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  • Liskov Substitution Principle and the Oft Forgot Third Wheel

    - by Stacy Vicknair
    Liskov Substitution Principle (LSP) is a principle of object oriented programming that many might be familiar with from the SOLID principles mnemonic from Uncle Bob Martin. The principle highlights the relationship between a type and its subtypes, and, according to Wikipedia, is defined by Barbara Liskov and Jeanette Wing as the following principle:   Let be a property provable about objects of type . Then should be provable for objects of type where is a subtype of .   Rectangles gonna rectangulate The iconic example of this principle is illustrated with the relationship between a rectangle and a square. Let’s say we have a class named Rectangle that had a property to set width and a property to set its height. 1: Public Class Rectangle 2: Overridable Property Width As Integer 3: Overridable Property Height As Integer 4: End Class   We all at some point here that inheritance mocks an “IS A” relationship, and by gosh we all know square IS A rectangle. So let’s make a square class that inherits from rectangle. However, squares do maintain the same length on every side, so let’s override and add that behavior. 1: Public Class Square 2: Inherits Rectangle 3:  4: Private _sideLength As Integer 5:  6: Public Overrides Property Width As Integer 7: Get 8: Return _sideLength 9: End Get 10: Set(value As Integer) 11: _sideLength = value 12: End Set 13: End Property 14:  15: Public Overrides Property Height As Integer 16: Get 17: Return _sideLength 18: End Get 19: Set(value As Integer) 20: _sideLength = value 21: End Set 22: End Property 23: End Class   Now, say we had the following test: 1: Public Sub SetHeight_DoesNotAffectWidth(rectangle As Rectangle) 2: 'arrange 3: Dim expectedWidth = 4 4: rectangle.Width = 4 5:  6: 'act 7: rectangle.Height = 7 8:  9: 'assert 10: Assert.AreEqual(expectedWidth, rectangle.Width) 11: End Sub   If we pass in a rectangle, this test passes just fine. What if we pass in a square?   This is where we see the violation of Liskov’s Principle! A square might "IS A” to a rectangle, but we have differing expectations on how a rectangle should function than how a square should! Great expectations Here’s where we pat ourselves on the back and take a victory lap around the office and tell everyone about how we understand LSP like a boss. And all is good… until we start trying to apply it to our work. If I can’t even change functionality on a simple setter without breaking the expectations on a parent class, what can I do with subtyping? Did Liskov just tell me to never touch subtyping again? The short answer: NO, SHE DIDN’T. When I first learned LSP, and from those I’ve talked with as well, I overlooked a very important but not appropriately stressed quality of the principle: our expectations. Our inclination is to want a logical catch-all, where we can easily apply this principle and wipe our hands, drop the mic and exit stage left. That’s not the case because in every different programming scenario, our expectations of the parent class or type will be different. We have to set reasonable expectations on the behaviors that we expect out of the parent, then make sure that those expectations are met by the child. Any expectations not explicitly expected of the parent aren’t expected of the child either, and don’t register as a violation of LSP that prevents implementation. You can see the flexibility mentioned in the Wikipedia article itself: A typical example that violates LSP is a Square class that derives from a Rectangle class, assuming getter and setter methods exist for both width and height. The Square class always assumes that the width is equal with the height. If a Square object is used in a context where a Rectangle is expected, unexpected behavior may occur because the dimensions of a Square cannot (or rather should not) be modified independently. This problem cannot be easily fixed: if we can modify the setter methods in the Square class so that they preserve the Square invariant (i.e., keep the dimensions equal), then these methods will weaken (violate) the postconditions for the Rectangle setters, which state that dimensions can be modified independently. Violations of LSP, like this one, may or may not be a problem in practice, depending on the postconditions or invariants that are actually expected by the code that uses classes violating LSP. Mutability is a key issue here. If Square and Rectangle had only getter methods (i.e., they were immutable objects), then no violation of LSP could occur. What this means is that the above situation with a rectangle and a square can be acceptable if we do not have the expectation for width to leave height unaffected, or vice-versa, in our application. Conclusion – the oft forgot third wheel Liskov Substitution Principle is meant to act as a guidance and warn us against unexpected behaviors. Objects can be stateful and as a result we can end up with unexpected situations if we don’t code carefully. Specifically when subclassing, make sure that the subclass meets the expectations held to its parent. Don’t let LSP think you cannot deviate from the behaviors of the parent, but understand that LSP is meant to highlight the importance of not only the parent and the child class, but also of the expectations WE set for the parent class and the necessity of meeting those expectations in order to help prevent sticky situations.   Code examples, in both VB and C# Technorati Tags: LSV,Liskov Substitution Principle,Uncle Bob,Robert Martin,Barbara Liskov,Liskov

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  • MySQL Connector/Net 6.5.5 Maintenance Release has been released

    - by fernando
    MySQL Connector/Net 6.5.5, a new maintenance release of our 6.5 series, has been released.  This release is GA quality and is appropriate for use in production environments.  Please note that 6.6 is our latest driver series and is the recommended product for development. It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloads and mirror sites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) The 6.5.5 version of MySQL Connector/Net brings the following fixes: - Fix for ArgumentNull exception when using Take().Count() in a LINQ to Entities query (bug MySql #64749, Oracle bug #13913047). - Fix for type varchar changed to bit when saving in Table Designer (Oracle bug #13916560). - Fix for error when trying to change the name of an Index on the Indexes/Keys editor; along with this fix now users can change the Index type of a new Index which could not be done   in previous versions, and when changing the Index name the change is reflected on the list view at the left side of the Index/Keys editor (Oracle bug #13613801). - Fix for stored procedure call using only its name with EF code first (MySql bug #64999, Oracle bug #14008699). - Fix for List.Contains generates a bunch of ORs instead of more efficient IN clause in   LINQ to Entities (Oracle bug #14016344, MySql bug #64934). - Fix for performance issue in generated EF query: .NET StartsWith/Contains/EndsWith produces MySql's locate instead of Like (MySql bug #64935, Oracle bug #14009363). - Fix for script generated for code first contains wrong alter table and wrong declaration for byte[] (MySql bug #64216, Oracle bug #13900091). - Fix and code contribution for bug Timed out sessions are removed without notification which allow to enable the Expired CallBack when Session Provider times out any session (bug MySql #62266 Oracle bug # 13354935) - Fix for Exception thrown when using cascade delete in an EDM Model-First in Entity Framework (Oracle bug #14008752, MySql bug #64779). - Fix for Session locking issue with MySqlSessionStateStore (MySql bug #63997, Oracble bug #13733054). - Fixed deleting a user profile using Profile provider (MySQL bug #64470, Oracle bug #13790123) - Fix for bug Cannot Create an Entity with a Key of Type String (MySQL bug #65289, Oracle bug #14540202). This fix checks if the type has a FixedLength facet set in order to create a char otherwise should create varchar, mediumtext or longtext types when using a String CLR type in Code First or Model First also tested in Database First. Unit tests added for Code First and ProviderManifest. - Fix for bug "CacheServerProperties can cause 'Packet too large' error". The issue was due to a missing reading of Max_allowed_packet server property when CacheServerProperties is in true, since the value was read only in the first connection but the following pooled connections had a wrong value causing a Packet too large error. Including also a unit test for this scenario. All unit test passed. MySQL Bug #66578 Orabug #14593547. - Fix for handling unnamed parameter in MySQLCommand. This fix allows the mysqlcommand to handle parameters without requiring naming (e.g. INSERT INTO Test (id,name) VALUES (?, ?) ) (MySQL Bug #66060, Oracle bug #14499549). - Fixed inheritance on Entity Framework Code First scenarios. Discriminator column is created using its correct type as varchar(128) (MySql bug #63920 and Oracle bug #13582335). - Fixed "Trying to customize column precision in Code First does not work" (MySql bug #65001, Oracle bug #14469048). - Fixed bug ASP.NET Membership database fails on MySql database UTF32 (MySQL bug #65144, Oracle bug #14495292). - Fix for MySqlCommand.LastInsertedId holding only 32 bit values (MySql bug #65452, Oracle bug #14171960) by changing   several internal declaration of lastinsertid from int to long. - Fixed "Decimal type should have digits at right of decimal point", now default is 2, but user's changes in   EDM designer are recognized (MySql bug #65127, Oracle bug #14474342). - Fix for NullReferenceException when saving an uninitialized row in Entity Framework (MySql bug #66066, Oracle bug #14479715). - Fix for error when calling RoleProvider.RemoveUserFromRole(): causes an exception due to a wrong table being used (MySql bug #65805, Oracle bug #14405338). - Fix for "Memory Leak on MySql.Data.MySqlClient.MySqlCommand", too many MemoryStream's instances created (MySql bug #65696, Oracle bug #14468204). - Added ANTLR attribution notice (Oracle bug #14379162). - Fixed Entity Framework + mysql connector/net in partial trust throws exceptions (MySql bug #65036, Oracle bug #14668820). - Added support in Parser for Datetime and Time types with precision when using Server 5.6 (No bug Number). - Small improvement on MySqlPoolManager CleanIdleConnections for better mysqlpoolmanager idlecleanuptimer at startup (MySql bug #66472 and Oracle bug #14652624). - Fix for bug TIMESTAMP values are mistakenly represented as DateTime with Kind = Local (Mysql bug #66964, Oracle bug #14740705). - Fix for bug Keyword not supported. Parameter name: AttachDbFilename (Mysql bug #66880, Oracle bug #14733472). - Added support to MySql script file to retrieve data when using "SHOW" statements. - Fix for Package Load Failure in Visual Studio 2005 (MySql bug #63073, Oracle bug #13491674). - Fix for bug "Unable to connect using IPv6 connections" (MySQL bug #67253, Oracle bug #14835718). - Added auto-generated values for Guid identity columns (MySql bug #67450, Oracle bug #15834176). - Fix for method FirstOrDefault not supported in some LINQ to Entities queries (MySql bug #67377, Oracle bug #15856964). The release is available to download at http://dev.mysql.com/downloads/connector/net/6.5.html Documentation ------------------------------------- You can view current Connector/Net documentation at http://dev.mysql.com/doc/refman/5.5/en/connector-net.html You can find our team blog at http://blogs.oracle.com/MySQLOnWindows. You can also post questions on our forums at http://forums.mysql.com/. Enjoy and thanks for the support! 

