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  • iphone - making the CGAffineTransform permanent

    - by Mike
    I am banging my head on the wall here due to this problem: When I create a UIImageView this view has a certain orientation and size. Lets call this state "A". This view responds to taps. It can be dragged around the screen. At some point in the code I apply a CGAffineTransform to the view. Does not matter if the affine is a scale, a rotation, a translation or a combination of all. Does not matter also if the transform is absolute or relative. Not to mention the device can change its orientation and the view is autorotated to the correct orientation (that we can cay is a kind of rotation or transformation applied to the view). The problem is: the moment I touch that object or try to animate its transparency or any other parameter, it "remembers" the state "A" and does all animations from that state, not from current state. If I simply touch the view, it returns instantly to state "A". The code is not doing it by itself. It is an annoying "gift" from Apple. How to I make a view assume its current state of transformations as the reset or initial state? In other words, how do I make a view forget its past transformations or states? The only way I know is recreating the view, but this is a ridiculous way of doing this. Is there any way to make this work as I described? thanks

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  • Visual Studio 2008 Preprocessor wierdness

    - by Canacourse
    We have set-up a simple versioning system for our builds to ensure the built files always indicate whether they are Beta Debug or Beta Release builds I moved the file version info to to myapp.rc2 and created version.h // version.h // _DEBUG is defined by VS #define _BETA #ifdef _BETA #define FILE_DESC1 _T("BETA ") #else #define FILE_DESC1 // blank on purpose #endif #ifdef _DEBUG #define FILE_DESC2 _T("Debug Version ") #else #define FILE_DESC2 _T("Release Version ") // this is greyed out in the ide when building #endif #define FILE_DESC FILE_DESC1 FILE_DESC2 // myapp.rc2 include "version.h" #ifndef _T #define _T(x) x #endif VS_VERSION_INFO VERSIONINFO FILEVERSION PROD_VER_MJR,PROD_VER_MIN,PROD_VER_UPD,JOBUILDER_BUILD PRODUCTVERSION PROD_VER_MJR,PROD_VER_MIN FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904e4" BEGIN VALUE "CompanyName", COMPANY_NAME VALUE "FileDescription", FILE_DESC VALUE "FileVersion", JOBBUI_VERSION VALUE "InternalName", "MyApp.exe" VALUE "LegalCopyright", COPYRIGHT VALUE "OriginalFilename", "MyApp.exe" VALUE "ProductName", PRODUCT_NAME VALUE "ProductVersion", PRODUCT_VERSION VALUE "Comments", COMMENTS END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END However when the exe is built in the debug output directory the file description always incorrectly says "BETA Release Version" instead of "BETA Debug Version" Yet the IDE indicates that "#define FILE_DESC2 _T("Debug Version ")" would be used. Why might this be? I have used these files on another project and they work correctly. Thank You...

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  • Arrrg! MovieClip object refuses to moved in any rational way in as3?

    - by Aaron H.
    I have a MovieClip object, which is exported for actionscript (AS3) in an .swc file. When I place an instance of the clip on the stage without any modifications, it appears in the upper left corner, about half off stage (i.e. only the lower right quadrant of the object is visible). I understand that this is because the clip has a registration point which is not the upper left corner. If you call getBounds() on the movieclip you can get the bounds of the clip (presumably from the "point" that it's aligned on) which looks something like (left: -303, top: -100, right: 303, bottom: 100), you can subtract the left and top values from the clip x and y: clip.x -= bounds.left; clip.y -= bounds.top; This seems to properly align the clip fully on stage with the top left of the clip squarely in the corner of the stage. But! Following that logic doesn't seem to work when aligning it on the center of the stage! clip.x = (stage.stageWidth / 2); etc... This creates the crazy parallel universe where the clip is now down in the lower right corner of the stage. The only clue I have is that looking at: clip.transform.matrix and clip.transform.concatenatedMatrix matrix has a tx value of 748 (half of stage height) ty value of 426 (Half of stage height) concatenatedMatrix has a tx value of 1699.5 and ty value of 967.75 That's also obviously where the movieclip is getting positioned, but why? Where is this additional translation coming from?

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  • Constant NSDictionary/NSArray for class methods.

