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  • "Access violation reading location" while accessing a global vector..

    - by djzmo
    Hello there, -- First of all, I don't know whether the vector can be called as a "global vector" if I declared it under a namespace, but not in a class or function. -- I'm now writing a simple Irrlicht (http://irrlicht.sourceforge.net) wrapper for my game to make things simpler and easier, but recently I got an "Access violation reading location" error when trying to push_back a vector declared in the global scope. Here is my code so far: irrwrap.cpp: namespace irrw { //......... IrrlichtDevice *device; IVideoDriver *driver; irr::core::array<irr::video::ITexture*> TextureCollector; vector<int> TextureConnector; //......... } //.............. void irrInit(int iGraphicsDriver, int iWindowWidth, int iWindowHeight, int iScreenDepth, bool bFullScreen) { E_DRIVER_TYPE drvT; if(iGraphicsDriver == GD_SOFTWARE) drvT = EDT_SOFTWARE; else if(iGraphicsDriver == GD_D3D8) drvT = EDT_DIRECT3D8; else if(iGraphicsDriver == GD_D3D9) drvT = EDT_DIRECT3D9; else if(iGraphicsDriver == GD_OPENGL) drvT = EDT_OPENGL; //.............. irrw::device = createDevice(drvT, dimension2d<u32>(iWindowWidth, iWindowHeight), iScreenDepth, bFullScreen); irrw::driver = irrw::device->getVideoDriver(); //.................. } void irrLoadImage(irr::core::stringc szFileName, int iID, int iTextureFlag) { //........ irrw::TextureCollector.push_back(irrw::driver->getTexture(szFileName)); // the call stack pointed to this line irrw::TextureConnector.push_back(iID); } main.cpp: //......... INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) { //......... irrInit(GD_OPENGL, 800, 600, 16, false); irrLoadImage("picture.jpg", 100, 1); //......... } and the error: Unhandled exception at 0x692804d6 in Game.exe: 0xC0000005: Access violation reading location 0x00000558. Now I really got no idea on how to fix the problem. Any kind of help would be appreciated :) Here are some prototypes: virtual ITexture* getTexture(const io::path& filename) = 0; typedef core::string<fschar_t> path; // under 'io' namespace typedef char fschar_t; typedef string<c8> stringc; typedef char c8; Just FYI, I am using MSVC++ 2008 EE. (CODE UPDATED)

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  • What does the MS Ajax Framework use location.hash for?

    - by DDaviesBrackett
    I've noticed that the MS ajax framework touches the action of the default form during Sys.Application.initialize, appending location.hash to it. This is interfering with other code in my app that expects different behaviour. What does the framework do with that? It refers to the values it puts on the hash as 'state', but how do I find out what it's communicating and from where?

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  • How to check if location services are enabled for a particular app prior to iOS 4.2?

    - by NobleK
    Hello How can I check if the user has allowed location for mu app? Normally I would use authorizationStatus method of the CLLocationManager class, but it is only available in iOS 4.2 and newer. Is it possible to achieve this somehow while still using SDK 4.2, so that the app can still run on devices with older versions of iOS, or do I have to downgrade the SDK? And along the same line, I need a similar alternative for the locationServicesEnabled method prior to iOS 4.0. Thanx

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  • Why is NULL/0 an illegal memory location for an object?

    - by aioobe
    I understand the purpose of the NULL constant in C/C++, and I understand that it needs to be represented some way internally. My question is: Is there some fundamental reason why the 0-address would be an invalid memory-location for an object in C/C++? Or are we in theory "wasting" one byte of memory due to this reservation?