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  • C# async and actors

    - by Alex.Davies
    If you read my last post about async, you might be wondering what drove me to write such odd code in the first place. The short answer is that .NET Demon is written using NAct Actors. Actors are an old idea, which I believe deserve a renaissance under C# 5. The idea is to isolate each stateful object so that only one thread has access to its state at any point in time. That much should be familiar, it's equivalent to traditional lock-based synchronization. The different part is that actors pass "messages" to each other rather than calling a method and waiting for it to return. By doing that, each thread can only ever be holding one lock. This completely eliminates deadlocks, my least favourite concurrency problem. Most people who use actors take this quite literally, and there are plenty of frameworks which help you to create message classes and loops which can receive the messages, inspect what type of message they are, and process them accordingly. But I write C# for a reason. Do I really have to choose between using actors and everything I love about object orientation in C#? Type safety Interfaces Inheritance Generics As it turns out, no. You don't need to choose between messages and method calls. A method call makes a perfectly good message, as long as you don't wait for it to return. This is where asynchonous methods come in. I have used NAct for a while to wrap my objects in a proxy layer. As long as I followed the rule that methods must always return void, NAct queued up the call for later, and immediately released my thread. When I needed to get information out of other actors, I could use EventHandlers and callbacks (continuation passing style, for any CS geeks reading), and NAct would call me back in my isolated thread without blocking the actor that raised the event. Using callbacks looks horrible though. To remind you: m_BuildControl.FilterEnabledForBuilding(    projects,    enabledProjects = m_OutOfDateProjectFinder.FilterNeedsBuilding(        enabledProjects,             newDirtyProjects =             {                 ....... Which is why I'm really happy that NAct now supports async methods. Now, methods are allowed to return Task rather than just void. I can await those methods, and C# 5 will turn the rest of my method into a continuation for me. NAct will run the other method in the other actor's context, but will make sure that when my method resumes, we're back in my context. Neither actor was ever blocked waiting for the other one. Apart from when they were actually busy doing something, they were responsive to concurrent messages from other sources. To be fair, you could use async methods with lock statements to achieve exactly the same thing, but it's ugly. Here's a realistic example of an object that has a queue of data that gets passed to another object to be processed: class QueueProcessor {    private readonly ItemProcessor m_ItemProcessor = ...     private readonly object m_Sync = new object();    private Queue<object> m_DataQueue = ...    private List<object> m_Results = ...     public async Task ProcessOne() {         object data = null;         lock (m_Sync)         {             data = m_DataQueue.Dequeue();         }         var processedData = await m_ItemProcessor.ProcessData(data); lock (m_Sync)         {             m_Results.Add(processedData);         }     } } We needed to write two lock blocks, one to get the data to process, one to store the result. The worrying part is how easily we could have forgotten one of the locks. Compare that to the version using NAct: class QueueProcessorActor : IActor { private readonly ItemProcessor m_ItemProcessor = ... private Queue<object> m_DataQueue = ... private List<object> m_Results = ... public async Task ProcessOne()     {         // We are an actor, it's always thread-safe to access our private fields         var data = m_DataQueue.Dequeue();         var processedData = await m_ItemProcessor.ProcessData(data);         m_Results.Add(processedData);     } } You don't have to explicitly lock anywhere, NAct ensures that your code will only ever run on one thread, because it's an actor. Either way, async is definitely better than traditional synchronous code. Here's a diagram of what a typical synchronous implementation might do: The left side shows what is running on the thread that has the lock required to access the QueueProcessor's data. The red section is where that lock is held, but doesn't need to be. Contrast that with the async version we wrote above: Here, the lock is released in the middle. The QueueProcessor is free to do something else. Most importantly, even if the ItemProcessor sometimes calls the QueueProcessor, they can never deadlock waiting for each other. So I thoroughly recommend you use async for all code that has to wait a while for things. And if you find yourself writing lots of lock statements, think about using actors as well. Using actors and async together really takes the misery out of concurrent programming.

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  • Goto for the Java Programming Language

    - by darcy
    Work on JDK 8 is well-underway, but we thought this late-breaking JEP for another language change for the platform couldn't wait another day before being published. Title: Goto for the Java Programming Language Author: Joseph D. Darcy Organization: Oracle. Created: 2012/04/01 Type: Feature State: Funded Exposure: Open Component: core/lang Scope: SE JSR: 901 MR Discussion: compiler dash dev at openjdk dot java dot net Start: 2012/Q2 Effort: XS Duration: S Template: 1.0 Reviewed-by: Duke Endorsed-by: Edsger Dijkstra Funded-by: Blue Sun Corporation Summary Provide the benefits of the time-testing goto control structure to Java programs. The Java language has a history of adding new control structures over time, the assert statement in 1.4, the enhanced for-loop in 1.5,and try-with-resources in 7. Having support for goto is long-overdue and simple to implement since the JVM already has goto instructions. Success Metrics The goto statement will allow inefficient and verbose recursive algorithms and explicit loops to be replaced with more compact code. The effort will be a success if at least twenty five percent of the JDK's explicit loops are replaced with goto's. Coordination with IDE vendors is expected to help facilitate this goal. Motivation The goto construct offers numerous benefits to the Java platform, from increased expressiveness, to more compact code, to providing new programming paradigms to appeal to a broader demographic. In JDK 8, there is a renewed focus on using the Java platform on embedded devices with more modest resources than desktop or server environments. In such contexts, static and dynamic memory footprint is a concern. One significant component of footprint is the code attribute of class files and certain classes of important algorithms can be expressed more compactly using goto than using other constructs, saving footprint. For example, to implement state machines recursively, some parties have asked for the JVM to support tail calls, that is, to perform a complex transformation with security implications to turn a method call into a goto. Such complicated machinery should not be assumed for an embedded context. A better solution is just to expose to the programmer the desired functionality, goto. The web has familiarized users with a model of traversing links among different HTML pages in a free-form fashion with some state being maintained on the side, such as login credentials, to effect behavior. This is exactly the programming model of goto and code. While in the past this has been derided as leading to "spaghetti code," spaghetti is a tasty and nutritious meal for programmers, unlike quiche. The invokedynamic instruction added by JSR 292 exposes the JVM's linkage operation to programmers. This is a low-level operation that can be leveraged by sophisticated programmers. Likewise, goto is a also a low-level operation that should not be hidden from programmers who can use more efficient idioms. Some may object that goto was consciously excluded from the original design of Java as one of the removed feature from C and C++. However, the designers of the Java programming languages have revisited these removals before. The enum construct was also left out only to be added in JDK 5 and multiple inheritance was left out, only to be added back by the virtual extension method methods of Project Lambda. As a living language, the needs of the growing Java community today should be used to judge what features are needed in the platform tomorrow; the language should not be forever bound by the decisions of the past. Description From its initial version, the JVM has had two instructions for unconditional transfer of control within a method, goto (0xa7) and goto_w (0xc8). The goto_w instruction is used for larger jumps. All versions of the Java language have supported labeled statements; however, only the break and continue statements were able to specify a particular label as a target with the onerous restriction that the label must be lexically enclosing. The grammar addition for the goto statement is: GotoStatement: goto Identifier ; The new goto statement similar to break except that the target label can be anywhere inside the method and the identifier is mandatory. The compiler simply translates the goto statement into one of the JVM goto instructions targeting the right offset in the method. Therefore, adding the goto statement to the platform is only a small effort since existing compiler and JVM functionality is reused. Other language changes to support goto include obvious updates to definite assignment analysis, reachability analysis, and exception analysis. Possible future extensions include a computed goto as found in gcc, which would replace the identifier in the goto statement with an expression having the type of a label. Testing Since goto will be implemented using largely existing facilities, only light levels of testing are needed. Impact Compatibility: Since goto is already a keyword, there are no source compatibility implications. Performance/scalability: Performance will improve with more compact code. JVMs already need to handle irreducible flow graphs since goto is a VM instruction.

