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  • Issue with ko.observableArray

    - by user1574860
    I am using Knockout plugin. The following is my code. In this i am making getting the ceremony list from the server and then save that list in the array. But the problem is in IniitialCallForCeremonies(). The array is not initializing with the returned array from IniitialCallForCeremonies() function. function CeremonyViewModel() { var self = this; self.Ceremonies = ko.observableArray(InitialCallForCeremonies()); } $(document).ready(function () { ko.applyBindings(new CeremonyViewModel()); }); function InitialCallForCeremonies() { var request = $.ajax({ url: "address", type: "GET", async: false, dataType: "JSON" }).success(function (data) { var tempArray = new Array(); $.each(data, function (index, value) { tempArray.push(new Ceremony(value)); }); return tempArray; }); } function Ceremony(val) { this.Id = val.Id; this.Event = val.Event; this.Date = val.Date; this.Guest = val.Guest; }

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  • SQLite3 - select date range not working

    - by iFloh
    yet anotherone that gives me grief. In a SQLite3 DB Select I query for a date range specified in (NSDate *)fromDate to (NSDate *)toDate const char *sql = "SELECT * FROM A, B WHERE A.key = B.key AND A.date between ? and ?"; After opening the DB I run the query in Objective-C as follows: NSDateFormatter *tmpDatFmt = [[[NSDateFormatter alloc] init] autorelease]; [tmpDatFmt setDateFormat:@"dd-MM-yyyy"]; sqlite3_stmt *stmt; if(sqlite3_prepare_v2(db, sql, -1, &stmt, NULL) == SQLITE_OK) { NSLog(@"From %s to %s;", [[tmpDatFmt stringFromDate:fromDate] UTF8String], [[tmpDatFmt stringFromDate:toDate] UTF8String]); sqlite3_bind_text(stmt, 1, [[tmpDatFmt stringFromDate:fromDate] UTF8String], -1, SQLITE_STATIC); // first '?' sqlite3_bind_text(stmt, 2, [[tmpDatFmt stringFromDate:toDate] UTF8String], -1, SQLITE_STATIC); // second '?' while(sqlite3_step(stmt) == SQLITE_ROW) { NSLog(@"Success");} In the database I have several records that match the date range: 12-04-2010 = in seconds 1271059200 13-04-2010 = in seconds 1271145600 13-04-2010 = in seconds 1271152800 14-04-2010 = in seconds 1271267100 When I run it the first NSLog shows From 2010-04-01 to 2010-04-30 my problem is the records are not selected (no "Success" shows in the log) and I don't understand why. earlier I had miscalculated the dates 2 days later as 14-04-2010 = in seconds 1271232000 15-04-2010 = in seconds 1271318400 15-04-2010 = in seconds 1271325600 16-04-2010 = in seconds 1271439936 These dates worked fine (4 x "Success in the log). I am puzzled ...

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  • c++ simple conditional logging

    - by Sunny
    Disclaimer: I'm not a c++ developer, I can only do basic things. (I understand pointers, just my knowledge is so rusty, I haven't touch c/c++ for about 20 years :) ) The setup: I have an Outlook addin, written in C#/.Net 1.1. It uses a c++ shim to load. Usually, this works pretty well, and I use in my c# code nlog for logging purposes. But sometimes, the addin fails to load, i.t. it does not hit the managed code at all for me to be able to investigate the problem from the log files. So, I need to hook some basic logging into the c++ shim - just writing in a file. I need to make it as simple as possible for our users to enable. Actually I would prefer not to ship it by default. I was thinking about something, which will check if a specific dll is present (the logging dll), and if so, to use it. Otherwise, it will just not log anything. That way, when I have a user with such a problems, I can send him only the logging dll, the user will save it in the runtime directory, and I'll have the file. I guess this have to be done with some form a factory solution, which returns either a dummy logger, or if the dll is found, a real one. Another option would be to make some simple logger, and rebuild the shim with or w/o using it, based on directives. This is not the desirable approach, because the shim needs to be signed, and I have to instruct the user to make a backup copy of the "real" one, then restore when done, etc., instead of just saving and deleting a dll. I'd appreciate any good suggestion how to approach it, together with links or sample code how to go after this. Cheers

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  • Redirect after refreshing update panel

