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  • Why is my Android app camera preview running out of memory on my AVD?

    - by Bryan
    I have yet to try this on an actual device, but expect similar results. Anyway, long story short, whenever I run my app on the emulator, it crashes due to an out of memory exception. My code really is essentially the same as the camera preview API demo from google, which runs perfectly fine. The only file in the app (that I created/use) is as below- package berbst.musicReader; import java.io.IOException; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; /********************************* * Music Reader v.0001 * Still VERY under construction. * @author Bryan * *********************************/ public class MusicReader extends Activity { private MainScreen main; @Override //Begin activity public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); main = new MainScreen(this); setContentView(main); } class MainScreen extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder sHolder; Camera cam; MainScreen(Context context) { super(context); //Set up SurfaceHolder sHolder = getHolder(); sHolder.addCallback(this); sHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceCreated(SurfaceHolder holder) { // Open the camera and start viewing cam = Camera.open(); try { cam.setPreviewDisplay(holder); } catch (IOException exception) { cam.release(); cam = null; } } public void surfaceDestroyed(SurfaceHolder holder) { // Kill all our crap with the surface cam.stopPreview(); cam.release(); cam = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Modify parameters to match size. Camera.Parameters params = cam.getParameters(); params.setPreviewSize(w, h); cam.setParameters(params); cam.startPreview(); } } }

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  • “if” statement vs OO Design - 2

    - by hilal
    I encountered similar problem “if” statement vs OO Design - 1 but it is slightly different. Here is the problem that open the popup (different objects/popups) onValueChange of listbox Popup1 p1; // different objects Popup2 p2; // different objects Popup3 p3; ... listbox.add("p1"); listbox.add("p2"); listbox.add("p3"); ... listbox.addChangeHandler() { if(getSelectedItem().equals("p1")){ p1 = new Popup1(); p1.show(); } else if() {...} .... } I don't want to write "if" that if p1 then p1 = new Popup1(); p1.center(); How I can handle this situation? Any design-pattern? Here is my solution but it is so costly map() { map.put("p1", new Popup1()); map.put("p2", new Popup2()); map.put("p3", new Popup3()); } onValueChange() { map.get(selectedItem).show(); } One drawback is initialization all the popups. but it is require only when valueChange

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  • Thread resource sharing

    - by David
    I'm struggling with multi-threaded programming... I have an application that talks to an external device via a CAN to USB module. I've got the application talking on the CAN bus just fine, but there is a requirement for the application to transmit a "heartbeat" message every second. This sounds like a perfect time to use threads, so I created a thread that wakes up every second and sends the heartbeat. The problem I'm having is sharing the CAN bus interface. The heartbeat must only be sent when the bus is idle. How do I share the resource? Here is pseudo code showing what I have so far: TMainThread { Init: CanBusApi =new TCanBusApi; MutexMain =CreateMutex( "CanBusApiMutexName" ); HeartbeatThread =new THeartbeatThread( CanBusApi ); Execution: WaitForSingleObject( MutexMain ); CanBusApi->DoSomething(); ReleaseMutex( MutexMain ); } THeartbeatThread( CanBusApi ) { Init: MutexHeart =CreateMutex( "CanBusApiMutexName" ); Execution: Sleep( 1000 ); WaitForSingleObject( MutexHeart ); CanBusApi->DoHeartBeat(); ReleaseMutex( MutexHeart ); } The problem I'm seeing is that when DoHeartBeat is called, it causes the main thread to block while waiting for MutexMain as expected, but DoHeartBeat also stops. DoHeartBeat doesn't complete until after WaitForSingleObject(MutexMain) times out in failure. Does DoHeartBeat execute in the context of the MainThread or HeartBeatThread? It seems to be executing in MainThread. What am I doing wrong? Is there a better way? Thanks, David

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  • shouldAutorotateToInterfaceOrientation won't work!

    - by Dror Sabbag
    Hey. I've been writing my Universal application in portrait mode, and now after about 15 nib files, many many viewCotnrollers, i'd like to implement the shouldAutorotateToInterfaceOrientation and desing some screens in Landscape mode. adding : - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } to ALL of my viewControllers, does not do the work. During Debug, i see that this method is called, but it just won't work! not in the simulator, not in the device, not in Iphone, not in Ipad! i've searched some answers in the forum, and saw some advises to use: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown ); } Didn't worked either, adding: [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; and [[UIDevice currentDevice] endGeneratingDeviceOrientationNotifications]; to my viewDidLoad and viewDidUnload respectively didn't worked either. I'm lost.. Any help will do! just one more info... all my Views are of type UIControl, as i needed the TuchUpInside to work. Appriciate your help.