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  • MySQL Connector/Net 6.6.3 Beta 2 has been released

    - by fernando
    MySQL Connector/Net 6.6.3, a new version of the all-managed .NET driver for MySQL has been released.  This is the second of two beta releases intended to introduce users to the new features in the release. This release is feature complete it should be stable enough for users to understand the new features and how we expect them to work.  As is the case with all non-GA releases, it should not be used in any production environment.  It is appropriate for use with MySQL server versions 5.0-5.6. It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloads and mirror sites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) The 6.6 version of MySQL Connector/Net brings the following new features:   * Stored routine debugging   * Entity Framework 4.3 Code First support   * Pluggable authentication (now third parties can plug new authentications mechanisms into the driver).   * Full Visual Studio 2012 support: everything from Server Explorer to Intellisense&   the Stored Routine debugger. Stored Procedure Debugging ------------------------------------------- We are very excited to introduce stored procedure debugging into our Visual Studio integration.  It works in a very intuitive manner by simply clicking 'Debug Routine' from Server Explorer. You can debug stored routines, functions&   triggers. These release contains fixes specific of the debugger as well as other fixes specific of other areas of Connector/NET:   * Added feature to define initial values for InOut stored procedure arguments.   * Debugger: Fixed Visual Studio locked connection after debugging a routine.   * Fix for bug Cannot Create an Entity with a Key of Type String (MySQL bug #65289, Oracle bug #14540202).   * Fix for bug "CacheServerProperties can cause 'Packet too large' error". MySQL Bug #66578 Orabug #14593547.   * Fix for handling unnamed parameter in MySQLCommand. This fix allows the mysqlcommand to handle parameters without requiring naming (e.g. INSERT INTO Test (id,name) VALUES (?, ?) ) (MySQL Bug #66060, Oracle bug #14499549).   * Fixed end of line issue when debugging a routine.   * Added validation to avoid overwriting a routine backup file when it hasn't changed.   * Fixed inheritance on Entity Framework Code First scenarios. (MySql bug #63920 and Oracle bug #13582335).   * Fixed "Trying to customize column precision in Code First does not work" (MySql bug #65001, Oracle bug #14469048).   * Fixed bug ASP.NET Membership database fails on MySql database UTF32 (MySQL bug #65144, Oracle bug #14495292).   * Fix for MySqlCommand.LastInsertedId holding only 32 bit values (MySql bug #65452, Oracle bug #14171960).   * Fixed "Decimal type should have digits at right of decimal point", now default is 2, and user's changes in     EDM designer are recognized (MySql bug #65127, Oracle bug #14474342).   * Fix for NullReferenceException when saving an uninitialized row in Entity Framework (MySql bug #66066, Oracle bug #14479715).   * Fix for error when calling RoleProvider.RemoveUserFromRole(): causes an exception due to a wrong table being used (MySql bug #65805, Oracle bug #14405338).   * Fix for "Memory Leak on MySql.Data.MySqlClient.MySqlCommand", too many MemoryStream's instances created (MySql bug #65696, Oracle bug #14468204).   * Added ANTLR attribution notice (Oracle bug #14379162).   * Fix for debugger failing when having a routine with an if-elseif-else.   * Also the programming interface for authentication plugins has been redefined. Some limitations remains, due to the current debugger architecture:   * Some MySQL functions cannot be debugged currently (get_lock, release_lock, begin, commit, rollback, set transaction level)..   * Only one debug session may be active on a given server. The Debugger is feature complete at this point. We look forward to your feedback. Documentation ------------------------------------- You can view current Connector/Net documentation at http://dev.mysql.com/doc/refman/5.5/en/connector-net.html You can find our team blog at http://blogs.oracle.com/MySQLOnWindows. You can also post questions on our forums at http://forums.mysql.com/. Enjoy and thanks for the support!

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  • Is this how dynamic language copes with dynamic requirement?

    - by Amumu
    The question is in the title. I want to have my thinking verified by experienced people. You can add more or disregard my opinion, but give me a reason. Here is an example requirement: Suppose you are required to implement a fighting game. Initially, the game only includes fighters, who can attack each other. Each fighter can punch, kick or block incoming attacks. Fighters can have various fighting styles: Karate, Judo, Kung Fu... That's it for the simple universe of the game. In an OO like Java, it can be implemented similar to this way: abstract class Fighter { int hp, attack; void punch(Fighter otherFighter); void kick(Fighter otherFighter); void block(Figther otherFighter); }; class KarateFighter extends Fighter { //...implementation...}; class JudoFighter extends Fighter { //...implementation... }; class KungFuFighter extends Fighter { //...implementation ... }; This is fine if the game stays like this forever. But, somehow the game designers decide to change the theme of the game: instead of a simple fighting game, the game evolves to become a RPG, in which characters can not only fight but perform other activities, i.e. the character can be a priest, an accountant, a scientist etc... At this point, to make it more generic, we have to change the structure of our original design: Fighter is not used to refer to a person anymore; it refers to a profession. The specialized classes of Fighter (KaraterFighter, JudoFighter, KungFuFighter) . Now we have to create a generic class named Person. However, to adapt this change, I have to change the method signatures of the original operations: class Person { int hp, attack; List<Profession> skillSet; }; abstract class Profession {}; class Fighter extends Profession { void punch(Person otherFighter); void kick(Person otherFighter); void block(Person otherFighter); }; class KarateFighter extends Fighter { //...implementation...}; class JudoFighter extends Fighter { //...implementation... }; class KungFuFighter extends Fighter { //...implementation ... }; class Accountant extends Profession { void calculateTax(Person p) { //...implementation...}; void calculateTax(Company c) { //...implementation...}; }; //... more professions... Here are the problems: To adapt to the method changes, I have to fix the places where the changed methods are called (refactoring). Every time a new requirement is introduced, the current structural design has to be broken to adapt the changes. This leads to the first problem. Rigid structure makes it hard for code reuse. A function can only accept the predefined types, but it cannot accept future unknown types. A written function is bound to its current universe and has no way to accommodate to the new types, without modifications or rewrite from scratch. I see Java has a lot of deprecated methods. OO is an extreme case because it has inheritance to add up the complexity, but in general for statically typed language, types are very strict. In contrast, a dynamic language can handle the above case as follow: ;;fighter1 punch fighter2 (defun perform-punch (fighter1 fighter2) ...implementation... ) ;;fighter1 kick fighter2 (defun perform-kick (fighter1 fighter2) ...implementation... ) ;;fighter1 blocks attacks from fighter2 (defun perform-block (fighter1 fighter2) ...implementation... ) fighter1 and fighter2 can be anything as long as it has the required data for calculation; or methods (duck typing). You don't have to change from the type Fighter to Person. In the case of Lisp, because Lisp only has a single data structure: list, it's even easier to adapt to changes. However, other dynamic languages can have similar behaviors as well. I work primarily with static languages (mainly C and Java, but working with Java was a long time ago). I started learning Lisp and some other dynamic languages this year. I can see how it helps improving my productivity.

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  • The design of a generic data synchronizer, or, an [object] that does [actions] with the aid of [helpers]

    - by acheong87
    I'd like to create a generic data-source "synchronizer," where data-source "types" may include MySQL databases, Google Spreadsheets documents, CSV files, among others. I've been trying to figure out how to structure this in terms of classes and interfaces, keeping in mind (what I've read about) composition vs. inheritance and is-a vs. has-a, but each route I go down seems to violate some principle. For simplicity, assume that all data-sources have a header-row-plus-data-rows format. For example, assume that the first rows of Google Spreadsheets documents and CSV files will have column headers, a.k.a. "fields" (to parallel database fields). Also, eventually, I would like to implement this in PHP, but avoiding language-specific discussion would probably be more productive. Here's an overview of what I've tried. Part 1/4: ISyncable class CMySQL implements ISyncable GetFields() // sql query, pdo statement, whatever AddFields() RemFields() ... _dbh class CGoogleSpreadsheets implements ISyncable GetFields() // zend gdata api AddFields() RemFields() ... _spreadsheetKey _worksheetId class CCsvFile implements ISyncable GetFields() // read from buffer AddFields() RemFields() ... _buffer interface ISyncable GetFields() AddFields($field1, $field2, ...) RemFields($field1, $field2, ...) ... CanAddFields() // maybe the spreadsheet is locked for write, or CanRemFields() // maybe no permission to alter a database table ... AddRow() ModRow() RemRow() ... Open() Close() ... First Question: Does it make sense to use an interface, as above? Part 2/4: CSyncer Next, the thing that does the syncing. class CSyncer __construct(ISyncable $A, ISyncable $B) Push() // sync A to B Pull() // sync B to A Sync() // Push() and Pull() only differ in direction; factor. // Sync()'s job is to make sure that the fields on each side // match, to add fields where appropriate and possible, to // account for different column-orderings, etc., and of // course, to add and remove rows as necessary to sync. ... _A _B Second Question: Does it make sense to define such a class, or am I treading dangerously close to the "Kingdom of Nouns"? Part 3/4: CTranslator? ITranslator? Now, here's where I actually get lost, assuming the above is passable. Sometimes, two ISyncables speak different "dialects." For example, believe it or not, Google Spreadsheets (accessed through the Google Data API "list feed") returns column headers lower-cased and stripped of all spaces and symbols! That is, sys_TIMESTAMP is systimestamp, as far as my code can tell. (Yes, I am aware that the "cell feed" does not strip the name so; however cell-by-cell manipulation is too slow for what I'm doing.) One can imagine other hypothetical examples. Perhaps even the data itself can be in different "dialects." But let's take it as given for now, and not argue this if possible. Third Question: How would you implement "translation"? Note: Taking all this as an exercise, I'm more interested in the "idealized" design, rather than the practical one. (God knows that shipped sailed when I began this project.) Part 4/4: Further Thought Here's my train of thought to demonstrate I've thunk, albeit unfruitfully: First, I thought, primitively, "I'll just modify CMySQL::GetFields() to lower-case and strip field names so they're compatible with Google Spreadsheets." But of course, then my class should really be called, CMySQLForGoogleSpreadsheets, and that can't be right. So, the thing which translates must exist outside of an ISyncable implementor. And surely it can't be right to make each translation a method in CSyncer. If it exists outside of both ISyncable and CSyncer, then what is it? (Is it even an "it"?) Is it an abstract class, i.e. abstract CTranslator? Is it an interface, since a translator only does, not has, i.e. interface ITranslator? Does it even require instantiation? e.g. If it's an ITranslator, then should its translation methods be static? (I learned what "late static binding" meant, today.) And, dear God, whatever it is, how should a CSyncer use it? Does it "have" it? Is it, "it"? Who am I? ...am I, "I"? I've attempted to break up the question into sub-questions, but essentially my question is singular: How does one implement an object A that conceptually "links" (has) two objects b1 and b2 that share a common interface B, where certain pairs of b1 and b2 require a helper, e.g. a translator, to be handled by A? Something tells me that I've overcomplicated this design, or violated a principle much higher up. Thank you all very much for your time and any advice you can provide.

