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  • asp.net RequiredFieldValidator with custom control.

    - by Evgeny
    I have custom control with asp textbox inside. And i need to Validate by RequiredFieldValidator my custom control on CLIENT side. I added attribute to custom control class: [ValidationProperty("Text")] public class WatermarkTextBox : System.Web.UI.UserControl { } It looks like working but it always make submit to server. How can i check it only on client side?

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  • UiScrollView with scrolling content

    - by objektivs
    I have a detail page of type UIScrollView. On it I want an optional UIImageView and a mandatory UITextView. If no image is available then the image view should not take any space. The text for the text view can be of varying sizes. When the view is loaded with, say, the image and the text I need to be able to scroll through all the contents. So the image slips off the top of the screen. I just can't get this work and I feel it ought to be easy. Any ideas?

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  • UIScrollView not scrolling...

    - by Mark
    I have a UIScrollView which contains many UIImageView's UILabel's etc... the labels are well longer that the UIScrollView, but when I run the app, I cannot click and scroll down... Why might this be? Thanks

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  • iPhone SDK: Keep an image from scrolling with a UIScrollView

    - by Wudstock
    Hi, I've been searching all over for an easy way to do this. Right now I have a UIScrollView setup as my main view. There's an Image on the left and a column of TextFields on the right. When any TextField is tapped, the keyboard comes up and hides the bottom TextField. So I have the ScrollView move up to unhide the bottom TextField. Question #1: Is there a way to have it respond to a specific TextField instead of all of them? Question #2: Is there a way to keep the Image on the left static so it doesn't move with the TextFields? Thanks in advance for any help.

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  • iPhone OpenGL scrolling background jumps when texture is drawn for first time

    - by Magnum39
    I have been fighting a problem for a while now and would appreciate any help anybody could give. I have a sprite that moves within a landscape. The sprite remains in the center of the screen and the background moves to simulate that the sprite is moving within the landscape. I have split the landscape into sections so that I only draw the sections of the landscape that I need (are on screen). The Problem: As a new texture section of the screen appears on the screen (is drawn for the first time) the movement jumps. Almost like a frame is missed. I have done some timing experiments and I do not thinks a frame is missed. My processing is well below the 30fps that I have the animation set to. It only happens the first time the texture section is drawn. Is there something extra that is done the first time a texture is drawn? Here is the code: - (void) render{ // Sets up an array of values to use as the sprite vertices. const GLfloat sVerts[] = { -1.6f, -1.6f, 1.6f, -1.6f, -1.6f, 1.6f, 1.6f, 1.6f, }; static const GLfloat sTexCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glDisableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); // Setup opengl to draw the object in correct orientation, size, position, etc glLoadIdentity(); // Enable use of the texture glEnable(GL_TEXTURE_2D); glVertexPointer(2, GL_FLOAT, 0, sVerts); glTexCoordPointer(2, GL_FLOAT, 0, sTexCoords); // draw the texture // set the position of the first tile float xOffset = -4.8; float yOffset = 4.8; int i; int y; int currentTexture = textureA; for(i=0; i<2; i++) { for(y=0; y<2; y++) { // test for the texture tile on the screen if not on screen then do not draw float localX = xOffset+(3.21*y); float localY = yOffset-(3.21*i); float xDiff = monkeyX - localX; float yDiff = monkeyY - localY; if(((xDiff < 3.2) && (xDiff > -3.2)) && ((yDiff <2.7) && (yDiff > -2.7))) { // bind the texture and set the vertex data pointers glBindTexture(GL_TEXTURE_2D, spriteTexture[currentTexture]); // move to draw position for the texture glLoadIdentity(); glTranslatef((localX+self.positionX), (localY+self.positionY), 0.0); //draw the texture glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } currentTexture++; } } }

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  • Custom internal search engine [migrated]

