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  • A C# implementation of the CallStream pattern

    - by Bertrand Le Roy
    Dusan published this interesting post a couple of weeks ago about a novel JavaScript chaining pattern: http://dbj.org/dbj/?p=514 It’s similar to many existing patterns, but the syntax is extraordinarily terse and it provides a new form of friction-free, plugin-less extensibility mechanism. Here’s a JavaScript example from Dusan’s post: CallStream("#container") (find, "div") (attr, "A", 1) (css, "color", "#fff") (logger); The interesting thing here is that the functions that are being passed as the first argument are arbitrary, they don’t need to be declared as plug-ins. Compare that with a rough jQuery equivalent that could look something like this: $.fn.logger = function () { /* ... */ } $("selector") .find("div") .attr("A", 1) .css("color", "#fff") .logger(); There is also the “each” method in jQuery that achieves something similar, but its syntax is a little more verbose. Of course, that this pattern can be expressed so easily in JavaScript owes everything to the extraordinary way functions are treated in that language, something Douglas Crockford called “the very best part of JavaScript”. One of the first things I thought while reading Dusan’s post was how I could adapt that to C#. After all, with Lambdas and delegates, C# also has its first-class functions. And sure enough, it works really really well. After about ten minutes, I was able to write this: CallStreamFactory.CallStream (p => Console.WriteLine("Yay!")) (Dump, DateTime.Now) (DumpFooAndBar, new { Foo = 42, Bar = "the answer" }) (p => Console.ReadKey()); Where the Dump function is: public static void Dump(object options) { Console.WriteLine(options.ToString()); } And DumpFooAndBar is: public static void DumpFooAndBar(dynamic options) { Console.WriteLine("Foo is {0} and bar is {1}.", options.Foo, options.Bar); } So how does this work? Well, it really is very simple. And not. Let’s say it’s not a lot of code, but if you’re like me you might need an Advil after that. First, I defined the signature of the CallStream method as follows: public delegate CallStream CallStream (Action<object> action, object options = null); The delegate define a call stream as something that takes an action (a function of the options) and an optional options object and that returns a delegate of its own type. Tricky, but that actually works, a delegate can return its own type. Then I wrote an implementation of that delegate that calls the action and returns itself: public static CallStream CallStream (Action<object> action, object options = null) { action(options); return CallStream; } Pretty nice, eh? Well, yes and no. What we are doing here is to execute a sequence of actions using an interesting novel syntax. But for this to be actually useful, you’d need to build a more specialized call stream factory that comes with some sort of context (like Dusan did in JavaScript). For example, you could write the following alternate delegate signature that takes a string and returns itself: public delegate StringCallStream StringCallStream(string message); And then write the following call stream (notice the currying): public static StringCallStream CreateDumpCallStream(string dumpPath) { StringCallStream str = null; var dump = File.AppendText(dumpPath); dump.AutoFlush = true; str = s => { dump.WriteLine(s); return str; }; return str; } (I know, I’m not closing that stream; sure; bad, bad Bertrand) Finally, here’s how you use it: CallStreamFactory.CreateDumpCallStream(@".\dump.txt") ("Wow, this really works.") (DateTime.Now.ToLongTimeString()) ("And that is all."); Next step would be to combine this contextual implementation with the one that takes an action parameter and do some really fun stuff. I’m only scratching the surface here. This pattern could reveal itself to be nothing more than a gratuitous mind-bender or there could be applications that we hardly suspect at this point. In any case, it’s a fun new construct. Or is this nothing new? You tell me… Comments are open :)

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  • Do Not Optimize Without Measuring

    - by Alois Kraus
    Recently I had to do some performance work which included reading a lot of code. It is fascinating with what ideas people come up to solve a problem. Especially when there is no problem. When you look at other peoples code you will not be able to tell if it is well performing or not by reading it. You need to execute it with some sort of tracing or even better under a profiler. The first rule of the performance club is not to think and then to optimize but to measure, think and then optimize. The second rule is to do this do this in a loop to prevent slipping in bad things for too long into your code base. If you skip for some reason the measure step and optimize directly it is like changing the wave function in quantum mechanics. This has no observable effect in our world since it does represent only a probability distribution of all possible values. In quantum mechanics you need to let the wave function collapse to a single value. A collapsed wave function has therefore not many but one distinct value. This is what we physicists call a measurement. If you optimize your application without measuring it you are just changing the probability distribution of your potential performance values. Which performance your application actually has is still unknown. You only know that it will be within a specific range with a certain probability. As usual there are unlikely values within your distribution like a startup time of 20 minutes which should only happen once in 100 000 years. 100 000 years are a very short time when the first customer tries your heavily distributed networking application to run over a slow WIFI network… What is the point of this? Every programmer/architect has a mental performance model in his head. A model has always a set of explicit preconditions and a lot more implicit assumptions baked into it. When the model is good it will help you to think of good designs but it can also be the source of problems. In real world systems not all assumptions of your performance model (implicit or explicit) hold true any longer. The only way to connect your performance model and the real world is to measure it. In the WIFI example the model did assume a low latency high bandwidth LAN connection. If this assumption becomes wrong the system did have a drastic change in startup time. Lets look at a example. Lets assume we want to cache some expensive UI resource like fonts objects. For this undertaking we do create a Cache class with the UI themes we want to support. Since Fonts are expensive objects we do create it on demand the first time the theme is requested. A simple example of a Theme cache might look like this: using System; using System.Collections.Generic; using System.Drawing; struct Theme { public Color Color; public Font Font; } static class ThemeCache { static Dictionary<string, Theme> _Cache = new Dictionary<string, Theme> { {"Default", new Theme { Color = Color.AliceBlue }}, {"Theme12", new Theme { Color = Color.Aqua }}, }; public static Theme Get(string theme) { Theme cached = _Cache[theme]; if (cached.Font == null) { Console.WriteLine("Creating new font"); cached.Font = new Font("Arial", 8); } return cached; } } class Program { static void Main(string[] args) { Theme item = ThemeCache.Get("Theme12"); item = ThemeCache.Get("Theme12"); } } This cache does create font objects only once since on first retrieve of the Theme object the font is added to the Theme object. When we let the application run it should print “Creating new font” only once. Right? Wrong! The vigilant readers have spotted the issue already. The creator of this cache class wanted to get maximum performance. So he decided that the Theme object should be a value type (struct) to not put too much pressure on the garbage collector. The code Theme cached = _Cache[theme]; if (cached.Font == null) { Console.WriteLine("Creating new font"); cached.Font = new Font("Arial", 8); } does work with a copy of the value stored in the dictionary. This means we do mutate a copy of the Theme object and return it to our caller. But the original Theme object in the dictionary will have always null for the Font field! The solution is to change the declaration of struct Theme to class Theme or to update the theme object in the dictionary. Our cache as it is currently is actually a non caching cache. The funny thing was that I found out with a profiler by looking at which objects where finalized. I found way too many font objects to be finalized. After a bit debugging I found the allocation source for Font objects was this cache. Since this cache was there for years it means that the cache was never needed since I found no perf issue due to the creation of font objects. the cache was never profiled if it did bring any performance gain. to make the cache beneficial it needs to be accessed much more often. That was the story of the non caching cache. Next time I will write something something about measuring.

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  • JQuery and the multiple date selector

    - by David Carter
    Overview I recently needed to build a web page that would allow a user to capture some information and most importantly select multiple dates. This functionality was core to the application and hence had to be easy and quick to do. This is a public facing website so it had to be intuitive and very responsive. On the face of it it didn't seem too hard, I know enough juery to know what it is capable of and I was pretty sure that there would be some plugins that would help speed things along the way. I'm using ASP.Net MVC for this project as I really like the control that it gives you over the generated html and javascript. After years of Web Forms development it makes me feel like a web developer again and puts a smile on my face, that can only be a good thing!   The Calendar The first item that I needed on this page was a calender and I wanted the ability to: have the calendar be always visible select/deselect multiple dates at the same time bind to the select/deselect event so that I could update a seperate listing of the selected dates allow the user to move to another month and still have the calender remember any dates in the previous month I was hoping that there was a jQuery plugin that would meet my requirements and luckily there was! The jQuery datepicker does everything I want and there is quite a bit of documentation on how to use it. It makes use of a javascript date library date.js which I had not come across before but has a number of very useful date utilities that I have used elsewhere in the project. As you can see from the image there still needs to be some styling done! But there will be plenty of time for that later. The calendar clearly shows which dates the user has selected in red and i also make use of an unordered list to show the the selected dates so the user can always clearly see what has been selected even if they move to another month on the calendar. The javascript code that is responsible for listening to events on the calendar and synchronising the list look as follows: <script type="text/javascript">     $(function () {         $('.datepicker').datePicker({ inline: true, selectMultiple: true })         .bind(             'dateSelected',             function (e, selectedDate, $td, state) {                                 var dateInMillisecs = selectedDate.valueOf();                 if (state) { //adding a date                     var newDate = new Date(selectedDate);                     //insert the new item into the correct place in the list                     var listitems = $('#dateList').children('li').get();                     var liToAdd = "<li id='" + dateInMillisecs + "' >" + newDate.toString('ddd dd MMM yyyy') + "</li>";                     var targetIndex = -1;                     for (var i = 0; i < listitems.length; i++) {                         if (dateInMillisecs <= listitems[i].id) {                             targetIndex = i;                             break;                         }                     }                     if (targetIndex < 0) {                         $('#dateList').append(liToAdd);                     }                     else {                         $($('#dateList').children("li")[targetIndex]).before(liToAdd);                     }                 }                 else {//removing a date                     $('ul #' + dateInMillisecs).remove();                 }             }         )     }); When a date is selected on the calendar a function is called with a number of parameters passed to it. The ones I am particularly interested in are selectedDate and state. State tells me whether the user has selected or deselected the date passed in the selectedDate parameter. The <ul> that I am using to show the date has an id of dateList and this is what I will be adding and removing <li> items from. To make things a little more logical for the user I decided that the date should be sorted in chronological order, this means that each time a new date is selected it need to be placed in the correct position in the list. One way to do this would be just to append a new <li> to the list and then sort the whole list. However the approach I took was to get an array of all the items in the list var listitems = ('#dateList').children('li').get(); and then check the value of each item in the array against my new date and as soon as I found the case where the new date was less than the current item remember that position in the list as this is where I would insert it later. To make this work easily I decided to store a numeric representation of each date in the list in the id attribute of each <li> element. Fortunately javascript natively stores dates as the number of milliseconds since 1 Jan 1970. var dateInMillisecs = selectedDate.valueOf(); Please note that this is the value of the date in UTC! I always like to store dates in UTC as I learnt a long time ago that it saves a lot of refactoring at a later date... When I convert the dates back to their original back on the server I will need the UTC offset that was used when calculating the dates, this and how to actually serialise the dates and get them posted back will be the subject of another post.

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  • Windows 7 doesn't boot after Ubuntu install

    - by Omu
    I had windows 7 installed on my pc, then I installed Ubuntu 10.10/ During the installation process I have chosen to manually set my partitions: I set a 10GB drive for ubuntu root 1GB drive for swap and for boot drive I've chosen the one used by windows 7 Now I can boot ubuntu, I have the windows 7 option in the boot list, but when I choose Windows 7, it shows me a black screen for a second and returns back to boot screen. Boot Info Script 0.55 dated February 15th, 2010 ============================= Boot Info Summary: ============================== = Windows is installed in the MBR of /dev/sda sda1: _________________________________________________________________________ File system: ntfs Boot sector type: Grub 2 Boot sector info: Grub 2 is installed in the boot sector of sda1 and looks at sector 304908237 of the same hard drive for core.img, but core.img can not be found at this location. No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files/dirs: /bootmgr /Boot/BCD /Windows/System32/winload.exe sda2: _________________________________________________________________________ File system: ntfs Boot sector type: Windows XP Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: sda3: _________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sda5: _________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 10.10 Boot files/dirs: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sda4: _________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: =========================== Drive/Partition Info: ============================= Drive: sda ___________________ _____________________________________________________ Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sda1 * 63 62,894,474 62,894,412 7 HPFS/NTFS /dev/sda2 62,894,478 291,579,749 228,685,272 7 HPFS/NTFS /dev/sda3 291,579,811 309,157,937 17,578,127 5 Extended /dev/sda5 291,579,813 309,157,937 17,578,125 83 Linux /dev/sda4 309,159,936 312,580,095 3,420,160 82 Linux swap / Solaris blkid -c /dev/null: ____________________________________________________________ Device UUID TYPE LABEL /dev/sda1 1266BB2766BB0A8D ntfs /dev/sda2 BEDBF1147C76F703 ntfs DATA /dev/sda3: PTTYPE="dos" /dev/sda4 dd38226d-c7c9-4ae5-a726-6d18d34a22e4 swap /dev/sda5 e1dafd1c-f855-406b-8f9a-f9d527c70255 ext4 /dev/sda: PTTYPE="dos" ============================ "mount | grep ^/dev output: =========================== Device Mount_Point Type Options /dev/sda5 / ext4 (rw,errors=remount-ro,commit=0) =========================== sda5/boot/grub/grub.cfg: =========================== # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga } insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.35-22-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 linux /boot/vmlinuz-2.6.35-22-generic root=UUID=e1dafd1c-f855-406b-8f9a-f9d527c70255 ro quiet splash initrd /boot/initrd.img-2.6.35-22-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 echo 'Loading Linux 2.6.35-22-generic ...' linux /boot/vmlinuz-2.6.35-22-generic root=UUID=e1dafd1c-f855-406b-8f9a-f9d527c70255 ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-22-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sda1)" { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set 1266bb2766bb0a8d chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### =============================== sda5/etc/fstab: =============================== # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 /dev/sda5 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda4 during installation UUID=dd38226d-c7c9-4ae5-a726-6d18d34a22e4 none swap sw 0 0 =================== sda5: Location of files loaded by Grub: =================== 156.1GB: boot/grub/core.img 156.3GB: boot/grub/grub.cfg 149.9GB: boot/initrd.img-2.6.35-22-generic 156.3GB: boot/vmlinuz-2.6.35-22-generic 149.9GB: initrd.img 156.3GB: vmlinuz

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  • ASSIMP in my program is much slower to import than ASSIMP view program

    - by Marco
    The problem is really simple: if I try to load with the function aiImportFileExWithProperties a big model in my software (around 200.000 vertices), it takes more than one minute. If I try to load the very same model with ASSIMP view, it takes 2 seconds. For this comparison, both my software and Assimp view are using the dll version of the library at 64 bit, compiled by myself (Assimp64.dll). This is the relevant piece of code in my software // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; cout << "Loading " << pFile << "... "; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,80.f); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file scene = (aiScene*)aiImportFileExWithProperties(pFile.c_str(), ppsteps | /* default pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges //aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); if(!scene){ cout << aiGetErrorString() << endl; return 0; } this is the relevant piece of code in assimp view code // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,g_smoothAngle); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE,nopointslines ? aiPrimitiveType_LINE | aiPrimitiveType_POINT : 0 ); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file g_pcAsset->pcScene = (aiScene*)aiImportFileExWithProperties(g_szFileName, ppsteps | /* configurable pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); As you can see the code is nearly identical because I copied from assimp view. What could be the reason for such a difference in performance? The two software are using the same dll Assimp64.dll (compiled in my computer with vc++ 2010 express) and the same function aiImportFileExWithProperties to load the model, so I assume that the actual code employed is the same. How is it possible that the function aiImportFileExWithProperties is 100 times slower when called by my sotware than when called by assimp view? What am I missing? I am not good with dll, dynamic and static libraries so I might be missing something obvious. ------------------------------ UPDATE I found out the reason why the code is going slower. Basically I was running my software with "Start debugging" in VC++ 2010 Express. If I run the code outside VC++ 2010 I get same performance of assimp view. However now I have a new question. Why does the dll perform slower in VC++ debugging? I compiled it in release mode without debugging information. Is there any way to have the dll go fast in debugmode i.e. not debugging the dll? Because I am interested in debugging only my own code, not the dll that I assume is already working fine. I do not want to wait 2 minutes every time I want to load my software to debug. Does this request make sense?