    - by Jeff B
    I am trying to code a global lookup table of sorts. I have game data that is stored in character/string format in a plist, but which needs to be in integer/id format when it is loaded. For instance, in the level data file, a "p" means player. In the game code a player is represented as the integer 1. This let's me do some bitwise operations, etc. I am simplifying greatly here, but trying to get the point across. Also, there is a conversion to coordinates for the sprite on a sprite sheet. Right now this string-integer, integer-string, integer-coordinate, etc. conversion is taking place in several places in code using a case statement. This stinks, of course, and I would rather do it with a dictionary lookup. I created a class called levelInfo, and want to define the dictionary for this conversion, and then class methods to call when I need to do a conversion, or otherwise deal with level data. NSString *levelObjects = @"empty,player,object,thing,doohickey"; int levelIDs[] = [0,1,2,4,8]; // etc etc @implementation LevelInfo +(int) crateIDfromChar: (char) crateChar { int idx = [[crateTypes componentsSeparatedByString:@","] indexOfObject: crateChar]; return levelIDs[idx]; } +(NSString *) crateStringFromID: (int) crateID { return [[crateTypes componentsSeparatedByString:@","] objectAtIndex: crateID]; } @end Is there a better way to do this? It feels wrong to basically build these temporary arrays, or dictionaries, or whatever for each call to do this translation. And I don't know of a way to declare a constant NSArray or NSDictionary. Please, tell me a better way....

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  • Is it possible to use Indy 10.5.8.0 with Delphi XE?

    - by jachguate
    The case I'm trying to update the INDY to the latest version for my Delphi XE (Update 1), so I downloaded the latest INDY10 file (Indy_4545.zip) from indy.fulgan.com/ZIP. The packages compiles successfully and I can now even see the new version 10.5.8.0 on the about box dialog, but after a IDE restart I got a message saying: No se encuentra el punto de entrada del procedimiento @Idhttp@TIdCustomHTTP@GetRequestHeaders$qqrv en la biblioteca de vínculos dinámicos IndyProtocols150.bpl. My free translation to English: Entry point not found for procedure @Idhttp@TIdCustomHTTP@GetRequestHeaders$qqrv not found on the dynamic link library IndyProtocols150.bpl. After a quick comparision of old and new IdHTTP.pas I found a lot of changes on the TIdCustomHttp class, including the rename of some methods GetResponseHeaders to GetResponse GetRequestHeaders to GetRequest SetRequestHeaders to SetRequest Along with changed public/published method firms in this and other and classes interfaces. After the update, I got a lot of packages failing to load, including dclcxPivotGridOLAPD15.bpl, which in turns depends on dclDataSnapServer150.bpl which encounters the missing method on the bpl. AFAIK I can't recompile the dclDataSnapServer150.bpl (and maybe other failing packages, I just stopped here). DataSnap and DevExpress support on the IDE is a must for my day to day so The questions Is there a safe pre-established path to update to the newest INDY for Delphi XE? If not, am I on the safe side by just parching the source code by creating the old public methods and call the new ones on the implementation part? am I missing something else or am I really stuck with INDY 10.5.7 until the next Delphi minor/major release?

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  • multi thread apps crashes in release mode

    - by etzarfat
    Hello, I'm using Visual Studio 2008 (programming in c). I've a weird problem I worte a program that has 2 threads that runs simultaneously, a recording thread (using audio card to record into memory) and a translation thread (using a speech engine to recognize the words). when I run my program in debug mode (aka setting a breakpoint in the code) it runs great, however when I run in debug mode or release mode (outside the visual studio enviroment) it crashes and give me the following exception: "Unhandled exception at 0x7c911129 in LowLevel.exe: 0xC0000005: Access violation reading location 0x014c7245." My stack looks: LowLevel.exe!__set_flsgetvalue() Line 256 + 0xc bytes C LowLevel.exe!_isleadbyte_l(int c=4359676, localeinfo_struct * plocinfo=0x00000001) Line 57 C++ 014b00d8() LowLevel.exe!PlayDateOfExam(int option=1) Line 2240 + 0x7 bytes C++ LowLevel.exe!NSCThread(void * arg=0x00000000) Line 1585 + 0xb bytes C++ kernel32.dll!7c80b729() winmm.dll!76b5b294() I uses the following file in my project "nsc.lib" and WinMM.lib" I'm not really familiar with threads I used a sample (which works great) and built on it. I saw a similiar question year on the forum but I didn't really understand the answers since I'm not familiar with with threads. Can someone help me? Thanks

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  • How to set up a user Quartz2D coordinate system with scaling that avoids fuzzy drawing?

