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  • Passing an ActionScript JPG Byte Array to Javscript (and eventually to PHP)

    - by Gus
    Our web application has a feature which uses Flash (AS3) to take photos using the user's web cam, then passes the resulting byte array to PHP where it is reconstructed and saved on the server. However, we need to be able to take this web application offline, and we have chosen Gears to do so. The user takes the app offline, performs his tasks, then when he's reconnected to the server, we "sync" the data back with our central database. We don't have PHP to interact with Flash anymore, but we still need to allow users to take and save photos. We don't know how to save a JPG that Flash creates in a local database. Our hope was that we could save the byte array, a serialized string, or somehow actually persist the object itself, then pass it back to either PHP or Flash (and then PHP) to recreate the JPG. We have tried: - passing the byte array to Javascript instead of PHP, but javascript doesn't seem to be able to do anything with it (the object seems to be stripped of its methods) - stringifying the byte array in Flash, and then passing it to Javascript, but we always get the same string: ÿØÿà Now we are thinking of serializing the string in Flash, passing it to Javascript, then on the return route, passing that string back to Flash which will then pass it to PHP to be reconstructed as a JPG. (whew). Since no one on our team has extensive Flash background, we're a bit lost. Is serialization the way to go? Is there a more realistic way to do this? Does anyone have any experience with this sort of thing? Perhaps we can build a javascript class that is the same as the byte array class in AS?

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  • Really simple JSON serialization in .NET

    - by Evgeny
    I have some simple .NET objects I'd like to serialize to JSON and back again. The set of objects to be serialized is quite small and I control the implementation, so I don't need a generic solution that will work for everything. Since my assembly will be distributed as a library I'd really like to avoid a dependency on some third-party DLL: I just want to give users one assembly that they can reference. I've read the other questions I could find on converting to and from JSON in .NET. The recommended solution of JSON.NET does work, of course, but it requires distributing an extra DLL. I don't need any of the fancy features of JSON.NET. I just need to handle a simple object (or even dictionary) that contains strings, integers, DateTimes and arrays of strings and bytes. On deserializing I'm happy to get back a dictionary - it doesn't need to create the object again. Is there some really simple code out there that I could compile into my assembly to do this simple job? I've also tried System.Web.Script.Serialization.JavaScriptSerializer, but where it falls down is the byte array: I want to base64-encode it and even registering a converter doesn't let me easily accomplish that due to the way that API works (it doesn't pass in the name of the field).

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  • Subclassing UIButton but can't access my properties

    - by Ross Ellerington
    Hi, I've created a sub class of UIButton: // // DetailButton.h #import <Foundation/Foundation.h> #import <MapKit/MapKit.h> @interface MyDetailButton : UIButton { NSObject *annotation; } @property (nonatomic, retain) NSObject *annotation; @end // // DetailButton.m // #import "MyDetailButton.h" @implementation MyDetailButton @synthesize annotation; @end I figured that I can then create this object and set the annotation object by doing the following: MyDetailButton* rightButton = [MyDetailButton buttonWithType:UIButtonTypeDetailDisclosure]; rightButton.annotation = localAnnotation; localAnnotation is an NSObject but it is really an MKAnnotation. I can't see why this doesn't work but at runtime I get this error: 2010-05-27 10:37:29.214 DonorMapProto1[5241:207] *** -[UIButton annotation]: unrecognized selector sent to instance 0x445a190 2010-05-27 10:37:29.215 DonorMapProto1[5241:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIButton annotation]: unrecognized selector sent to instance 0x445a190' ' I can't see why it's even looking at UIButton because I've subclassed that so it should be looking at the MyDetailButton class to set that annotation property. Have I missed something really obvious. It feels like it :) Thanks in advance for any help you can provide Ross

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  • How to download .exe file with progress bar - VB 2012

