQueryValue returns back OutOfMemoryException?

    - by Bopha
    Hi, Below is the code sample which I got from online resource but it's suppose to work with fullframework, but when I try to build it using C# smart device, it throws exception saying it's out of memory. Does anybody know how can I fix it to use on compact? the out of memory exception when I make the second call to VerQueryValue which is the last one. thanks, [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] buffer, string subblock, out IntPtr blockbuffer, out uint len); [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] pBlock, string pSubBlock, out string pValue, out uint len); // private static void GetAssemblyVersion() { string filename = @"\Windows\MyLibrary.dll"; if (File.Exists(filename)) { try { int handle = 0; Int32 size = 0; size = GetFileVersionInfoSize(filename, out handle); if (size > 0) { bool retValue; byte[] buffer = new byte[size]; retValue = GetFileVersionInfo(filename, handle, size, buffer); if (retValue == true) { bool success = false; IntPtr blockbuffer = IntPtr.Zero; uint len = 0; //success = VerQueryValue(buffer, "\\", out blockbuffer, out len); success = VerQueryValue(buffer, @"\VarFileInfo\Translation", out blockbuffer, out len); if(success) { int p = (int)blockbuffer; //Reads a 16-bit signed integer from unmanaged memory int j = Marshal.ReadInt16((IntPtr)p); p += 2; //Reads a 16-bit signed integer from unmanaged memory int k = Marshal.ReadInt16((IntPtr)p); string sb = string.Format("{0:X4}{1:X4}", j, k); string spv = @"\StringFileInfo\" + sb + @"\ProductVersion"; string versionInfo; VerQueryValue(buffer, spv, out versionInfo, out len); } } } } catch (Exception err) { string error = err.Message; } } }

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  • How should I write Jquery Mobile app for browsers with and without javascript support?

    - by Adrian Grigore
    Hi, I'm trying to wrap my head around jQuery Mobile. My aim is to build a very fast application with a look and feel as close as possible to a native app (at least for modern devices). I understand there are two ways of navigating between pages: Loading each page as a separate page and linking to other pages with regular html anchors. Putting all (or many) pages on one single web page and navigating between them by means of javascript ($.mobile.changePage (method) and similar api functions. The first approach should work on all browsers, but performs quite poorly since there is a delay between each page transition. The second looks like it should be much faster, so I would definitely prefer this approach. But how would that work for mobile device browsers without javascript support? It certainly seems to violate jQuery Mobile's aim to provide a gracefully degraded experience for C-grade browsers. It looks to me like I need to implement my app twice, once optimized for browsers with javascript support, once for browsers without? Using may be another option, but that looks even more messy. What's the recommended way to approach this dilemma? Is there anything I have not noticed? Thanks, Adrian

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  • Generating all unique combinations for "drive ya nuts" puzzle

    - by Yuval A
    A while back I wrote a simple python program to brute-force the single solution for the drive ya nuts puzzle. The puzzle consists of 7 hexagons with the numbers 1-6 on them, and all pieces must be aligned so that each number is adjacent to the same number on the next piece. The puzzle has ~1.4G non-unique possibilities: you have 7! options to sort the pieces by order (for example, center=0, top=1, continuing in clockwise order...). After you sorted the pieces, you can rotate each piece in 6 ways (each piece is a hexagon), so you get 6**7 possible rotations for a given permutation of the 7 pieces. Totalling: 7!*(6**7)=~1.4G possibilities. The following python code generates these possible solutions: def rotations(p): for i in range(len(p)): yield p[i:] + p[:i] def permutations(l): if len(l)<=1: yield l else: for perm in permutations(l[1:]): for i in range(len(perm)+1): yield perm[:i] + l[0:1] + perm[i:] def constructs(l): for p in permutations(l): for c in product(*(rotations(x) for x in p)): yield c However, note that the puzzle has only ~0.2G unique possible solutions, as you must divide the total number of possibilities by 6 since each possible solution is equivalent to 5 other solutions (simply rotate the entire puzzle by 1/6 a turn). Is there a better way to generate only the unique possibilities for this puzzle?

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  • Having trouble with extension methods for byte arrays

    - by Dave
    I'm working with a device that sends back an image, and when I request an image, there is some undocumented information that comes before the image data. I was only able to realize this by looking through the binary data and identifying the image header information inside. I've been able to make everything work fine by writing a method that takes a byte[] and returns another byte[] with all of this preamble "stuff" removed. However, what I really want is an extension method so I can write image_buffer.RemoveUpToByteArray(new byte[] { 0x42, 0x4D }); instead of byte[] new_buffer = RemoveUpToByteArray( image_buffer, new byte[] { 0x42, 0x4D }); I first tried to write it like everywhere else I've seen online: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this byte[] buffer, byte[] header) { ... } } but then I get an error complaining that there isn't an extension method where the first parameter is a System.Array. Weird, everyone else seems to do it this way, but okay: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this Array buffer, byte[] header) { ... } } Great, that takes now, but still doesn't compile. It doesn't compile because Array is an abstract class and my existing code that gets called after calling RemoveUpToByteArray used to work on byte arrays. I could rewrite my subsequent code to work with Array, but I am curious -- what am I doing wrong that prevents me from just using byte[] as the first parameter in my extension method?

