Search Results

Search found 20018 results on 801 pages for 'image rotation'.

Page 573/801 | < Previous Page | 569 570 571 572 573 574 575 576 577 578 579 580  | Next Page >

  • SQL SERVER – Weekly Series – Memory Lane – #031

    - by Pinal Dave
    Here is the list of selected articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2007 Find Table without Clustered Index – Find Table with no Primary Key Clustered index is very important concept for any table. They impact the performance very heavily. Here is a quick script to find tables without a clustered index. Replace TEXT with VARCHAR(MAX) – Stop using TEXT, NTEXT, IMAGE Data Types Question: “Is VARCHAR (MAX) big enough to store the TEXT field?” Answer: “Yes, VARCHAR(MAX) is big enough to accommodate TEXT field. TEXT, NTEXT and IMAGE data types of SQL Server 2000 will be deprecated in a future version of SQL Server, SQL Server 2005 provides backward compatibility to data types but it is recommended to use new data types which are VARHCAR (MAX), NVARCHAR (MAX) and VARBINARY (MAX).” Limiting Result Sets by Using TABLESAMPLE – Examples Introduced in SQL Server 2005, TABLESAMPLE allows you to extract a sampling of rows from a table in the FROM clause. The rows retrieved are random and they are are not in any order. This sampling can be based on a percentage of number of rows. You can use TABLESAMPLE when only a sampling of rows is necessary for the application instead of a full result set. User Defined Functions (UDF) Limitations UDF have its own advantage and usage but in this article we will see the limitation of UDF. Things UDF can not do and why Stored Procedure are considered as more flexible then UDFs. Stored Procedure are more flexibility then User Defined Functions(UDF). However, this blog post is a good read to know what are the limitations of UDF. Change Database Compatible Level – Backward Compatibility For a long time SQL Server stayed on the compatibility level of 80 which is of SQL Server 2000. However, as soon as SQL Server 2005 introduced the issue of compatibility was quite a major issue. Since that time MS has been releasing the versions at every 2-3 years, changing compatibility is a ever popular topic. In this blog post, we learn how we can do the same using T-SQL. We can also do the same using SSMS and here is the blog post for the same: Change Database Compatible Level – Backward Compatibility – Part 2 – Management Studio. Constraint on VARCHAR(MAX) Field To Limit It Certain Length How can I limit the VARCHAR(MAX) field with maximum length of 12500 characters only. His Question was valid as our application was allowed 12500 characters. First of all – this requirement is bit strange but if someone wants to do the same, they can do it as described in this blog post. 2008 UNPIVOT Table Example Understanding UNPIVOT can be very complicated at times. In this blog post, I have attempted to explain the same concept in very simple words. Create Default Constraint Over Table Column A simple straight to script blog post – I still use this blog quite many times for my own reference. UDF – Get the Day of the Week Function It took me 4 iteration to find this very simple function which can immediately get the day of the week in a single line. 2009 Find Hostname and Current Logged In User Name There are two tricks listed in this blog post where users can find out the hostname and current logged user name immediately and very easily. Interesting Observation of Logon Trigger On All Servers When I was doing a project, I made an interesting observation of executing a logon trigger multiple times. It was absolutely unexpected for me! As I was logging only once, naturally, I was expecting the entry only once. However, it did it multiple times on different threads – indeed an eccentric phenomenon at first sight! Difference Between Candidate Keys and Primary Key One needs to be very careful in selecting the Primary Key as an incorrect selection can adversely impact the database architect and future normalization. For a Candidate Key to qualify as a Primary Key, it should be Non-NULL and unique in any domain. I have observed quite often that Primary Keys are seldom changed. I would like to have your feedback on not changing a Primary Key. Create Multiple Filegroup For Single Database Why should one create multiple file group for any database and what are the advantages of the same. In this blog post, I explain the same in detail. List All Objects Created on All Filegroups in Database In this blog post we discuss the essential question – “How can I find which object belongs to which filegroup. Is there any way to know this?” 2010 DATE and TIME in SQL Server 2008 When DATE is converted to DATETIME it adds the of midnight. When TIME is converted to DATETIME it adds the date of 1900 and it is something one wants to consider if you are going to run scripts from SQL Server 2008 to earlier version with CONVERT. Disabled Index and Update Statistics If you do not need a nonclustered index, I suggest you to drop it as keeping them disabled is an overhead on your system. This is because every time the statistics are updated for system all the statistics for disabled indexes are also updated. Precision of SMALLDATETIME – A 1 Minute Precision The precision of the datatype SMALLDATETIME is 1 minute. It discards the seconds by rounding up or rounding down any seconds greater than zero. 2011 Getting Columns Headers without Result Data – SET FMTONLY ON SET FMTONLY ON returns only metadata to the client. It can be used to test the format of the response without actually running the query. When this setting is ON the resultset only have headers of the results but no data. Copy Database from Instance to Another Instance – Copy Paste in SQL Server SQL Server has a feature which copy database from one database to another database and it can be automated as well using SSIS. Make sure you have SQL Server Agent Turned on as this feature will create a job. Puzzle – SELECT * vs SELECT COUNT(*) If you have ever wondered SELECT * gives error when executed alone but SELECT COUNT(*) does not. Why? in that case, you should read this blog post. Creating All New Database with Full Recovery Model This blog post is very based on very interesting story where the user wants to do something by default for every single new database created. Model database is a secret weapon which should be used very carefully and with proper evalution. If used carefully this can be a very much beneficiary when we need a newly created database behave in certain fashion. 2012 In year 2012 I had two interesting series ran on the blog. If there is no fun in learning, the learning becomes a burden. For the same reason, I had decided to build a three part quiz around SEQUENCE. The quiz was to identify the next value of the sequence. I encourage all of you to take part in this fun quiz. Guess the Next Value – Puzzle 1 Guess the Next Value – Puzzle 2 Guess the Next Value – Puzzle 3 Can anyone remember their final day of schooling?  This is probably a silly question because – of course you can!  Many people mark this as the most exciting, happiest day of their life.  It marks the end of testing, the end of following rules set by teachers, and the beginning of finally being able to earn money and work in your chosen field. Read five part series on developer training subject Developer Training - Importance and Significance - Part 1 Developer Training – Employee Morals and Ethics – Part 2 Developer Training – Difficult Questions and Alternative Perspective - Part 3 Developer Training – Various Options for Developer Training – Part 4 Developer Training – A Conclusive Summary- Part 5 Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • Car animations in Frogger on Javascript

    - by Mijoro Nicolas Rasoanaivo
    I have to finish a Frogger game in Javascript for my engineering school degree, but I don't know how to animate the cars. Right now I tried to manipulate the CSS, the DOM, I wrote a script with a setTimeout(), but none of them works.Can I have some help please? Here's my code and my CSS: <html> <head> <title>Image d&eacute;filante</title> <link rel="stylesheet" type="text/css" href="map_style.css"/> </head> <body onload="start()"> <canvas id="jeu" width="800" height="450"> </canvas> <img id="voiture" class="voiture" src="car.png" onload="startTimerCar()"> <img id="voiture2" class="voiture" src="car.png" onload="startTimerCar()"> <img id="voiture3" class="voiture" src="car.png" onload="startTimerCar()"> <img id="bigrig" class="bigrig" src="bigrig.png" onload="startTimerBigrig()"> <img id="bigrig2" class="bigrig" src="bigrig.png" onload="startTimerBigrig()"> <img id="bigrig3" class="bigrig" src="bigrig.png" onload="startTimerBigrig()"> <img id="hotrod" src="hotrod.png" onload="startTimerHotrod()"> <img id="hotrod2" src="hotrod.png" onload="startTimerHotrod()"> <img id="turtle" src="turtles_diving.png" onload="startTimerTurtle()"> <img id="turtle2" src="turtles_diving.png" onload="startTimerTurtle()"> <img id="turtle3" src="turtles_diving.png" onload="startTimerTurtle()"> <img id="small" src="log_small.png" onload="startTimerSmall()"> <img id="small2" src="log_small.png" onload="startTimerSmall()"> <img id="small3" src="log_small.png" onload="startTimerSmall()"> <img id="small4" src="log_small.png" onload="startTimerSmall()"> <img id="med" src="log_medium.png" onload="startTimerMedium()"> <img id="med2" src="log_medium.png" onload="startTimerMedium()"> <img id="med3" src="log_medium.png" onload="startTimerMedium()"> <script type="text/javascript"> var X = 1; var timer; function start(){ setInterval(init,10); document.onkeydown = move; var canvas = document.getElementById('jeu'); var context = canvas.getContext('2d'); var frog = document.getElementById('frog'); var posX_frog = 415; var posY_frog = 400; var voiture = [document.getElementById('voiture'),document.getElementById('voiture2'),document.getElementById('voiture3')]; var bigrig = [document.getElementById('bigrig'),document.getElementById('bigrig2'),document.getElementById('bigrig3')]; var hotrod = [document.getElementById('hotrod'),document.getElementById('hotrod2')]; var turtle = [document.getElementById('turtle'),document.getElementById('turtle2'),document.getElementById('turtle3')]; var small = [document.getElementById('small'),document.getElementById('small2'),document.getElementById('small3'),document.getElementById('small4')]; var med = [document.getElementById('med'),document.getElementById('med2'),document.getElementById('med3')]; function init() { context.fillStyle = "#AEEE00"; context.fillRect(0,0,800,50); context.fillRect(0,200,800,50); context.fillRect(0,400,800,50); context.fillStyle = "#046380"; context.fillRect(0,50,800,150); context.fillStyle = "#000000"; context.fillRect(0,250,800,150); var img= new Image(); img.src="./frog.png"; context.drawImage(img,posX_frog, posY_frog, 46, 38); } function move(event){ if (event.keyCode == 39){ if( posX_frog < 716 ){ posX_frog += 50; } } if(event.keyCode == 37){ if( posX_frog >25 ){ posX_frog -= 50; } } if (event.keyCode == 38){ if( posY_frog > 10 ){ posY_frog -= 50; } } if(event.keyCode == 40){ if( posY_frog <400 ){ posY_frog += 50; } } } } </script> </body> And my map_css: #jeu{ z-index:10; width: 800px; height: 450px; border: 2px black solid; overflow: hidden; position: relative; transition:width 2s; -moz-transition:width 2s; /* Firefox 4 */ -webkit-transition:width 2s; /* Safari and Chrome */ } #voiture{ z-index: 100; position: absolute; top: 315px; left: 48px; transition-timing-function: linear; -webkit-transition-timing-function: linear; -moz-transition-timing-function: linear; } #voiture2{ z-index: 100; position: absolute; top: 315px; left: 144px; } #voiture3{ z-index: 100; position: absolute; top: 315px; left: 240px; } #bigrig{ z-index: 100; position: absolute; top: 365px; left: 200px; } #bigrig2{ z-index: 100; position: absolute; top: 365px; left: 400px; } #bigrig3{ z-index: 100; position: absolute; top: 365px; left: 600px; } #hotrod{ z-index: 100; position: absolute; top: 265px; left: 200px; } #hotrod2{ z-index: 100; position: absolute; top: 265px; left: 500px; } #hotrod3{ z-index: 100; position: absolute; top: 265px; left: 750px; } #turtle{ z-index: 100; position: absolute; top: 175px; left: 50px; } #turtle2{ z-index: 100; position: absolute; top: 175px; left: 450px; } #turtle3{ z-index: 100; position: absolute; top: 175px; left: 250px; } #small{ z-index: 100; position: absolute; top: 125px; left: 20px; } #small2{ z-index: 100; position: absolute; top: 125px; left: 220px; } #small3{ z-index: 100; position: absolute; top: 125px; left: 420px; } #small4{ z-index: 100; position: absolute; top: 125px; left: 620px; } #med{ z-index: 100; position: absolute; top: 75px; left: 120px; } #med2{ z-index: 100; position: absolute; top: 75px; left: 320px; } #med3{ z-index: 100; position: absolute; top: 75px; left: 520px; } I had to say that I'm in the obligation to code in HTML5, CSS3, and Javascript but not jQuery, who is way more easier, I already created games in jQuery... It takes me too much time and too much code lines right here.

    Read the article

  • ANTS CLR and Memory Profiler In Depth Review (Part 2 of 2 &ndash; Memory Profiler)

    - by ToStringTheory
    One of the things that people might not know about me, is my obsession to make my code as efficient as possible. Many people might not realize how much of a task or undertaking that this might be, but it is surely a task as monumental as climbing Mount Everest, except this time it is a challenge for the mind… In trying to make code efficient, there are many different factors that play a part – size of project or solution, tiers, language used, experience and training of the programmer, technologies used, maintainability of the code – the list can go on for quite some time. I spend quite a bit of time when developing trying to determine what is the best way to implement a feature to accomplish the efficiency that I look to achieve. One program that I have recently come to learn about – Red Gate ANTS Performance (CLR) and Memory profiler gives me tools to accomplish that job more efficiently as well. In this review, I am going to cover some of the features of the ANTS memory profiler set by compiling some hideous example code to test against. Notice As a member of the Geeks With Blogs Influencers program, one of the perks is the ability to review products, in exchange for a free license to the program. I have not let this affect my opinions of the product in any way, and Red Gate nor Geeks With Blogs has tried to influence my opinion regarding this product in any way. Introduction – Part 2 In my last post, I reviewed the feature packed Red Gate ANTS Performance Profiler.  Separate from the Red Gate Performance Profiler is the Red Gate ANTS Memory Profiler – a simple, easy to use utility for checking how your application is handling memory management…  A tool that I wish I had had many times in the past.  This post will be focusing on the ANTS Memory Profiler and its tool set. The memory profiler has a large assortment of features just like the Performance Profiler, with the new session looking nearly exactly alike: ANTS Memory Profiler Memory profiling is not something that I have to do very often…  In the past, the few cases I’ve had to find a memory leak in an application I have usually just had to trace the code of the operations being performed to look for oddities…  Sadly, I have come across more undisposed/non-using’ed IDisposable objects, usually from ADO.Net than I would like to ever see.  Support is not fun, however using ANTS Memory Profiler makes this task easier.  For this round of testing, I am going to use the same code from my previous example, using the WPF application. This time, I will choose the ‘Profile Memory’ option from the ANTS menu in Visual Studio, which launches the solution in its currently configured state/start-up project, and then launches the ANTS Memory Profiler to help.  It prepopulates all of the fields with the current project information, and all I have to do is select the ‘Start Profiling’ option. When the window comes up, it is actually quite barren, just giving ideas on how to work the profiler.  You start by getting to the point in your application that you want to profile, and then taking a ‘Memory Snapshot’.  This performs a full garbage collection, and snapshots the managed heap.  Using the same WPF app as before, I will go ahead and take a snapshot now. As you can see, ANTS is already giving me lots of information regarding the snapshot, however this is just a snapshot.  The whole point of the profiler is to perform an action, usually one where a memory problem is being noticed, and then take another snapshot and perform a diff between them to see what has changed.  I am going to go ahead and generate 5000 primes, and then take another snapshot: As you can see, ANTS is already giving me a lot of new information about this snapshot compared to the last.  Information such as difference in memory usage, fragmentation, class usage, etc…  If you take more snapshots, you can use the dropdown at the top to set your actual comparison snapshots. If you beneath the timeline, you will see a breadcrumb trail showing how best to approach profiling memory using ANTS.  When you first do the comparison, you start on the Summary screen.  You can either use the charts at the bottom, or switch to the class list screen to get to the next step.  Here is the class list screen: As you can see, it lists information about all of the instances between the snapshots, as well as at the bottom giving you a way to filter by telling ANTS what your problem is.  I am going to go ahead and select the Int16[] to look at the Instance Categorizer Using the instance categorizer, you can travel backwards to see where all of the instances are coming from.  It may be hard to see in this image, but hopefully the lightbox (click on it) will help: I can see that all of these instances are rooted to the application through the UI TextBlock control.  This image will probably be even harder to see, however using the ‘Instance Retention Graph’, you can trace an objects memory inheritance up the chain to see its roots as well.  This is a simple example, as this is simply a known element.  Usually you would be profiling an actual problem, and comparing those differences.  I know in the past, I have spotted a problem where a new context was created per page load, and it was rooted into the application through an event.  As the application began to grow, performance and reliability problems started to emerge.  A tool like this would have been a great way to identify the problem quickly. Overview Overall, I think that the Red Gate ANTS Memory Profiler is a great utility for debugging those pesky leaks.  3 Biggest Pros: Easy to use interface with lots of options for configuring profiling session Intuitive and helpful interface for drilling down from summary, to instance, to root graphs ANTS provides an API for controlling the profiler. Not many options, but still helpful. 2 Biggest Cons: Inability to automatically snapshot the memory by interval Lack of complete integration with Visual Studio via an extension panel Ratings Ease of Use (9/10) – I really do believe that they have brought simplicity to the once difficult task of memory profiling.  I especially liked how it stepped you further into the drilldown by directing you towards the best options. Effectiveness (10/10) – I believe that the profiler does EXACTLY what it purports to do.  Features (7/10) – A really great set of features all around in the application, however, I would like to see some ability for automatically triggering snapshots based on intervals or framework level items such as events. Customer Service (10/10) – My entire experience with Red Gate personnel has been nothing but good.  their people are friendly, helpful, and happy! UI / UX (9/10) – The interface is very easy to get around, and all of the options are easy to find.  With a little bit of poking around, you’ll be optimizing Hello World in no time flat! Overall (9/10) – Overall, I am happy with the Memory Profiler and its features, as well as with the service I received when working with the Red Gate personnel.  Thank you for reading up to here, or skipping ahead – I told you it would be shorter!  Please, if you do try the product, drop me a message and let me know what you think!  I would love to hear any opinions you may have on the product. Code Feel free to download the code I used above – download via DropBox

