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  • JSF 2.0: Preserving component state across multiple views

    - by tlind
    The web application I am developing using MyFaces 2.0.3 / PrimeFaces 2.2RC2 is divided into a content and a navigation area. In the navigation area, which is included into multiple pages using templating (i.e. <ui:define>), there are some widgets (e.g. a navigation tree, collapsible panels etc.) of which I want to preserve the component state across views. For example, let's say I am on the home page. When I navigate to a product details page by clicking on a product in the navigation tree, my Java code triggers a redirect using navigationHandler.handleNavigation(context, null, "/detailspage.jsf?faces-redirect=true") Another way of getting to that details page would be by directly clicking on a product teaser that is shown on the home page. The corresponding <h:link> would lead us to the details page. In both cases, the expansion state of my navigation tree (a PrimeFaces tree component) and my collapsible panels is lost. I understand this is because the redirect / h:link results in the creation of a new view. What is the best way of dealing with this? I am already using MyFaces Orchestra in my project along with its conversation scope, but I am not sure if this is of any help here (since I'd have to bind the expansion/collapsed state of the widgets to a backing bean... but as far as I know, this is not possible). Is there a way of telling JSF which component states to propagate to the next view, assuming that the same component exists in that view? I guess I could need a pointer into the right direction here. Thanks! Update 1: I just tried binding the panels and the tree to a session-scoped bean, but this seems to have no effect. Also, I guess I would have to bind all child components (if any) manually, so this doesn't seem like the way to go. Update 2: Binding UI components to non-request scoped beans is not a good idea (see link I posted in a comment below). If there is no easier approach, I might have to proceed as follows: When a panel is collapsed or the tree is expanded, save the current state in a session-scoped backing bean (!= the UI component itself) The components' states are stored in a map. The map key is the component's (hopefully) unique, relative ID. I cannot use the whole absolute component path here, since the IDs of the parent naming containers might change if the view changes, assuming these IDs are generated programmatically. As soon as a new view gets constructed, retrieve the components' states from the map and apply them to the components. For example, in case of the panels, I can set the collapsed attribute to a value retrieved from my session-scoped backing bean.

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  • Image Hover-HTML CSS

    - by LostSchemer
    I am having trouble creating a different image to appear when you place your curser over the original image. Heres my code without the rest of my listed buttons: <nav class="buttons"> <ul> <li class="left"> <a class="home" href="www.google.com"> <img src="img/Home_2.png"></a></li> </ul> </nav> Css: .buttons img{width: 190px; margin:0px; padding:0px; margin:0 auto; margin-top:55px;} .buttons ul{list-style-type: none; margin:0px; padding:0px} .left{float:left} .home:hover {background: url(../img/Home_crack.PNG)} Any suggestions? EDIT: Okay great suggestions, however when I hover over the "home button" now the stuff in the float tweeks out. Heres the code with the full float properties: HTML: <nav class="buttons"> <ul> <li class="left"> <a class="home" href="www.google.com"> <img src="img/Home_2.png"></a></li> <li class="left"> <a href="www.google.com" class="menu"> <img src="img/Menu_2.png"></a></li> <li class="right"> <a href="www.google.com" class="about"> <img src="img/About_2.png"></a></li> <li class="right"> <a href="www.google.com" class="contact"> <img src="img/Contact_2.png"></a></li> </ul> </nav> CSS: .buttons img{width: 190px; margin:0px; padding:0px; margin:0 auto; margin-top:55px;} .buttons ul{list-style-type: none; margin:0px; padding:0px} .left{float:left} .home:hover img{display:none} .home:hover {background: url(../img/Home_crack.PNG);} .right{float:right} Basically i wanted to separate 4 buttons.... one in the left float and one in the right float, then on the hover, the buttons would change to a different image....With the new img{display:none} the left float rapidly flashes.

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  • Moving from Windows to Ubuntu.

    - by djzmo
    Hello there, I used to program in Windows with Microsoft Visual C++ and I need to make some of my portable programs (written in portable C++) to be cross-platform, or at least I can release a working version of my program for both Linux and Windows. I am total newcomer in Linux application development (and rarely use the OS itself). So, today, I installed Ubuntu 10.04 LTS (through Wubi) and equipped Code::Blocks with the g++ compiler as my main weapon. Then I compiled my very first Hello World linux program, and I confused about the output program. I can run my program through the "Build and Run" menu option in Code::Blocks, but when I tried to launch the compiled application externally through a File Browser (in /media/MyNTFSPartition/MyProject/bin/Release; yes, I saved it in my NTFS partition), the program didn't show up. Why? I ran out of idea. I need to change my Windows and Microsoft Visual Studio mindset to Linux and Code::Blocks mindset. So I came up with these questions: How can I execute my compiled linux programs externally (outside IDE)? In Windows, I simply run the generated executable (.exe) file How can I distribute my linux application? In Windows, I simply distribute the executable files with the corresponding DLL files (if any) What is the equivalent of LIBs (static library) and DLLs (dynamic library) in linux and how to use them? In Windows/Visual Studio, I simply add the required libraries to the Additional Dependencies in the Project Settings, and my program will automatically link with the required static library(-ies)/DLLs. Is it possible to use the "binary form" of a C++ library (if provided) so that I wouldn't need to recompile the entire library source code? In Windows, yes. Sometimes precompiled *.lib files are provided. If I want to create a wxWidgets application in Linux, which package should I pick for Ubuntu? wxGTK or wxX11? Can I run wxGTK program under X11? In Windows, I use wxMSW, Of course. If question no. 4 is answered possible, are precompiled wxX11/wxGTK library exists out there? Haven't tried deep google search. In Windows, there is a project called "wxPack" (http://wxpack.sourceforge.net/) that saves a lot of my time. Sorry for asking many questions, but I am really confused on these linux development fundamentals. Any kind of help would be appreciated =) Thanks.

