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  • Visual studio not detecting that exe is out of date after perforce revert

    - by CHaskell2
    This is a bit of an odd situation. Here's what's happening. So, we have a VS2008 project which outputs to a number of files under perforce control. These files have the always writable flag set. I compile the project in VS, which gives me up to date binaries on my machine. If I then revert those binaries via perforce, I have the version of the binaries that were up on perforce (ie, old ones.) Despite this, compiling the project again at this point detects no changes and will not remake those binaries. In a way, this makes sense, since none of the code or obj files have changed, but it's not really what I want to happen. This comes up in an edge case on our automated build server. I can think of tons of different little hacks I could do to fix this, but I'm thinking I could be missing something fundamental here. The actual build process uses the Unreal build tool, so there is a bit of magic going on behind the scenes that I'm not entirely familiar with too. Edit: This is a C/C++ project, forgot to mention that.

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  • Why doesn't my android application show up in the launcher?

    - by rushinge
    I'm developing an application for the Android platform targeted for api level 4 (Android 1.6) but I can't get it to show up on my phone and I can't figure out why. Here's my AndroidManifest.xml is there a problem in here? Or is there something else I should be looking at? <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.sbe.app.hellocogen" android:versionCode="1" android:versionName="1.0"> <uses-permission android:name="android.permission.INTERNET" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".activity.ListPlants" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".activity.AddPlant" android:label="Add Plant"> <intent-filter> <action android:name="android.intent.action.VIEW"/> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> </activity> <activity android:name=".activity.UnitActivity" android:label="IP HERE, PLANT NAME"> <intent-filter> <action android:name="android.intent.action.VIEW"/> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="4"/> </manifest> When I started this application it didn't show up but I fixed it by setting the minimum api level to 4 instead of 7 then it started showing up but now it stopped showing up again and I don't know why.

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  • GH-Unit for unit testing Objective-C code, why am I getting linking errors?

    - by djhworld
    Hi there, I'm trying to dive into the quite frankly terrible world of unit testing using Xcode (such a convoluted process it seems.) Basically I have this test class, attempting to test my Show.h class #import <GHUnit/GHUnit.h> #import "Show.h" @interface ShowTest : GHTestCase { } @end @implementation ShowTest - (void)testShowCreate { Show *s = [[Show alloc] init]; GHAssertNotNil(s,@"Was nil."); } @end However when I try to build and run my tests it moans with this error: - Undefined symbols: "_OBJC_CLASS_$_Show", referenced from: __objc_classrefs__DATA@0 in ShowTest.o ld: symbol(s) not found collect2: ld returned 1 exit status Now I'm presuming this is a linking error. I tried following every step in the instructions located here: - http://github.com/gabriel/gh-unit/blob/master/README.md And step 2 of these instructions confused me: - In the Target 'Tests' Info window, General tab: Add a linked library, under Mac OS X 10.5 SDK section, select GHUnit.framework Add a linked library, select your project. Add a direct dependency, and select your project. (This will cause your application or framework to build before the test target.) How am I supposed to add my project to the linked library list when all it accepts it .dylib, .framework and .o files. I'm confused! Thanks for any help that is received.

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  • Difference between GL10 and GLES10 on Android

    - by kayahr
    The GLSurfaceView.Renderer interface of the Android SDK gives me a GL interface as parameter which has the type GL10. This interface is implemented by some private internal jni wrapper class. But there is also the class GLES10 where all the GL methods are available as static methods. Is there an important difference between them? So what if I ignore the gl parameter of onDrawFrame and instead use the static methods of GLES10 everywhere? Here is an example. Instead of doing this: void onDrawFrame(GL10 gl) { drawSomething(gl); } void drawSomething(GL10 gl) { gl.glLoadIdentity(); ... } I could do this: void onDrawFrame(GL10 gl) { drawSomething(); } void drawSomething() { GLES10.glLoadIdentity(); ... } The advantage is that I don't have to pass the GL context to all called methods. But even it it works (And it works, I tried it) I wonder if there are any disadvantages and reasons to NOT do it like that.

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  • Actionscript: NetStream stutters after buffering.