    Read the article

  • collision detection problems - Javascript/canvas game

    - by Tom Burman
    Ok here is a more detailed version of my question. What i want to do: i simply want the have a 2d array to represent my game map. i want a player sprite and i want that sprite to be able to move around my map freely using the keyboard and also have collisions with certain tiles of my map array. i want to use very large maps so i need a viewport. What i have: I have a loop to load the tile images into an array: /Loop to load tile images into an array var mapTiles = []; for (x = 0; x <= 256; x++) { var imageObj = new Image(); // new instance for each image imageObj.src = "images/prototype/"+x+".jpg"; mapTiles.push(imageObj); } I have a 2d array for my game map: //Array to hold map data var board = [ [1,2,3,4,3,4,3,4,5,6,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [17,18,19,20,19,20,19,20,21,22,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [33,34,35,36,35,36,35,36,37,38,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [49,50,51,52,51,52,51,52,53,54,1,1,1,1,1,1,1,1,1,1,1,1,1,197,198,199,1,1,1,1], [65,66,67,68,146,147,67,68,69,70,1,1,1,1,1,1,1,1,216,217,1,1,1,213,214,215,1,1,1,1], [81,82,83,161,162,163,164,84,85,86,1,1,1,1,1,1,1,1,232,233,1,1,1,229,230,231,1,1,1,1], [97,98,99,177,178,179,180,100,101,102,1,1,1,1,59,1,1,1,248,249,1,1,1,245,246,247,1,1,1,1], [1,1,238,1,1,1,1,239,240,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [216,217,254,1,1,1,1,255,256,1,204,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [232,233,1,1,1,117,118,1,1,1,220,1,1,119,120,1,1,1,1,1,1,1,1,1,1,1,119,120,1,1], [248,249,1,1,1,133,134,1,1,1,1,1,1,135,136,1,1,1,1,1,1,59,1,1,1,1,135,136,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,216,217,1,1,1,1,1,1,60,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,232,233,1,1,1,1,1,1,1,1,1,1,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,248,249,1,1,1,1,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,1,1,216,217,1,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,149,150,151,1,1,1,1,1,1,1,1,1,1,232,233,1,1,1], [12,12,12,12,12,12,12,13,1,1,1,1,165,166,167,1,1,1,1,1,1,119,120,1,1,248,249,1,1,1], [28,28,28,28,28,28,28,29,1,1,1,1,181,182,183,1,1,1,1,1,1,135,136,1,1,1,1,1,1,1], [44,44,44,44,44,15,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,59,1,1,197,198,199,1,1,1,1,119,120,1], [1,1,1,1,1,27,28,29,1,1,216,217,1,1,1,1,1,1,1,1,213,214,215,1,1,1,1,135,136,1], [1,1,1,1,1,27,28,29,1,1,232,233,1,1,1,1,1,1,1,1,229,230,231,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,248,249,1,1,1,1,1,1,1,1,245,246,247,1,1,1,1,1,1,1], [1,1,1,197,198,199,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,213,214,215,28,29,1,1,1,1,1,60,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,229,230,231,28,29,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,119,120,1,1,1,1,1], [1,1,1,245,246,247,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,135,136,1,1,60,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] ]; I have my loop to place the correct tile sin the correct positions: //Loop to place tiles onto screen in correct position for (x = 0; x <= viewWidth; x++){ for (y = 0; y <= viewHeight; y++){ var width = 32; var height = 32; context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); } } I Have my player object : //Place player object context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); I have my viewport setup: //Set viewport pos viewX = playerX - Math.floor(0.5 * viewWidth); if (viewX < 0) viewX = 0; if (viewX+viewWidth > worldWidth) viewX = worldWidth - viewWidth; viewY = playerY - Math.floor(0.5 * viewHeight); if (viewY < 0) viewY = 0; if (viewY+viewHeight > worldHeight) viewY = worldHeight - viewHeight; I have my player movement: canvas.addEventListener('keydown', function(e) { console.log(e); var key = null; switch (e.which) { case 37: // Left if (playerY > 0) playerY--; break; case 38: // Up if (playerX > 0) playerX--; break; case 39: // Right if (playerY < worldWidth) playerY++; break; case 40: // Down if (playerX < worldHeight) playerX++; break; } My Problem: I have my map loading an it looks fine, but my player position thinks it's on a different tile to what it actually is. So for instance, i know that if my player moves left 1 tile, the value of that tile should be 2, but if i print out the value it should be moving to (2), it comes up with a different value. How ive tried to solve the problem: I have tried swap X and Y values for the initialization of my player, for when my map prints. If i swap the x and y values in this part of my code: context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); The map doesnt get draw correctly at all and tiles are placed all in random positions or orientations IF i sway the x and y values for my player in this line : context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); The players movements are inversed, so up and down keys move my player left and right viceversa. My question: Where am i going wrong in my code, and how do i solve it so i have my map looking like it should and my player moving as it should as well as my player returning the correct tileID it is standing on or moving too. Thanks Again ALSO Here is a link to my whole code: prototype

    Read the article

  • At times, you need to hire a professional.

    - by Phil Factor
    After months of increasingly demanding toil, the development team I belonged to was told that the project was to be canned and the whole team would be fired.  I’d been brought into the team as an expert in the data implications of a business re-engineering of a major financial institution. Nowadays, you’d call me a data architect, I suppose.  I’d spent a happy year being paid consultancy fees solving a succession of interesting problems until the point when the company lost is nerve, and closed the entire initiative. The IT industry was in one of its characteristic mood-swings downwards.  After the announcement, we met in the canteen. A few developers had scented the smell of death around the project already hand had been applying unsuccessfully for jobs. There was a sense of doom in the mass of dishevelled and bleary-eyed developers. After giving vent to anger and despair, talk turned to getting new employment. It was then that I perked up. I’m not an obvious choice to give advice on getting, or passing,  IT interviews. I reckon I’ve failed most of the job interviews I’ve ever attended. I once even failed an interview for a job I’d already been doing perfectly well for a year. The jobs I’ve got have mostly been from personal recommendation. Paradoxically though, from years as a manager trying to recruit good staff, I know a lot about what IT managers are looking for.  I gave an impassioned speech outlining the important factors in getting to an interview.  The most important thing, certainly in my time at work is the quality of the résumé or CV. I can’t even guess the huge number of CVs (résumés) I’ve read through, scanning for candidates worth interviewing.  Many IT Developers find it impossible to describe their  career succinctly on two sides of paper.  They leave chunks of their life out (were they in prison?), get immersed in detail, put in irrelevancies, describe what was going on at work rather than what they themselves did, exaggerate their importance, criticize their previous employers, aren’t  aware of the important aspects of a role to a potential employer, suffer from shyness and modesty,  and lack any sort of organized perspective of their work. There are many ways of failing to write a decent CV. Many developers suffer from the delusion that their worth can be recognized purely from the code that they write, and shy away from anything that seems like self-aggrandizement. No.  A resume must make a good impression, which means presenting the facts about yourself in a clear and positive way. You can’t do it yourself. Why not have your resume professionally written? A good professional CV Writer will know the qualities being looked for in a CV and interrogate you to winkle them out. Their job is to make order and sense out of a confused career, to summarize in one page a mass of detail that presents to any recruiter the information that’s wanted. To stand back and describe an accurate summary of your skills, and work-experiences dispassionately, without rancor, pity or modesty. You are no more capable of producing an objective documentation of your career than you are of taking your own appendix out.  My next recommendation was more controversial. This is to have a professional image overhaul, or makeover, followed by a professionally-taken photo portrait. I discovered this by accident. It is normal for IT professionals to face impossible deadlines and long working hours by looking more and more like something that had recently blocked a sink. Whilst working in IT, and in a state of personal dishevelment, I’d been offered the role in a high-powered amateur production of an old ex- Broadway show, purely for my singing voice. I was supposed to be the presentable star. When the production team saw me, the air was thick with tension and despair. I was dragged kicking and protesting through a succession of desperate grooming, scrubbing, dressing, dieting. I emerged feeling like “That jewelled mass of millinery, That oiled and curled Assyrian bull, Smelling of musk and of insolence.” (Tennyson Maud; A Monodrama (1855) Section v1 stanza 6) I was then photographed by a professional stage photographer.  When the photographs were delivered, I was amazed. It wasn’t me, but it looked somehow respectable, confident, trustworthy.   A while later, when the show had ended, I took the photos, and used them for work. They went with the CV to job applications. It did the trick better than I could ever imagine.  My views went down big with the developers. Old rivalries were put immediately to one side. We voted, with a show of hands, to devote our energies for the entire notice period to getting employable. We had a team sourcing the CV Writer,  a team organising the make-overs and photographer, and a third team arranging  mock interviews. A fourth team determined the best websites and agencies for recruitment, with the help of friends in the trade.  Because there were around thirty developers, we were in a good negotiating position.  Of the three CV Writers we found who lived locally, one proved exceptional. She was an ex-journalist with an eye to detail, and years of experience in manipulating language. We tried her skills out on a developer who seemed a hopeless case, and he was called to interview within a week.  I was surprised, too, how many companies were experts at image makeovers. Within the month, we all looked like those weird slick  people in the ‘Office-tagged’ stock photographs who stare keenly and interestedly at PowerPoint slides in sleek chromium-plated high-rise offices. The portraits we used still adorn the entries of many of my ex-colleagues in LinkedIn. After a months’ worth of mock interviews, and technical Q&A, our stutters, hesitations, evasions and periphrastic circumlocutions were all gone.  There is little more to relate. With the résumés or CVs, mugshots, and schooling in how to pass interviews, we’d all got new and better-paid jobs well  before our month’s notice was ended. Whilst normally, an IT team under the axe is a sad and depressed place to belong to, this wonderful group of people had proved the power of organized group action in turning the experience to advantage. It left us feeling slightly guilty that we were somehow cheating, but I guess we were merely leveling the playing-field.

    Read the article

  • Finding nuggets in ARC discussions

    - by alanc
    A bit over twenty years ago, Sun formed an Architecture Review Committee (ARC) that evaluates proposals to change interfaces between components in Sun software products. During the OpenSolaris days, we opened many of these discussions to the community. While they’re back behind closed doors, and at a different company now, we still continue to hold these reviews for the software from what’s now the Sun Systems Group division of Oracle. Recently one of these reviews was held (via e-mail discussion) to review a proposal to update our GNU findutils package to the latest upstream release. One of the upstream changes discussed was the addition of an “oldfind” program. In findutils 4.3, find was modified to use the fts() function to walk the directory tree, and oldfind was created to provide the old mechanism in case there were bugs in the new implementation that users needed to workaround. In Solaris 11 though, we still ship the find descended from SVR4 as /usr/bin/find and the GNU find is available as either /usr/bin/gfind or /usr/gnu/bin/find. This raised the discussion of if we should add oldfind, and if so what should we call it. Normally our policy is to only add the g* names for GNU commands that conflict with an existing Solaris command – for instance, we ship /usr/bin/emacs, not /usr/bin/gemacs. In this case however, that seemed like it would be more confusing to have /usr/bin/oldfind be the older version of /usr/bin/gfind not of /usr/bin/find. Thus if we shipped it, it would make more sense to call it /usr/bin/goldfind, which several ARC members noted read more naturally as “gold find” than as “g old find”. One of the concerns we often discuss in ARC is if a change is likely to be understood by users or if it will result in more calls to support. As we hit this part of the discussion on a Friday at the end of a long week, I couldn’t resist putting forth a hypothetical support call for this command: “Hello, Oracle Solaris Support, how may I help you?” “My admin is out sick, but he sent an email that he put the findutils package on our server, and I can run goldfind now. I tried it, but goldfind didn’t find gold.” “Did he get the binutils package too?” “No he just said findutils, do we need binutils?” “Well, gold comes in the binutils package, so goldfind would be able to find gold if you got that package.” “How much does Oracle charge for that package?” “It’s free for Solaris users.” “You mean Oracle ships packages of gold to customers for free?” “Yes, if you get the binutils package, it includes GNU gold.” “New gold? Is that some sort of alchemy, turning stuff into gold?” “Not new gold, gold from the GNU project.” “Oracle’s taking gold from the GNU project and shipping it to me?” “Yes, if you get binutils, that package includes gold along with the other tools from the GNU project.” “And GNU doesn’t mind Oracle taking their gold and giving it to customers?” “No, GNU is a non-profit whose goal is to share their software.” “Sharing software sure, but gold? Where does a non-profit like GNU get gold anyway?” “Oh, Google donated it to them.” “Ah! So Oracle will give me the gold that GNU got from Google!” “Yes, if you get the package from us.” “How do I get the package with the gold?” “Just run pkg install binutils and it will put it on your disk.” “We’ve got multiple disks here - which one will it put it on?” “The one with the system image - do you know which one that is? “Well the note from the admin says the system is on the first disk and the users are on the second disk.” “Okay, so it should go on the first disk then.” “And where will I find the gold?” “It will be in the /usr/bin directory.” “In the user’s bin? So thats on the second disk?” “No, it would be on the system disk, with the other development tools, like make, as, and what.” “So what’s on the first disk?” “Well if the system image is there the commands should all be there.” “All the commands? Not just what?” “Right, all the commands that come with the OS, like the shell, ps, and who.” “So who’s on the first disk too?” “Yes. Did your admin say when he’d be back?” “No, just that he had a massive headache and was going home after I tried to get him to explain this stuff to me.” “I can’t imagine why.” “Oh, is why a command too?” “No, _why was a Ruby programmer.” “Ruby? Do you give those away with the gold too?” “Yes, but it comes in the ruby package, not binutils.” “Oh, I’ll have to have my admin get that package too! Thanks!” Needless to say, we decided this might not be the best idea. Since the GNU package hasn’t had to release a serious bug fix in the new find in the past few years, the new GNU find seems pretty stable, and we always have the SVR4 find to use as a fallback in Solaris, so it didn’t seem that adding oldfind was really necessary, so we passed on including it when we update to the new findutils release. [Apologies to Abbott, Costello, their fans, and everyone who read this far. The Gold (linker) page on Wikipedia may explain some of the above, but can’t explain why goldfind is the old GNU find, but gold is the new GNU ld.]