    - by user2839828
    I am trying to create an updater for my program which automatically download's the latest version of my program from the web. Now I want this process to be done using a progress bar (so when the download progress is at 50% the progress bar is half-way through). This is my code: Private Sub client_ProgressChanged(ByVal sender As Object, ByVal e As DownloadProgressChangedEventArgs) Dim bytesIn As Double = Double.Parse(e.BytesReceived.ToString()) Dim totalBytes As Double = Double.Parse(e.TotalBytesToReceive.ToString()) Dim percentage As Double = bytesIn / totalBytes * 100 client.Value = Int32.Parse(Math.Truncate(percentage).ToString()) End Sub Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click Dim url As String = "MY DOWNLOAD LINK" 'Download Dim client As WebClient = New WebClient AddHandler client.DownloadProgressChanged, AddressOf client_ProgressChanged AddHandler client.DownloadFileCompleted, AddressOf client_DownloadCompleted client.DownloadFileAsync(New Uri(url), "C:\Users\User\Desktop\BACKUP\TESTING\New folder\1.exe") End Sub End Class Now I know that the place where the file is saved has been inputed manually by me , but I will change that later. My problem currently is that the file is not being downloaded. However when I change the DownloadFileAsync method to DownloadFile , my program downloads the file. However with the DownloadFile method I will not be able to use the progress bar to track the download progress. Any help is much appreciated :-)

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  • Accessing the stringValue from NSTextFields on different NIBs

    - by Kyle Zaragoza
    I'm having an extremely difficult time trying to access information from an object (e.g. an NSTextField) that is located on a NIB other than my "MainMenu.nib". My current setup: I have a MainMenu.xib that contains only a toolbar at the top and an NSView. I have four other .xib files containing custom NSViews and each of their File Owner's are assigned to a NSViewController subclass which I have created for each. My MainMenu.xib contains an object that is set to my WindowController subclass that takes care of swapping the fours views into the NSView on my MainMenu.xib. All of this works fantastic. Where I have a problem: I have another class that acts as the brains to my application which sends and receives data from an online server, all of the methods I have created rely on inputs from the user that are located on the individual .xibs that swap into my MainMenu.xib's NSview. Unfortunately I have no idea on how to grab the information from the NSTextFields, textViews, etc. that are located on my individual .xib files. What I've tried: I have tried setting the File Owner's of the four individual .xibs to my "brains" class and connecting outlets defined in my "brains".h, but when I call [textField stringValue] I receive a NULL response. I'm thinking this is because I'm creating multiple instances of my "brains" class but not totally sure. Any help on accessing information from textFields from other nibs would be a great benefit, thanks in advance.

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  • Existing LINQ extension method similar to Parallel.For?

    - by Joel Martinez
    The linq extension methods for ienumerable are very handy ... but not that useful if all you want to do is apply some computation to each item in the enumeration without returning anything. So I was wondering if perhaps I was just missing the right method, or if it truly doesn't exist as I'd rather use a built-in version if it's available ... but I haven't found one :-) I could have sworn there was a .ForEach method somewhere, but I have yet to find it. In the meantime, I did write my own version in case it's useful for anyone else: using System.Collections; using System.Collections.Generic; public delegate void Function<T>(T item); public delegate void Function(object item); public static class EnumerableExtensions { public static void For(this IEnumerable enumerable, Function func) { foreach (object item in enumerable) { func(item); } } public static void For<T>(this IEnumerable<T> enumerable, Function<T> func) { foreach (T item in enumerable) { func(item); } } } usage is: myEnumerable.For<MyClass>(delegate(MyClass item) { item.Count++; });

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  • How do I apply a "template" or "skeleton" of code in C# here?