    - by meandmycode
    Using NetStream to stream content from http, I've noticed that esp with certain exported h264's, if the player encounters an empty buffer, it will stop and buffer to the requested length (as expected). However once the buffer is full, the playback doesn't resume, but instead jumps ahead, as such- instantly playing the buffered duration in a brief moment, and thusly triggering an empty buffer again.. this will then continue over and over. Presumably when the netstream pauses to buffer, the playhead position continues, and the player is attempting to snap to that position on resume- however given it could take 5 seconds to build a 2 second buffer- it ends up with a useless buffer again.. (this is an assumption) I've attempted to work around this by listening for an empty buffer netstatus event, pausing the stream, and at the same time setting up a loop to check the current buffer length vs the requested buffer length.. and resuming once the buffer length is greater than or equal to the requested buffer.. however this causes problems when there isn't enough of the video remaining.. for example, a 10 second buffer with only 5 seconds remaining, the loop just sits there waiting for a buffer length of 10 seconds when theres only 5 left... You would think that you could simply check which was smaller, the time left or the requested buffer length.. however the times flash gives are not accurate.. If you add the net streams current time index, plus the buffered time, the total is not the entire duration of the movie (when at the end).. it is close but not the same. This brings me back to the original problem, and if there is another way to fix this, clearly flash knows when the buffer is ready, so how can i get flash pause when it buffers, and resume once the buffer is ready? currently it doesn't.. it pauses and then once the buffer is full- it plays the entire buffered content in about .1 of a second. Thanks in advance, Stephen.

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  • Android crashes when calling ImageButton

    - by Joël
    I have a crash (Application Stopped Unexpectedly) problem with this main.xml is a "HelloWorld" type project (while testing and learning features I need for my app) : I isolated the ImageButton as an issue, but I can't isolate any of the parameters... <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ImageButton android:id="@+id/picture" android:layout_width="240dip" android:layout_height="180dip" android:layout_gravity="center_horizontal" android:src="@drawable/icon" android:adjustViewBounds="true" android:cropToPadding="true" android:clickable="true" android:scaleType="fitCenter" /> </LinearLayout> icon.png exists in my resources... I can see the preview in the Layout tab, even though the image is not centered on the button, but I read that it was normal. The code below works fine (as a regular Button). I can also do the same as an ImageView. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Button android:id="@+id/picture" android:layout_width="240dip" android:layout_height="180dip" android:layout_gravity="center_horizontal" /> </LinearLayout> I use Eclipse and the AVD, and all my learning is done on 2.1 (SDK level 7). I can't test the app on an actual device yet as I don't have it yet. Thanks in advance !

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  • SUA + Visual Studio + pthreads

    - by vasek7
    Hi, I cannot compile this code under SUA: #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <pthread.h> void * thread_function(void *arg) { printf("thread_function started. Arg was %s\n", (char *)arg); // pause for 3 seconds sleep(3); // exit and return a message to another thread // that may be waiting for us to finish pthread_exit ("thread one all done"); } int main() { int res; pthread_t a_thread; void *thread_result; // create a thread that starts to run ‘thread_function’ pthread_create (&a_thread, NULL, thread_function, (void*)"thread one"); printf("Waiting for thread to finish...\n"); // now wait for new thread to finish // and get any returned message in ‘thread_result’ pthread_join(a_thread, &thread_result); printf("Thread joined, it returned %s\n", (char *)thread_result); exit(0); } I'm running on Windows 7 Ultimate x64 with Visual Studio 2008 and 2010 and I have installed: Windows Subsystem for UNIX Utilities and SDK for Subsystem for UNIX-based Applications in Microsoft Windows 7 and Windows Server 2008 R2 Include directories property of Visual Studio project is set to "C:\Windows\SUA\usr\include" What I have to configure in order to compile and run (and possibly debug) pthreads programs in Visual Studio 2010 (or 2008)?

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  • Using Oracle hint "FIRST_ROWS" to improve Oracle database performances

    - by bobetko
    I have a statement that runs on Oracle database server. The statement has about 5 joins and there is nothing unusual there. It looks pretty much like below: SELECT field1, field2, field3, ... FROM table1, table2, table3, table4, table5 WHERE table1.id = table2.id AND table2.id = table3.id AND ... table5.userid = 1 The problem (and what is interesting) is that statement for userid = 1 takes 1 second to return 590 records. Statement for userid = 2 takes around 30 seconds to return 70 records. I don't understand why is difference so big. It seems that different execution plan is chosen for statement with userid = 1 and different for userid = 2. After I implemented Oracle Hint FIRST_ROW, performance become significantly better. Both statements (for both ids 1 and 2) produce return in under 1 second. SELECT /*+ FIRST_ROWS */ field1, field2, field3, ... FROM table1, table2, table3, table4, table5 WHERE table1.id = table2.id AND table2.id = table3.id AND ... table5.userid = 1 Questions: 1) What are possible reasons for bad performance when userid = 2 (when hint is not used)? 2) Why would execution plan be different for one vs another statement (when hint is not used)? 3) Is there anything that I should be careful about when deciding to add this hint to my queries? Thanks