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  • Building a better mouse-trap &ndash; Improving the creation of XML Message Requests using Reflection, XML &amp; XSLT

    - by paulschapman
    Introduction The way I previously created messages to send to the GovTalk service I used the XMLDocument to create the request. While this worked it left a number of problems; not least that for every message a special function would need to created. This is OK for the short term but the biggest cost in any software project is maintenance and this would be a headache to maintain. So the following is a somewhat better way of achieving the same thing. For the purposes of this article I am going to be using the CompanyNumberSearch request of the GovTalk service – although this technique would work for any service that accepted XML. The C# functions which send and receive the messages remain the same. The magic sauce in this is the XSLT which defines the structure of the request, and the use of objects in conjunction with reflection to provide the content. It is a bit like Sweet Chilli Sauce added to Chicken on a bed of rice. So on to the Sweet Chilli Sauce The Sweet Chilli Sauce The request to search for a company based on it’s number is as follows; <GovTalkMessage xsi:schemaLocation="http://www.govtalk.gov.uk/CM/envelope http://xmlgw.companieshouse.gov.uk/v1-0/schema/Egov_ch-v2-0.xsd" xmlns="http://www.govtalk.gov.uk/CM/envelope" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" > <EnvelopeVersion>1.0</EnvelopeVersion> <Header> <MessageDetails> <Class>NumberSearch</Class> <Qualifier>request</Qualifier> <TransactionID>1</TransactionID> </MessageDetails> <SenderDetails> <IDAuthentication> <SenderID>????????????????????????????????</SenderID> <Authentication> <Method>CHMD5</Method> <Value>????????????????????????????????</Value> </Authentication> </IDAuthentication> </SenderDetails> </Header> <GovTalkDetails> <Keys/> </GovTalkDetails> <Body> <NumberSearchRequest xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://xmlgw.companieshouse.gov.uk/v1-0/schema/NumberSearch.xsd"> <PartialCompanyNumber>99999999</PartialCompanyNumber> <DataSet>LIVE</DataSet> <SearchRows>1</SearchRows> </NumberSearchRequest> </Body> </GovTalkMessage> This is the XML that we send to the GovTalk Service and we get back a list of companies that match the criteria passed A message is structured in two parts; The envelope which identifies the person sending the request, with the name of the request, and the body which gives the detail of the company we are looking for. The Chilli What makes it possible is the use of XSLT to define the message – and serialization to convert each request object into XML. To start we need to create an object which will represent the contents of the message we are sending. However there is a common properties in all the messages that we send to Companies House. These properties are as follows SenderId – the id of the person sending the message SenderPassword – the password associated with Id TransactionId – Unique identifier for the message AuthenticationValue – authenticates the request Because these properties are unique to the Companies House message, and because they are shared with all messages they are perfect candidates for a base class. The class is as follows; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using Microsoft.WindowsAzure.ServiceRuntime; namespace CompanyHub.Services { public class GovTalkRequest { public GovTalkRequest() { try { SenderID = RoleEnvironment.GetConfigurationSettingValue("SenderId"); SenderPassword = RoleEnvironment.GetConfigurationSettingValue("SenderPassword"); TransactionId = DateTime.Now.Ticks.ToString(); AuthenticationValue = EncodePassword(String.Format("{0}{1}{2}", SenderID, SenderPassword, TransactionId)); } catch (System.Exception ex) { throw ex; } } /// <summary> /// returns the Sender ID to be used when communicating with the GovTalk Service /// </summary> public String SenderID { get; set; } /// <summary> /// return the password to be used when communicating with the GovTalk Service /// </summary> public String SenderPassword { get; set; } // end SenderPassword /// <summary> /// Transaction Id - uses the Time and Date converted to Ticks /// </summary> public String TransactionId { get; set; } // end TransactionId /// <summary> /// calculate the authentication value that will be used when /// communicating with /// </summary> public String AuthenticationValue { get; set; } // end AuthenticationValue property /// <summary> /// encodes password(s) using MD5 /// </summary> /// <param name="clearPassword"></param> /// <returns></returns> public static String EncodePassword(String clearPassword) { MD5CryptoServiceProvider md5Hasher = new MD5CryptoServiceProvider(); byte[] hashedBytes; UTF32Encoding encoder = new UTF32Encoding(); hashedBytes = md5Hasher.ComputeHash(ASCIIEncoding.Default.GetBytes(clearPassword)); String result = Regex.Replace(BitConverter.ToString(hashedBytes), "-", "").ToLower(); return result; } } } There is nothing particularly clever here, except for the EncodePassword method which hashes the value made up of the SenderId, Password and Transaction id. Each message inherits from this object. So for the Company Number Search in addition to the properties above we need a partial number, which dataset to search – for the purposes of the project we only need to search the LIVE set so this can be set in the constructor and the SearchRows. Again all are set as properties. With the SearchRows and DataSet initialized in the constructor. public class CompanyNumberSearchRequest : GovTalkRequest, IDisposable { /// <summary> /// /// </summary> public CompanyNumberSearchRequest() : base() { DataSet = "LIVE"; SearchRows = 1; } /// <summary> /// Company Number to search against /// </summary> public String PartialCompanyNumber { get; set; } /// <summary> /// What DataSet should be searched for the company /// </summary> public String DataSet { get; set; } /// <summary> /// How many rows should be returned /// </summary> public int SearchRows { get; set; } public void Dispose() { DataSet = String.Empty; PartialCompanyNumber = String.Empty; DataSet = "LIVE"; SearchRows = 1; } } As well as inheriting from our base class, I have also inherited from IDisposable – not just because it is just plain good practice to dispose of objects when coding, but it gives also gives us more versatility when using the object. There are four stages in making a request and this is reflected in the four methods we execute in making a call to the Companies House service; Create a request Send a request Check the status If OK then get the results of the request I’ve implemented each of these stages within a static class called Toolbox – which also means I don’t need to create an instance of the class to use it. When making a request there are three stages; Get the template for the message Serialize the object representing the message Transform the serialized object using a predefined XSLT file. Each of my templates I have defined as an embedded resource. When retrieving a resource of this kind we have to include the full namespace to the resource. In making the code re-usable as much as possible I defined the full ‘path’ within the GetRequest method. requestFile = String.Format("CompanyHub.Services.Schemas.{0}", RequestFile); So we now have the full path of the file within the assembly. Now all we need do is retrieve the assembly and get the resource. asm = Assembly.GetExecutingAssembly(); sr = asm.GetManifestResourceStream(requestFile); Once retrieved  So this can be returned to the calling function and we now have a stream of XSLT to define the message. Time now to serialize the request to create the other side of this message. // Serialize object containing Request, Load into XML Document t = Obj.GetType(); ms = new MemoryStream(); serializer = new XmlSerializer(t); xmlTextWriter = new XmlTextWriter(ms, Encoding.ASCII); serializer.Serialize(xmlTextWriter, Obj); ms = (MemoryStream)xmlTextWriter.BaseStream; GovTalkRequest = Toolbox.ConvertByteArrayToString(ms.ToArray()); First off we need the type of the object so we make a call to the GetType method of the object containing the Message properties. Next we need a MemoryStream, XmlSerializer and an XMLTextWriter so these can be initialized. The object is serialized by making the call to the Serialize method of the serializer object. The result of that is then converted into a MemoryStream. That MemoryStream is then converted into a string. ConvertByteArrayToString This is a fairly simple function which uses an ASCIIEncoding object found within the System.Text namespace to convert an array of bytes into a string. public static String ConvertByteArrayToString(byte[] bytes) { System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); return enc.GetString(bytes); } I only put it into a function because I will be using this in various places. The Sauce When adding support for other messages outside of creating a new object to store the properties of the message, the C# components do not need to change. It is in the XSLT file that the versatility of the technique lies. The XSLT file determines the format of the message. For the CompanyNumberSearch the XSLT file is as follows; <?xml version="1.0"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/"> <GovTalkMessage xsi:schemaLocation="http://www.govtalk.gov.uk/CM/envelope http://xmlgw.companieshouse.gov.uk/v1-0/schema/Egov_ch-v2-0.xsd" xmlns="http://www.govtalk.gov.uk/CM/envelope" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" > <EnvelopeVersion>1.0</EnvelopeVersion> <Header> <MessageDetails> <Class>NumberSearch</Class> <Qualifier>request</Qualifier> <TransactionID> <xsl:value-of select="CompanyNumberSearchRequest/TransactionId"/> </TransactionID> </MessageDetails> <SenderDetails> <IDAuthentication> <SenderID><xsl:value-of select="CompanyNumberSearchRequest/SenderID"/></SenderID> <Authentication> <Method>CHMD5</Method> <Value> <xsl:value-of select="CompanyNumberSearchRequest/AuthenticationValue"/> </Value> </Authentication> </IDAuthentication> </SenderDetails> </Header> <GovTalkDetails> <Keys/> </GovTalkDetails> <Body> <NumberSearchRequest xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://xmlgw.companieshouse.gov.uk/v1-0/schema/NumberSearch.xsd"> <PartialCompanyNumber> <xsl:value-of select="CompanyNumberSearchRequest/PartialCompanyNumber"/> </PartialCompanyNumber> <DataSet> <xsl:value-of select="CompanyNumberSearchRequest/DataSet"/> </DataSet> <SearchRows> <xsl:value-of select="CompanyNumberSearchRequest/SearchRows"/> </SearchRows> </NumberSearchRequest> </Body> </GovTalkMessage> </xsl:template> </xsl:stylesheet> The outer two tags define that this is a XSLT stylesheet and the root tag from which the nodes are searched for. The GovTalkMessage is the format of the message that will be sent to Companies House. We first set up the XslCompiledTransform object which will transform the XSLT template and the serialized object into the request to Companies House. xslt = new XslCompiledTransform(); resultStream = new MemoryStream(); writer = new XmlTextWriter(resultStream, Encoding.ASCII); doc = new XmlDocument(); The Serialize method require XmlTextWriter to write the XML (writer) and a stream to place the transferred object into (writer). The XML will be loaded into an XMLDocument object (doc) prior to the transformation. // create XSLT Template xslTemplate = Toolbox.GetRequest(Template); xslTemplate.Seek(0, SeekOrigin.Begin); templateReader = XmlReader.Create(xslTemplate); xslt.Load(templateReader); I have stored all the templates as a series of Embedded Resources and the GetRequestCall takes the name of the template and extracts the relevent XSLT file. /// <summary> /// Gets the framwork XML which makes the request /// </summary> /// <param name="RequestFile"></param> /// <returns></returns> public static Stream GetRequest(String RequestFile) { String requestFile = String.Empty; Stream sr = null; Assembly asm = null; try { requestFile = String.Format("CompanyHub.Services.Schemas.{0}", RequestFile); asm = Assembly.GetExecutingAssembly(); sr = asm.GetManifestResourceStream(requestFile); } catch (Exception) { throw; } finally { asm = null; } return sr; } // end private static stream GetRequest We first take the template name and expand it to include the full namespace to the Embedded Resource I like to keep all my schemas in the same directory and so the namespace reflects this. The rest is the default namespace for the project. Then we get the currently executing assembly (which will contain the resources with the call to GetExecutingAssembly() ) Finally we get a stream which contains the XSLT file. We use this stream and then load an XmlReader with the contents of the template, and that is in turn loaded into the XslCompiledTransform object. We convert the object containing the message properties into Xml by serializing it; calling the Serialize() method of the XmlSerializer object. To set up the object we do the following; t = Obj.GetType(); ms = new MemoryStream(); serializer = new XmlSerializer(t); xmlTextWriter = new XmlTextWriter(ms, Encoding.ASCII); We first determine the type of the object being transferred by calling GetType() We create an XmlSerializer object by passing the type of the object being serialized. The serializer writes to a memory stream and that is linked to an XmlTextWriter. Next job is to serialize the object and load it into an XmlDocument. serializer.Serialize(xmlTextWriter, Obj); ms = (MemoryStream)xmlTextWriter.BaseStream; xmlRequest = new XmlTextReader(ms); GovTalkRequest = Toolbox.ConvertByteArrayToString(ms.ToArray()); doc.LoadXml(GovTalkRequest); Time to transform the XML to construct the full request. xslt.Transform(doc, writer); resultStream.Seek(0, SeekOrigin.Begin); request = Toolbox.ConvertByteArrayToString(resultStream.ToArray()); So that creates the full request to be sent  to Companies House. Sending the request So far we have a string with a request for the Companies House service. Now we need to send the request to the Companies House Service. Configuration within an Azure project There are entire blog entries written about configuration within an Azure project – most of this is out of scope for this article but the following is a summary. Configuration is defined in two files within the parent project *.csdef which contains the definition of configuration setting. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="OnlineCompanyHub" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceDefinition"> <WebRole name="CompanyHub.Host"> <InputEndpoints> <InputEndpoint name="HttpIn" protocol="http" port="80" /> </InputEndpoints> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" /> <Setting name="DataConnectionString" /> </ConfigurationSettings> </WebRole> <WebRole name="CompanyHub.Services"> <InputEndpoints> <InputEndpoint name="HttpIn" protocol="http" port="8080" /> </InputEndpoints> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" /> <Setting name="SenderId"/> <Setting name="SenderPassword" /> <Setting name="GovTalkUrl"/> </ConfigurationSettings> </WebRole> <WorkerRole name="CompanyHub.Worker"> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" /> </ConfigurationSettings> </WorkerRole> </ServiceDefinition>   Above is the configuration definition from the project. What we are interested in however is the ConfigurationSettings tag of the CompanyHub.Services WebRole. There are four configuration settings here, but at the moment we are interested in the second to forth settings; SenderId, SenderPassword and GovTalkUrl The value of these settings are defined in the ServiceDefinition.cscfg file; <?xml version="1.0"?> <ServiceConfiguration serviceName="OnlineCompanyHub" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration"> <Role name="CompanyHub.Host"> <Instances count="2" /> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" value="UseDevelopmentStorage=true" /> <Setting name="DataConnectionString" value="UseDevelopmentStorage=true" /> </ConfigurationSettings> </Role> <Role name="CompanyHub.Services"> <Instances count="2" /> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" value="UseDevelopmentStorage=true" /> <Setting name="SenderId" value="UserID"/> <Setting name="SenderPassword" value="Password"/> <Setting name="GovTalkUrl" value="http://xmlgw.companieshouse.gov.uk/v1-0/xmlgw/Gateway"/> </ConfigurationSettings> </Role> <Role name="CompanyHub.Worker"> <Instances count="2" /> <ConfigurationSettings> <Setting name="DiagnosticsConnectionString" value="UseDevelopmentStorage=true" /> </ConfigurationSettings> </Role> </ServiceConfiguration>   Look for the Role tag that contains our project name (CompanyHub.Services). Having configured the parameters we can now transmit the request. This is done by ‘POST’ing a stream of XML to the Companies House servers. govTalkUrl = RoleEnvironment.GetConfigurationSettingValue("GovTalkUrl"); request = WebRequest.Create(govTalkUrl); request.Method = "POST"; request.ContentType = "text/xml"; writer = new StreamWriter(request.GetRequestStream()); writer.WriteLine(RequestMessage); writer.Close(); We use the WebRequest object to send the object. Set the method of sending to ‘POST’ and the type of data as text/xml. Once set up all we do is write the request to the writer – this sends the request to Companies House. Did the Request Work Part I – Getting the response Having sent a request – we now need the result of that request. response = request.GetResponse(); reader = response.GetResponseStream(); result = Toolbox.ConvertByteArrayToString(Toolbox.ReadFully(reader));   The WebRequest object has a GetResponse() method which allows us to get the response sent back. Like many of these calls the results come in the form of a stream which we convert into a string. Did the Request Work Part II – Translating the Response Much like XSLT and XML were used to create the original request, so it can be used to extract the response and by deserializing the result we create an object that contains the response. Did it work? It would be really great if everything worked all the time. Of course if it did then I don’t suppose people would pay me and others the big bucks so that our programmes do not a) Collapse in a heap (this is an area of memory) b) Blow every fuse in the place in a shower of sparks (this will probably not happen this being real life and not a Hollywood movie, but it was possible to blow the sound system of a BBC Model B with a poorly coded setting) c) Go nuts and trap everyone outside the airlock (this was from a movie, and unless NASA get a manned moon/mars mission set up unlikely to happen) d) Go nuts and take over the world (this was also from a movie, but please note life has a habit of being of exceeding the wildest imaginations of Hollywood writers (note writers – Hollywood executives have no imagination and judging by recent output of that town have turned plagiarism into an art form). e) Freeze in total confusion because the cleaner pulled the plug to the internet router (this has happened) So anyway – we need to check to see if our request actually worked. Within the GovTalk response there is a section that details the status of the message and a description of what went wrong (if anything did). I have defined an XSLT template which will extract these into an XML document. <?xml version="1.0"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:ev="http://www.govtalk.gov.uk/CM/envelope" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <xsl:template match="/"> <GovTalkStatus xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Status> <xsl:value-of select="ev:GovTalkMessage/ev:Header/ev:MessageDetails/ev:Qualifier"/> </Status> <Text> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Text"/> </Text> <Location> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Location"/> </Location> <Number> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Number"/> </Number> <Type> <xsl:value-of select="ev:GovTalkMessage/ev:GovTalkDetails/ev:GovTalkErrors/ev:Error/ev:Type"/> </Type> </GovTalkStatus> </xsl:template> </xsl:stylesheet>   Only thing different about previous XSL files is the references to two namespaces ev & gt. These are defined in the GovTalk response at the top of the response; xsi:schemaLocation="http://www.govtalk.gov.uk/CM/envelope http://xmlgw.companieshouse.gov.uk/v1-0/schema/Egov_ch-v2-0.xsd" xmlns="http://www.govtalk.gov.uk/CM/envelope" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:gt="http://www.govtalk.gov.uk/schemas/govtalk/core" If we do not put these references into the XSLT template then  the XslCompiledTransform object will not be able to find the relevant tags. Deserialization is a fairly simple activity. encoder = new ASCIIEncoding(); ms = new MemoryStream(encoder.GetBytes(statusXML)); serializer = new XmlSerializer(typeof(GovTalkStatus)); xmlTextWriter = new XmlTextWriter(ms, Encoding.ASCII); messageStatus = (GovTalkStatus)serializer.Deserialize(ms);   We set up a serialization object using the object type containing the error state and pass to it the results of a transformation between the XSLT above and the GovTalk response. Now we have an object containing any error state, and the error message. All we need to do is check the status. If there is an error then we can flag an error. If not then  we extract the results and pass that as an object back to the calling function. We go this by guess what – defining an XSLT template for the result and using that to create an Xml Stream which can be deserialized into a .Net object. In this instance the XSLT to create the result of a Company Number Search is; <?xml version="1.0" encoding="us-ascii"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:ev="http://www.govtalk.gov.uk/CM/envelope" xmlns:sch="http://xmlgw.companieshouse.gov.uk/v1-0/schema" exclude-result-prefixes="ev"> <xsl:template match="/"> <CompanySearchResult xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <CompanyNumber> <xsl:value-of select="ev:GovTalkMessage/ev:Body/sch:NumberSearch/sch:CoSearchItem/sch:CompanyNumber"/> </CompanyNumber> <CompanyName> <xsl:value-of select="ev:GovTalkMessage/ev:Body/sch:NumberSearch/sch:CoSearchItem/sch:CompanyName"/> </CompanyName> </CompanySearchResult> </xsl:template> </xsl:stylesheet> and the object definition is; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CompanyHub.Services { public class CompanySearchResult { public CompanySearchResult() { CompanyNumber = String.Empty; CompanyName = String.Empty; } public String CompanyNumber { get; set; } public String CompanyName { get; set; } } } Our entire code to make calls to send a request, and interpret the results are; String request = String.Empty; String response = String.Empty; GovTalkStatus status = null; fault = null; try { using (CompanyNumberSearchRequest requestObj = new CompanyNumberSearchRequest()) { requestObj.PartialCompanyNumber = CompanyNumber; request = Toolbox.CreateRequest(requestObj, "CompanyNumberSearch.xsl"); response = Toolbox.SendGovTalkRequest(request); status = Toolbox.GetMessageStatus(response); if (status.Status.ToLower() == "error") { fault = new HubFault() { Message = status.Text }; } else { Object obj = Toolbox.GetGovTalkResponse(response, "CompanyNumberSearchResult.xsl", typeof(CompanySearchResult)); } } } catch (FaultException<ArgumentException> ex) { fault = new HubFault() { FaultType = ex.Detail.GetType().FullName, Message = ex.Detail.Message }; } catch (System.Exception ex) { fault = new HubFault() { FaultType = ex.GetType().FullName, Message = ex.Message }; } finally { } Wrap up So there we have it – a reusable set of functions to send and interpret XML results from an internet based service. The code is reusable with a little change with any service which uses XML as a transport mechanism – and as for the Companies House GovTalk service all I need to do is create various objects for the result and message sent and the relevent XSLT files. I might need minor changes for other services but something like 70-90% will be exactly the same.