    Read the article

  • Android NDK Gaussian Blur radius stuck at 60

    - by rennoDeniro
    I implemented this NDK imeplementation of a Gaussian Blur, But I am having problems. I cannot increase the radius above 60, otherwise the activity just closes returning to a previous activity. No error message, nothing? Does anyone know why this could be? Note: This blur is based on the quasimondo implementation, here #include <jni.h> #include <string.h> #include <math.h> #include <stdio.h> #include <android/log.h> #include <android/bitmap.h> #define LOG_TAG "libbitmaputils" #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) typedef struct { uint8_t red; uint8_t green; uint8_t blue; uint8_t alpha; } rgba; JNIEXPORT void JNICALL Java_com_insert_your_package_ClassName_functionToBlur(JNIEnv* env, jobject obj, jobject bitmapIn, jobject bitmapOut, jint radius) { LOGI("Blurring bitmap..."); // Properties AndroidBitmapInfo infoIn; void* pixelsIn; AndroidBitmapInfo infoOut; void* pixelsOut; int ret; // Get image info if ((ret = AndroidBitmap_getInfo(env, bitmapIn, &infoIn)) < 0 || (ret = AndroidBitmap_getInfo(env, bitmapOut, &infoOut)) < 0) { LOGE("AndroidBitmap_getInfo() failed ! error=%d", ret); return; } // Check image if (infoIn.format != ANDROID_BITMAP_FORMAT_RGBA_8888 || infoOut.format != ANDROID_BITMAP_FORMAT_RGBA_8888) { LOGE("Bitmap format is not RGBA_8888!"); LOGE("==> %d %d", infoIn.format, infoOut.format); return; } // Lock all images if ((ret = AndroidBitmap_lockPixels(env, bitmapIn, &pixelsIn)) < 0 || (ret = AndroidBitmap_lockPixels(env, bitmapOut, &pixelsOut)) < 0) { LOGE("AndroidBitmap_lockPixels() failed ! error=%d", ret); } int h = infoIn.height; int w = infoIn.width; LOGI("Image size is: %i %i", w, h); rgba* input = (rgba*) pixelsIn; rgba* output = (rgba*) pixelsOut; int wm = w - 1; int hm = h - 1; int wh = w * h; int whMax = max(w, h); int div = radius + radius + 1; int r[wh]; int g[wh]; int b[wh]; int rsum, gsum, bsum, x, y, i, yp, yi, yw; rgba p; int vmin[whMax]; int divsum = (div + 1) >> 1; divsum *= divsum; int dv[256 * divsum]; for (i = 0; i < 256 * divsum; i++) { dv[i] = (i / divsum); } yw = yi = 0; int stack[div][3]; int stackpointer; int stackstart; int rbs; int ir; int ip; int r1 = radius + 1; int routsum, goutsum, boutsum; int rinsum, ginsum, binsum; for (y = 0; y < h; y++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; for (i = -radius; i <= radius; i++) { p = input[yi + min(wm, max(i, 0))]; ir = i + radius; // same as sir stack[ir][0] = p.red; stack[ir][1] = p.green; stack[ir][2] = p.blue; rbs = r1 - abs(i); rsum += stack[ir][0] * rbs; gsum += stack[ir][1] * rbs; bsum += stack[ir][2] * rbs; if (i > 0) { rinsum += stack[ir][0]; ginsum += stack[ir][1]; binsum += stack[ir][2]; } else { routsum += stack[ir][0]; goutsum += stack[ir][1]; boutsum += stack[ir][2]; } } stackpointer = radius; for (x = 0; x < w; x++) { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; ir = stackstart % div; // same as sir routsum -= stack[ir][0]; goutsum -= stack[ir][1]; boutsum -= stack[ir][2]; if (y == 0) { vmin[x] = min(x + radius + 1, wm); } p = input[yw + vmin[x]]; stack[ir][0] = p.red; stack[ir][1] = p.green; stack[ir][2] = p.blue; rinsum += stack[ir][0]; ginsum += stack[ir][1]; binsum += stack[ir][2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; ir = (stackpointer) % div; // same as sir routsum += stack[ir][0]; goutsum += stack[ir][1]; boutsum += stack[ir][2]; rinsum -= stack[ir][0]; ginsum -= stack[ir][1]; binsum -= stack[ir][2]; yi++; } yw += w; } for (x = 0; x < w; x++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; yp = -radius * w; for (i = -radius; i <= radius; i++) { yi = max(0, yp) + x; ir = i + radius; // same as sir stack[ir][0] = r[yi]; stack[ir][1] = g[yi]; stack[ir][2] = b[yi]; rbs = r1 - abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; if (i > 0) { rinsum += stack[ir][0]; ginsum += stack[ir][1]; binsum += stack[ir][2]; } else { routsum += stack[ir][0]; goutsum += stack[ir][1]; boutsum += stack[ir][2]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius; for (y = 0; y < h; y++) { output[yi].red = dv[rsum]; output[yi].green = dv[gsum]; output[yi].blue = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; ir = stackstart % div; // same as sir routsum -= stack[ir][0]; goutsum -= stack[ir][1]; boutsum -= stack[ir][2]; if (x == 0) vmin[y] = min(y + r1, hm) * w; ip = x + vmin[y]; stack[ir][0] = r[ip]; stack[ir][1] = g[ip]; stack[ir][2] = b[ip]; rinsum += stack[ir][0]; ginsum += stack[ir][1]; binsum += stack[ir][2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; ir = stackpointer; // same as sir routsum += stack[ir][0]; goutsum += stack[ir][1]; boutsum += stack[ir][2]; rinsum -= stack[ir][0]; ginsum -= stack[ir][1]; binsum -= stack[ir][2]; yi += w; } } // Unlocks everything AndroidBitmap_unlockPixels(env, bitmapIn); AndroidBitmap_unlockPixels(env, bitmapOut); LOGI ("Bitmap blurred."); } int min(int a, int b) { return a > b ? b : a; } int max(int a, int b) { return a > b ? a : b; }