    - by Scott Stafford
    In my business layer, I need many, many methods that follow the pattern: public BusinessClass PropertyName { get { if (this.m_LocallyCachedValue == null) { if (this.Record == null) { this.m_LocallyCachedValue = new BusinessClass( this.Database, this.PropertyId); } else { this.m_LocallyCachedValue = new BusinessClass( this.Database, this.Record.ForeignKeyName); } } return this.m_LocallyCachedValue; } } I am still learning C#, and I'm trying to figure out the best way to write this pattern once and add methods to each business layer class that follow this pattern with the proper types and variable names substituted. BusinessClass is a typename that must be substituted, and PropertyName, PropertyId, ForeignKeyName, and m_LocallyCachedValue are all variables that should be substituted for. Are attributes usable here? Do I need reflection? How do I write the skeleton I provided in one place and then just write a line or two containing the substitution parameters and get the pattern to propagate itself? EDIT: Modified my misleading title -- I am hoping to find a solution that doesn't involve code generation or copy/paste techniques, and rather to be able to write the skeleton of the code once in a base class in some form and have it be "instantiated" into lots of subclasses as the accessor for various properties. EDIT: Here is my solution, as suggested but left unimplemented by the chosen answerer. // I'll write many of these... public BusinessClass PropertyName { get { return GetSingleRelation(ref this.m_LocallyCachedValue, this.PropertyId, "ForeignKeyName"); } } // That all call this. public TBusinessClass GetSingleRelation<TBusinessClass>( ref TBusinessClass cachedField, int fieldId, string contextFieldName) { if (cachedField == null) { if (this.Record == null) { ConstructorInfo ci = typeof(TBusinessClass).GetConstructor( new Type[] { this.Database.GetType(), typeof(int) }); cachedField = (TBusinessClass)ci.Invoke( new object[] { this.Database, fieldId }); } else { var obj = this.Record.GetType().GetProperty(objName).GetValue( this.Record, null); ConstructorInfo ci = typeof(TBusinessClass).GetConstructor( new Type[] { this.Database.GetType(), obj.GetType()}); cachedField = (TBusinessClass)ci.Invoke( new object[] { this.Database, obj }); } } return cachedField; }

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  • vector::erase with pointer member

    - by matt
    I am manipulating vectors of objects defined as follow: class Hyp{ public: int x; int y; double wFactor; double hFactor; char shapeNum; double* visibleShape; int xmin, xmax, ymin, ymax; Hyp(int xx, int yy, double ww, double hh, char s): x(xx), y(yy), wFactor(ww), hFactor(hh), shapeNum(s) {visibleShape=0;shapeNum=-1;}; //Copy constructor necessary for support of vector::push_back() with visibleShape Hyp(const Hyp &other) { x = other.x; y = other.y; wFactor = other.wFactor; hFactor = other.hFactor; shapeNum = other.shapeNum; xmin = other.xmin; xmax = other.xmax; ymin = other.ymin; ymax = other.ymax; int visShapeSize = (xmax-xmin+1)*(ymax-ymin+1); visibleShape = new double[visShapeSize]; for (int ind=0; ind<visShapeSize; ind++) { visibleShape[ind] = other.visibleShape[ind]; } }; ~Hyp(){delete[] visibleShape;}; }; When I create a Hyp object, allocate/write memory to visibleShape and add the object to a vector with vector::push_back, everything works as expected: the data pointed by visibleShape is copied using the copy-constructor. But when I use vector::erase to remove a Hyp from the vector, the other elements are moved correctly EXCEPT the pointer members visibleShape that are now pointing to wrong addresses! How to avoid this problem? Am I missing something?

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  • Quartz.Net scheduler works locally but not on remote host

    - by Glinkot
    Hi. I have a timed quartz.net job working fine on my dev machine, but once deployed to a remote server it is not triggering. I believe the job is scheduled ok, because if I postback, it tells me the job already exists (I normally check for postback however). The email code definitely works, as the 'button1_click' event sends emails successfully. I understand I have full or medium trust on the remove server. My host says they don't apply restrictions that they know of which would affect it. Any other things I need to do to get it running? using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using Quartz; using Quartz.Impl; using Quartz.Core; using Aspose.Network.Mail; using Aspose.Network; using Aspose.Network.Mime; using System.Text; namespace QuartzTestASP { public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { ISchedulerFactory schedFact = new StdSchedulerFactory(); IScheduler sched = schedFact.GetScheduler(); JobDetail jobDetail = new JobDetail("testJob2", null, typeof(testJob)); //Trigger trigger = TriggerUtils.MakeMinutelyTrigger(1, 3); Trigger trigger = TriggerUtils.MakeSecondlyTrigger(10, 5); trigger.StartTimeUtc = DateTime.UtcNow; trigger.Name = "TriggertheTest"; sched.Start(); sched.ScheduleJob(jobDetail, trigger); } } protected void Button1_Click1(object sender, EventArgs e) { myutil.sendEmail(); } } class testJob : IStatefulJob { public testJob() { } public void Execute(JobExecutionContext context) { myutil.sendEmail(); } } public static class myutil { public static void sendEmail() { // tested code lives here and works fine when called from elsewhere } } }

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  • linq - how to sort a list