    - by jdmuys
    This topic has been scratched once or twice, but I am still puzzled. And Google was not friendly either. Since Quartz allows for arbitrary coordinate systems using affine transform, I want to be able to draw things such as floorplans using real-life coordinate, e.g. feet. So basically, for the sake of an example, I want to scale the view so that when I draw a 10x10 rectangle (think a 1-inch box for example), I get a 60x60 pixels rectangle. It works, except the rectangle I get is quite fuzzy. Another question here got an answer that explains why. However, I'm not sure I understood that reason why, and moreover, I don't know how to fix it. Here is my code: I set my coordinate system in my awakeFromNib custom view method: - (void) awakeFromNib { CGAffineTransform scale = CGAffineTransformMakeScale(6.0, 6.0); self.transform = scale; } And here is my draw routine: - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGRect r = CGRectMake(10., 10., 11., 11.); CGFloat lineWidth = 1.0; CGContextStrokeRectWithWidth(context, r, lineWidth); } The square I get is scaled just fine, but totally fuzzy. Playing with lineWidth doesn't help: when lineWidth is set smaller, it gets lighter, but not crisper. So is there a way to set up a view to have a scaled coordinate system, so that I can use my domain coordinates? Or should I go back and implementing scaling in my drawing routines? Note that this issue doesn't occur for translation or rotation. Thanks

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  • Use spring tag in XSLT

    - by X-Pippes
    I have a XSL/XML parser to produce jsp/html code. Using MVC model I need to accees spring library in order to perform i18n translation. Thus, given the xml <a> ... <country>EN</country> ... </a> and using <spring:message code="table_country_code.EN"/> tag, choose based on the browser language, the transalation into England, Inglaterra, etc... However, the XSL do not support <spring:message> tag. The idea is to have a XSLT with something like this <spring:message code="table_country_code.><xsl:value-of select="country"/>"/>` I also tried to create the spring tag in Java when I make a parse to create the XML but I sill have the same error. ERROR [STDERR] (http-0.0.0.0-8080-1) file:///C:/Software/Jboss/jboss-soa-p-5/jboss-as/bin/jstl:; Line #5; Column #58; The prefix "spring" for element "spring:message" is not bound. How can I resolve?

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  • Text editor capable of viewing invisibles?

    - by Timo
    A recent problem* left me wondering whether there is a text editor out there that lets you see every single character of the file, even if they are invisible? Specifically, I'm not looking for hex editing capabilities, I am interested in a text editor that'll show me all of the invisible characters (not just the common whitespace / line break characters). The BOM marker is just one example, others are e.g. mathematical invisibles or possibly unsupported characters. I'm not looking for a text editor that simply supports a large variety of text encoding / translations between encodings. All text editors I've come across treat the invisible characters correctly i.e. leave them invisible (or simply get removed in the translation as in the case of the BOM marker). I'm asking this mostly out of academic interests, so I'm not particular about any specific OS. I can easily test Linux and OSX solutions, but if you recommend a Windows editor, I would appreciate if you include descriptions of how the editor handles invisibles other than whitespace / line breaks. *The incident that lead me to this question: I wrote a perl script using TextWrangler and managed to change the encoding to UTF8 BOM, which inserts te BOM marker at the start of the file. Perl (or rather the operating system) promptly misses the #! and mayhem ensues. It then took me the better part of an afternoon to figure this out since most text editors do not show the BOM marker even with various "show invisibles" options turned on. Now I've learned my lesson and will use less immediately :-).

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  • PHP Localization Best Practices? gettext?

    - by nute
    We are in the process of making our website international, allowing multiple languages. I've looked into php's "gettext" however, if I understand it right, I see a big flaw: If my webpage has let's say "Hello World" as a static text. I can put the string as <?php echo gettext("Hello World"); ?>, generate the po/mo files using a tool. Then I would give the file to a translator to work on. A few days later we want to change the text in English to say "Hello Small World"? Do I change the value in gettext? Do I create an english PO file and change it there? If you change the gettext it will consider it as a new string and you'll instantly loose the current translation ... It seems to me that gradually, the content of the php file will have old text everywhere. Or people translating might have to be told "when you see Hello World, instead, translate Hello Small World". I don't know I'm getting confused. In other programming languages, I've seen that they use keywords such as web.home.featured.HelloWorld. What is the best way to handle translations in PHP? Thanks