    Read the article

  • IIS 7.5 , Tomcat 7 - Isapi redirector - Fail Over - sticky sessions

    - by Jose Matias
    I have two instances of Tomcat 7.0.8 running in the same machine (Tomcat7A and Tomcat7B) and IIS 7.5 acting as front-end load-balancer with isapi-redirector 1.2.31, running on Windows 2008 R2. When i disconnect the instance wich is handling a request i can see a new instance being assigned with the same sessionid but then the user is redirected to the login page. server.xml configuration file <Engine name="Catalina" defaultHost="localhost" jvmRoute="Tomcat7A"> <Realm className="org.apache.catalina.realm.LockOutRealm"> <Realm className="org.apache.catalina.realm.UserDatabaseRealm" resourceName="UserDatabase"/> </Realm> <Host name="localhost" appBase="webapps" unpackWARs="true" autoDeploy="true"> <Cluster className="org.apache.catalina.ha.tcp.SimpleTcpCluster" channelSendOptions="8"> <Manager className="org.apache.catalina.ha.session.DeltaManager" expireSessionsOnShutdown="false" notifyListenersOnReplication="true"/> <Channel className="org.apache.catalina.tribes.group.GroupChannel"> <Membership className="org.apache.catalina.tribes.membership.McastService" address="228.0.0.8" bind="7.3.1.22" port="45564" frequency="500" dropTime="3000"/> <Receiver className="org.apache.catalina.tribes.transport.nio.NioReceiver" address="auto" port="4200" autoBind="100" selectorTimeout="5000" maxThreads="6"/> <Sender className="org.apache.catalina.tribes.transport.ReplicationTransmitter"> <Transport className="org.apache.catalina.tribes.transport.nio.PooledParallelSender"/> </Sender> <Interceptor className="org.apache.catalina.tribes.group.interceptors.TcpFailureDetector"/> <Interceptor className="org.apache.catalina.tribes.group.interceptors.MessageDispatch15Interceptor"/> </Channel> <Valve className="org.apache.catalina.ha.tcp.ReplicationValve" filter=".*\.gif;.*\.js;.*\.jpg;.*\.htm;.*\.html;.*\.txt"/> <Valve className="org.apache.catalina.ha.session.JvmRouteBinderValve"/> <ClusterListener className="org.apache.catalina.ha.session.JvmRouteSessionIDBinderListener"/> <ClusterListener className="org.apache.catalina.ha.session.ClusterSessionListener"/> </Cluster> <Valve className="org.apache.catalina.valves.AccessLogValve" directory="logs" prefix="localhost_access_log." suffix=".txt" pattern="%h %l %u %t &quot;%r&quot; %s %b" resolveHosts="false"/> </Host> </Engine> worker_mount_file=C:\tomcat\iis\conf\uriworkermap_prod.properties worker.list = balancer,status worker.Tomcat7B.host = 7.3.1.22 worker.Tomcat7B.type = ajp13 worker.Tomcat7B.port = 8010 worker.Tomcat7B.lbfactor = 10 worker.Tomcat7A.host = 7.3.1.22 worker.Tomcat7A.type = ajp13 worker.Tomcat7A.port = 8009 worker.Tomcat7A.lbfactor = 10 worker.balancer.type = lb worker.balancer.sticky_session = 1 worker.balancer.balance_workers = Tomcat7B, Tomcat7A worker.status.type = status isapi_redirect log [debug] wc_get_worker_for_name::jk_worker.c (116): found a worker balancer [debug] HttpExtensionProc::jk_isapi_plugin.c (2188): got a worker for name balancer [debug] service::jk_lb_worker.c (1118): service sticky_session=1 id='89569C584CC4F58740D649C4BE655D36.Tomcat7B' [debug] get_most_suitable_worker::jk_lb_worker.c (946): searching worker for partial sessionid 89569C584CC4F58740D649C4BE655D36.Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (954): searching worker for session route Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (968): found worker Tomcat7B (Tomcat7B) for route Tomcat7B and partial sessionid 89569C584CC4F58740D649C4BE655D36.Tomcat7B [debug] service::jk_lb_worker.c (1161): service worker=Tomcat7B route=Tomcat7B [debug] ajp_get_endpoint::jk_ajp_common.c (3096): acquired connection pool slot=0 after 0 retries [debug] ajp_marshal_into_msgb::jk_ajp_common.c (605): ajp marshaling done [debug] ajp_service::jk_ajp_common.c (2379): processing Tomcat7B with 2 retries [debug] jk_shutdown_socket::jk_connect.c (726): About to shutdown socket 820 [7.3.1.22:24482 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (797): shutting down the read side of socket 820 [7.3.1.22:24482 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (808): Shutdown socket 820 [7.3.1.22:24482 -> 7.3.1.22:8010] and read 0 lingering bytes in 0 sec. [debug] ajp_send_request::jk_ajp_common.c (1496): (Tomcat7B) failed sending request, socket 820 is not connected any more (errno=-10000) [debug] ajp_next_connection::jk_ajp_common.c (823): (Tomcat7B) Will try pooled connection socket 896 from slot 1 [debug] jk_shutdown_socket::jk_connect.c (726): About to shutdown socket 896 [7.3.1.22:24488 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (797): shutting down the read side of socket 896 [7.3.1.22:24488 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (808): Shutdown socket 896 [7.3.1.22:24488 -> 7.3.1.22:8010] and read 0 lingering bytes in 0 sec. [debug] ajp_send_request::jk_ajp_common.c (1496): (Tomcat7B) failed sending request, socket 896 is not connected any more (errno=-10000) [info] ajp_send_request::jk_ajp_common.c (1567): (Tomcat7B) all endpoints are disconnected, detected by connect check (2), cping (0), send (0) [debug] jk_open_socket::jk_connect.c (484): socket TCP_NODELAY set to On [debug] jk_open_socket::jk_connect.c (608): trying to connect socket 896 to 7.3.1.22:8010 [info] jk_open_socket::jk_connect.c (626): connect to 7.3.1.22:8010 failed (errno=61) [info] ajp_connect_to_endpoint::jk_ajp_common.c (959): Failed opening socket to (7.3.1.22:8010) (errno=61) [error] ajp_send_request::jk_ajp_common.c (1578): (Tomcat7B) connecting to backend failed. Tomcat is probably not started or is listening on the wrong port (errno=61) [info] ajp_service::jk_ajp_common.c (2543): (Tomcat7B) sending request to tomcat failed (recoverable), because of error during request sending (attempt=1) [debug] ajp_service::jk_ajp_common.c (2400): retry 1, sleeping for 100 ms before retrying [debug] ajp_send_request::jk_ajp_common.c (1572): (Tomcat7B) all endpoints are disconnected. [debug] jk_open_socket::jk_connect.c (484): socket TCP_NODELAY set to On [debug] jk_open_socket::jk_connect.c (608): trying to connect socket 896 to 7.3.1.22:8010 [info] jk_open_socket::jk_connect.c (626): connect to 7.3.1.22:8010 failed (errno=61) [info] ajp_connect_to_endpoint::jk_ajp_common.c (959): Failed opening socket to (7.3.1.22:8010) (errno=61) [error] ajp_send_request::jk_ajp_common.c (1578): (Tomcat7B) connecting to backend failed. Tomcat is probably not started or is listening on the wrong port (errno=61) [info] ajp_service::jk_ajp_common.c (2543): (Tomcat7B) sending request to tomcat failed (recoverable), because of error during request sending (attempt=2) [error] ajp_service::jk_ajp_common.c (2562): (Tomcat7B) connecting to tomcat failed. [debug] ajp_reset_endpoint::jk_ajp_common.c (757): (Tomcat7B) resetting endpoint with socket -1 (socket shutdown) [debug] ajp_done::jk_ajp_common.c (3013): recycling connection pool slot=0 for worker Tomcat7B [debug] service::jk_lb_worker.c (1374): worker Tomcat7B escalating local error to global error [info] service::jk_lb_worker.c (1388): service failed, worker Tomcat7B is in error state [debug] service::jk_lb_worker.c (1399): recoverable error... will try to recover on other worker [debug] get_most_suitable_worker::jk_lb_worker.c (946): searching worker for partial sessionid 89569C584CC4F58740D649C4BE655D36.Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (954): searching worker for session route Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (1001): found best worker Tomcat7A (Tomcat7A) using method 'Request' [debug] service::jk_lb_worker.c (1161): service worker=Tomcat7A route=Tomcat7B [debug] ajp_get_endpoint::jk_ajp_common.c (3096): acquired connection pool slot=0 after 0 retries [debug] ajp_marshal_into_msgb::jk_ajp_common.c (605): ajp marshaling done [debug] ajp_service::jk_ajp_common.c (2379): processing Tomcat7A with 2 retries [debug] ajp_send_request::jk_ajp_common.c (1572): (Tomcat7A) all endpoints are disconnected. [debug] jk_open_socket::jk_connect.c (484): socket TCP_NODELAY set to On [debug] jk_open_socket::jk_connect.c (608): trying to connect socket 896 to 7.3.1.22:8009 [debug] jk_open_socket::jk_connect.c (634): socket 896 [7.3.1.22:24496 -> 7.3.1.22:8009] connected [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): sending to ajp13 pos=4 len=615 max=8192 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0000 .4.c....HTTP/1.1 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0010 .../Accounter/pr [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0020 intFrameSet.jhtm [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0030 l...::1...::1... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0040 localhost..P.... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0050 ...Keep-Alive... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0060 ..0....rimage/jp [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0070 eg,.image/gif,.i [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0080 mage/pjpeg,.appl [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0090 ication/x-ms-app [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00a0 lication,.applic [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00b0 ation/xaml+xml,. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00c0 application/x-ms [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00d0 -xbap,.*/*...Acc [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00e0 ept-Encoding...g [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00f0 zip,.deflate...A [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0100 ccept-Language.. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0110 .nb-NO....]Usern [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0120 ame=NA_jose.mati [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0130 as_AT_addenergy. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0140 no;.JSESSIONID=8 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0150 9569C584CC4F5874 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0160 0D649C4BE655D36. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0170 Tomcat7B.....loc [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0180 alhost.....http: [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0190 //localhost/Acco [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01a0 unter/NemsAccoun [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01b0 ter.jhtml....uMo [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01c0 zilla/4.0.(compa [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01d0 tible;.MSIE.8.0; [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01e0 .Windows.NT.6.1; [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01f0 .WOW64;.Trident/ [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0200 4.0;.SLCC2;..NET [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0210 .CLR.2.0.50727;. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0220 .NET4.0C;..NET4. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0230 0E)............F [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0240 rameName=Reports [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0250 _CS_EUETS....Tom [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0260 cat7B........... [debug] ajp_send_request::jk_ajp_common.c (1632): (Tomcat7A) request body to send 0 - request body to resend 0 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): received from ajp13 pos=0 len=238 max=8192 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0000 .....Moved.Tempo [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0010 rarily......OJSE [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0020 SSIONID=6A2507A4 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0030 626F698EC74A733C [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0040 DBA7D9FE.Tomcat7 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0050 A;.Path=/Account [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0060 er;.HttpOnly...P [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0070 ragma...no-cache [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0080 ...Cache-Control [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0090 ...no-cache....& [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00a0 http://localhost [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00b0 /Accounter/login [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00c0 .jhtml.....text/ [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00d0 html;charset=ISO [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00e0 -8859-1.....0... [debug] ajp_unmarshal_response::jk_ajp_common.c (660): status = 302 [debug] ajp_unmarshal_response::jk_ajp_common.c (667): Number of headers is = 6 [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[0] [Set-Cookie] = [JSESSIONID=6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A; Path=/Accounter; HttpOnly] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[1] [Pragma] = [no-cache] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[2] [Cache-Control] = [no-cache] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[3] [Location] = [http://localhost/Accounter/login.jhtml] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[4] [Content-Type] = [text/html;charset=ISO-8859-1] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[5] [Content-Length] = [0] [debug] start_response::jk_isapi_plugin.c (963): Starting response for URI '/Accounter/printFrameSet.jhtml' (protocol HTTP/1.1) [debug] start_response::jk_isapi_plugin.c (1063): Not using Keep-Alive [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): received from ajp13 pos=0 len=2 max=8192 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0000 ................ [debug] ajp_process_callback::jk_ajp_common.c (1943): AJP13 protocol: Reuse is OK [debug] ajp_reset_endpoint::jk_ajp_common.c (757): (Tomcat7A) resetting endpoint with socket 896 [debug] ajp_done::jk_ajp_common.c (3013): recycling connection pool slot=0 for worker Tomcat7A [debug] HttpExtensionProc::jk_isapi_plugin.c (2211): service() returned OK [debug] HttpFilterProc::jk_isapi_plugin.c (1851): Filter started [debug] map_uri_to_worker_ext::jk_uri_worker_map.c (1036): Attempting to map URI '/localhost/Accounter/login.jhtml' from 8 maps [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/servlet/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/ws/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/nems*.pdf=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.service=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.jhtml=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.json=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/jkmanager=status' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/servlet/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/ws/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/nems*.pdf=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.service=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.jhtml=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (863): Found a wildchar match '/Accounter/*.jhtml=balancer' [debug] HttpFilterProc::jk_isapi_plugin.c (1938): check if [/Accounter/login.jhtml] points to the web-inf directory [debug] HttpFilterProc::jk_isapi_plugin.c (1954): [/Accounter/login.jhtml] is a servlet url - should redirect to balancer [debug] HttpFilterProc::jk_isapi_plugin.c (1994): fowarding escaped URI [/Accounter/login.jhtml] [debug] init_ws_service::jk_isapi_plugin.c (2982): Reading extension header HTTP_TOMCATWORKER0000000180000000: balancer [debug] init_ws_service::jk_isapi_plugin.c (2983): Reading extension header HTTP_TOMCATWORKERIDX0000000180000000: 5 [debug] init_ws_service::jk_isapi_plugin.c (2984): Reading extension header HTTP_TOMCATURI0000000180000000: /Accounter/login.jhtml [debug] init_ws_service::jk_isapi_plugin.c (2985): Reading extension header HTTP_TOMCATQUERY0000000180000000: (null) [debug] init_ws_service::jk_isapi_plugin.c (3040): Applying service extensions [debug] init_ws_service::jk_isapi_plugin.c (3298): Service protocol=HTTP/1.1 method=GET host=::1 addr=::1 name=localhost port=80 auth= user= uri=/Accounter/login.jhtml [debug] init_ws_service::jk_isapi_plugin.c (3310): Service request headers=9 attributes=0 chunked=no content-length=0 available=0 [debug] wc_get_worker_for_name::jk_worker.c (116): found a worker balancer [debug] HttpExtensionProc::jk_isapi_plugin.c (2188): got a worker for name balancer [debug] service::jk_lb_worker.c (1118): service sticky_session=1 id='6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A' [debug] get_most_suitable_worker::jk_lb_worker.c (946): searching worker for partial sessionid 6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A [debug] get_most_suitable_worker::jk_lb_worker.c (954): searching worker for session route Tomcat7A [debug] get_most_suitable_worker::jk_lb_worker.c (968): found worker Tomcat7A (Tomcat7A) for route Tomcat7A and partial sessionid 6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A [debug] service::jk_lb_worker.c (1161): service worker=Tomcat7A route=Tomcat7A [debug] ajp_get_endpoint::jk_ajp_common.c (3096): acquired connection pool slot=0 after 0 retries [debug] ajp_marshal_into_msgb::jk_ajp_common.c (605): ajp marshaling done [debug] ajp_service::jk_ajp_common.c (2379): processing Tomcat7A with 2 retries [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): sending to ajp13 pos=4 len=577 max=8192 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0000 .4.=....HTTP/1.1 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0010 .../Accounter/lo [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0020 gin.jhtml...::1. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0030 ..::1...localhos [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0040 t..P.......Keep- [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0050 Alive.....0....r [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0060 image/jpeg,.imag [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0070 e/gif,.image/pjp [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0080 eg,.application/ [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0090 x-ms-application [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00a0 ,.application/xa [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00b0 ml+xml,.applicat [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00c0 ion/x-ms-xbap,.* [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00d0 /*...Accept-Enco [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00e0 ding...gzip,.def [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00f0 late...Accept-La [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0100 nguage...nb-NO.. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0110 ..]Username=NA_j [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0120 ose.matias_AT_ad [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0130 denergy.no;.JSES [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0140 SIONID=6A2507A46 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0150 26F698EC74A733CD [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0160 BA7D9FE.Tomcat7A [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0170 .....localhost.. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0180 ...http://localh [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0190 ost/Accounter/Ne [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01a0 msAccounter.jhtm [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01b0 l....uMozilla/4. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01c0 0.(compatible;.M [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01d0 SIE.8.0;.Windows [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01f0 Trident/4.0;.SLC [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01e0 .NT.6.1;.WOW64;. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0200 C2;..NET.CLR.2.0 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0210 .50727;..NET4.0C [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0220 ;..NET4.0E)..... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0230 .......Tomcat7A. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0240 ................ [debug] ajp_send_request::jk_ajp_common.c (1621): (Tomcat7A) Statistics about invalid connections: connect check (0), cping (0), send (0) [debug] ajp_send_request::jk_ajp_common.c (1632): (Tomcat7A) request body to send 0 - request body to resend 0 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): received from ajp13 pos=0 len=135 max=8192 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0000 .....OK.....Prag [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0010 ma...no-cache... [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0020 Expires...Thu,.0 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0030 1.Jan.1970.00:00 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0040 :00.GMT...Cache- [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0050 Control...no-cac [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0060 he...Cache-Contr [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0070 ol...no-store... [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0080 ..2995..........

    Read the article

  • iPhone OpenGL ES: How do I use gravity vector to correctly transform scene for augmented reality

    - by gpdawson
    I'm trying figure out how to get an OpenGL specified object to be displayed correctly according to the device orientation (ie. according to the gravity vector from the accelerometer, and heading from compass). The GLGravity sample project has an example which is almost like this (despite ignoring heading), but it has some glitches. For example, the teapot jumps 180deg as the device viewing angle crosses the horizon, and it also rotates spuriously if you tilt the device from portrait into landscape. This is fine for the context of this app, as it just shows off an object and it doesn't matter that it does these things. But it means that the code just doesn't work when you attempt to emulate real life viewing of an OpenGL object according to the device's orientation. What happens is that it almost works, but the heading rotation you apply from the compass gets "corrupted" by the spurious additional rotations seen in the GLGravity example project. Can anyone provide sample code that shows how to adjust correctly for the device orientation (ie. gravity vector), or to fix the GLGravity example so that it doesn't include spurious heading changes? //Clear matrix to be used to rotate from the current referential to one based on the gravity vector bzero(matrix, sizeof(matrix)); matrix[3][3] = 1.0; //Setup first matrix column as gravity vector matrix[0][0] = accel[0] / length; matrix[0][1] = accel[1] / length; matrix[0][2] = accel[2] / length; //Setup second matrix column as an arbitrary vector in the plane perpendicular to the gravity vector {Gx, Gy, Gz} defined by by the equation "Gx * x + Gy * y + Gz * z = 0" in which we arbitrarily set x=0 and y=1 matrix[1][0] = 0.0; matrix[1][1] = 1.0; matrix[1][2] = -accel[1] / accel[2]; length = sqrtf(matrix[1][0] * matrix[1][0] + matrix[1][1] * matrix[1][1] + matrix[1][2] * matrix[1][2]); matrix[1][0] /= length; matrix[1][1] /= length; matrix[1][2] /= length; //Setup third matrix column as the cross product of the first two matrix[2][0] = matrix[0][1] * matrix[1][2] - matrix[0][2] * matrix[1][1]; matrix[2][1] = matrix[1][0] * matrix[0][2] - matrix[1][2] * matrix[0][0]; matrix[2][2] = matrix[0][0] * matrix[1][1] - matrix[0][1] * matrix[1][0]; //Finally load matrix glMultMatrixf((GLfloat*)matrix);

    Read the article

  • How do I use the gravity vector to correctly transform scene for augmented reality?

    - by gpdawson
    I'm trying figure out how to get an OpenGL specified object to be displayed correctly according to the device orientation (ie. according to the gravity vector from the accelerometer, and heading from compass). The GLGravity sample project has an example which is almost like this (despite ignoring heading), but it has some glitches. For example, the teapot jumps 180deg as the device viewing angle crosses the horizon, and it also rotates spuriously if you tilt the device from portrait into landscape. This is fine for the context of this app, as it just shows off an object and it doesn't matter that it does these things. But it means that the code just doesn't work when you attempt to emulate real life viewing of an OpenGL object according to the device's orientation. What happens is that it almost works, but the heading rotation you apply from the compass gets "corrupted" by the spurious additional rotations seen in the GLGravity example project. Can anyone provide sample code that shows how to adjust correctly for the device orientation (ie. gravity vector), or to fix the GLGravity example so that it doesn't include spurious heading changes? //Clear matrix to be used to rotate from the current referential to one based on the gravity vector bzero(matrix, sizeof(matrix)); matrix[3][3] = 1.0; //Setup first matrix column as gravity vector matrix[0][0] = accel[0] / length; matrix[0][1] = accel[1] / length; matrix[0][2] = accel[2] / length; //Setup second matrix column as an arbitrary vector in the plane perpendicular to the gravity vector {Gx, Gy, Gz} defined by by the equation "Gx * x + Gy * y + Gz * z = 0" in which we arbitrarily set x=0 and y=1 matrix[1][0] = 0.0; matrix[1][1] = 1.0; matrix[1][2] = -accel[1] / accel[2]; length = sqrtf(matrix[1][0] * matrix[1][0] + matrix[1][1] * matrix[1][1] + matrix[1][2] * matrix[1][2]); matrix[1][0] /= length; matrix[1][1] /= length; matrix[1][2] /= length; //Setup third matrix column as the cross product of the first two matrix[2][0] = matrix[0][1] * matrix[1][2] - matrix[0][2] * matrix[1][1]; matrix[2][1] = matrix[1][0] * matrix[0][2] - matrix[1][2] * matrix[0][0]; matrix[2][2] = matrix[0][0] * matrix[1][1] - matrix[0][1] * matrix[1][0]; //Finally load matrix glMultMatrixf((GLfloat*)matrix);