    - by Billy Logan
    Hello everyone, I have a linq query that populates a list of designers. since i am using the filters below my sorting is not functioning properly. My question is with the given code below how can i best sort this List after the fact or sort while querying? I have tried to sort the list after the fact using the following script but i receive a compiler error: List<TBLDESIGNER> designers = new List<TBLDESIGNER>(); designers = 'calls my procedure below and comes back with an unsorted list of designers' designers.Sort((x, y) => string.Compare(x.FIRST_NAME, y.LAST_NAME)); Query goes as follows: List<TBLDESIGNER> designer = null; using (SOAE strikeOffContext = new SOAE()) { //Invoke the query designer = AdminDelegates.selectDesignerDesigns.Invoke(strikeOffContext).ByActive(active).ByAdmin(admin).ToList(); } Delegate: public static Func<SOAE, IQueryable<TBLDESIGNER>> selectDesignerDesigns = CompiledQuery.Compile<SOAE, IQueryable<TBLDESIGNER>>( (designer) => from c in designer.TBLDESIGNER.Include("TBLDESIGN") orderby c.FIRST_NAME ascending select c); Filter ByActive: public static IQueryable<TBLDESIGNER> ByActive(this IQueryable<TBLDESIGNER> qry, bool active) { //Return the filtered IQueryable object return from c in qry where c.ACTIVE == active select c; } Filter ByAdmin: public static IQueryable<TBLDESIGNER> ByAdmin(this IQueryable<TBLDESIGNER> qry, bool admin) { //Return the filtered IQueryable object return from c in qry where c.SITE_ADMIN == admin select c; } Thanks in advance, Billy

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  • transfer database from local machine to hosting server

    - by c11ada
    hey all, im trying to transfer my database from local machine to server, im using the publish to provider wizard in visual web developer to generate a scrip, im then using the generated script on the serever database. i keep getting the following error can some one please tell where im going wrong Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 53 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 58 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 87 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_RemoveUsersFromRoles, Line 92 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 48 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 52 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 79 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 83 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 468, Level 16, State 9, Procedure aspnet_UsersInRoles_AddUsersToRoles, Line 93 Cannot resolve the collation conflict between "Latin1_General_CI_AS" and "SQL_Latin1_General_CP1_CI_AS" in the equal to operation. Msg 15151, Level 16, State 1, Line 1 Cannot find the object 'aspnet_UsersInRoles_AddUsersToRoles', because it does not exist or you do not have permission. Msg 15151, Level 16, State 1, Line 1 Cannot find the object 'aspnet_UsersInRoles_RemoveUsersFromRoles', because it does not exist or you do not have permission. thanks

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  • After drawing circles on C# form how can i know on what circle i clicked?

    - by SorinA.
    I have to represent graphically an oriented graph like in the image below. i have a C# form, when i click with the mouse on it i have to draw a node. If i click somewhere on the form where is not already a node drawn it means i cliked with the intetion of drawing a node, if it is a node there i must select it and memorize it. On the next mouse click if i touch a place where there is not already a node drawn it means like before that i want to draw a new node, if it is a node where i clicked i need to draw the line from the first memorized node to the selected one and add road cost details. i know how to draw the circles that represent the nodes of the graph when i click on the form. i'm using the following code: namespace RepGraficaAUnuiGraf { public partial class Form1 : Form { Graphics graphDrawingArea; Bitmap bmpDrawingArea; Graphics graph; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { bmpDrawingArea = new Bitmap(Width, Height); graphDrawingArea = Graphics.FromImage(bmpDrawingArea); graph = Graphics.FromHwnd(this.Handle); } private void Form1_Click(object sender, EventArgs e) { DrawCentralCircle(((MouseEventArgs)e).X, ((MouseEventArgs)e).Y, 15); graph.DrawImage(bmpDrawingArea, 0, 0); } void DrawCentralCircle(int CenterX, int CenterY, int Radius) { int start = CenterX - Radius; int end = CenterY - Radius; int diam = Radius * 2; bmpDrawingArea = new Bitmap(Width, Height); graphDrawingArea = Graphics.FromImage(bmpDrawingArea); graphDrawingArea.DrawEllipse(new Pen(Color.Blue), start, end, diam, diam); graphDrawingArea.DrawString("1", new Font("Tahoma", 13), Brushes.Black, new PointF(CenterX - 8, CenterY - 10)); } } } My question is how can i find out if at the coordinates (x,y) on my form i drew a node and which one is it? I thought of representing the nodes as buttons, having a tag or something similar as the node number(which in drawing should be 1 for Santa Barbara, 2 for Barstow etc.)