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  • Partial mapping in Entity Framework 4

    - by Dimi Toulakis
    Hi guys, I want to be able to do the following: I have a model and inside there I do have an entity. This entity has the following structure: public class Client { public int Id { get; set; } public string Name { get; set; } public string Description { get; set; } } What I want now, is to just get the client name based on the id. Therefore I wrote a stored procedure which is doing this. CREATE PROCEDURE [Client].[GetBasics] @Id INT AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; SELECT Name FROM Client.Client INNER JOIN Client.Validity ON ClientId = Client.Id WHERE Client.Id = @Id; END Now, going back to VS, I do update the model from the database with the stored procedure included. Next step is to map this stored procedure to the client entity as a function import. This also works fine. Trying now to load one client's name results into an error during runtime... "The data reader is incompatible with the specified 'CSTestModel.Client'. A member of the type, 'Id', does not have a corresponding column in the data reader with the same name." I am OK with the message. I know how to fix this (returning as resultset Id, Name, Description). My idea behind this question is the following: I just want to load parts of the entity, not the complete entity itself. Is there a solution to my problem (except creating complex types)? And if yes, can someone point me to the right direction? Many thanks, Dimi

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  • ASP.NET Ajax - Asynch request has separate session???

    - by Marcus King
    We are writing a search application that saves the search criteria to session state and executes the search inside of an asp.net updatepanel. Sometimes when we execute multiple searches successively the 2nd or 3rd search will sometimes return results from the first set of search criteria. Example: our first search we do a look up on "John Smith" - John Smith results are displayed. The second search we do a look up on "Bob Jones" - John Smith results are displayed. We save all of the search criteria in session state as I said, and read it from session state inside of the ajax request to format the DB query. When we put break points in VS everything behaves as normal, but without them we get the original search criteria and results. My guess is because they are saved in session, that the ajax request somehow gets its own session and saves the criteria to that, and then retrieves the criteria from that session every time, but the non-async stuff is able to see when the criteria is modified and saves the changes to state accordingly, but because they are from two different sessions there is a disparity in what is saved and read. EDIT::: To elaborate more, there was a suggestion of appending the search criteria to the query string which normally is good practice and I agree thats how it should be but following our requirements I don't see it as being viable. They want it so the user fills out the input controls hits search and there is no page reload, the only thing they see is a progress indicator on the page, and they still have the ability to navigate and use other features on the current page. If I were to add criteria to the query string I would have to do another request causing the whole page to load, which depending on the search criteria can take a really long time. This is why we are using an ajax call to perform the search and why we aren't causing another full page request..... I hope this clarifies the situation.

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  • Guaranteed way to find the ildasm.exe and ilasm.exe files regardless of .NET version/environment?

    - by m-y
    Is there a way to programmatically get the FileInfo/Path of the ildasm.exe/ilasm.exe executables? I'm attempting to decompile and recompile a dll/exe file appropriately after making some alterations to it (I'm guessing PostSharp does something similar to alter the IL after the compilation). I found a blog post that pointed to: var pfDir = Environment.GetFolderPath(Environment.SpecialFolders.ProgramFiles)); var sdkDir = Path.Combine(pfDir, @"Microsoft SDKs\Windows\v6.0A\bin"); ... However, when I ran this code the directory did not exist (mainly because my SDK version is 7.1), so on my local machine the correct path is @"Microsoft SDKs\Windows\v7.1\bin". How do I ensure I can actually find the ildasm.exe? Similarly, I found another blog post on how to get access to ilasm.exe as: string windows = Environment.GetFolderPath(Environment.SpecialFolder.System); string fwork = Path.Combine(windows, @"..\Microsoft.NET\Framework\v2.0.50727"); ... While this works, I noticed that I have Framework and Framework64, and within Framework itself I have all of the versions up to v4.0.30319 (same with Framework64). So, how do I know which one to use? Should it be based on the .NET Framework version I'm targetting? Summary: How do I appropriately guarantee to find the correct path to ildasm.exe? How do I appropriately select the correct ilasm.exe to compile?