    - by teebot.be
    Hello, Do you think it's possible to refresh an update panel and immediately after redirecting the response (for instance a download) ? I tried this: an invisible button - as an asyncpostbacktrigger a download button - when it is clicked the onclientclick clicks the invisible button the click event on the invisible button refreshes the update panel then the download button click event launches the download (normal postback which launches the download) However for some reason when the invisible button is clicked by the download button client script, it doesn't refresh the update panel.. Do you have an idea why it doesn't work? Or do you have other and cleaner techniques? Here's how the elements are declared: <asp:Button runat="server" ID="ButtonInvisible" Text="" Click="RefreshDisplay" /> <asp:Button runat="server" ID="ButtonDownload" Text="Download" OnClientClick="clickInvisible(this.id)" Click="Download" /><Triggers> <asp:AsyncPostBackTrigger ControlID="ButtonInvisible" /></Triggers> //the javascript <script type="text/javascript" language="javascript"> function clickInvisible(idButton) { document.getElementById('ButtonInvisible').click(); }</script> ' //the methods Download(object source, EventArgs e){Response.Redirect("test.txt")} RefreshDisplay(object source, EventArgs e){ ButtonCancel.Enabled = false;}

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  • What rules govern the copying of variables in Javascript closures?

    - by int3
    I'd just like to check my understanding of variable copying in Javascript. From what I gather, variables are passed/assigned by reference unless you explicitly tell them to create a copy with the new operator. But I'm a little uncertain when it comes to using closures. Say I have the following code: var myArray = [1, 5, 10, 15, 20]; var fnlist = []; for (var i in myArray) { var data = myArray[i]; fnlist.push(function() { var x = data; console.log(x); }); } fnlist[2](); // returns 20 I gather that this is because fnlist[2] only looks up the value of data at the point where it is invoked. So I tried an alternative tack: var myArray = [1, 5, 10, 15, 20]; var fnlist = []; for (var i in myArray) { var data = myArray[i]; fnlist.push(function() { var x = data; return function() { console.log(x); } }()); } fnlist[2](); // returns 10 So now it returns the 'correct' value. Am I right to say that it works because a function resolves all variable references to their 'constant' values when it is invoked? Or is there a better way to explain it? Any explanations / links to explanations regarding this referencing / copying business would be appreciated as well. Thanks!

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  • jQuery trigger function on change

    - by Michael Pasqualone
    I have the following two slider functions which work well and display like so: I have diskAmount and transferAmount stored in global vars, however what I am now trying to figure out is how do I get the sum of the two to initially show as the monthly fee, and then update when either of the two sliders are changed. So in my screenshot above the initial state will be $24.75, and the fee will update if the sliders change. Can anyone point me in the right direction? I get can the initial fee to show, but can't figure out how to get 1 function to call another function within jQuery. $(function() { $("#disk").slider({ value:3, min: 1, max: 80, step: 1, slide: function(event, ui) { $("#diskamount").val(ui.value + ' Gb'); $("#diskamountUnit").val('$' + parseFloat(ui.value * diskCost).toFixed(2)); } }); // Set initial diskamount state $("#diskamount").val($("#disk").slider("value") + ' Gb'); // Set initial diskamountUnit state diskAmount = $("#disk").slider("value") * diskCost; $("#diskamountUnit").val('$' + diskAmount.toFixed(2)); }); $(function() { $("#data").slider({ value:25, min: 1, max: 200, step: 1, slide: function(event, ui) { $("#dataamount").val(ui.value + ' Gb'); $("#dataamountUnit").val('$' + parseFloat(ui.value * transferCost).toFixed(2)); } }); // Set initial dataamount state $("#dataamount").val($("#data").slider("value") + ' Gb'); // Set initial dataamountUnit state transferAmount = $("#data").slider("value") * transferCost; $("#dataamountUnit").val('$' + transferAmount.toFixed(2)); });

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  • OpenLayers eraseFeatures doesn't erase features from map screen.