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  • KeyNotFound Exception in Dictionary(of T)

    - by C Patton
    I'm about ready to bang my head against the wall I have a class called Map which has a dictionary called tiles. class Map { public Dictionary<Location, Tile> tiles = new Dictionary<Location, Tile>(); public Size mapSize; public Map(Size size) { this.mapSize = size; } //etc... I fill this dictionary temporarily to test some things.. public void FillTemp(Dictionary<int, Item> itemInfo) { Random r = new Random(); for(int i =0; i < mapSize.Width; i++) { for(int j=0; j<mapSize.Height; j++) { Location temp = new Location(i, j, 0); int rint = r.Next(0, (itemInfo.Count - 1)); Tile t = new Tile(new Item(rint, rint)); tiles[temp] = t; } } } and in my main program code Map m = new Map(10, 10); m.FillTemp(iInfo); Tile t = m.GetTile(new Location(2, 2, 0)); //The problem line now, if I add a breakpoint in my code, I can clearly see that my instance (m) of the map class is filled with pairs via the function above, but when I try to access a value with the GetTile function: public Tile GetTile(Location location) { if(this.tiles.ContainsKey(location)) { return this.tiles[location]; } else { return null; } } it ALWAYS returns null. Again, if I view inside the Map object and find the Location key where x=2,y=2,z=0 , I clearly see the value being a Tile that FillTemp generated.. Why is it doing this? I've had no problems with a Dictionary such as this so far. I have no idea why it's returning null. and again, when debugging, I can CLEARLY see that the Map instance contains the Location key it says it does not... very frustrating. Any clues? Need any more info? Help would be greatly appreciated :)

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  • KeyNotFound Exception in CSsharp

    - by C Patton
    I'm about ready to bang my head against the wall I have a class called Map which has a dictionary called tiles. class Map { public Dictionary<Location, Tile> tiles = new Dictionary<Location, Tile>(); public Size mapSize; public Map(Size size) { this.mapSize = size; } //etc... I fill this dictionary temporarily to test some things.. public void FillTemp(Dictionary<int, Item> itemInfo) { Random r = new Random(); for(int i =0; i < mapSize.Width; i++) { for(int j=0; j<mapSize.Height; j++) { Location temp = new Location(i, j, 0); int rint = r.Next(0, (itemInfo.Count - 1)); Tile t = new Tile(new Item(rint, rint)); tiles[temp] = t; } } } and in my main program code Map m = new Map(10, 10); m.FillTemp(iInfo); Tile t = m.GetTile(new Location(2, 2, 0)); //The problem line now, if I add a breakpoint in my code, I can clearly see that my instance (m) of the map class is filled with pairs via the function above, but when I try to access a value with the GetTile function: public Tile GetTile(Location location) { if(this.tiles.ContainsKey(location)) { return this.tiles[location]; } else { return null; } } it ALWAYS returns null. Again, if I view inside the Map object and find the Location key where x=2,y=2,z=0 , I clearly see the value being a Tile that FillTemp generated.. Why is it doing this? I've had no problems with a Dictionary such as this so far. I have no idea why it's returning null. and again, when debugging, I can CLEARLY see that the Map instance contains the Location key it says it does not... very frustrating. Any clues? Need any more info? Help would be greatly appreciated :)

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  • Draw Road Line from current location to target place.

    - by Siva
    Hi I am new to iphone development. In my application, i want to draw a road map(driving/walking mode) from current location (wherever we are in) into target place which is given by user via textfield. All things should be done inside my application. Is there any idea? or any sample?

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  • Windows Azure PowerShell for Node.js