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  • Statically Compiling QWebKit 4.6.2

    - by geeko
    I tried to compile Qt+Webkit statically with MS VS 2008 and this worked. C:\Qt\4.6.2configure -release -static -opensource -no-fast -no-exceptions -no-accessibility -no-rtti -no-stl -no-opengl -no-openvg -no-incredibuild-xge -no-style-plastique -no-style-cleanlooks -no-style-motif -no-style-cde -no-style-windowsce -no-style-windowsmobile -no-style-s60 -no-gif -no-libpng -no-libtiff -no-libjpeg -no-libmng -no-qt3support -no-mmx -no-3dnow -no-sse -no-sse2 -no-iwmmxt -no-openssl -no-dbus -platform win32-msvc2008 -arch windows -no-phonon -no-phonon-backend -no-multimedia -no-audio-backend -no-script -no-scripttools -webkit -no-declarative However, I get these errors whenever building a project that links statically to QWebKit: 1 Creating library C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.lib and object C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exp 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _VerQueryValueW@16 referenced in function "class WebCore::String __cdecl WebCore::getVersionInfo(void * const,class WebCore::String const &)" (?getVersionInfo@WebCore@@YA?AVString@1@QAXABV21@@Z) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoW@16 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginPackageWin.obj) : error LNK2019: unresolved external symbol _GetFileVersionInfoSizeW@8 referenced in function "private: bool __thiscall WebCore::PluginPackage::fetchInfo(void)" (?fetchInfo@PluginPackage@WebCore@@AAE_NXZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathRemoveFileSpecW@4 referenced in function "class WebCore::String __cdecl WebCore::safariPluginsDirectory(void)" (?safariPluginsDirectory@WebCore@@YA?AVString@1@XZ) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_SHGetValueW@24 referenced in function "void __cdecl WebCore::addWindowsMediaPlayerPluginDirectory(class WTF::Vector &)" (?addWindowsMediaPlayerPluginDirectory@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1QtWebKit.lib(PluginDatabaseWin.obj) : error LNK2019: unresolved external symbol _imp_PathCombineW@12 referenced in function "void __cdecl WebCore::addMacromediaPluginDirectories(class WTF::Vector &)" (?addMacromediaPluginDirectories@WebCore@@YAXAAV?$Vector@VString@WebCore@@$0A@@WTF@@@Z) 1C:\Users\Geeko\Desktop\Qt\TestQ\Release\TestQ.exe : fatal error LNK1120: 6 unresolved externals Do I need to check something in the Qt project options ? I have QtCore, QtGui, Network and WebKit checked.

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  • How can I disable keep-alive on ASP.NET Web Service client requests?

    - by Matthew Brindley
    I have a few web servers behind an Amazon EC2 load balancer. I'm using TCP balancing on port 80 (rather than HTTP balancing). I have a client polling a Web Service (running on all web servers) for new items every few seconds. However, the client seems to stay connected to one server and polls that same server each time. I've tried using ServicePointManager to disable KeepAlive, but that didn't change anything. The outgoing connection still had its "connection: keep-alive" HTTP header, and the server kept the TCP connection open. I've also tried adding an override of GetWebRequest to the proxy class created by VS, which inherits from SoapHttpClientProtocol, but I still see the keep-alive header. If I kill the client's process and restart, it'll connect to a new server via the load balancer, but it'll continue polling that new server forever. Is there a way to force it to connect to a random server each time? I want the load from the one client to be spread across all of the web servers. The client is written in C# (as is the server) and uses a Web Reference (not a Service Reference), which points to the load balancer.

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  • Tablet as Car Computer

    - by Austin Fitzpatrick
    Okay, so forward this off to the right place if this isn't the right place to ask this question. I want to use a tablet computer as a car-computer. Minimum features would be to run my music (through iPod, Pandora, whatever I want) and GPS Navigation, watch TV or movies while I'm parked waiting for people, and the hard one: it needs to answer my phone calls with a pleasant interface much like in-dash systems do. It needs to detect that my phone is ringing in my pocket and provide an on-screen answer/ignore and then route the audio through the cars speakers. It would be nice to dial out and have address book access, but that is somewhat secondary. I have an iPhone myself and I figured that an iPad with 3G might make a good system for this - but I'm open to other options if an iPad can't do everything I need. I'm willing to write code, and I'm willing to jailbreak one or both devices. I haven't done much work in Obj-C, but I'm not opposed to learning a new language for this project. It's self enrichment for the most part, as I'm sure I can buy an indash entertainment system for less. Does anyone have experience with the iPhone/iPad SDK that can tell me whether or not it would be possible to get it an iPad to answer my calls in the car? What about an Android tablet? (that Adam looks promising, too).