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  • Nexus One & Windows XP USB Driver

    - by Stefan
    I've been unable to get my Nexus One working as a development phone on Windows XP. I've got the driver (revision 3 for N1 support), I've got it installed according to the official installation guide, and the phone appears in the Device Manager just as the guide says it should. However, adb still can't find the phone. 'adb devices', for example, returns no active devices. Am I forgetting some basic step? One thing I've noticed is that the driver is labeled in Windows as version 2 released November, 2009 (I need version 3 from January 2010 for N1 support). However, I've never had version 2 installed. I've used the SDK to download version 3 several times - even deleted it and redownloaded it. I've uninstalled/reinstalled the version 3 driver multiple times. It still says version 2. Is this the problem, or this something completely unrelated? Note: The phone is working as a dev phone on Ubuntu, so I know the phone/cable/etc. are good. It's either my fault or the driver's.

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  • Hidden features of Perl?

    - by Adam Bellaire
    What are some really useful but esoteric language features in Perl that you've actually been able to employ to do useful work? Guidelines: Try to limit answers to the Perl core and not CPAN Please give an example and a short description Hidden Features also found in other languages' Hidden Features: (These are all from Corion's answer) C# Duff's Device Portability and Standardness Quotes for whitespace delimited lists and strings Aliasable namespaces Java Static Initalizers JavaScript Functions are First Class citizens Block scope and closure Calling methods and accessors indirectly through a variable Ruby Defining methods through code PHP Pervasive online documentation Magic methods Symbolic references Python One line value swapping Ability to replace even core functions with your own functionality Other Hidden Features: Operators: The bool quasi-operator The flip-flop operator Also used for list construction The ++ and unary - operators work on strings The repetition operator The spaceship operator The || operator (and // operator) to select from a set of choices The diamond operator Special cases of the m// operator The tilde-tilde "operator" Quoting constructs: The qw operator Letters can be used as quote delimiters in q{}-like constructs Quoting mechanisms Syntax and Names: There can be a space after a sigil You can give subs numeric names with symbolic references Legal trailing commas Grouped Integer Literals hash slices Populating keys of a hash from an array Modules, Pragmas, and command-line options: use strict and use warnings Taint checking Esoteric use of -n and -p CPAN overload::constant IO::Handle module Safe compartments Attributes Variables: Autovivification The $[ variable tie Dynamic Scoping Variable swapping with a single statement Loops and flow control: Magic goto for on a single variable continue clause Desperation mode Regular expressions: The \G anchor (?{}) and '(??{})` in regexes Other features: The debugger Special code blocks such as BEGIN, CHECK, and END The DATA block New Block Operations Source Filters Signal Hooks map (twice) Wrapping built-in functions The eof function The dbmopen function Turning warnings into errors Other tricks, and meta-answers: cat files, decompressing gzips if needed Perl Tips See Also: Hidden features of C Hidden features of C# Hidden features of C++ Hidden features of Java Hidden features of JavaScript Hidden features of Ruby Hidden features of PHP Hidden features of Python

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  • iPhone openGLES performance tuning

    - by genesys
    Hey there! I'm trying now for quite a while to optimize the framerate of my game without really making progress. I'm running on the newest iPhone SDK and have a iPhone 3G 3.1.2 device. I invoke arround 150 drawcalls, rendering about 1900 Triangles in total (all objects are textured using two texturelayers and multitexturing. most textures come from the same textureAtlasTexture stored in pvrtc 2bpp compressed texture). This renders on my phone at arround 30 fps, which appears to me to be way too low for only 1900 triangles. I tried many things to optimize the performance, including batching together the objects, transforming the vertices on the CPU and rendering them in a single drawcall. this yelds 8 drawcalls (as oposed to 150 drawcalls), but performance is about the same (fps drop to arround 26fps) I'm using 32byte vertices stored in an interleaved array (12bytes position, 12bytes normals, 8bytes uv). I'm rendering triangleLists and the vertices are ordered in TriStrip order. I did some profiling but I don't really know how to interprete it. instruments-sampling using Instruments and Sampling yelds this result: http://neo.cycovery.com/instruments_sampling.gif telling me that a lot of time is spent in "mach_msg_trap". I googled for it and it seems this function is called in order to wait for some other things. But wait for what?? instruments-openGL instruments with the openGL module yelds this result: http://neo.cycovery.com/intstruments_openglES_debug.gif but here i have really no idea what those numbers are telling me shark profiling: profiling with shark didn't tell me much either: http://neo.cycovery.com/shark_profile_release.gif the largest number is 10%, spent by DrawTriangles - and the whole rest is spent in very small percentage functions Can anyone tell me what else I could do in order to figure out the bottleneck and could help me to interprete those profiling information? Thanks a lot!