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  • Detect if any USB drive is detected or not using WinForm Application in Visual C#

    - by Pavan Kumar
    I want to do the following things in my application 1) I want to display whether any USB drive is inserted or not in my application to prompt the user to insert a USB drive. I just want to notify the user if any USB dirve is inserted else prompt him to insert one using a label or something (i want to avoid messagebox as it will keep appearing whenever a device is inserted or removed. It will be irritating for the end user) in my Visual C# WinForm Application. If any USB drive is present display "USB drive detected" in the label. The user may add one or more USB sticks but the status will remain same. When there is none then the status of the label will change to "No USB drives found.Please insert a USB drive". 2) When one or more USB drive is added the volume name with the drive letter for example "James(F:)" is added to the Combobox list. The combobox list also needs to remove the entry for the USB drive added in the list automatically when it is removed . So when there is no USB the list should be empty and the label will again prompt user to insert a USB stick or drive.

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  • Managing Cisco programatically; Telnet vs SNMP?

    - by MikeHerrera
    I was recently approached by a network-engineer, co-worker who would like to offload his minor network admin duties to a junior-level helpdesk tech. The specific location in need of management acts as an ISP for tenants on its single-site property, so there's a lot of small adjustments being made on a daily basis. I am thinking it would be helpful to write him a winform app to manage the 32 Cisco devices, on-site. I'd like to initially provide functionality which could modify access control lists, port VLAN assignments, and bandwidth limitations per VLAN... adding more to the list as its deemed valuable. My initial thought was to emulate a telnet session with the network device; utilizing my network-engineer's familiarity with the command-line / IOS interaction. Minimal time would be required to learn Cisco IOS conventions, myself. Though while searching for solutions, it appears that most people favor SNMP. That, or, their specific circumstances pushed them in the direction of SNMP. I wanted to know if I've overlooked an obvious benefit of SNMP. Should I be using SNMP? Why or why not?

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  • Html layout with <DIV> work on html editor but not on brownser

    - by DomingoSL
    Hello, i made this layout: <div id="todo" align="center" > <form method="post"> <div id="cabeza" style="width:850px;height:100px"> </div> <div id="contenido" style="width:420px;height:220px;background-image: url(IMG/cuadrologin.png); margin-top: 1px" > <div id="usuario" style="width:348px; height:35px; margin-top: 58px"> <input name="username" type="text" style="width: 250px; height: 30px;background-color: transparent;border: 0px solid #000000;font-size:x-large;color: #222; font-family: 'Trebuchet MS', 'Lucida Sans Unicode', 'Lucida Grande', 'Lucida Sans', Arial, sans-serif; font-weight: bold;" size="299" /> </div> <div id="clave" style="width:348px; height:35px; margin-top: 22px"> <input name="clave" type="text" style="width: 250px; height: 30px;background-color: transparent;border: 0px solid #000000;font-size:x-large;color: #222; font-family: 'Trebuchet MS', 'Lucida Sans Unicode', 'Lucida Grande', 'Lucida Sans', Arial, sans-serif; font-weight: bold;" size="299" /> </div> </div> </form> </div> And in my html editor looks just fine: But when i see it on the browser (Chrome & Firefox) looks like this: Im very new to layout with tag, any idea of what im making worng?

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  • iPhone SQLite Password Field Encryption

    - by Louis Russell
    Good Afternoon Guys and Girls, Hopefully this will be a quick and easy question. I am building an App that requires the user to input their login details for an online service that it links to. Multiple login details can be added and saved as the user may have several accounts that they would like to switch between. These details will be stored in an SQLite database and will contain their passwords. Now the questions are: 1: Should these passwords be encrypted in the database? My instinct would say yes but then I do not know how secure the device and system is and if this is necessary. 2: If they should be encrypted what should I use? I think encrypting the whole database file sounds a bit over-kill so should I just encrypt the password before saving it to the database? If this is case what could I use to achieve this? I have found reference to a "crypt(3)" but am having trouble finding much about it or how to implement it. I eagerly await your replies!