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  • XPATH query, HtmlAgilityPack and Extracting Text

    - by Soham
    I had been trying to extract links from a class called "tim_new" . I have been given a solution as well. Both the solution, snippet and necessary information is given here The said XPATH query was "//a[@class='tim_new'], my question is, how did this query differentiate between the first line of the snippet (given in the link above and the second line of the snippet). More specifically, what is the literal translation (in English) of this XPATH query. Furthermore, I want to write a few lines of code to extract the text written against NSE: <div class="FL gL_12 PL10 PT15">BSE: 523395 &nbsp;&nbsp;|&nbsp;&nbsp; NSE: 3MINDIA &nbsp;&nbsp;|&nbsp;&nbsp; ISIN: INE470A01017</div> Would appreciate help in forming the necessary selection query. My code is written as: IEnumerable<string> NSECODE = doc.DocumentNode.SelectSingleNode("//div[@NSE:]"); But this doesnt look right. Would appreciate some help.

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  • C# PInvoke VerQueryValue returns back OutOfMemoryException?

    - by Bopha
    Hi, Below is the code sample which I got from online resource but it's suppose to work with fullframework, but when I try to build it using C# smart device, it throws exception saying it's out of memory. Does anybody know how can I fix it to use on compact? the out of memory exception when I make the second call to VerQueryValue which is the last one. thanks, [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] buffer, string subblock, out IntPtr blockbuffer, out uint len); [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] pBlock, string pSubBlock, out string pValue, out uint len); // private static void GetAssemblyVersion() { string filename = @"\Windows\MyLibrary.dll"; if (File.Exists(filename)) { try { int handle = 0; Int32 size = 0; size = GetFileVersionInfoSize(filename, out handle); if (size > 0) { bool retValue; byte[] buffer = new byte[size]; retValue = GetFileVersionInfo(filename, handle, size, buffer); if (retValue == true) { bool success = false; IntPtr blockbuffer = IntPtr.Zero; uint len = 0; //success = VerQueryValue(buffer, "\\", out blockbuffer, out len); success = VerQueryValue(buffer, @"\VarFileInfo\Translation", out blockbuffer, out len); if(success) { int p = (int)blockbuffer; //Reads a 16-bit signed integer from unmanaged memory int j = Marshal.ReadInt16((IntPtr)p); p += 2; //Reads a 16-bit signed integer from unmanaged memory int k = Marshal.ReadInt16((IntPtr)p); string sb = string.Format("{0:X4}{1:X4}", j, k); string spv = @"\StringFileInfo\" + sb + @"\ProductVersion"; string versionInfo; VerQueryValue(buffer, spv, out versionInfo, out len); } } } } catch (Exception err) { string error = err.Message; } } }

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  • Cocos2D: Problem Rotating a CCMenu

    - by srikanth rongali
    If I try to do actions over menuItems but the actions are not running as expected. I think code below should make the menuItem rotate by 90 degrees but when I run it, the menuItem translates from its coordinates to another coordinate then returns to its original coordinate. The complete translation takes 3 seconds. What I need is for the menuItem to rotate by 90 degrees in place within a 3 seconds duration. Please explain where I have done wrong? CCMenuItemImage *targetE;//Globally declared CCMenu *menu;//Globally declared -(id)init { if( (self = [super init]) ) { isTouchEnabled = YES; CGSize windowSize = [[CCDirector sharedDirector] winSize]; targetE = [CCMenuItemImage itemFromNormalImage:@"grossinis_sister1.png" selectedImage:@"grossinis_sister1.png" target:self selector:@selector(touch:)]; menu = [CCMenu menuWithItems:targetE,nil]; id action4 = [CCRotateBy actionWithDuration:3.0 angle:90]; [menu runAction: [CCSequence actions: action4, nil]]; menu.position = ccp(windowSize.width/2 + 200, windowSize.height/2); [self addChild: menu z:10]; } return self; } @end Thank You.