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  • Best method of achieving bi-directional communication between Apple iPad "clients" and a Windows Ser

    - by user361910
    We are currently starting to build a client-server system which will see 10 or more Apple iPad client devices communicating to a central Windows server over a wireless LAN. We wanted to some existing plumbing (.NET remoting/WCF/web services/etc) that would allow us to implement a reliable, secure solution without having to start at a low level (e.g. sockets) and recreate the wheel. One of the major requirements that complicates this scenario is that unlike a traditional web service, the windows server needs to be able to arbitrarily notify the clients whenever certain events occur -- so it is not a simple request/response scenario like the web. Initially, we were going to use Windows clients, so our plan was to use the full-duplex mode of .NET WCF over HTTP|TCP. But now using the iPad, we don't have any of the WCF infrastructure. So my question is: what is the best way to allow an iPad and a Windows server to (securely) communicate over a LAN, with each device able to initiate communication to the other? Am I stuck writing low-level socket code? Thanks!

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  • Android media thumbnails. Serious issues?

    - by Ralphleon
    I've been playing with android's thumbnails for a while now, and I've seen some inconsistencies that make me want to scream. My goal is to have a simple list of all Images (and a separate list for video) with the thumbnail and filename. Device: HTC Evo (fresh from Google I/o) First off: http://androidsamples.blogspot.com/2009/06/how-to-display-thumbnails-of-images.html That code doesn't seem to work at all, thumbnails are duplicated... some with the "mirror" effect and some without. Also some won't load and just display a black square. I've tried rebuilding the thumbnails by deleting the "alblum thumbs" directory from the SD card. HTC's gallery application seem to show everything fine. This approach seems to work: Bitmap thumb = MediaStore.Images.Thumbnails.getThumbnail( getContentResolver(), id, MediaStore.Video.Thumbnails.MICRO_KIND, null); imageView.setImageBitmap(curThumb); where id is the original images id and imageView is some image view. This is great! But, strangely, way too slow to be used inside a SimpleViewBinder. Next approach: String [] proj = {MediaStore.Images.Thumbnails._ID}; Cursor c = managedQuery(MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, proj, MediaStore.Images.Thumbnails.IMAGE_ID + "=" +id , null, null); if (c != null && c.moveToFirst()) { Uri thumb = Uri.withAppendedPath(mThumbUri,c.getLong(0)+""); imageView.setImageURI(thumb); } I should explain that I feel the needed WHERE condition is required because there doesn't seem to be any guarantee that your uri will have the same ID for both a thumbnail and its parent image. This works for all of the current images, but as soon as I start adding pictures with the camera they show up as blank! Debugging shows a dreaded: SkImageDecoder::Factory returned null error and the URI is returned as invalid. These are the same images that work with the previous call. Can anyone either catch my logical failure or point me to some working code?

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  • Custom Keyboard (iPhone), UIKeyboardDidShowNotification and UITableViewController

    - by Pascal
    On an iPhone App, I've got a custom keyboard which works like the standard keyboard; it appears if a custom textfield becomes first responder and hides if the field resigns first responder. I'm also posting the Generic UIKeyboardWillShowNotification, UIKeyboardDidShowNotification and their hiding counterparts, like follows: NSMutableDictionary *userInfo = [NSMutableDictionary dictionaryWithCapacity:5]; [userInfo setObject:[NSValue valueWithCGPoint:self.center] forKey:UIKeyboardCenterBeginUserInfoKey]; [userInfo setObject:[NSValue valueWithCGPoint:shownCenter] forKey:UIKeyboardCenterEndUserInfoKey]; [userInfo setObject:[NSValue valueWithCGRect:self.bounds] forKey:UIKeyboardBoundsUserInfoKey]; [userInfo setObject:[NSNumber numberWithInt:UIViewAnimationCurveEaseOut] forKey:UIKeyboardAnimationCurveUserInfoKey]; [userInfo setObject:[NSNumber numberWithDouble:thisAnimDuration] forKey:UIKeyboardAnimationDurationUserInfoKey]; [[NSNotificationCenter defaultCenter] postNotificationName:UIKeyboardWillShowNotification object:nil userInfo:userInfo]; This code is working and I use it in UIViewController subclasses. Now since iPhone OS 3.0, UITableViewController automatically resizes its tableView when the system keyboards show and hide. I'm only now compiling against 3.0 and I thought that the controller should also resize the table if my custom keyboard appears, since I'm posting the same notification. However it doesn't. The table view controller is set as the delegate of the input fields. Does anyone have an idea why this might be the case? Has anyone implemented something similar successfully? I have standard input fields along the custom ones, so if the user changes the fields the standard keyboard hides and the custom one shows. It would be beneficial if the tableView didn't resize to full height and I didn't have to resize it back with a custom method.

