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  • make db connection persistent throught zend framework

    - by kamikaze_pilot
    I'm using zend framework. currently everytime I need to use the db I go ahead and connect to the DB: function connect(){ $connParams = array("host" => $host, "port" => $port, "username" => $username, "password" => $password, "dbname" => $dbname); $db = new Zend_Db_Adapter_Pdo_Mysql($connParams); return $db } so I would just call the connect() function everytime I need to use the db My question is...suppose I want to reuse $db everywhere in my site and only connect once in the very initial stage of the site load and then close the connection right before the site gets sent to the user, what would be the best practice to accomplish this? Which file in Zend should I save $db in, what method should I use to save it (global variable?), and which file should I do the connection closing in?

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  • jquery animating different img widths

    - by romeozor
    Hi there, I've been searching for an answer for a long time with no avail, so it's time to ask. I'm trying to use .animate() to change the size of an image once clicked. The first state of the image would be a thumbnail size, which would animate to the image's original size, then to a thumbnail again. The problem is, not all the images have the same "original" size so I need a way to tell one generic function to switch to the current image's original size. This is my current code which loads on $(window).load: $('img[class=resize]').click(function (){ if ($(this).width() != 150) { $(this).animate({width: '150px'}, 400); } else { $(this).animate({width: ''}, 400); } }); Now this obviously doesn't work the way I want it, because .animate() thinks when I say width: '' I want to make the width = 0. Any suggestions how I should go about this?

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  • How to handle expired items?

    - by Mark
    My site allows users to post things on the site with an expiry date. Once the item has expired, it will no longer be displayed in the listings. Posts can also be closed, canceled, or completed. I think it would be be nicest just to be able to check for one attribute or status ("is active") rather than having to check for [is not expired, is not completed, is not closed, is not canceled]. Handling the rest of those is easy because I can just have one "status" field which is essentially an enum, but AFAIK, it's impossible to set the status to "expired" as soon as that time occurs. How do people typically handle this?

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  • MYSQL, Subquery Reference in Union

    - by christian
    Is there any way to reference a subquery in a union? I am trying to do something like the following, and would like to avoid a temporary table, but the subquery will be drawn from a much larger dataset so it makes sense to only do it once.. SELECT * FROM (SELECT * FROM ads WHERE state='FL' AND city='Maitland' AND page='home' ORDER BY RAND()) AS sq WHERE spot = 'full-banner' LIMIT 1 UNION SELECT * FROM sq WHERE spot = 'leaderboard' LIMIT 1 UNION SELECT * FROM sq WHERE spot = 'rectangle1' LIMIT 1 UNION SELECT * FROM sq WHERE spot = 'rectangle2' LIMIT 1 .... etc,, It's a shame that DISTINCT can't be specified for a single column of a result set.

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  • Global variable not stable after platform changed.

    - by user350555
    Our embedded system is built on a hw/sw platform made by enea. After the platform updated recently, we found some operations on the global variable keep crashing the system. For example, we have a global map structure holding some data. We can insert/iterate the map once or twice, then the address of the elements in the map suddenly changed to some forbidden addresses like 0x0 or 0x1d, the system just crash. The only different before/after the platform update is : 1) sw part: It's a c++ software and We changed the compiler from diab cc to gcc. 2) hw part: we have a new board, but the cpu is still powerpc405s. I tried every possible way but still can't figure out the reason. Any thoughts?