    - by nobody
    I am building a social network, and I need a simple internal search engine that will display a list of all website users starting with the ones that have the specific keyword in their username. So here is what i need: a search engine that will take a keyword. the search engine will open a new page with a list of all website users, displaying first the users that have the specific keyword in their username. display your username in the placeholder. So, here is what I have so far: <div class="logobox r"> <form method="post" action="../sity/search.php"> <!--will redirect you to a new page with a list of all website users.--> <input type="text" class="logo" name="searchUser" placeholder="<?php echo $comObj->getSession('username')?>"> <!--will take a keyword as a imput, and will display your username in the placeholder--> <button type="submit" class="sity" value="sity">sity</button> </form> </div> And here is the searchUser function: function searchUser($keyword) { $commObj = new common; $sql = "SELECT `id`,`username`, `profile_pic` FROM ".$this->tables['user']." WHERE `username` LIKE '%".$keyword."%' AND `id` <> ".$commObj->getSession('userid'); $result = $this->selectAll($sql); unset($this->rsa); return $result; } The problem is that when you click on the search box, instead of letting you to enter a keyword, the page will logout you from the website. I still can't figure out why. Here is the link to the website: www.sity.net Any suggestion will be highly appreciated. Thanks

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  • How to achieve jQuery scrolling/overlay effect (video in description)

    - by waffl
    I have two columns. The left column contains text of dynamic lengths. The right column is of fixed height and will contain a set of images selected at random per page load. I am trying to create an effect where while the user scrolls, the Image 2 scrolls above Image 1. When it reaches the top, the Image 1 begins to scroll up until it disappears, then Image 3 comes in and repeats the process. As this is rather confusing, I made a short video describing the desired effect. Video - MP4 I have begun trying to get it working in this jsbin but am at a loss for when the user scrolls back down and also when more images are required. I am thinking my current path is not the right direction. I'm thinking that employing something like jQuery waypoints is more the direction I should be pursuing?

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  • Manage the scrolling of just one element in a ScrollView

    - by morgan1189
    So, I have a ScrollView which has cards on it. ScrollView must be paging enabled. The goal is that the user must be able to scroll it, even if it has only one card. Since i am having the frame of ScrollView of exactly the same width and height as a picture of a card, i decided to increase the width of a ScrollView.contentSize and add one point to it. It turns out to be working fine, but it glitches a bit - when i drag the card to the left, and then grab it again it moves to right a little bit (i guess, for the value of that one point). If i increase the contentSize, the shift increases too (for example, if the content size is increased by ten, the shift value is ten points too). It really irritates me a lot and I want to get rid of it. Any advice on how to do that? Help is much appreciated. UPD: I tried to manually re-center the card in the scrollViewDidEndDecelerating but that didn't help. My guess for now is that the problem can be solved by setting the content offset to the right value (because now it's (0,0)), but I can't figure out how to do it.

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  • Problem: scrolling a tableview and then select the searchbar (iphone)

    - by Samui
    Hello everyone, I've been stuck with this problem for hours and I can't see the light. Please give me a hand with this: I have a tableview and a searchbar. The searchbar is situated in the navigationbar. When I do a fast scroll of the tableview, if I select the searchbar while the tableview is still decelerating, a exception raises: Terminating app due to uncaught exception 'NSRangeException', reason: ' -[NSMutableArray objectAtIndex:]: index 31 beyond bounds for empty array' How can I stop programmatically the deceleration of the tableview? Thanks for your time!

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  • Programmatically Scroll Silverlight ListBox

    - by Ricky Supit
    I tried using the following method, but it doesn't seem to work on databound listbox. mylistbox.ScrollIntoView(mylistbox.Items[mylistbox.Items.Count - 1]) I also tried to grab the IScrollProvider with no success: var lbItemAutomation = (ListBoxAutomationPeer)ListBoxAutomationPeer.CreatePeerForElement(mylistbox); var listBoxScroller = (IScrollProvider)lbItemAutomation.GetPattern(PatternInterface.Scroll); <-- returns null value Thanks, Ricky UPDATE 4/1: After retried, I confirm the first method works. However, It will be nice the get the second method works since you can scroll by percentage through this method. So any help will be appreciated.

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  • How do you set tab view to scroll?