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  • Scrolling an HTML 5 page using JQuery

    - by nikolaosk
    In this post I will show you how to use JQuery to scroll through an HTML 5 page.I had to help a friend of mine to implement this functionality and I thought it would be a good idea to write a post.I will not use any JQuery scrollbar plugin,I will just use the very popular JQuery Library. Please download the library (minified version) from http://jquery.com/download.Please find here all my posts regarding JQuery.Also have a look at my posts regarding HTML 5.In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School.Another excellent resource is HTML 5 Doctor.Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr.In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. Let me move on to the actual example.This is the sample HTML 5 page<!DOCTYPE html><html lang="en">  <head>    <title>Liverpool Legends</title>        <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >        <link rel="stylesheet" type="text/css" href="style.css">        <script type="text/javascript" src="jquery-1.8.2.min.js"> </script>     <script type="text/javascript" src="scroll.js">     </script>       </head>  <body>    <header>        <h1>Liverpool Legends</h1>    </header>        <div id="main">        <table>        <caption>Liverpool Players</caption>        <thead>            <tr>                <th>Name</th>                <th>Photo</th>                <th>Position</th>                <th>Age</th>                <th>Scroll</th>            </tr>        </thead>        <tfoot class="footnote">            <tr>                <td colspan="4">We will add more photos soon</td>            </tr>        </tfoot>    <tbody>        <tr class="maintop">        <td>Alan Hansen</td>            <td>            <figure>            <img src="images\Alan-hansen-large.jpg" alt="Alan Hansen">            <figcaption>The best Liverpool Defender <a href="http://en.wikipedia.org/wiki/Alan_Hansen">Alan Hansen</a></figcaption>            </figure>            </td>            <td>Defender</td>            <td>57</td>            <td class="top">Middle</td>        </tr>        <tr>        <td>Graeme Souness</td>            <td>            <figure>            <img src="images\graeme-souness-large.jpg" alt="Graeme Souness">            <figcaption>Souness was the captain of the successful Liverpool team of the early 1980s <a href="http://en.wikipedia.org/wiki/Graeme_Souness">Graeme Souness</a></figcaption>            </figure>            </td>            <td>MidFielder</td>            <td>59</td>        </tr>        <tr>        <td>Ian Rush</td>            <td>            <figure>            <img src="images\ian-rush-large.jpg" alt="Ian Rush">            <figcaption>The deadliest Liverpool Striker <a href="http://it.wikipedia.org/wiki/Ian_Rush">Ian Rush</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>51</td>        </tr>        <tr class="mainmiddle">        <td>John Barnes</td>            <td>            <figure>            <img src="images\john-barnes-large.jpg" alt="John Barnes">            <figcaption>The best Liverpool Defender <a href="http://en.wikipedia.org/wiki/John_Barnes_(footballer)">John Barnes</a></figcaption>            </figure>            </td>            <td>MidFielder</td>            <td>49</td>            <td class="middle">Bottom</td>        </tr>                <tr>        <td>Kenny Dalglish</td>            <td>            <figure>            <img src="images\kenny-dalglish-large.jpg" alt="Kenny Dalglish">            <figcaption>King Kenny <a href="http://en.wikipedia.org/wiki/Kenny_Dalglish">Kenny Dalglish</a></figcaption>            </figure>            </td>            <td>Midfielder</td>            <td>61</td>        </tr>        <tr>            <td>Michael Owen</td>            <td>            <figure>            <img src="images\michael-owen-large.jpg" alt="Michael Owen">            <figcaption>Michael was Liverpool's top goal scorer from 1997–2004 <a href="http://www.michaelowen.com/">Michael Owen</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>33</td>        </tr>        <tr>            <td>Robbie Fowler</td>            <td>            <figure>            <img src="images\robbie-fowler-large.jpg" alt="Robbie Fowler">            <figcaption>Fowler scored 183 goals in total for Liverpool <a href="http://en.wikipedia.org/wiki/Robbie_Fowler">Robbie Fowler</a></figcaption>            </figure>            </td>            <td>Striker</td>            <td>38</td>        </tr>        <tr class="mainbottom">            <td>Steven Gerrard</td>            <td>            <figure>            <img src="images\steven-gerrard-large.jpg" alt="Steven Gerrard">            <figcaption>Liverpool's captain <a href="http://en.wikipedia.org/wiki/Steven_Gerrard">Steven Gerrard</a></figcaption>            </figure>            </td>            <td>Midfielder</td>            <td>32</td>            <td class="bottom">Top</td>        </tr>    </tbody></table>          </div>            <footer>        <p>All Rights Reserved</p>      </footer>     </body>  </html>  The markup is very easy to follow and understand. You do not have to type all the code,simply copy and paste it.For those that you are not familiar with HTML 5, please take a closer look at the new tags/elements introduced with HTML 5.When I view the HTML 5 page with Firefox I see the following result. I have also an external stylesheet (style.css). body{background-color:#efefef;}h1{font-size:2.3em;}table { border-collapse: collapse;font-family: Futura, Arial, sans-serif; }caption { font-size: 1.2em; margin: 1em auto; }th, td {padding: .65em; }th, thead { background: #000; color: #fff; border: 1px solid #000; }tr:nth-child(odd) { background: #ccc; }tr:nth-child(even) { background: #404040; }td { border-right: 1px solid #777; }table { border: 1px solid #777;  }.top, .middle, .bottom {    cursor: pointer;    font-size: 22px;    font-weight: bold;    text-align: center;}.footnote{text-align:center;font-family:Tahoma;color:#EB7515;}a{color:#22577a;text-decoration:none;}     a:hover {color:#125949; text-decoration:none;}  footer{background-color:#505050;width:1150px;}These are just simple CSS Rules that style the various HTML 5 tags,classes. The jQuery code that makes it all possible resides inside the scroll.js file.Make sure you type everything correctly.$(document).ready(function() {                 $('.top').click(function(){                     $('html, body').animate({                         scrollTop: $(".mainmiddle").offset().top                     },4000 );                  });                 $('.middle').click(function(){                     $('html, body').animate({                         scrollTop: $(".mainbottom").offset().top                     },4000);                  });                     $('.bottom').click(function(){                     $('html, body').animate({                         scrollTop: $(".maintop").offset().top                     },4000);                  }); });  Let me explain what I am doing here.When I click on the Middle word (  $('.top').click(function(){ ) this relates to the top class that is clicked.Then we declare the elements that we want to participate in the scrolling. In this case is html,body ( $('html, body').animate).These elements will be part of the vertical scrolling.In the next line of code we simply move (navigate) to the element (class mainmiddle that is attached to a tr element.)      scrollTop: $(".mainmiddle").offset().top  Make sure you type all the code correctly and try it for yourself. I have tested this solution will all 4-5 major browsers.Hope it helps!!!

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  • Detecting Duplicates Using Oracle Business Rules

    - by joeywong-Oracle
    Recently I was involved with a Business Process Management Proof of Concept (BPM PoC) where we wanted to show how customers could use Oracle Business Rules (OBR) to easily define some rules to detect certain conditions, such as duplicate account numbers, duplicate names, high transaction amounts, etc, in a set of transactions. Traditionally you would have to loop through the transactions and compare each transaction with each other to find matching conditions. This is not particularly nice as it relies on more traditional approaches (coding) and is not the most efficient way. OBR is a great place to house these types’ of rules as it allows users/developers to externalise the rules, in a simpler manner, externalising the rules from the message flows and allows users to change them when required. So I went ahead looking for some examples. After quite a bit of time spent Googling, I did not find much out in the blogosphere. In fact the best example was actually from...... wait for it...... Oracle Documentation! (http://docs.oracle.com/cd/E28271_01/user.1111/e10228/rules_start.htm#ASRUG228) However, if you followed the link there was not much explanation provided with the example. So the aim of this article is to provide a little more explanation to the example so that it can be better understood. Note: I won’t be covering the BPM parts in great detail. Use case: Payment instruction file is required to be processed. Before instruction file can be processed it needs to be approved by a business user. Before the approval process, it would be useful to run the payment instruction file through OBR to look for transactions of interest. The output of the OBR can then be used to flag the transactions for the approvers to investigate. Example BPM Process So let’s start defining the Business Rules Dictionary. For the input into our rules, we will be passing in an array of payments which contain some basic information for our demo purposes. Input to Business Rules And for our output we want to have an array of rule output messages. Note that the element I am using for the output is only for one rule message element and not an array. We will configure the Business Rules component later to return an array instead. Output from Business Rules Business Rule – Create Dictionary Fill in all the details and click OK. Open the Business Rules component and select Decision Functions from the side. Modify the Decision Function Configuration Select the decision function and click on the edit button (the pencil), don’t worry that JDeveloper indicates that there is an error with the decision function. Then click the Ouputs tab and make sure the checkbox under the List column is checked, this is to tell the Business Rules component that it should return an array of rule message elements. Updating the Decision Service Next we will define the actual rules. Click on Ruleset1 on the side and then the Create Rule in the IF/THEN Rule section. Creating new rule in ruleset Ok, this is where some detailed explanation is required. Remember that the input to this Business Rules dictionary is a list of payments, each of those payments were of the complex type PaymentType. Each of those payments in the Oracle Business Rules engine is treated as a fact in its working memory. Implemented rule So in the IF/THEN rule, the first task is to grab two PaymentType facts from the working memory and assign them to temporary variable names (payment1 and payment2 in our example). Matching facts Once we have them in the temporary variables, we can then start comparing them to each other. For our demonstration we want to find payments where the account numbers were the same but the account name was different. Suspicious payment instruction And to stop the rule from comparing the same facts to each other, over and over again, we have to include the last test. Stop rule from comparing endlessly And that’s it! No for loops, no need to keep track of what you have or have not compared, OBR handles all that for you because everything is done in its working memory. And once all the tests have been satisfied we need to assert a new fact for the output. Assert the output fact Save your Business Rules. Next step is to complete the data association in the BPM process. Pay extra care to use Copy List instead of the default Copy when doing data association at an array level. Input and output data association Deploy and test. Test data Rule matched Parting words: Ideally you would then use the output of the Business Rules component to then display/flag the transactions which triggered the rule so that the approver can investigate. Link: SOA Project Archive [Download]

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  • ODI 12c - Aggregating Data

    - by David Allan
    This posting will look at the aggregation component that was introduced in ODI 12c. For many ETL tool users this shouldn't be a big surprise, its a little different than ODI 11g but for good reason. You can use this component for composing data with relational like operations such as sum, average and so forth. Also, Oracle SQL supports special functions called Analytic SQL functions, you can use a specially configured aggregation component or the expression component for these now in ODI 12c. In database systems an aggregate transformation is a transformation where the values of multiple rows are grouped together as input on certain criteria to form a single value of more significant meaning - that's exactly the purpose of the aggregate component. In the image below you can see the aggregate component in action within a mapping, for how this and a few other examples are built look at the ODI 12c Aggregation Viewlet here - the viewlet illustrates a simple aggregation being built and then some Oracle analytic SQL such as AVG(EMP.SAL) OVER (PARTITION BY EMP.DEPTNO) built using both the aggregate component and the expression component. In 11g you used to just write the aggregate expression directly on the target, this made life easy for some cases, but it wan't a very obvious gesture plus had other drawbacks with ordering of transformations (agg before join/lookup. after set and so forth) and supporting analytic SQL for example - there are a lot of postings from creative folks working around this in 11g - anything from customizing KMs, to bypassing aggregation analysis in the ODI code generator. The aggregate component has a few interesting aspects. 1. Firstly and foremost it defines the attributes projected from it - ODI automatically will perform the grouping all you do is define the aggregation expressions for those columns aggregated. In 12c you can control this automatic grouping behavior so that you get the code you desire, so you can indicate that an attribute should not be included in the group by, that's what I did in the analytic SQL example using the aggregate component. 2. The component has a few other properties of interest; it has a HAVING clause and a manual group by clause. The HAVING clause includes a predicate used to filter rows resulting from the GROUP BY clause. Because it acts on the results of the GROUP BY clause, aggregation functions can be used in the HAVING clause predicate, in 11g the filter was overloaded and used for both having clause and filter clause, this is no longer the case. If a filter is after an aggregate, it is after the aggregate (not sometimes after, sometimes having).  3. The manual group by clause let's you use special database grouping grammar if you need to. For example Oracle has a wealth of highly specialized grouping capabilities for data warehousing such as the CUBE function. If you want to use specialized functions like that you can manually define the code here. The example below shows the use of a manual group from an example in the Oracle database data warehousing guide where the SUM aggregate function is used along with the CUBE function in the group by clause. The SQL I am trying to generate looks like the following from the data warehousing guide; SELECT channel_desc, calendar_month_desc, countries.country_iso_code,       TO_CHAR(SUM(amount_sold), '9,999,999,999') SALES$ FROM sales, customers, times, channels, countries WHERE sales.time_id=times.time_id AND sales.cust_id=customers.cust_id AND   sales.channel_id= channels.channel_id  AND customers.country_id = countries.country_id  AND channels.channel_desc IN   ('Direct Sales', 'Internet') AND times.calendar_month_desc IN   ('2000-09', '2000-10') AND countries.country_iso_code IN ('GB', 'US') GROUP BY CUBE(channel_desc, calendar_month_desc, countries.country_iso_code); I can capture the source datastores, the filters and joins using ODI's dataset (or as a traditional flow) which enables us to incrementally design the mapping and the aggregate component for the sum and group by as follows; In the above mapping you can see the joins and filters declared in ODI's dataset, allowing you to capture the relationships of the datastores required in an entity-relationship style just like ODI 11g. The mix of ODI's declarative design and the common flow design provides for a familiar design experience. The example below illustrates flow design (basic arbitrary ordering) - a table load where only the employees who have maximum commission are loaded into a target. The maximum commission is retrieved from the bonus datastore and there is a look using employees as the driving table and only those with maximum commission projected. Hopefully this has given you a taster for some of the new capabilities provided by the aggregate component in ODI 12c. In summary, the actions should be much more consistent in behavior and more easily discoverable for users, the use of the components in a flow graph also supports arbitrary designs and the tool (rather than the interface designer) takes care of the realization using ODI's knowledge modules. Interested to know if a deep dive into each component is interesting for folks. Any thoughts? 

