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  • Webpage Content [closed]

    - by Akyl
    I am a web developer and I having problems with the lack of content required to make the website readable to people. Now my solution is to corner him and take his time off his work and answer some in debt questions from a list. The list would described as the content to be read by people(content being eg. point of website what is needed to be placed in). My questions: What is required to be on the list of contents required for general public to see? What are the most important aspects in point of web content required for users to see?

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  • Scale / Spread shows windows from all workspaces in 12.10

    - by dusktreader
    I used Ubuntu Tweak to set up the lower left corner of my screen to activate scale/spread/show_windows/whatever_it's_called. When I upgraded to 12.10, it now shows all open windows from all work-spaces. It used to show only windows from the current workspace. However, when I use super-W to do the same thing, it only shows windows from the current workspace. What is going on here? This feature is one of the main reasons that I use Unity (along with Dash and HUD), and without it working properly my productivity is hurt a lot. Does anyone have a direction that I could look in to fix this?

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  • Detect rotated rectangle collision

    - by handyface
    I'm trying to implement a script that detects whether two rotated rectangles collide for my game. I used the method explained in the following article for my implementation in Google Dart. 2D Rotated Rectangle Collision I tried to implement this code into my game. Basically from what I understood was that I have two rectangles, these two rectangles can produce four axis (two per rectangle) by subtracting adjacent corner coordinates. Then all the corners from both rectangles need to be projected onto each axis, then multiplying the coordinates of the projection by the axis coordinates (point.x*axis.x+point.y*axis.y) to make a scalar value and checking whether the range of both the rectangle's projections overlap. When all the axis have overlapping projections, there's a collision. First of all, I'm wondering whether my comprehension about this algorithm is correct. If so I'd like to get some pointers in where my implementation (written in Dart, which is very readable for people comfortable with C-syntax) goes wrong. Thanks!

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  • Adobe Flash Player Upgrade

    - by user211743
    I am running Lubuntu right now and I'm new to Linux. I went to youtube and it said I needed to upgrade Adobe Flash Player and litte window in the to left hand corner came up saying to install plugin needed so I pressed it and then it said no suitable plugins found. So then I Pressed download from Adobe and I just downloded the first thing which was Yum assuming thats the linux version of the plugin I needed. Then I opened the yum download and Archive Manager came up and now I don't know what to do. Help Please

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  • External Hard disk not workng on windows after I formatted it on Ubuntu

    - by nav_jan
    I formatted my Western Digital 500 Gb hard disk on Ubuntu 10.4 and now I want to use it on Windows 7 but it cannot detect it. I formatted it with FAT(applicable to all) option. I tried to Google this problem a bit and as suggested by one of the site i tried to format this drive with NTFS. Still windows cannot detect it. Drives in windows 7 is not a problem because I tried a different usb drive on it and it works. I can see the led of the drive glow when I connect it and I can also see remove drive safely option in lower right corner, but i cannot see any option in "my computer" to access the hard disk. I am new to Ubuntu. Any help is appreciated.

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  • SSMS Slow To Save

    - by Bunch
    When using SSMS 2008 I found it to be really slow when trying to save a file, even a small one with just some simple SELECT statements on it. The symptoms were the flashing save disk icons in the lower right corner and selecting the location to save in the Save File dialog would hang each time I picked a location (e.g. Libraries, a folder). This was the first I had seen anything like this where it was really, really slow. It ended up that a server had died last week and I was still mapping a drive to it. SSMS was still trying to connect to it causing the slow down (further information here and here). Once I removed that the save functionality worked like it should. Tags: SQL

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  • why doesnt ubuntu 13.04 prompt me for a password after suspend?

    - by mark
    I am on 13.04 and waking from suspend takes me straight to desktop without a password prompt even though it is set to ask for a password in the brightness and lock settings. Also I recently tried to lock my computer,going to the power menu in the top right corner and hitting lock,it does not do anything,I am still on the desktop..(just tried crtl alt l to lock,it does work) but not the way i did it though,but that is not important to me ,I need the password prompt after suspend.. Password prompts works only when booted from a shutdown...

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  • CodePlex Daily Summary for Friday, February 19, 2010