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  • what kind of relationship is there between a common wall and the rooms that located next to it?

    - by siamak
    I want to know whats the Relationship between a common wall (that are located In an adjoining room ) and the rooms. As i know the relationship between a room and its walls is Composition not Aggregation (am i right ?) And according to the definition of Composition the contained object can't be shared between two containers, whereas in aggregation it is possible. now i am confused that whats the best modeling approach to represent the relationship between a common wall and the rooms located next to it ? It would be highly Appreciated if you could provide your advices with some code. |--------|--------| Approch1: (wall class ---- room class) /Composition Approach2: wall class ----- room class /Aggregation Approch3: we have a wall class and a Common wall class , Common wall class inherits from wall class adjoining room class ---- (1) Common wall class /Aggregation adjoining room class ---- (6) wall class / composition Approach4: I am a developer not a designer :) so this is my idea : class Room { private wall _firstwall ; private wall _secondtwall; private wall _thirdwall ; private wall _commonwall ; public Room( CommonWall commonwall) { _firstwall=new Wall(); _secondtwall=new Wall(); _thirdwall=new Wall(); _commonwall=commonwall; } } Class CommonWall:Wall { //... } // in somewher : static void main() { Wall _commonWall=new Wall(); Room room1=new Room(_commonWall); Room room2=new Room(_commonWall); Room [] adjacentRoom =new Room[2]{room1,room2}; } Edit 1: I think this is a clear question but just for more clarification : The point of the question is to find out whats the best pattern or approach to model a relationship for an object that is a component of two other objects in the same time. and about my example : waht i mean by a "room" ?,surely i mean an enclosed square room with 4 walls and one door.but in this case one of these walls is a common wall and is shared between two adjacent rooms.

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  • iPhone Core Data does not refresh table

    - by Brian515
    Hi all, I'm trying to write an application with Core Data, and I have been able to successfully read and write to the core data database. However, if I write to the database in one view controller, my other view controllers will not see the change until the app is closed then reopened again. This is really frustrating. I'm not entirely sure how to get the refresh - (void)refreshObject:(NSManagedObject *)object mergeChanges:(BOOL)flag method to work. How do I get a reference to my managed object? Anyways, here's the code I'm using to read the data back. This is in the viewDidLoad method. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Website" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"siteName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if(mutableFetchResults == nil) { //Handle the error } [self setNewsTitlesArray:mutableFetchResults]; [mutableFetchResults release]; [request release]; [newsSourcesTableView reloadData]; Thanks for help in advance!

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  • Modify request querystring paramaters to build a new link without resorting to string manipulation

    - by Andrew M
    Hi All, I want to dynamically populate a link with the URI of the current request, but set one specific query string parameter. All other querystring paramaters (if there are any) should be left untouched. And I don't know in advance what they might be. Eg, imagine I want to build a link back to the current page, but with the querystring parameter "valueOfInterest" always set to be "wibble" (I'm doing this from the code-behind of an aspx page, .Net 3.5 in C# FWIW). Eg, a request for either of these two: /somepage.aspx /somepage.aspx?valueOfInterest=sausages would become: /somepage.aspx?valueOfInterest=wibble And most importantly (perhaps) a request for: /somepage.aspx?boring=something /somepage.aspx?boring=something&valueOfInterest=sausages would preserve the boring params to become: /somepage.aspx?boring=something&valueOfInterest=wibble Caveats: I'd like to avoid string manipulation if there's something more elegant in asp.net that is more robust. However if there isn't something more elegant, so be it. I've done (a little) homework: I found a blog post which suggested copying the request into a local HttpRequest object, but that still has a read-only collection for the querystring params. I've also had a look at using a URI object, but that doesn't seem to have a querystring

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  • Chord Chart - Skip to key with a click