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  • Enable MEX in a Web.Config

    - by Conor
    Hi Folks, How do I enable/create a MEX endpoint in the below web config so I can view the service from my browser? I have tried a few variation from googling but VS always complains about it. (not a valid child element etc...) <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> </system.web> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true"/> <services> <service name="MyApp.MyService" behaviorConfiguration="WebServiceBehavior"> <endpoint address="" binding="webHttpBinding" contract="MyApp.IMyService" behaviorConfiguration="JsonBehavior"> <identity> <dns value="localhost"/> </identity> </endpoint> </service> </services> <behaviors> <endpointBehaviors> <behavior name="JsonBehavior"> <webHttp/> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> </configuration> Cheers, Conor

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  • clientaccesspolicy.xml not being requested via HTTPS

    - by Philip
    I have a silverlight app that has been using http to communicate w/self-hosted WCF services during development. I am now securing the services via https. I am getting an error I had back at the beginning of the project: "An error occurred while trying to make a request to URI 'https://localhost:8303/service'. This could be due to attempting to access a service in a cross-domain way without a proper cross-domain policy in place, or a policy that is unsuitable for SOAP services. You may need to contact the owner of the service to publish a cross-domain policy file and to ensure it allows SOAP-related HTTP headers to be sent. This error may also be caused by using internal types in the web service proxy without using the InternalsVisibleToAttribute attribute. Please see the inner exception for more details." My clientaccesspolicy.xml file is setup to allow access from http://* and https://*. The only difference is using http vs https. The issue is I can usually see (via Fiddler) the clientaccesspolicy.xml file being requested, but now I cannot. I'm assuming it is failing because of this. Any ideas?

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  • Editing 8bpp indexed Bitmaps

    - by Pedro Sá
    hi, i'm trying to edit the pixels of a 8bpp. Since this PixelFormat is indexed i'm aware that it uses a Color Table to map the pixel values. Even though I can edit the bitmap by converting it to 24bpp, 8bpp editing is much faster (13ms vs 3ms). But, changing each value when accessing the 8bpp bitmap results in some random rgb colors even though the PixelFormat remains 8bpp. I'm currently developing in c# and the algorithm is as follows: (C#) 1- Load original Bitmap at 8bpp 2- Create Empty temp Bitmap with 8bpp with the same size as the original 3-LockBits of both bitmaps and, using P/Invoke, calling c++ method where I pass the Scan0 of each BitmapData object. (I used a c++ method as it offers better performance when iterating through the Bitmap's pixels) (C++) 4- Create a int[256] palette according to some parameters and edit the temp bitmap bytes by passing the original's pixel values through the palette. (C#) 5- UnlockBits. My question is how can I edit the pixel values without having the strange rgb colors, or even better, edit the 8bpp bitmap's Color Table? Regards, Pedro

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  • MKAnnotationView is not added for some annotations

    - by Dave
    I find that MKMapView has to be re-centered to a significant distance away from an existing map center to be able to add more annotations to the map and DISPLAY them. Is this a bug in SDK 3.2? I have looked literally EVERYWHERE and can't find a way to refresh the map view without having to zoom in or zoom out or move the map view. Why?? I don't mind if the solution involves doing a bunch of custom delegates and notifications. I just NEED this so bad. Basically, I am adding pins (annotations) to a map view when performing a search for businesses. I remove existing annotations on every search. So the annotations are added to the map on every search. If I search twice with the same map view, I see the results loading but the map view is empty. The pins will appear if i move/resize/zoom in. Anybody seen this? any help is appreciated.