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  • Javascript function question

    - by Raj
    I searched but couldn't find an answer to this seemingly easy question, so... Suppose I have a loop in which I need to set callbacks. My callback function looks like this: function callback(var1) { // code } Now my loop is something like this: for( //condition) { var x = something_different_each_time; document.getElementById('foo').addEventListener('click', function() { callback(x); }, false); } Now it looks like even if the loop runs n times, the anonymous function is compiled only once -- and hence every invocation of callback is called with the same argument (even though x varies in the loop every time). I must be missing something here.. any help is greatly appreciated! :)

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  • How can I determine whether xml serializer can serialize a file

    - by ldsenow
    Hi, How can I determine whether xml serializer can serialize a file which is in a shared location and monitored by a file monitor. The file monitor has a list of parsers which are used to parse files in the shared folder. Once a file gets dropped into the folder, the file monitor will ask the registered parsers whether any of them can handle this file, if yes, the monitor will move the file out from the shared folder and assigns the task to the parser. Since some of the files are quite big, so I need to have a quick check on each parsers. How can I determine my xml parser can serialize the file without loading the full file into the memory?

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  • Distance between hyperplanes

    - by michael dillard
    I'm trying to teach myself some machine learning, and have been using the MNIST database (http://yann.lecun.com/exdb/mnist/) do so. The author of that site wrote a paper in '98 on all different kinds of handwriting recognition techniques, available at http://yann.lecun.com/exdb/publis/pdf/lecun-98.pdf. The 10th method mentioned is a "Tangent Distance Classifier". The idea being that if you place each image in a (NxM)-dimensional vector space, you can compute the distance between two images as the distance between the hyperplanes formed by each where the hyperplane is given by taking the point, and rotating the image, rescaling the image, translating the image, etc. I can't figure out enough to fill in the missing details. I understand that most of these are indeed linear operators, so how does one use that fact to then create the hyperplane? And once we have a hyperplane, how do we take its distance with other hyperplanes?

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  • Two parallel line segments intersection

    - by Judarkness
    I know there are many algorithms to verify whether two line segments are intersected. But once they encountered parallel condition, they just tell the user a big "No" and pretend there is no overlap, share end point, or end point collusion. I know I can can calculate the distance between 2 lines segments. If the distance is 0, check the end points located in the other line segments or not. And this means I have to use a lot of if else and && || conditions. This is not difficult, but my question is "Is there a trick( or mathematics) method to calculate this special parallel case?"

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  • How to I reference a pointer from a different class

    - by Justagruvn
    Hey team of awesomeness!, (Iphone Objective-C question) First off, I despise singletons with a passion. Though I should probably be trying to use one, I just dont want to. I want to create a data class (that is instantiated only once by a view controller on loading), and then using a different class, message the crap out of that data instance until it is brimming with so much data, it smiles. So, how do i do that? I made a pointer to the instance of the data class when I instantiated it. I'm now over in a separate view controller, action occurs, and I want to update the initial data object. I think I need to reference that object by way of pointer, but I have no idea how to do that. yes I've set properties and getters and setters, which seem to work, but only in the initial view controller class. Peace Love applesauce.

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  • What are the main reasons against the Windows Registry?

    - by dbemerlin
    If i want to develop a registry-like System for Linux, which Windows Registry design failures should i avoid? Which features would be absolutely necessary? What are the main concerns (security, ease-of-configuration, ...)? I think the Windows Registry was not a bad idea, just the implementation didn't fullfill the promises. A common place for configurations including for example apache config, database config or mail server config wouldn't be a bad idea and might improve maintainability, especially if it has options for (protected) remote access. I once worked on a kernel based solution but stopped because others said that registries are useless (because the windows registry is)... what do you think?

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  • How do I hook into a game and write a script to manipulate it?

    - by Ethan
    Hey SO, I know this is a pretty open question but I was wondering how people go about writing scripts that will "play" a game, or manipulate it in some way. I had been thinking that I'd try to get a working AI to play a game for fun, but don't even really know where to start. Are there any good resources to learn this? What are good languages to use? Once I have the language, how do I get my script hooked into the game? I was thinking of just trying simple flash games, if that helps. Thanks a bunch!