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  • Android USB driver for Xperia X10a

    - by mlohbihler
    I've been trying for a couple hours now, and have hit all of the sites Google found, but i cannot get the Android USB driver on my XP box to talk to my new Xperia X10a. I found the lines that some kind soul posted, and has been syndicated repeated, but they don't work for me. The idea is to add them to the Google.NTx86 and Google.NTamd64 sections of the android_winusb.inf file: ;Xperia X10 %SingleAdbInterface% = USB_Install, USB\VID_0FCE&PID_E12E %CompositeAdbInterface% = USB_Install, USB\VID_0FCE&PID_E12E&MI_01 I tried a number of variations of the first line, including "Sony Ericsson X10a", which is what XP shows me in both the "found new hardware" wizard and the device manager, but no luck. The result is always the same. Here are my steps: Plug in the phone via USB "found new hardware wizard" appears Choose "No, not this time" and "next" Choose "Install from a list or specific location..." and "next" Choose "Search for best driver...", check "Include this location...", and browse for the "usb_driver" folder in the Android SDK installation. Click "next" It does a quick search and then says "Cannot install this hardware", "... because the wizard cannot find the necessary software". I've tried more things that i can recall now, including deleting registry entries, but it just won't work. Any help would be appreciated at this point. Regards, m@

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  • Dynamicly set TextBlock's text binding

    - by Mitchell Skurnik
    I am attempting to write a multilingual application in Silverlight 4.0 and I at the point where I can start replacing my static text with dynamic text from a SampleData xaml file. Here is what I have: My Database <SampleData:something xmlns:SampleData="clr-namespace:Expression.Blend.SampleData.MyDatabase" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <SampleData:something.mysystemCollection> <SampleData:mysystem ID="1" English="Menu" German="Menü" French="Menu" Spanish="Menú" Swedish="Meny" Italian="Menu" Dutch="Menu" /> </SampleData:something.mysystemCollection> </SampleData:something> My UserControl <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="Something.MyUC" d:DesignWidth="1000" d:DesignHeight="600"> <Grid x:Name="LayoutRoot" DataContext="{Binding Source={StaticResource MyDatabase}}"> <Grid Height="50" Margin="8,20,8,0" VerticalAlignment="Top" d:DataContext="{Binding mysystemCollection[1]}" x:Name="gTitle"> <TextBlock x:Name="Title" Text="{Binding English}" TextWrapping="Wrap" Foreground="#FF00A33D" TextAlignment="Center" FontSize="22"/> </Grid> </Grid> </UserControl> As you can see, I have 7 languages that I want to deal with. Right now this loads the English version of my text just fine. I have spent the better part of today trying to figure out how to change the binding in my code to swap this out when I needed (lets say when I change the language via drop down). Any help would be great!

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  • SerializationException Occurring Only in Release Mode

    - by Calvin Nguyen
    Hi, I am working on an ASP.NET web app using Visual Studio 2008 and a third-party library. Things are fine in my development environment. Things are also good if the web app is deployed in Debug configuration. However, when it is deployed in Release mode, SerializationExceptions appear intermittently, breaking other functionality. In the Windows event log, the following error can be seen: "An unhandled exception occurred and the process was terminated. Application ID: DefaultDomain Process ID: 3972 Exception: System.Runtime.Serialization.SerializationException Message: Unable to find assembly 'MyThirdPartyLibrary, Version=1.234.5.67, Culture=neutral, PublicKeyToken=3d67ed1f87d44c89'. StackTrace: at System.Runtime.Serialization.Formatters.Binary.BinaryAssemblyInfo.GetAssembly( ) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.GetType(BinaryAsse mblyInfo assemblyInfo, String name) at System.Runtime.Serialization.Formatters.Binary.ObjectMap..ctor(String objectName, String[] memberNames, BinaryTypeEnum[] binaryTypeEnumA, Object[] typeInformationA, Int32[] memberAssemIds, ObjectReader objectReader, Int32 objectId, BinaryAssemblyInfo assemblyInfo, SizedArray assemIdToAssemblyTable) at System.Runtime.Serialization.Formatters.Binary.ObjectMap.Create(String name, String[] memberNames, BinaryTypeEnum[] binaryTypeEnumA, Object[] typeInformationA, Int32[] memberAssemIds, ObjectReader objectReader, Int32 objectId, BinaryAssemblyInfo assemblyInfo, SizedArray assemIdToAssemblyTable) at System.Runtime.Serialization.Formatters.Binary._BinaryParser.ReadObjectWithMa pTyped(BinaryObjectWithMapTyped record) at System.Runtime.Serialization.Formatters.Binary._BinaryParser.ReadObjectWithMa pTyped(BinaryHeaderEnum binaryHeaderEnum) at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run() at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(Header Handler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Str eam serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Remoting.Channels.CrossAppDomainSerializer.DeserializeObject(Me moryStream stm) at System.AppDomain.Deserialize(Byte[] blob) at System.AppDomain.UnmarshalObject(Byte[] blob) For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp." Using FUSLOGVW.exe (i.e., Assembly Binding Log Viewer), I can see the problem is that IIS attempts to find MyThirdPartyLibrary in directory C:\windows\system32\inetsrv. It refuses to look in the bin folder of the web app, where the DLL is actually located. Does anyone know what the problem is? Thanks, Calvin

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  • Problem using AVAudioRecorder.