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  • Few iPhone noob questions

    - by mshsayem
    Why should I declare local variables as 'static' inside a method? Like: static NSString *cellIdentifier = @"Cell"; Is it a performance advantage? (I know what 'static' does; in C context) What does this syntax mean?[someObj release], someObj = nil; Two statements? Why should I assign nil again? Is not 'release' enough? Should I do it for all objects I allocate/own? Or for just view objects? Why does everyone copy NSString, but retains other objects (in property declaration)? Yes, NSStrings can be changed, but other objects can be changed also, right? Then why 'copy' for just NSString, not for all? Is it just a defensive convention? Shouldn't I release constant NSString? Like here:NSString *CellIdentifier = @"Cell"; Why not? Does the compiler allocate/deallocate it for me? In some tutorial application I observed these (Built with IB): Properties(IBOutlet, with same ivar name): window, someLabel, someTextField, etc etc... In the dealloc method, although the window ivar was released, others were not. My question is: WHY? Shouldn't I release other ivars(labels, textField) as well? Why not? Say, I have 3 cascaded drop-down lists. I mean, based on what is selected on the first list, 2nd list is populated and based on what is selected on the second list, 3rd list is populated. What UI components can reflect this best? How is drop-down list presented in iPhone UI? Tableview with UIPicker? When should I update the 2nd, 3rd list? Or just three labels which have touch events? Can you give me some good example tutorials about Core-Data? (Not just simple data fetching and storing on 2/3 tables with 1/2 relationship) How can I know whether my app is leaking memory? Any tools?

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  • .NET and C# Exceptions. What is it reasonable to catch.

    - by djna
    Disclaimer, I'm from a Java background. I don't do much C#. There's a great deal of transfer between the two worlds, but of course there are differences and one is in the way Exceptions tend to be thought about. I recently answered a C# question suggesting that under some circstances it's reasonable to do this: try { some work } catch (Exeption e) { commonExceptionHandler(); } (The reasons why are immaterial). I got a response that I don't quite understand: until .NET 4.0, it's very bad to catch Exception. It means you catch various low-level fatal errors and so disguise bugs. It also means that in the event of some kind of corruption that triggers such an exception, any open finally blocks on the stack will be executed, so even if the callExceptionReporter fuunction tries to log and quit, it may not even get to that point (the finally blocks may throw again, or cause more corruption, or delete something important from the disk or database). May I'm more confused than I realise, but I don't agree with some of that. Please would other folks comment. I understand that there are many low level Exceptions we don't want to swallow. My commonExceptionHandler() function could reasonably rethrow those. This seems consistent with this answer to a related question. Which does say "Depending on your context it can be acceptable to use catch(...), providing the exception is re-thrown." So I conclude using catch (Exception ) is not always evil, silently swallowing certain exceptions is. The phrase "Until .NET 4 it is very bad to Catch Exception" What changes in .NET 4? IS this a reference to AggregateException, which may give us some new things to do with exceptions we catch, but I don't think changes the fundamental "don't swallow" rule. The next phrase really bothers be. Can this be right? It also means that in the event of some kind of corruption that triggers such an exception, any open finally blocks on the stack will be executed (the finally blocks may throw again, or cause more corruption, or delete something important from the disk or database) My understanding is that if some low level code had lowLevelMethod() { try { lowestLevelMethod(); } finally { some really important stuff } } and in my code I call lowLevel(); try { lowLevel() } catch (Exception e) { exception handling and maybe rethrowing } Whether or not I catch Exception this has no effect whatever on the excution of the finally block. By the time we leave lowLevelMethod() the finally has already run. If the finally is going to do any of the bad things, such as corrupt my disk, then it will do so. My catching the Exception made no difference. If It reaches my Exception block I need to do the right thing, but I can't be the cause of dmis-executing finallys

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  • Why are these two sql statements deadlocking? (Deadlock graph + details included).

    - by Pure.Krome
    Hi folks, I've got the following deadlock graph that describes two sql statements that are deadlocking each other. I'm just not sure how to analyse this and then fix up my sql code to prevent this from happening. Main deadlock graph Click here for a bigger image. Left side, details Click here for a bigger image. Right side, details Click here for a bigger image. What is the code doing? I'm reading in a number of files (eg. lets say 3, for this example). Each file contains different data BUT the same type of data. I then insert data into LogEntries table and then (if required) I insert or delete something from the ConnectedClients table. Here's my sql code. using (TransactionScope transactionScope = new TransactionScope()) { _logEntryRepository.InsertOrUpdate(logEntry); // Now, if this log entry was a NewConnection or an LostConnection, then we need to make sure we update the ConnectedClients. if (logEntry.EventType == EventType.NewConnection) { _connectedClientRepository.Insert(new ConnectedClient { LogEntryId = logEntry.LogEntryId }); } // A (PB) BanKick does _NOT_ register a lost connection .. so we need to make sure we handle those scenario's as a LostConnection. if (logEntry.EventType == EventType.LostConnection || logEntry.EventType == EventType.BanKick) { _connectedClientRepository.Delete(logEntry.ClientName, logEntry.ClientIpAndPort); } _unitOfWork.Commit(); transactionScope.Complete(); } Now each file has it's own UnitOfWork instance (which means it has it's own database connection, transaction and repository context). So i'm assuming this means there's 3 different connections to the db all happening at the same time. Finally, this is using Entity Framework as the repository, but please don't let that stop you from having a think about this problem. Using a profiling tool, the Isolation Level is Serializable. I've also tried ReadCommited and ReadUncommited, but they both error :- ReadCommited: same as above. Deadlock. ReadUncommited: different error. EF exception that says it expected some result back, but got nothing. I'm guessing this is the LogEntryId Identity (scope_identity) value that is expected but not retrieve because of the dirty read. Please help! PS. It's Sql Server 2008, btw.

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  • Jetty: Stopping programatically causes "1 threads could not be stopped"

