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  • LuaEdit can't find module when Lua files all in the same folder

    - by joverboard
    I downloaded LuaEdit to use as an IDE and debug tool however I'm having trouble using it for even the simplest things. I've created a solution with 2 files in it, all of which are stored in the same folder. My files are as follows: --startup.lua require("foo") test("Testing", "testing", "one, two, three") --foo.lua foo = {} print("In foo.lua") function test(a,b,c) print(a,b,c) end This works fine when in my C++ compiler when accessed through some embed code, however when I attempt to use the same code in LuaEdit, it crashes on line 3 require("foo") with an error stating: module 'foo' not found: no field package.preload['foo'] no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo\init.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo\init.lua' no file '.\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.dll' no file 'C:\Program Files (x86)\LuaEdit 2010\loadall.dll' no file '.\battle.dll' I have also tried creating these files prior to adding them to a solution and still get the same error. Is there some setting I'm missing? It would be great to have an IDE/debugger but it's useless to me if it can't run linked functions.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • SQLDeveloper using over 100MB of PGA+UGA

    - by Leigh Riffel
    Perhaps this is normal, but in my Oracle 11g database I am seeing programmers using Oracle's SQL Developer regularly consume more than 100MB of combined UGA and PGA memory. I'd like to know if this is normal and what can be done about it. Our database is on the 32 bit version of Windows 2008, so memory limitations are becoming an increasing concern. I am using the following query to show the memory usage: SELECT e.SID, e.username, e.status, b.PGA_MEMORY FROM v$session e LEFT JOIN (select y.SID, y.value pga, TO_CHAR(ROUND(y.value/1024/1024),99999999) || ' MB' PGA_MEMORY from v$sesstat y, v$statname z where y.STATISTIC# = z.STATISTIC# and NAME = 'session pga memory') b ON e.sid=b.sid WHERE (PGA)/1024/1024 > 20 ORDER BY 4 DESC; It seems that the resource usage goes up any time a table is opened in SQLDeveloper, but even when it is closed the memory does not go away. The problem is worse if the table is sorted while it was open as that seems to use even more memory. I understand how this would use memory while it is sorting, and perhaps even while it is still open, but to use memory after it is closed seems wrong to me. Can anyone confirm this? Update: I discovered that my numbers were off due to not understanding that the UGA is stored in the PGA under dedicated server mode. This makes the numbers lower than they were, but the problem still remains that SQL Developer seems to use excessive PGA.

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  • Assign Multiple Custom User Roles to a Custom Post Type

    - by OUHSD Webmaster
    Okay here's the situation.... I'm working on a my business website. There will be a work/portfolio area. "Work" is a custom post type. "Designer" is a custom user role. "Client" is a custom user role. In creating a new "Work" post I would like to be able to select both a "designer" and "Client" to assign to the piece of work, as I would assign an author to a regular ol' post. I tried the method from this answer but it did not work for me. ) I placed it in my functions.php file. ` add_filter('wp_dropdown_users', 'test'); function test($output) { global $post; //Doing it only for the custom post type if($post->post_type == 'work') { $users = get_users(array('role'=>'designer')); //We're forming a new select with our values, you can add an option //with value 1, and text as 'admin' if you want the admin to be listed as well, //optionally you can use a simple string replace trick to insert your options, //if you don't want to override the defaults $output .= "<select id='post_author_override' name='post_author_override' class=''>"; foreach($users as $user) { $output .= "<option value='".$user->id."'>".$user->user_login."</option>"; } $output .= "</select>"; } return $output; } ` Any help would be extremely appreciated!

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  • PHP weirdness extending IMagick class

    - by Jamie Carl
    This is a really weird one. I have some code that is happily working on version 2.1.1RC1 of the php5-imagick module. It's basically just a class I wrote that extends the Imagick class and manages images stored in a database. Since upgrading to version 3.0.0RC1 (thankfully only on my dev box) things have gone to hell. It seems that object members are writeable but are NOT readable. Take the following sample code: class db_image extends IMagick { private $data; function __construct( $id = null ){ parent::__construct(); $this->data = 'some plain text'; echo $this->data; } This will output absolutely NOTHING. My debugger indicates that the contents of $this-data are the correct string value, but I am unable to read the value back out of the member variable. Seriously. WTF? Does anyone know what is causing this or has seen it before? I don't even know how to replicate this behaviour in my own classes.