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  • C++ Swig Python (Embedded Python in C++) works in Release but not in Debug

    - by sambha
    Platform: Windows 7, 64 bit (x64), Visual Studio 2008 I chose Python & Swig binding as the scripting environment of the application. As a prototype, created a simple VS solution with main() which initializes Python (Py_Initalize, Py_setPyHome, etc) & executes test.py. In the same solution created another project which is a DLL of a simple class. Used SWIG to wrap this class. This DLL is the _MyClasses.pyd. test.py creates the objects of my class & calls its member functions. All this works like a charm in the Release mode. But does not work in Debug mode (even tried banging my head on the laptop ;-) ). Output of my work looks like this (in both release & debug): x64 -debug - _MyClasses.pyd - MyClasses.py - test.exe - test.py - python26.dll - python26_d.dll Note that the debug version is linked against python26_d.lib. Had to build python myself for this! test.py import MyClasses print "ello" m = MyClasses.Male("John Doe", 25) print m.getType() Male is the C++ class. The problem: Traceback (most recent call last): File "test.py", line 6, in <module> import MyClasses File "...\x64\Debug\MyClasses.py", line 25, in <module> _MyClasses = swig_import_helper() File "...\x64\Debug\MyClasses.py", line 17, in swig_imp ort_helper import _MyClasses ImportError: No module named _MyClasses [15454 refs] I am used to Makefiles & am new to Visual Studio. I dont know who the culprit is here: Swig, The debug build of Python, Visual Studio, my stupidity. Thank you in advance. It will be a great help.

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  • In NHIbernate, why does SaveOrUpdate() update the Version, but SaveOrUpdateCopy() doesn't?

    - by Daniel T.
    I have a versioned entity, and this is what happens when I use SaveOrUpdate() vs. SaveOrUpdateCopy(): // create new entity var entity = new Entity{ Id = Guid.Empty }); Console.WriteLine(entity.Version); // prints out 0 // save the new entity GetNewSession(); entity.SaveOrUpdate(); Console.WriteLine(entity.Version); // prints out 1 GetNewSession(); // loads the persistent entity into the session, so we have to use // SaveOrUpdateCopy() to merge the following transient entity var dbEntity = Database.GetAll<Entity>(); // new, transient entity used to update the persistent entity in the session var newEntity = new Entity{ Id = Guid.Empty }); newEntity.SaveOrUpdateCopy(); Console.WriteLine(entity.Version); // prints out 1, but should be 2 Why is the version number is not updated for SaveOrUpdateCopy()? As I understand it, the transient entity is merged with the persistent entity. The SQL calls confirm that the data is updated. At this point, shouldn't newEntity become persistent, and the version number incremented?

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  • Anybody seen this behavior with Sql Server Reporting Services, a 64bit OS and an Oracle datasource?

    - by dkackman
    I'm working on a Sql Server Reporting Services solution that queries across both a Sql Server data source and an Oracle 10g data source. My dev box is Windows 7 64bit with Sql Server 2008R2 and I'm hosting IIS7 and SSRS on that system for development; using VS.NET for designing the reports. I have been having errors when running the report where SSRS complains about loading the 32 bit Oracle client in a 64bit process. There a number of threads out there about how to solve that. The thing is, they all come down to making sure you have the 64bit Oracle, client which I do. The weird chain of events I have goes like this: Create initial Oracle datasource and wire up report (it works) Edit Oracle datasource connection (it stops working with BadImageFormatException 32bit/64bit error message) uninstall and reinstall Oracle client (it works) Edit Oracle connection again (it stops working with BadImageFormatException 32bit/64bit error message) So short of reinstalling the client every time I change the connection string I am at a complete loss. Has anybody seen this sort of behavior? And if so what the heck am I doing wrong?

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  • How to exclude R*.class files from a proguard build

    - by Jeremy Bell
    I am one step away from making the method described here: http://stackoverflow.com/questions/2761443/targeting-android-with-scala-2-8-trunk-builds work with a single project (vs one project for scala and one for android). I've come across a problem. Using this input file (arguments to) proguard: -injars bin;lib/scala-library.jar(!META-INF/MANIFEST.MF,!library.properties) -outjar lib/scandroid.jar -libraryjars lib/android.jar -dontwarn -dontoptimize -dontobfuscate -dontskipnonpubliclibraryclasses -dontskipnonpubliclibraryclassmembers -keepattributes Exceptions,InnerClasses,Signature,Deprecated, SourceFile,LineNumberTable,*Annotation*,EnclosingMethod -keep public class org.scala.jeb.** { public protected *; } -keep public class org.xml.sax.EntityResolver { public protected *; } Proguard successfully builds scandroid.jar, however it appears to have included the generated R classes that the android resource builder generates and compiles. In this case, they are located in bin/org/jeb/R*.class. This is not what I want. The android dalvik converter cannot build because it thinks there is a duplicate of the R class (it's in scandroid and also the R*.class files). How can I modify the above proguard arguments to exclude the R*.class files from the scandroid.jar so the dalvik converter is happy? Edit: I should note that I tried adding ;bin/org/jeb/R.class;etc... to the -libraryjars argument, and that only seemed to cause it to complain about duplicate classes, and in addition proguard decided to exclude my scala class files too.