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  • Deep Cloning C++ class that inherits CCNode in Cocos2dx

    - by A Devanney
    I stuck with something in Cocos2dx ... I'm trying to deep clone one of my classes that inherits CCNode. Basically i have.... GameItem* pTemp = new GameItem(*_actualItem); // loops through all the blocks in gameitem and updates their position pTemp->moveDown(); // if in boundary or collision etc... if (_gameBoard->isValidMove(pTemp)) { _actualItem = pTemp; // display the position CCLog("pos (1) --- (X : %d,Y : %d)", _actualItem->getGridX(),_actualItem->getGridY()); } Then doesn't work, because the gameitem inherits CCNode and has the collection of another class that also inherits CCNode. its just creating a shallow copy and when you look at children of the gameitem node in the copy, just point to the original? class GameItem : public CCNode { // maps to the actual grid position of the shape CCPoint* _rawPosition; // tracks the current grid position int _gridX, _gridY; // tracks the change if the item has moved CCPoint _offset; public: //constructors GameItem& operator=(const GameItem& item); GameItem(Shape shape); ... } then in the implementation.... GameItem& GameItem::operator=(const GameItem& item) { _gridX = item.getGridX(); _gridY = item.getGridY(); _offset = item.getOffSet(); _rawPosition = item.getRawPosition(); // how do i copy the node? return *this; } // shape contains an array of position for the game character GameItem::GameItem(Shape shape) { _rawPosition = shape.getShapePositions(); //loop through all blocks in position for (int i = 0; i < 7; i++) { // get the position of the first block in the shape and add to the position of the first block int x = (int) (getRawPosition()[i].x + getGridX()); int y = (int) (getRawPosition()[i].y + getGridY()); //instantiate a block with the position and type Block* block = Block::blockWithFile(x,y,(i+1), shape); // add the block to the this node this->addChild(block); } } And for clarity here is the block class class Block : public CCNode{ private: // using composition over inheritance CCSprite* _sprite; // tracks the current grid position int _gridX, _gridY; // used to store actual image number int _blockNo; public: Block(void); Block(int gridX, int gridY, int blockNo); Block& operator=(const Block& block); // static constructor for the creation of a block static Block* blockWithFile(int gridX, int gridY,int blockNo, Shape shape); ... } The blocks implementation..... Block& Block::operator=(const Block& block) { _sprite = new CCSprite(*block._sprite); _gridX = block._gridX; _gridY = block._gridY; _blockNo = block._blockNo; //again how to clone CCNode? return *this; } Block* Block::blockWithFile(int gridX, int gridY,int blockNo, Shape shape) { Block* block = new Block(); if (block && block->initBlockWithFile(gridX, gridY,blockNo, shape)) { block->autorelease(); return block; } CC_SAFE_DELETE(block); return NULL; } bool Block::initBlockWithFile(int gridX, int gridY,int blockNo, Shape shape) { setGridX(gridX); setGridY(gridY); setBlockNo(blockNo); const char* characterImg = helperFunctions::Format(shape.getFileName(),blockNo); // add to the spritesheet CCTexture2D* gameArtTexture = CCTextureCache::sharedTextureCache()->addImage("Character.pvr.ccz"); CCSpriteBatchNode::createWithTexture(gameArtTexture); // block settings _sprite = CCSprite::createWithSpriteFrameName(characterImg); // set the position of the block and add it to the layer this->setPosition(CONVERTGRIDTOACTUALPOS_X_Y(gridX,gridY)); this->addChild(_sprite); return true; } Any ideas are welcome at this point!! thanks

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  • java 7 upgrade and hibernate annotation processor error

    - by Bill Turner
    I am getting the following warning, which seems to be triggering a subsequent warning and an error. I have been googling like mad, though have not found anything that makes it clear what it is I should do to resolve this. This issue occurs when I execute an Ant build. I am trying to migrate our project to Java 7. I have changed all the source='1.6' and target="1.6" to 1.7. I did find this related article: Forward compatible Java 6 annotation processor and SupportedSourceVersion It seems to indicate that I should build the Hibernate annotation processor jar myself, compiling it with with 1.7. It does not seem I should be required to do so. The latest version of the class in question (in hibernate-validator-annotation-processor-5.0.1.Final.jar) has been compiled with 1.6. Since the code in said class refers to SourceVersion.latestSupported(), and the 1.6 of that returns only RELEASE_6, there does not seem to be a generally available solution. Here is the warning: [javac] warning: Supported source version 'RELEASE_6' from annotation processor 'org.hibernate.validator.ap.ConstraintValidationProcessor' less than -source '1.7' And, here are the subsequent warnings/error. [javac] warning: No processor claimed any of these annotations: javax.persistence.PersistenceContext,javax.persistence.Column,org.codehaus.jackson.annotate.JsonIgnore,javax.persistence.Id,org.springframework.context.annotation.DependsOn,com.trgr.cobalt.infrastructure.datasource.Bucketed,org.codehaus.jackson.map.annotate.JsonDeserialize,javax.persistence.DiscriminatorColumn,com.trgr.cobalt.dataroom.authorization.secure.Secured,org.hibernate.annotations.GenericGenerator,javax.annotation.Resource,com.trgr.cobalt.infrastructure.spring.domain.DomainField,org.codehaus.jackson.annotate.JsonAutoDetect,javax.persistence.DiscriminatorValue,com.trgr.cobalt.dataroom.datasource.config.core.CoreTransactionMandatory,org.springframework.stereotype.Repository,javax.persistence.GeneratedValue,com.trgr.cobalt.dataroom.datasource.config.core.CoreTransactional,org.hibernate.annotations.Cascade,javax.persistence.Table,javax.persistence.Enumerated,org.hibernate.annotations.FilterDef,javax.persistence.OneToOne,com.trgr.cobalt.dataroom.datasource.config.core.CoreEntity,org.springframework.transaction.annotation.Transactional,com.trgr.cobalt.infrastructure.util.enums.EnumConversion,org.springframework.context.annotation.Configuration,com.trgr.cobalt.infrastructure.spring.domain.UpdatedFields,com.trgr.cobalt.infrastructure.spring.documentation.SampleValue,org.springframework.context.annotation.Bean,org.codehaus.jackson.annotate.JsonProperty,javax.persistence.Basic,org.codehaus.jackson.map.annotate.JsonSerialize,com.trgr.cobalt.infrastructure.spring.validation.Required,com.trgr.cobalt.dataroom.datasource.config.core.CoreTransactionNever,org.springframework.context.annotation.Profile,com.trgr.cobalt.infrastructure.spring.stereotype.Persistor,javax.persistence.Transient,com.trgr.cobalt.infrastructure.spring.validation.NotNull,javax.validation.constraints.Size,javax.persistence.Entity,javax.persistence.PrimaryKeyJoinColumn,org.hibernate.annotations.BatchSize,org.springframework.stereotype.Service,org.springframework.beans.factory.annotation.Value,javax.persistence.Inheritance [javac] error: warnings found and -Werror specified TIA!