    - by Juan Gonzales
    I have a chord chart app that basically can transpose a chord chart up and down throughout the keys, but now I would like to expand that app and allow someone to pick a key and automatically go to that key upon a click event using a function in javascript or jquery. Can someone help me figure this out? The logic seems simple enough, but I'm just not sure how to implement it. Here are my current functions that allow the user to transpose up and down... var match; var chords = ['C','C#','D','D#','E','F','F#','G','G#','A','A#','B','C','Db','D','Eb','E','F','Gb','G','Ab','A','Bb','B','C']; var chords2 = ['C','Db','D','Eb','E','F','Gb','G','Ab','A','Bb','B','C','C#','D','D#','E','F','F#','G','G#','A','A#','C']; var chordRegex = /(?:C#|D#|F#|G#|A#|Db|Eb|Gb|Ab|Bb|C|D|E|F|G|A|B)/g; function transposeUp(x) { $('.chord'+x).each(function(){ ///// initializes variables ///// var currentChord = $(this).text(); // gatheres each object var output = ""; var parts = currentChord.split(chordRegex); var index = 0; ///////////////////////////////// while (match = chordRegex.exec(currentChord)){ var chordIndex = chords2.indexOf(match[0]); output += parts[index++] + chords[chordIndex+1]; } output += parts[index]; $(this).text(output); }); } function transposeDown(x){ $('.chord'+x).each(function(){ var currentChord = $(this).text(); // gatheres each object var output = ""; var parts = currentChord.split(chordRegex); var index = 0; while (match = chordRegex.exec(currentChord)){ var chordIndex = chords2.indexOf(match[0],1); //var chordIndex = $.inArray(match[0], chords, -1); output += parts[index++] + chords2[chordIndex-1]; } output += parts[index]; $(this).text(output); }); } Any help is appreciated. Answer will be accepted! Thank You

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  • Optimizing processing and management of large Java data arrays

    - by mikera
    I'm writing some pretty CPU-intensive, concurrent numerical code that will process large amounts of data stored in Java arrays (e.g. lots of double[100000]s). Some of the algorithms might run millions of times over several days so getting maximum steady-state performance is a high priority. In essence, each algorithm is a Java object that has an method API something like: public double[] runMyAlgorithm(double[] inputData); or alternatively a reference could be passed to the array to store the output data: public runMyAlgorithm(double[] inputData, double[] outputData); Given this requirement, I'm trying to determine the optimal strategy for allocating / managing array space. Frequently the algorithms will need large amounts of temporary storage space. They will also take large arrays as input and create large arrays as output. Among the options I am considering are: Always allocate new arrays as local variables whenever they are needed (e.g. new double[100000]). Probably the simplest approach, but will produce a lot of garbage. Pre-allocate temporary arrays and store them as final fields in the algorithm object - big downside would be that this would mean that only one thread could run the algorithm at any one time. Keep pre-allocated temporary arrays in ThreadLocal storage, so that a thread can use a fixed amount of temporary array space whenever it needs it. ThreadLocal would be required since multiple threads will be running the same algorithm simultaneously. Pass around lots of arrays as parameters (including the temporary arrays for the algorithm to use). Not good since it will make the algorithm API extremely ugly if the caller has to be responsible for providing temporary array space.... Allocate extremely large arrays (e.g. double[10000000]) but also provide the algorithm with offsets into the array so that different threads will use a different area of the array independently. Will obviously require some code to manage the offsets and allocation of the array ranges. Any thoughts on which approach would be best (and why)?

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  • Change flash src with jquery?

    - by Elliott
    Hi I have a flash menu showing a few links, but when the user is logged in I want to change the menu from menu1 to menu2 ... so that it will display "My Account" rather than "Signup" The code below is for my flash: <div id="menu"> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="825" height="69" id="menu1" align="middle"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="false" /> <param name="movie" value="menu1.swf" /><param name="quality" value="high" /><param name="wmode" value="transparent" /><param name="bgcolor" value="#ffffff" /> <embed src="menu1.swf" quality="high" wmode="transparent" bgcolor="#ffffff" width="825" height="69" name="menu1" align="middle" allowScriptAccess="sameDomain" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /> </object> </div> Php: if (loggedin()) { echo '<script type="text/javascript"> CHANGE FLASH LINK HERE </script>'; } Could this be done without having to write all the above code out again? Thanks :)

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  • Qt/MFC Migration Framework tool: properly exiting DLL?