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  • Reliable strtotime() result for different languages

    - by Maksee
    There was always a strange bug in Joomla when adding new article with back-end displayed with a language other than English (for me it's Russian). The field "Finish Publishing" started to be current date instead of "Never" equivalent in Russian. For a site in php4 finally found that strtotime function returns different results for arbitrary words. For "Never" it always -1 and joomla relies on this result in the JDate implementation. But in other case it sometimes returns a valid date. For russian translation of Never (???????) it is the case, but also for single "N" it is the case, so if one decided to change the string to some other he or she would face the same issue. So the code below <?php echo "Res:".strtotime("N")."<br>"; echo "Res:".strtotime("Nev")."<br>"; echo "Res:".strtotime("Neve")."<br>"; echo "Res:".strtotime("Never")."<br>"; ?> Outputs: Res:1271120400 Res:-1 Res:-1 Res:-1 So what are the solutions would be in this case? I would like not to write language-specific date.php handler, but to modify date method of JDate class, but what are language-neutral changes would be in order to detect invalid string. Thank you

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  • How would I write the following applescript in Obj-C AppScript? ASTranslate was of no help =(

    - by demonslayer319
    The translation tool isn't able to translate this working code. I copied it out of a working script. set pathToTemp to (POSIX path of ((path to desktop) as string)) -- change jpg to pict tell application "Image Events" try launch set albumArt to open file (pathToTemp & "albumart.jpg") save albumArt as PICT in file (pathToTemp & "albumart.pict") --the first 512 bytes are the PICT header, so it reads from byte 513 --this is to allow the image to be added to an iTunes track later. set albumArt to (read file (pathToTemp & "albumart.pict") from 513 as picture) close end try end tell The code is taking a jpg image, converting it to a PICT file, and then reading the file minus the header (the first 512 bytes). Later in the script, albumArt will be added to an iTunes track. I tried translating the code (minus the comments), but ASTranslate froze for a good 2 minutes before giving me this: Untranslated event 'earsffdr' #import "IEGlue/IEGlue.h" IEApplication *imageEvents = [IEApplication applicationWithName: @"Image Events"]; IELaunchCommand *cmd = [[imageEvents launch] ignoreReply]; id result = [cmd send]; #import "IEGlue/IEGlue.h" IEApplication *imageEvents = [IEApplication applicationWithName: @"Image Events"]; IEReference *ref = [[imageEvents files] byName: @"/Users/Doom/Desktop/albumart.jpg"]; id result = [[ref open] send]; #import "IEGlue/IEGlue.h" IEApplication *imageEvents = [IEApplication applicationWithName: @"Image Events"]; IEReference *ref = [[imageEvents images] byName: @"albumart.jpg"]; IESaveCommand *cmd = [[[ref save] in: [[imageEvents files] byName: @"/Users/Doom/Desktop/albumart.pict"]] as: [IEConstant PICT]]; id result = [cmd send]; 'crdwrread' Traceback (most recent call last): File "objcrenderer.pyc", line 283, in renderCommand KeyError: 'crdwrread' 'cascrgdut' Traceback (most recent call last): File "objcrenderer.pyc", line 283, in renderCommand KeyError: 'cascrgdut' 'crdwrread' Traceback (most recent call last): File "objcrenderer.pyc", line 283, in renderCommand KeyError: 'crdwrread' Untranslated event 'rdwrread' OK I have no clue how to make sense of this. Thanks for any and all help!

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  • Linq to SQL case sensitivity causing problems

    - by Roger Lipscombe
    I've seen this question, but that's asking for case-insensitive comparisons when the database is case-sensitive. I'm having a problem with the exact opposite. I'm using SQL Server 2005, my database collation is set to Latin1_General_CI_AS. I've got a table, "User", like this: CREATE TABLE [dbo].[User] ( [Id] [int] IDENTITY(1,1) NOT NULL, [Name] [nvarchar](max) NOT NULL, CONSTRAINT [PK_Example] PRIMARY KEY CLUSTERED ( [Id] ASC ) ) And I'm using the following code to populate it: string[] names = new[] { "Bob", "bob", "BoB" }; using (MyDataContext dataContext = new AppCompatDataContext()) { foreach (var name in names) { string s = name; if (dataContext.Users.SingleOrDefault(u => u.Name == s) == null) dataContext.Users.InsertOnSubmit(new User { Name = name }); } dataContext.SubmitChanges(); } When I run this the first time, I end up with "Bob", "bob" and "BoB" in the table. When I run it again, I get an InvalidOperationException: "Sequence contains more than one element", because the query against the database returns all 3 rows, and... SELECT * FROM [User] WHERE Name = 'bob' ... is case-insensitive. That is: when I'm inserting rows, Linq to SQL appears to use C# case-sensitive comparisons. When I query later, Linq to SQL uses SQL Server case-insensitive comparisons. I'd like the initial insert to use case-insensitive comparisons, but when I change the code as follows... if (dataContext.Users.SingleOrDefault(u => u.Name.Equals(s, StringComparison.InvariantCultureIgnoreCase) ) == null) ... I get a NotSupportedException: "Method 'Boolean Equals(System.String, System.StringComparison)' has no supported translation to SQL." Question: how do I get the initial insert to be case-insensitive or, more precisely, match the collation of the column in the database? Update: This doesn't appear to be my problem. My problem appears to be that SingleOrDefault doesn't actually look at the pending inserts at all.