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  • FILESTREAM/FILETABLE Clarifications for Implementation

    - by user1209734
    Recently our team was looking at FILESTREAM to expand the capabilities of our proprietary application. The main purpose of this app is managing the various PDFS, Images and documents to all of the parts we manufacture. Our ASP application uses a few third party tools to allow viewing of these files. We currently have 980GB of data on the Fileserver. We have around 200GB of Binary data in SQL Server that we would like to extract since it is not performing well hence FILESTREAM seems to be a good compromise to the two major data storage/access issues. A few things are not exactly clear to us: FILESTREAM Can or Cannot store its data on a drive that is not locally attached. We already have a File Server with a RAID 10 (1.5TB drives). This server stores all of the documents right now, would we have to move these drives to the SQL Server for FILESTREAM? That would be a tough bullet to bite since the server also is doubling as the Application Server (Two VMs on one physical server). FILETABLE stores the common metadata about the files but where is the Full Text part of it stored to allow searching of files like doc/docx? Is this separate? Are you able to freely add criteria to this to search by? If so any links to clarify would be appreciated. Can FILETABLE be referenced in another table with a foreign key? Thank you in advance EDIT: For those having these questions this web video covered everything and more in terms of explaining filestream from 2008 to 2012 and the cavets to consider (I would seriously rep him if I could): http://channel9.msdn.com/Events/TechDays/Techdays-2012-the-Netherlands/2270 In conclusion we will not be using FILESTREAM as it would be way to huge of an upsurge to accommodate for investment. EDIT 2: Update to #1 - After carefully assessing FileTable in addition to FILESTREAM we got a winning combination. We did have to move the files over to the new server (wasn't to painful since they were on the same VM).It honestly took more time to write an extraction tool to dump the binary data within SQL to the File System. Update to #2 - This was seperate but again Bob had an excellent webinar explaining this: http://channel9.msdn.com/Events/TechEd/Europe/2012/DBI411 Update to #3 - Using TFT inheritance we recycled the Docs table we had (minus the huge binary blobs) which required very little changes in our legacy apps. This was a huge upshot for the developer team.

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  • How to inherit from DataAnnotations.ValidationAttribute (it appears SecureCritical under Visual Stud

    - by codetuner
    Hi, I have an [AllowPartiallyTrustedCallers] class library containing subtypes of the System.DataAnnotations.ValidationAttribute. The library is used on contract types of WCF services. In .NET 2/3.5, this worked fine. Since .NET 4.0 however, running a client of the service in the Visual Studio debugger results in the exception "Inheritance security rules violated by type: '(my subtype of ValidationAttribute)'. Derived types must either match the security accessibility of the base type or be less accessible." (System.TypeLoadException) The error appears to occure only when all of the following conditions are met: a subclass of ValidationAttribute is in an AllowPartiallyTrustedCallers assembly reflection is used to check for the attribute the Visual Studio hosting process is enabled (checkbox on Project properties, Debug tab) So basically, in Visual Studio.NET 2010: create a new Console project, add a reference to "System.ComponentModel.DataAnnotations" 4.0.0.0, write the following code: . using System; [assembly: System.Security.AllowPartiallyTrustedCallers()] namespace TestingVaidationAttributeSecurity { public class MyValidationAttribute : System.ComponentModel.DataAnnotations.ValidationAttribute { } [MyValidation] public class FooBar { } class Program { static void Main(string[] args) { Console.WriteLine("ValidationAttribute IsCritical: {0}", typeof(System.ComponentModel.DataAnnotations.ValidationAttribute).IsSecurityCritical); FooBar fb = new FooBar(); fb.GetType().GetCustomAttributes(true); Console.WriteLine("Press enter to end."); Console.ReadLine(); } } } Press F5 and you get the exception ! Press Ctrl-F5 (start without debugging), and it all works fine without exception... The strange thing is that the ValidationAttribute will or will not be securitycritical depending on the way you run the program (F5 or Ctrl+F5). As illustrated by the Console.WriteLine in the above code. But then again, this appear to happen with other attributes (and types?) too. Now the questions... Why do I have this behaviour when inheriting from ValidationAttribute, but not when inheriting from System.Attribute ? (Using Reflector I don't find special settings on the ValidationAttribute class or it's assembly) And what can I do to solve this ? How can I keep MyValidationAttribute inheriting from ValidationAttribute in an AllowPartiallyTrustedCallers assembly without marking it SecurityCritical, still using the new .NET 4 level 2 security model and still have it work using the VS.NET debug host (or other hosts) ?? Thanks a lot! Rudi

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  • Strategy pattern and "action" classes explosion

    - by devoured elysium
    Is it bad policy to have lots of "work" classes(such as Strategy classes), that only do one thing? Let's assume I want to make a Monster class. Instead of just defining everything I want about the monster in one class, I will try to identify what are its main features, so I can define them in interfaces. That will allow to: Seal the class if I want. Later, other users can just create a new class and still have polymorphism by means of the interfaces I've defined. I don't have to worry how people (or myself) might want to change/add features to the base class in the future. All classes inherit from Object and they implement inheritance through interfaces, not from mother classes. Reuse the strategies I'm using with this monster for other members of my game world. Con: This model is rigid. Sometimes we would like to define something that is not easily achieved by just trying to put together this "building blocks". public class AlienMonster : IWalk, IRun, ISwim, IGrowl { IWalkStrategy _walkStrategy; IRunStrategy _runStrategy; ISwimStrategy _swimStrategy; IGrowlStrategy _growlStrategy; public Monster() { _walkStrategy = new FourFootWalkStrategy(); ...etc } public void Walk() { _walkStrategy.Walk(); } ...etc } My idea would be next to make a series of different Strategies that could be used by different monsters. On the other side, some of them could also be used for totally different purposes (i.e., I could have a tank that also "swims"). The only problem I see with this approach is that it could lead to a explosion of pure "method" classes, i.e., Strategy classes that have as only purpose make this or that other action. In the other hand, this kind of "modularity" would allow for high reuse of stratagies, sometimes even in totally different contexts. What is your opinion on this matter? Is this a valid reasoning? Is this over-engineering? Also, assuming we'd make the proper adjustments to the example I gave above, would it be better to define IWalk as: interface IWalk { void Walk(); } or interface IWalk { IWalkStrategy WalkStrategy { get; set; } //or something that ressembles this } being that doing this I wouldn't need to define the methods on Monster itself, I'd just have public getters for IWalkStrategy (this seems to go against the idea that you should encapsulate everything as much as you can!) Why? Thanks

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  • ASP.NET MVC 2.0 Unused Model Property being called when posting a product to the server?

    - by Erx_VB.NExT.Coder
    i have my auto-generated linq to sql classes, and i extend this class using partial classing (instead of using inheritance), and i have properties that that i've put in later which are not part of the database model and should not be. these are things like "FinalPrice" and "DisplayFinalPrice" - in the dbase, there is only RetailPrice and WholesalePrice so FinalPrice etc are more like extensions of the dbase fields. when i submit the form with nothing filled in, "FinalPrice" gets called (the 'get' of the property) even tho i never ask for it to be, and even tho it is not needed. this happens before validation, so i don't even get the validation errors i would get. i've tried using and on the FinalPrice and FinalPriceDisplay properties - no go! why does this happen and how can i stop it from happening? is the modelstate just trying to validate everything so therefore it calls every item no matter what? for those interested, here is all the code... Partial Public Class tProduct 'Inherits tProduct Private Const CommissionMultiplier As Decimal = CDec(1.18) Private _FinalPrice As Decimal? Private _DisplayFinalPrice As String Private _DisplayNormalPrice As String Public Property CategoryComplete As Short <ScaffoldColumn(False)> Public ReadOnly Property FinalPrice As Decimal Get 'If RetailPrice IsNot Nothing OrElse WholesalePrice IsNot Nothing Then If _FinalPrice Is Nothing Then If RetailPrice IsNot Nothing Then _FinalPrice = RetailPrice Else _FinalPrice = WholesalePrice * CommissionMultiplier ' TODO: this should be rounded to the nearest 5th cent so prices don't look weird. End If Dim NormalPart = Decimal.Floor(_FinalPrice.Value) Dim DecimalPart = _FinalPrice.Value - NormalPart If DecimalPart = 0 OrElse DecimalPart = 0.5 Then Return _FinalPrice ElseIf DecimalPart > 0 AndAlso DecimalPart < 0.5 Then DecimalPart = 0.5 ' always rounded up to the nearest 50 cents. ElseIf DecimalPart > 0.5 AndAlso DecimalPart < 1 Then ' Only in this case round down if its about to be rounded up to a valeu like 20, 30 or 50 etc as we want most prices to end in 9. If NormalPart.ToString.LastChr.ToInt = 9 Then DecimalPart = 0.5 Else DecimalPart = 1 End If End If _FinalPrice = NormalPart + DecimalPart End If Return _FinalPrice 'End If End Get End Property <ScaffoldColumn(False)> Public ReadOnly Property DisplayFinalPrice As String Get If _DisplayFinalPrice.IsNullOrEmpty Then _DisplayFinalPrice = FormatCurrency(FinalPrice, 2, TriState.True) End If Return _DisplayFinalPrice End Get End Property Public ReadOnly Property DisplayNormalPrice As String Get If _DisplayNormalPrice.IsNullOrEmpty Then _DisplayNormalPrice = FormatCurrency(NormalPrice, 2, TriState.True) End If Return _DisplayNormalPrice End Get End Property Public ReadOnly Property DivID As String Get Return "pdiv" & ProductID End Get End Property End Class more... i get busted here, with a null reference exception telling me it should contain a value... Dim NormalPart = Decimal.Floor(_FinalPrice.Value)