    - by Ondra Žižka
    Hi, I have an embedded Jetty 6.1.26 instance. I want to shut it down by HTTP GET sent to /shutdown. So I created a JettyShutdownServlet: @Override protected void doGet(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { resp.setStatus(202, "Shutting down."); resp.setContentType("text/plain"); ServletOutputStream os = resp.getOutputStream(); os.println("Shutting down."); os.close(); resp.flushBuffer(); // Stop the server. try { log.info("Shutting down the server..."); server.stop(); } catch (Exception ex) { log.error("Error when stopping Jetty server: "+ex.getMessage(), ex); } However, when I send the request, Jetty does not stop - a thread keeps hanging in org.mortbay.thread.QueuedThreadPool on the line with this.wait(): // We are idle // wait for a dispatched job synchronized (this) { if (_job==null) this.wait(getMaxIdleTimeMs()); job=_job; _job=null; } ... 2011-01-10 20:14:20,375 INFO org.mortbay.log jetty-6.1.26 2011-01-10 20:14:34,756 INFO org.mortbay.log Started [email protected]:17283 2011-01-10 20:25:40,006 INFO org.jboss.qa.mavenhoe.MavenHoeApp Shutting down the server... 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown [email protected]:17283 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown org.mortbay.jetty.servlet.Context@1672bbb{/,null} 2011-01-10 20:25:40,006 INFO org.mortbay.log Graceful shutdown org.mortbay.jetty.webapp.WebAppContext@18d30fb{/jsp,file:/home/ondra/work/Mavenhoe/trunk/target/classes/org/jboss/qa/mavenhoe/web/jsp} 2011-01-10 20:25:43,007 INFO org.mortbay.log Stopped [email protected]:17283 2011-01-10 20:25:43,009 WARN org.mortbay.log 1 threads could not be stopped 2011-01-10 20:26:43,010 INFO org.mortbay.log Shutdown hook executing 2011-01-10 20:26:43,011 INFO org.mortbay.log Shutdown hook complete It blocks for exactly one minute, then shuts down. I've added the Graceful shutdown, which should allow me to shut the server down from a servlet; However, it does not work as you can see from the log. I've solved it this way: Server server = new Server( PORT ); server.setGracefulShutdown( 3000 ); server.setStopAtShutdown(true); ... server.start(); if( server.getThreadPool() instanceof QueuedThreadPool ){ ((QueuedThreadPool) server.getThreadPool()).setMaxIdleTimeMs( 2000 ); } setMaxIdleTimeMs() needs to be called after the start(), becase the threadPool is created in start(). However, the threads are already created and waiting, so it only applies after all threads are used at least once. I don't know what else to do except some awfulness like interrupting all threads or System.exit(). Any ideas? Is there a good way? Thanks, Ondra

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  • Gotchas INSERTing into SQLite on Android?

    - by paul.meier
    Hi friends, I'm trying to set up a simple SQLite database in Android, handling the schema via a subclass of SQLiteOpenHelper. However, when I query my tables, the columns I think I've inserted are never present. Namely, in SQLiteOpenHelper's onCreate(SQLiteDatabase db) method, I use db.execSQL() to run CREATE TABLE commands, then have tried both db.execSQL and db.insert() to run INSERT commands on the tables I've just created. This appears to run fine, but when I try to query them I always get 0 rows returned (for debugging, the queries I'm running are simple SELECT * FROM table and checking the Cursor's getCount()). Anybody run into anything like this before? These commands seem to run on command-line sqlite3. Are they're gotchas that I'm missing (e.g. INSERTS must/must not be semicolon terminated, or some issue involving multiple tables)? I've attached some of the code below. Thanks for your time, and let me know if I can clarify further. @Override public void onCreate(SQLiteDatabase db) { db.execSQL("CREATE TABLE "+ LEVEL_TABLE +" (" + " "+ _ID +" INTEGER PRIMARY KEY AUTOINCREMENT," + " level TEXT NOT NULL,"+ " rows INTEGER NOT NULL,"+ " cols INTEGER NOT NULL);"); db.execSQL("CREATE TABLE "+ DYNAMICS_TABLE +" (" + " level_id INTEGER NOT NULL," + " row INTEGER NOT NULL,"+ " col INTEGER NOT NULL,"+ " type INTEGER NOT NULL);"); db.execSQL("CREATE TABLE "+ SCORE_TABLE +" (" + " level_id INTEGER NOT NULL," + " score INTEGER NOT NULL,"+ " date_achieved DATE NOT NULL,"+ " name TEXT NOT NULL);"); this.enterFirstLevel(db); } And a sample of the insert code I'm currently using, which gets called in enterFirstLevel() (some values hard-coded just to get it running...): private void insertDynamic(SQLiteDatabase db, int row, int col, int type) { ContentValues values = new ContentValues(); values.put("level_id", "1"); values.put("row", Integer.toString(row)); values.put("col", Integer.toString(col)); values.put("type", Integer.toString(type)); db.insertOrThrow(DYNAMICS_TABLE, "col", values); } Finally, query code looks like this: private Cursor fetchLevelDynamics(int id) { SQLiteDatabase db = this.leveldata.getReadableDatabase(); try { String fetchQuery = "SELECT * FROM " + DYNAMICS_TABLE; String[] queryArgs = new String[0]; Cursor cursor = db.rawQuery(fetchQuery, queryArgs); Activity activity = (Activity) this.context; activity.startManagingCursor(cursor); return cursor; } finally { db.close(); } }

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  • Renaming nodes and values with xslt

    - by T.K.
    Hello world, I'm new to xslt, and have a task that I'm not really sure where to go with. I want to rename nodes, but maintain the format all node declarations. In the actual context I'll be applying this to, I'll be doing a series of renames like this, but for the sake of brevity, the sample I've written up only involves renaming one node. I am using XSL 1.0. Input: <variables> <var> <RENAME> a </RENAME> </var> <var RENAME='b'/> <var> <DO_NOT_TOUCH> c </DO_NOT_TOUCH> </var> <var DO_NOT_TOUCH='d'/> </variables> Desired Output: <variables> <var> <DONE> a </DONE> </var> <var DONE='b'/> <var> <DO_NOT_TOUCH> c </DO_NOT_TOUCH> </var> <var DO_NOT_TOUCH='d'/> </variables> My xslt: <xsl:template match="RENAME"> <RENAMED> <xsl:apply-templates select="@*|node()"/> </RENAMED> </xsl:template> <xsl:template match="@*|node()"> <xsl:copy> <xsl:apply-templates select="@*|node()"/> </xsl:copy> </xsl:template> Current Output <variables> <var> <RENAMED> a </RENAMED> </var> <var RENAME="b"> </var> <var> <DO_NOT_TOUCH> c </DO_NOT_TOUCH> </var> <var DO_NOT_TOUCH="d"> </var> </variables>

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  • Problem Executing Async Web Request