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  • OpenCV: Shift/Align face image relative to reference Image (Image Registration)

    - by Abhischek
    I am new to OpenCV2 and working on a project in emotion recognition and would like to align a facial image in relation to a reference facial image. I would like to get the image translation working before moving to rotation. Current idea is to run a search within a limited range on both x and y coordinates and use the sum of squared differences as error metric to select the optimal x/y parameters to align the image. I'm using the OpenCV face_cascade function to detect the face images, all images are resized to a fixed (128x128). Question: Which parameters of the Mat image do I need to modify to shift the image in a positive/negative direction on both x and y axis? I believe setImageROI is no longer supported by Mat datatypes? I have the ROIs for both faces available however I am unsure how to use them. void alignImage(vector<Rect> faceROIstore, vector<Mat> faceIMGstore) { Mat refimg = faceIMGstore[1]; //reference image Mat dispimg = faceIMGstore[52]; // "displaced" version of reference image //Rect refROI = faceROIstore[1]; //Bounding box for face in reference image //Rect dispROI = faceROIstore[52]; //Bounding box for face in displaced image Mat aligned; matchTemplate(dispimg, refimg, aligned, CV_TM_SQDIFF_NORMED); imshow("Aligned image", aligned); } The idea for this approach is based on Image Alignment Tutorial by Richard Szeliski Working on Windows with OpenCV 2.4. Any suggestions are much appreciated.

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  • Django Models / SQLAlchemy are bloated! Any truly Pythonic DB models out there?

    - by Luke Stanley
    "Make things as simple as possible, but no simpler." Can we find the solution/s that fix the Python database world? from someAmazingDB import * class Task (model): title = '' isDone = False db.taskList = [] #or db.taskList = expandableTypeCollection(Task) #not sure what this syntax would be db['taskList'].append(Task(title='Beat old sql interfaces',done=False)) db.taskList.append(Task('Illustrate different syntax modes',True)) #at this point it should autosave #we should be able to reload the console and access like: >> from someAmazingDB import * >> print 'Done tasks:' >> for task in db.taskList: >> if task.done: >> print task 'Illustrate different syntax modes' I'm a fan of Python, webPy and Cherry Py, and KISS in general. We're talking automatic Python to SQL type translation or NoSQL. We don't have to totally be SQL compatible! Just a scalable subset or ignore it! Re:model changes, it's ok to ask the developer when they try to change it or have a set of sensible defaults. Here is the challenge: The above code should work with very little modification or thinking required. Why must we put up with compromise when we know better? It's 2010, we should be able to code scalable, simple databases in our sleep. If you think this is important, please upvote!

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  • Certain transformations in Open Inventor(Coin3D)

    - by Marc
    Hi, I am quite new to Open Inventor(Coin3D) and have the following problem: I have a SoSelection holding a root node(also SoSeparator). And the root node holds a number of SoSeparator nodes. Each of these SoSeparator nodes holds a SoTransform node and a SoCube node. When I select one cube node I want all other cubes within a certain distance to the selected cube to arrange in a circle arround the selected cube. (Moreover all of the cubes should be on a plane than) An additional information: My cubes are always oriented in the camera direction with (cubeTransform_-rotation.connectFrom(&camera_-orientation) Assuming the selected cube is the center of the circle, how do I translate the other cubes in a circle on a plane(perpendicular to the vector between the selected cube and the camera)? Especially how do I find coordinates on the plain on which the circle should be which have a certain distance from the Axis (from center cube to camera). What I already did is to search for the for all cubes within a certain distance as soon as one cube is selected. As a result I already have the required separators (which are holding the according SoTransforms and SoCubes) in a SoPathList. Now I want to arrange the cubes by modifing the according SoTransform-translation values. Regards Mark