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  • stack and heap issue for iPhone memory management

    - by Forrest
    From this post I got know that the Objective-C runtime does not allow objects to be instantiated on the stack, but only on the heap; this means that you don’t have “automatic objects”, nor things like auto_ptr objects to help you manage memory; Someone give one example in post Objective C: Memory Allocation on stack vs. heap NSString* str = @"hello"; but this NSString is also not allocated in stack. Feel odd that this str is static. (Who can explain this ? ) Question here is that why there is no heap ? even mixing c++ together with Object C ? /////////////////////////////// Clear my question /////////////////////////////// I am confused , so questions are not clear. Let me put in this way. 1) All Object C objects should be alloc in stack ? ( I think yes ) 2)In C++, there are stack for memory, so for iOS app, also have stack ? ( I think yes ) 3) for iOS app, if only use Object C, so what is the usage of stack ? what kind of objects should use stack then ?

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  • Date since 1600 to NSDate?

    - by Steven Fisher
    I have a date that's stored as a number of days since January 1, 1600 that I need to deal with. This is a legacy date format that I need to read many, many times in my application. Previously, I'd been creating a calendar, empty date components and root date like this: self.gregorian = [[[NSCalendar alloc] initWithCalendarIdentifier: NSGregorianCalendar ] autorelease]; id rootComponents = [[[NSDateComponents alloc] init] autorelease]; [rootComponents setYear: 1600]; [rootComponents setMonth: 1]; [rootComponents setDay: 1]; self.rootDate = [gregorian dateFromComponents: rootComponents]; self.offset = [[[NSDateComponents alloc] init] autorelease]; Then, to convert the integer later to a date, I use this: [offset setDay: theLegacyDate]; id eventDate = [gregorian dateByAddingComponents: offset toDate: rootDate options: 0]; (I never change any values in offset anywhere else.) The problem is I'm getting a different time for rootDate on iOS vs. Mac OS X. On Mac OS X, I'm getting midnight. On iOS, I'm getting 8:12:28. (So far, it seems to be consistent about this.) When I add my number of days later, the weird time stays. OS | legacyDate | rootDate | eventDate ======== | ========== | ==========================|========================== Mac OS X | 143671 | 1600-01-01 00:00:00 -0800 | 1993-05-11 00:00:00 -0700 iOS | 143671 | 1600-01-01 08:12:28 +0000 | 1993-05-11 07:12:28 +0000 In the previous release of my product, I didn't care about the time; now I do. Why the weird time on iOS, and what should I do about it? (I'm assuming the hour difference is DST.) I've tried setting the hour, minute and second of rootComponents to 0. This has no impact. If I set them to something other than 0, it adds them to 8:12:28. I've been wondering if this has something to do with leap seconds or other cumulative clock changes. Or is this entirely the wrong approach to use on iOS?

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  • C# unit test code questions continue

    - by 5YrsLaterDBA
    more questions after questions in here: http://stackoverflow.com/questions/2714073/c-unit-test-code-questions I found the VS unit test testframe treat private and protected method in the same way but deferent with public method. The following is the generated code for a private method: /// <summary> ///A test for recordLogin ///</summary> [TestMethod()] [DeploymentItem("SystemSoftware.exe")] public void recordLoginTest() { User_Accessor target = new User_Accessor(); // TODO: Initialize to an appropriate value Guid userId = new Guid(); // TODO: Initialize to an appropriate value string action = string.Empty; // TODO: Initialize to an appropriate value Users user = null; // TODO: Initialize to an appropriate value AndeDBEntities db = null; // TODO: Initialize to an appropriate value bool expected = false; // TODO: Initialize to an appropriate value bool actual; actual = target.recordLogin(userId, action, user, db); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); } questions: [DeploymentItem("SystemSoftware.exe")] is for private and protected methods, why needs it and what is it for? In my original class/file, if I point to the original method and try to "Find All References". The reference in the unit test class/file will not show up for private and protected methods but it will show up for all public methods. Why is that? Is it right? 3.

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