    - by davidhayes
    Hi Can anyone tell me what I've done wrong with this simple code? When I run it it hangs on using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) If I comment out the requestState.Wait.WaitOne(); line the code executes correctly but obviously doesn't wait for the response. I'm guessing the the call to EndGetRequestStream is somehow returning me to the context of the main thread?? I'm pretty sure my code is essentially the same as the sample though (MSDN Documentation) using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.IO; using System.Text; namespace SBRemoteClient { public class JSONClient { public string ExecuteJSONQuery(string url, string query) { System.Uri uri = new Uri(url); HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri); request.Method = "POST"; request.Accept = "application/json"; byte[] requestBytes = Encoding.UTF8.GetBytes(query); RequestState requestState = new RequestState(request, requestBytes); IAsyncResult resultRequest = request.BeginGetRequestStream(new AsyncCallback(GetRequestStreamCallback), requestState); requestState.Wait.WaitOne(); IAsyncResult resultResponse = (IAsyncResult)request.BeginGetResponse(new AsyncCallback(GetResponseStreamCallback), requestState); requestState.Wait.WaitOne(); return requestState.Response; } private static void GetRequestStreamCallback(IAsyncResult asynchronousResult) { try { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) { postStream.Write(requestState.RequestBytes, 0, requestState.RequestBytes.Length); } requestState.Wait.Set(); } catch (Exception e) { Console.Out.WriteLine(e); } } private static void GetResponseStreamCallback(IAsyncResult asynchronousResult) { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(asynchronousResult)) { using (Stream responseStream = response.GetResponseStream()) { using (StreamReader streamRead = new StreamReader(responseStream)) { requestState.Response = streamRead.ReadToEnd(); requestState.Wait.Set(); } } } } } }

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  • LoaderContext and ApplicationDomain changes with Adobe AIR ?

    - by Tyn
    Hello, I'm currently experimenting with loading external SWF files from both an standard AS3 application, and an AIR application. It seems that the AIR application doesn't act the same way a standard SWF run by the Flash Player does. According to the documentation, the applicationDomain property of LoaderContext is usable in an AIR application too, but it just seems to be not working. I have the following code : package { import flash.display.Loader; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; public class Invoker extends Sprite { private var _ldr : Loader; public function Invoker() { _ldr = new Loader(); _ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, onChildOneComplete); var ldrC : LoaderContext = new LoaderContext(false, new ApplicationDomain(ApplicationDomain.currentDomain) ); _ldr.load(new URLRequest("otherSwf.swf"), ldrC); } private function onChildOneComplete(e : Event) : void { var c1ad : ApplicationDomain = (e.target as LoaderInfo).applicationDomain; var inad : ApplicationDomain = ApplicationDomain.currentDomain; trace("Child One parentDomain : " + c1ad.parentDomain); trace("Invoker parentDomain : " + inad.parentDomain); trace("Child One has Invoker : " + c1ad.hasDefinition("Invoker")); trace("Invoker has Invoker : " + inad.hasDefinition("Invoker")); } } } Compiling this code as an SWF file and launching it with the Flash Player does this output, which seems right : Child One parentDomain : [object ApplicationDomain] Invoker parentDomain : null Child One has Invoker : true Invoker has Invoker : true But the same code as an AIR application does a different output : Child One parentDomain : null Invoker parentDomain : null Child One has Invoker : false Invoker has Invoker : true According to the documentation, the first output (using a SWF with Flash Player, and not an AIR application) is the right one. Also, playing around with this snippet and changing the application domain to others possible configurations (like new ApplicationDomain(null), or ApplicationDomain.currentDomain) does exaclty what the documentation says with the SWF, but does not change the output of the AIR application. Any clue why AIR is simply ignoring the application domain passed to the loader context ? Any documentation about this particular issue ? Thank you very much.

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  • Supporting multiple instances of a plugin DLL with global data

    - by Bruno De Fraine
    Context: I converted a legacy standalone engine into a plugin component for a composition tool. Technically, this means that I compiled the engine code base to a C DLL which I invoke from a .NET wrapper using P/Invoke; the wrapper implements an interface defined by the composition tool. This works quite well, but now I receive the request to load multiple instances of the engine, for different projects. Since the engine keeps the project data in a set of global variables, and since the DLL with the engine code base is loaded only once, loading multiple projects means that the project data is overwritten. I can see a number of solutions, but they all have some disadvantages: You can create multiple DLLs with the same code, which are seen as different DLLs by Windows, so their code is not shared. Probably this already works if you have multiple copies of the engine DLL with different names. However, the engine is invoked from the wrapper using DllImport attributes and I think the name of the engine DLL needs to be known when compiling the wrapper. Obviously, if I have to compile different versions of the wrapper for each project, this is quite cumbersome. The engine could run as a separate process. This means that the wrapper would launch a separate process for the engine when it loads a project, and it would use some form of IPC to communicate with this process. While this is a relatively clean solution, it requires some effort to get working, I don't now which IPC technology would be best to set-up this kind of construction. There may also be a significant overhead of the communication: the engine needs to frequently exchange arrays of floating-point numbers. The engine could be adapted to support multiple projects. This means that the global variables should be put into a project structure, and every reference to the globals should be converted to a corresponding reference that is relative to a particular project. There are about 20-30 global variables, but as you can imagine, these global variables are referenced from all over the code base, so this conversion would need to be done in some automatic manner. A related problem is that you should be able to reference the "current" project structure in all places, but passing this along as an extra argument in each and every function signature is also cumbersome. Does there exist a technique (in C) to consider the current call stack and find the nearest enclosing instance of a relevant data value there? Can the stackoverflow community give some advice on these (or other) solutions?

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  • NSArraycontroller selectionIndexes bindings