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  • Custom Repeater with hiractial Databinding

    - by Dooie
    Im using a Custom NestedRepeater Control for ASP.NET which can be found on code project The source is in c# which i have converted to vb and plugged into my solution, so far so good. The problem, im having is databinding to the repeater, my code behind looks like this... '' get all pages Dim navPages As DataSet = Navigation.getMenuStructure() navPages.Relations.Add(navPages.Tables(0).Columns("ID"), navPages.Tables(0).Columns("ParentID")) NestedRepeaterNavigation.RelationName = RelationName NestedRepeaterNavigation.DataSource = navPages NestedRepeaterNavigation.RowFilterTop = "ParentID is null" NestedRepeaterNavigation.DataBind() Then in the item template of my custom repeater im trying the following... <ItemTemplate> <img src="/pix.gif" height="10" width="<%#(Container.Depth * 10)%>"> <%# (Container.DataItem as DataRow)["DESCRIPTION"]%> <%# (Container.NbChildren != 0 ? "<small><i>(" + Container.NbChildren.ToString() +")</i></small>" "") %><small><i></i></small> </ItemTemplate> The databinding falls over; firstly that 'as DataRow' says it was expecting an ')'. And secondly that '!=' identifier expected. Is this due to the translation from c#, should the databinding be different?

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  • cakephp, i18n .po files, How to use them correctly

    - by ion
    I have finally managed to set up a multilingual cakephp site. Although not finished it is the first time where I can change the DEFAULT_LANGUAGE in the bootstrap and I can see the language to change. My problem right now is that I cannot understand very well how to use the po files correctly. According to the tutorials I've used I need to create a folder /app/locale and inside that folder create a folder for each language in the following format: /locale/eng/LC_MESSAGES. I have done that and I have also managed to extract a default.pot file using cake i18n extract. And it appears that all occurrences of the __() function have been found succesfully. In my application I'm using 2 languages: eng and gre. I can see why you would need a seperate folder for each language. However in my case nothing happens when I edit the po files inside each folder....well almost nothing. If I edit the /app/locale/gre/LC_MESSAGES/default.po I have no language changes. If I edit the /app/locale/eng/LC_MESSAGES/default.po then the language changes to the new value (on the translation field) and it does not switch to the other language. What am I doing wrong. I hope I made myself as clear as possible.

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  • Overlaying 2D paths on UIImage without scaling artifacts

    - by tat0
    I need to draw a path along the shape of an image in a way that it is always matching its position on the image independent of the image scale. Think of this like the hybrid view of Google Maps where streets names and roads are superimposed on top of the aerial pictures. Furthermore, this path will be drawn by the user's finger movements and I need to be able to retrieve the path keypoints on the image pixel coordinates. The user zooms-in in order to more precisely set the paths location. I manage to somehow make it work using this approach: -Create a custom UIView called CanvasView that handles touches interaction and delivers scaling, rotation, translation values to either the UIImageView or PathsView (see bellow) depending on a flag: deliverToImageOrPaths. -Create a UIImageView holding the base image. This is set as a children of CanvasView -Create a custom UIView called PathsView that keeps track of the 2D paths geometry and draws itself with a custom drawRect. This is set as children of the UIImageView. So hierarchy: CanvasView - UIImageView -PathsView In this way when deliverToImageOrPaths is YES, finger gestures transforms both the UIImageView and its child PathsView. When deliverToImageOrPaths is NO the gestures affect only the PathsView altering its geometry. So far so good. QUESTION: The problem I have is that when scaling the base UIImageView (via its .transform property) the PathsView is scaled with aliasing artifacts. drawRect is still being called on the PathsView but I guess it's performing the drawing using the original buffer size and then interpolating. How can I solve this issue? Are there better ways to implement these features? PS: I tried changing the PathsView layer class to CATiledLayer with levelsOfDetailBias 4 and levelsOfDetail 4. It solves the aliasing problem to some extent but it's unacceptable slow to render.

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  • Django: How can I delete a formset entry if one of it's data is blank?