    CodePlex Daily Summary for Friday, February 19, 2010New ProjectsApplication Management Library: Application Management makes your application life easier. It will automatic do memory management, handle and log unhandled exceptions, profiling y...Audio Service - Play Wave Files From Windows Service: This is a windows service that Check a registry key, when the key is updated with a new wave file path the service plays the wave file.Aviamodels: 3d drawing AviamodelsControl of payment proofs program for Greek citizens: This is a program that is used for Greek citizens who want to keep track of their payment proofs.Cover Creator: Cover Creator gives you the possibility to create and print CD covers. Content of CD is taken from http://www.freedb.org/ or can be added/modyfied ...DevBoard: DevBoard is a webbased scrum tool that helps developers/team get a clear overview of the project progress. It's developed in C# and silverlight.Flex AdventureWorks: The is mostly a skunk-works application to help me get acclimated to CodePlex. The long term goal is to integrate a Flex UI with the AdventureWor...GRE Wordlist: An intuitive and customizable word list for GRE aspirants. Developed in Java using a word list similar to Barron's.Indexer: A desktop file Index and Search tool which allows you to choose a list of folders to index, and then search on later. It is based on Lucene.net an...Project Management Office (PMO) for SharePoint: Sample web part for the Code Mastery event in Boston, February 11, 2010.Restart SQL Audit Policy and Job: Resolve SQL 2008 Audit Network Connectivity Issue.Rounded Corners / DIV Container: The RoundedDiv round corners container is a skin-able, CSS compliant UI control. Select which corners should be rounded, collapse and expand the c...Silverlight Google Search Application: The Silverlight Google Search Application uses Google Search API and behaves like Internet Search Application with option to preview desired page i...Weather Forecast Control: MyWeather forecast control pulls up to date weather forecast information from The Weather Channel for your website.New ReleasesApplication Management Library: ApplicationManagement v1.0: First ReleaseAudio Service - Play Wave Files From Windows Service: Audio Service v1.0: This is a working version of the Audio Service. Please use as you need to.AutoMapper: 1.0.1 for Silverlight 3.0 Alpha: AutoMapper for Silverlight 3.0. Features not supported: IDataReader mapping IListSource mapping All other features are supported.Buzz Dot Net: Buzz Dot Net v.1.10219: Buzz Dot Net Library (Parser & Objects) + WPF Example (using MVVM & Threading)Canvas VSDOC Intellisense: V 1.0.0.0a: This release contains two JavaScript files: canvas-utils.js (can be referenced in both runtime and development environment) canvas-vsdoc.js (must ...Control of payment proofs program for Greek citizens: Payment Proofs: source codeCourier: Beta 2: Added Rx Framework support and re-factored how message registration and un-registration works Blog post explaining the updates and re-factoring c...Cover Creator: Initial release: This is initial stable release. For now only in Polish language.Employee Scheduler: Employee Scheduler 2.2: Small Bug found. Small total hour calculation bug. See http://employeescheduler.codeplex.com/WorkItem/View.aspx?WorkItemId=6059 Extract the files...EnhSim: Release v1.9.7.1: Release v1.9.7.1Implemented Dislodged Foreign Object trinket Whispering Fanged Skull now also procs off Flame shock dots You can toggle bloodlust o...Extend SmallBasic: Teaching Extensions v.007: added SimpleSquareTest added Tortoise.Approve() for virtual proctor how to use virtual proctor: change the path in the proctor.txt file (located i...FolderSize: FolderSize.Win32.1.0.1.0: FolderSize.Win32.1.0.1.0 A simple utility intended to be used to scan harddrives for the folders that take most place and display this to the user...GLB Virtual Player Builder: v0.4.0 Beta: Allows for user to import and use archetypes for building players. The archetypes are contained in the file "archetypes.xml". This file is editab...Google Map WebPart from SharePoint List: GMap Stable Release: GMap Stable ReleaseHenge3D Physics Library for XNA: Henge3D Source (2010-02 R2): Fixed a build error related to an assembly attribute in XBOX 360 builds. Tweaked the controls in the sample when targeting the 360. Reduced the...Indexer: Beta Release 1: Just the initial/rough cut.NukeCS: NukeCS 5.2.3 Source Code: update version to 5.2.3ODOS: ODOS STABLE 1.5.0: Thank you for your patience while we develop this version. Not that much has been added, though. Just doing some sub-conscious stuff to make life...PoshBoard: PoshBoard 3.0 Beta 1: Welcome to the first beta release of PoshBoard 3.0 ! IMPORTANT WARNING : this release is absolutly not feature complete and is error-prone. Okay, ...Restart SQL Audit Policy and Job: Restart SQL 2008 Audit Policy and Job: This folder contains three pieces of source code: Server Audit Status (Started).xml - Import this on-schedule policy into your server's Policy-Ba...SAL- Self Artificial Learning: Artificial Learning 2AQV Working Proof Of Concept: This is the Simulation proof of concept version that comes after the 1aq version. AQ stands for Anwering Questions.SharePoint 2010 Word Automation: SP 2010 Word Automation - Workflow Actions 1.1: This release includes two new custom workflow activities for SharePoint designer Convert Folder Convert Library More information about these new...SharePoint Outlook Connector: Version 1.0.1.1: Exception Logging has been improved.Sharpy: Sharpy 1.2 Alpha: This is the third Sharpy release. A change has been made to allow overriding the master page from the controller. The release contains the single ...Silverlight Google Search Application: SL Google Search App Alpha: This is just a first alpha version of the application, as it looks like when I uploaded it to CodePlex. The application works, requires Silverlight...Starter Kit Mytrip.Mvc.Entity: Mytrip.Mvc.Entity 1.0 RC: EF Membership UserManager FileManager Localization Captcha ClientValidation Theme CrossBrowser VS 2010 RC MVC 2 RC db MSSQL2008thinktecture WSCF.blue: WSCF.blue V1 Update (1.0.6): This release is an update for WSCF.blue V1. Below are the bug fixes made since the V1.0.5 release: The data contract type filter was not including...TS3QueryLib.Net: TS3QueryLib.Net Version 0.18.13.0: Changelog Added overloads to all methods of QueryRunenr class handling permission tasks to allow passing of permission name instead of permissionid...Umbraco CMS: Umbraco 4.1 Beta 2: This is the second beta of Umbraco 4.1. Umbraco 4.1 is more advanced than ever, yet faster, lighter and simpler to use than ever. We, on behalf of...VCC: Latest build, v2.1.30218.0: Automatic drop of latest buildZack's Fiasco - Code Generated DAL: v1.2.4: Enhancements: SQL Server CRUD Stored Procedures added option for USE <db> added option to create or not create INSERT sprocs added option to cr...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Image Resizer Powertoy Clone for WindowsASP.NETMicrosoft SQL Server Community & SamplesDotNetNuke® Community EditionMost Active ProjectsRawrSharpyDinnerNow.netBlogEngine.NETjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices – Enterprise LibraryPHPExcelFacebook Developer ToolkitFluent Ribbon Control Suite