    - by Michael Scherbaum
    Hi all, I have the following set-up: A Window that has a splitView in which I display I NSCollectionView in the left view and a detailView in the right view. Both views are set-up in separate xibs. Furthermore I have a Datacontroller (of class NSArrayController) that manages a mutable Array of NSMutableDictionaries (moviesForChoice). The dataController is set-up as application delegate. The movie objects in the array have properties like (name, plot, genre etc.) so far so good... In the xib for the NScollectionview I bound a NSArraycontroller content property to my datacontroller via Application.delegate.moviesForChoice The collectionView accesses the arraycontroller.arrrangedObjects and arraycontroller.selectionIndexes. This works fine the contents are displayed and the selection works fine in the collectionview (my collectionviewItem renders a selection color) In the xib for the detailView I want to display information for the selected object in the collectionview. Therefore I also added an arraycontroller to the xib, bound the content aray to Application.delegate.moviesForChoice and bound the NSTextfields in the view to e.g. arraycontroller.selection.name Here comes my issue: everytime I open the window with the two xibs, my collectionview displays all movies that are for choice correctly, and the detailview displays the information for the 1st object in my collectionview. Whenever I click on a different movie in the collectionView the res. item renders a selection color, but the detailView doesn't update. My understanding of it would be that the DataController is not informed about updates in the selectionIndexes and can therefore not trigger an update in the detailView. Correct me if I'm wrong... To remedy this I tried to bind the selectionIndexes property of the arraycontroller in the collectionView xib to Application.delegate.moviesForChoice.selecionIndexes but this failed with: addObserver:forKeyPath:options:context:] is not supported. Key path: selectionIndexes I could imagine that this means that the datacontroller is not KVO compliant for my Array moviesForChoice, but I implemented the following methods for it: -(void)insertObject:(NSDictionary *)dict inMoviesForChoiceAtIndex:(NSUInteger)index { [moviesForChoice insertObject:dict atIndex:index]; } -(void)removeObjectFromMoviesForChoiceAtIndex:(NSUInteger)index { [moviesForChoice removeObjectAtIndex:index]; } -(void)setMoviesForChoice:(NSMutableArray *)a { moviesForChoice = a; } -(NSArray*)moviesForChoice { return moviesForChoice; } -(NSUInteger)countOfMoviesForChoice { return [moviesForChoice count]; } - (void)addMovieForChoiceObject:(Movie *)anObject { [moviesForChoice addObject:anObject]; } So where am I wrong? How do I correctly bind to the selectionIndexes? You help is much appreciated! M

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  • Navigation bar(s) disappear when the window gets too small

    - by Leron
    The title maybe is a little misleading but I'm not 100% sure how this effect is called. I'm pretty sure what I meant is that my navigation bar is disappearing instead of collapsing. However my set up is this - I am working on the Layout view of ASP.NET MVC 4 project. I'm using bootstrap 3x but also have included jQuery libs so my <head> part is like this: @Scripts.Render("~/Scripts/bootstrap.min.js") @Styles.Render("~/Content/bootstrap.css") @Styles.Render("~/Content/themes/base/jquery.ui.smoothness.css") @Scripts.Render("~/Scripts/jquery-2.0.3.min.js") @Scripts.Render("~/Scripts/jquery-ui-1.10.3.min.js") //just skipped the standard stuff In the body I want to have two navbars and one side menu which will be the same for all my pages but I've noticed that when I start to narrow the window at some point instead of getting an effect similar to this example (noticed how the elements get repositioned) I just got both my navbars gone, I can't see them. The markup for my first navbar is this : <div class="navbar navbar-static-top navbar-inverse navbar-collapse collapse" role="navigation"> <ul class="nav navbar-nav "> <li><a href="#">Info</a></li> <li><a href="#">Info</a></li> </ul> </div> and the second one is : <div class="navbar navbar-collapse collapse" role="navigation" id="main-navigation-bar"> <ul class="nav nav-pills nav-justified"> <li style="border: 1px solid grey"><a href="#">Link</a></li> <li><a href="#">Link</a></li> <li><a href="#">Link</a></li> </ul> In fact the only thing left in my _Layout body is this: <div class="container-fluid"> @RenderBody() </div> which is just for compiling purposes and renders this view : <p>1</p> <p>2</p> <p>3</p> <p>4</p> <p>5</p> So when I make the window small enough so that my navbars disappear the only thing left is 1..5 numbers from the rendered view. I tested with only one navbar (commented the other) - no matter which one is commented, when I narrow the window I loose the navbar. How can I keep them using bootstrap 3x?

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  • Programmatically Setting ControlTemplate Item

    - by Robert
    I'm having trouble figuring out how to programmatically setting the "Stroke" of my arrow. I'm using these buttons in a menu bar and I want the one currently selected to have it's arrow change to green and all the others gray. <Style x:Key="FooterGrayButtonStyle" TargetType="{x:Type Button}"> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="MinHeight" Value="35" /> <Setter Property="FontSize" Value="16"/> <Setter Property="Margin" Value="0,5,10,5" /> <Setter Property="Foreground" Value="White" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Border x:Name="Bd" Background="#FF535A65" BorderBrush="Black" BorderThickness="1" CornerRadius="10"> <Path x:Name="arrow" Stretch="Fill" Stroke="#FFB1BB1C" StrokeThickness="5" HorizontalAlignment="Right" Margin="5" StrokeEndLineCap="Round" StrokeStartLineCap="Round" StrokeLineJoin="Miter" Width="13" Height="23" Data="M0,0 L1,1 0,2" /> </Border> <ContentPresenter HorizontalAlignment="Left" Margin="15,-2,30,0" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="Bd" Property="Background" Value="#FFB1BB1C" /> <Setter Property="Stroke" TargetName="arrow" Value="White"/> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Stroke" TargetName="arrow" Value="#FFB7B7B7"/> <Setter Property="Foreground" Value="#FFB7B7B7"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style>

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  • 404 with spring 3

    - by markjason72
    hi I am going through my first lessons with spring 3.I created a dynamic web app in eclipse with the following structure. spring3mvc \src\my.spring.HelloWorldController.java \WebContent | |-----WEB-INF\jsp\hello.jsp |-----index.jsp |-----web.xml |-----WEB-INF\spring-servlet.xml |-----WEB-INF\lib\...*.jar files I created the spring-servlet.xml as below <context:component-scan base-package="my.spring" /> <bean id="viewResolver" class="org.springframework.web.servlet.view.UrlBasedViewResolver"> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView" /> <property name="prefix" value="/WEB-INF/jsp/" /> <property name="suffix" value=".jsp" /> </bean> and coded the controller package my.spring; import org.springframework.stereotype.Controller; import org.springframework.web.bind.annotation.RequestMapping; import org.springframework.web.servlet.ModelAndView; @Controller public class HelloWorldController { @RequestMapping("/hello") public ModelAndView helloWorld() { String message = "Hello World, Spring 3.0!"; return new ModelAndView("hello", "message", message); } } index.jsp has a link to hello view <html> <body> <a href="hello.html">Say Hello</a> </body> </html> finally in hello.jsp I have put <html> <body> ${message} </body> </html> My web.xml has <display-name>Spring3MVC</display-name> <welcome-file-list> <welcome-file>index.jsp</welcome-file> </welcome-file-list> <servlet> <servlet-name>spring</servlet-name> <servlet-class> org.springframework.web.servlet.DispatcherServlet </servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>spring</servlet-name> <url-pattern>*.html</url-pattern> </servlet-mapping> When I run the app on Tomcat6 server( thru eclipse),I can see the index page at http://localhost:8080/Spring3MVC/ .It displays the link to hello page.When I click on it(http://localhost:8080/Spring3MVC/hello.html),I get a 404 error. message /Spring3MVC/hello.html description The requested resource (/Spring3MVC/hello.html) is not available. Any idea how I can solve this? thanks mark.