    - by Jenny
    I'm using OpenLayers, and have a layer for my Map, and a single Vector Layer. In this vector layer, I am using the DrawFeature control to draw a square. I have a listener waiting for a feature to be added, and then deleting any existing features (I only want one square at a time), like so: polygonLayer.events.register("beforefeatureadded", feature, function(evt){ console.log("Clearing existing polygons"); console.log(polygonLayer.features.length); polygonLayer.destroyFeatures(); polygonLayer.redraw(); });//end attempt at events registration When I check my layer.features.size, I can see that it's always 1, just like I expect, but the squares on the screen are still displayed. Even when I call .redraw() on the layer, the squares are still there. Is there some extra step I'm missing? Edit: You can find my code here: http://pastie.org/909644 Edit: Just realized: If I draw a square from previously existing coordinates, I can clear it just fine. It seems to be just the squares drawn from the controller that are an issue?

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  • Server sends json data correctly. Client parses it wrong

    - by alois.wirkes
    I have a PHP code that generates a JSON string to send to my Android app. This part works. The problem is when my app captures that string and try to convert it into a JSONArray object. The main idea is to store that data inside a SQLite database. Here's the code that captures the JSON string: public void getPostResponse(){ try{ br = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8); sb = new StringBuilder(); line = null; while((line = br.readLine()) != null){ sb.append(line+"\n"); } is.close(); result = sb.toString(); Log.e("getPostResponse","result= "+sb.toString()); }catch(Exception e){ Log.e("log_tag","Error converting result "+e.toString()); } } And this is the result in the LogCat: 10-11 16:27:01.171: E/getPostResponse(9155): result= [{ "establecimientos":[]},{ "rutas":[]},{ "formularios":[]},{ "clientes":[]},{ "mediciones":[]}] This is why I think there's an error, the result variable should contain the whole JSON string and it doesn't. Any ideas? Variables br, sb, line and result are declared globally. JSON sent from server is already a JSONArray (starts with '[' and ends with ']'), is this what's causing the problem?

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  • Handle submission of forms created dynamically having same class

    - by user1504383
    i am creating a form for users to comment on each posts displayed through a loop and the form for commenting is also in the same loop. Now i want each comment to be submitted via jquery ajax but each time its taking into account only the first form . Here is my code:- while($row=mysql_fetch_array($result)) { ?> <?=$row['title']?> <h4>Add commment </h4> <form class="add_comment" method="post"> <div style="display:none;"><input type="text" name="id" class="id" value="<?=$row['id']?>"/></div> <input type="text" name="comment" class="comment"/> <input type="submit" name="submit" value="add" class="submit"/> </form> <?php } ?> And my jquery goes here $("form.add_comment").submit(function(event) { event.preventDefault(); var comment =$('.comment').attr('value'); var id =$('.id').attr('value'); $.ajax({ type: "POST", url: "/add_comment", data: "comment="+comment+"&id="+id, success: function() { location.reload(); } }); return false; });`enter code here` i understood the error that it selects the first one by default but couldnt fix it up plz help me

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  • displaying another html content in div on ajax success

    - by Manish
    gameLike.jsp <div class="gameLikeStatus"> <a href="likeit" class="likeitlink">likeit</a> </div> var dataString = 'elementId='+ '<s:property value="id"/>'+ '&elementType=' + 'games'; $(document).ready(function(){ $('a#likeitlink').bind('click',function(event){ event.preventDefault(); $.ajax({ type: "POST", url: "likeit", dataType: "text html", data: dataString, success: function() { $.post('isLiked',dataString, function(data) { alert(data);//1 $('#gameLikeStatus').html(data); }); } }); }); }); in second.jsp contains a link <a href="unlikeit" class="Unlikeitlink">likeit</a> Here I am liking the element and after like it should display <a href="unlikeit" class="Unlikeitlink">likeit</a> instead of <a href="likeit" class="likeitlink">likeit</a> at <div class="gameLikeStatus"></div> in gameLike.jsp, alert(data);//1 is showing <a href="unlikeit" class="Unlikeitlink">likeit</a> this data but $('#gameLikeStatus').html(data); showing nothing. How to resolve this?

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  • How to send java.util.logging to log4j?

    - by matt b
    I have an existing application which does all of its logging against log4j. We use a number of other libraries that either also use log4j, or log against Commons Logging, which ends up using log4j under the covers in our environment. One of our dependencies even logs against slf4j, which also works fine since it eventually delegates to log4j as well. Now, I'd like to add ehcache to this application for some caching needs. Previous versions of ehcache used commons-logging, which would have worked perfectly in this scenario, but as of version 1.6-beta1 they have removed the dependency on commons-logging and replaced it with java.util.logging instead. Not really being familiar with the built-in JDK logging available with java.util.logging, is there an easy way to have any log messages sent to JUL logged against log4j, so I can use my existing configuration and set up for any logging coming from ehcache? Looking at the javadocs for JUL, it looks like I could set up a bunch of environment variables to change which LogManager implementation is used, and perhaps use that to wrap log4j Loggers in the JUL Logger class. Is this the correct approach? Kind of ironic that a library's use of built-in JDK logging would cause such a headache when (most of) the rest of the world is using 3rd party libraries instead.