    - by tek3
    Hi all, I am facing a strange problem with AVAudioRecorder. In my application i need to record audio and play it. I am creating my player as : if(recorder) { if(recorder.recording) [recorder stop]; [recorder release]; recorder = nil; } NSString * filePath = [NSHomeDirectory() stringByAppendingPathComponent: [NSString stringWithFormat:@"Documents/%@.caf",songTitle]]; NSDictionary *recordSettings = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithFloat: 44100.0],AVSampleRateKey, [NSNumber numberWithInt: kAudioFormatAppleIMA4],AVFormatIDKey, [NSNumber numberWithInt: 1], AVNumberOfChannelsKey, [NSNumber numberWithInt: AVAudioQualityMax],AVEncoderAudioQualityKey,nil]; recorder = [[AVAudioRecorder alloc] initWithURL: [NSURL fileURLWithPath:filePath] settings: recordSettings error: nil]; recorder.delegate = self; if ([recorder prepareToRecord] == YES){ [recorder record]; I am releasing and creating player every time i press record button. But the problem is that ,AVAudiorecorder is taking some time before starting to record , and so if i press record button multiple times continuously ,my application freezes for some time. The same code works fine without any problem when headphones are connected to device...there is no delay in recording, and the app doesn't freeze even if i press record button multiple times. Any help in this regard will be highly appreciated. Thanx in advance.

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  • extjs - 'Store is undefined'

    - by Jamie
    Hi all, I'm pretty sure this a trivial problem and i'm just being a bit stupid. Your help would be hugely appreciated. In controls/dashboard.js I have: Ext.ill.WCSS.controls.dashboard = { xtype:'portal', region:'center', margins:'35 5 5 0', items:[{ columnWidth: 1, style:'padding:10px', items:[{ title: 'My Cluster Jobs', layout:'fit', html: "test" }] },{ columnWidth: 1, style:'padding:10px', items:[{ title: 'All Cluster Jobs', iconCls: 'icon-queue', html: "test", items: new Ext.grid.GridPanel({ title: 'Cluster Job Queue', store: Ext.ill.WCSS.stores.dashboardClusterJobs, width: 791, height: 333, frame: true, loadMask: true, stateful: false, autoHeight: true, stripeRows: true, floating: false, footer: false, collapsible: false, animCollapse: false, titleCollapse: false, columns:[ { xtype: 'gridcolumn', header: 'Job ID', sortable: true, resizable: true, width: 100, dataIndex: 'JB_job_number', fixed: false }, { xtype: 'gridcolumn', header: 'Priority', sortable: true, resizable: true, width: 100, dataIndex: 'JAT_prio', fixed: false }, { xtype: 'gridcolumn', header: 'User', sortable: true, resizable: true, width: 100, dataIndex: 'JB_owner' }, { xtype: 'gridcolumn', header: 'State', sortable: true, resizable: true, width: 100, dataIndex: 'state' }, { xtype: 'gridcolumn', header: 'Date Submitted', sortable: true, resizable: true, width: 100, dataIndex: 'JAT_start_time' }, { xtype: 'gridcolumn', header: 'Queue', sortable: true, resizable: true, width: 100, dataIndex: 'queue_name' }, { xtype: 'gridcolumn', header: 'CPUs', sortable: true, resizable: true, width: 100, dataIndex: 'slots' } ], bbar: { xtype: 'paging', store: 'storeClusterQueue', displayInfo: true, refreshText: 'Retrieving queue status...', emptyMsg: 'No jobs to retrieve', id: 'clusterQueuePaging' } }) }] }] }; Simple enough, note the reference to 'Ext.ill.WCSS.stores.dashboardClusterJobs' So in stores/dashboard.js I just have this: Ext.ill.WCSS.stores.dashboardClusterJobs = new Ext.data.XmlStore({ storeId: 'storeClusterJobs', record: 'job_list', autoLoad: true, url: 'joblist.xml', idPath: 'job_info', remoteSort: false, fields: [ { name: 'JB_job_number' }, { name: 'JAT_prio' }, { name: 'JB_name' }, { name: 'JB_owner' }, { name: 'state' }, { name: 'JAT_start_time' }, { name: 'slots' }, { name: 'queue_name' } ] }); I run the code and I get 'store is undefined' :S It's confusing me a lot. All of the javascripts have been included in the correct order. i.e. <script type="text/javascript" src="/js/portal.js"></script> <script type="text/javascript" src="/js/stores/dashboard.js"></script> <script type="text/javascript" src="/js/controls/dashboard.js"></script> Thanks guys!