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  • Why I can't draw in a loop? (Using UIView in iPhone)

    - by Tattat
    I can draw many things using this : NSString *imagePath = [[NSBundle mainBundle] pathForResource:@"dummy2.png" ofType:nil]; UIImage *img = [UIImage imageWithContentsOfFile:imagePath]; image = CGImageRetain(img.CGImage); CGRect imageRect; double x = 0; double y = 0; for (int k=0; k<someValue; k++) { x += k; y += k; imageRect.origin = CGPointMake(x, y); imageRect.size = CGSizeMake(25, 25); CGContextDrawImage(UIGraphicsGetCurrentContext(), imageRect, image); } } CGImageRelease(img.CGImage); So, it works, so, I put it into a command object's execute method. Then, I want to do similar thing, but this time, my execute method only do this: NSString *imagePath = [[NSBundle mainBundle] pathForResource:@"dummy2.png" ofType:nil]; UIImage *img = [UIImage imageWithContentsOfFile:imagePath]; image = CGImageRetain(img.CGImage); CGRect imageRect; double x = inComingX; double y = inComingY; imageRect.origin = CGPointMake(x, y); imageRect.size = CGSizeMake(25, 25); CGContextDrawImage(UIGraphicsGetCurrentContext(), imageRect, image); CGImageRelease(img.CGImage); This time, this is also a Command, and it is the execute method. But I take the for loop away. I will have another method that pass the inComingX , and inComingY into my Command object. My Drawing method is simply execute the Cmd that passed in my drawingEngine: -(void)drawInContext:(CGContextRef)context { [self.cmdToBeExecuted execute]; } I also have the assign method to assign the command,: -(void)assignCmd:(Command* )cmd{ self.cmdToBeExecuted = cmd; } And this is the way I called the drawingEngine for(int k=0; k<5; k++){ [self.drawingEngine assignCmd:[DrawingCmd setDrawingInformation:(10*k):0:@"dummy.png"]]; [self.drawingEngine setNeedsDisplay]; } It can draw, but the sad thing is it only draw the last one. Why? and how to fix it? I can draw all the things in my First code, but after I take the loop outside, and use the loop in last code, it just only draw the last one. Plz help

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  • Resize AIR app window while dragging

    - by matt lohkamp
    So I've noticed Windows 7 has a disturbing tendency to prevent you from dragging the title bar of windows off the top of the screen. If you try - in this case, using an air app with a draggable area at the bottom of the window, allowing you to push the top of the window up past the screen - it just kicks the window back down far enough that the title bar is at the top of what it considers the 'visible area.' One solution would be to resize the app window as it moves, so that the title bar is always where windows wants it. How would you resize the window while you're dragging it, though? Would you do it like this? dragHitArea.addEventListener(MouseEvent.MOUSE_DOWN, function(e:MouseEvent):void{ stage.nativeWindow.height += 50; stage.nativeWindow.startMove(); stage.nativeWindow.height -= 50; }); see what's going on there? When I click, I'm doing startMove(), which is hooking into the OS' function for dragging a window around. I'm also increasing and decreasing the height of the window by 50 pixels - which should give me no net increase, right? Wrong - the first '.height +=' gets executed, but the '.height -=' after the .startMove() never runs. Why? update - If you're curious, I'm programming an air widget with fly-out menus which expand rightwards and upwards - and since those element can only be displayed within the boundaries of the application window itself (even though the window is set to be chromeless and transparent) I have to expand the application's borders to include the area that the menu 'pops up' into. In the extreme case, with the widget positioned bottom left, and the menus expanded completely across to the right side and top edge of the screen, the application area could very well cover the entire desktop. The problem is, when it's expanded like this, if the user drags it up and to the right, it causes the 'title bar' area of the application window to move above the top edge of the desktop area, where it would normally be unreachable; and Windows automatically re-positions the window back below that edge once the .startMove() operation is completed. So what I want to do is continually resize the height of the application so that the visual effect will be the same for the user, but for the benefit of the operating system the window's title bar will never be above that top boundary of the desktop area.

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  • Generating Unordered List with PHP + CodeIgniter from a MySQL Database

    - by Tim
    Hello Everyone, I am trying to build a dynamically generated unordered list in the following format using PHP. I am using CodeIgniter but it can just be normal php. This is the end output I need to achieve. <ul id="categories" class="menu"> <li rel="1"> Arts &amp; Humanities <ul> <li rel="2"> Photography <ul> <li rel="3"> 3D </li> <li rel="4"> Digital </li> </ul> </li> <li rel="5"> History </li> <li rel="6"> Literature </li> </ul> </li> <li rel="7"> Business &amp; Economy </li> <li rel="8"> Computers &amp; Internet </li> <li rel="9"> Education </li> <li rel="11"> Entertainment <ul> <li rel="12"> Movies </li> <li rel="13"> TV Shows </li> <li rel="14"> Music </li> <li rel="15"> Humor </li> </ul> </li> <li rel="10"> Health </li> And here is my SQL that I have to work with. -- -- Table structure for table `categories` -- CREATE TABLE IF NOT EXISTS `categories` ( `id` mediumint(8) NOT NULL auto_increment, `dd_id` mediumint(8) NOT NULL, `parent_id` mediumint(8) NOT NULL, `cat_name` varchar(256) NOT NULL, `cat_order` smallint(4) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ; So I know that I am going to need at least 1 foreach loop to generate the first level of categories. What I don't know is how to iterate inside each loop and check for parents and do that in a dynamic way so that there could be an endless tree of children. Thanks for any help you can offer. Tim

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  • MATLAB image corner coordinates & referncing to cell arrays