    Read the article

  • Problem with Rotating a UIScrollview

    - by leachianus.gecko
    Hey guys, I am having issues trying to get the pageControl sample code to work with rotation. I managed to get it to rotate but it does not visually loads correctly until I start to scroll (then it works fine). Any Idea on how I can fix this problem? Here is a link to the project if you want to see it in action. This code is based off the PageControl example apple has provided. here is the code: #import "ScrollingViewController.h" #import "MyViewController.h" @interface ScrollingViewController (PrivateMethods) - (void)loadScrollViewWithPage:(int)page; @end @implementation ScrollingViewController @synthesize scrollView; @synthesize viewControllers; - (void)viewDidLoad { amount = 5; [super viewDidLoad]; [self setupPage]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [scrollView release]; } - (void)dealloc { [super dealloc]; } - (void)setupPage { NSMutableArray *controllers = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < amount; i++) { [controllers addObject:[NSNull null]]; } self.viewControllers = controllers; [controllers release]; // a page is the width of the scroll view scrollView.pagingEnabled = YES; scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * amount, 200); scrollView.showsHorizontalScrollIndicator = NO; scrollView.showsVerticalScrollIndicator = NO; scrollView.scrollsToTop = NO; scrollView.delegate = self; [self loadScrollViewWithPage:0]; [self loadScrollViewWithPage:1]; } #pragma mark - #pragma mark UIScrollViewDelegate stuff - (void)scrollViewDidScroll:(UIScrollView *)_scrollView { if (pageControlIsChangingPage) { return; } /* * We switch page at 50% across */ CGFloat pageWidth = _scrollView.frame.size.width; int dog = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; // pageControl.currentPage = page; [self loadScrollViewWithPage:dog - 1]; [self loadScrollViewWithPage:dog]; [self loadScrollViewWithPage:dog + 1]; } - (void)loadScrollViewWithPage:(int)page { if (page < 0) return; if (page >= amount) return; MyViewController *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[MyViewController alloc] initWithPageNumber:page]; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } if (nil == controller.view.superview) { CGRect frame = scrollView.frame; frame.origin.x = frame.size.width * page; frame.origin.y = 0; controller.view.frame = frame; [scrollView addSubview:controller.view]; } } - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { [self setupPage]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return YES; } #pragma mark - #pragma mark PageControl stuff @end

    Read the article

  • MS Chart Control Scale - Line graph show 12 months

    - by Mike
    Hi, On my X Axis, I have months. The chart shows up to 11 points, i.e. Jan - Nov of the same year, but when I add 12 points (Jan - Dec), it will do an auto label thing and change the interval for every 4 months. How can I change the graph so that it shows 12 months before it does the auto labels? Here is the server control code I am currently using. <asp:CHART ID="Chart1" runat="server" BorderColor="181, 64, 1" BorderDashStyle="Solid" BorderWidth="2" Height="296px" ImageLocation="~/TempImages/ChartPic_#SEQ(300,3)" ImageType="Png" Palette="None" Width="700px" BorderlineColor=""> <legends> <asp:Legend BackColor="Transparent" Font="Trebuchet MS, 8pt, style=Bold" IsTextAutoFit="False" Name="Default" Alignment="Center" DockedToChartArea="ChartArea1" Docking="Top" IsDockedInsideChartArea="False" Title="Legend"> </asp:Legend> </legends> <series> <asp:Series BorderColor="180, 26, 59, 105" BorderWidth="2" ChartType="Line" Color="220, 65, 140, 240" MarkerSize="6" Name="Series1" ShadowColor="Black" ShadowOffset="2" XValueType="DateTime" YValueType="Double" LabelFormat="c0" LegendText="Actual" MarkerStyle="Circle"> </asp:Series> <asp:Series BorderColor="180, 26, 59, 105" BorderWidth="2" ChartType="Line" Color="220, 224, 64, 10" MarkerSize="6" Name="Series2" ShadowColor="Black" ShadowOffset="2" XValueType="DateTime" YValueType="Double" LabelFormat="c0" LegendText="Projected" MarkerStyle="Circle"> </asp:Series> <asp:Series BorderColor="180, 26, 59, 105" BorderWidth="2" ChartArea="ChartArea1" ChartType="Line" Legend="Default" Name="Series3" LabelFormat="c0" XValueType="DateTime" YValueType="Double" Color="0, 192, 192" MarkerSize="6" ShadowColor="Black" ShadowOffset="2" LegendText="Actual Credit Limit" MarkerStyle="Circle"> </asp:Series> </series> <chartareas> <asp:ChartArea BackColor="#DEEDF7" BackGradientStyle="TopBottom" BackSecondaryColor="White" BorderColor="64, 64, 64, 64" BorderDashStyle="Solid" Name="ChartArea1" ShadowColor="Transparent"> <area3dstyle inclination="40" isclustered="False" isrightangleaxes="False" lightstyle="Realistic" perspective="9" rotation="25" wallwidth="3" /> <axisy linecolor="64, 64, 64, 64" islabelautofit="False" isstartedfromzero="False"> <LabelStyle Font="Trebuchet MS, 8.25pt, style=Bold" Format="c0" /> <majorgrid linecolor="64, 64, 64, 64" /> </axisy> <axisx linecolor="64, 64, 64, 64" intervaloffsettype="Months" intervaltype="Months" islabelautofit="False" isstartedfromzero="False"> <LabelStyle Font="Trebuchet MS, 8.25pt, style=Bold" Angle="-60" Format="MMM yy" /> <majorgrid linecolor="64, 64, 64, 64" /> </axisx> </asp:ChartArea> </chartareas> </asp:CHART> Thanks.

    Read the article

  • Div not floating left

    - by Davey
    Can't seem to get this div to move to the left. Using wordpress. I tried a lot of things but am at a loss. Here is the css for the div: #portfolio li img { position: absolute; float: left; margin: 34px 50px 0 0; width: 942px; } Here is the header.php: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <!-- Design by Davey Whitney [email protected] --> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=<?php bloginfo('charset'); ?>" /> <link rel="stylesheet" type="text/css" href="wp-content/themes/zenlite/layout.css" media="screen" /> <link rel="stylesheet" type="text/css" href="<?php bloginfo('template_directory'); ?>/print.css" media="print" /> <link rel="stylesheet" type="text/css" href="wp-content/themes/zenlite/color.css" /> <script type="text/javascript" src="js/jquery.js"></script> <script type="text/javascript" src="js/jquery.kwicks-1.5.1.js"></script> <script type="text/javascript" src="js/jquery.innerfade.js"></script> <script type="text/javascript" src="js/custom.js"></script> <title> Wildfire </title> <script type="text/javascript" src="http://wfithaca.com/js/jquery.lavalamp.js"></script> <script type="text/javascript" src="http://wfithaca.com/js/jquery.easing.1.1.js"></script> <script type="text/javascript" src="http://wfithaca.com/js/jquery.cycle.all.min.js"></script> <script type="text/javascript"> function my_kwicks(){ $('.kwicks').kwicks({ duration: 300, max: 200, spacing: 0 }); } $(document).ready(function(){ my_kwicks(); }); </script> <script type="text/javascript"> $(document).ready( function(){ $('ul#portfolio').innerfade({ speed: 1000, timeout: 5000, type: 'sequence', }); }); </script> </script> <script type="text/javascript"> $(document).ready(function(){ $('li.headlink').hover( function() { $('ul', this).css('display', 'block'); }, function() { $('ul', this).css('display', 'none'); }); }); </script> </head> <body> <div id="wrapper"> <div id="header"> <ul id="portfolio"> <li> <img src="http://wfithaca.com/images/banner1.png" /> </li> <li> <img src="http://wfithaca.com/images/banner1.png" /> </li> <li> <img src="http://wfithaca.com/images/banner1.png" /> </li> </ul> </div> <div id="navigation"> <div id="kwickbar"> <ul class="kwicks"> <li id="kwick1"><a href="#">Home</a></li> <li id="kwick2"><a href="#">Menu</a></li> <li id="kwick3"><a href="#">Events</a></li> <li id="kwick4"><a href="#">Friends</a></li> <li id="kwick5"><a href="#">Contact</a></li> </ul> </div> </div> Here is the stylesheet: html,body { font-family:Tahoma, Verdana,Arial, Helvetica, sans-serif; font-size:100%; padding:0; color:#fff; border-style:none; } a { text-decoration:none; } a:hover,a:active,a:focus { text-decoration:none; } ul li { list-style-type:none; } ul.dbem_events_list a:link {color: #A32725; text-decoration: underline; } ul.dbem_events_list a:visited {color: #A32725; text-decoration: underline; } ul.dbem_events_list a:hover {color: #ffffff; text-decoration: none; } ul.dbem_events_list{text-decoration:none; list-style-type:none;} ul li ul li { list-style-type:none; } ul li ul li ul li { list-style-type: none; } q:before, q:after { content:""; } #wrapper { width:986px; margin: 0 auto; } #header { background-image:url('images/headframe.png'); width:986px; height:271px; } #kwickbar { padding: 25px 0 0 25px; } #navigation { width:984px; height: 100px; background-color: #000000; text-decoration:none; margin-left:1px; } .update-post { float:left; width:100px; } #content { float:left; height:100%; width:984px; background-color: #000000; text-decoration:none; margin-left:1px; } #postcontent{ height:100%; width:100%; } #content .post { float:left; width:90px; } #content .page,#content .attachment,.postcontent { color:#fff; width:720px; margin-top:15px; margin-left:30px; float:left; text-decoration:none; } .photo { width: 250px; height:700px; background-color:#000000; margin:0 0 0 880px; } .slideshow { height: 232px; width: 232px; margin:0 0 0 880px; } .slideshow img { border: 5px solid #000; } .post-title { margin:0; padding:0; } .post-title a { text-decoration:none; } .post-title a:hover,.post-title a:active,.post-title a:focus { text-decoration:underline; } #content .meta li,#content .prevnext li,#content .gallery li { list-style-image:none; list-style:none; } .meta { margin:5px 0 0; padding:0; font-size:.85em; } .meta ul,.meta li { margin:0; padding:0; } .meta ul { display:inline; } .meta li li { display:inline; padding-right:.3em; } .postfoot { clear:both; margin-bottom:20px; padding-bottom:10px; line-height:1.2em; } .author .posts-by { padding-top:10px; } #footer { clear:both; margin:0; padding:0 0 5px; text-align:center; font-size:.8em; border: 0; width:960px; } #footer ul { clear:both; margin:0; padding:0; } #footer li { display:inline; margin:0; padding:0 5px; } #footer li.rss { position:relative; top:3px; } .copyright { padding:50px 0 0 0; font-family:verdana; color:#ffffff; text-align:left; width:800px; font-size:0.8em; } .copyright a { text-decoration:none; color:#7E0000; font-weight:600; } .copyright a:hover { color:#C0D341; } . .postcontent p { text-decoration:none; border:0; border-style:none; } .postcontent p a:hover { color:#fff; } .kwicks { list-style-type: none; list-style-position:outside; position: relative; margin: 0; padding: 0; } .kwicks li{ display: block; overflow: hidden; padding: 0; cursor: pointer; float: left; width: 125px; height: 40px; margin-right: 0px; background-image:url('http://wfithaca.com/images/kwicks.jpg'); background-repeat:no-repeat; } .kwicks a{ display:block; height:40px; text-indent:-9999px; outline:none; } #kwick1 { background-position:0px 0px; } #kwick2 { background-position:-200px 0px; } #kwick3 { background-position:-400px 0px; } #kwick4 { background-position:-600px 0px; } #kwick5 { background-position:-800px 0px; } #kwick1.active, #kwick1:hover { background-position: 0 bottom; } #kwick2.active, #kwick2:hover{ background-position: -200px bottom; } #kwick3.active, #kwick3:hover { background-position: -400px bottom; } #kwick4.active, #kwick4:hover { background-position: -600px bottom; } #kwick5.active, #kwick5:hover { background-position: -800px bottom; } #portfolio li img { position: absolute; float: left; margin: 34px 50px 0 0; width: 942px; } Just want the #portfolio li img div to move to the left a bit. any help would be greatly appreciated.

    Read the article

  • Showing login view controller before main tab bar controller

    - by Padawan
    I'm creating an iPad app with a tab bar controller that requires login. So on launch, I want to show a LoginViewController and if login is successful, then show the tab bar controller. This is how I implemented an initial test version (left out some typical header stuff, etc)... AppDelegate.h: @interface AppDelegate_Pad : NSObject <UIApplicationDelegate, LoginViewControllerDelegate> { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; @end AppDelegate.m: @implementation AppDelegate_Pad @synthesize window; @synthesize tabBarController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { LoginViewController_Pad *lvc = [[LoginViewController_Pad alloc] initWithNibName:@"LoginViewController_Pad" bundle:nil]; lvc.delegate = self; [window addSubview:lvc.view]; //[lvc release]; [window makeKeyAndVisible]; return YES; } - (void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController { [window addSubview:tabBarController.view]; } - (void)dealloc {...} @end LoginViewController_Pad.h: @protocol LoginViewControllerDelegate; @interface LoginViewController_Pad : UIViewController { id<LoginViewControllerDelegate> delegate; } @property (nonatomic, assign) id <LoginViewControllerDelegate> delegate; - (IBAction)buttonPressed; @end @protocol LoginViewControllerDelegate -(void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController; @end LoginViewController_Pad.m: @implementation LoginViewController_Pad @synthesize delegate; ... - (IBAction)buttonPressed { [self.view removeFromSuperview]; [self.delegate loginViewControllerDidFinish:self]; } ... @end So the app delegate adds the login view controller's view on launch and waits for login to call "did finish" using a delegate. The login view controller calls removeFromSuperView before it calls didFinish. The app delegate then calls addSubView on the tab bar controller's view. If you made it up to this point, thanks, and I have three questions: MAIN QUESTION: Is this the right way to show a view controller before the app's main tab bar controller is displayed? Even though it seems to work, is it a proper way to do it? If I comment out the "lvc release" in the app delegate then the app crashes with EXC_BAD_ACCESS when the button on the login view controller is pressed. Why? With the "lvc release" commented out everything seems to work but on the debugger console it writes this message when the app delegate calls addSubView for the tab bar controller: Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. What does that mean and do I need to worry about it?

    Read the article

  • UIViewController not oreintating. Methods not called

    - by capple
    Greetings, This question does seem to be an ongoing saga in the world of iphone SDK... so heres my contribution... Had two separate projects from the same template... one semi-works, the other not at all... Please let me explain my steps... used this basic GL ES template //iphonedevelopment.blogspot.com/2008/12/opengl-project-template-for-xcode.html had to sort out some of the 'Release' configuration but otherwises has eveything I need to add orientation to a GL ES project. One my first project, did my stuff, then added these methods.... -(BOOL)shouldAutoRotateToInterfaceOrientation ..... -(void)willRotateToInterfaceOrientation .... -(void)didRotateFromInterfaceOrientation .... -(void)willAnimateRotationToInterfaceOrientation .... And understand what they do (or are trying to do in my case), the (BOOL)should... gets called once when the view controller is created, and returns 'YES'. But after that none of the other methods are called! So I started from scratch with a blank template (GL ES one from above)...and added minimum to support auto rotation. But this time none of the methods get called! So I investigated .... //developer.apple.com/iphone/library/qa/qa2010/qa1688.html as it said, I added the GLViewController.view first, then added the GLview as subviews of the application delegate. Nothing! Then found this //www.iphonedevsdk.com/forum/iphone-sdk-development/44993-how-determine-ipad-launch-orientation.html which states to enable orientation notifications [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; and then subsequently disable them in the view controller... makes sense...did it, nothing... I think the notifications might be on by default though, since I didn't need to enable them in the first project, yet it still try to verify a orientation (i.e (BOOL)shouldAutoRotate... )... If any one could help me out it would be greatly appreciated as this issue is driving me insane. Thanks in advance. The code can be found here ... http://rapidshare.com/files/392053688/autoRotation.zip N.B These projects avoid nib/xib resources, would like to keep it that way if possible. P.S iPad device not out where I am so I cannot test on a device yet. Would be nice for it to work on the simulator.