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  • USB Barcode Scanner and WM_KEYDOWN

    - by Bryce Fischer
    I am trying to write a program that can will read a barcode scanner. In addition, I need it to read the input even when the application is not the window in focus (i.e., running in system tray, etc). I found this article, titled Distinguishing Barcode Scanners from the Keyboard in WinForms, that seems to solve the exact problem. It is working pretty good, it detects my device and handles the WM_INPUT message. However, it is checking to see if the RAWINPUT.keyboard.Message is WM_KEYDOWN (0x100). It never seems to receive this. The only line of code I've altered in the code provided in the article is adding a Console.Out.WriteLine to output the actual values of that message: Console.Out.WriteLine("message: {0}", raw.keyboard.Message.ToString("X")); if (raw.keyboard.Message == NativeMethods.WM_KEYDOWN) { .... Here is what it outputs: message: B message: 1000B message: 3 message: 10003 message: 8 message: 10008 message: 3 message: 10003 message: 5 message: 10005 message: 3 message: 10003 message: 8 message: 10008 message: 8 message: 10008 message: 4 message: 10004 message: 9 message: 10009 message: 9 message: 10009 message: 3 message: 10003 The value I'm expecting to receive when this completes correctly is: 257232709 Which I verified by scanning to notepad. I don't know if the Operation System is relevant here, but I figured I should mention that I'm running this in Windows 7 64 and Visual Studio 2010 and .NET Framework 3.5. Scanner is a USB Barcode Scanner, Symbol LS2208, setup as "HID KEYBOARD EMULATION"

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  • Android EditText won't take up remaining space

    - by Jamie
    In my Android app, I have a tabbed Activity. In one of the tabs I have two TextViews and two EditTexts. The first EditText is only one line, and that's fine. However, I want the other EditText, android:id="@+id/paste_code", to take up the remaining space, but no matter what I do to it, it will only show one line. I don't want to manually set the number of lines, since the number that would fit on the screen differs based on your device. Here's the relevant code. It's nested inside all the necessary components for a tabbed Activity. <ScrollView android:id="@+id/basicTab" android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Paste title" android:layout_weight="0" /> <EditText android:layout_width="fill_parent" android:layout_height="wrap_content" android:hint="@string/paste_title_hint" android:id="@+id/paste_title" android:lines="1" android:gravity="top|left" android:layout_weight="0" /> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Paste text" android:layout_weight="0" /> <EditText android:layout_width="fill_parent" android:layout_height="fill_parent" android:hint="@string/paste_hint" android:id="@+id/paste_code" android:gravity="top|left" android:layout_weight="1" /> </LinearLayout> </ScrollView>

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  • How Can I Prevent Memory Leaks in IE Mobile?

    - by Jake Howlett
    Hi All, I've written an application for use offline (with Google Gears) on devices using IE Mobile. The devices are experiencing memory leaks at such a rate that the device becomes unusable over time. The problem page fetches entries from the local Gears database and renders a table of each entry with a link in the last column of each row to open the entry ( the link is just onclick="open('myID')" ). When they've done with the entry they return to the table, which is RE-rendered. It's the repeated building of this table that appears to be the problem. Mainly the onclick events. The table is generated in essence like this: var tmp=""; for (var i=0; i<100; i++){ tmp+="<tr><td>row "+i+"</td><td><a href=\"#\" id=\"LINK-"+i+"\""+ " onclick=\"afunction();return false;\">link</a></td></tr>"; } document.getElementById('view').innerHTML = "<table>"+tmp+"</table>"; I've read up on common causes of memory leaks and tried setting the onclick event for each link to "null" before re-rendering the table but it still seems to leak. Anybody got any ideas? In case it matters, the function being called from each link looks like this: function afunction(){ document.getElementById('view').style.display="none"; } Would that constitute a circular reference in any way? Jake

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  • js popup window to play .flv flash video using jwplayer.swf

    - by Mike Trader
    js popup window to play .flv using jwplayer.swf I would like to adjust this code so that it does not crash the browser when expanded to full screen and the popup closes when it looses focus <html> <head> <title>Popup Example</title> <center> <div class="yt_container"> <div id="yt_the_video" class="yt_video_full"> <script type="text/javascript" src="swfobject.js"></script> <script type="text/javascript"> var s1 = new SWFObject("player.swf","ply","640","500","9","#FFFFFF"); s1.addParam("allowfullscreen","true"); s1.addParam("allownetworking","all"); s1.addParam("allowscriptaccess","always"); s1.addParam("flashvars",'&file=GJClip.flv&autostart=true'); </script> </head> <body &#10;&#10;bgcolor="#CCCFFF"> <img alt="GJ" src="GJPlay.jpg"&#10;width="80" height="60" onClick="s1.write('yt_the_video');"&#10;&#10;</body> </html> I have to have many small thumbnails on a page and each one needs to open up to a full size (640x480) video with controls when clicked. Having looked at Shdowbox (dims web page behind it, not allowed to do that) and lightbox which I cannot get to work at all, I am down to a home gown solution, which I prefer anyway.