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  • Issue pushing object into an array JS

    - by Javacadabra
    I'm having an issue placing an object into my array in javascript. This is the code: $('.confirmBtn').click(function(){ //Get reference to the Value in the Text area var comment = $("#comments").val(); //Create Object var orderComment = { 'comment' : comment }; //Add Object to the Array productArray.push(orderComment); //update cookie $.cookie('order_cookie', JSON.stringify(productArray), { expires: 1, path: '/' }); }); However when I print the array this is the output: Array ( [0] => Array ( [stockCode] => CBL202659/A [quantity] => 8 ) [1] => Array ( [stockCode] => CBL201764 [quantity] => 6 ) [2] => TEST TEST ) I would like it to look like this: Array ( [0] => Array ( [stockCode] => CBL202659/A [quantity] => 8 ) [1] => Array ( [stockCode] => CBL201764 [quantity] => 6 ) [2] Array( [comment] => TEST TEST ) I added products to the array in a similar way and it worked fine: var productArray = []; // Will hold order Items $(".orderBtn").click(function(event){ //Check to ensure quantity > 0 if(quantity == 0){ console.log("Quantity must be greater than 0") }else{//It is so continue //Show the order Box $(".order-alert").show(); event.preventDefault(); //Get reference to the product clicked var stockCode = $(this).closest('li').find('.stock_code').html(); //Get reference to the quantity selected var quantity = $(this).closest('li').find('.order_amount').val(); //Order Item (contains stockCode and Quantity) - Can add whatever data I like here var orderItem = { 'stockCode' : stockCode, 'quantity' : quantity }; //Check if cookie exists if($.cookie('order_cookie') === undefined){ console.log("Creating new cookie"); //Add object to the Array productArray.push(orderItem);

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  • (closed) nodejs responding an image (via pipe and response.end()) leads into strange behaviour

    - by johannesboyne
    What the Problem was: I had 2 different writeStreams! If WriteStram#1 is closed, the second should be closed too and then it all should be piped... BUT node is asynchronious so while one has been closed, the other one hasn't. Even the stream.end() was called... well you always should wait for the close event! thx guys for your help! I am at my wit's end. I used this code to pipe an image to my clients: req.pipe(fs.createReadStream(__dirname+'/imgen/cached_images/' + link).pipe(res)) it does work but sometimes the image is not transferred completely. But no error is thrown neither on client side (browser) nor on server side (node.js). My second try was var img = fs.readFileSync(__dirname+'/imgen/cached_images/' + link); res.writeHead(200, { 'Content-Type' : 'image/png' }); res.end(img, 'binary'); but it leads to the same strange behaviour... Does anyone got a clue for me? Regards! (abstracted code...) var http = require('http'); http.createServer(function (req, res) { Imgen.generateNew( 'virtualtwins/www_leonardocampus_de/overview/28', 'www.leonardocampus.de', 'overview', '28', null, [], [], function (link) { fs.stat(__dirname+'/imgen/cached_images/' + link, function(err, file_info) { if (err) { console.log('err', err); } console.log('file info', file_info.size); res.writeHead(200, 'image/png'); fs.createReadStream(__dirname+'/imgen/cached_images/' + link).pipe(res); }); } ); }).listen(13337, '127.0.0.1'); Imgen.generateNew just creates a new file, saves it to the disk and gives back the path (link)

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  • How to get the earliest checkout-able revision info from subversion?