    Read the article

  • httpd high cpu usage slowing down server response

    - by max
    my client has a image sharing website with about 100.000 visitor per day it has been slowed down considerably since this morning when i checked processes i've notice high cpu usage from http .... some has suggested ddos attack ... i'm not a webmaster and i've no idea whts going on top top - 20:13:30 up 5:04, 4 users, load average: 4.56, 4.69, 4.59 Tasks: 284 total, 3 running, 281 sleeping, 0 stopped, 0 zombie Cpu(s): 12.1%us, 0.9%sy, 1.7%ni, 69.0%id, 16.4%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 16037152k total, 15875096k used, 162056k free, 360468k buffers Swap: 4194288k total, 888k used, 4193400k free, 14050008k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 4151 apache 20 0 277m 84m 3784 R 50.2 0.5 0:01.98 httpd 4115 apache 20 0 210m 16m 4480 S 18.3 0.1 0:00.60 httpd 12885 root 39 19 4296 692 308 S 13.0 0.0 11:09.53 gzip 4177 apache 20 0 214m 20m 3700 R 12.3 0.1 0:00.37 httpd 2219 mysql 20 0 4257m 198m 5668 S 11.0 1.3 42:49.70 mysqld 3691 apache 20 0 206m 14m 6416 S 1.7 0.1 0:03.38 httpd 3934 apache 20 0 211m 17m 4836 S 1.0 0.1 0:03.61 httpd 4098 apache 20 0 209m 17m 3912 S 1.0 0.1 0:04.17 httpd 4116 apache 20 0 211m 17m 4476 S 1.0 0.1 0:00.43 httpd 3867 apache 20 0 217m 23m 4672 S 0.7 0.1 1:03.87 httpd 4146 apache 20 0 209m 15m 3628 S 0.7 0.1 0:00.02 httpd 4149 apache 20 0 209m 15m 3616 S 0.7 0.1 0:00.02 httpd 12884 root 39 19 22336 2356 944 D 0.7 0.0 0:19.21 tar 4054 apache 20 0 206m 12m 4576 S 0.3 0.1 0:00.32 httpd another top top - 15:46:45 up 5:08, 4 users, load average: 5.02, 4.81, 4.64 Tasks: 288 total, 6 running, 281 sleeping, 0 stopped, 1 zombie Cpu(s): 18.4%us, 0.9%sy, 2.3%ni, 56.5%id, 21.8%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 16037152k total, 15792196k used, 244956k free, 360924k buffers Swap: 4194288k total, 888k used, 4193400k free, 13983368k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 4622 apache 20 0 209m 16m 3868 S 54.2 0.1 0:03.99 httpd 4514 apache 20 0 213m 20m 3924 R 50.8 0.1 0:04.93 httpd 4627 apache 20 0 221m 27m 4560 R 18.9 0.2 0:01.20 httpd 12885 root 39 19 4296 692 308 S 18.9 0.0 11:51.79 gzip 2219 mysql 20 0 4257m 199m 5668 S 18.3 1.3 43:19.04 mysqld 4512 apache 20 0 227m 33m 4736 R 5.6 0.2 0:01.93 httpd 4520 apache 20 0 213m 19m 4640 S 1.3 0.1 0:01.48 httpd 4590 apache 20 0 212m 19m 3932 S 1.3 0.1 0:00.06 httpd 4573 apache 20 0 210m 16m 3556 R 1.0 0.1 0:00.03 httpd 4562 root 20 0 15164 1388 952 R 0.7 0.0 0:00.08 top 98 root 20 0 0 0 0 S 0.3 0.0 0:04.89 kswapd0 100 root 39 19 0 0 0 S 0.3 0.0 0:02.85 khugepaged 4579 apache 20 0 209m 16m 3900 S 0.3 0.1 0:00.83 httpd 4637 apache 20 0 209m 15m 3668 S 0.3 0.1 0:00.03 httpd ps aux [root@server ~]# ps aux | grep httpd root 2236 0.0 0.0 207524 10124 ? Ss 15:09 0:03 /usr/sbin/http d -k start -DSSL apache 3087 2.7 0.1 226968 28232 ? S 20:04 0:06 /usr/sbin/http d -k start -DSSL apache 3170 2.6 0.1 221296 22292 ? R 20:05 0:05 /usr/sbin/http d -k start -DSSL apache 3171 9.0 0.1 225044 26768 ? R 20:05 0:17 /usr/sbin/http d -k start -DSSL apache 3188 1.5 0.1 223644 24724 ? S 20:05 0:03 /usr/sbin/http d -k start -DSSL apache 3197 2.3 0.1 215908 17520 ? S 20:05 0:04 /usr/sbin/http d -k start -DSSL apache 3198 1.1 0.0 211700 13000 ? S 20:05 0:02 /usr/sbin/http d -k start -DSSL apache 3272 2.4 0.1 219960 21540 ? S 20:06 0:03 /usr/sbin/http d -k start -DSSL apache 3273 2.0 0.0 211600 12804 ? S 20:06 0:03 /usr/sbin/http d -k start -DSSL apache 3279 3.7 0.1 229024 29900 ? S 20:06 0:05 /usr/sbin/http d -k start -DSSL apache 3280 1.2 0.0 0 0 ? Z 20:06 0:01 [httpd] <defun ct> apache 3285 2.9 0.1 218532 21604 ? S 20:06 0:04 /usr/sbin/http d -k start -DSSL apache 3287 30.5 0.4 265084 65948 ? R 20:06 0:43 /usr/sbin/http d -k start -DSSL apache 3297 1.9 0.1 216068 17332 ? S 20:06 0:02 /usr/sbin/http d -k start -DSSL apache 3342 2.7 0.1 216716 17828 ? S 20:06 0:03 /usr/sbin/http d -k start -DSSL apache 3356 1.6 0.1 217244 18296 ? S 20:07 0:01 /usr/sbin/http d -k start -DSSL apache 3365 6.4 0.1 226044 27428 ? S 20:07 0:06 /usr/sbin/http d -k start -DSSL apache 3396 0.0 0.1 213844 16120 ? S 20:07 0:00 /usr/sbin/http d -k start -DSSL apache 3399 5.8 0.1 215664 16772 ? S 20:07 0:05 /usr/sbin/http d -k start -DSSL apache 3422 0.7 0.1 214860 17380 ? S 20:07 0:00 /usr/sbin/http d -k start -DSSL apache 3435 3.3 0.1 216220 17460 ? S 20:07 0:02 /usr/sbin/http d -k start -DSSL apache 3463 0.1 0.0 212732 15076 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3492 0.0 0.0 207660 7552 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3493 1.4 0.1 218092 19188 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3500 1.9 0.1 224204 26100 ? R 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3501 1.7 0.1 216916 17916 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3502 0.0 0.0 207796 7732 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3505 0.0 0.0 207660 7548 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3529 0.0 0.0 207660 7524 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3531 4.0 0.1 216180 17280 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3532 0.0 0.0 207656 7464 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3543 1.4 0.1 217088 18648 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3544 0.0 0.0 207656 7548 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3545 0.0 0.0 207656 7560 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3546 0.0 0.0 207660 7540 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3547 0.0 0.0 207660 7544 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3548 2.3 0.1 216904 17888 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3550 0.0 0.0 207660 7540 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3551 0.0 0.0 207660 7536 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3552 0.2 0.0 214104 15972 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3553 6.5 0.1 216740 17712 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3554 6.3 0.1 216156 17260 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3555 0.0 0.0 207796 7716 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3556 1.8 0.0 211588 12580 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3557 0.0 0.0 207660 7544 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3565 0.0 0.0 207660 7520 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3570 0.0 0.0 207660 7516 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL apache 3571 0.0 0.0 207660 7504 ? S 20:08 0:00 /usr/sbin/http d -k start -DSSL root 3577 0.0 0.0 103316 860 pts/2 S+ 20:08 0:00 grep httpd httpd error log [Mon Jul 01 18:53:38 2013] [error] [client 2.178.12.67] request failed: error reading the headers, referer: http://akstube.com/image/show/27023/%D9%86%DB%8C%D9%88%D8%B4%D8%A7-%D8%B6%DB%8C%D8%BA%D9%85%DB%8C-%D9%88-%D8%AE%D9%88%D8%A7%D9%87%D8%B1-%D9%88-%D9%87%D9%85%D8%B3%D8%B1%D8%B4 [Mon Jul 01 18:55:33 2013] [error] [client 91.229.215.240] request failed: error reading the headers, referer: http://akstube.com/image/show/44924 [Mon Jul 01 18:57:02 2013] [error] [client 2.178.12.67] Invalid method in request [Mon Jul 01 18:57:02 2013] [error] [client 2.178.12.67] File does not exist: /var/www/html/501.shtml [Mon Jul 01 19:21:36 2013] [error] [client 127.0.0.1] client denied by server configuration: /var/www/html/server-status [Mon Jul 01 19:21:36 2013] [error] [client 127.0.0.1] File does not exist: /var/www/html/403.shtml [Mon Jul 01 19:23:57 2013] [error] [client 151.242.14.31] request failed: error reading the headers [Mon Jul 01 19:37:16 2013] [error] [client 2.190.16.65] request failed: error reading the headers [Mon Jul 01 19:56:00 2013] [error] [client 151.242.14.31] request failed: error reading the headers Not a JPEG file: starts with 0x89 0x50 also there is lots of these in the messages log Jul 1 20:15:47 server named[2426]: client 203.88.6.9#11926: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 20:15:47 server named[2426]: client 203.88.6.9#26255: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 20:15:48 server named[2426]: client 203.88.6.9#20093: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 20:15:48 server named[2426]: client 203.88.6.9#8672: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:07 server named[2426]: client 203.88.6.9#39352: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:08 server named[2426]: client 203.88.6.9#25382: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:08 server named[2426]: client 203.88.6.9#9064: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:09 server named[2426]: client 203.88.23.9#35375: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:09 server named[2426]: client 203.88.6.9#61932: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:09 server named[2426]: client 203.88.23.9#4423: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:09 server named[2426]: client 203.88.6.9#40229: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.9#46128: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.6.10#62128: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.9#35240: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.6.10#36774: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.9#28361: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.6.10#14970: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.9#20216: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.10#31794: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.9#23042: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.6.10#11333: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.10#41807: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.23.9#20092: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:14 server named[2426]: client 203.88.6.10#43526: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:15 server named[2426]: client 203.88.23.9#17173: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:15 server named[2426]: client 203.88.23.9#62412: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:15 server named[2426]: client 203.88.23.10#63961: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:15 server named[2426]: client 203.88.23.10#64345: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:15 server named[2426]: client 203.88.23.10#31030: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:45:16 server named[2426]: client 203.88.6.9#17098: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:16 server named[2426]: client 203.88.6.9#17197: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:16 server named[2426]: client 203.88.6.9#18114: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:16 server named[2426]: client 203.88.6.9#59138: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:45:17 server named[2426]: client 203.88.6.9#28715: query (cache) 'www.xxxmaza.com/A/IN' denied Jul 1 15:48:33 server named[2426]: client 203.88.23.9#26355: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:34 server named[2426]: client 203.88.23.9#34473: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:34 server named[2426]: client 203.88.23.9#62658: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:34 server named[2426]: client 203.88.23.9#51631: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:35 server named[2426]: client 203.88.23.9#54701: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:36 server named[2426]: client 203.88.6.10#63694: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:36 server named[2426]: client 203.88.6.10#18203: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:37 server named[2426]: client 203.88.6.10#9029: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:38 server named[2426]: client 203.88.6.10#58981: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:48:38 server named[2426]: client 203.88.6.10#29321: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:49:47 server named[2426]: client 119.160.127.42#42355: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:49:49 server named[2426]: client 119.160.120.42#46285: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:49:53 server named[2426]: client 119.160.120.42#30696: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:49:54 server named[2426]: client 119.160.127.42#14038: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:49:55 server named[2426]: client 119.160.120.42#33586: query (cache) 'xxxmaza.com/A/IN' denied Jul 1 15:49:56 server named[2426]: client 119.160.127.42#55114: query (cache) 'xxxmaza.com/A/IN' denied