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  • Trying to parse OpenCV YAML ouput with yaml-cpp

    - by Kenn Sebesta
    I've got a series of OpenCv generated YAML files and would like to parse them with yaml-cpp I'm doing okay on simple stuff, but the matrix representation is proving difficult. # Center of table tableCenter: !!opencv-matrix rows: 1 cols: 2 dt: f data: [ 240, 240] This should map into the vector 240 240 with type float. My code looks like: #include "yaml.h" #include <fstream> #include <string> struct Matrix { int x; }; void operator >> (const YAML::Node& node, Matrix& matrix) { unsigned rows; node["rows"] >> rows; } int main() { std::ifstream fin("monsters.yaml"); YAML::Parser parser(fin); YAML::Node doc; Matrix m; doc["tableCenter"] >> m; return 0; } But I get terminate called after throwing an instance of 'YAML::BadDereference' what(): yaml-cpp: error at line 0, column 0: bad dereference Abort trap I searched around for some documentation for yaml-cpp, but there doesn't seem to be any, aside from a short introductory example on parsing and emitting. Unfortunately, neither of these two help in this particular circumstance. As I understand, the !! indicate that this is a user-defined type, but I don't see with yaml-cpp how to parse that.

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  • Latex: Listings with monospace fonts

    - by Nils
    This is what the code looks in Xcode. And this in my listing created with texlive. And yes I used basicstyle=\ttfamily . Having looked at the manual of listings I haven't found anything about fixed-with or monospace fonts.. Example to reproduce \documentclass[ article, a4paper, a4wide, %draft, smallheadings ]{book} % Packages below \usepackage{graphicx} \usepackage{verbatim} % used to display code \usepackage{hyperref} \usepackage{fullpage} \usepackage[ansinew]{inputenc} % german umlauts \usepackage[usenames,dvipsnames]{color} \usepackage{float} \usepackage{subfig} \usepackage{tikz} \usetikzlibrary{calc,through,backgrounds} \usepackage{fancyvrb} \usepackage{acronym} \usepackage{amsthm} % Uuhhh yet another package \VerbatimFootnotes % Required, otherwise verbatim does not work in footnotes! \usepackage{listings} \definecolor{Brown}{cmyk}{0,0.81,1,0.60} \definecolor{OliveGreen}{cmyk}{0.64,0,0.95,0.40} \definecolor{CadetBlue}{cmyk}{0.62,0.57,0.23,0} \definecolor{lightlightgray}{gray}{0.9} \begin{document} \lstset{ language=C, % Code langugage basicstyle=\ttfamily, % Code font, Examples: \footnotesize, \ttfamily keywordstyle=\color{OliveGreen}, % Keywords font ('*' = uppercase) commentstyle=\color{gray}, % Comments font numbers=left, % Line nums position numberstyle=\tiny, % Line-numbers fonts stepnumber=1, % Step between two line-numbers numbersep=5pt, % How far are line-numbers from code backgroundcolor=\color{lightlightgray}, % Choose background color frame=none, % A frame around the code tabsize=2, % Default tab size captionpos=b, % Caption-position = bottom breaklines=true, % Automatic line breaking? breakatwhitespace=false, % Automatic breaks only at whitespace? showspaces=false, % Dont make spaces visible showtabs=false, % Dont make tabls visible columns=flexible, % Column format morekeywords={__global__, __device__}, % CUDA specific keywords } \begin{lstlisting} As[threadRow][threadCol] = A[ threadCol + threadRow * Awidth // Adress of the thread in the current block + i * BLOCK_SIZE // Pick a block further left for i+1 + blockRow * BLOCK_SIZE * Awidth // for blockRow +1 go one blockRow down ]; \end{lstlisting} \end{document}

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  • cannot receive UDP broadcast packets

    - by user292792
    Hello I have 2 boxes: - an embedded device (ARM Omap with linux) which I'll call "Omap". - a PC (can either be Windows or linux). Scenario 1 Both boxes are in the same network (example: my office). The Omap gets its address from a DHCP server (ex: 192.168.10.110). The PC has always the same address (ex. 192.168.10.104). I can successfully exchange UDP broadcast packets on any port. Success. Scenario 2 The 2 boxes are in a network withOUT a DHCP server. The PC has a static IP address (example: 10.10.10.20). The Omap boots, looks for a DHCP server, doesn't find it, and is in what I call "bad IP address" state. Now... Broadcasting UDP packets from the Omap works: the PC can see them. The opposite doesn't work: UDP packets broadcasted by the PC are not seen by the Omap. I am using Wireshark on another PC to verify that the packets are being sent. Failure. I tried to change the Omap ip address (with ifconfig)... no luck. What am I missing? To complete the picture, when the Omap is in Scenario 2, if I run udhcpc ... it can communicate with the DHCP server and get an IP address. I also see the packets with Wireshark. So this means that the DHCP client is able to broadcast UDP packets. (Yes, I tried to use DHCP ports 67/68 but it doesn't work). I am using Boost C++ Asio UDP sockets. Specifically, I took the multicast examples and changed them to do broadcasting. Any help is appreciated. Thanks, Benedetto

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  • [FLASH CS4] Button acting as a scroll with mouse event in AS3?