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  • Clarification of atomic memory access for different OSs

    - by murrekatt
    I'm currently porting a Windows C++ library to MacOS as a hobby project as a learning experience. I stumbled across some code using the Win Interlocked* functions and thus I've been trying to read up on the subject in general. Reading related questions here in SO, I understand there are different ways to do these operations depending on the OS. Interlocked* in Windows, OSAtomic* in MacOS and I also found that compilers have builtin (intrinsic) operations for this. After reading gcc builtin atomic memory access, I'm left wondering what is the difference between intrinsic and the OSAtomic* or Interlocked* ones? I mean, can I not choose between OSAtomic* or gcc builtin if I'm on MacOS when I use gcc? The same if I'd be on Windows using gcc. I also read that on Windows Interlocked* come as both inline and intrinsic versions. What to consider when choosing between intrinsic or inline? In general, are there multiple options on OSs what to use? Or is this again "it depends"? If so, what does it depend on? Thanks!

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  • Disable validation in an object in Ruby on Rails

    - by J. Pablo Fernández
    I have an object which whether validation happens or not should depend on a boolean, or in another way, validation is optional. I haven't found a clean way to do it. What I'm currently doing is this (disclaimer: you cannot unsee, leave this page if you are too sensitive): def valid? if perform_validation super else super # Call valid? so that callbacks get called and things like encrypting passwords and generating salt in before_validation actually happen errors.clear # but then clear the errors true # and claim ourselves to be valid. This is super hacky! end end Any better ways? Before you point to the :if argument of many validations, this is for a user model which is using authlogic so it has a lot of validation rules. You can stop reading here if you belive me. If you don't, authlogic already sets some :ifs like: :if => :email_changed? which I have to turn into :if => Proc.new {|user| user.email_changed? and user.perform_validation} and in some other cases, since I'm also using authlogic-oid (OpenID) I just don't have control over the :if, authlogic-oid sets it in a way I cannot change it (in time) without further monkey patching. So I have to override seemingly unrelated functions, catch exceptions if a method doesn't exist, etc. The previous hacky solution if the best of my two attempts.

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  • Finding users whose birtday is today with JPA

    - by Jeduan Cornejo
    Hi, I have a table with users and are trying to get a list with the people who have birthday today so the app can send an email. The User is defined as @Entity public class User { @Size(max = 30) @NotNull private String name; [...] @Temporal(TemporalType.DATE) @DateTimeFormat(style = "S-") protected Date birthday; } and I've got a method which returns the people which were born today like so @SuppressWarnings("unchecked") public static List<User> findUsersWithBirthday() { List<User> users = entityManager().createQuery("select u from User u where u.birthday = :date") .setParameter("date", new Date(), TemporalType.DATE) .getResultList(); return users; } This is fine and all for finding people which were born today, however tha's not really that useful, so I've been struggling for a way to find all the users that were born today, independent of the year. Using MySQL there's functions I can use like select month(curdate()) as month, dayofmonth(curdate()) as day However I've been struggling to find a JPA equivalent to that. I'm using Spring 3.0.1 and Hibernate 3.3.2

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  • OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers?

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  • My jQuery and PHP give different results on the same thing?

    - by Stefan
    Hey all, Annoying brain numbing problem. I have two functions to check the length of a string (primarily, the js one truncates as well) heres the one in Javascript: $('textarea#itemdescription').keyup(function() { var charLength = $(this).val().length; // Displays count $('span#charCount').css({'color':'#666'}); $('span#charCount').html(255 - charLength); if($(this).val().length >= 240){ $('span#charCount').css({'color':'#FF0000'}); } // Alerts when 250 characters is reached if($(this).val().length >= 255){ $('span#charCount').css({'color':'#FF0000'}); $('span#charCount').html('<strong>0</strong>'); var text = $('textarea#itemdescription').val().substring(0,255) $('textarea#itemdescription').val(text); } }); And here is my PHP to double check: if(strlen($_POST["description"])>255){ echo "Description must be less than ".strlen($_POST["description"])." characters"; exit(); } I'm using jQuery Ajax to post the values from the textarea. However my php validation says the strlen() is longer than my js is essentially saying. So for example if i type a solid string and it says 0 or 3 chars left till 255. I then click save and the php gives me the length as being 261. Any ideas? Is it to do with special characters, bit sizes that js reads differently or misses out? Or is it to do with something else? Maybe its ill today!... :P Thanks, Stefan