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  • android: how to align image in the horizontal center of an imageview?

    - by Yang
    I've tried all scaletype in gravity, but all of them result in the image to be at the left corner of the imageview. <ImageView android:id="@+id/image" android:scaleType="centerInside" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginRight="6dip" android:background="#0000" android:src="@drawable/icon1" />

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  • How I can add JScroll bar to NavigableImagePanel which is an Image panel with an small navigation vi

    - by Sarah Kho
    Hi, I have the following NavigableImagePanel, it is under BSD license and I found it in the web. What I want to do with this panel is as follow: I want to add a JScrollPane to it in order to show images in their full size and let the users to re-center the image using the small navigation panel. Right now, the panel resize the images to fit them in the current panel size. I want it to load the image in its real size and let users to navigate to different parts of the image using the navigation panel. Source code for the panel: import java.awt.AWTEvent; import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsEnvironment; import java.awt.Image; import java.awt.Point; import java.awt.Rectangle; import java.awt.RenderingHints; import java.awt.Toolkit; import java.awt.event.ComponentAdapter; import java.awt.event.ComponentEvent; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import java.awt.event.MouseWheelEvent; import java.awt.event.MouseWheelListener; import java.awt.image.BufferedImage; import java.io.File; import java.io.IOException; import java.util.Arrays; import javax.imageio.ImageIO; import javax.swing.JFrame; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.SwingUtilities; /** * @author pxt * */ public class NavigableImagePanel extends JPanel { /** * <p>Identifies a change to the zoom level.</p> */ public static final String ZOOM_LEVEL_CHANGED_PROPERTY = "zoomLevel"; /** * <p>Identifies a change to the zoom increment.</p> */ public static final String ZOOM_INCREMENT_CHANGED_PROPERTY = "zoomIncrement"; /** * <p>Identifies that the image in the panel has changed.</p> */ public static final String IMAGE_CHANGED_PROPERTY = "image"; private static final double SCREEN_NAV_IMAGE_FACTOR = 0.15; // 15% of panel's width private static final double NAV_IMAGE_FACTOR = 0.3; // 30% of panel's width private static final double HIGH_QUALITY_RENDERING_SCALE_THRESHOLD = 1.0; private static final Object INTERPOLATION_TYPE = RenderingHints.VALUE_INTERPOLATION_BILINEAR; private double zoomIncrement = 0.2; private double zoomFactor = 1.0 + zoomIncrement; private double navZoomFactor = 1.0 + zoomIncrement; private BufferedImage image; private BufferedImage navigationImage; private int navImageWidth; private int navImageHeight; private double initialScale = 0.0; private double scale = 0.0; private double navScale = 0.0; private int originX = 0; private int originY = 0; private Point mousePosition; private Dimension previousPanelSize; private boolean navigationImageEnabled = true; private boolean highQualityRenderingEnabled = true; private WheelZoomDevice wheelZoomDevice = null; private ButtonZoomDevice buttonZoomDevice = null; /** * <p>Defines zoom devices.</p> */ public static class ZoomDevice { /** * <p>Identifies that the panel does not implement zooming, * but the component using the panel does (programmatic zooming method).</p> */ public static final ZoomDevice NONE = new ZoomDevice("none"); /** * <p>Identifies the left and right mouse buttons as the zooming device.</p> */ public static final ZoomDevice MOUSE_BUTTON = new ZoomDevice("mouseButton"); /** * <p>Identifies the mouse scroll wheel as the zooming device.