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  • NullPointerException when installing the Android SDK on Mac OS X

    - by Feanor
    I'm installing the Android SDK on Mac OS X. Following the instructions on the Android Development site, I've downloaded the SDK and modified my .bash_profile to include the path. The next step is to use the Android SDK and AVD Manager to actually download the platforms. However, when I use the Manager to install the platforms, I get the following error in the Terminal. I've looked around for similar problems in the Eclipse and Android forums and haven't found anything yet. Is something else damaged in the environment and needs to be repaired? Any recommendations on where I should look? java.lang.NullPointerException at org.eclipse.swt.graphics.Device.getFontList(Unknown Source) at org.eclipse.jface.resource.FontRegistry.filterData(FontRegistry.java:456) at org.eclipse.jface.resource.FontRegistry.createFont(FontRegistry.java:490) at org.eclipse.jface.resource.FontRegistry.defaultFontRecord(FontRegistry.java:551) at org.eclipse.jface.resource.FontRegistry.defaultFontData(FontRegistry.java:563) at org.eclipse.jface.resource.FontRegistry.getFontData(FontRegistry.java:579) at org.eclipse.jface.dialogs.Dialog.dialogFontIsDefault(Dialog.java:1077) at org.eclipse.jface.dialogs.Dialog.applyDialogFont(Dialog.java:998) at org.eclipse.jface.dialogs.Dialog.createContents(Dialog.java:756) at org.eclipse.jface.window.Window.create(Window.java:431) at org.eclipse.jface.dialogs.Dialog.create(Dialog.java:1089) at com.android.sdkuilib.internal.repository.UpdateChooserDialog.create(UpdateChooserDialog.java:280) at org.eclipse.jface.window.Window.open(Window.java:790) at com.android.sdkuilib.internal.repository.UpdaterData.updateOrInstallAll(UpdaterData.java:502) at com.android.sdkuilib.internal.repository.RemotePackagesPage.onInstallSelectedArchives(RemotePackagesPage.java:323) at com.android.sdkuilib.internal.repository.RemotePackagesPage.access$600(RemotePackagesPage.java:54) at com.android.sdkuilib.internal.repository.RemotePackagesPage$7.widgetSelected(RemotePackagesPage.java:168) at org.eclipse.swt.widgets.TypedListener.handleEvent(Unknown Source) at org.eclipse.swt.widgets.EventTable.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Display.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.notifyListeners(Unknown Source) at org.eclipse.swt.widgets.Display.runDeferredEvents(Unknown Source) at org.eclipse.swt.widgets.Display.readAndDispatch(Unknown Source) at com.android.sdkuilib.internal.repository.UpdaterWindowImpl.open(UpdaterWindowImpl.java:104) at com.android.sdkuilib.repository.UpdaterWindow.open(UpdaterWindow.java:110) at com.android.sdkmanager.Main.showMainWindow(Main.java:281) at com.android.sdkmanager.Main.doAction(Main.java:247) at com.android.sdkmanager.Main.run(Main.java:92) at com.android.sdkmanager.Main.main(Main.java:81) logout

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  • This codes in Actionscript-2, Can anyone help me translate it into AS-3 please ?.......a newby pulli

    - by Spux
    this.createEmptyMovieClip('mask_mc',0); bg_mc.setMask(mask_mc); var contor:Number=0; // function drawCircle draws a circle on mask_mc MovieClip of radius r and having center to mouse coordinates function drawCircle(mask_mc:MovieClip):Void{ var r:Number = 20; var xcenter:Number = _xmouse; var ycenter:Number = _ymouse; var A:Number = Math.tan(22.5 * Math.PI/180); var endx:Number; var endy:Number; var cx:Number; var cy:Number; mask_mc.beginFill(0x000000, 100); mask_mc.moveTo(xcenter+r, ycenter); for (var angle:Number = Math.PI/4; angle<=2*Math.PI; angle += Math.PI/4) { xend = r*Math.cos(angle); yend = r*Math.sin(angle); xbegin =xend + r* A *Math.cos((angle-Math.PI/2)); ybegin =yend + r* A *Math.sin((angle-Math.PI/2)); mask_mc.curveTo(xbegin+xcenter, ybegin+ycenter, xend+xcenter, yend+ycenter); } mask_mc.endFill(); } // contor variable is used to hold if the mouse is pressed (contor is 1) or not (contor is 0) this.onMouseDown=function(){ drawCircle(mask_mc); contor=1; } // if the mouse is hold and moved then we draw a circle on the mask_mc this.onMouseMove=this.onEnterFrame=function(){ if (contor==1){ drawCircle(mask_mc); } } this.onMouseUp=function(){ contor=0; }

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  • Forcing CLLocationManager updates - does it help or hurt?