    Read the article

  • Optimized OCR black/white pixel algorithm

    - by eagle
    I am writing a simple OCR solution for a finite set of characters. That is, I know the exact way all 26 letters in the alphabet will look like. I am using C# and am able to easily determine if a given pixel should be treated as black or white. I am generating a matrix of black/white pixels for every single character. So for example, the letter I (capital i), might look like the following: 01110 00100 00100 00100 01110 Note: all points, which I use later in this post, assume that the top left pixel is (0, 0), bottom right pixel is (4, 4). 1's represent black pixels, and 0's represent white pixels. I would create a corresponding matrix in C# like this: CreateLetter("I", new List<List<bool>>() { new List<bool>() { false, true, true, true, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, true, true, true, false } }); I know I could probably optimize this part by using a multi-dimensional array instead, but let's ignore that for now, this is for illustrative purposes. Every letter is exactly the same dimensions, 10px by 11px (10px by 11px is the actual dimensions of a character in my real program. I simplified this to 5px by 5px in this posting since it is much easier to "draw" the letters using 0's and 1's on a smaller image). Now when I give it a 10px by 11px part of an image to analyze with OCR, it would need to run on every single letter (26) on every single pixel (10 * 11 = 110) which would mean 2,860 (26 * 110) iterations (in the worst case) for every single character. I was thinking this could be optimized by defining the unique characteristics of every character. So, for example, let's assume that the set of characters only consists of 5 distinct letters: I, A, O, B, and L. These might look like the following: 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 After analyzing the unique characteristics of every character, I can significantly reduce the number of tests that need to be performed to test for a character. For example, for the "I" character, I could define it's unique characteristics as having a black pixel in the coordinate (3, 0) since no other characters have that pixel as black. So instead of testing 110 pixels for a match on the "I" character, I reduced it to a 1 pixel test. This is what it might look like for all these characters: var LetterI = new OcrLetter() { Name = "I", BlackPixels = new List<Point>() { new Point (3, 0) } } var LetterA = new OcrLetter() { Name = "A", WhitePixels = new List<Point>() { new Point(2, 4) } } var LetterO = new OcrLetter() { Name = "O", BlackPixels = new List<Point>() { new Point(3, 2) }, WhitePixels = new List<Point>() { new Point(2, 2) } } var LetterB = new OcrLetter() { Name = "B", BlackPixels = new List<Point>() { new Point(3, 1) }, WhitePixels = new List<Point>() { new Point(3, 2) } } var LetterL = new OcrLetter() { Name = "L", BlackPixels = new List<Point>() { new Point(1, 1), new Point(3, 4) }, WhitePixels = new List<Point>() { new Point(2, 2) } } This is challenging to do manually for 5 characters and gets much harder the greater the amount of letters that are added. You also want to guarantee that you have the minimum set of unique characteristics of a letter since you want it to be optimized as much as possible. I want to create an algorithm that will identify the unique characteristics of all the letters and would generate similar code to that above. I would then use this optimized black/white matrix to identify characters. How do I take the 26 letters that have all their black/white pixels filled in (e.g. the CreateLetter code block) and convert them to an optimized set of unique characteristics that define a letter (e.g. the new OcrLetter() code block)? And how would I guarantee that it is the most efficient definition set of unique characteristics (e.g. instead of defining 6 points as the unique characteristics, there might be a way to do it with 1 or 2 points, as the letter "I" in my example was able to). An alternative solution I've come up with is using a hash table, which will reduce it from 2,860 iterations to 110 iterations, a 26 time reduction. This is how it might work: I would populate it with data similar to the following: Letters["01110 00100 00100 00100 01110"] = "I"; Letters["00100 01010 01110 01010 01010"] = "A"; Letters["00100 01010 01010 01010 00100"] = "O"; Letters["01100 01010 01100 01010 01100"] = "B"; Now when I reach a location in the image to process, I convert it to a string such as: "01110 00100 00100 00100 01110" and simply find it in the hash table. This solution seems very simple, however, this still requires 110 iterations to generate this string for each letter. In big O notation, the algorithm is the same since O(110N) = O(2860N) = O(N) for N letters to process on the page. However, it is still improved by a constant factor of 26, a significant improvement (e.g. instead of it taking 26 minutes, it would take 1 minute). Update: Most of the solutions provided so far have not addressed the issue of identifying the unique characteristics of a character and rather provide alternative solutions. I am still looking for this solution which, as far as I can tell, is the only way to achieve the fastest OCR processing. I just came up with a partial solution: For each pixel, in the grid, store the letters that have it as a black pixel. Using these letters: I A O B L 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 You would have something like this: CreatePixel(new Point(0, 0), new List<Char>() { }); CreatePixel(new Point(1, 0), new List<Char>() { 'I', 'B', 'L' }); CreatePixel(new Point(2, 0), new List<Char>() { 'I', 'A', 'O', 'B' }); CreatePixel(new Point(3, 0), new List<Char>() { 'I' }); CreatePixel(new Point(4, 0), new List<Char>() { }); CreatePixel(new Point(0, 1), new List<Char>() { }); CreatePixel(new Point(1, 1), new List<Char>() { 'A', 'B', 'L' }); CreatePixel(new Point(2, 1), new List<Char>() { 'I' }); CreatePixel(new Point(3, 1), new List<Char>() { 'A', 'O', 'B' }); // ... CreatePixel(new Point(2, 2), new List<Char>() { 'I', 'A', 'B' }); CreatePixel(new Point(3, 2), new List<Char>() { 'A', 'O' }); // ... CreatePixel(new Point(2, 4), new List<Char>() { 'I', 'O', 'B', 'L' }); CreatePixel(new Point(3, 4), new List<Char>() { 'I', 'A', 'L' }); CreatePixel(new Point(4, 4), new List<Char>() { }); Now for every letter, in order to find the unique characteristics, you need to look at which buckets it belongs to, as well as the amount of other characters in the bucket. So let's take the example of "I". We go to all the buckets it belongs to (1,0; 2,0; 3,0; ...; 3,4) and see that the one with the least amount of other characters is (3,0). In fact, it only has 1 character, meaning it must be an "I" in this case, and we found our unique characteristic. You can also do the same for pixels that would be white. Notice that bucket (2,0) contains all the letters except for "L", this means that it could be used as a white pixel test. Similarly, (2,4) doesn't contain an 'A'. Buckets that either contain all the letters or none of the letters can be discarded immediately, since these pixels can't help define a unique characteristic (e.g. 1,1; 4,0; 0,1; 4,4). It gets trickier when you don't have a 1 pixel test for a letter, for example in the case of 'O' and 'B'. Let's walk through the test for 'O'... It's contained in the following buckets: // Bucket Count Letters // 2,0 4 I, A, O, B // 3,1 3 A, O, B // 3,2 2 A, O // 2,4 4 I, O, B, L Additionally, we also have a few white pixel tests that can help: (I only listed those that are missing at most 2). The Missing Count was calculated as (5 - Bucket.Count). // Bucket Missing Count Missing Letters // 1,0 2 A, O // 1,1 2 I, O // 2,2 2 O, L // 3,4 2 O, B So now we can take the shortest black pixel bucket (3,2) and see that when we test for (3,2) we know it is either an 'A' or an 'O'. So we need an easy way to tell the difference between an 'A' and an 'O'. We could either look for a black pixel bucket that contains 'O' but not 'A' (e.g. 2,4) or a white pixel bucket that contains an 'O' but not an 'A' (e.g. 1,1). Either of these could be used in combination with the (3,2) pixel to uniquely identify the letter 'O' with only 2 tests. This seems like a simple algorithm when there are 5 characters, but how would I do this when there are 26 letters and a lot more pixels overlapping? For example, let's say that after the (3,2) pixel test, it found 10 different characters that contain the pixel (and this was the least from all the buckets). Now I need to find differences from 9 other characters instead of only 1 other character. How would I achieve my goal of getting the least amount of checks as possible, and ensure that I am not running extraneous tests?

    Read the article

  • Why differs floating-point precision in C# when separated by parantheses and when separated by state

    - by Andreas Larsen
    I am aware of how floating point precision works in the regular cases, but I stumbled on an odd situation in my C# code. Why aren't result1 and result2 the exact same floating point value here? const float A; // Arbitrary value const float B; // Arbitrary value float result1 = (A*B)*dt; float result2 = (A*B); result2 *= dt; From this page I figured float arithmetic was left-associative and that this means values are evaluated and calculated in a left-to-right manner. The full source code involves XNA's Quaternions. I don't think it's relevant what my constants are and what the VectorHelper.AddPitchRollYaw() does. The test passes just fine if I calculate the delta pitch/roll/yaw angles in the same manner, but as the code is below it does not pass: X Expected: 0.275153548f But was: 0.275153786f [TestFixture] internal class QuaternionPrecisionTest { [Test] public void Test() { JoystickInput input; input.Pitch = 0.312312432f; input.Roll = 0.512312432f; input.Yaw = 0.912312432f; const float dt = 0.017001f; float pitchRate = input.Pitch * PhysicsConstants.MaxPitchRate; float rollRate = input.Roll * PhysicsConstants.MaxRollRate; float yawRate = input.Yaw * PhysicsConstants.MaxYawRate; Quaternion orient1 = Quaternion.Identity; Quaternion orient2 = Quaternion.Identity; for (int i = 0; i < 10000; i++) { float deltaPitch = (input.Pitch * PhysicsConstants.MaxPitchRate) * dt; float deltaRoll = (input.Roll * PhysicsConstants.MaxRollRate) * dt; float deltaYaw = (input.Yaw * PhysicsConstants.MaxYawRate) * dt; // Add deltas of pitch, roll and yaw to the rotation matrix orient1 = VectorHelper.AddPitchRollYaw( orient1, deltaPitch, deltaRoll, deltaYaw); deltaPitch = pitchRate * dt; deltaRoll = rollRate * dt; deltaYaw = yawRate * dt; orient2 = VectorHelper.AddPitchRollYaw( orient2, deltaPitch, deltaRoll, deltaYaw); } Assert.AreEqual(orient1.X, orient2.X, "X"); Assert.AreEqual(orient1.Y, orient2.Y, "Y"); Assert.AreEqual(orient1.Z, orient2.Z, "Z"); Assert.AreEqual(orient1.W, orient2.W, "W"); } } Granted, the error is small and only presents itself after a large number of iterations, but it has caused me some great headackes.

    Read the article

  • Suckerfish Menu Not Working. Nested UL not displaying block

    - by Brett
    I'm going out of my mind with this one. I'm trying to build a suckerfish css drop down menu. I have the first level working ok but I can't get the nested ul (under the Glossary tab) to display in block format and show my a background color. I've been at this for three days and I'm about to go crazy. If anyone can help I'd really appreciate it. You can see it here: www.brettlockhart.com/blast/ body { min-width:640px; margin:0px; padding:0px 40px 0px 40px; background-color:#eee; } /*Nav One styles*/ nav#navOne ul { width:100%; min-width:640px; height:25px; margin:0px auto; padding:0px; background-image:url(/blast/images/navOneBg.png); border-radius:0px 0px 8px 8px; text-align:right; float:right; } nav#navOne ul li { position:relative; display:inline; margin: 0px 0px 0px 10px auto; padding:3px 0px; border-left:1px #0b4c8f solid; line-height:23px; } nav#navOne ul li:last-child { margin-right:10px; } .arrowDown { margin: auto; font-family:Tahoma, Geneva, sans-serif; font-size:.7em; color:#FFF; padding: 0px 5px 0px 0px; } nav#navOne ul li a { margin: 0px auto; padding: 4px 10px 4px 15px; font-family:Tahoma, Geneva, sans-serif; font-size:.7em; color:#FFF; border-left:1px #5d9ee0 solid; text-decoration:none; line-height:23px; } /*Nav One rollover*/ nav#navOne ul li ul { display:none; background-image:none; } nav#navOne ul li:hover ul { display:block !important; } nav#navOne ul li:hover nav#navOne ul li ul li { background-color:#69C !important; left:0px; top:26px; z-index:10; } h1 { float:left; width:158px; text-indent:-9999px; background-image:url(/blast/images/logo.png); background-repeat:no-repeat; } #search { float:right; width:280px; margin:0px; padding:0px; } /*Nav Two styles*/ nav#navTwo h3 { display:inline; } nav#navTwo ul { width:100%; height:50px; margin:0 auto; padding:0px; border:1px solid red; clear:both; } nav#navTwo ul li { display:inline; border: 1px solid green; margin-top:20px; } <header> <nav id="navOne"> <ul> <li><a href="#">Sign In</a></li> <li><a href="#">Register</a></li> <li><a href="#">Print Page</a></li> <li id="glossary"><a href="#">Glossary</a> <ul> <li><a href="#">Item Placeholder</a></li> <li><a href="#">Item Placeholder</a></li> <li><a href="#">Item Placeholder</a></li> <li><a href="#">Item Placeholder</a></li> <li><a href="#">Item Placeholder</a></li> <li><a href="#">Item Placeholder</a></li> </ul> </li> <li><a href="#">Text Size: A A A</a></li> <li><a href="#">Select Your Location</a> <span class="arrowDown">&#x2C5;</span></li> </ul> </nav><!--/navOne--> <h1>Logo</h1> <div id="search"> <form action="?" method="get"> <fieldset> <input type="text" id="searchField"> <input type="submit" id="searchSubmit" value="Submit"> Search:<label for="radioHere">here</label> <input type="radio" id="radioHere" name="here" value="here"> <label for="radioWeb">the web</label> <input type="radio" id="radioWeb" name="the web" value="the web"> </fieldset> </form> </div><!--/search--> <nav id="navTwo"> <ul> <li><h3>Residential:</h3></li> <li>TV</li> <li>Internet</li> <li>Phone</li> <li>Pricing</li> <li class="navTwoSelected">Music</li> <li>Order</li> <li>Billing</li> <li>Support</li> <li>|</li> <li>Business</li> <li>About Us</li> </ul> </nav><!--/navTwo--> <nav id="navThree"> <ul> <li>Today</li> <li>Watch</li> <li>Surf</li> <li>Play</li> <li class="navThreeSelected">Listen</li> <li>Learn</li> <li>Local</li> </ul> <h3>Tools:</h3> <ul> <li>Webmail</li> <li>Account</li> <li>Billing</li> <li>Order Services</li> </ul> </nav><!--/navThree--> <nav id="navFour"> <h3>Your are here:</h3> <ul id="breadcrumbs"> <li>Residential ></li> <li>My Place ></li> <li>Listen ></li> <li class="currentPage">Music</li> </ul> </nav><!--/navFour--> </header>

    Read the article

  • Animating gradient displays line artifacts in ActionScript

    - by TheDarkIn1978
    i've programatically created a simple gradient (blue to red) sprite rect using my own basic class called GradientRect, but moving or animation the sprite exhibits line artifacts. when the sprite is rotating, it kind of resembles bad reception of an old television set. i'm almost certain the cause is because each line slice of the gradient is vector so there are gaps between the lines - this is visible when the sprite is zoomed in. var colorPickerRect:GradientRect = new GradientRect(200, 200, 0x0000FF, 0xFF0000); addChild(colorPickerRect); colorPickerRect.cacheAsBitmap = true; colorPickerRect.x = colorPickerRect.y = 100; colorPickerRect.addEventListener(Event.ENTER_FRAME, rotate); function rotate(evt:Event):void { evt.target.rotation += 1; } ________________________ //CLASS PACKAGE package { import flash.display.CapsStyle; import flash.display.GradientType; import flash.display.LineScaleMode; import flash.display.Sprite; import flash.geom.Matrix; public class GradientRect extends Sprite { public function GradientRect(gradientRectWidth:Number, gradientRectHeight:Number, ...leftToRightColors) { init(gradientRectWidth, gradientRectHeight, leftToRightColors); } private function init(gradientRectWidth:Number, gradientRectHeight:Number, leftToRightColors:Array):void { var leftToRightAlphas:Array = new Array(); var leftToRightRatios:Array = new Array(); var leftToRightPartition:Number = 255 / (leftToRightColors.length - 1); var pixelColor:Number; var i:int; //Push arrays for (i = 0; i < leftToRightColors.length; i++) { leftToRightAlphas.push(1); leftToRightRatios.push(i * leftToRightPartition); } //Graphics matrix and lineStyle var leftToRightColorsMatrix:Matrix = new Matrix(); leftToRightColorsMatrix.createGradientBox(gradientRectWidth, 1); graphics.lineStyle(1, 0, 1, false, LineScaleMode.NONE, CapsStyle.NONE); for (i = 0; i < gradientRectWidth; i++) { graphics.lineGradientStyle(GradientType.LINEAR, leftToRightColors, leftToRightAlphas, leftToRightRatios, leftToRightColorsMatrix); graphics.moveTo(i, 0); graphics.lineTo(i, gradientRectHeight); } } } } how can i solve this problem?

    Read the article

  • Why doesn't this code work correctly?