    - by zhongshu
    I want to check a svn url and to get the earliest revision, then checkout it, I don't want to use HEAD because I will compare the earliest revision to others. so I use "svn info" to get the "Last Changed Rev" for the url like this: D:\Project>svn info svn://.../branches/.../path Path: ... URL: svn://.../branches/.../path Repository Root: svn://yt-file-srv/ Repository UUID: 9ed5ffd7-7585-a14e-96b2-4aab7121bb21 Revision: 2400 Node Kind: directory Last Changed Author: xxx Last Changed Rev: 2396 Last Changed Date: 2010-03-12 09:31:52 +0800 but, I found the 2396 revision is not checkout-able, because this path is in a branch copied from trunk, and the 2396 is the revision modified in the trunk. so when I use svn checkout -r 2396, I will get a working copy for the path in the trunk, then I can not do checkin for the branch. D:\Project>svn checkout svn://.../branches/.../path -r 2396 workcopy ..... ..... D:\Project>svn info workcopy Path: workcopy URL: svn://.../trunk/.../path Repository Root: svn://yt-file-srv/ Repository UUID: 9ed5ffd7-7585-a14e-96b2-4aab7121bb21 Revision: 2396 Node Kind: directory Schedule: normal Last Changed Author: xxx Last Changed Rev: 2396 Last Changed Date: 2010-03-12 09:31:52 +0800 So, my question is how to get a checkout-able revision for the branch path, for this example, I want to get 2397 (because 2397 is the revision which copy occur). And I know "svn log" can get the info, but "svn log" output maybe very long and parse it will be difficult than "svn info". I just want know which revision is the earliest checkout-able revision for the path.

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  • visibility false, XML, as3

    - by pixelGreaser
    Hey, I'm using external XML to set flash vars. Alpha works, but not Visibility. How do I get my swf to respond to visibility? Thanks. XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <BGv TITLE="visible true">false</BGv> <BGa TITLE="alpha 50 percent">.5</BGa> </SESSION> SWF //LISTEN AND LOAD XML var myXML:*; var myLoad:URLLoader = new URLLoader(); myLoad.load(new URLRequest("visible.xml")); myLoad.addEventListener(Event.COMPLETE, parseXML); //PARSE XML function parseXML(e:Event):void { myXML = new XML(e.target.data); //MY TEST var bgA:*; var bgV:*; trace(myXML.BGa.text()); trace(myXML.BGv.text()); bgA =(myXML.BGa.text()); bgV =(myXML.BGv.text()); //MY OBJECT bg.alpha = bgA;//This works great bg.visible = bgV;//This has no effect } OUTPUT .5 false

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  • Custom collision

    - by bali182
    I was recently assigned to create a siple game using the Corona SDK. The main pillar of the game would be a simple event: the user should put a ball in a basket, and I should be able to handle this event. Here is a picture for better understanding: I successfully managed to create the collision shape for the basket, but i have trouble with the collision of the inside of this basket. My first thought was the following: create a new shape size and position it to fit the "belly" of this basket add it to the physics-world, and listen to the collision. With hybrid drawing it looks like this: But there is a problem: if i add this shape to the physics, it wouldn't let the ball fall into the, basket, it will handle this shape as a solid object as well. So my question is: How could I get this custom object to collide, without blocking the ball to fall through it? I have read a lots of forum post with similar questions but none of them got a proper answer. There must be a way to do this in an elegant way. And one note: Please don't suggest checking the collision manually, with rectangle intersection, because in this simple case it would work, but later I may need to change the shape of the basket, and then it will be useless!

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  • c++ float subtraction rounding error

    - by Volkan Ozyilmaz
    I have a float value between 0 and 1. I need to convert it with -120 to 80. To do this, first I multiply with 200 after 120 subtract. When subtract is made I had rounding error. Let's look my example. float val = 0.6050f; val *= 200.f; Now val is 121.0 as I expected. val -= 120.0f; Now val is 0.99999992 I thought maybe I can avoid this problem with multiplication and division. float val = 0.6050f; val *= 200.f; val *= 100.f; val -= 12000.0f; val /= 100.f; But it didn't help. I have still 0.99 on my hand. Is there a solution for it? Edit: After with detailed logging, I understand there is no problem with this part of code. Before my log shows me "0.605", after I had detailed log and I saw "0.60499995946884155273437500000000000000000000000000" the problem is in different place.