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  • Initialising structs in C++

    - by Neil Butterworth
    As an addendum to this question, what is going on here: #include <string> using namespace std; struct A { string s; }; int main() { A a = {0}; } Obviously, you can't set a std::string to zero. Can someone provide an explanation (backed with references to the C++ Standard, please) about what is actually supposed to happen here? And then explain for example): int main() { A a = {42}; } Are either of these well-defined? Once again an embarrassing question for me - I always give my structs constructors, so the issue has never arisen before.

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  • slow record deletion with large ntext values

    - by asking
    I'm having trouble deleting some records via a stored procedure from a table in SQLServer 2008R2 that has ntext columns. The stored proc is timing out and running the query directly takes a very long time. The initial query was a straight "delete from y where x = z" and I've also tried running it in batches of 1000 with transactions but it is still slow and timing out in a stored proc. The majority of the records in the table will not be deleted each time (it's not just a once-off query but will be run other times). The ntext columns are not used in the where clause and I can't change the column types. Any suggestions on the quickest way to delete records with large ntext values? Thanks

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  • Copy an array backwards? Array.Copy?

    - by daniel
    I have a List<T> that I want to be able to copy to an array backwards, meaning start from List.Count and copy maybe 5 items starting at the end of the list and working its way backwards. I could do this with a simple reverse for loop; however there is probably a faster/more efficient way of doing this so I thought I should ask. Can I use Array.Copy somehow? Originally I was using a Queue as that pops it off in the correct order I need, but I now need to pop off multiple items at once into an array and I thought a list would be faster.

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  • Changing a php "echoed" div attribute with php

    - by Zakaria
    Hi everybody, I'm using PHP to echo a content stored on my database. The content is a DIV carrying any type of data. The problem is that I don't know the ID and I have some problems with these DIVs if I try to display them more that once. So, the idea is to modify the DIV id each time I'd like to display them. Something like this: <?php modify_div_id($data,"id-456"); ?> Is there a solution for this problem? Thank you very much, regards.

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  • Vertically center CSS techniques don't work in Chrome

    - by at.
    I've gone through stackoverflow questions and a whole bunch of articles on vertically centering text like the following: http://blog.themeforest.net/tutorials/vertical-centering-with-css/ None of the techniques seem to work with the latest version of Chrome. Is that just the nature of Chrome? My text just always appears at the top. It seems that whenever I use 50% or 100% as values for CSS's height or top, nothing happens. I just need a single line of text vertically centered. line-height isn't helpful because I want it centered in the middle of the browser window... I don't know how tall the browser window is going to be. UPDATE: The problem is apparently Foundation 4. Once I delete the following everything works as expected: <link href="/assets/foundation_and_overrides.css?body=1" media="screen" rel="stylesheet" /> Any idea on how to make it work with Foundation 4?

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  • Controlling the visibility of a Bitmap in .NET

    - by ET
    Hi everyone, I am trying to create this simple application in c#: when the user double clicks on specific location in the form, a little circle will be drawn. By one click, if the current location is marked by a circle - the circle will be removed. I am trying to do this by simply register the MouseDoubleClick and MouseClick events, and to draw the circle from a .bmp file the following way: private void MouseDoubleClick (object sender, MouseEventArgs e) { Graphics g = this.CreateGraphics(); Bitmap myImage = (Bitmap)Bitmap.FromFile("Circle.bmp"); g.DrawImage(myImage, e.X, e.Y); } My problem is that I dont know how to make the circle unvisible when the user clicks its location: I know how to check if the selected location contains a circle (by managing a list of all the locations containig circles...), but I dont know how exactly to delete it. Another question: should I call the method this.CreateGraphics() everytime the user double-clicks a location, as I wrote in my code snippet, or should I call it once on initialization?