    - by MisterSir
    I'm working on a website that displays galleries, using jCarousel. But no matter what I try, I can't get it to work, and I need to finish this by today. I have a very urgent schedule. My code basically takes image URLs from a database and sends them to AJAX, which passes it to jCarousel which makes the gallery. But there are a few problems: It doesn't display correctly! I can only get the last item pulled from the database, and it displays on the bottom-most row. After the item pulled from the database is displayed, the first time I click on "prev" there's no scroll effect, and the item just disappears! Only if I click on "next" 2-3 times there's a scroll effect and the item remains visible. My items are always displayed at the end of the carousel! This is urgent.. Please help me fix this. about.html: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-us"> <head> <script type="text/javascript" src="jquery-1.4.4.min.js"></script> <script type="text/javascript" src="/lib/jquery.jcarousel.min.js"></script> <link rel="stylesheet" type="text/css" href="/skins/tango/skin.css" /> <!--<style type="text/css"> #wrapper { width: 700px; margin-left: auto; margin-right: auto; } #carousel { margin-top: 120px; padding-left: 120px; } #side { padding-left: 550px; position: absolute; padding-top: 120px; } #hidden { color: #FFFFFF; } </style>--> <script type="text/javascript"> jQuery.easing['BounceEaseOut'] = function(p, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }; function mycarousel_initCallback(carousel) { jQuery('#mycarousel-next').bind('click', function() { carousel.next(); return false; }); jQuery('#mycarousel-prev').bind('click', function() { carousel.prev(); return false; }); }; jQuery(document).ready(function() { jQuery('#mycarousel').jcarousel({ easing: 'BounceEaseOut', wrap: "first", initCallback: mycarousel_initCallback, animation: 1000, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel2').jcarousel({ easing: 'BounceEaseOut', animation: 1000, wrap: "first", initCallback: mycarousel_initCallback, scroll: 3, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); jQuery('#mycarousel3').jcarousel({ easing: 'BounceEaseOut', animation: 1000, scroll: 3, wrap: "first", initCallback: mycarousel_initCallback, visible: 3, buttonNextHTML: null, buttonPrevHTML: null }); }); var prevButton = null; function getObject(b, el) { var currbutton = b; var http; var url = "about.php"; var parameters = "d=carousel&cat=" + currbutton; try { http = new XMLHttpRequest(); } catch(e) { try { http = new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { http = new ActiveXObject("Microsoft.XMLHTTP"); } } function getServer() { if (http.readyState == 4) { var i = 0; var liArr = http.responseText; var built = liArr.split(", "); var li = document.createElement("li"); var ul1 = document.getElementById("mycarousel"); var ul2 = document.getElementById("mycarousel2"); var ul3 = document.getElementById("mycarousel3"); if (el != prevButton) { prevButton = el; while (ul1.hasChildNodes() ) {ul1.removeChild(ul1.lastChild);} while (ul2.hasChildNodes() ) {ul2.removeChild(ul2.lastChild);} while (ul3.hasChildNodes() ) {ul3.removeChild(ul3.lastChild);} } else return 0; while (i < (built.length) / 3) { li.innerHTML = built[i]; ul1.appendChild(li); i++; } while (i < ((built.length) / 3)*2) { li.innerHTML = built[i]; ul2.appendChild(li); i++; } while (i < (built.length)) { li.innerHTML = built[i]; ul3.appendChild(li); i++; } } } http.open("POST", url, true); http.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http.setRequestHeader("Content-length", parameters.length); http.setRequestHeader("Connection", "close"); http.onreadystatechange = getServer; http.send(parameters); } </script> </head> <body> <span id="hidden"> </span> <div id="wrapper"> <div id="side"> <form name="cats"> <input type="button" value="Hats" onclick="getObject('hats', this);"/><br /> <input type="button" value="Pants" onclick="getObject('pants', this);"/><br /> <input type="button" value="Shirts" onclick="getObject('shirts', this);"/><br /> </form> </div> <div id="carousel"> <ul id="mycarousel" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel2" class="jcarousel-skin-tango"> </ul> <ul id="mycarousel3" class="jcarousel-skin-tango"> </ul> <input type="button" id="mycarousel-prev" value="prev" /> <input type="button" id="mycarousel-next" value="next" /> </div> </div> </body> </html> I commented the CSS because I thought it was giving me trouble, but honestly I have no idea what the hell's going on with jCarousel. about.php: <?php echo "<img width='75' height='75' src='http://static.flickr.com/66/199481236_dc98b5abb3_s.jpg' />, hi, hi, hi, hi, hi, hi, hi, hi"; ?> Also, even if there are no other items than what is displayed, I'm still able to scroll back, but not forward, assumingly because my item is always placed at the end of the carousel. I know it looks like a lot of code but it's really not! My formatting takes a lot of lines, the commented CSS takes a lot, and a lot of the code is HTML and jCarousel configuration, and there's also the BounceEasing effect which takes a few lines. There's not much actual code! So as I said, this is urgent and I need this fixed. But I can't get it to work. Please help me! Thanks for your time! EDIT: I changed the code a bit, but it still does not work. I really need help on this one!! EDIT: I added document.createElement("li"); to each while loop. Now all my items are displayed, but they are displayed vertically and not horizontally on each row. Other than that all other problems are the same. EDIT: Oh and also, in the row my image displays, only the image is there. Maybe jCarousel doesn't accept img and text, I don't know.

    Read the article

  • Problem adding Viewport2DVisual3D from Code

    - by Jeff
    I'm trying to add a Viewport2DVisual3D to a Viewport3D in code, but the visual isn't showing up. Any help understanding why not would be appreciated. The following is the code for the main window. Is it sufficient to just add the Viewport2DVisual3D to the children of the Viewport3D in order for it to be rendered? public partial class Window1 : System.Windows.Window { public Window1() { InitializeComponent(); this.Loaded += new RoutedEventHandler(temp); } public void temp(object sender, RoutedEventArgs e) { Viewport2DVisual3D test = new Viewport2DVisual3D(); MeshGeometry3D testGeometry = new MeshGeometry3D(); Vector3D CameraLookDirection = Main_Target_CameraOR20.LookDirection; // Calculate the Positions based on the Camera Point3DCollection myPoint3DCollection = new Point3DCollection(); myPoint3DCollection.Add(new Point3D(-1, 1, 0)); myPoint3DCollection.Add(new Point3D(-1, -1, 0)); myPoint3DCollection.Add(new Point3D(1, -1, 0)); myPoint3DCollection.Add(new Point3D(1, 1, 0)); testGeometry.Positions = myPoint3DCollection; PointCollection myPointCollection = new PointCollection(); myPointCollection.Add(new Point(0, 0)); myPointCollection.Add(new Point(0, 1)); myPointCollection.Add(new Point(1, 1)); myPointCollection.Add(new Point(1, 0)); testGeometry.TextureCoordinates = myPointCollection; Int32Collection triangleIndicesCollection = new Int32Collection(); triangleIndicesCollection.Add(0); triangleIndicesCollection.Add(1); triangleIndicesCollection.Add(2); triangleIndicesCollection.Add(2); triangleIndicesCollection.Add(3); triangleIndicesCollection.Add(0); testGeometry.TriangleIndices = triangleIndicesCollection; DiffuseMaterial myDiffuseMaterial = new DiffuseMaterial(Brushes.White); Viewport2DVisual3D.SetIsVisualHostMaterial(myDiffuseMaterial, true); Transform3DGroup myTransform3DGroup = new Transform3DGroup(); ScaleTransform3D myScaleTransform3D = new ScaleTransform3D(); myScaleTransform3D.ScaleX = 2; myScaleTransform3D.ScaleY = 2; myScaleTransform3D.ScaleZ = 2; TranslateTransform3D myTranslateTransform3D = new TranslateTransform3D(); myTranslateTransform3D.OffsetX = -27; myTranslateTransform3D.OffsetY = 13; myTranslateTransform3D.OffsetZ = 6; RotateTransform3D rotateTransform = new RotateTransform3D() { Rotation = new AxisAngleRotation3D { Angle = -50, Axis = new Vector3D(0, 1, 0) } }; myTransform3DGroup.Children.Add(myTranslateTransform3D); myTransform3DGroup.Children.Add(myScaleTransform3D); myTransform3DGroup.Children.Add(rotateTransform); test.Transform = myTransform3DGroup; Button myButton = new Button(); myButton.Content = "Test Button"; test.Material = myDiffuseMaterial; test.Geometry = testGeometry; test.Visual = myButton; ZAM3DViewport3D.Children.Add(test); } }

    Read the article

  • Converting OpenGL co-ordinates to lower UIView (and UIImagePickerController)

    - by John Qualis
    Hi, I am new to OpenGL over iPhone. I am developing an iPhone app similar to a barcode reader but with an extra OpenGL layer. The bottommost layer is UIImagePickerController, then I use UIView on top and draw a rectangle at certain co-ordinates on the iphone screen. So far everything is OK. Then I am trying to draw an OpenGL 3-D model in that rectangle. I am able to load a 3-D model in the iPhone based on this code here - http://iphonedevelopment.blogspot.com/2008/12/start-of-wavefront-obj-file-loader.html I am not able to transform the co-ordinates of the rectangle into OpenGL co-ordinates. Appreciate any help. Do I need to use a matrix to translate the currentPosition of the 3-D model so it is drawn within myRect? The code is given below.. Appreciate any help/pointers in this regards. John -(void)setupView:(GLView*)view { const GLfloat zNear = 0.01, zFar = 1000.0, fieldOfView = 45.0; GLfloat size; glEnable(GL_DEPTH_TEST); glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); NSString *path = [[NSBundle mainBundle] pathForResource:@"plane" ofType:@"obj"]; OpenGLWaveFrontObject *theObject = [[OpenGLWaveFrontObject alloc] initWithPath:path]; Vertex3D position; position.z = -8.0; position.y = 3.0; position.x = 2.0; theObject.currentPosition = position; self.plane = theObject; [theObject release]; } (void)drawView:(GLView*)view; { static GLfloat rotation = 0.0; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glColor4f(0.0, 0.5, 1.0, 1.0); // the coordinates of the rectangle are // myRect.x, myRect.y, myRect.width, myRect.height // Do I need to use a matrix to translate the currentPosition of the // 3-D model so it is drawn within myRect? //glOrthof(-160.0f, 160.0f, -240.0f, 240.0f, -1.0f, 1.0f); [plane drawSelf]; }

    Read the article

  • How to Add Attribute in a XML CDATA? XSLT

    - by iCeR
    Xml: <Frames> <bannerFrame1> <![CDATA[ <iframe src="https://image.domain.com/promobanner1.html" height="320" width="629" scrolling="no" frameborder="0" marginwidth="0" marginheight="0"></iframe> ]]> </bannerFrame1> <bannerFrame2> <![CDATA[ <iframe src="https://image.domain.com/promobanner2.html" height="320" width="629" scrolling="no" frameborder="0" marginwidth="0" marginheight="0"></iframe> ]]> </bannerFrame2> </Frames> XML: bannerFrame1/iframe CDATA source Value may look like something like this <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <body> <div> <img src="banners/banner1.gif" border="0" alt="Banner"/> </div> </body> </html> XSLT: Im getting the CDATA value of the bannerFrame1 <xsl:template match="/"> <xsl:value-of select="Frames/bannerFrame1" disable-output-escaping="yes" /> </xsl:template> Im trying to add a google analytic event tracking code on the image from CDATA "bannerFrame1". How can I add an onclick attribute on <img src="banners/banner1.gif" border="0" alt="Banner"> while getting the CDATA value of <bannerFrame1>? Is it really possible? Thanks in advance. Expected output: <iframe> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <body> <div> <img src="banners/banner1.gif" border="0" alt="Banner" onclick ="GoogleEventTracker();"/> </div> </body> </html> </iframe> Iframe source: <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"><head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta http-equiv="Pragma" content="no-cache"> <link rel="stylesheet" type="text/css" href="css/style.css"> <link rel="stylesheet" type="text/css" href="css/ui-lightness/jquery-ui-1.7.2.custom.css"> <script type="text/javascript" src="js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="custombanner/jquery.min.js"> </script> <script type="text/javascript" src="custombanner/jquery.cycle.all.2.74.js"></script> <script type="text/javascript" src="js/jquery-ui-1.7.2.custom.min.js"></script> <!--<script type="text/javascript" src="js/custom.js"></script>--> <title>domain - It's time everyone flies</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta name="script" http-equiv="Content-Script-Type" content="text/javascript"> <meta name="script" http-equiv="Content-Style-Type" content="text/css"> <!--<script type="text/javascript" src="js/soapclient.js"></script>--> <style type="text/css"> img, div, a, input { behavior: url(iepngfix.htc); } #nav { float: left; left: 8px; margin: 15px; position: absolute; top: 235px; padding-left: 242px; /* for 4 frames */ /*padding-left: 278px; /* for 3 frames */ /*padding-left: 312px; /* for 2 frames */ /*padding-left: 242px; /* for 4 frames */ margin-left: 1px; margin-right: 1px; margin-bottom: 1px; height: 40px; /*background :url("banners/gradient.gif") repeat-x scroll 0 0 transparent;*/ } #nav li { display: block; float: left; list-style: none outside none; margin: 2px; padding: 2px; padding-right: 4px; margin-top: 8px; width: 25px; } #nav a { border: 1px solid #ffffff; display: block; padding: 0; width: 25px; } #nav img { border: medium none; display: block; height: 20px; width: 25px; opacity: 0.5; filter: alpha(opacity=50); } #nav li.activeLI { background: #ff0000; } #nav li.activeLI img { opacity: 1; filter: alpha(opacity=100); } </style> </head> <body marginwidth="0" marginheight="0"> <div class="hero"> <div class="slideshow mainpromo" id="slideshow" style="margin-bottom: 50px;"> <!-- <a href="http://www.domain.com/Pages/SeatSalePromo.aspx" target="_top"> <img src="banners/banner1.gif" border="0" alt="Banner" /></a>--> <img src="banners/banner1.gif" border="0" alt="Banner"> </div> <ul id="nav"> </ul> <div class="rightpane"> <!--<a href="http://www.domain.com" target="_top"><img src="banners/promo-fares.jpg" width="206" height="214" border="0" alt="Thumbnail" /></a>--> <img src="banners/lite-fares.jpg" width="206" height="214" border="0" alt="Thumbnail"> <a href="https://book.domain.com/Register.aspx" target="_top"><img src="images/registernow.gif" width="203" height="20" border="0" alt="See all Low Fares"></a> <!--<center><a href="http://www.domain.com/Pages/WebCheck-in.aspx" target="_top"><font size="2" color="#ff6600">Web Check-In</font></a></center>--> <!--<a href="http://domain.com" target="_blank"><img src="images/topdestinatios_btn.gif" alt="" width="149" height="26" border="0" /></a>--> </div> <div id="alerts"> <p> <strong>Seat Sale Alert! </strong>Be the first to know thePromos. <a target="_top" href="http://www.domain.com/pages/emms-signup.aspx">SUBSCRIBE NOW »</a> </p> <p> <!-- <strong>Seat Sale Availability</strong> Find the best time to travel. <a target="_top" href="http://www.domain.com/documents/seat_map.pdf">DOWNLOAD PDF &raquo;</a>--> </p> <div class="clear"> </div> </div> <div style="clear: both;"> </div> <div id="mascot"> <img src="images/mascot.png" alt=""> </div> <div style="clear: both;"> </div> </div> </body></html>

    Read the article

  • OpenGL, how to set a monochrome texture to a colored shape?

    - by Santiago
    I'm developing on Android with OpenGL ES, I draw some cubes and I change its colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, witch is the way to combine the color and the texture to get a colorized and textured cubes onto the screen? I'm not an expert on OpenGL, I tried this: On create: public void asignBitmap(GL10 gl, Bitmap bitmap) { int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); mTexture = textures[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_ALPHA, bitmap, 0); ByteBuffer tbb = ByteBuffer.allocateDirect(texCoords.length * 4); tbb.order(ByteOrder.nativeOrder()); mTexBuffer = tbb.asFloatBuffer(); for (int i = 0; i < 48; i++) mTexBuffer.put(texCoords[i]); mTexBuffer.position(0); } And OnDraw: public void draw(GL10 gl, int alphawires) { gl.glColor4f(1.0f, 0.0f, 0.0f, 0.5f); //RED gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); //Set the face rotation gl.glFrontFace(GL10.GL_CW); //Point to our buffers gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); //Enable the vertex and color state gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Draw the vertices as triangles, based on the Index Buffer information gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_BLEND); gl.glDisable(GL10.GL_TEXTURE_2D); } I'm even not sure if I have to use a blend option, because I don't need transparency, but is a plus :)

    Read the article

< Previous Page | 569 570 571 572 573 574 575 576 577 578 579 580  | Next Page >