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  • Checksum Transformation

    The Checksum Transformation computes a hash value, the checksum, across one or more columns, returning the result in the Checksum output column. The transformation provides functionality similar to the T-SQL CHECKSUM function, but is encapsulated within SQL Server Integration Services, for use within the pipeline without code or a SQL Server connection. As featured in The Microsoft Data Warehouse Toolkit by Joy Mundy and Warren Thornthwaite from the Kimbal Group. Have a look at the book samples especially Sample package for custom SCD handling. All input columns are passed through the transformation unaltered, those selected are used to generate the checksum which is passed out through a single output column, Checksum. This does not restrict the number of columns available downstream from the transformation, as columns will always flow through a transformation. The Checksum output column is in addition to all existing columns within the pipeline buffer. The Checksum Transformation uses an algorithm based on the .Net framework GetHashCode method, it is not consistent with the T-SQL CHECKSUM() or BINARY_CHECKSUM() functions. The transformation does not support the following Integration Services data types, DT_NTEXT, DT_IMAGE and DT_BYTES. ChecksumAlgorithm Property There ChecksumAlgorithm property is defined with an enumeration. It was first added in v1.3.0, when the FrameworkChecksum was added. All previous algorithms are still supported for backward compatibility as ChecksumAlgorithm.Original (0). Original - Orginal checksum function, with known issues around column separators and null columns. This was deprecated in the first SQL Server 2005 RTM release. FrameworkChecksum - The hash function is based on the .NET Framework GetHash method for object types. This is based on the .NET Object.GetHashCode() method, which unfortunately differs between x86 and x64 systems. For that reason we now default to the CRC32 option. CRC32 - Using a standard 32-bit cyclic redundancy check (CRC), this provides a more open implementation. The component is provided as an MSI file, however to complete the installation, you will have to add the transformation to the Visual Studio toolbox by hand. This process has been described in detail in the related FAQ entry for How do I install a task or transform component?, just select Checksum from the SSIS Data Flow Items list in the Choose Toolbox Items window. Downloads The Checksum Transformation is available for SQL Server 2005, SQL Server 2008 (includes R2) and SQL Server 2012. Please choose the version to match your SQL Server version, or you can install multiple versions and use them side by side if you have more than one version of SQL Server installed. Checksum Transformation for SQL Server 2005 Checksum Transformation for SQL Server 2008 Checksum Transformation for SQL Server 2012 Version History SQL Server 2012 Version 3.0.0.27 – SQL Server 2012 release. Includes upgrade support for both 2005 and 2008 packages to 2012. (5 Jun 2010) SQL Server 2008 Version 2.0.0.27 – Fix for CRC-32 algorithm that inadvertently made it sort dependent. Fix for race condition which sometimes lead to the error Item has already been added. Key in dictionary: '79764919' . Fix for upgrade mappings between 2005 and 2008. (19 Oct 2010) Version 2.0.0.24 - SQL Server 2008 release. Introduces the new CRC-32 algorithm, which is consistent across x86 and x64.. The default algorithm is now CRC32. (29 Oct 2008) Version 2.0.0.6 - SQL Server 2008 pre-release. This version was released by mistake as part of the site migration, and had known issues. (20 Oct 2008) SQL Server 2005 Version 1.5.0.43 – Fix for CRC-32 algorithm that inadvertently made it sort dependent. Fix for race condition which sometimes lead to the error Item has already been added. Key in dictionary: '79764919' . (19 Oct 2010) Version 1.5.0.16 - Introduces the new CRC-32 algorithm, which is consistent across x86 and x64. The default algorithm is now CRC32. (20 Oct 2008) Version 1.4.0.0 - Installer refresh only. (22 Dec 2007) Version 1.4.0.0 - Refresh for minor UI enhancements. (5 Mar 2006) Version 1.3.0.0 - SQL Server 2005 RTM. The checksum algorithm has changed to improve cardinality when calculating multiple column checksums. The original algorithm is still available for backward compatibility. Fixed custom UI bug with Output column name not persisting. (10 Nov 2005) Version 1.2.0.1 - SQL Server 2005 IDW 15 June CTP. A user interface is provided, as well as the ability to change the checksum output column name. (29 Aug 2005) Version 1.0.0 - Public Release (Beta). (30 Oct 2004) Screenshot

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  • SQL SERVER – Weekly Series – Memory Lane – #004

    - by pinaldave
    Here is the list of curetted articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2006 Auto Generate Script to Delete Deprecated Fields in Current Database In early career everytime I have to drop a column, I had hard time doing it because I was scared what if that column was needed somewhere in the code. Due to this fear I never dropped any column. I just renamed the column. If the column which I renamed was needed afterwards it was very easy to rename it back again. However, it is not recommended to keep the deleted column renamed in the database. At every interval I used to drop the columns which was prefixed with specific word. This script is 6 years old but still works. Give it a look, I am open for improvements. 2007 Shrinking Truncate Log File – Log Full – Part 2 Shrinking database or mdf file is indeed bad thing and it creates lots of problems. However, once in a while there is legit requirement to shrink the log file – a very rare one. In the rare occasion shrinking or truncating the log file may be the only solution. However, one should make sure to take backup before and after the truncate or shrink as in case of a disaster they can be very useful. Remember that truncating log file will break the log chain and while restore it can create major issue. Anyway, use this feature with caution. 2008 Simple Use of Cursor to Print All Stored Procedures of Database Including Schema This is a very interesting requirement I used to face in my early career days, I needed to print all the Stored procedures of my database. Interesting enough I had written a cursor to do so. Today when I look back at this stored procedure, I believe there will be a much cleaner way to do the same task, however, I still use this SP quite often when I have to document all the stored procedures of my database. Interesting Observation about Order of Resultset without ORDER BY In industry many developers avoid using ORDER BY clause to display the result in particular order thinking that Index is enforcing the order. In this interesting example, I demonstrate that without using ORDER BY, same table and similar query can return different results. Query optimizer always returns results using any method which is optimized for performance. The learning is There is no order unless ORDER BY is used. 2009 Size of Index Table – A Puzzle to Find Index Size for Each Index on Table I asked this puzzle earlier where I asked how to find the Index size for each of the tables. The puzzle was very well received and lots of interesting answers were received. To answer this question I have written following blog posts. I suggest this weekend you try to solve this problem and see if you can come up with a better solution. If not, well here are the solutions. Solution 1 | Solution 2 | Solution 3 Understanding Table Hints with Examples Hints are options and strong suggestions specified for enforcement by the SQL Server query processor on DML statements. The hints override any execution plan the query optimizer might select for a query. The SQL Server Query optimizer is a very smart tool and it makes a better selection of execution plan. Suggesting hints to the Query Optimizer should be attempted when absolutely necessary and by experienced developers who know exactly what they are doing (or in development as a way to experiment and learn). Interesting Observation – TOP 100 PERCENT and ORDER BY I have seen developers and DBAs using TOP very causally when they have to use the ORDER BY clause. Theoretically, there is no need of ORDER BY in the view at all. All the ordering should be done outside the view and view should just have the SELECT statement in it. It was quite common that to save this extra typing by including ordering inside of the view. At several instances developers want a complete resultset and for the same they include TOP 100 PERCENT along with ORDER BY, assuming that this will simulate the SELECT statement with ORDER BY. 2010 SQLPASS Nov 8-11, 2010-Seattle – An Alternative Look at Experience In year 2010 I attended most prestigious SQL Server event SQLPASS between Nov 8-11, 2010 at Seattle. I have only one expression for the event - Best Summit Ever. Instead of writing about my usual routine or the event, I wrote about the interesting things I did and how I felt about it! When I go back and read it, I feel that this is the best event I attended in year 2010. Change Database Access to Single User Mode Using SSMS Image says all. 2011 SQL Server 2012 has introduced new analytic functions. These functions were long awaited and I am glad that they are now here. Before when any of this function was needed, people used to write long T-SQL code to simulate these functions. But now there’s no need of doing so. Having available native function also helps performance as well readability. Function SQLAuthority MSDN CUME_DIST CUME_DIST CUME_DIST FIRST_VALUE FIRST_VALUE FIRST_VALUE LAST_VALUE LAST_VALUE LAST_VALUE LEAD LEAD LEAD LAG LAG LAG PERCENTILE_CONT PERCENTILE_CONT PERCENTILE_CONT PERCENTILE_DISC PERCENTILE_DISC PERCENTILE_DISC PERCENT_RANK PERCENT_RANK PERCENT_RANK Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Unable to boot: Missing Operating system

    - by Vivek S Panicker
    i had installed Ubuntu 11.10 along with the another Ubuntu 11.10 which already installed in my netbook. Later I formatted the partition I newly installed. Next time when I boot it went to Grub Rescue menu. I boot my system again with Ubuntu USB stick, Then I installed Boot repair package in USB and restored MBR and GRUB menu in hard disk. Now when I am restarting, I am getting a message Missing operating system, press any key to continue. Can somebody help me on this? Below is the output for sudo fdisk -l omitting empty partition (7) Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00058a60 Device Boot Start End Blocks Id System /dev/sda1 * 2048 204072287 102035120 83 Linux /dev/sda2 204072958 312580095 54253569 5 Extended /dev/sda5 310507520 312580095 1036288 82 Linux swap / Solaris /dev/sda6 308432896 310503423 1035264 82 Linux swap / Solaris Partition table entries are not in disk order Disk /dev/sdb: 4006 MB, 4006608896 bytes 124 heads, 62 sectors/track, 1017 cylinders, total 7825408 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0004d3df Device Boot Start End Blocks Id System /dev/sdb1 * 62 7818695 3909317 b W95 FAT32 Below is the output for sudo blkid /dev/loop0: TYPE="squashfs" /dev/loop1: LABEL="casper-rw" UUID="533defb1-f073-254a-b46f-7ca0ac1f4e0c" TYPE="ext2" /dev/sda1: LABEL="Ubuntu" UUID="6a141040-3ba8-457a-9de5-ad06e6057084" TYPE="ext4" /dev/sda5: UUID="3a7f62d6-9c65-4d12-a3b6-5d62b9710f7d" TYPE="swap" /dev/sda6: UUID="274da115-cec2-4418-a1af-88fe921e3670" TYPE="swap" /dev/sdb1: LABEL="PENDRIVE" UUID="EC22-6BE4" TYPE="vfat" File /boot/grub/grub.cfg # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 6a141040-3ba8-457a-9de5-ad06e6057084 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 6a141040-3ba8-457a-9de5-ad06e6057084 set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=10 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### if [ ${recordfail} != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "$linux_gfx_mode" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.0.0-12-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 6a141040-3ba8-457a-9de5-ad06e6057084 linux /boot/vmlinuz-3.0.0-12-generic root=UUID=6a141040-3ba8-457a-9de5-ad06e6057084 ro quiet splash vt.handoff=7 initrd /boot/initrd.img-3.0.0-12-generic } menuentry 'Ubuntu, with Linux 3.0.0-12-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 6a141040-3ba8-457a-9de5-ad06e6057084 echo 'Loading Linux 3.0.0-12-generic ...' linux /boot/vmlinuz-3.0.0-12-generic root=UUID=6a141040-3ba8-457a-9de5-ad06e6057084 ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.0.0-12-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 6a141040-3ba8-457a-9de5-ad06e6057084 linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 6a141040-3ba8-457a-9de5-ad06e6057084 linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ###

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  • Can't see my partitions after grub recovery

    - by dimbo
    I stupidly inserted the windows CD into my dual boot Ubuntu 11.10 / windows xp system. I just wanted to see if I could install windows on my external usb HD, but didn't actually go ahead with the install. It seems like the windows CD messed up my MBR and I had to use boot-repair and the ubuntu 11.10 live CD to gain access to ubuntu again. It seems to boot up a little differently (slower) but works. However, I now cant see any of my partitions in nautilus (there are 3). When I open gparted, it just shows my whole hard drive as unallocated (I know it has a windows partition that works and my ubuntu partition that I am using now). If I insert a usb pen, it is also not visible in nautilus but in gparted shows up as a FAT32 partition (which is correct although I cannot access it). sudo fdisk -l gives the following : demian@dimbo-TP:~$ sudo fdisk -l [sudo] password for demian: omitting empty partition (5) Disk /dev/sda: 320.1 GB, 320072933376 bytes 240 heads, 63 sectors/track, 41345 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x877b877b Device Boot Start End Blocks Id System /dev/sda1 * 63 63842309 31921123+ 7 HPFS/NTFS/exFAT /dev/sda2 63844350 133484084 34819867+ 5 Extended /dev/sda3 127636488 133484084 2923798+ 82 Linux swap / Solaris /dev/sda4 133484085 625137344 245826630 83 Linux /dev/sda5 63844352 123445247 29800448 83 Linux /dev/sda6 123447296 127635455 2094080 82 Linux swap / Solaris Disk /dev/sdb: 8100 MB, 8100249600 bytes 12 heads, 40 sectors/track, 32960 cylinders, total 15820800 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc3072e18 Device Boot Start End Blocks Id System /dev/sdb1 * 5992 15820799 7907404 c W95 FAT32 (LBA) Here is my grub.conf file. Like I said before, I had to use the 'boot-repair' utility with the live cd to get grub working again. I think that this utility maybe created a new grub for me because the startup is definitely not the same. The screen goes blank for a while, and then the ubuntu loading dots come up for a brief moment (instead of during the whole startup process) before the dektop is displayed. Anyway : # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=10 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### if [ ${recordfail} != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "$linux_gfx_mode" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.0.0-12-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux /boot/vmlinuz-3.0.0-12-generic root=UUID=5349ff67-b7b7-489f-a881-ae49c1dcd84a ro quiet splash vt.handoff=7 initrd /boot/initrd.img-3.0.0-12-generic } menuentry 'Ubuntu, with Linux 3.0.0-12-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a echo 'Loading Linux 3.0.0-12-generic ...' linux /boot/vmlinuz-3.0.0-12-generic root=UUID=5349ff67-b7b7-489f-a881-ae49c1dcd84a ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.0.0-12-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Microsoft Windows XP Professional (on /dev/sda1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 72A89361A89322A1 drivemap -s (hd0) ${root} chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### How can I get things back to normal. Thanks, Demian.

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  • how to retain the animated position in opengl es 2.0

    - by Arun AC
    I am doing frame based animation for 300 frames in opengl es 2.0 I want a rectangle to translate by +200 pixels in X axis and also scaled up by double (2 units) in the first 100 frames Then, the animated rectangle has to stay there for the next 100 frames. Then, I want the same animated rectangle to translate by +200 pixels in X axis and also scaled down by half (0.5 units) in the last 100 frames. I am using simple linear interpolation to calculate the delta-animation value for each frame. Pseudo code: The below drawFrame() is executed for 300 times (300 frames) in a loop. float RectMVMatrix[4][4] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 }; // identity matrix int totalframes = 300; float translate-delta; // interpolated translation value for each frame float scale-delta; // interpolated scale value for each frame // The usual code for draw is: void drawFrame(int iCurrentFrame) { // mySetIdentity(RectMVMatrix); // comment this line to retain the animated position. mytranslate(RectMVMatrix, translate-delta, X_AXIS); // to translate the mv matrix in x axis by translate-delta value myscale(RectMVMatrix, scale-delta); // to scale the mv matrix by scale-delta value ... // opengl calls glDrawArrays(...); eglswapbuffers(...); } The above code will work fine for first 100 frames. in order to retain the animated rectangle during the frames 101 to 200, i removed the "mySetIdentity(RectMVMatrix);" in the above drawFrame(). Now on entering the drawFrame() for the 2nd frame, the RectMVMatrix will have the animated value of first frame e.g. RectMVMatrix[4][4] = { 1.01, 0, 0, 2, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 };// 2 pixels translation and 1.01 units scaling after first frame This RectMVMatrix is used for mytranslate() in 2nd frame. The translate function will affect the value of "RectMVMatrix[0][0]". Thus translation affects the scaling values also. Eventually output is getting wrong. How to retain the animated position without affecting the current ModelView matrix? =========================================== I got the solution... Thanks to Sergio. I created separate matrices for translation and scaling. e.g.CurrentTranslateMatrix[4][4], CurrentScaleMatrix[4][4]. Then for every frame, I reset 'CurrentTranslateMatrix' to identity and call mytranslate( CurrentTranslateMatrix, translate-delta, X_AXIS) function. I reset 'CurrentScaleMatrix' to identity and call myscale(CurrentScaleMatrix, scale-delta) function. Then, I multiplied these 'CurrentTranslateMatrix' and 'CurrentScaleMatrix' to get the final 'RectMVMatrix' Matrix for the frame. Pseudo Code: float RectMVMatrix[4][4] = {0}; float CurrentTranslateMatrix[4][4] = {0}; float CurrentScaleMatrix[4][4] = {0}; int iTotalFrames = 300; int iAnimationFrames = 100; int iTranslate_X = 200.0f; // in pixels float fScale_X = 2.0f; float scaleDelta; float translateDelta_X; void DrawRect(int iTotalFrames) { mySetIdentity(RectMVMatrix); for (int i = 0; i< iTotalFrames; i++) { DrawFrame(int iCurrentFrame); } } void getInterpolatedValue(int iStartFrame, int iEndFrame, int iTotalFrame, int iCurrentFrame, float *scaleDelta, float *translateDelta_X) { float fDelta = float ( (iCurrentFrame - iStartFrame) / (iEndFrame - iStartFrame)) float fStartX = 0.0f; float fEndX = ConvertPixelsToOpenGLUnit(iTranslate_X); *translateDelta_X = fStartX + fDelta * (fEndX - fStartX); float fStartScaleX = 1.0f; float fEndScaleX = fScale_X; *scaleDelta = fStartScaleX + fDelta * (fEndScaleX - fStartScaleX); } void DrawFrame(int iCurrentFrame) { getInterpolatedValue(0, iAnimationFrames, iTotalFrames, iCurrentFrame, &scaleDelta, &translateDelta_X) mySetIdentity(CurrentTranslateMatrix); myTranslate(RectMVMatrix, translateDelta_X, X_AXIS); // to translate the mv matrix in x axis by translate-delta value mySetIdentity(CurrentScaleMatrix); myScale(RectMVMatrix, scaleDelta); // to scale the mv matrix by scale-delta value myMultiplyMatrix(RectMVMatrix, CurrentTranslateMatrix, CurrentScaleMatrix);// RectMVMatrix = CurrentTranslateMatrix*CurrentScaleMatrix; ... // opengl calls glDrawArrays(...); eglswapbuffers(...); } I maintained this 'RectMVMatrix' value, if there is no animation for the current frame (e.g. 101th frame onwards). Thanks, Arun AC

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  • Why do we use Pythagoras in game physics?