    - by User
    I'm using the Qt/MFC Migration Framework tool following this example: http://doc.qt.nokia.com/solutions/4/qtwinmigrate/winmigrate-qt-dll-example.html The dll I build is loaded by a 3rd party MFC-based application. The 3rd party app basically calls one of my exported DLL functions to startup my plugin and another function to shutdown my application. Currently I'm doing nothing in my shutdown function. When I load my DLL in the 3rd party app the startup function is called and my DLL starts successfully and I can see my message box. However if I shutdown my plugin and then try to start it again I get the following error: Debug Error! Program: <my 3rd party app> Module: 4.7.1 File: global\qglobal.cpp Line: 2262 ASSERT failure in QWidget: "Widgets must be created in the GUI thread.", file kernel\qwidget.cpp line 1233 (Press Retry to debug the application) Abort Retry Ignore This makes me think I'm not doing something to properly shutdown my plugin. What do I need to do to shut it down properly? UPDATE: http://doc.qt.nokia.com/solutions/4/qtwinmigrate/winmigrate-walkthrough.html says: The DLL also has to make sure that it can be loaded together with other Qt based DLLs in the same process (in which case a QApplication object will probably exist already), and that the DLL that creates the QApplication object remains loaded in memory to avoid other DLLs using memory that is no longer available to the process. So I wonder if there is some problem where I need to somehow keep the original DLL loaded no matter what?

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  • How to create refresh statements for TableAdapter objects in Visual Studio?

    - by Mark Wilkins
    I am working on developing an ADO.NET data provider and an associated DDEX provider. I am unable to convince the Visual Studio TableAdapater Configuration Wizard to generate SQL statements to refresh the data table after inserts and updates. It generates the insert and delete statements but will not produce the select statements to do the refresh. The functionality referred to can be accessed by dropping a table from the Server Explorer (inside Visual Studio) onto a DataSet (e.g., DataSet1.xsd). It creates a TableAdapter object and configures SELECT, UPDATE, DELETE, and INSERT statements. If you right click on the TableAdapter object, the context menu has a “Configure” option that starts the “TableAdapter Configuration Wizard”. The first dialog of that wizard has an Advanced Options button, which leads to an option titled “Refresh the data table”. When used with SQL Server tables, that option causes a statement of the form “select field1, field2, …” to be added on to the end of the commands for the TableAdapter’s InsertCommand and UpdateCommand. Do you have any idea what type property or interface might need to be exposed from the DDEX provider (or maybe the ADO.NET data provider) in order to make Visual Studio add those refresh statements to the update/insert commands? The MSDN documentation for the Advanced SQL Generation Options Dialog Box has a note stating, “Refreshing the data table is only supported on databases that support batching of SQL statements.” This seems to imply that a .NET data provider might need to expose some property indicating such behavior is supported. But I cannot find it. Any ideas?

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  • How do I pass a LuaTable between two Lua states using LuaInterface?

    - by user316675
    I've been trying to pass a LuaTable class between two Lua states, like so: LuaManager L1 = new Lua(); LuaManager L2 = new Lua(); LuaTable table = L1.DoString("return {apple = 25}")[0]; L2["tbl"] = table; double results = L2.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); The above test fails; I receive a return value of nil. Using the Immediate Window confirms that "table" is a non-null object, and that table["apple"] returns 25; it's something that's being lost in translation to L2. Interestingly, when the object is loaded back into the same state, the test works, like so: //Succeeds LuaManager lua = new Lua(); LuaTable table = lua.DoString("return {apple = 25}")[0]; lua["tbl"] = table; double results = lua.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); How can I safely pass the LuaTables without hassles? Thanks in advance!

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  • Raising C# events with an extension method - is it bad?