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  • CSS text-decoration rule ignored

    - by Ferdy
    I have found similar questions to mine but none of the suggestions seems to apply to my situation, so here goes... I have a webpage with a buch of images on them. Each image has a title which in markup is between h2 tags. The title is a link, so the resulting markup is like this: <ul class="imagelist"> <li> <a href=""><h2>Title 1</h2></a> <a href=""><img src="" /></a> </li> <li> Image 2, etc... </li> </ul> All I want is for the title links to not be underlined. I tried to address this like this: .imagelist li a h2 { color:#333; text-decoration:none; } It completely ignores the text-decoration rule, yet respects the color rule. From other questions I learned that this could be because a child element cannot overrule the text-decoration of any of its parents. So, I went looking for the parent elements to see if any explicit text-decoration rules are applied. I found none. This is driving me crazy, any help? For the sake of completeness, here is the Firebug CSS output, which shows the full inheritance and such. Probably more than you want, but I cannot see anything conflicting here. .imagelist li a h2 { color:#333333; text-decoration:none; } main.css (line 417) h2 { font-size:14px; } main.css (line 40) h1, h2, h3, h4, h5, h6 { display:block; font-weight:bold; margin-bottom:10px; } main.css (line 38) h1, h2, h3, h4, h5, h6 { font-size:100%; font-weight:normal; } reset-min.css (line 7) body, div, dl, dt, dd, ul, ol, li, h1, h2, h3, h4, h5, h6, pre, code, form, fieldset, legend, input, textarea, p, blockquote, th, td { margin:0; padding:0; } reset-min.css (line 7) Inherited froma /apps/ju...mage/745 a { color:#0063E2; } main.css (line 55) Inherited fromli .imagelist li { list-style-type:none; } main.css (line 411) li { list-style:none outside none; } reset-min.css (line 7) Inherited fromul.imagelist .imagelist { border-collapse:collapse; font-size:9px; } main.css (line 410) Inherited frombody body, form { color:#333333; font:12px arial,helvetica,clean,sans-serif; } main.css (line 36) Inherited fromhtml html { color:#000000;

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  • ASP.NET MVC3 Custom Membership Provider - The membership provider name specified is invalid.

    - by David Lively
    I'm implementing a custom membership provider, and everything seems to go swimmingly until I create a MembershipUser object. At that point, I receive the error: The membership provider name specified is invalid. Parameter name: providerName In web.config the membership key is <membership defaultProvider="MembersProvider"> <providers> <clear/> <add name="MembersProvider" type="Members.Providers.MembersProvider" connectionStringName="ApplicationServices" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="false" requiresUniqueEmail="false" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="6" minRequiredNonalphanumericCharacters="0" passwordAttemptWindow="10" applicationName="DeviceDatabase" /> </providers> </membership> When creating the MembershipUser object from my custom User class: public static MembershipUser ToMembershipUser(User user) { MembershipUser member = new MembershipUser ("MembersProvider" , user.Name , user.Id , user.EmailAddress , user.PasswordQuestion , user.Comment , user.IsApproved , user.IsLockedOut , user.DateCreated , user.LastLoginDate ?? DateTime.MinValue , user.LastActivityDate ?? DateTime.MinValue , user.LastPasswordChangedDate ?? DateTime.MinValue , user.LastLockoutDate ?? DateTime.MinValue ); return member; } (I realize I could probably just inherit my User class from MembershipUser, but it's already part of an existing class hierarchy. I honestly think this is the first time I've encountered a legitimate need for for multiple inheritance!) My feeling is that the new MembershipUser(...) providerName parameter is supposed to match what's set in web.config, but, since they match already, I'm at a loss as to how to proceed. Is there a convenient way to get the name of the active membership provider in code? I'm starting to think that using the built-in membership system is overkill and more trouble than it's worth. Edit Not sure if it's relevant, but the custom membership provider class is in a class library, not the main WAP project. Update Here's the contents of the System.Web.Security.Membership.Provider object as show in the VS2010 command window: >eval System.Web.Security.Membership.Provider {Members.Providers.MembersProvider} [Members.Providers.MembersProvider]: {Members.Providers.MembersProvider} base {System.Configuration.Provider.ProviderBase}: {Members.Providers.MembersProvider} ApplicationName: null EnablePasswordReset: true EnablePasswordRetrieval: false MaxInvalidPasswordAttempts: 5 MinRequiredNonAlphanumericCharacters: 0 MinRequiredPasswordLength: 6 PasswordAttemptWindow: 10 PasswordFormat: Function evaluation was aborted. PasswordStrengthRegularExpression: Cannot evaluate expression because debugging information has been optimized away . RequiresQuestionAndAnswer: Cannot evaluate expression because debugging information has been optimized away . RequiresUniqueEmail: Cannot evaluate expression because debugging information has been optimized away .

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  • .NET asmx web services: serialize object property as string property to support versioning

    - by mcliedtk
    I am in the process of upgrading our web services to support versioning. We will be publishing our versioned web services like so: http://localhost/project/services/1.0/service.asmx http://localhost/project/services/1.1/service.asmx One requirement of this versioning is that I am not allowed to break the original wsdl (the 1.0 wsdl). The challenge lies in how to shepherd the newly versioned classes through the logic that lies behind the web services (this logic includes a number of command and adapter classes). Note that upgrading to WCF is not an option at the moment. To illustrate this, let's consider an example with Blogs and Posts. Prior to the introduction of versions, we were passing concrete objects around instead of interfaces. So an AddPostToBlog command would take in a Post object instead of an IPost. // Old AddPostToBlog constructor. public AddPostToBlog(Blog blog, Post post) { // constructor body } With the introduction of versioning, I would like to maintain the original Post while adding a PostOnePointOne. Both Post and PostOnePointOne will implement the IPost interface (they are not extending an abstract class because that inheritance breaks the wsdl, though I suppose there may be a way around that via some fancy xml serialization tricks). // New AddPostToBlog constructor. public AddPostToBlog(Blog blog, IPost post) { // constructor body } This brings us to my question regarding serialization. The original Post class has an enum property named Type. For various cross-platform compatibility issues, we are changing our enums in our web services to strings. So I would like to do the following: // New IPost interface. public interface IPost { object Type { get; set; } } // Original Post object. public Post { // The purpose of this attribute would be to maintain how // the enum currently is serialized even though now the // type is an object instead of an enum (internally the // object actually is an enum here, but it is exposed as // an object to implement the interface). [XmlMagic(SerializeAsEnum)] object Type { get; set; } } // New version of Post object public PostOnePointOne { // The purpose of this attribute would be to force // serialization as a string even though it is an object. [XmlMagic(SerializeAsString)] object Type { get; set; } } The XmlMagic refers to an XmlAttribute or some other part of the System.Xml namespace that would allow me to control the type of the object property being serialized (depending on which version of the object I am serializaing). Does anyone know how to accomplish this?

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  • Mock static method Activator.CreateInstance to return a mock of another class

    - by Jeep87c
    I have this factory class and I want to test it correctly. Let's say I have an abstract class which have many child (inheritance). As you can see in my Factory class the method BuildChild, I want to be able to create an instance of a child class at Runtime. I must be able to create this instance during Runtime because the type won't be know before runtime. And, I can NOT use Unity for this project (if so, I would not ask how to achieve this). Here's my Factory class that I want to test: public class Factory { public AnAbstractClass BuildChild(Type childType, object parameter) { AnAbstractClass child = (AnAbstractClass) Activator.CreateInstance(childType); child.Initialize(parameter); return child; } } To test this, I want to find a way to Mock Activator.CreateInstance to return my own mocked object of a child class. How can I achieve this? Or maybe if you have a better way to do this without using Activator.CreateInstance (and Unity), I'm opened to it if it's easier to test and mock! I'm currently using Moq to create my mocks but since Activator.CreateInstance is a static method from a static class, I can't figure out how to do this (I already know that Moq can only create mock instances of objects). I took a look at Fakes from Microsoft but without success (I had some difficulties to understand how it works and to find some well explained examples). Please help me! EDIT: I need to mock Activator.CreateInstance because I want to force this method to return another mocked object. The correct thing I want is only to stub this method (not to mock it). So when I test BuildChild like this: [TestMethod] public void TestBuildChild() { var mockChildClass = new Mock(AChildClass); // TODO: Stub/Mock Activator.CreateInstance to return mockChildClass when called with "type" and "parameter" as follow. var type = typeof(AChildClass); var parameter = "A parameter"; var child = this._factory.BuildChild(type, parameters); } Activator.CreateInstance called with type and parameter will return my mocked object instead of creating a new instance of the real child class (not yet implemented).