    - by Starkers
    I've recently learned that we use Pythagoras a lot in our physics calculations and I'm afraid I don't really get the point. Here's an example from a book to make sure an object doesn't travel faster than a MAXIMUM_VELOCITY constant in the horizontal plane: MAXIMUM_VELOCITY = <any number>; SQUARED_MAXIMUM_VELOCITY = MAXIMUM_VELOCITY * MAXIMUM_VELOCITY; function animate(){ var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; x_velocity = x_velocity / scalar; z_velocity = x_velocity / scalar; } } Let's try this with some numbers: An object is attempting to move 5 units in x and 5 units in z. It should only be able to move 5 units horizontally in total! MAXIMUM_VELOCITY = 5; SQUARED_MAXIMUM_VELOCITY = 5 * 5; SQUARED_MAXIMUM_VELOCITY = 25; function animate(){ var x_velocity = 5; var z_velocity = 5; var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); var squared_horizontal_velocity = 5 * 5 + 5 * 5; var squared_horizontal_velocity = 25 + 25; var squared_horizontal_velocity = 50; // if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ if( 50 <= 25 ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; scalar = 50 / 25; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Now this works well, but we can do the same thing without Pythagoras: MAXIMUM_VELOCITY = 5; function animate(){ var x_velocity = 5; var z_velocity = 5; var horizontal_velocity = x_velocity + z_velocity; var horizontal_velocity = 5 + 5; var horizontal_velocity = 10; // if( horizontal_velocity >= MAXIMUM_VELOCITY ){ if( 10 >= 5 ){ scalar = horizontal_velocity / MAXIMUM_VELOCITY; scalar = 10 / 5; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Benefits of doing it without Pythagoras: Less lines Within those lines, it's easier to read what's going on ...and it takes less time to compute, as there are less multiplications Seems to me like computers and humans get a better deal without Pythagoras! However, I'm sure I'm wrong as I've seen Pythagoras' theorem in a number of reputable places, so I'd like someone to explain me the benefit of using Pythagoras to a maths newbie. Does this have anything to do with unit vectors? To me a unit vector is when we normalize a vector and turn it into a fraction. We do this by dividing the vector by a larger constant. I'm not sure what constant it is. The total size of the graph? Anyway, because it's a fraction, I take it, a unit vector is basically a graph that can fit inside a 3D grid with the x-axis running from -1 to 1, z-axis running from -1 to 1, and the y-axis running from -1 to 1. That's literally everything I know about unit vectors... not much :P And I fail to see their usefulness. Also, we're not really creating a unit vector in the above examples. Should I be determining the scalar like this: // a mathematical work-around of my own invention. There may be a cleverer way to do this! I've also made up my own terms such as 'divisive_scalar' so don't bother googling var divisive_scalar = (squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY); var divisive_scalar = ( 50 / 25 ); var divisive_scalar = 2; var multiplicative_scalar = (divisive_scalar / (2*divisive_scalar)); var multiplicative_scalar = (2 / (2*2)); var multiplicative_scalar = (2 / 4); var multiplicative_scalar = 0.5; x_velocity = x_velocity * multiplicative_scalar x_velocity = 5 * 0.5 x_velocity = 2.5 Again, I can't see why this is better, but it's more "unit-vector-y" because the multiplicative_scalar is a unit_vector? As you can see, I use words such as "unit-vector-y" so I'm really not a maths whiz! Also aware that unit vectors might have nothing to do with Pythagoras so ignore all of this if I'm barking up the wrong tree. I'm a very visual person (3D modeller and concept artist by trade!) and I find diagrams and graphs really, really helpful so as many as humanely possible please!

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  • Developing Schema Compare for Oracle (Part 4): Script Configuration

    - by Simon Cooper
    If you've had a chance to play around with the Schema Compare for Oracle beta, you may have come across this screen in the synchronization wizard: This screen is one of the few screens that, along with the project configuration form, doesn't come from SQL Compare. This screen was designed to solve a couple of issues that, although aren't specific to Oracle, are much more of a problem than on SQL Server: Datatype conversions and NOT NULL columns. 1. Datatype conversions SQL Server is generally quite forgiving when it comes to datatype conversions using ALTER TABLE. For example, you can convert from a VARCHAR to INT using ALTER TABLE as long as all the character values are parsable as integers. Oracle, on the other hand, only allows ALTER TABLE conversions that don't change the internal data format. Essentially, every change that requires an actual datatype conversion has to be done using a rebuild with a conversion function. That's OK, as we can simply hard-code the various conversion functions for the valid datatype conversions and insert those into the rebuild SELECT list. However, as there always is with Oracle, there's a catch. Have a look at the NUMTODSINTERVAL function. As well as specifying the value (or column) to convert, you have to specify an interval_unit, which tells oracle how to interpret the input number. We can't hardcode a default for this parameter, as it is entirely dependent on the user's data context! So, in order to convert NUMBER to INTERVAL DAY TO SECOND/INTERVAL YEAR TO MONTH, we need to have feedback from the user as to what to put in this parameter while we're generating the sync script - this requires a new step in the engine action/script generation to insert these values into the script, as well as new UI to allow the user to specify these values in a sensible fashion. In implementing the engine and UI infrastructure to allow this it made much more sense to implement it for any rebuild datatype conversion, not just NUMBER to INTERVALs. For conversions which we can do, we pre-fill the 'value' box with the appropriate function from the documentation. The user can also type in arbitary SQL expressions, which allows the user to specify optional format parameters for the relevant conversion functions, or indeed call their own functions to convert between values that don't have a built-in conversion defined. As the value gets inserted as-is into the rebuild SELECT list, any expression that is valid in that context can be specified as the conversion value. 2. NOT NULL columns Another problem that is solved by the new step in the sync wizard is adding a NOT NULL column to a table. If the table contains data (as most database tables do), you can't just add a NOT NULL column, as Oracle doesn't know what value to put in the new column for existing rows - the DDL statement will fail. There are actually 3 separate scenarios for this problem that have separate solutions within the engine: Adding a NOT NULL column to a table without a rebuild Here, the workaround is to add a column default with an appropriate value to the column you're adding: ALTER TABLE tbl1 ADD newcol NUMBER DEFAULT <value> NOT NULL; Note, however, there is something to bear in mind about this solution; once specified on a column, a default cannot be removed. To 'remove' a default from a column you change it to have a default of NULL, hence there's code in the engine to treat a NULL default the same as no default at all. Adding a NOT NULL column to a table, where a separate change forced a table rebuild Fortunately, in this case, a column default is not required - we can simply insert the default value into the rebuild SELECT clause. Changing an existing NULL to a NOT NULL column To implement this, we run an UPDATE command before the ALTER TABLE to change all the NULLs in the column to the required default value. For all three, we need some way of allowing the user to specify a default value to use instead of NULL; as this is essentially the same problem as datatype conversion (inserting values into the sync script), we can re-use the UI and engine implementation of datatype conversion values. We also provide the option to alter the new column to allow NULLs, or to ignore the problem completely. Note that there is the same (long-running) problem in SQL Compare, but it is much more of an issue in Oracle as you cannot easily roll back executed DDL statements if the script fails at some point during execution. Furthermore, the engine of SQL Compare is far less conducive to inserting user-supplied values into the generated script. As we're writing the Schema Compare engine from scratch, we used what we learnt from the SQL Compare engine and designed it to be far more modular, which makes inserting procedures like this much easier.

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  • Separating text strings into a table of individual words in SQL via XML.

    - by Phil Factor
    p.MsoNormal {margin-top:0cm; margin-right:0cm; margin-bottom:10.0pt; margin-left:0cm; line-height:115%; font-size:11.0pt; font-family:"Calibri","sans-serif"; } Nearly nine years ago, Mike Rorke of the SQL Server 2005 XML team blogged ‘Querying Over Constructed XML Using Sub-queries’. I remember reading it at the time without being able to think of a use for what he was demonstrating. Just a few weeks ago, whilst preparing my article on searching strings, I got out my trusty function for splitting strings into words and something reminded me of the old blog. I’d been trying to think of a way of using XML to split strings reliably into words. The routine I devised turned out to be slightly slower than the iterative word chop I’ve always used in the past, so I didn’t publish it. It was then I suddenly remembered the old routine. Here is my version of it. I’ve unwrapped it from its obvious home in a function or procedure just so it is easy to appreciate. What it does is to chop a text string into individual words using XQuery and the good old nodes() method. I’ve benchmarked it and it is quicker than any of the SQL ways of doing it that I know about. Obviously, you can’t use the trick I described here to do it, because it is awkward to use REPLACE() on 1…n characters of whitespace. I’ll carry on using my iterative function since it is able to tell me the location of each word as a character-offset from the start, and also because this method leaves punctuation in (removing it takes time!). However, I can see other uses for this in passing lists as input or output parameters, or as return values.   if exists (Select * from sys.xml_schema_collections where name like 'WordList')   drop XML SCHEMA COLLECTION WordList go create xml schema collection WordList as ' <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="words">        <xs:simpleType>               <xs:list itemType="xs:string" />        </xs:simpleType> </xs:element> </xs:schema>'   go   DECLARE @string VARCHAR(MAX) –we'll get some sample data from the great Ogden Nash Select @String='This is a song to celebrate banks, Because they are full of money and you go into them and all you hear is clinks and clanks, Or maybe a sound like the wind in the trees on the hills, Which is the rustling of the thousand dollar bills. Most bankers dwell in marble halls, Which they get to dwell in because they encourage deposits and discourage withdrawals, And particularly because they all observe one rule which woe betides the banker who fails to heed it, Which is you must never lend any money to anybody unless they don''t need it. I know you, you cautious conservative banks! If people are worried about their rent it is your duty to deny them the loan of one nickel, yes, even one copper engraving of the martyred son of the late Nancy Hanks; Yes, if they request fifty dollars to pay for a baby you must look at them like Tarzan looking at an uppity ape in the jungle, And tell them what do they think a bank is, anyhow, they had better go get the money from their wife''s aunt or ungle. But suppose people come in and they have a million and they want another million to pile on top of it, Why, you brim with the milk of human kindness and you urge them to accept every drop of it, And you lend them the million so then they have two million and this gives them the idea that they would be better off with four, So they already have two million as security so you have no hesitation in lending them two more, And all the vice-presidents nod their heads in rhythm, And the only question asked is do the borrowers want the money sent or do they want to take it withm. Because I think they deserve our appreciation and thanks, the jackasses who go around saying that health and happi- ness are everything and money isn''t essential, Because as soon as they have to borrow some unimportant money to maintain their health and happiness they starve to death so they can''t go around any more sneering at good old money, which is nothing short of providential. '   –we now turn it into XML declare @xml_data xml(WordList)  set @xml_data='<words>'+ replace(@string,'&', '&amp;')+'</words>'    select T.ref.value('.', 'nvarchar(100)')  from (Select @xml_data.query('                      for $i in data(/words) return                      element li { $i }               '))  A(list) cross apply A.List.nodes('/li') T(ref)     …which gives (truncated, of course)…

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  • Why do we use the Pythagorean theorem in game physics?

    - by Starkers
    I've recently learned that we use Pythagorean theorem a lot in our physics calculations and I'm afraid I don't really get the point. Here's an example from a book to make sure an object doesn't travel faster than a MAXIMUM_VELOCITY constant in the horizontal plane: MAXIMUM_VELOCITY = <any number>; SQUARED_MAXIMUM_VELOCITY = MAXIMUM_VELOCITY * MAXIMUM_VELOCITY; function animate(){ var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; x_velocity = x_velocity / scalar; z_velocity = x_velocity / scalar; } } Let's try this with some numbers: An object is attempting to move 5 units in x and 5 units in z. It should only be able to move 5 units horizontally in total! MAXIMUM_VELOCITY = 5; SQUARED_MAXIMUM_VELOCITY = 5 * 5; SQUARED_MAXIMUM_VELOCITY = 25; function animate(){ var x_velocity = 5; var z_velocity = 5; var squared_horizontal_velocity = (x_velocity * x_velocity) + (z_velocity * z_velocity); var squared_horizontal_velocity = 5 * 5 + 5 * 5; var squared_horizontal_velocity = 25 + 25; var squared_horizontal_velocity = 50; // if( squared_horizontal_velocity <= SQUARED_MAXIMUM_VELOCITY ){ if( 50 <= 25 ){ scalar = squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY; scalar = 50 / 25; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Now this works well, but we can do the same thing without Pythagoras: MAXIMUM_VELOCITY = 5; function animate(){ var x_velocity = 5; var z_velocity = 5; var horizontal_velocity = x_velocity + z_velocity; var horizontal_velocity = 5 + 5; var horizontal_velocity = 10; // if( horizontal_velocity >= MAXIMUM_VELOCITY ){ if( 10 >= 5 ){ scalar = horizontal_velocity / MAXIMUM_VELOCITY; scalar = 10 / 5; scalar = 2.0; x_velocity = x_velocity / scalar; x_velocity = 5 / 2.0; x_velocity = 2.5; z_velocity = z_velocity / scalar; z_velocity = 5 / 2.0; z_velocity = 2.5; // new_horizontal_velocity = x_velocity + z_velocity // new_horizontal_velocity = 2.5 + 2.5 // new_horizontal_velocity = 5 } } Benefits of doing it without Pythagoras: Less lines Within those lines, it's easier to read what's going on ...and it takes less time to compute, as there are less multiplications Seems to me like computers and humans get a better deal without Pythagorean theorem! However, I'm sure I'm wrong as I've seen Pythagoras' theorem in a number of reputable places, so I'd like someone to explain me the benefit of using Pythagorean theorem to a maths newbie. Does this have anything to do with unit vectors? To me a unit vector is when we normalize a vector and turn it into a fraction. We do this by dividing the vector by a larger constant. I'm not sure what constant it is. The total size of the graph? Anyway, because it's a fraction, I take it, a unit vector is basically a graph that can fit inside a 3D grid with the x-axis running from -1 to 1, z-axis running from -1 to 1, and the y-axis running from -1 to 1. That's literally everything I know about unit vectors... not much :P And I fail to see their usefulness. Also, we're not really creating a unit vector in the above examples. Should I be determining the scalar like this: // a mathematical work-around of my own invention. There may be a cleverer way to do this! I've also made up my own terms such as 'divisive_scalar' so don't bother googling var divisive_scalar = (squared_horizontal_velocity / SQUARED_MAXIMUM_VELOCITY); var divisive_scalar = ( 50 / 25 ); var divisive_scalar = 2; var multiplicative_scalar = (divisive_scalar / (2*divisive_scalar)); var multiplicative_scalar = (2 / (2*2)); var multiplicative_scalar = (2 / 4); var multiplicative_scalar = 0.5; x_velocity = x_velocity * multiplicative_scalar x_velocity = 5 * 0.5 x_velocity = 2.5 Again, I can't see why this is better, but it's more "unit-vector-y" because the multiplicative_scalar is a unit_vector? As you can see, I use words such as "unit-vector-y" so I'm really not a maths whiz! Also aware that unit vectors might have nothing to do with Pythagorean theorem so ignore all of this if I'm barking up the wrong tree. I'm a very visual person (3D modeller and concept artist by trade!) and I find diagrams and graphs really, really helpful so as many as humanely possible please!

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  • Implementing a Custom Coherence PartitionAssignmentStrategy

    - by jpurdy
    A recent A-Team engagement required the development of a custom PartitionAssignmentStrategy (PAS). By way of background, a PAS is an implementation of a Java interface that controls how a Coherence partitioned cache service assigns partitions (primary and backup copies) across the available set of storage-enabled members. While seemingly straightforward, this is actually a very difficult problem to solve. Traditionally, Coherence used a distributed algorithm spread across the cache servers (and as of Coherence 3.7, this is still the default implementation). With the introduction of the PAS interface, the model of operation was changed so that the logic would run solely in the cache service senior member. Obviously, this makes the development of a custom PAS vastly less complex, and in practice does not introduce a significant single point of failure/bottleneck. Note that Coherence ships with a default PAS implementation but it is not used by default. Further, custom PAS implementations are uncommon (this engagement was the first custom implementation that we know of). The particular implementation mentioned above also faced challenges related to managing multiple backup copies but that won't be discussed here. There were a few challenges that arose during design and implementation: Naive algorithms had an unreasonable upper bound of computational cost. There was significant complexity associated with configurations where the member count varied significantly between physical machines. Most of the complexity of a PAS is related to rebalancing, not initial assignment (which is usually fairly simple). A custom PAS may need to solve several problems simultaneously, such as: Ensuring that each member has a similar number of primary and backup partitions (e.g. each member has the same number of primary and backup partitions) Ensuring that each member carries similar responsibility (e.g. the most heavily loaded member has no more than one partition more than the least loaded). Ensuring that each partition is on the same member as a corresponding local resource (e.g. for applications that use partitioning across message queues, to ensure that each partition is collocated with its corresponding message queue). Ensuring that a given member holds no more than a given number of partitions (e.g. no member has more than 10 partitions) Ensuring that backups are placed far enough away from the primaries (e.g. on a different physical machine or a different blade enclosure) Achieving the above goals while ensuring that partition movement is minimized. These objectives can be even more complicated when the topology of the cluster is irregular. For example, if multiple cluster members may exist on each physical machine, then clearly the possibility exists that at certain points (e.g. following a member failure), the number of members on each machine may vary, in certain cases significantly so. Consider the case where there are three physical machines, with 3, 3 and 9 members each (respectively). This introduces complexity since the backups for the 9 members on the the largest machine must be spread across the other 6 members (to ensure placement on different physical machines), preventing an even distribution. For any given problem like this, there are usually reasonable compromises available, but the key point is that objectives may conflict under extreme (but not at all unlikely) circumstances. The most obvious general purpose partition assignment algorithm (possibly the only general purpose one) is to define a scoring function for a given mapping of partitions to members, and then apply that function to each possible permutation, selecting the most optimal permutation. This would result in N! (factorial) evaluations of the scoring function. This is clearly impractical for all but the smallest values of N (e.g. a partition count in the single digits). It's difficult to prove that more efficient general purpose algorithms don't exist, but the key take away from this is that algorithms will tend to either have exorbitant worst case performance or may fail to find optimal solutions (or both) -- it is very important to be able to show that worst case performance is acceptable. This quickly leads to the conclusion that the problem must be further constrained, perhaps by limiting functionality or by using domain-specific optimizations. Unfortunately, it can be very difficult to design these more focused algorithms. In the specific case mentioned, we constrained the solution space to very small clusters (in terms of machine count) with small partition counts and supported exactly two backup copies, and accepted the fact that partition movement could potentially be significant (preferring to solve that issue through brute force). We then used the out-of-the-box PAS implementation as a fallback, delegating to it for configurations that were not supported by our algorithm. Our experience was that the PAS interface is quite usable, but there are intrinsic challenges to designing PAS implementations that should be very carefully evaluated before committing to that approach.