    - by shiju
    The Windows Azure PowerShell for Node.js is a command-line tool that  allows the Node developers to build and deploy Node.js apps in Windows Azure using Windows PowerShell cmdlets. Using Windows Azure PowerShell for Node.js, you can develop, test, deploy and manage Node based hosted service in Windows Azure. For getting the PowerShell for Node.js, click All Programs, Windows Azure SDK Node.js and run  Windows Azure PowerShell for Node.js, as Administrator. The followings are the few PowerShell cmdlets that lets you to work with Node.js apps in Windows Azure Create New Hosted Service New-AzureService <HostedServiceName> The below cmdlet will created a Windows Aazure hosted service named NodeOnAzure in the folder C:\nodejs and this will also create ServiceConfiguration.Cloud.cscfg, ServiceConfiguration.Local.cscfg and ServiceDefinition.csdef and deploymentSettings.json files for the hosted service. PS C:\nodejs> New-AzureService NodeOnAzure The below picture shows the files after creating the hosted service Create Web Role Add-AzureNodeWebRole <RoleName> The following cmdlet will create a hosted service named MyNodeApp along with web.config file. PS C:\nodejs\NodeOnAzure> Add-AzureNodeWebRole MyNodeApp The below picture shows the files after creating the web role app. Install Node Module npm install <NodeModule> The following command will install Node Module Express onto your web role app. PS C:\nodejs\NodeOnAzure\MyNodeApp> npm install Express Run Windows Azure Apps Locally in the Emulator Start-AzureEmulator -launch The following cmdlet will create a local package and run Windows Azure app locally in the emulator PS C:\nodejs\NodeOnAzure\MyNodeApp> Start-AzureEmulator -launch Stop Windows Azure Emulator Stop-AzureEmulator The following cmdlet will stop your Windows Azure in the emulator. PS C:\nodejs\NodeOnAzure\MyNodeApp> Stop-AzureEmulator Download Windows Azure Publishing Settings Get-AzurePublishSettings The following cmdlet will redirect to Windows Azure portal where we can download Windows Azure publish settings PS C:\nodejs\NodeOnAzure\MyNodeApp> Get-AzurePublishSettings Import Windows Azure Publishing Settings Import-AzurePublishSettings <Location of .publishSettings file> The following cmdlet will import the publish settings file from the location c:\nodejs PS C:\nodejs\NodeOnAzure\MyNodeApp>  Import-AzurePublishSettings c:\nodejs\shijuvar.publishSettings Publish Apps to Windows Azure Publish-AzureService –name <Name> –location <Location of Data centre> The following cmdlet will publish the app to Windows Azure with name “NodeOnAzure” in the location Southeast Asia. Please keep in mind that the service name should be unique. PS C:\nodejs\NodeOnAzure\MyNodeApp> Publish-AzureService –name NodeonAzure –location "Southeast Asia” –launch Stop Windows Azure Service Stop-AzureService The following cmdlet will stop your service which you have deployed previously. PS C:\nodejs\NodeOnAzure\MyNodeApp> Stop-AzureService Remove Windows Azure Service Remove-AzureService The following cmdlet will remove your service from Windows Azure. PS C:\nodejs\NodeOnAzure\MyNodeApp> Remove-AzureService Quick Summary for PowerShell cmdlets Create  a new Hosted Service New-AzureService <HostedServiceName> Create a Web Role Add-AzureNodeWebRole <RoleName> Install Node Module npm install <NodeModule> Running Windows Azure Apps Locally in Emulator Start-AzureEmulator -launch Stop Windows Azure Emulator Stop-AzureEmulator Download Windows Azure Publishing Settings Get-AzurePublishSettings Import Windows Azure Publishing Settings Import-AzurePublishSettings <Location of .publishSettings file> Publish Apps to Windows Azure Publish-AzureService –name <Name> –location <Location of Data centre> Stop Windows Azure Service Stop-AzureService Remove Windows Azure Service Remove-AzureService

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  • How do I find out the Mac Address Firefox submits for Geolocation?

    - by Jim McKeeth
    I moved, but have the same router and cable box. Now when I visit Google Maps it still shows my old location. I went to the SkyhookWireless update page to update my Mac Address with my new location. The process is you put in your Mac address and it shows you the current location, and then you adjust that location and submit it. When I got the Mac Address from the status page on my router Skyhook reported that location as in Pakistan, which isn't even the correct continent (as my old or new address). I tried every other Mac address I could come up with: The cable router, the Wireless router's other Mac address, my PC's Mac address, etc. and none of them reported any location on the Skyhook page. So I am guessing that there is another Mac address, or some other bit of information that is used by Firefox when it reports to Google Maps my current location. Now that you have the back story, how do I find the Mac address or whatever information it is that Firefox (or other browsers) use to determine my Geolocation? Everything I have read online is rather vague. The next option I am considering is hooking a logging proxy onto Firefox and seeing what data it sends, but I'd rather find an easier method. Related: How do I update the geo location of my house?