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  • Corrupt UTF-8 Characters with PHP 5.2.10 and MySQL 5.0.81

    - by jkndrkn
    We have an application hosted on both a local development server and a live site. We are experiencing UTF-8 corruption issues and are looking to figure out how to resolve them. The system is run using symfony 1.0 with Propel. On our development server, we are running PHP 5.2.0 and MySQL 5.0.32. We do not experience corrupted UTF-8 characters there. On our live site, PHP 5.2.10 and MySQL 5.0.81 is running. On that server, certain characters such as ô´ and S are corrupted once they are stored in the database. The corrupted characters are showing up as either question marks or approximations of the original character with adjacent question marks. Examples of corruption: Uncorrupted: ô´ Corrupted: ô? Uncorrupted: S Corrupted: ? We are currently using the following techniques on both development and live servers: Executing the following queries prior to execution of any other queries: SET NAMES 'utf8' COLLATE 'utf8_unicode_ci' SET CHARSET 'utf8' Setting the <meta> Content-Type value to: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> Adding the following to our .htaccess file: AddDefaultCharset utf-8 Using mb_* (multibyte) PHP functions where necessary. Being sure to set database columns to use utf8_unicode_ci collation. These techniques are sufficient for our development site, but do not work on the live site. On the live site I've also tried adding mysql_set_encoding('ut8', $mysql_connection) but this does not help either. I have found some evidence that newer versions of PHP and MySQL are mishandling UTF-8 character encodings.

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  • How to create a generic C free function .

    - by nomemory
    I have some C structures related to a 'list' data structure. They look like this. struct nmlist_element_s { void *data; struct nmlist_element_s *next; }; typedef struct nmlist_element_s nmlist_element; struct nmlist_s { void (*destructor)(void *data); int (*cmp)(const void *e1, const void *e2); unsigned int size; nmlist_element *head; nmlist_element *tail; }; typedef struct nmlist_s nmlist; This way I can have different data types being hold in "nmlist_element-data" . The "constructor" (in terms of OOP) has the following signature: nmlist *nmlist_alloc(void (*destructor)(void *data)); Where "destructor" is specific function that de-allocated "data" (being hold by the nmlist_element). If I want to have a list containing integers as data, my "destructor" would like this: void int_destructor(void *data) { free((int*)data); } Still i find it rather "unfriendly" for me to write a destructor functions for every simple primitive data type. So is there a trick to write something like this ? (for primitives): void "x"_destructor(void *data, "x") { free(("x" *)data); } PS: I am not a macro fan myself, and in my short experience regarding C, i don't use them, unless necessary.

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  • Stop an executing recursive javascript function

    - by DA
    Using jQuery, I've build an image/slide rotator. The basic setup is (in pseudocode): function setupUpSlide(SlideToStartWith){ var thisSlide = SlideToStartWith; ...set things up... fadeInSlide(thisSlide) } function fadeInSlide(thisSlide){ ...fade in this slide... fadeOutSlide(thisSlide) } function fadeOutSlide(thisSlide){ ...fade out this slide... setupUpSlide(nextSlide) } I call the first function and pass in a particular slide index, and then it does its thing calling chain of functions which then, in turn, calls the first function again passing in the next index. This then repeats infinitely (resetting the index when it gets to the last item). This works just fine. What I want to do now is allow someone to over-ride the slide show by being able to click on a particular slide number. Therefore, if slide #8 is showing and I click #3, I want the recursion to stop and then call the initial function passing in slide #3, which then, in turn, will start the process again. But I'm not sure how to go about that. How does one properly 'break' a recursive script. Should I create some sort of global 'watch' variable that if at any time is 'true' will return: false and allow the new function to execute?