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  • Two Values Enter, One Value Leaves

    - by Bunch
    This is a fairly easy way to compare values for two different controls. In this example a user needs to enter in a street address and zip code OR pick a county. After that the application will display location(s) based on the value. The application only wants a specific street/zip combination or a county, not both. This code shows how to check for that on an ASP.Net page using some JavaScript. The control code: <table>     <tr>         <td>             <label style="color: Red;">Required Fields</label>         </td>         <td style="width: 300px;">             <label style="color: Red; font-weight: bold;" id="reqAlert" ></label>         </td>     </tr>     <tr>         <td>             <asp:Label ID="Label3" runat="server" Text="Street Address"></asp:Label>         </td>         <td style="width: 200px;">             <input id="Street" type="text" style="width: 200px;" />         </td>     </tr>      <tr>         <td>             <asp:Label ID="Label5" runat="server" Text="Zip Code"></asp:Label>             &nbsp;         </td>         <td style="width: 200px;">             <input id="Zip" type="text" style="width: 200px;"/>         </td>     </tr>     <tr>         <td>             <label style="color: Red; font-size: large;">-- OR --</label>         </td>     </tr>     <tr>         <td>             <asp:Label ID="Label2" runat="server" Text="County"></asp:Label>         </td>         <td style="width: 200px;">             <asp:DropDownList ID="ddlCounty" runat="server">                 <asp:ListItem Value="0" Text="" />                 <asp:ListItem Value="1" Text="County A" />                 <asp:ListItem Value="2" Text="County B" />                 <asp:ListItem Value="3" Text="County C" />                                </asp:DropDownList>         </td>     </tr> </table> <input id="btnMapSearch" type="button" value="Search" onclick="requiredVal()" class="actionButton" /> The onclick for the button runs the requiredVal javascript function. That is where the checks take place. If only one item (street/zip or county) has been entered the application will carry on with it’s locateAddr function; otherwise it will show an error message in the label reqAlert. The javascript: function requiredVal() {     var street = document.getElementById("Street").value;     var zip = document.getElementById("Zip").value;     var countyDdl = document.getElementById("ctl00_Content_ddlCounty");     var county = countyDdl.options[countyDdl.selectedIndex].text;     var reqAlert = document.getElementById("reqAlert");     reqAlert.innerHTML = '';   //clears out any previous messages     if (street != '' || zip != '') {         if (county != '') {             reqAlert.innerHTML = 'Please select only one required option';  //values for both were entered         }         else {             locateAddr();         }     }     else if (street == '' && zip == '' && county == '') {         reqAlert.innerHTML = 'Please select a required option';  //no values entered     }     else {         locateAddr();     } } Technorati Tags: ASP.Net,JavaScript

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  • Espeak SAPI/dll usage on Windows ?

    - by Quandary
    Question: I am trying to use the espeak text-to-speech engine. So for I got it working wounderfully on linux (code below). Now I wanted to port this basic program to windows, too, but it's nearly impossible... Part of the problem is that the windows dll only allows for AUDIO_OUTPUT_SYNCHRONOUS, which means it requires a callback, but I can't figure out how to play the audio from the callback... First it crashed, then I realized, I need a callback function, now I get the data in the callback function, but I don't know how to play it... as it is neither a wav file nor plays automatically as on Linux. The sourceforge site is rather useless, because it basically says use the SAPI version, but then there is no example on how to use the sapi espeak dll... Anyway, here's my code, can anybody help? #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include //#include "speak_lib.h" include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int samplerate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ const char *data_path = NULL; // use default path for espeak-data int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); strcpy(voicename, "default"); // espeak --voices strcpy(voicename, "german"); strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; espeak_SetVoiceByProperties(voice_spec); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); espeak_Terminate(); printf("Espeak terminated\n"); return EXIT_SUCCESS; } /* if(espeak_SetVoiceByName(voicename) != EE_OK) { memset(&voice_select,0,sizeof(voice_select)); voice_select.languages = voicename; if(espeak_SetVoiceByProperties(&voice_select) != EE_OK) { fprintf(stderr,"%svoice '%s'\n",err_load,voicename); exit(2); } } */ The above code is for Linux. The below code is about as far as I got on Vista x64 (32 bit emu): #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include include "speak_lib.h" //#include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int iSampleRate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ //const char *data_path = NULL; // use default path for espeak-data const char *data_path = "C:\Users\Username\Desktop\espeak-1.43-source\espeak-1.43-source\"; int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename /* Callback from espeak. Directly speaks using AudioTrack. */ define LOGI(x) printf("%s\n", x) static int AndroidEspeakDirectSpeechCallback(short *wav, int numsamples, espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakDirectSpeechCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } if (numsamples > 0) { //audout->write(wav, sizeof(short) * numsamples); sprintf(buf, "AudioTrack wrote: %d bytes", sizeof(short) * numsamples); LOGI(buf); } return 0; // continue synthesis (1 is to abort) } static int AndroidEspeakSynthToFileCallback(short *wav, int numsamples,espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakSynthToFileCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } // The user data should contain the file pointer of the file to write to //void* user_data = events->user_data; FILE* user_data = fopen ( "myfile1.wav" , "ab" ); FILE* fp = static_cast<FILE *>(user_data); // Write all of the samples fwrite(wav, sizeof(short), numsamples, fp); return 0; // continue synthesis (1 is to abort) } int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); iSampleRate = espeak_Initialize(AUDIO_OUTPUT_SYNCHRONOUS, 4096, data_path, 0); if (iSampleRate <= 0) { printf("Unable to initialize espeak"); return EXIT_FAILURE; } //samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); //ListVoices(); strcpy(voicename, "default"); // espeak --voices //strcpy(voicename, "german"); //strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), //espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); //voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; //espeak_SetVoiceByProperties(voice_spec); //espeak_SetSynthCallback(AndroidEspeakDirectSpeechCallback); espeak_SetSynthCallback(AndroidEspeakSynthToFileCallback); unsigned int unique_identifier; espeak_ERROR err = espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, &unique_identifier, NULL); err = espeak_Synchronize(); /* strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); */ // espeak_Cancel(); espeak_Terminate(); printf("Espeak terminated\n"); system("pause"); return EXIT_SUCCESS; }

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  • Binary Search Tree Implementation

    - by Gabe
    I've searched the forum, and tried to implement the code in the threads I found. But I've been working on this real simple program since about 10am, and can't solve the seg. faults for the life of me. Any ideas on what I'm doing wrong would be greatly appreciated. BST.h (All the implementation problems should be in here.) #ifndef BST_H_ #define BST_H_ #include <stdexcept> #include <iostream> #include "btnode.h" using namespace std; /* A class to represent a templated binary search tree. */ template <typename T> class BST { private: //pointer to the root node in the tree BTNode<T>* root; public: //default constructor to make an empty tree BST(); /* You have to document these 4 functions */ void insert(T value); bool search(const T& value) const; bool search(BTNode<T>* node, const T& value) const; void printInOrder() const; void remove(const T& value); //function to print out a visual representation //of the tree (not just print the tree's values //on a single line) void print() const; private: //recursive helper function for "print()" void print(BTNode<T>* node,int depth) const; }; /* Default constructor to make an empty tree */ template <typename T> BST<T>::BST() { root = NULL; } template <typename T> void BST<T>::insert(T value) { BTNode<T>* newNode = new BTNode<T>(value); cout << newNode->data; if(root == NULL) { root = newNode; return; } BTNode<T>* current = new BTNode<T>(NULL); current = root; current->data = root->data; while(true) { if(current->left == NULL && current->right == NULL) break; if(current->right != NULL && current->left != NULL) { if(newNode->data > current->data) current = current->right; else if(newNode->data < current->data) current = current->left; } else if(current->right != NULL && current->left == NULL) { if(newNode->data < current->data) break; else if(newNode->data > current->data) current = current->right; } else if(current->right == NULL && current->left != NULL) { if(newNode->data > current->data) break; else if(newNode->data < current->data) current = current->left; } } if(current->data > newNode->data) current->left = newNode; else current->right = newNode; return; } //public helper function template <typename T> bool BST<T>::search(const T& value) const { return(search(root,value)); //start at the root } //recursive function template <typename T> bool BST<T>::search(BTNode<T>* node, const T& value) const { if(node == NULL || node->data == value) return(node != NULL); //found or couldn't find value else if(value < node->data) return search(node->left,value); //search left subtree else return search(node->right,value); //search right subtree } template <typename T> void BST<T>::printInOrder() const { //print out the value's in the tree in order // //You may need to use this function as a helper //and create a second recursive function //(see "print()" for an example) } template <typename T> void BST<T>::remove(const T& value) { if(root == NULL) { cout << "Tree is empty. No removal. "<<endl; return; } if(!search(value)) { cout << "Value is not in the tree. No removal." << endl; return; } BTNode<T>* current; BTNode<T>* parent; current = root; parent->left = NULL; parent->right = NULL; cout << root->left << "LEFT " << root->right << "RIGHT " << endl; cout << root->data << " ROOT" << endl; cout << current->data << "CURRENT BEFORE" << endl; while(current != NULL) { cout << "INTkhkjhbljkhblkjhlk " << endl; if(current->data == value) break; else if(value > current->data) { parent = current; current = current->right; } else { parent = current; current = current->left; } } cout << current->data << "CURRENT AFTER" << endl; // 3 cases : //We're looking at a leaf node if(current->left == NULL && current->right == NULL) // It's a leaf { if(parent->left == current) parent->left = NULL; else parent->right = NULL; delete current; cout << "The value " << value << " was removed." << endl; return; } // Node with single child if((current->left == NULL && current->right != NULL) || (current->left != NULL && current->right == NULL)) { if(current->left == NULL && current->right != NULL) { if(parent->left == current) { parent->left = current->right; cout << "The value " << value << " was removed." << endl; delete current; } else { parent->right = current->right; cout << "The value " << value << " was removed." << endl; delete current; } } else // left child present, no right child { if(parent->left == current) { parent->left = current->left; cout << "The value " << value << " was removed." << endl; delete current; } else { parent->right = current->left; cout << "The value " << value << " was removed." << endl; delete current; } } return; } //Node with 2 children - Replace node with smallest value in right subtree. if (current->left != NULL && current->right != NULL) { BTNode<T>* check; check = current->right; if((check->left == NULL) && (check->right == NULL)) { current = check; delete check; current->right = NULL; cout << "The value " << value << " was removed." << endl; } else // right child has children { //if the node's right child has a left child; Move all the way down left to locate smallest element if((current->right)->left != NULL) { BTNode<T>* leftCurrent; BTNode<T>* leftParent; leftParent = current->right; leftCurrent = (current->right)->left; while(leftCurrent->left != NULL) { leftParent = leftCurrent; leftCurrent = leftCurrent->left; } current->data = leftCurrent->data; delete leftCurrent; leftParent->left = NULL; cout << "The value " << value << " was removed." << endl; } else { BTNode<T>* temp; temp = current->right; current->data = temp->data; current->right = temp->right; delete temp; cout << "The value " << value << " was removed." << endl; } } return; } } /* Print out the values in the tree and their relationships visually. Sample output: 22 18 15 10 9 5 3 1 */ template <typename T> void BST<T>::print() const { print(root,0); } template <typename T> void BST<T>::print(BTNode<T>* node,int depth) const { if(node == NULL) { std::cout << std::endl; return; } print(node->right,depth+1); for(int i=0; i < depth; i++) { std::cout << "\t"; } std::cout << node->data << std::endl; print(node->left,depth+1); } #endif main.cpp #include "bst.h" #include <iostream> using namespace std; int main() { BST<int> tree; cout << endl << "LAB #13 - BINARY SEARCH TREE PROGRAM" << endl; cout << "----------------------------------------------------------" << endl; // Insert. cout << endl << "INSERT TESTS" << endl; // No duplicates allowed. tree.insert(0); tree.insert(5); tree.insert(15); tree.insert(25); tree.insert(20); // Search. cout << endl << "SEARCH TESTS" << endl; int x = 0; int y = 1; if(tree.search(x)) cout << "The value " << x << " is on the tree." << endl; else cout << "The value " << x << " is NOT on the tree." << endl; if(tree.search(y)) cout << "The value " << y << " is on the tree." << endl; else cout << "The value " << y << " is NOT on the tree." << endl; // Removal. cout << endl << "REMOVAL TESTS" << endl; tree.remove(0); tree.remove(1); tree.remove(20); // Print. cout << endl << "PRINTED DIAGRAM OF BINARY SEARCH TREE" << endl; cout << "----------------------------------------------------------" << endl; tree.print(); cout << endl << "Program terminated. Goodbye." << endl << endl; } BTNode.h #ifndef BTNODE_H_ #define BTNODE_H_ #include <iostream> /* A class to represent a node in a binary search tree. */ template <typename T> class BTNode { public: //constructor BTNode(T d); //the node's data value T data; //pointer to the node's left child BTNode<T>* left; //pointer to the node's right child BTNode<T>* right; }; /* Simple constructor. Sets the data value of the BTNode to "d" and defaults its left and right child pointers to NULL. */ template <typename T> BTNode<T>::BTNode(T d) : left(NULL), right(NULL) { data = d; } #endif Thanks.