    - by Ivan
    Hi all! I'm new here, just found these forums on Google. First of all, I want to appologise if there is some topics like this, but I searched whole forums and didn't find any that finishes my problem. Now the important one. As I stated in topic title, I need an AS3 code that's doing the thing. This is what I want to accomplish. I have a MC(image) in the center of my screen, and have two buttons, one on right and one on left side of that MC. I want to scroll (image is like a menu) that MC left or right on mouse events, down or over. So, I just want to change MCs X value while holding mouse button on buttons or just hovering over them. I have managed to do that, but it's only moving by one value I have entered after a mouse event. Here's a piece of code I did. buttonL1_btn.addEventListener(MouseEvent.MOUSE_OVER, buttonL1Pressed); function buttonL1Pressed(event:MouseEvent):void{ var temp:int = 0; var temp1:int = 0; temp = paleta1_mc.x; temp1 = temp - 5; paleta1_mc.x = temp1; trace(temp1); } I hope you understood me, and have a clue how to help me with this. Thank you very much in advance! Cheers, Ivan

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  • How could I make this display for listbox?

    - by baron
    Hello everyone, I have a databound listbox which is actually displaying two columns of data. It is displayed as follows: <UserControl.Resources> <DataTemplate x:Key="AlignedPairs"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="10" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <TextBlock Text="{Binding Fruits}" Grid.Column="0" /> <TextBlock Text="->" TextAlignment="Center" Grid.Column="1" /> <TextBlock Text="{Binding Colors}" Grid.Column="3" /> </Grid> </DataTemplate> </UserControl.Resources> <ListBox Name="lbStuff" Grid.ColumnSpan="2" Grid.Row="1" ItemTemplate="{StaticResource AlignedPairs}"> <ListBox.ItemContainerStyle> <Style TargetType="ListBoxItem"> <Setter Property="HorizontalContentAlignment" Value="Stretch" /> </Style> </ListBox.ItemContainerStyle> </ListBox> Then Itemsource set in codebehind. Based on some logic however, I would like to set either a line or a item in one of the columns, e.g. a fruit to red, or the line to bold. I have code to work out which Fruit or Color I would like to differentiate (by color/bold) in the code behind, but I can't figure out, especially given the custom listbox display, how I could go about setting a particular item to a different color/bold. Does anyone have any ideas? Let me know if any further code is required. Cheers.

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  • Can't get SWT Display on Mac OS X.

    - by Mattias Holmqvist
    I'm running Mac OS X Snow Leopard and wan't to access the Display from the activator in an OSGi bundle. Below is the start method for my activator: @Override public void start(BundleContext context) throws Exception { ExecutorService service = Executors.newSingleThreadExecutor(); service.execute(new Runnable() { @Override public void run() { Display display = Display.getDefault(); Shell shell = new Shell(display); Text helloText = new Text(shell, SWT.CENTER); helloText.setText("Hello SWT!"); helloText.pack(); shell.pack(); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } }); } Calling this code in a Windows environment works fine, but deploying on Mac OS X I get the following output: 2009-10-14 17:17:54.050 java[2010:10003] *** __NSAutoreleaseNoPool(): Object 0x101620d20 of class NSCFString autoreleased with no pool in place - just leaking 2009-10-14 17:17:54.081 java[2010:10003] *** __NSAutoreleaseNoPool(): Object 0x100119240 of class NSCFNumber autoreleased with no pool in place - just leaking 2009-10-14 17:17:54.084 java[2010:10003] *** __NSAutoreleaseNoPool(): Object 0x1001024b0 of class NSCFString autoreleased with no pool in place - just leaking 2009-10-14 17:17:54.086 java[2010:10003] *** __NSAutoreleaseNoPool(): Object 0x7fff701d7f70 of class NSCFString autoreleased with no pool in place - just leaking 2009-10-14 17:17:54.087 java[2010:10003] *** __NSAutoreleaseNoPool(): Object 0x100113330 of class NSCFString autoreleased with no pool in place - just leaking 2009-10-14 17:17:54.092 java[2010:10003] *** __NSAutoreleaseNoPool(): Object 0x101624540 of class NSCFData autoreleased with no pool in place - just leaking . . . I've used the -XstartOnFirstThread VM argument without any luck. I'm on 64-bit Cocoa but I've also tried 32-bit Cocoa. When trying on Carbon I get the following error: Invalid memory access of location 00000020 eip=9012337c When debugging into the Display class I can see that the Displays[] array only contains null references.

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