</p> */ public static final ZoomDevice MOUSE_WHEEL = new ZoomDevice("mouseWheel"); private String zoomDevice; private ZoomDevice(String zoomDevice) { this.zoomDevice = zoomDevice; } public String toString() { return zoomDevice; } } //This class is required for high precision image coordinates translation. private class Coords { public double x; public double y; public Coords(double x, double y) { this.x = x; this.y = y; } public int getIntX() { return (int)Math.round(x); } public int getIntY() { return (int)Math.round(y); } public String toString() { return "[Coords: x=" + x + ",y=" + y + "]"; } } private class WheelZoomDevice implements MouseWheelListener { public void mouseWheelMoved(MouseWheelEvent e) { Point p = e.getPoint(); boolean zoomIn = (e.getWheelRotation() < 0); if (isInNavigationImage(p)) { if (zoomIn) { navZoomFactor = 1.0 + zoomIncrement; } else { navZoomFactor = 1.0 - zoomIncrement; } zoomNavigationImage(); } else if (isInImage(p)) { if (zoomIn) { zoomFactor = 1.0 + zoomIncrement; } else { zoomFactor = 1.0 - zoomIncrement; } zoomImage(); } } } private class ButtonZoomDevice extends MouseAdapter { public void mouseClicked(MouseEvent e) { Point p = e.getPoint(); if (SwingUtilities.isRightMouseButton(e)) { if (isInNavigationImage(p)) { navZoomFactor = 1.0 - zoomIncrement; zoomNavigationImage(); } else if (isInImage(p)) { zoomFactor = 1.0 - zoomIncrement; zoomImage(); } } else { if (isInNavigationImage(p)) { navZoomFactor = 1.0 + zoomIncrement; zoomNavigationImage(); } else if (isInImage(p)) { zoomFactor = 1.0 + zoomIncrement; zoomImage(); } } } } /** * <p>Creates a new navigable image panel with no default image and * the mouse scroll wheel as the zooming device.</p> */ public NavigableImagePanel() { setOpaque(false); addComponentListener(new ComponentAdapter() { public void componentResized(ComponentEvent e) { if (scale > 0.0) { if (isFullImageInPanel()) { centerImage(); } else if (isImageEdgeInPanel()) { scaleOrigin(); } if (isNavigationImageEnabled()) { createNavigationImage(); } repaint(); } previousPanelSize = getSize(); } }); addMouseListener(new MouseAdapter() { public void mousePressed(MouseEvent e) { if (SwingUtilities.isLeftMouseButton(e)) { if (isInNavigationImage(e.getPoint())) { Point p = e.getPoint(); displayImageAt(p); } } } public void mouseClicked(MouseEvent e){ if (e.getClickCount() == 2) { resetImage(); } } }); addMouseMotionListener(new MouseMotionListener() { public void mouseDragged(MouseEvent e) { if (SwingUtilities.isLeftMouseButton(e) && !isInNavigationImage(e.getPoint())) { Point p = e.getPoint(); moveImage(p); } } public void mouseMoved(MouseEvent e) { //we need the mouse position so that after zooming //that position of the image is maintained mousePosition = e.getPoint(); } }); setZoomDevice(ZoomDevice.MOUSE_WHEEL); } /** * <p>Creates a new navigable image panel with the specified image * and the mouse scroll wheel as the zooming device.</p> */ public NavigableImagePanel(BufferedImage image) throws IOException { this(); setImage(image); } private void addWheelZoomDevice() { if (wheelZoomDevice == null) { wheelZoomDevice = new WheelZoomDevice(); addMouseWheelListener(wheelZoomDevice); } } private void addButtonZoomDevice() { if (buttonZoomDevice == null) { buttonZoomDevice = new ButtonZoomDevice(); addMouseListener(buttonZoomDevice); } } private void removeWheelZoomDevice() { if (wheelZoomDevice != null) { removeMouseWheelListener(wheelZoomDevice); wheelZoomDevice = null; } } private void removeButtonZoomDevice() { if (buttonZoomDevice != null) { removeMouseListener(buttonZoomDevice); buttonZoomDevice = null; } } /** * <p>Sets a new zoom device.</p> * * @param newZoomDevice specifies the type of a new zoom device. */ public void setZoomDevice(ZoomDevice newZoomDevice) { if (newZoomDevice == ZoomDevice.NONE) { removeWheelZoomDevice(); removeButtonZoomDevice(); } else if (newZoomDevice == ZoomDevice.MOUSE_BUTTON) { removeWheelZoomDevice(); addButtonZoomDevice(); } else if (newZoomDevice == ZoomDevice.MOUSE_WHEEL) { removeButtonZoomDevice(); addWheelZoomDevice(); } } /** * <p>Gets the current zoom device.</p> */ public ZoomDevice getZoomDevice() { if (buttonZoomDevice != null) { return ZoomDevice.MOUSE_BUTTON; } else if (wheelZoomDevice != null) { return ZoomDevice.MOUSE_WHEEL; } else { return ZoomDevice.NONE; } } //Called from paintComponent() when a new image is set. private void initializeParams() { double xScale = (double)getWidth() / image.getWidth(); double yScale = (double)getHeight() / image.getHeight(); initialScale = Math.min(xScale, yScale); scale = initialScale; //An image is initially centered centerImage(); if (isNavigationImageEnabled()) { createNavigationImage(); } } //Centers the current image in the panel. private void centerImage() { originX = (int)(getWidth() - getScreenImageWidth()) / 2; originY = (int)(getHeight() - getScreenImageHeight()) / 2; } //Creates and renders the navigation image in the upper let corner of the panel. private void createNavigationImage() { //We keep the original navigation image larger than initially //displayed to allow for zooming into it without pixellation effect. navImageWidth = (int)(getWidth() * NAV_IMAGE_FACTOR); navImageHeight = navImageWidth * image.getHeight() / image.getWidth(); int scrNavImageWidth = (int)(getWidth() * SCREEN_NAV_IMAGE_FACTOR); int scrNavImageHeight = scrNavImageWidth * image.getHeight() / image.getWidth(); navScale = (double)scrNavImageWidth / navImageWidth; navigationImage = new BufferedImage(navImageWidth, navImageHeight, image.getType()); Graphics g = navigationImage.getGraphics(); g.drawImage(image, 0, 0, navImageWidth, navImageHeight, null); } /** * <p>Sets an image for display in the panel.</p> * * @param image an image to be set in the panel */ public void setImage(BufferedImage image) { BufferedImage oldImage = this.image; this.image = image; //Reset scale so that initializeParameters() is called in paintComponent() //for the new image. scale = 0.0; firePropertyChange(IMAGE_CHANGED_PROPERTY, (Image)oldImage, (Image)image); repaint(); } /** * <p>resets an image to the centre of the panel</p> * */ public void resetImage() { BufferedImage oldImage = this.image; this.image = image; //Reset scale so that initializeParameters() is called in paintComponent() //for the new image. scale = 0.0; firePropertyChange(IMAGE_CHANGED_PROPERTY, (Image)oldImage, (Image)image); repaint(); } /** * <p>Tests whether an image uses the standard RGB color space.</p> */ public static boolean isStandardRGBImage(BufferedImage bImage) { return bImage.getColorModel().getColorSpace().isCS_sRGB(); } //Converts this panel's coordinates into the original image coordinates private Coords panelToImageCoords(Point p) { return new Coords((p.x - originX) / scale, (p.y - originY) / scale); } //Converts the original image coordinates into this panel's coordinates private Coords imageToPanelCoords(Coords p) { return new Coords((p.x * scale) + originX, (p.y * scale) + originY); } //Converts the navigation image coordinates into the zoomed image coordinates private Point navToZoomedImageCoords(Point p) { int x = p.x * getScreenImageWidth() / getScreenNavImageWidth(); int y = p.y * getScreenImageHeight() / getScreenNavImageHeight(); return new Point(x, y); } //The user clicked within the navigation image and this part of the image //is displayed in the panel. //The clicked point of the image is centered in the panel. private void displayImageAt(Point p) { Point scrImagePoint = navToZoomedImageCoords(p); originX = -(scrImagePoint.x - getWidth() / 2); originY = -(scrImagePoint.y - getHeight() / 2); repaint(); } //Tests whether a given point in the panel falls within the image boundaries. private boolean isInImage(Point p) { Coords coords = panelToImageCoords(p); int x = coords.getIntX(); int y = coords.getIntY(); return (x >= 0 && x < image.getWidth() && y >= 0 && y < image.getHeight()); } //Tests whether a given point in the panel falls within the navigation image //boundaries. private boolean isInNavigationImage(Point p) { return (isNavigationImageEnabled() && p.x < getScreenNavImageWidth() && p.y < getScreenNavImageHeight()); } //Used when the image is resized. private boolean isImageEdgeInPanel() { if (previousPanelSize == null) { return false; } return (originX > 0 && originX < previousPanelSize.width || originY > 0 && originY < previousPanelSize.height); } //Tests whether the image is displayed in its entirety in the panel. private boolean isFullImageInPanel() { return (originX >= 0 && (originX + getScreenImageWidth()) < getWidth() && originY >= 0 && (originY + getScreenImageHeight()) < getHeight()); } /** * <p>Indicates whether the high quality rendering feature is enabled.</p> * * @return true if high quality rendering is enabled, false otherwise. */ public boolean isHighQualityRenderingEnabled() { return highQualityRenderingEnabled; } /** * <p>Enables/disables high quality rendering.