    - by DrogoNevets
    I have managed to set up a tabbed view for my app (woo!) and have the following xml for the UI <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="wrap_content"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dp"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <Spinner android:id="@+id/areaSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <Spinner android:id="@+id/cragSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <Spinner android:id="@+id/routeSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <DatePicker android:id="@+id/dateClimbed" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <Spinner android:id="@+id/styleSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <Spinner android:id="@+id/detailsSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <TextView android:id="@+id/climbNotes" android:layout_width="fill_parent" android:layout_height="@dimen/three_row" /> </LinearLayout> yet am seemingly unable to scroll down to see the rest of the form (cuts off at one of the spinners, why is this? and how do i fix it?

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  • CSS: Freeze table header and first column, *but only on certain axes*

    - by Mega Matt
    Hello all, I have a variation on a common question, and I'll try to explain it as best I can. It may take some visualization on your part. I have an HTML table (in reality there are tables within tables within divs within tables -- I'm using the JSGantt plugin). I'd like for the table header to be frozen only when I scroll down on the y-axis, but if I need to scroll right to see more data, I would like it to scroll right. Meanwhile, as I scroll down (with the header row staying put), I'd like the first column of the table to scroll down with me. But when I scroll right, I want the first column to stay put (but as I mentioned above, the header row to scroll with me). So essentially I've frozen the first column only on the x-axis and the header row only on the y-axis. I'll stop there for now. If anyone needs more clarification I can try to explain. I've tried this multiple ways, but I'm convinced that it may not be possible without some serious javascript. The table, by the way, is contained within an outer div with set dimensions, hence the need for me to scroll the data. Any help you can provide would be greatly appeciated. Thanks very much.

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  • WPF zoom canvas and maintain scroll position

    - by Alex McBride
    I have a Canvas element, contained within a ScrollViewer, which I'm zooming using ScaleTransform. However, I want to be able to keep the scroll position of the viewer focused on the same part of the canvas after the zoom operation has finished. Currently when I zoom the canvas the scroll position of the viewer stays where it was and the place the user was viewing is lost. I'm still learning WPF, and I've been going backwards and forwards a bit on this, but I can't figure out a nice XAML based way to accomplish what I want. Any help in this matter would be greatly appreciated and would aid me in my learning process. Here is the kind of code I'm using... <Grid> <ScrollViewer Name="TrackScrollViewer" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <Canvas Width="2560" Height="2560" Name="TrackCanvas"> <Canvas.LayoutTransform> <ScaleTransform ScaleX="{Binding ElementName=ZoomSlider, Path=Value}" ScaleY="{Binding ElementName=ZoomSlider, Path=Value}"/> </Canvas.LayoutTransform> <!-- Some complex geometry describing a motor racing circuit --> </Canvas> </ScrollViewer> <StackPanel Orientation="Horizontal" Margin="8" VerticalAlignment="Top" HorizontalAlignment="Left"> <Slider Name="ZoomSlider" Width="80" Minimum="0.1" Maximum="10" Value="1"/> <TextBlock Margin="4,0,0,0" VerticalAlignment="Center" Text="{Binding ElementName=ZoomSlider, Path=Value, StringFormat=F1}"/> </StackPanel> </Grid>

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  • Blackberry horizontal scroll in bottom menu bar

    - by Dachmt
    Hi, I have a MainScreen that has an overlay menu at the bottom of the screen, over a map. To do that, I have an MenuHoster (extends HorizontalFieldManager) that takes all width of the screen, 45px height and at the bottom of the screen. It overlays a map. In my MenuHoster, and add another HorizontalFieldManager that has a background image (my menu bar image) and focusable buttons. I have too many buttons to be all in my screen, so I want to an horizontal screen. When I create my second HorizontalFieldManager that hosts the buttons, I define the Manager.HORIZONTAL_SCROLL as style. My buttons are focusable, but nothing happens... The focus change to the next buttons but my HorizontalFieldManager does not scroll... I tried putting the same parameter in my MenuHoster HorizontalFieldManager, the scroll is working but all my screen goes right or left, and I want only the content of my menu bar... So there is my map and my menu going left, my buttons at the bottom and the rest of the screen white. Any idea why my second HorizontalFieldManager hosting the buttons does not scoll? Thank you!