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  • Android onFling not responding

    - by Kevin Moore
    I am new to android first of all so think of any newbie mistakes first I am trying to add a fling function in my code. public class MainGamePanel extends SurfaceView implements SurfaceHolder.Callback, OnGestureListener { private MainThread thread; private Droid droid; private Droid droid2; private static final String TAG = gameView.class.getSimpleName(); private GestureDetector gestureScanner; public MainGamePanel(Context context){ super(context); getHolder().addCallback(this); droid = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 270, 300); droid2 = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 50, 300); thread = new MainThread(getHolder(), this); setFocusable(true); gestureScanner = new GestureDetector(this); } public boolean onTouchEvent(MotionEvent event){ return gestureScanner.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas){ canvas.drawColor(Color.BLACK); droid.draw(canvas); droid2.draw(canvas); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { droid.setX(50); droid.setY(50); Log.d(TAG, "Coords: x=" + e1.getX() + ",y=" + e2.getY()); return true; } @Override public boolean onDown(MotionEvent e) { droid2.setX((int)e.getX()); droid2.setY((int)e.getY()); Log.d(TAG, "Coords: x=" + e.getX() + ",y=" + e.getY()); return false; } I got the gestureListener to work with: onDown, onLongPress, and onShowPress. But i can't get any response with onFling, onSingleTapUp, and onScroll. What mistake am I making? does it have to do with views? I don't know what code would be useful to see.... so any suggestions would be much appreciated. Thank You!

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  • node.js: looping, email each matching row from query but it it emails the same user by # number of matches?

    - by udonsoup16
    I have a node.js email server that works fine however I noticed a problem. If the query string found 4 rows, it would send four emails but only to the first result instead of to each found email address. var querystring1 = 'SELECT `date_created`,`first_name`,`last_name`,`email` FROM `users` WHERE TIMESTAMPDIFF(SECOND,date_created, NOW()) <=298 AND `email`!="" LIMIT 0,5'; connection.query(querystring1, function (err, row) { if (err) throw err; for (var i in row) { // Email content; change text to html to have html emails. row[i].column name will pull relevant database info var sendit = { to: row[i].email, from: '******@******', subject: 'Hi ' + row[i].first_name + ', Thanks for joining ******!', html: {path:__dirname + '/templates/welcome.html'} }; // Send emails transporter.sendMail(sendit,function(error,response){ if (error) { console.log(error); }else{ console.log("Message sent1: " + row[i].first_name);} transporter.close();} ) }}); .... How do I have it loop through each found row and send a custom email using row data individual row data?

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  • javascript var assignment conversion to target type

    - by pbhd
    searching for a function, which converts rhs to the type of lhs. e.g. var x=false // x is boolean now; x=assign (x, "true"); //should convert "true" to boolean and return that x=assign (x, 1); // dto, convert 1 to true x=0 // x is number x=assign (x, "123"); // should convert "123" to 123; so such a function can be written, thats not the question. But: Is there somewhere a somehow complete implementation of such a thing? I started with something like that: function assign (v, x) { if (typeof v==typeof x) { return x; } switch (typeof v) { case 'boolean' : { return x=='true'?true:false; } case 'number' : { return parseFloat(x); } } return "xxx"; } var v=true; var x='true'; var r1=assign (v, x); console.log (typeof r1+ " "+r1); v=10; x="123"; var r1=assign (v, x); console.log (typeof r1+ " "+r1); which of course is not complete, but maybe shows what I'm goig for.

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  • jquery small error

    - by HeinekenBluess
    Hi, i am very new at jquery and code, here i am trying to get the setTimeout event to be inside the .mouseout event but i'm not sure how to do that as i keep getting syntax error in my editor. Here's what i have: jQuery(document).ready(function() { $('.slidedown').hide(); $('.trigger').hover( function(){ // enter animation $('.slidedown').stop(true,true).animate({ height: ['toggle', 'swing'], }, 600, function() { /* animation done */ }); }, function(){ // leave animation $('.slidedown').mouseout() setTimeout( function(){ $('.slidedown').stop(true,true).animate({ height: '0px', }, 600, function() { /* animation done */ }); }, 1000 ); }); }); A small nuance, in this code the user mouses over a div, then another div bellow it slides down. Moving the mouse to the .slidedown div should keep it open until the mouse is removed. But will this code collapse the .slidedown div if the user doesn't mouse over .slidedown after .trigger but instead moves the mouse directly from .trigger to another area of page? I.e i need some kind of 'setTimeout' that is trigged only if the user doesn't move mouse over .slidedown after hovering over .trigger. Hope i make sense. Thanks for your help!

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  • Handle edittexts onKeyListener ?