</p> * * @param enabled enables/disables high quality rendering */ public void setHighQualityRenderingEnabled(boolean enabled) { highQualityRenderingEnabled = enabled; } //High quality rendering kicks in when when a scaled image is larger //than the original image. In other words, //when image decimation stops and interpolation starts. private boolean isHighQualityRendering() { return (highQualityRenderingEnabled && scale > HIGH_QUALITY_RENDERING_SCALE_THRESHOLD); } /** * <p>Indicates whether navigation image is enabled.<p> * * @return true when navigation image is enabled, false otherwise. */ public boolean isNavigationImageEnabled() { return navigationImageEnabled; } /** * <p>Enables/disables navigation with the navigation image.</p> * <p>Navigation image should be disabled when custom, programmatic navigation * is implemented.</p> * * @param enabled true when navigation image is enabled, false otherwise. */ public void setNavigationImageEnabled(boolean enabled) { navigationImageEnabled = enabled; repaint(); } //Used when the panel is resized private void scaleOrigin() { originX = originX * getWidth() / previousPanelSize.width; originY = originY * getHeight() / previousPanelSize.height; repaint(); } //Converts the specified zoom level to scale. private double zoomToScale(double zoom) { return initialScale * zoom; } /** * <p>Gets the current zoom level.</p> * * @return the current zoom level */ public double getZoom() { return scale / initialScale; } /** * <p>Sets the zoom level used to display the image.</p> * <p>This method is used in programmatic zooming. The zooming center is * the point of the image closest to the center of the panel. * After a new zoom level is set the image is repainted.</p> * * @param newZoom the zoom level used to display this panel's image. */ public void setZoom(double newZoom) { Point zoomingCenter = new Point(getWidth() / 2, getHeight() / 2); setZoom(newZoom, zoomingCenter); } /** * <p>Sets the zoom level used to display the image, and the zooming center, * around which zooming is done.</p> * <p>This method is used in programmatic zooming. * After a new zoom level is set the image is repainted.</p> * * @param newZoom the zoom level used to display this panel's image. */ public void setZoom(double newZoom, Point zoomingCenter) { Coords imageP = panelToImageCoords(zoomingCenter); if (imageP.x < 0.0) { imageP.x = 0.0; } if (imageP.y < 0.0) { imageP.y = 0.0; } if (imageP.x >= image.getWidth()) { imageP.x = image.getWidth() - 1.0; } if (imageP.y >= image.getHeight()) { imageP.y = image.getHeight() - 1.0; } Coords correctedP = imageToPanelCoords(imageP); double oldZoom = getZoom(); scale = zoomToScale(newZoom); Coords panelP = imageToPanelCoords(imageP); originX += (correctedP.getIntX() - (int)panelP.x); originY += (correctedP.getIntY() - (int)panelP.y); firePropertyChange(ZOOM_LEVEL_CHANGED_PROPERTY, new Double(oldZoom), new Double(getZoom())); repaint(); } /** * <p>Gets the current zoom increment.</p> * * @return the current zoom increment */ public double getZoomIncrement() { return zoomIncrement; } /** * <p>Sets a new zoom increment value.</p> * * @param newZoomIncrement new zoom increment value */ public void setZoomIncrement(double newZoomIncrement) { double oldZoomIncrement = zoomIncrement; zoomIncrement = newZoomIncrement; firePropertyChange(ZOOM_INCREMENT_CHANGED_PROPERTY, new Double(oldZoomIncrement), new Double(zoomIncrement)); } //Zooms an image in the panel by repainting it at the new zoom level. //The current mouse position is the zooming center. private void zoomImage() { Coords imageP = panelToImageCoords(mousePosition); double oldZoom = getZoom(); scale *= zoomFactor; Coords panelP = imageToPanelCoords(imageP); originX += (mousePosition.x - (int)panelP.x); originY += (mousePosition.y - (int)panelP.y); firePropertyChange(ZOOM_LEVEL_CHANGED_PROPERTY, new Double(oldZoom), new Double(getZoom())); repaint(); } //Zooms the navigation image private void zoomNavigationImage() { navScale *= navZoomFactor; repaint(); } /** * <p>Gets the image origin.</p> * <p>Image origin is defined as the upper, left corner of the image in * the panel's coordinate system.</p> * @return the point of the upper, left corner of the image in the panel's coordinates * system. */ public Point getImageOrigin() { return new Point(originX, originY); } /** * <p>Sets the image origin.</p> * <p>Image origin is defined as the upper, left corner of the image in * the panel's coordinate system. After a new origin is set, the image is repainted. * This method is used for programmatic image navigation.</p>