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  • jQuery fade in background colour

    - by Marcos Placona
    Hi, I'm trying to fade in the background colour of a table row, and can't get it right. The fade-in will happen when a button is clicked. I tried something like: $("#row_2").fadeIn('slow').css('background', 'gold') And although this will apply the colour to the table row, it won't fade in, but apply it at once. I'm sure this is a simple thing, but I can't find an answer to that. I've looked all over in this website, but still no luck for this specific thing. Thanks in advance

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  • Google Maps - Adsense ads not showing in Internet Explorer

    - by Spiros
    I am trying to display adsense ads on maps, but internet explorer gives me a hard time once again. The ads show on all other browsers I tried (chrome, ff, safari, opeara) but internet explorer. Has anyone encountered this before? here is my code for the admanager: var publisherID = 'ca-pub-6630823543717184'; var adsManagerOptions = { maxAdsOnMap : 1, style: 'adunit', channel: '5611474977' }; adsManager = new GAdsManager(map, publisherID, adsManagerOptions); adsManager.enable(); I am using xhtml1-strict doctype

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  • Determining the angle to fire a shot when target and shooter moves, and bullet moves with shooter velocity added in

    - by Azaral
    I saw this question: Predicting enemy position in order to have an object lead its target and followed the link in the answer to stack overflow. In the stack overflow page I used the 2nd answer, the one that is a large mathematical derivation. My situation is a little different though. My first question though is will the answer provided in the stack overflow page even work to begin with, assuming the original circumstances of moving target and stationary shooter. My situation is a little different than that situation. My target moves, the shooter moves, and the bullets from the shooter start off with the velocities in x and y added to the bullets' x and y velocities. If you are sliding to the right, the bullets will remain in front of you as you move so as long as your velocity remains constant. What I'm trying to do is to get the enemy to be able to determine where they need to shoot in order to hit the player. Unless the player and enemy is stationary, the velocity from the ship adding to the velocity of the bullets will cause a miss. I'd rather like to prevent that. I used the formula in the stack overflow answer and did what I thought were the appropriate adjustments. I've been banging at this for the last four hours and I just can't make it click. It is probably something really simple and boneheaded that I am missing (that seems to be a lot of my problems lately). Here is the solution presented from the stack overflow answer: It boils down to solving a quadratic equation of the form: a * sqr(x) + b * x + c == 0 Note that by sqr I mean square, as opposed to square root. Use the following values: a := sqr(target.velocityX) + sqr(target.velocityY) - sqr(projectile_speed) b := 2 * (target.velocityX * (target.startX - cannon.X) + target.velocityY * (target.startY - cannon.Y)) c := sqr(target.startX - cannon.X) + sqr(target.startY - cannon.Y) Now we can look at the discriminant to determine if we have a possible solution. disc := sqr(b) - 4 * a * c If the discriminant is less than 0, forget about hitting your target -- your projectile can never get there in time. Otherwise, look at two candidate solutions: t1 := (-b + sqrt(disc)) / (2 * a) t2 := (-b - sqrt(disc)) / (2 * a) Note that if disc == 0 then t1 and t2 are equal. If there are no other considerations such as intervening obstacles, simply choose the smaller positive value. (Negative t values would require firing backward in time to use!) Substitute the chosen t value back into the target's position equations to get the coordinates of the leading point you should be aiming at: aim.X := t * target.velocityX + target.startX aim.Y := t * target.velocityY + target.startY Here is my code, after being corrected by Sam Hocevar (thank you again for your help!). It still doesn't work. For some reason it never enters the section of code inside the if(disc = 0) (obviously because it is always less than zero but...). However, if I plug the numbers from my game log on the enemy and player positions and velocities it outputs a valid firing solution. I have looked at the code side by side a couple of times now and I can't find any differences. There has got to be something simple I'm missing here. If someone else could look at this code and determine what is going on here I'd appreciate it. I know it's not going through that section because if it were, shouldShoot would become true and the enemy would be blasting away at the player. This section calls the function in question, CalculateShootHeading() if(shouldMove) { UseEngines(); } x += xVelocity; y += yVelocity; CalculateShootHeading(); if(shouldShoot) { ShootWeapons(); } UpdateWeapons(); This is CalculateShootHeading(). This is inside the enemy class so x and y are the enemy's x and y and the same with velocity. One output from my game log gives Player X = 2108, Player Y = -180.956, Player X velocity = 10.9949, Player Y Velocity = -6.26017, Enemy X = 1988.31, Enemy Y = -339.051, Enemy X velocity = 1.81666, Enemy Y velocity = -9.67762, 0 enemy projectiles. The output from the console tester is Bullet position = 2210.49, -239.313 and Player Position = 2210.49, -239.313. This doesn't make any sense. The only thing that could be different is the code or the input into my function in the game and I've checked that and I don't think that it is wrong as it's updated before this and never changed. float const bulletSpeed = 30.f; float const dx = playerX - x; float const dy = playerY - y; float const vx = playerXVelocity - xVelocity; float const vy = playerYVelocity - yVelocity; float const a = vx * vx + vy * vy - bulletSpeed * bulletSpeed; float const b = 2.f * (vx * dx + vy * dy); float const c = dx * dx + dy * dy; float const disc = b * b - 4.f * a * c; shouldShoot = false; if (disc >= 0.f) { float t0 = (-b - std::sqrt(disc)) / (2.f * a); float t1 = (-b + std::sqrt(disc)) / (2.f * a); if (t0 < 0.f || (t1 < t0 && t1 >= 0.f)) { t0 = t1; } if (t0 >= 0.f) { float shootx = vx + dx / t0; float shooty = vy + dy / t0; heading = std::atan2(shooty, shootx) * RAD2DEGREE; } shouldShoot = true; }