    - by hungson175
    Hi everyone, I am creating login screen with 2 editTexts: etUsername and etPassword. On the etUsername, user should input the username and press Enter to go to the edit text etPassword, then he inputs the password, press Enter to login. Here are my current codes: etUsername.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if ((keyCode == KeyEvent.KEYCODE_ENTER)) { etPassword.requestFocus(); return true; } else return false; } }); etPassword.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if ((keyCode == KeyEvent.KEYCODE_ENTER)) { loginToServer(); return true; } else return false; } }); But when I input the username, and then press Enter – the program tries to log in to the server. In the debug mode, I saw that when I pressed Enter once (on the etUsername) then first: etUsername.onKey() is called and then etPassword.onKey() is also called ! Can anyone please tell me, how to implement what I want ? Thank you very much, Son

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  • Display last image taken in Media.Images

    - by steve
    Hi I'm inserting an image from the camera (Taking a picture) into the MediaStore.Images.Media datastore. Does anyone know how I can go about displaying the last picture taken? I used Uri image = ContentUris.withAppendedId(externalContentUri, 45); to display an image from the datastore but obviously 45 is not the correct image. I try to pass the information from the previous activity (Camera) to the display activity but I'm assuming due to the photo call back being its own thread the value never gets set. Photo code is as follows Camera.PictureCallback photoCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub FileOutputStream fos; try { Bitmap bm = BitmapFactory.decodeByteArray(data, 0, data.length); fileUrl = MediaStore.Images.Media.insertImage(getContentResolver(), bm, "LastTaken", "Picture"); if(fileUrl == null) { Log.d("Still", "Image Insert Failed"); return; } else { picUri = Uri.parse(fileUrl); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, picUri)); } } catch(Exception e) { Log.d("Picture", "Error Picture: ", e); } camera.startPreview(); } };

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  • JavaScript Key Codes

    - by Jonathan Wood
    I'm working with a JavaScript routine I didn't write. It is called from a text box's onkeydown attribute to prevent unwanted keystrokes. The first argument is apparently not used. The second argument is a list of characters that should be allowed. function RestrictChars(evt, chars) { var key; var keychar; if (window.event) key = window.event.keyCode; else if (e) key = e.which; else return true; keychar = String.fromCharCode(key); if ((key == null) || (key == 0) || (key == 8) || (key == 9) || (key == 13) || (key == 27)) // Control key return true; else if (((chars).indexOf(keychar) > -1)) return true; else return false; } This seems to work for alpha-numeric characters. However, characters such as . and / cause this function to return false, even when these characters are included in the chars parameter. For example, if the . key is pressed, key is set to 190, and keychar gets set to the "3/4" character. Can anyone see how this was meant to work and/or why it doesn't? I don't know enough about JavaScript to see what it's trying to do.

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  • How to check if a thread is busy in C#?

    - by Sam
    I have a Windows Forms UI running on a thread, Thread1. I have another thread, Thread2, that gets tons of data via external events that needs to update the Windows UI. (It actually updates multiple UI threads.) I have a third thread, Thread3, that I use as a buffer thread between Thread1 and Thread2 so that Thread2 can continue to update other threads (via the same method). My buffer thread, Thread3, looks like this: public class ThreadBuffer { public ThreadBuffer(frmUI form, CustomArgs e) { form.Invoke((MethodInvoker)delegate { form.UpdateUI(e); }); } } What I would like to do is for my ThreadBuffer to check whether my form is currently busy doing previous updates. If it is, I'd like for it to wait until it frees up and then invoke the UpdateUI(e). I was thinking about either: a) //PseudoCode while(form==busy) { // Do nothing; } form.Invoke((MethodInvoker)delegate { form.UpdateUI(e); }); How would I check the form==busy? Also, I am not sure that this is a good approach. b) Create an event in form1 that will notify the ThreadBuffer that it is ready to process. // psuedocode List<CustomArgs> elist = new List<CustomArgs>(); public ThreadBuffer(frmUI form, CustomArgs e) { from.OnFreedUp += from_OnFreedUp(); elist.Add(e); } private form_OnFreedUp() { if (elist.count == 0) return; form.Invoke((MethodInvoker)delegate { form.UpdateUI(elist[0]); }); elist.Remove(elist[0]); } In this case, how would I write an event that will notify that the form is free? and c) an other ideas?

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