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  • How do I make a UIBarButtonItem 'glow'?

    - by brianegge
    In the Maps app, when you press the tracking button in the lower left hand corner, it glows showing that it's pressed. This makes it behave like a radio button, and it will un-glow once you move the map. Is there a simple way to but a button into the pressed state?

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  • Arc text in iphone application

    - by Amit Battan
    Hi all I want to bend the text that of UILabel from corner. It just like appear as arc or as following link. http://picasaweb.google.com/lh/photo/kfBzK4R4IlvyHfVywUNd1A?feat=directlink please suggest me, from where i start. any documentation,link, sample code. thanks amit battan

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  • Center content of UISCrollView when smaller

    - by hgpc
    I have an UIImageView inside a UIScrollView which I use for zooming and scrolling. If the image/content of the scroll view if bigger than the scroll view everything works fine. However, when the image becomes smaller than the scroll view, it sticks to the top left corner of the scroll view. I would like to keep it centered, like the Photos app. Any ideas or examples about keeping the content of the UIScrollView centered when smaller? I am working with iPhone 3.0. The following code almost works. The image returns to the top left corner if I pinch it after reaching the minimum zoom level. - (void)loadView { [super loadView]; // set up main scroll view imageScrollView = [[UIScrollView alloc] initWithFrame:[[self view] bounds]]; [imageScrollView setBackgroundColor:[UIColor blackColor]]; [imageScrollView setDelegate:self]; [imageScrollView setBouncesZoom:YES]; [[self view] addSubview:imageScrollView]; UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"WeCanDoIt.png"]]; [imageView setTag:ZOOM_VIEW_TAG]; [imageScrollView setContentSize:[imageView frame].size]; [imageScrollView addSubview:imageView]; CGSize imageSize = imageView.image.size; [imageView release]; CGSize maxSize = imageScrollView.frame.size; CGFloat widthRatio = maxSize.width / imageSize.width; CGFloat heightRatio = maxSize.height / imageSize.height; CGFloat initialZoom = (widthRatio heightRatio) ? heightRatio : widthRatio; [imageScrollView setMinimumZoomScale:initialZoom]; [imageScrollView setZoomScale:1]; float topInset = (maxSize.height - imageSize.height) / 2.0; float sideInset = (maxSize.width - imageSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return [imageScrollView viewWithTag:ZOOM_VIEW_TAG]; } /************************************** NOTE **************************************/ /* The following delegate method works around a known bug in zoomToRect:animated: */ /* In the next release after 3.0 this workaround will no longer be necessary */ /**********************************************************************************/ - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale { [scrollView setZoomScale:scale+0.01 animated:NO]; [scrollView setZoomScale:scale animated:NO]; // END Bug workaround CGSize maxSize = imageScrollView.frame.size; CGSize viewSize = view.frame.size; float topInset = (maxSize.height - viewSize.height) / 2.0; float sideInset = (maxSize.width - viewSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; }

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  • WPF - Translate a point relative to MainWindow to it's coordinates relative to a child control

    - by James Cadd
    Is it possible to translate a point relative to MainWindow to be relative to one of its child controls? For example, say a control's upper left corner was located at 500, 500 relative to MainWindow what code would convert that number to (0, 0)? I'd like the solution to be agnostic of the layout mechanism (i.e. not require me to parent the control in a Canvas and use the Top and Bottom methods).

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  • C# Create Snap To Grid Functionality

    - by Nathan
    I am trying to create some snap to grid functionality to be used at run time but I am having problems with the snapping part. I have successfully drawn a dotted grid on a panel but when I add a label control to the panel how to I snap the top, left corner of the label to the nearest dot? Thanks

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  • gwt panel flow panel

    - by msaif
    i like to design entire html with GWT. but when i press ctrl and + then entire html must be zoomed from center not from upper left corner. then what type of panel should i use? flow panel , stack panel i dont know.

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  • Can't find the PageFlow editor/view in Netbeans

    - by Toto
    I'm following the Java EE firstcup tutorial with Netbeans 6.8 and it says: With the firstcup project selected in the Projects pane, expand Configuration File and double-click faces-config.xml. Click PageFlow in the top left corner of the editor pane to display the visual navigation editor. I can't find that PageFlow mentioned. Where should I look for that button in the IDE? Am I missing any plugin or something?

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  • With a jquery modular dialog how do I stop the form values from persisting?