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  • Android: Creating a Scrollable Layout

    - by MD
    I'm trying to create a "scrollable" layout in Android. Even using developers.android.com, though, I feel a little bit lost at the moment. I'm somewhat new to Java, but not so much that I feel I should be having these issues--being new to Android is the bigger problem right now. The layout I'm trying to create should scroll in a sort of a "grid". I THINK what I'm looking for is the Gallery view, but I'm really lost as to how to implement it at the moment. I want it to "snap" to center the frame, like in the actual Gallery application. Essentially, if I had a photo gallery of 9 pictures, the idea is to scroll between them up/down AND side to side, in a 3x3 manner. Doesn't need to dynamically adjust, or anything like that, I just want a grid I can scroll through. I'm also not asking for anyone to give me explicit code for it--I'm trying to learn, more than anything. But pointing me in the right direction for helpful layout programming resources would be greatly appreciated, and confirming if it's a Gallery view I'm looking for would also be really helpful. EDIT: To clarify, the goal is to have ONE item on screen at a time. If you scroll between one item and the next, the previous one leaves the screen, and the new one snaps into place. So if it were a photo gallery, each spot on the grid would take up the entire screen size, approximately, and would be flung out of the viewable area when you slide across to the next photo, in either direction. (Photos are just an example for illustration purposes)

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  • android scroll down

    - by Faisal khan
    I have text area and and down to that "ok" and "cancel" button. when i click on text area keyboard appear and focus on the text area and buttons get hide behind the keyboard. i want when text area get focus scroll a little bit and also display the bottom buttons while text area id selected.

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  • iPhone MapKit - Go "Around the World" ?

    - by Chris
    I have an App that is using MapKit. I am dropping pins and everything else, but when I zoom out to view the entire world, it does not let me go past the the middle of the Pacific Ocean. If I am viewing California and want to go to China, I have to scroll all the way East to view it. Is there a setting that I need to turn on, or is this just the way it is? I do note that this is how the actual Maps App works, so I might presume that this setting cannot be changed...

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  • Scrollable list items in jQuery

    - by Giles B
    Hi Guys, I have a list of 4 items and the ul has a background image that makes the second item look as though it has an arrow behind it. I want to be able to scroll the items up or down when they are clicked to the second items position so for example when I click the fourth item the whole list scrolls up so the fourth item is then postioned over the top of the background image and all the other items will be sitting in the same order above it. I have tried using jQuery Tools with the circular option selected but it clones the first an last item and i end up with a gap when i get to the bottom and I also cant make each item selectable to scroll the list up or down. Here is the code for the list <div id="priceGuide"> <ul id="priceRegion"> <li><a href="#">North & Midlands</a></li> <li><a href="#">London, north of the river</a></li> <li><a href="#">London, south of the river</a></li> <li><a href="#">South & South East</a></li> </ul><!-- /priceRegion --> </div><!-- /priceGuide --> Any help is most appreciated. Thanks Giles

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  • jquery mouse wheel scroll horizontal

    - by steve
    I currently have a site that is a sidescroller (http://www.studioimbrue.com) and I'm trying to bind a mousewheel to scroll sideways. Currently I'm using the one found at thehorizontalway.com but it doesn't seem to work in all browsers (Chrome). I'm trying to get this one to work: http://brandonaaron.net/code/mousewheel/docs , to simply scroll the whole window, nothing else. There is very limited documentation so I can't figure it out. Any help is appreciated.

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  • How do you make a CSS-defined table-cell scroll?

    - by Giffyguy
    I want to be able to set the height of the table, and force the cells to scroll individually if they are larger than the table. Consider the following code: (see it in action here) <div style="display: table; position: absolute; width: 25%; height: 80%; min-height: 80%; max-height: 80%; left: 0%; top: 10%; right: 75%; bottom: 10%; border: solid 1px black;"> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px blue;"> {Some dynamic text content}<br/> This cell should shrink to fit it's contents. </div> </div> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px red; overflow: scroll;"> This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. </div> </div> </div> If you open this code (in IE8, in my case) you'll notice that the second cell fits in the table nicely when the browser is maximized. In theory, when you shrink the browser (forcing the table to shrink as well), a vertical scrollbar should appear INSIDE the second cell when the table becomes too small to fit all of the content. But in reality, the table just grows vertically, beyond the bounds set by the CSS height attribute(s). Hopefully I've explained this scenario adequately... Does anyone know how I can get this to work?