    - by mkret
    Hi, I have the following scenario: I have a form with data that does not need translation and a formset with a textfield that should be translated into an undefined amount of languages. Both parts are bound to a model. Each translated text is kept in a model with a foreign key that binds it to the untranslatable data. Something like: class Person(models.Model): name = models.CharField(max_length=60) birth_date = models.DateField() class PersonBio(models.Model): person = models.ForeignKey(Person) locale = models.CharField(max_length=10) bio = models.TextField() Each form in the formset has 2 fields: A textfield (with the translated text) A locale field (with the language into which the text was translated) I've got it working with no problems until I tryed to change it's normal behaviour. I wanted to eliminate the need for the DELETE field by deleting an instance of the translated text if the textfield was left blank. I've googled quite a lot now and read the whole documentation for forms, formsets and model validation but had no luck. To be honest, I couldn't even think of a solution. Where should I implement this? On a Form clean() method? On the view? Somewhere in the Fieldset? Fieldset's save() method, maybe? I'll keep trying to find a way to do that, but any help/tip/clue is appreciated. Thanks in advance.

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  • Image File In Text Editor - What Are The Characters? What's the Process?

    - by TheDarkIn1978
    i'm currently in the process of conceptualizing an art piece for a gallery show next year, so this bizarre question of mine is more than just simple curiosity. if i open up an image file (a .PNG) with Text Edit or Note Pad, the file is presented in textual characters. something like this except: æº"í=™?0Ù:Ã,ÏI8^?K¯pmDHƒÃ?;wÔlD DDF›ä™èÜE[E˜ƒê?¯ƒºäeèçã?'ów+æ1ï‡ê0òHõñ?ò$úîù¥{WÎn}2*Ÿ!y(Ö!%2e9U2µ i4Õ(?=ù(›7}:É?##„G¶VfcVñ[÷D6gvrˆvéZN›=Ù=ó{púp…p?Ók‹oÃvŒÛ»{ùœóüôøW†W–VH\P?P$VTPt^lQ‹_B_S=Q™\Z[Ü)s/{]Œ_û]~¯¿¯Awu˜ùä’JÖ Í*tï[’ÎáÔ=<Æ6?~ZCWSÛpVµ?±ØŒ?nÆ^¨æ??™¡?a¥ë£1µÒÁ#?Gè)G<^mRl™m?jˆj~€"“R–Úª’?u?çO-•m˜â?ìéväˆàˆOä5ùXùûù”]¬]?]›V›œ{X{Óˆ|Ô’Èm{J?4‰Èáæõ}??~Á?óºYáœåüuRFÆ>W|^3Ñ5‰94=,<ú?|1b=2< >ö:?sÃ`¨{úf<f|ÛÖ?ãÊ íâ–âè/_÷O¬}Â?Í›§Ãd’kÃkØ?sSíS? ??øy;-6]ˆ?÷ÌÌÙåËLÈ,l÷uvzNtÆt6Ô6?O ?P?_t_|°N¸]Ÿ{ƒ{è˜3KK> ?x~ò[ñ\ÆXA?x?Ãî?X? ?…°”¸™‘jÂzÕkm~]jObµ·p1°Y‚s?&b”}s?ãËóí-»ñ”÷‰?‡v?ˆ˜WõØ£??æe~;¸n?Ooáa'aÁÎÌ-ª$ª!ª~ ?¨‹CÏpÏO/Á›œ/?80<Ë<§8 can anyone explain what is happening here? are the characters some form translation of pixel data by the text editor? maybe it is completely meaningless / an error? if not, is there a name for this type of data conversion or process?

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  • Rotating an object in OpenGL ES for iPhone [translate to origin --> rotate --> translate back is not

    - by ayanonagon
    I recently started working with OpenGL ES for the iPhone, and I am having a bit of trouble with it. I want to be able to rotate an object with your fingers. My problem is that I have my object placed at (0, 0, -3), and I would like to rotate it about its center. I know that I need to translate back to the origin, rotate, and then bring it back to the original place. I think I am facing a problem because I am using a matrix to keep track (?) of all of my rotations/translation/scaling etc, and I think it may be combining the operations in a way that order is not even considered (so the two translations would cancel each other). I just started learning OpenGL a day ago and am a complete newbie, so my assumption may be wrong. Here is the part of the in drawView that I am having trouble with: GLfloat matrix[16]; glGetFloatv(GL_MODELVIEW_MATRIX, matrix); glLoadIdentity(); glTranslatef(0, 0, 3); // bring to origin glRotatef(self.angle, self.dy, self.dx, 0); // rotate glTranslatef(0, 0, -3); // put it back in place glMultMatrixf(matrix); // save the transformations performed Help would be much appreciated, thank you!

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