    - by stormist
    (Citing source at: http://jqueryui.com/demos/dialog/#modal-form) As an example, this works great but each time the form is subsequently opened the user entered values remain. How can I stop this behavior? (the form will be used multiple times on the same page. <style type="text/css"> body { font-size: 62.5%; } label, input { display:block; } input.text { margin-bottom:12px; width:95%; padding: .4em; } fieldset { padding:0; border:0; margin-top:25px; } h1 { font-size: 1.2em; margin: .6em 0; } div#users-contain { width: 350px; margin: 20px 0; } div#users-contain table { margin: 1em 0; border-collapse: collapse; width: 100%; } div#users-contain table td, div#users-contain table th { border: 1px solid #eee; padding: .6em 10px; text-align: left; } .ui-dialog .ui-state-error { padding: .3em; } .validateTips { border: 1px solid transparent; padding: 0.3em; } </style> <script type="text/javascript"> $(function() { // a workaround for a flaw in the demo system (http://dev.jqueryui.com/ticket/4375), ignore! $("#dialog").dialog("destroy"); var name = $("#name"), email = $("#email"), password = $("#password"), allFields = $([]).add(name).add(email).add(password), tips = $(".validateTips"); function updateTips(t) { tips .text(t) .addClass('ui-state-highlight'); setTimeout(function() { tips.removeClass('ui-state-highlight', 1500); }, 500); } function checkLength(o,n,min,max) { if ( o.val().length > max || o.val().length < min ) { o.addClass('ui-state-error'); updateTips("Length of " + n + " must be between "+min+" and "+max+"."); return false; } else { return true; } } function checkRegexp(o,regexp,n) { if ( !( regexp.test( o.val() ) ) ) { o.addClass('ui-state-error'); updateTips(n); return false; } else { return true; } } $("#dialog-form").dialog({ autoOpen: false, height: 300, width: 350, modal: true, buttons: { 'Create an account': function() { var bValid = true; allFields.removeClass('ui-state-error'); bValid = bValid && checkLength(name,"username",3,16); bValid = bValid && checkLength(email,"email",6,80); bValid = bValid && checkLength(password,"password",5,16); bValid = bValid && checkRegexp(name,/^[a-z]([0-9a-z_])+$/i,"Username may consist of a-z, 0-9, underscores, begin with a letter."); // From jquery.validate.js (by joern), contributed by Scott Gonzalez: http://projects.scottsplayground.com/email_address_validation/ bValid = bValid && checkRegexp(email,/^((([a-z]|\d|[!#\$%&'\*\+\-\/=\?\^_`{\|}~]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])+(\.([a-z]|\d|[!#\$%&'\*\+\-\/=\?\^_`{\|}~]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])+)*)|((\x22)((((\x20|\x09)*(\x0d\x0a))?(\x20|\x09)+)?(([\x01-\x08\x0b\x0c\x0e-\x1f\x7f]|\x21|[\x23-\x5b]|[\x5d-\x7e]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(\\([\x01-\x09\x0b\x0c\x0d-\x7f]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]))))*(((\x20|\x09)*(\x0d\x0a))?(\x20|\x09)+)?(\x22)))@((([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])([a-z]|\d|-|\.|_|~|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])*([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])))\.)+(([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])([a-z]|\d|-|\.|_|~|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])*([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])))\.?$/i,"eg. [email protected]"); bValid = bValid && checkRegexp(password,/^([0-9a-zA-Z])+$/,"Password field only allow : a-z 0-9"); if (bValid) { $('#users tbody').append('<tr>' + '<td>' + name.val() + '</td>' + '<td>' + email.val() + '</td>' + '<td>' + password.val() + '</td>' + '</tr>'); $(this).dialog('close'); } }, Cancel: function() { $(this).dialog('close'); } }, close: function() { allFields.val('').removeClass('ui-state-error'); } }); $('#create-user') .button() .click(function() { $('#dialog-form').dialog('open'); }); }); </script> <div class="demo"> <div id="dialog-form" title="Create new user"> <p class="validateTips">All form fields are required.</p> <form> <fieldset> <label for="name">Name</label> <input type="text" name="name" id="name" class="text ui-widget-content ui-corner-all" /> <label for="email">Email</label> <input type="text" name="email" id="email" value="" class="text ui-widget-content ui-corner-all" /> <label for="password">Password</label> <input type="password" name="password" id="password" value="" class="text ui-widget-content ui-corner-all" /> </fieldset> </form> </div> <div id="users-contain" class="ui-widget"> <h1>Existing Users:</h1> <table id="users" class="ui-widget ui-widget-content"> <thead> <tr class="ui-widget-header "> <th>Name</th> <th>Email</th> <th>Password</th> </tr> </thead> <tbody> <tr> <td>John Doe</td> <td>[email protected]</td> <td>johndoe1</td> </tr> </tbody> </table> </div> <button id="create-user">Create new user</button> </div><!-- End demo --> <div class="demo-description"> <p>Use a modal dialog to require that the user enter data during a multi-step process. Embed form markup in the content area, set the <code>modal</code> option to true, and specify primary and secondary user actions with the <code>buttons</code> option.</p> </div><!-- End demo-description -->

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  • Set registration point of a MovieClip to its center in AS3

    - by Mirko
    Can I set the registration point of a MovieClip (or other Display Object) to its center upon creation in AS3? the following var myClip:MovieClip = new MovieClip(); sets the registration point of myClip to its top left corner by default. Using Flash CS4 to set it to its center is just a couple of clicks, so I am wondering how I can perform the same action only with code.

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  • obtain OpenGL camera(view) matrix from openCV findhomography

    - by user1828449
    I want to build an AR application on Android by opencv and opengl. I found GL_MODELVIEW can place camera and model in world coordinates like the following link I tried to load a simple model-view matrix by gl.glLoadMatrixf(newMat, 0); and it works so I want to draw 3d model on the top of my target image if i got the four corner points of the target image because model-view matrix is needed I want to know if I can obtain the camera view matrix by opencv's findhomography

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