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  • Implementing INotifyPropertyChanged with PostSharp 1.5

    - by no9
    Hello all. Im new to .NET and WPF so i hope i will ask the question correctly. I am using INotifyPropertyChanged implemented using PostSharp 1.5: [Serializable, DebuggerNonUserCode, AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class, AllowMultiple = false, Inherited = false), MulticastAttributeUsage(MulticastTargets.Class, AllowMultiple = false, Inheritance = MulticastInheritance.None, AllowExternalAssemblies = true)] public sealed class NotifyPropertyChangedAttribute : CompoundAspect { public int AspectPriority { get; set; } public override void ProvideAspects(object element, LaosReflectionAspectCollection collection) { Type targetType = (Type)element; collection.AddAspect(targetType, new PropertyChangedAspect { AspectPriority = AspectPriority }); foreach (var info in targetType.GetProperties(BindingFlags.Public | BindingFlags.Instance).Where(pi => pi.GetSetMethod() != null)) { collection.AddAspect(info.GetSetMethod(), new NotifyPropertyChangedAspect(info.Name) { AspectPriority = AspectPriority }); } } } [Serializable] internal sealed class PropertyChangedAspect : CompositionAspect { public override object CreateImplementationObject(InstanceBoundLaosEventArgs eventArgs) { return new PropertyChangedImpl(eventArgs.Instance); } public override Type GetPublicInterface(Type containerType) { return typeof(INotifyPropertyChanged); } public override CompositionAspectOptions GetOptions() { return CompositionAspectOptions.GenerateImplementationAccessor; } } [Serializable] internal sealed class NotifyPropertyChangedAspect : OnMethodBoundaryAspect { private readonly string _propertyName; public NotifyPropertyChangedAspect(string propertyName) { if (string.IsNullOrEmpty(propertyName)) throw new ArgumentNullException("propertyName"); _propertyName = propertyName; } public override void OnEntry(MethodExecutionEventArgs eventArgs) { var targetType = eventArgs.Instance.GetType(); var setSetMethod = targetType.GetProperty(_propertyName); if (setSetMethod == null) throw new AccessViolationException(); var oldValue = setSetMethod.GetValue(eventArgs.Instance, null); var newValue = eventArgs.GetReadOnlyArgumentArray()[0]; if (oldValue == newValue) eventArgs.FlowBehavior = FlowBehavior.Return; } public override void OnSuccess(MethodExecutionEventArgs eventArgs) { var instance = eventArgs.Instance as IComposed<INotifyPropertyChanged>; var imp = instance.GetImplementation(eventArgs.InstanceCredentials) as PropertyChangedImpl; imp.OnPropertyChanged(_propertyName); } } [Serializable] internal sealed class PropertyChangedImpl : INotifyPropertyChanged { private readonly object _instance; public PropertyChangedImpl(object instance) { if (instance == null) throw new ArgumentNullException("instance"); _instance = instance; } public event PropertyChangedEventHandler PropertyChanged; internal void OnPropertyChanged(string propertyName) { if (string.IsNullOrEmpty(propertyName)) throw new ArgumentNullException("propertyName"); var handler = PropertyChanged as PropertyChangedEventHandler; if (handler != null) handler(_instance, new PropertyChangedEventArgs(propertyName)); } } } Then i have a couple of classes (user and adress) that implement [NotifyPropertyChanged]. It works fine. But what i want would be that if the child object changes (in my example address) that the parent object gets notified (in my case user). Would it be possible to expand this code so it automaticly creates listeners on parent objects that listen for changes in its child objets?

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  • Is this way of storing typed objects in memory good?

    - by Pindatjuh
    This is an "is this okay, or can it be done better" question. Topic: Storing typed objects in memory. Background information: I'm building a compiler for the x86-32 platform for my language. My goal includes typed objects. Idea: Every primitive is a semi-class (it can be used as if it was a normal class, but it's stored more compact). Every class is represented by primitives and some meta-data (containing class-properties, inheritance stuff, etc.). The meta-data is complex: it doesn't use fields but instead context-switches. For primitives, the meta-data is very small, compared to a "real" class, which is alot bigger. This enables another idea that "primitives are objects", in my language, which I found nessecairy. Example: If I have an array of 32 booleans, then the pure content of this array is exactly 4 byte (32 bits of booleans). The meta-data will contain flags that the type is an array of booleans, which contains 32 entries. The meta-data is very compacted, on bit-level: using a sort of "packing" mechanism, which is read by a FSM at runtime, when doing inspection of the type (like when passing the object to methods for checking, etc.) For instance (read from left to right, top to bottom, remember vertical possition when going to the right, and check nearest column header for meaning of switch): Primitive? Array? Type-Meta 1 Byte? || Size (1 byte) 1 1 [...] 1 [...] done 0 2 Bytes? || Size (2 bytes) 1 [...] done || Size (4 bytes) 0 [...] done Integer? 1 Byte? 2 Bytes? 0 1 0 1 done 1 done 0 done Boolean? Byte? 0 1 0 done 1 done More-Primitives 0 .... Class-Stuff (Huge) 0 ... (After reaching done the data is inserted. || = byte alignement. [...] is variable sized. ... is not described here, for simplicity. And let's call them cost-based-data-structures.) For an array of 32 booleans containing all true values, the memory for this type would be (read top-down): 1 Primitive 1 Array 1 ArrayType: Primitive 0 Not-Array 0 Not-Integer 1 Boolean 0 Not-Byte (thus bit) 1 Integer Size: 1 Byte 00100000 Array size 11111111 11111111 11111111 11111111 Data Thus, 8 bytes represent 32 booleans in an array: 11100101 00100000 11111111 11111111 11111111 11111111 Is this okay, or can it be done better?

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  • nhibernate subclass in code

    - by Antonio Nakic Alfirevic
    I would like to set up table-per-classhierarchy inheritance in nhibernate thru code. Everything else is set in XML mapping files except the subclasses. If i up the subclasses in xml all is well, but not from code. This is the code i use - my concrete subclass never gets created:( //the call NHibernate.Cfg.Configuration config = new NHibernate.Cfg.Configuration(); SetSubclass(config, typeof(TAction), typeof(tActionSub1), "Procedure"); //the method public static void SetSubclass(Configuration configuration, Type baseClass, Type subClass, string discriminatorValue) { PersistentClass persBaseClass = configuration.ClassMappings.Where(cm => cm.MappedClass == baseClass).Single(); SingleTableSubclass persSubClass = new SingleTableSubclass(persBaseClass); persSubClass.ClassName = subClass.AssemblyQualifiedName; persSubClass.DiscriminatorValue = discriminatorValue; persSubClass.EntityPersisterClass = typeof(SingleTableEntityPersister); persSubClass.ProxyInterfaceName = (subClass).AssemblyQualifiedName; persSubClass.NodeName = subClass.Name; persSubClass.EntityName = subClass.FullName; persBaseClass.AddSubclass(persSubClass); } the Xml mapping looks like this: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" namespace="Riz.Pcm.Domain.BusinessObjects" assembly="Riz.Pcm.Domain"> <class name="Riz.Pcm.Domain.BusinessObjects.TAction, Riz.Pcm.Domain" table="dbo.tAction" lazy="true"> <id name="Id" column="ID"> <generator class="guid" /> </id> <discriminator type="String" formula="(select jt.Name from TJobType jt where jt.Id=JobTypeId)" insert="true" force="false"/> <many-to-one name="Session" column="SessionID" class="TSession" /> <property name="Order" column="Order1" /> <property name="ProcessStart" column="ProcessStart" /> <property name="ProcessEnd" column="ProcessEnd" /> <property name="Status" column="Status" /> <many-to-one name="JobType" column="JobTypeID" class="TJobType" /> <many-to-one name="Unit" column="UnitID" class="TUnit" /> <bag name="TActionProperties" lazy="true" cascade="all-delete-orphan" inverse="true" > <key column="ActionID"></key> <one-to-many class="TActionProperty"></one-to-many> </bag> <!--<subclass name="Riz.Pcm.Domain.tActionSub" discriminator-value="ZPower"></subclass>--> </class> </hibernate-mapping> What am I doing wrong? I can't find any examples on google:(

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  • Hidden Features of PHP?

    - by George Mauer
    EDIT: This didn't really start as a hidden features of PHP topic, but thats what it ended up as, so go nuts. I know this sounds like a point-whoring question but let me explain where I'm coming from. Out of college I got a job at a PHP shop. I worked there for a year and a half and thought that I had learned all there was to learn about programming. Then I got a job as a one-man internal development shop at a sizable corporation where all the work was in C#. In my commitment to the position I started reading a ton of blogs and books and quickly realized how wrong I was to think I knew everything. I learned about unit testing, dependency injection and decorator patterns, the design principle of loose coupling, the composition over inheritance debate, and so on and on and on - I am still very much absorbing it all. Needless to say my programming style has changed entirely in the last year. Now I find myself picking up a php project doing some coding for a friend's start-up and I feel completely constrained as opposed to programming in C#. It really bothers me that all variables at a class scope have to be referred to by appending '$this-' . It annoys me that none of the IDEs that I've tried have very good intellisense and that my SimpleTest unit tests methods have to start with the word 'test'. It drives me crazy that dynamic typing keeps me from specifying implicitly which parameter type a method expects, and that you have to write a switch statement to do method overloads. I can't stand that you can't have nested namespaces and have to use the :: operator to call the base class's constructor. Now I have no intention of starting a PHP vs C# debate, rather what I mean to say is that I'm sure there are some PHP features that I either don't know about or know about yet fail to use properly. I am set in my C# universe and having trouble seeing outside the glass bowl. So I'm asking, what are your favorite features of PHP? What are things you can do in it that you can't or are more difficult in the .Net languages?