    - by Steve N
    I've been trying to find any way to optimize the performance of my location-based iPhone application and have seen some people mention that you can force location updates by starting and stopping your CLLocationManager. I need the best accuracy I can get, and the user in my case would probably like to see updates every few seconds (say, 10 seconds) as they walk around. I've set the filters accordingly, but I notice that sometimes I don't get any updates on the device for quite some time. I'm testing the following approach, which forces an update when a fixed time interval passes (I'm using 20 seconds). My gut tells me this really won't help me provide more accurate updates to the user, and that just leaving CLLocationManager running all the time is probably the best approach. - (void)forceLocationUpdate { [[LocationManager locationManager] stopUpdates]; [[LocationManager locationManager] startUpdates]; [self performSelector:@selector(forceLocationUpdate) withObject:nil afterDelay:20.0]; } My question is- does forcing updates from CLLocationManager actually improve core location performance? Does it hurt performance? If I'm outside in an open field with good GPS reception, will this help then? Does anyone have experience trying this? Thanks in advance, Steve

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  • Correlating traditional Windows joystick axes with HID

    - by Wade Williams
    I'm a bit confused on the description of joystick axes and I'm hoping that someone has a link or document which could help clear my confusion. I'm not a Windows guy, so trying to port some traditional Windows gameport code has me a bit confused. We all know about the common first three axes: X Y Z My understanding was that in the gameport-style interface the three other axes are: R U V However, looking in my IOHIDUsageTables (OS X), I see: kHIDUsage_GD_X = 0x30, /* Dynamic Value */ kHIDUsage_GD_Y = 0x31, /* Dynamic Value */ kHIDUsage_GD_Z = 0x32, /* Dynamic Value */ kHIDUsage_GD_Rx = 0x33, /* Dynamic Value */ kHIDUsage_GD_Ry = 0x34, /* Dynamic Value */ kHIDUsage_GD_Rz = 0x35, /* Dynamic Value */ kHIDUsage_GD_Vx = 0x40, /* Dynamic Value */ kHIDUsage_GD_Vy = 0x41, /* Dynamic Value */ kHIDUsage_GD_Vz = 0x42, /* Dynamic Value */ kHIDUsage_GD_Vbrx = 0x43, /* Dynamic Value */ kHIDUsage_GD_Vbry = 0x44, /* Dynamic Value */ kHIDUsage_GD_Vbrz = 0x45, /* Dynamic Value */ kHIDUsage_GD_Vno = 0x46, /* Dynamic Value */ This has me a bit confused due to the three R axis (though that does not appear to be uncommon) and the lack of a U axis. Two questions: 1) Can anyone confirm to what axis the traditional U axis would be? I saw one document describe it as "the axis for rudder pedals" leading me to believe it would be Rz. 2) Can anyone describe in more detail the typical usages of the V and Vbr axes? I understand the descriptions are "vector" and "relative vector,' respectively, but I'm having difficult visualizing what that means in terms of a physical device. All enlightenment and documentation pointers welcome.

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  • xcodebuild + iPhone fail under ssh with Couldn't load plug-in 'com.apple.Xcode.iPhoneSupport'

    - by mamcx
    I'm triying to compile my iPhone app from ssh. This is for my build tool that run in another machine. The base sdk is iPhone Device 3.0. The error is : "Couldn't load plug-in 'com.apple.Xcode.iPhoneSupport'" However, executing from the regular terminal run ok. Also directly from xcode. This is the log: [trtrrtrtr@mac-pro-de-trtrr-trtr ~/mamcx/projects/JhonSell/iPhone]$ xcodebuild -target BestSeller -configuration Debug=== BUILDING NATIVE TARGET Three20 OF PROJECT Three20 WITH CONFIGURATION Debug === Checking Dependencies... No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=armv6, VALID_ARCHS=i386). 2010-04-27 16:16:50.369 xcodebuild[1168:4b1b] Error loading /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneRemoteDevice.xcodeplugin/Contents/MacOS/iPhoneRemoteDevice: dlopen(/Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneRemoteDevice.xcodeplugin/Contents/MacOS/iPhoneRemoteDevice, 265): no suitable image found. Did find: /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneRemoteDevice.xcodeplugin/Contents/MacOS/iPhoneRemoteDevice: GC capability mismatch 2010-04-27 16:16:50.371 xcodebuild[1168:4b1b] Exception caught: Couldn't load plug-in 'com.apple.Xcode.iPhoneSupport' 2010-04-27 16:16:50.373 xcodebuild[1168:4b1b] Error loading /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneRemoteDevice.xcodeplugin/Contents/MacOS/iPhoneRemoteDevice: dlopen(/Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneRemoteDevice.xcodeplugin/Contents/MacOS/iPhoneRemoteDevice, 265): no suitable image found. Did find: /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneRemoteDevice.xcodeplugin/Contents/MacOS/iPhoneRemoteDevice: GC capability mismatch 2010-04-27 16:16:50.373 xcodebuild[1168:4b1b] Exception caught: Couldn't load plug-in 'com.apple.Xcode.iPhoneSupport' ** BUILD FAILED **

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