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  • Routing Apache TracEnv

    - by fampinheiro
    Hello, i have a situation with many trac instances. They all have the same structure in the filesystem. PATH/trac1 PATH/trac2 PATH/trac3 i have this configuration <Location /trac/trac1> SetHandler mod_python PythonInterpreter main_interpreter PythonHandler trac.web.modpython_frontend PythonOption TracEnv PATH/trac1 PythonOption TracUriRoot /trac/trac1 PythonOption PYTHON_EGG_CACHE PATH/eggs/ </Location> <Location /trac/trac2> SetHandler mod_python PythonInterpreter main_interpreter PythonHandler trac.web.modpython_frontend PythonOption TracEnv PATH/trac2 PythonOption TracUriRoot /trac/trac2 PythonOption PYTHON_EGG_CACHE PATH/eggs/ </Location> <Location /trac/trac3> SetHandler mod_python PythonInterpreter main_interpreter PythonHandler trac.web.modpython_frontend PythonOption TracEnv PATH/trac3 PythonOption TracUriRoot /trac/trac3 PythonOption PYTHON_EGG_CACHE PATH/eggs/ </Location> i wonder if it's possible to do something like (TracEnvParentDir is not an option) <Location /trac/{ENV}> SetHandler mod_python PythonInterpreter main_interpreter PythonHandler trac.web.modpython_frontend PythonOption TracEnv PATH/{ENV} PythonOption TracUriRoot /trac/{ENV} PythonOption PYTHON_EGG_CACHE PATH/eggs/ </Location> Thank you for your time. EDIT: TracEnvParentDir is not an option because my structure is the following +---projs +---trac1 ¦ +---public [instance] ¦ +---t1 ¦ ¦ +---common [instance] ¦ ¦ +---g1 [instance] ¦ ¦ +---g2 [instance] ¦ ¦ +---g3 [instance] ¦ ¦ +---g4 [instance] ¦ ¦ +---g5 [instance] ¦ +---t2 ¦ ¦ +---common [instance] ¦ ¦ +---g1 [instance] ¦ ¦ +---g2 [instance] ¦ ¦ +---g3 [instance] ¦ ¦ +---g4 [instance] ¦ ¦ +---g5 [instance] ¦ +---t3 ¦ +---common [instance] ¦ +---g1 [instance] ¦ +---g2 [instance] ¦ +---g3 [instance] ¦ +---g4 [instance] ¦ +---g5 [instance] ¦ +---trac2 +---public [instance] +---t1 ¦ +---common [instance] ¦ +---g1 [instance] ¦ +---g2 [instance] ¦ +---g3 [instance] ¦ +---g4 [instance] ¦ +---g5 [instance] +---t2 ¦ +---common [instance] ¦ +---g1 [instance] ¦ +---g2 [instance] ¦ +---g3 [instance] ¦ +---g4 [instance] ¦ +---g5 [instance] +---t3 +---common [instance] +---g1 [instance] +---g2 [instance] +---g3 [instance] +---g4 [instance] +---g5 [instance] I use the TracEnvParentDir on t1, t2 and t3 and TracEnv on trac1/public and trac2/public I wonder if it's possible to define a part of the url variable.

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  • Giving VPN connections access to all locations?

    - by Jeff
    I have asked a similiar question, but didn't get any answers so i am going to try and rephrase. i have 4 locations corporate and 3 remotes when you are at the corporate location, you have full access to all networks. 192.168.3.x 192.168.2.x 192.168.1.x 192.168.0.x all locations are connected via site-to-site vpn with the corporate location. if you are at a remote location, you have access to that location & the corporate location. the corporate location handles all VPN traffic. however, when you VPN into the corporate location, you can not see outside the corporate location. can anyone provide some information or a link explaining how to allow the VPN users to see all locations? thanks static route configuration: Gateway of last resort is 207.255.x.1 to network 0.0.0.0 C 207.255.x.0 255.255.255.0 is directly connected, outside S 10.0.1.6 255.255.255.255 [1/0] via 207.255.x.1, outside S 10.0.1.5 255.255.255.255 [1/0] via 207.255.x.1, outside S 192.168.0.0 255.255.255.0 [1/0] via 192.168.0.1, inside C 192.168.1.0 255.255.255.0 is directly connected, inside S 192.168.2.0 255.255.255.0 [1/0] via 192.168.2.1, inside S 192.168.3.0 255.255.255.0 [1/0] via 192.168.3.1, inside S* 0.0.0.0 0.0.0.0 [1/0] via 207.255.x.1, outside [1/0] via 192.168.1.1, outside

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