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  • KeyboardState.pressed is always true after .prompt or alert - Why?

    - by Yenza
    As the title says, I have tried THREEx and Stemkovskis standalone KeyboardState.js , and neither of them seems to update properly. This is my code: m_vKeyboard = new THREEx.KeyboardState(); // m_vKeyboard.update(); // if using stemkovskis if (m_vKeyboard.pressed("F")) { alert("And now it is always true!"); } you click the F key once, release it; alert window pops up, click OK, it pops up again for all eternity. How come?

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  • How can I deal with the ICE60 warning in WiX?

    - by Scott Boettger
    Good Afternoon, I have created a WiX project that installs a bunch of different EXEs and DLLs. Unfortunatly when I build the project I receive the following warning for each one of them: ICE60: The file fileName is not a Font, and its version is not a companion file reference. It should have a language specified in the Language column. I have found examples and possible solutions for this and each time it is suggested to set the DefaultLanguage tag to 0 in order to fix the warning. Once doing that I then get this warning: The DefaultLanguage '0' was used for file 'fileName' which has no language or version. For unversioned files, specifying a value for DefaultLanguage is not neccessary and it will not be used when determining file versions. Remove the DefaultLanguage attribute to eliminate this warning. So this leads me to the question of how can I handle this warning? Thanks in advance for any and all help given.

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  • Why does java have an interpreter? and not a compiler?

    - by Galaxin
    Iam a newbie to java and was wondering why java have a interpreter and not a compiler? While shifting from c++ to java we come across the differences between these two Compilation process being one of them. 1.A major difference between a compiler and interpreter is that compiler compiles the whole code at once and displays all the errors at a time whereas an interpreter interprets line by line. 2.Also a compiler takes a less time to compile a code when compared to an interpreter. When java was developed for more advanced and easy features and implementations why has it been restricted to a interpreter based on above facts? Is there any special reason why this is so? If yes what is it?

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  • Universal syntax file format?

    - by Isaiah
    Hey as a project to improve my programing skills I've begun programing a nice code editor in python to teach myself project management, version control, and gui programming. I was wanting to utilize syntax files made for other programs so I could have a large collection already. I was wondering if there was any kind of universal syntax file format much in the same sense as .odt files. I heard of one once in a forum, it had a website, but I can't remember it now. If not I may just try to use gedit syntax files or geany. thanks

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