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  • 2 javascripts problem

    - by pradeep
    <?php global $user; $userId = $user->uid; /* start with default */ $myresult = ""; /* All Includes - start */ include_once('db.php'); include_once('valid-scripts/validateData.php'); /* All Includes - end */ /* Build All required Variables - start */ $alias = $_GET['alias']; $product = $_GET['product']; $product = strtolower(substr($product,0,-1)); $master_table = $product.'_master'; $rating_master_table = $product.'_rating_master'; $rating_table = $product.'_rating'; $numProperties = 15; /* Build All required Variables - end */ /* Add all Styles required - start */ $myresult .= '<link href="/jquery.rating.css" type="text/css" rel="stylesheet"/>'; /* Add all Styles required - end */ /* Show Hide Variables/parameters - start */ include_once('all_include_files/show_hide.php'); /* Show Hide Variables/parameters - end */ /* All Javascript - start */ //$myresult .= '<script src="/jquery.rating.js" type="text/javascript" language="javascript"></script>'; ?> <style> #tabs { //font-size: 90%; //margin: 20px 0; margin: 2px 0; } #tabs ul { float: right; background: #E3FEFA; width: 600px; //padding-top: 4px; } #tabs li { margin-left: 8px; list-style: none; } * html #tabs li { display: inline; /* ie6 double float margin bug */ } #tabs li, #tabs li a { float: left; } #tabs ul li a { text-decoration: none; //padding: 8px; color: #0073BF; font-weight: bold; } #tabs ul li.active { background: #CEE1EF url(/all_include_files/img/nav-right.gif) no-repeat right top; } #tabs ul li.active a { background: url(/all_include_files/img/nav-left.gif) no-repeat left top; color: #333333; } #tabs div { //background: #CEE1EF; clear: both; //padding: 20px; min-height: 200px; } #tabs div h3 { text-transform: uppercase; margin-bottom: 10px; letter-spacing: 1px; #tabs div p { line-height: 150%; } </style> <script src="/jquery.rating.js" type="text/javascript" language="javascript"></script> <script src="/jquery.metadata.js" type="text/javascript" language="javascript"></script> <script type='text/javascript'> function openComment(number) { alert('working'); $('#comment'+number).css('display',''); } $('.star').rating({ callback: function(value, link){ alert(value); } }); $(document).ready(function() { //$('#tabs div').hide(); //$('#tabs div:first').show(); $('#tabs ul li:first').addClass('active'); $('#tabs ul li a').click(function() { $('#tabs ul li').removeClass('active'); $(this).parent().addClass('active'); var currentTab = $(this).attr('href'); $('#tabs div').hide(); $(currentTab).show(); return false; }); $("#clickit").click(function() { $.post("/mobile/tablechange.php",{ p1:'<?php echo $brand ?>',p2:'<?php echo $model ?>',userid:'<?php echo $userid ?>' } ,function(data){ $("#changetable").html(data); }); }); $('div.expandable p').expander({ slicePoint: 200, // default is 100 expandText: 'more &raquo;', // default is 'read more...' collapseTimer: 0, // re-collapses after 5 seconds; default is 0, so no re-collapsing userCollapseText: '[^]' // default is '[collapse expanded text]' }); }); </script> <?php /* All Javascript - end */ /* Form Processing after submit - start */ /* Form Processing after submit - end */ /* Actual Form or Page - start */ /*fetch all data needed */ /* initial query */ $result_product = query_product_table($product,$alias); /*fetch property names of product */ $product_properties = master_table($master_table); /*rating table query */ $master_rating_properties = master_rating_table($rating_master_table); /*get user ratings*/ $user_ratings = user_ratings($userId,$alias,$rating_table); $myresult .= '<div class=\'Services\'>'; //$myresult .="<form name ='form1' id='form1' method = 'POST' action='".$_SERVER['php_self'] ."'>"; if(!$result_product) { header('Location: /page-not-found'); } else { $row_product = mysql_fetch_array($result_product); $myresult .= "<h3 class='newstyle'>".$row_product['alias']." <a style='float:right;padding-right:20px;color:white;text-decoration:underline;' href='/'>Back</a> </h3>"; /* start actual product display - start*/ $myresult .= "<div class=\"product\">"; /* start table 1*/ $myresult .= '<table border=\'0\' cellspacing=\'0\' cellpadding=\'0\' style=\'width:580px; table-layout:fixed;\'>'; $myresult .= '<tr>'; $myresult .='<td valign=\'top\'>'; /* start table 2*/ $myresult .='<table width=\'100%\' border=\'0\' cellspacing=\'0\' cellpadding=\'0\'>'; $myresult .= '<tr>'; $myresult .= '<td valign=\'top\' style=\'width:164px;\'>'; /* start table 3*/ $myresult .= '<table style=\'width:164px;\' border=\'0\' cellspacing=\'0\' cellpadding=\'0\'>'; $myresult .= "<tr>"; /* start of the pic row */ $myresult .= '<td align=\'center\' class=\'various_product\'>'; if($row_product['pic'] != "") { $myresult .= '<ul id=\'mycarousel\' style=\'display:\';>'; $myresult .= '<li><a href=\'/all_image_scripts/origpicdisplay.php?product='.rawurlencode($product).'&alias='.rawurlencode($alias).'&picid=pic&p= \'rel=\'lightbox[roadtrip]\'><img src=\'/all_image_scripts/picdisplay1.php?product='.rawurlencode($product).'&alias='.rawurlencode($alias).'\'></img></a></li>'; for($p = 1; $p <= 4; $p++) { if($row_product['pic'.$p] != "") { $myresult .= '<li><a href=\'/all_image_scripts/origpicdisplay.php?product='.rawurlencode($product).'&alias='.rawurlencode($alias).'&picid=pic'.rawurlencode($p).'&p='.rawurlencode($p).'\' rel=\'lightbox[roadtrip]\'><img src=\'/all_image_scripts/thumbpicdisplay.php?product='.rawurlencode($product).'&alias='.rawurlencode($alias).'&picid=pic'.rawurlencode($p).'\'></img></a></li>'; } } $myresult .= '</ul>'; } else { $myresult .= "<img width='50' height='70' src='/images/no-image.gif'></img>"; } jcarousel_add('#mycarousel', array('horizontal' => TRUE,'scroll' => 1,'visible' => 1)); $myresult .= "</td>"; /* end display of pic td*/ $myresult .= "</tr>"; /* end display of pic tr*/ $myresult .= "</table></td>"; /* end display of pic table and earlier td - Still 1 open TR td table tr -hint*/ $myresult .= '<td style=\'width:450px;\'>'; /*table - 4*/ $myresult .= '<table width=\'100%\' border=\'0\' cellspacing=\'0\' cellpadding=\'0\' style=\'display:block;\'>'; /* Start showing property and values */ $myresult .= '<tr>'; $myresult .= '<td class=\'tick\'><img src=\'/images/ul_li_bg.gif\' width=\'12\' height=\'12\' /></td>'; $myresult .= '<td class=\'leftText\'>'.ucfirst($product).':</td>'; $myresult .= '<td class=\'rightText\'>'.$row_product['alias'] .'</td>'; $myresult .= "</tr>"; for($j = 3; $j <= 5 ; $j++){ if($product_properties['property'.$j.'_name'] != "") { if($row_product['property'.$j] != "") { $myresult .= '<tr>'; $myresult .= '<td class=\'tick\'><img src=\'/images/ul_li_bg.gif\' width=\'12\' height=\'12\' /></td>'; $myresult .= '<td class=\'leftText\'>'.$product_properties['property'.$j.'_name'].':</td>'; $myresult .= '<td class=\'rightText\'>'.$row_product['property'.$j] .'</td>'; $myresult .= '</tr>'; } /* end if*/ } /* end if*/ } /* end for*/ /* show hide block */ $myresult .= '<tbody id=\'extra_properties\' style=\'display: none;\'>'; for($j = 6; $j <= 15 ; $j++){ if($product_properties['property'.$j.'_name'] != "") { if($row_product['property'.$j] != "") { $myresult .= '<tr>'; $myresult .= '<td class=\'tick\'><img src=\'/images/ul_li_bg.gif\' width=\'12\' height=\'12\' /></td>'; $myresult .= '<td class=\'leftText\'>'.$produtc_properties['property'.$j.'_name'].':</td>'; $myresult .= '<td class=\'rightText\'>'.$row_product['property'.$j] .'</td>'; $myresult .= '</tr>'; } /* end if*/ } /* end if*/ } /* end for */ $myresult .= '</tbody>'; /* end show/hide tbody */ $myresult .= '<tr>'; $myresult .= '<td>'; $myresult .= '&nbsp;'; $myresult .= '</td>'; $myresult .= '<td>'; $myresult .= '&nbsp;'; $myresult .= '</td>'; $myresult .= '<td align=\'right\' style=\'text-align:right;text-decoration:underline;\'>'; $myresult .= '<a class=\'right_link\' href=\'javascript:showMore()\'>Show Additional Details...</a>'; $myresult .= '</td>'; $myresult .= '</tr>'; /* End showing property and values */ $showreview = 'display:'; /* review show hide */ /*$myresult .= '<tbody '.$showreview.'>'; $myresult .= '<tr>'; $myresult .= '<td colspan=\'2\'><span class=\'reviews\'>'; //check //$numreviews = getreviewcount($brand,$model,'mobile_user_reviews'); if($numreviews > 0) { $myresult .= '<a href=\'mobilereviews?alias='.rawurlencode($alias).'\'> <span>$numreviews Reviews</span></a>'; } else { $myresult .= " $numreviews Reviews"; } $myresult .= "</span></td>"; $myresult .= "</tr>"; */ $myresult .= "</tbody>"; /* review show hide - end */ /* count show hide */ $myresult .= '<tbody '.$showcount.'>'; $myresult .= '<tr>'; $myresult .= '<td colspan=\'2\'><span class=\'reviews\'>'; //check //$totalvotes = gettotalvotes($row['property1'],$row['property2'],'mobile_rating'); $myresult .= "</td>"; $myresult .= "</tr>"; $myresult .= "</tbody>"; /* count show hide - end */ $myresult .= "</table></td>"; /* end table 4 */ $myresult .= '</tr>'; /* end 1 row and remaining tr , td ,table */ $myresult .= '</table></td>'; $myresult .= '</tr>'; /* remianing only 1 table */ /* ratings - positive last section starts here */ $max= array(); for ($l = 1 ; $l < 15; $l++){ if($row_product['property'.$l.'_avg']){ $maxarray = 0; $maxarray = $row_product['property'.$l.'_avg']; $max['rating'.$l.'_name'] = $maxarray; } } if(count($max) >0 ) { include('all_include_files/min_max_properties.php'); } if(($row_product['freshness'] <= strtotime("-3 month"))) { $image_type= 'old'; } else if(($row_product['freshness'] <= strtotime("-2 month"))) { $image_type= 'bitold'; } else if(($row_product['freshness'] <= strtotime("-1 month")) || ($row_product['freshness'] > strtotime("-1 month"))) { $image_type= 'new'; } $img_name = $image_type; $myresult .= "<tr>"; $myresult .= "<td>"; $myresult .= "<table width='100%' border='0'>"; $myresult .= "<tr>"; $myresult .= "<td width='170' class=\"ratingz\"><span><u>Overall rating</u></span></td>"; $myresult .= "<td width='150' class=\"ratingz\"><span><u>Positive</u></span></td>"; $myresult .= "<td width='150' class=\"ratingz\"><span><u>Negative</u></span></td>"; if($img_name == 'new'){ $images = "<img src='/sites/default/files/battery-discharging-100.png' width='40' height='40'></img>"; } else if($img_name == 'bitold'){ $images = "<img src='/sites/default/files/battery-discharging-80.png' width='40' height='40'></img>"; } else if($img_name == 'old'){ $images = "<img src='/sites/default/files/battery-discharging-0.png' width='40' height='40'></img>"; } else { $images = ""; } $myresult .= "<td rowspan='2'><p ".$showbattery.">". $images ."</p></td>"; $myresult .= "</tr>"; $myresult .= "<tr>"; $myresult .= "<td>"; $i++; for($k = 0.5; $k <= 10.0; $k+=0.5) { $overall = roundOff($row_product['overall_rating']); if($overall == $k) { $chk ="checked"; } else { $chk = ""; } $myresult .= '<input class=\'star {split:2}\' type=\'radio\' value=\''. $k .'\' '.$chk.' title=\''. $k.' out of 10 \' disabled />'; } $myresult .= '</td>'; $myresult .= '<td ><span>'.$positive.'</span></td>'; $myresult .= '<td ><span>'.$negative.'</span></td>'; $myresult .= '</tr>'; $myresult .= '</table></td>'; $myresult .= '</tr>'; /* ratings - positive last section ends here */ $myresult .= '<tr>'; if($row_product['description'] != ""){ if(words_count($row_product['description']) > 8){ $myresult .= '<td><p><span class=\'description\'><strong><u>Description</u>:</strong></span>&nbsp;&nbsp; <div class=\'expandable\'><p>'.$row_product['description'].'</div></p></p></td>'; } else { $myresult .= '<td><p><span class=\'description\'><strong><u>Description</u>:</strong></span>&nbsp;&nbsp;'. $row_product['description'] .'</p></td>'; } } $myresult .= '</tr>'; $myresult .= '</table>'; /* end 1st table */ $myresult .= '</div>'; /* start actual product display - end*/ /*start the form to take ratings */ $myresult .= '<div id=\'tabs\'>'; $myresult .= '<ul>'; $myresult .= '<li><a href=\'#tab-1\'>Ratings</a></li>'; $myresult .= '<li><a href=\'#tab-2\'>Click here to rate</a></li>'; $myresult .= '</ul>'; $myresult .= '<div id=\'tab-1\'>'; /* actual rating table - start - jsut display ratings */ $myresult .= '<table id=\'rounded-corner\'>'; /* thead - start */ $myresult .= '<thead>'; $myresult .= '<tr>'; $myresult .= '<th width=\'30%\' class=\'rounded-company\' scope=\'col\'><span style=\'font: normal 18px Arial, Helvetica, sans-serif; color:#FFF;\'>Ratings</span></th>'; $myresult .= '<th width=\'70%\' colspan=\'2\'class=\'rounded-q4\' scope=\'col\'><a href=\'#rounded-corner\' id=\'clickit\' style=\'color:white;text-decoration:underline;\' $disabled ></a></th> '; /*$myresult .= '<th width=\'70%\' colspan=\'2\'class=\'rounded-q4\' scope=\'col\'><a href=\'#rounded-corner\' id=\'clickit\' style=\'color:white;text-decoration:underline;\' $disabled >Click here to rate</a></th> ';*/ $myresult .= '</tr>'; $myresult .= '</thead>'; /* thead - end */ /* tbody - start */ $myresult .= '<tbody>'; /*start printing the table wth feature and ratings */ for ($i = 1 ; $i < $numProperties; $i++){ if($master_rating_properties['rating'.$i.'_name']){ $myresult .= '<tr>'; $myresult .= '<td width=\'22%\'>'; $indfeature = 0; $indfeature = $row_product['property'.$i.'_avg']; $myresult .= $master_rating_properties['rating'.$i.'_name'].' ( '.$indfeature .')'; $myresult .= '</td>'; $myresult .= '<td colspan=\'0\' width=\'38%\' >'; $tocheck = $indfeature; for($k = 0.5; $k <= 10.0; $k+=0.5){ $tocheck = roundOff($tocheck); if(($tocheck) == $k) { $chk = "checked"; } else { $chk = ""; } $myresult .= '<input class=\'star {split:2}\' type=\'radio\' name=\'drating'.$i.'\' id=\'drating'.$i.''.$k.'\' value=\''. $k .'\' '.$chk.' title=\''. $k.' out of 10 \' disabled \'/>'; } /* for k loop end */ $myresult .= '</tr>'; } /* end if loop */ } /* end i for loop */ $myresult .= '</tbody>'; /* end tbody */ /* footer round corner start */ $myresult .= '<tfoot>'; $myresult .= '<tr>'; $myresult .= '<td class=\'rounded-foot-left\'>&nbsp;</td>'; $myresult .= '<td class=\'rounded-foot-right\' colspan=\'4\' >'; $myresult .= '</td>'; $myresult .= '</tr>'; $myresult .= '</tfoot>'; $myresult .= '</table>'; /*round corner table end */ $myresult .= '</div>'; /*end 1st tab */ /*start 2nd tab */ $myresult .= '<div id=\'tab-2\'>'; $myresult .= '<form name =\'form1\' id=\'form1\' method = \'POST\' action=\''.$_SERVER['php_self'] .'\'>'; /* actual rating table - start - actual rate/update */ $myresult .= '<table id=\'rounded-corner\'>'; /* thead - start */ $myresult .= '<thead>'; $myresult .= '<tr>'; $myresult .= '<th width=\'30%\' class=\'rounded-company\' scope=\'col\'><span style=\'font: normal 18px Arial, Helvetica, sans-serif; color:#FFF;\'>Ratings</span></th>'; $myresult .= '<th width=\'70%\' colspan=\'2\'class=\'rounded-q4\' scope=\'col\'></th>'; $myresult .= '</tr>'; $myresult .= '</thead>'; /* thead - end */ /* tbody - start */ $myresult .= '<tbody>'; unset($i); /*start printing the table wth feature and ratings */ for ($i = 1 ; $i < $numProperties; $i++){ if($master_rating_properties['rating'.$i.'_name']){ $myresult .= '<tr>'; /*fetch ratings and comments - 1st make it to null */ $indfeature = 0; $comment = ''; $indfeature = $user_ratings['rating'.$i]; if($indfeature == NULL){ $indfeature = 0; } $comment = $user_ratings['rating'.$i.'_comment']; $myresult .= '<td width=\'22%\'>'; $myresult .= $master_rating_properties['rating'.$i.'_name'].' ( '.$indfeature.' )'; $myresult .= '</td>'; $myresult .= '<td colspan=\'0\' width=\'38%\' >'; if(($userId != '0') && (is_array($user_ratings))) { $tocheck = $indfeature; } else { $tocheck = '0'; } for($k = 0.5; $k <= 10.0; $k+=0.5){ $tocheck = roundOff($tocheck); if(($tocheck) == $k) { $chk = "checked"; } else { $chk = ""; } $myresult .= '<input class=\'star {split:2}\' type=\'radio\' name=\'rating'.$i.'\' id=\'rating'.$i.''.$k.'\' value=\''. $k .'\' '.$chk.' title=\''. $k.' out of 10 \' '.$disabled.' \' />'; } /* for k loop end */ $myresult .= '</td>'; $myresult .= '<td width=\'40%\'>'; $myresult .= '<input title=\'Reason for this Rating.. \'type=\'text\' size=\'25\' name=\'comment'.$i.'\' id=\'comment'.$i.'\' style=\'display:;\' maxlength=\'255\' value="'.$comment.'">'; $myresult .= '</td>'; $myresult .= '</tr>'; } /* end if loop */ } /* end i for loop */ $myresult .= '</tbody>'; /* end tbody */ /* footer round corner start */ $myresult .= '<tfoot>'; $myresult .= '<tr>'; $myresult .= '<td class=\'rounded-foot-left\'>&nbsp;</td>'; $myresult .= '<td class=\'rounded-foot-right\' colspan=\'4\' >'; if(($userId != '0') && (is_array($user_ratings))) { $myresult .= '<input type=\'button\' id=\'update_form\' value=\'Update\'>'; } else { $myresult .= '<input type=\'button\' id=\'save_form\' value=\'Save\'>'; } $myresult .= '</td>'; $myresult .= '</tr>'; $myresult .= '</tfoot>'; $myresult .= '</table>'; /*round corner table end */ $myresult .= '</form>'; /*end the form to take ratings */ $myresult .= '</div>'; /*end 2nd tab */ $myresult .= '</div>'; /*end tabs div */ /* actual rating table - end */ /* 1st form ends here id- ratings_form */ } /* end of if loop result_product loop */ /* start table 3 - overall comment*/ $myresult .= '<table border=\'0\' cellspacing=\'0\' cellpadding=\'0\' style=\'width:580px; table-layout:fixed;\' id=\'rounded-corner\'>'; $myresult .= '<tbody>'; /* thead - start */ $myresult .= '<thead>'; $myresult .= '<tr>'; $myresult .= '<th width=\'100%\' colspan=\'2\' class=\'rounded-company\' scope=\'col\'><span style=\'font: normal 18px Arial, Helvetica, sans-serif; color:#FFF;\'>Overall Comments</span></th>'; $myresult .= '<th colspan=\'3\' class=\'rounded-q4\' scope=\'col\'></th>'; $myresult .= '</tr>'; $myresult .= '</thead>'; /* thead - end */ $myresult .= '<tr>'; $myresult .= '<td colspan=\'4\'>'; $myresult .= '<textarea title=\'OverAll Comment\' name=\'overall_comment\' cols=\'65\'></textarea>'; $myresult .= '</td>'; $myresult .= '</tr>'; $myresult .= '<tbody>'; $myresult .= '</table>'; /* end table 3 - overall comment*/ /* start table 4 - summary*/ $myresult .= '<table border=\'0\' cellspacing=\'0\' cellpadding=\'0\' style=\'width:580px; table-layout:fixed;\' id=\'rounded-corner\'>'; $myresult .= '<tbody>'; /* thead - start */ $myresult .= '<thead>'; $myresult .= '<tr>'; $myresult .= '<th colspan=\'2\' class=\'rounded-company\' scope=\'col\'><span style=\'font: normal 18px Arial, Helvetica, sans-serif; color:#FFF;\'>Your Opinion</span></th>'; $myresult .= '<th colspan=\'2\'class=\'rounded-q4\' scope=\'col\'></th>'; $myresult .= '</tr>'; $myresult .= '</thead>'; /* thead - end */ $myresult .= '<tr>'; $myresult .= '<td colspan=\'2\'>'; $myresult .= 'Do you Agree with the Ratings'; $myresult .= '</td>'; $myresult .= '<td colspan=\'2\'>'; $myresult .= 'Was the Information Helpful'; $myresult .= '</td>'; $myresult .= '</tr>'; $myresult .= '<tr>'; $myresult .= '<form name=\'form2\' id=\'form2\' method=\'post\'>'; $myresult .= '<td>'; $myresult .= '<input type=\'button\' class=\'agree\' value=\'agree\'>'; $myresult .= '</td>'; $myresult .= '<td>'; $myresult .= '<input type=\'button\' class=\'disagree\' value=\'disagree\'>'; $myresult .= '</td>'; $myresult .= '<input type=\'hidden\' name=\'agree_disagree\' id=\'agree_disagree\'>'; $myresult .= '</form>'; $myresult .= '<form name=\'form3\' id=\'form3\' method=\'post\'>'; $myresult .= '<td>'; $myresult .= '<input type=\'button\' class=\'helpful\' value=\'Helpful\'>'; $myresult .= '</td>'; $myresult .= '<td>'; $myresult .= '<input type=\'button\' class=\'nothelpful\' value=\'Not Helpful\'>'; $myresult .= '</td>'; $myresult .= '<input type=\'hidden\' name=\'help_nohelp\' id=\'help_nohelp\'>'; $myresult .= '</form>'; $myresult .= '</tr>'; $myresult .= '</tbody>'; $myresult .= '</table>'; /*end table 4 summary table */ $myresult .= '</div>'; /* Actual Form or Page - end */ echo $myresult; //echo 'Product: '.$product; //echo '<br/>Alias: '.$alias; ?> hey this code is working fine for me . as required. the star class code is taken from http://www.fyneworks.com/jquery/star-rating/ ... it works well.. but when i insert code to add tabs for content ,the starts is not visible at all. but when i check source code. the stars are actually there . dono whats the prob. any suggestions on this this is the tabs code $('#tabs div').hide(); ('#tabs div:first').show(); $('#tabs ul li:first').addClass('active'); $('#tabs ul li a').click(function() { $('#tabs ul li').removeClass('active'); $(this).parent().addClass('active'); var currentTab = $(this).attr('href'); $('#tabs div').hide(); $(currentTab).show(); return false; });