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  • How do you make a CSS-defined table-cell scroll?

    - by Giffyguy
    I want to be able to set the height of the table, and force the cells to scroll individually if they are larger than the table. Consider the following code: (see it in action here) <div style="display: table; position: absolute; width: 25%; height: 80%; min-height: 80%; max-height: 80%; left: 0%; top: 10%; right: 75%; bottom: 10%; border: solid 1px black;"> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px blue;"> {Some dynamic text content}<br/> This cell should shrink to fit it's contents. </div> </div> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px red; overflow: scroll;"> This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. </div> </div> </div> If you open this code (in IE8, in my case) you'll notice that the second cell fits in the table nicely when the browser is maximized. In theory, when you shrink the browser (forcing the table to shrink as well), a vertical scrollbar should appear INSIDE the second cell when the table becomes too small to fit all of the content. But in reality, the table just grows vertically, beyond the bounds set by the CSS height attribute(s). Hopefully I've explained this scenario adequately... Does anyone know how I can get this to work?

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  • How to determine if "html" or "body" scrolls the window.

    - by David Murdoch
    The code below is used to find the element that can be scrolled (body or html) via javascript. var scrollElement = (function (tags) { var el, $el, init; // iterate through the tags... while (el = tags.pop()) { $el = $(el); // if the scrollTop value is already > 0 then this element will work if ( $el.scrollTop() > 0){ return $el; } // if scrollTop is 0 try to scroll. else if($el.scrollTop( 1 ).scrollTop() > 0) { // if that worked reset the scroll top and return the element return $el.scrollTop(0); } } return $(); } (["html", "body"])); // do stuff with scrollElement...like: // scrollElement.animate({"scrollTop":target.offset().top},1000); This code works perfectly when the height of the document is greater than the height of the window. However, when the height of the document is the same or less than the window the method above will not work because scrollTop() will always be equal to 0. This becomes a problem if the DOM is updated and the height of the document grows beyond the height of the window after the code runs. Also, I generally don't wait until document.ready to set up my javascript handlers (this generally works). I could append a tall div to the body temporarily to force the method above to work BUT that would required the document to be ready in IE (you can't add a node to the body element before the tag is closed). For more reading on the document.ready "anti-pattern" topic read this. So, I'd love to find a solution that finds the scrollable element even when the document is short. Any ideas?

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  • How to continuously scroll content within a DIV using jQuery?

    - by Camsoft
    Aim The aim is to a have a container DIV with a fixed height and width and have the HTML content within that DIV automatically scroll vertically continuously. Question Basically I've created the code below using jQuery to scroll (move) the child DIV vertically upwards until its outside the bounding parent box where the animation then completes which triggers an event handler which resets the position of the child DIV and starts the process again. This works fine, so the content scrolls up leaving a blank space and then starts from the bottom again and scrolls up. The problem I have is that the requirements for this is for the content to appear as if it was continuously repeating, see below diagram to better explain this, is there a way to do this? (I don't want to use 3rd party plug ins or libraries other than jQuery): What I have so far The HTML: <div id="scrollingContainer"> <div class="scroller"> <h1>This is a title</h1> <p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse at orci mi, id gravida tellus. Integer malesuada ante sit amet enim pulvinar congue. Donec pulvinar dolor et arcu posuere feugiat id et felis.</p> <p>More content....</p> </div> </div> The CSS: #scrollingContainer{ height: 300px; width: 300px; overflow: hidden; } #scrollingContainer DIV.scroller{ position: relative; } The JavaScript: /** * Scrolls the content DIV */ function scroll() { if($('DIV.scroller').height() > $('#scrollingContainer').height()) { var t = $('DIV.scroller').position().top + $('DIV.scroller').height(); /* Animate */ $('DIV.scroller').animate( { top: '-=' + t + 'px' } , 4000, 'linear', animationComplete); } } function animationComplete() { $(this).css('top', $('#scrollingContainer').height()); scroll(); }

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