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  • Adding a valuetype to IDL, compile and it fails with "No factory found"

    - by jim
    I can't figure out why the client keeps complaining about the not finding the factory method. I've tried the IDL with and without the "factory" keyword and that didn't change the behavior. The SDMGeoVT IDL matches other objects used (which run successfully). The SDMGeoVT classes generated match other generated classes in regards to inheritance and methods. The IDL is as follows; The idlj compiler runs w/o error. I implement the function on the server and I see the server code run and serialize the object over the wire (the server code runs fine). The client bombs with the following stack trace (the first couple of lines is from the jacORB library). I've created a small app just to compile and test the code (ArrayClient & ArrayServer). The base app (from the jacORB demo) works fine. I've tried using the base class OFBaseVT and a single object (SDMGeoVT vs the list return) and have the same issue. 2010-05-27 15:37:11.813 FINE read GIOP message of size 100 from ClientGIOPConnection to 127.0.0.1:47030 (1e4853f) 2010-05-27 15:37:11.813 FINE read GIOP message of size 100 from ClientGIOPConnection to 127.0.0.1:47030 (1e4853f) org.omg.CORBA.MARSHAL: No factory found for: IDL:pl/SDMGeoVT:1.0 at org.jacorb.orb.CDRInputStream.read_untyped_value(CDRInputStream.java:2906) at org.jacorb.orb.CDRInputStream.read_typed_value(CDRInputStream.java:3082) at org.jacorb.orb.CDRInputStream.read_value(CDRInputStream.java:2679) at com.helloworld.pl.SDMGeoVTHelper.read(SDMGeoVTHelper.java:106) at com.helloworld.pl.SDMGeoVTListHelper.read(SDMGeoVTListHelper.java:51) at com.helloworld.pl._PLManagerIFStub.getSDMGeos(_PLManagerIFStub.java:28) at com.helloworld.ArrayClient.<init>(ArrayClient.java:40) at com.helloworld.ArrayClient.main(ArrayClient.java:125) valuetype SDMGeoVT : common::OFBaseVT{ private string sdmName; private string zip; private string atz; private long long primaryDeptId; private string deptName; factory instance(in string name,in string ZIP,in string ATZ,in long long primaryDeptId,in string deptName,in string name); string getZIP(); void setZIP(in string ZIP); string getATZ(); void setATZ(in string ATZ); long long getPrimaryDeptId(); void setPrimaryDeptId(in long long primaryDeptId); string getDeptName(); void setDeptName(in string deptName); }; typedef sequence<SDMGeoVT> SDMGeoVTList; interface PLManagerIF : PublicManagerIF { pl::SDMGeoVTList getSDMGeos(in framework::ITransactionHandle tHandle, in long long productionLocationId); };

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  • feeling insufficient while looking for a programming job ...

    - by user325661
    Hello everybody It's really dream to be programmer for me.So i always wanted to be .I had so small knowledges from commodore basic which i couldn't figure out anything in it .Then i tried to learn Visual basic 6 by myself and result wasn't good as i expected because i even didn't understand classes.Then i left to learning programming and to dream to be programmer. But challenge hadn't finished yet . After all of these i started to learn c# and i did chess engine which i hadn't believe that i can create one.I sometimes feel that i understand many thing about programming like knowing classes ,inheritance,abstract class and methods why exist , interfaces ,extension methods ,static classes ,threads. but i am not expert all in it . i just know that as i need . i don't know still i will learn many thing about these.i have also learned html, css2 , php and database concepts a little sql ,tables relations between primary keys etc but i haven't used them in praticaly . i just did some samples so i feel i am lack of knowledges. As a result still i can't evaluate my skills and can't decide what is my level.I just feel myself one step ahead of junior sometimes :) . Still can't decide that it is time to job seeking. While searching job on web i have never seen a junior advertisement. All looking for a good experiencing one.Nobody care about juniors. When found job advertisement which i feel sufficient myself a little then i start to feel that i think i can't do what they want from me and loosing job after have it in short time would leave many crap feelings into my low self-confidence. Please advise me something ... Also i want to ask some of concentrate questions. 1) If i enter a job which i can't provide their expectations should be in employers responsibility to test me while apply the job ? 2) If i answer "yes , i can " questions which is abstract(for example: can u do something like this) would be my responsibility ? Because such abstract questions is not clear and can't know before start it what i really can or not . 3) i have no professional experiences in this job so i even don't know how teams working on projects but a friend of me said that programmers only write method bodies while seniors create all project.So it looks what i can do really easy but i feel that small companies doesn't work like this so it is better work in a big company for starting who has seniors? 4)last applied job was looking for c# . net developer but then i learn that they need .net web developer.Does it take long time to learn specific sides of web programming while knowing c# desktop programming ? Thanks for all answers since now.

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  • Criteria query returns hydrated object in SQLite but not SqlServer

    - by Berryl
    I have a method that returns a resource fully hydrated when the db is SQLite but when the identical code is used by SqlServer the object is not fully hydrated. I'll explain that with the code after some brief background. I my domain various otherwise unrelated things like an Employee or a Machine can be used as a Resource that can be allocated to. In the object model an example of this would be: /// <summary>Wraps a <see cref="StaffMember"/> in a <see cref="ResourceBase"/>. </summary> public class StaffMemberResource : ResourceBase { public virtual StaffMember StaffMember { get; private set; } public StaffMemberResource(StaffMember staffMember) { Check.RequireNotNull<StaffMember>(staffMember); base.BusinessId = staffMember.Number.ToString(); base.Name = staffMember.Name.ToString(); base.OrganizationName = staffMember.Department.Name; StaffMember = staffMember; } [UsedImplicitly] protected StaffMemberResource() { } } And in the db tables, there is a table per class inheritance where the ResourceBase has a discriminator and the id of the actual resource (ie, StaffMember) StaffMember - 1 ---- M- ResourceBase - 1 ----- M - Allocation The Code public override StaffMemberResource BuildResource(IActivityService activityService) { var sessionFactory = _GetSessionFactory(); var session = sessionFactory.GetCurrentSession(); StaffMemberResource result; using (var tx = session.BeginTransaction()) { var propertyName = ExprHelper.GetPropertyName<StaffMember>(x => x.Number); var staff = session.CreateCriteria<StaffMember>() .Add(Restrictions.Eq(propertyName, new EmployeeNumber(_testData.Resource_1.BusinessId))) .UniqueResult<StaffMember>(); if (staff == null) { ... build up a staff member result = new StaffMemberResource(staff); } else { ////////// var property = ExprHelper.GetPropertyName<StaffMemberResource>(x => x.StaffMember); result = session.CreateCriteria<StaffMemberResource>() .Add(Restrictions.Eq(property, staff)) .UniqueResult<StaffMemberResource>(); } /////////// tx.Commit(); } return result; } It's that second criteria query that works "properly" with SQLite but not with SqlServer. By properly I mean that the employee numer is translated into a ResourceBase.BusinessId, Name is flattened out into a ResourceBase.Name, etc. Does anyone know why this might be? Cheers, Berryl

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  • How to properly downcast in C# with a SWIG generated interface?

    - by JG
    I've got a very large and mature C++ code base that I'm trying to use SWIG on to generate a C# interface for. I cannot change the actual C++ code itself but we can use whatever SWIG offers in the way of extending/updating it. I'm facing an issue where a function C++ is written as such: A* SomeClass::next(A*) The caller might do something like: A* acurr = 0; while( (acurr = sc->next(acurr)) != 0 ){ if( acurr isoftype B ){ B* b = (B*)a; ...do some stuff with b.. } elseif( acurr isoftype C ) ... } Essentially, iterating through a container elements that depending on their true type, do something different. The SWIG generated C# layer for the "next" function unfortunately does the following: return new A(); So the calling code in C# land cannot determine if the returned object is actually a derived class or not, it actually appears to always be the base class (which does make sense). I've come across several solutions: Use the %extend SWIG keyword to add a method on an object and ultimately call dynamic_cast. The downside to this approach, as I see it, is that this requires you to know the inheritance hierarchy. In my case it is rather huge and I see this is as a maintenance issue. Use the %factory keyword to supply the method and the derived types and have SWIG automatically generate the dynamic_cast code. This appears to be a better solution that the first, however upon a deeper look it still requires you to hunt down all the methods and all the possible derived types it could return. Again, a huge maintenance issue. I wish I had a doc link for this but I can't find one. I found out about this functionality by looking through the example code that comes with SWIG. Create a C# method to create an instance of the derived object and transfer the cPtr to the new instance. While I consider this clumsy, it does work. See an example below. public static object castTo(object fromObj, Type toType) { object retval = null; BaseClass fromObj2 = fromObj as BaseClass; HandleRef hr = BaseClass.getCPtr(fromObj2); IntPtr cPtr = hr.Handle; object toObj = Activator.CreateInstance(toType, cPtr, false); // make sure it actually is what we think it is if (fromObj.GetType().IsInstanceOfType(toObj)) { return toObj; } return retval; } Are these really the options? And if I'm not willing to dig through all the existing functions and class derivations, then I'm left with #3? Any help would be appreciated.

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