    - by James
    Hi, I am having some problems comparing the elements in different cell arrays. The context of this problem is that I am using the bwboundaries function in MATLAB to trace the outline of an image. The image is of a structural cross section and I am trying to find if there is continuity throughout the section (i.e. there is only one outline produced by the bwboundaries command). Having done this and found where the is more than one section traced (i.e. it is not continuous), I have used the cornermetric command to find the corners of each section. The code I have is: %% Define the structural section as a binary matrix (Image is an I-section with the web broken) bw(20:40,50:150) = 1; bw(160:180,50:150) = 1; bw(20:60,95:105) = 1; bw(140:180,95:105) = 1; Trace = bw; [B] = bwboundaries(Trace,'noholes'); %Traces the outer boundary of each section L = length(B); % Finds number of boundaries if L > 1 disp('Multiple boundaries') % States whether more than one boundary found end %% Obtain perimeter coordinates for k=1:length(B) %For all the boundaries perim = B{k}; %Obtains perimeter coordinates (as a 2D matrix) from the cell array end %% Find the corner positions C = cornermetric(bw); Areacorners = find(C == max(max(C))) % Finds the corner coordinates of each boundary [rowindexcorners,colindexcorners] = ind2sub(size(Newgeometry),Areacorners) % Convert corner coordinate indexes into subcripts, to give x & y coordinates (i.e. the same format as B gives) %% Put these corner coordinates into a cell array Cornerscellarray = cell(length(rowindexcorners),1); % Initialises cell array of zeros for i =1:numel(rowindexcorners) Cornerscellarray(i) = {[rowindexcorners(i) colindexcorners(i)]}; %Assigns the corner indicies into the cell array %This is done so the cell arrays can be compared end for k=1:length(B) %For all the boundaries found perim = B{k}; %Obtains coordinates for each perimeter Z = perim; % Initialise the matrix containing the perimeter corners Sectioncellmatrix = cell(length(rowindexcorners),1); for i =1:length(perim) Sectioncellmatrix(i) = {[perim(i,1) perim(i,2)]}; end for i = 1:length(perim) if Sectioncellmatrix(i) ~= Cornerscellarray Sectioncellmatrix(i) = []; %Gets rid of the elements that are not corners, but keeps them associated with the relevent section end end end This creates an error in the last for loop. Is there a way I can check whether each cell of the array (containing an x and y coordinate) is equal to any pair of coordinates in cornercellarray? I know it is possible with matrices to compare whether a certain element matches any of the elements in another matrix. I want to be able to do the same here, but for the pair of coordinates within the cell array. The reason I don't just use the cornercellarray cell array itself, is because this lists all the corner coordinates and does not associate them with a specific traced boundary.

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  • Debugging a basic OpenGL texture fail? (iphone)

    - by Ben
    Hey all, I have a very basic texture map problem in GL on iPhone, and I'm wondering what strategies there are for debugging this kind of thing. (Frankly, just staring at state machine calls and wondering if any of them is wrong or misordered is no way to live-- are there tools for this?) I have a 512x512 PNG file that I'm loading up from disk (not specially packed), creating a CGBitmapContext, then calling CGContextDrawImage to get bytes out of it. (This code is essentially stolen from an Apple sample.) I'm trying to map the texture to a "quad", with code that looks essentially like this-- all flat 2D stuff, nothing fancy: glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glEnableClientState(GL_TEXTURE_COORD_ARRAY); GLfloat vertices[8] = { viewRect.origin.x, viewRect.size.height, viewRect.origin.x, viewRect.origin.y, viewRect.size.width, viewRect.origin.y, viewRect.size.width, viewRect.size.height }; GLfloat texCoords[8] = { 0, 1.0, 0, 0, 1.0, 0, 1.0, 1.0 }; glBindTexture(GL_TEXTURE_2D, myTextureRef); // This was previously bound to glVertexPointer(2, GL_FLOAT , 0, vertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_TEXTURE_2D); My supposedly textured area comes out just black. I see no debug output from the CG calls to set up the texture. glGetError reports nothing. If I simplify this code block to just draw the verts, but set up a pure color, the quad area lights up exactly as expected. If I clear the whole context immediately beforehand to red, I don't see the red-- which means something is being rendered there, but not the contents of my PNG. What could I be doing wrong? And more importantly, what are the right tools and techniques for debugging this sort of thing, because running into this kind of problem and not being able to "step through it" in a debugger in any meaningful way is a bummer. Thanks!

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  • Unset/Change Binding in WPF

    - by captcalamares
    How can I unset the binding applied to an object so that I can apply another binding to it from a different location? Suppose I have two data templates binded to the same object reference. Data Template #1 is the default template to be loaded. I try to bind a button command to a Function1 from my DataContext class: <Button Content="Button 1" CommandParameter="{Binding }" Command="{Binding DataContext.Function1, RelativeSource={RelativeSource AncestorType={x:Type Window}}}"/> This actually works and the function gets binded. However, when I try to load Data Template # 2 to the same object (while trying to bind another button command to a different function (Function2) from my DataContext class): <Button Content="Button 2" CommandParameter="{Binding }" Command="{Binding DataContext.Function2, RelativeSource={RelativeSource AncestorType={x:Type Window}}}" /> It doesn't work and the first binding is still the one executed. Is there a workaround to this? EDIT (for better problem context): I defined my templates in my Window.Resources: <Window.Resources> <DataTemplate DataType="{x:Type local:ViewModel1}"> <local:View1 /> </DataTemplate> <DataTemplate DataType="{x:Type local:ViewModel2}"> <local:View2 /> </DataTemplate> </Window.Resources> The View1.xaml and the View2.xaml contain the button definitions that I described above (I want them to command the control of my process flow). ViewModel1 and ViewModel2 are my ViewModels that implement the interface IPageViewModel which is the type of my variable CurrentPageViewModel. In my XAML, I binded ContentControl to the variable CurrentPageViewModel: <ContentControl Content="{Binding CurrentPageViewModel}" HorizontalAlignment="Center"/> In my .CS, I have a list defined as List<IPageViewModel> PageViewModels, which I use to contain the instances of my two View Models: PageViewModels.Add(new ViewModel1()); PageViewModels.Add(new ViewModel2()); // Set starting page CurrentPageViewModel = PageViewModels[0]; When I try to change my CurrentPageViewModel to the other view model, this is when I want the new binding to work. Unfortunately, it doesn't. Am I doing things the right way?