    - by Kyralessa
    We're all familiar with the horror that is C# event declaration. To ensure thread-safety, the standard is to write something like this: public event EventHandler SomethingHappened; protected virtual void OnSomethingHappened(EventArgs e) { var handler = SomethingHappened; if (handler != null) handler(this, e); } Recently in some other question on this board (which I can't find now), someone pointed out that extension methods could be used nicely in this scenario. Here's one way to do it: static public class EventExtensions { static public void RaiseEvent(this EventHandler @event, object sender, EventArgs e) { var handler = @event; if (handler != null) handler(sender, e); } static public void RaiseEvent<T>(this EventHandler<T> @event, object sender, T e) where T : EventArgs { var handler = @event; if (handler != null) handler(sender, e); } } With these extension methods in place, all you need to declare and raise an event is something like this: public event EventHandler SomethingHappened; void SomeMethod() { this.SomethingHappened.RaiseEvent(this, EventArgs.Empty); } My question: Is this a good idea? Are we missing anything by not having the standard On method? (One thing I notice is that it doesn't work with events that have explicit add/remove code.)

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  • How do I assert that two arbitrary type objects are equivalent, without requiring them to be equal?

    - by Tomas Lycken
    To accomplish this (but failing to do so) I'm reflecting over properties of an expected and actual object and making sure their values are equal. This works as expected as long as their properties are single objects, i.e. not lists, arrays, IEnumerable... If the property is a list of some sort, the test fails (on the Assert.AreEqual(...) inside the for loop). public void WithCorrectModel<TModelType>(TModelType expected, string error = "") where TModelType : class { var actual = _result.ViewData.Model as TModelType; Assert.IsNotNull(actual, error); Assert.IsInstanceOfType(actual, typeof(TModelType), error); foreach (var prop in typeof(TModelType).GetProperties()) { Assert.AreEqual(prop.GetValue(expected, null), prop.GetValue(actual, null), error); } } If dealing with a list property, I would get the expected results if I instead used CollectionAssert.AreEquivalent(...) but that requires me to cast to ICollection, which in turn requries me to know the type listed, which I don't (want to). It also requires me to know which properties are list types, which I don't know how to. So, how should I assert that two objects of an arbitrary type are equivalent? Note: I specifically don't want to require them to be equal, since one comes from my tested object and one is built in my test class to have something to compare with.

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  • Assign delegate event handler from dynamically added child control

    - by mickyjtwin
    I have a control that handles commenting. In this control, I have set a delegate event handler for sending an email. I then have various types of controls, e.g. blog, articles etc, each of which may or may not have the commenting control added (which is done dynamically with me not knowing the id's), i.e. the commenting control is added outside this control. Each of these controls handles it's emailing differently(hence the event). What I'm trying to determine, is how to assign the event in the parent control. At the moment, I'm having to recursively search through all the controls on the page until I find the comment control, and set it that way. Example below explains: COMMENTING CONTROL public delegate void Commenting_OnSendEmail(); public partial class Commenting : UserControl { public Commenting_OnSendEmail OnComment_SendEmail(); private void Page_Load(object sender, EventArgs e) { if(OnComment_SendEmail != null) { OnComment_SendEmail(); } } } PARENT CONTROL public partial class Blog : UserControl { private void Page_Load(object sender, EventArgs e) { Commenting comControl = (Commenting)this.FindControl<Commenting>(this); if(comControl != null) { comCtrol.OnComment_SendEmail += new Commenting_OnSendMail(Blog_Comment_OnSendEmail); } } } Is there an easier way?

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  • How does jquery display an image received from an ajax request?

    - by Gnee
    I have this working great, but I'd like a deeper understanding of what is actually going on behind the scenes. I am using Jquery's Ajax method to pull 5 blog posts (returning only the title and first photo). A PHP script grabs the blog posts' title and first photo and sticks it in an array and sends it back to my browser as JSON. Upon receiving the JSON object, Jquery grabs the first member of the JSON object and displays it's title and photo. In a gallery I made, using buttons – the user can iterate the 1-5 posts. So the actual AJAX call happens right away, and only once. I am basically using this kind of setup: $('my_div').html(json_obj[i]) and each click does a i++. So jquery is plucking these blog posts from my computers memory, my web browsers cache, or some kind of cache in the Javascript engine? One of the things it's returning is a pretty gnarly animated gif. I just wonder if it constantly running in the background (but not visible), stealing processing cycles...etc. Or Javascript just inserting (say a flash movie) into the DOM, but before hand does nothing but take up a little memory (no processing). Anyway, I'm just curious. If someone is a guru on this, I'd love to hear your take. Thanks!!

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