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  • Templated << friend not working when in interrelationship with other templated union types

    - by Dwight
    While working on my basic vector library, I've been trying to use a nice syntax for swizzle-based printing. The problem occurs when attempting to print a swizzle of a different dimension than the vector in question. In GCC 4.0, I originally had the friend << overloaded functions (with a body, even though it duplicated code) for every dimension in each vector, which caused the code to work, even if the non-native dimension code never actually was called. This failed in GCC 4.2. I recently realized (silly me) that only the function declaration was needed, not the body of the code, so I did that. Now I get the same warning on both GCC 4.0 and 4.2: LINE 50 warning: friend declaration 'std::ostream& operator<<(std::ostream&, const VECTOR3<TYPE>&)' declares a non-template function Plus the five identical warnings more for the other function declarations. The below example code shows off exactly what's going on and has all code necessary to reproduce the problem. #include <iostream> // cout, endl #include <sstream> // ostream, ostringstream, string using std::cout; using std::endl; using std::string; using std::ostream; // Predefines template <typename TYPE> union VECTOR2; template <typename TYPE> union VECTOR3; template <typename TYPE> union VECTOR4; typedef VECTOR2<float> vec2; typedef VECTOR3<float> vec3; typedef VECTOR4<float> vec4; template <typename TYPE> union VECTOR2 { private: struct { TYPE x, y; } v; struct s1 { protected: TYPE x, y; }; struct s2 { protected: TYPE x, y; }; struct s3 { protected: TYPE x, y; }; struct s4 { protected: TYPE x, y; }; struct X : s1 { operator TYPE() const { return s1::x; } }; struct XX : s2 { operator VECTOR2<TYPE>() const { return VECTOR2<TYPE>(s2::x, s2::x); } }; struct XXX : s3 { operator VECTOR3<TYPE>() const { return VECTOR3<TYPE>(s3::x, s3::x, s3::x); } }; struct XXXX : s4 { operator VECTOR4<TYPE>() const { return VECTOR4<TYPE>(s4::x, s4::x, s4::x, s4::x); } }; public: VECTOR2() {} VECTOR2(const TYPE& x, const TYPE& y) { v.x = x; v.y = y; } X x; XX xx; XXX xxx; XXXX xxxx; // Overload for cout friend ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString) { os << "(" << toString.v.x << ", " << toString.v.y << ")"; return os; } friend ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString); friend ostream& operator<<(ostream& os, const VECTOR4<TYPE>& toString); }; template <typename TYPE> union VECTOR3 { private: struct { TYPE x, y, z; } v; struct s1 { protected: TYPE x, y, z; }; struct s2 { protected: TYPE x, y, z; }; struct s3 { protected: TYPE x, y, z; }; struct s4 { protected: TYPE x, y, z; }; struct X : s1 { operator TYPE() const { return s1::x; } }; struct XX : s2 { operator VECTOR2<TYPE>() const { return VECTOR2<TYPE>(s2::x, s2::x); } }; struct XXX : s3 { operator VECTOR3<TYPE>() const { return VECTOR3<TYPE>(s3::x, s3::x, s3::x); } }; struct XXXX : s4 { operator VECTOR4<TYPE>() const { return VECTOR4<TYPE>(s4::x, s4::x, s4::x, s4::x); } }; public: VECTOR3() {} VECTOR3(const TYPE& x, const TYPE& y, const TYPE& z) { v.x = x; v.y = y; v.z = z; } X x; XX xx; XXX xxx; XXXX xxxx; // Overload for cout friend ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString) { os << "(" << toString.v.x << ", " << toString.v.y << ", " << toString.v.z << ")"; return os; } friend ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString); friend ostream& operator<<(ostream& os, const VECTOR4<TYPE>& toString); }; template <typename TYPE> union VECTOR4 { private: struct { TYPE x, y, z, w; } v; struct s1 { protected: TYPE x, y, z, w; }; struct s2 { protected: TYPE x, y, z, w; }; struct s3 { protected: TYPE x, y, z, w; }; struct s4 { protected: TYPE x, y, z, w; }; struct X : s1 { operator TYPE() const { return s1::x; } }; struct XX : s2 { operator VECTOR2<TYPE>() const { return VECTOR2<TYPE>(s2::x, s2::x); } }; struct XXX : s3 { operator VECTOR3<TYPE>() const { return VECTOR3<TYPE>(s3::x, s3::x, s3::x); } }; struct XXXX : s4 { operator VECTOR4<TYPE>() const { return VECTOR4<TYPE>(s4::x, s4::x, s4::x, s4::x); } }; public: VECTOR4() {} VECTOR4(const TYPE& x, const TYPE& y, const TYPE& z, const TYPE& w) { v.x = x; v.y = y; v.z = z; v.w = w; } X x; XX xx; XXX xxx; XXXX xxxx; // Overload for cout friend ostream& operator<<(ostream& os, const VECTOR4& toString) { os << "(" << toString.v.x << ", " << toString.v.y << ", " << toString.v.z << ", " << toString.v.w << ")"; return os; } friend ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString); friend ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString); }; // Test code int main (int argc, char * const argv[]) { vec2 my2dVector(1, 2); cout << my2dVector.x << endl; cout << my2dVector.xx << endl; cout << my2dVector.xxx << endl; cout << my2dVector.xxxx << endl; vec3 my3dVector(3, 4, 5); cout << my3dVector.x << endl; cout << my3dVector.xx << endl; cout << my3dVector.xxx << endl; cout << my3dVector.xxxx << endl; vec4 my4dVector(6, 7, 8, 9); cout << my4dVector.x << endl; cout << my4dVector.xx << endl; cout << my4dVector.xxx << endl; cout << my4dVector.xxxx << endl; return 0; } The code WORKS and produces the correct output, but I prefer warning free code whenever possible. I followed the advice the compiler gave me (summarized here and described by forums and StackOverflow as the answer to this warning) and added the two things that supposedly tells the compiler what's going on. That is, I added the function definitions as non-friends after the predefinitions of the templated unions: template <typename TYPE> ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString); template <typename TYPE> ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString); template <typename TYPE> ostream& operator<<(ostream& os, const VECTOR4<TYPE>& toString); And, to each friend function that causes the issue, I added the <> after the function name, such as for VECTOR2's case: friend ostream& operator<< <> (ostream& os, const VECTOR3<TYPE>& toString); friend ostream& operator<< <> (ostream& os, const VECTOR4<TYPE>& toString); However, doing so leads to errors, such as: LINE 139: error: no match for 'operator<<' in 'std::cout << my2dVector.VECTOR2<float>::xxx' What's going on? Is it something related to how these templated union class-like structures are interrelated, or is it due to the unions themselves? Update After rethinking the issues involved and listening to the various suggestions of Potatoswatter, I found the final solution. Unlike just about every single cout overload example on the internet, I don't need access to the private member information, but can use the public interface to do what I wish. So, I make a non-friend overload functions that are inline for the swizzle parts that call the real friend overload functions. This bypasses the issues the compiler has with templated friend functions. I've added to the latest version of my project. It now works on both versions of GCC I tried with no warnings. The code in question looks like this: template <typename SWIZZLE> inline typename EnableIf< Is2D< typename SWIZZLE::PARENT >, ostream >::type& operator<<(ostream& os, const SWIZZLE& printVector) { os << (typename SWIZZLE::PARENT(printVector)); return os; } template <typename SWIZZLE> inline typename EnableIf< Is3D< typename SWIZZLE::PARENT >, ostream >::type& operator<<(ostream& os, const SWIZZLE& printVector) { os << (typename SWIZZLE::PARENT(printVector)); return os; } template <typename SWIZZLE> inline typename EnableIf< Is4D< typename SWIZZLE::PARENT >, ostream >::type& operator<<(ostream& os, const SWIZZLE& printVector) { os << (typename SWIZZLE::PARENT(printVector)); return os; }

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  • Issue with my wordpress functions.php script

    - by iMayne
    Hello peeps. Im having an issues when activating my theme in wordpress. I got this error message: "Parse error: syntax error, unexpected $end in C:\xampp\htdocs\xampp\wordpress\wp-content\themes\xit\functions.php on line 223". Whats wrong, I totally dont understand. The script of the php is: <?php if ( function_exists('register_sidebar') ) register_sidebar(array( 'before_widget' => '', 'after_widget' => '', 'before_title' => '<h2>', 'after_title' => '</h2>', )); function content($num) { $theContent = get_the_content(); $output = preg_replace('/<img[^>]+./','', $theContent); $limit = $num+1; $content = explode(' ', $output, $limit); array_pop($content); $content = implode(" ",$content)."..."; echo $content; } function post_is_in_descendant_category( $cats, $_post = null ) { foreach ( (array) $cats as $cat ) { // get_term_children() accepts integer ID only $descendants = get_term_children( (int) $cat, 'category'); if ( $descendants && in_category( $descendants, $_post ) ) return true; } return false; } //custom comments function mytheme_comment($comment, $args, $depth) { $GLOBALS['comment'] = $comment; ?> <li <?php comment_class(); ?> id="li-comment-<?php comment_ID() ?>"> <div id="comment-<?php comment_ID(); ?>"> <div class="comment-author vcard"> <div class="comment-meta commentmetadata"> <?php echo get_avatar($comment,$size='32',$default='http://www.gravatar.com/avatar/61a58ec1c1fba116f8424035089b7c71?s=32&d=&r=G' ); ?> <?php printf(__('%1$s at %2$s'), get_comment_date(), get_comment_time()) ?> <br /><?php printf(__('<strong>%s</strong> says:'), get_comment_author_link()) ?><?php edit_comment_link(__('(Edit)'),' ','') ?></div> </div> <?php if ($comment->comment_approved == '0') : ?> <em><?php _e('Your comment is awaiting moderation.') ?></em> <br /> <?php endif; ?> <div class="text"><?php comment_text() ?></div> <div class="reply"> <?php comment_reply_link(array_merge( $args, array('depth' => $depth, 'max_depth' => $args['max_depth']))) ?> </div> </div> <?php } add_action('admin_menu', 'xit_theme_page'); function xit_theme_page () { if ( count($_POST) > 0 && isset($_POST['xit_settings']) ) { $options = array ( 'style','logo_img','logo_alt','logo_txt', 'logo_tagline', 'tagline_width', 'contact_email','ads', 'advertise_page', 'twitter_link', 'facebook_link', 'flickr', 'about_tit', 'about_txt', 'analytics'); foreach ( $options as $opt ) { delete_option ( 'xit_'.$opt, $_POST[$opt] ); add_option ( 'xit_'.$opt, $_POST[$opt] ); } } add_theme_page(__('Xit Options'), __('Xit Options'), 'edit_themes', basename(__FILE__), 'xit_settings'); } function xit_settings () {?> <div class="wrap"> <h2>XIT Options Panel</h2> <form method="post" action=""> <table class="form-table"> <!-- General settings --> <tr> <th colspan="2"><strong>General Settings</strong></th> </tr> <tr valign="top"> <th scope="row"><label for="style">Theme Color Scheme</label></th> <td> <select name="style" id="style"> <option value="pink.css" <?php if(get_option('xit_style') == 'pink.css'){?>selected="selected"<?php }?>>pink.css</option> <option value="blue.css" <?php if(get_option('xit_style') == 'blue.css'){?>selected="selected"<?php }?>>blue.css</option> <option value="orange.css" <?php if(get_option('xit_style') == 'orange.css'){?>selected="selected"<?php }?>>orange.css</option> </select> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_img">Logo image (full path to image)</label></th> <td> <input name="logo_img" type="text" id="logo_img" value="<?php echo get_option('xit_logo_img'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_alt">Logo image ALT text</label></th> <td> <input name="logo_alt" type="text" id="logo_alt" value="<?php echo get_option('xit_logo_alt'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_txt">Text logo</label></th> <td> <input name="logo_txt" type="text" id="logo_txt" value="<?php echo get_option('xit_logo_txt'); ?>" class="regular-text" /> <br /><em>Leave this empty if you entered an image as logo</em> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_tagline">Logo Tag Line</label></th> <td> <input name="logo_tagline" type="text" id="logo_tagline" value="<?php echo get_option('xit_logo_tagline'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="tagline_width">Tag Line Box Width (px)</label><br /><em style="font-size:11px">Default width: 300px</em></th> <td> <input name="tagline_width" type="text" id="tagline_width" value="<?php echo get_option('xit_tagline_width'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="contact_email">Email Address for Contact Form</label></th> <td> <input name="contact_email" type="text" id="contact_email" value="<?php echo get_option('xit_contact_email'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="twitter_link">Twitter link</label></th> <td> <input name="twitter_link" type="text" id="twitter_link" value="<?php echo get_option('xit_twitter_link'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="facebook_link">Facebook link</label></th> <td> <input name="facebook_link" type="text" id="facebook_link" value="<?php echo get_option('xit_facebook_link'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="flickr">Flickr Photostream</label></th> <td> <select name="flickr" id="flickr"> <option value="yes" <?php if(get_option('xit_flickr') == 'yes'){?>selected="selected"<?php }?>>Yes</option> <option value="no" <?php if(get_option('xit_flickr') == 'no'){?>selected="selected"<?php }?>>No</option> </select> <br /><em>Make sure you have FlickrRSS plugin activated if you choose to enable Flickr Photostream</em> </td> </tr> <!-- Sidebar ABout Box--> <tr> <th colspan="2"><strong>Sidebar About Box</strong></th> </tr> <tr valign="top"> <th scope="row"><label for="about_tit">Title</label></th> <td> <input name="about_tit" type="text" id="about_tit" value="<?php echo get_option('xit_about_tit'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="about_txt">Text</label></th> <td> <textarea cols="60" rows="5" name="about_txt" type="text" id="about_txt" class="regular-text" /><?php echo get_option('xit_about_txt'); ?></textarea> </td> </tr> <!-- Ads Box Settings --> <tr> <th colspan="2"><strong>Ads Box Settings</strong></th> </tr> <tr> <th><label for="ads">Ads Section Enabled:</label></th> <td> <select name="ads" id="ads"> <option value="yes" <?php if(get_option('xit_ads') == 'yes'){?>selected="selected"<?php }?>>Yes</option> <option value="no" <?php if(get_option('xit_ads') == 'no'){?>selected="selected"<?php }?>>No</option> </select> <br /><em>Make sure you have AdMinister plugin activated and have the position "Sidebar" created within the plugin.</em> </td> </tr> <tr valign="top"> <th scope="row"><label for="advertise_page">Advertise Page</label></th> <td> <?php wp_dropdown_pages("name=advertise_page&show_option_none=".__('- Select -')."&selected=" .get_option('xit_advertise_page')); ?> </td> </tr> <!-- Google Analytics --> <tr> <th><label for="ads">Google Analytics code:</label></th> <td> <textarea name="analytics" id="analytics" rows="7" cols="70" style="font-size:11px;"><?php echo stripslashes(get_option('xit_analytics')); ?></textarea> </td> </tr> </table> <p class="submit"> <input type="submit" name="Submit" class="button-primary" value="Save Changes" /> <input type="hidden" name="xit_settings" value="save" style="display:none;" /> </p> </form> </div> <? }?> <?php function get_first_image() { global $post, $posts; $first_img = ''; ob_start(); ob_end_clean(); $output = preg_match_all('/<img.+src=[\'"]([^\'"]+)[\'"].*>/i', $post->post_content, $matches); $first_img = $matches [1] [0]; if(empty($first_img)){ //Defines a default image $first_img = "/images/default.jpg"; } return $first_img; } ?> The last line is line 223.

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