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  • Methodology to understanding JQuery plugin & API's developed by third parties

    - by Taoist
    I have a question about third party created JQuery plug ins and API's and the methodology for understanding them. Recently I downloaded the JQuery Masonry/Infinite scroll plug in and I couldn't figure out how to configure it based on the instructions. So I downloaded a fully developed demo, then manually deleted everything that wouldn't break the functionality. The code that was left allowed me to understand the plug in much greater detail than the documentation. I'm now having a similar issue with a plug in called JQuery knob. http://anthonyterrien.com/knob/ If you look at the JQuery Knob readme file it says this is working code: <input type="text" value="75" class="dial"> $(function() { $('.dial') .trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); But as far as I can tell it isn't at all. The read me also says the Plug in uses Canvas. I am wondering if I am suppose to wrap this code in a canvas context or if this functionality is already part of the plug in. I know this kind of "question" might not fit in here but I'm a bit confused on the assumptions around reading these kinds of documentation and thought I would post the query regardless. Curious to see if this is due to my "newbi" programming experience or if this is something seasoned coders also fight with. Thank you. Edit In response to Tyanna's reply. I modified the code and it still doesn't work. I posted it below. I made sure that I checked the Google Console to insure the basics were taken care of, such as not getting a read-error on the library. <!DOCTYPE html> <meta charset="UTF-8"> <title>knob</title> <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/themes/hot-sneaks/jquery-ui.css" type="text/css" /> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.js" charset="utf-8"></script> <script src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.8.21/jquery-ui.min.js"></script> <script src="js/jquery.knob.js"></script> <div id="button1">test </div> <script> $(function() { $("#button1").click(function () { $('.dial').trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); }); </script>

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  • Problem updating through LINQtoSQL in MVC application using StructureMap, Repository Pattern and UoW

    - by matt
    I have an ASP MVC application using LINQ to SQL for data access. I am trying to use the Repository and Unit of Work patterns, with a service layer consuming the repositories and unit of work. I am experiencing a problem when attempting to perform updates on a particular repository. My application architecture is as follows: My service class: public class MyService { private IRepositoryA _RepositoryA; private IRepositoryB _RepositoryB; private IUnitOfWork _unitOfWork; public MyService(IRepositoryA ARepositoryA, IRepositoryB ARepositoryB, IUnitOfWork AUnitOfWork) { _unitOfWork = AUnitOfWork; _RepositoryA = ARepositoryA; _RepositoryB = ARepositoryB; } public PerformActionOnObject(Guid AID) { MyObject obj = _RepositoryA.GetRecords() .WithID(AID); obj.SomeProperty = "Changed to new value"; _RepositoryA.UpdateRecord(obj); _unitOfWork.Save(); } } Repository interface: public interface IRepositoryA { IQueryable<MyObject> GetRecords(); UpdateRecord(MyObject obj); } Repository LINQtoSQL implementation: public class LINQtoSQLRepositoryA : IRepositoryA { private MyDataContext _DBContext; public LINQtoSQLRepositoryA(IUnitOfWork AUnitOfWork) { _DBConext = AUnitOfWork as MyDataContext; } public IQueryable<MyObject> GetRecords() { return from records in _DBContext.MyTable select new MyObject { ID = records.ID, SomeProperty = records.SomeProperty } } public bool UpdateRecord(MyObject AObj) { MyTableRecord record = (from u in _DB.MyTable where u.ID == AObj.ID select u).SingleOrDefault(); if (record == null) { return false; } record.SomeProperty = AObj.SomePropery; return true; } } Unit of work interface: public interface IUnitOfWork { void Save(); } Unit of work implemented in data context extension. public partial class MyDataContext : DataContext, IUnitOfWork { public void Save() { SubmitChanges(); } } StructureMap registry: public class DataServiceRegistry : Registry { public DataServiceRegistry() { // Unit of work For<IUnitOfWork>() .HttpContextScoped() .TheDefault.Is.ConstructedBy(() => new MyDataContext()); // RepositoryA For<IRepositoryA>() .Singleton() .Use<LINQtoSQLRepositoryA>(); // RepositoryB For<IRepositoryB>() .Singleton() .Use<LINQtoSQLRepositoryB>(); } } My problem is that when I call PerformActionOnObject on my service object, the update never fires any SQL. I think this is because the datacontext in the UnitofWork object is different to the one in RepositoryA where the data is changed. So when the service calls Save() on it's IUnitOfWork, the underlying datacontext does not have any updated data so no update SQL is fired. Is there something I've done wrong in the StrutureMap registry setup? Or is there a more fundamental problem with the design? Many thanks.

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  • How to detect for screenreaders/MSAA without focusing the flash movie?

    - by utt73
    I am trying to detect for the presence of assistive technology using flash. When a Flash movie holding the actionscript below on frame 1 is loaded (and screenreader chatting to IE or Firefox over MSAA is active -- JAWS or NVDA), Accessibility.isActive() does not return "true" until the movie is focused. Well, actually not until some "event" happens. The movie will just sit there until I right-click it & show flash player's context menu... it seems only then Accessibility.isActive() returns true. Right-clicking is the only way I could get the movie to "wake up". How do I get the movie to react on it's own and detect MSAA? I've tried sending focus to it with Javascript... can a fake a right-click in javascript or actionscript? Or do you know the events a right click is firing in a flash movie -- possibly I can programatically make that event happen? My Actionscript: var x = 0; //check if Microsoft Active Accessibility (MSAA) is active. //Setting takes 1-2 seconds to detect -- hence the setTimeout loop. function check508(){ if ( Accessibility.isActive() ) { //remove this later... just visual for testing logo.glogo.logotext.nextFrame(); //tell the page's javascript this is a 508 user getURL("javascript:setAccessible();") } else if (x<100) { trace ("There is currently no active accessibility aid. Attempt " + x); x++; setTimeout(check508,200); } } /* //FYI: only checks if browser can talk to MSAA, not that it is actually running. Sigh. if (System.capabilities.hasAccessibility) { logo.glogo.logotext.nextFrame(); getURL("javascript:setAccessible();") }; */ check508(); stop(); My HTML: <embed id="detector" width="220" height="100" quality="high" wmode="window" type="application/x-shockwave-flash" src="/images/detect.swf" pluginspage="http://www.adobe.com/go/getflashplayer" flashvars="">

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