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  • visualising piano performance evaluation

    - by Dolphin
    I need to develop a performance evaluator for piano playing. Based on a midi generated from sheet music, I need to evaluate the midi of the actual playing (midi keyboard). I'm planning to evaluate the playing based on note pitch, duration and loudness. The evaluation is I suppose a comparison of the notes of the sheet music and playing in midi. But I have no idea how I can visualise (i.e. show where the person have gone wrong) this evaluation process. i.e. maybe show both the notation and highlight which note has gone wrong. But how can I show any of this in some graphical form? Or more precisely on a stave (a music score) itself. I have note details (pitch, duration) and score details (key and time signature) stored in a table, and I'm using Java. But I have no clue as in how I can put all this into graphical form. Any insight is most gratefully appreciated. Advance thanks

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  • How to use R's ellipsis feature when writing your own function?

    - by Ryan Thompson
    The R language has a nifty feature for defining functions that can take a variable number of arguments. For example, the function data.frame takes any number of arguments, and each argument becomes the data for a column in the resulting data table. Example usage: > data.frame(letters=c("a", "b", "c"), numbers=c(1,2,3), notes=c("do", "re", "mi")) letters numbers notes 1 a 1 do 2 b 2 re 3 c 3 mi The function's signature includes an ellipsis, like this: function (..., row.names = NULL, check.rows = FALSE, check.names = TRUE, stringsAsFactors = default.stringsAsFactors()) { [FUNCTION DEFINITION HERE] } I would like to write a function that does something similar, taking multiple values and consolidating them into a single return value (as well as doing some other processing). In order to do this, I need to figure out how to "unpack" the ... from the function's arguments within the function. I don't know how to do this. The relevant line in the function definition of data.frame is object <- as.list(substitute(list(...)))[-1L], which I can't make any sense of. So how can I convert the ellipsis from the function's signature into, for example, a list? To be more specific, how can I write get_list_from_ellipsis in the code below? my_ellipsis_function(...) { input_list <- get.list.from.ellipsis(...) output_list <- lapply(X=input_list, FUN=do_something_interesting) return(output_list) } my_ellipsis_function(a=1:10,b=11:20,c=21:30)

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  • Visual Studio - Edit source code located in a database

    - by mfeingold
    I am building something similar to Server Explorer for Apache CouchDB. One of the things necessary is to be able to edit CouchDB view definitions which in CouchDB are JavaScript functions. How can I trick Visual Studio into using my object to retrieve and save the content of the JavaScript function but still use the rest of it - I am happy with editor itself and have no intention of writing my own Editor/Language Service, etc. The latter would be much bigger effort than what this project warrants Edit After more digging I am still stuck. Here is what I know: IVsUIShellOpenDocument interface provides a method OpenStandardEditor which can be used to open the standard Visual Studio editor. As one of the parameters this method takes a Pointer to the IUnknown interface of the document data object. This object is supposed to implement several interfaces described in many places all over the MSDN. Visual Studio SDK also provides a 'sample' implementation of the document data object VsTextBufferClass. I can create an instance of this class and when I pass the pointer to the instance to the OpenStandardEditor I can see my editor and it seems to work ok. When I try to implement my own class implementing the same interfaces (IVsTextBuffer, VsTextBuffer, IVsTextLines) OpenStandardEditor method returns success, but VS bombs out on call editor.Show() with an access violation. My suspicion is that VsTextBufferClass also implements some other interface(s) but not in C# way but rather in the good old COM way. I just do not know which one(s). Any thoughts?

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  • How can you adjust the height of a jquery UI accordian?

    - by KallDrexx
    In my UI I have an accordian setup that so far functions <div id="object_list"> <h3>Section 1</h3> <div>...content...</div> // More sections </div> The accordian works properly when it is first formed, and it seems to adjust itself well for the content inside each of the sections. However, if I then add more content into the accordian after the .accordian() call (via ajax), the inner for the section ends up overflowing. Since the accordian is being formed with almost no content, all the inner divs are extremely small, and thus the content overflows and you get accordians with scrollbars inside with almost no viewing area. I have attempted to add min-height styles to the object_list div, and the content divs to no avail. Adding the min-height to the inner divs kind of worked, but it messed up the accordian's animations, and adding it to the object_list div did absolutely nothing. How can I get a reasonable size out of the content sections even when there is not enough content to fill those sections?

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  • problem with converting simple code to silverlight app.

    - by Sara
    Hi. I have this code for window form application and I have been attempting to convert it to a Silverlight application but it does not work!. There is a Textbox and I attached KeyDown event handler to it. when the user press the arrow key ( left or right) while the focus on the textbox, it will write . or -. When it is window form i used e.KeyCode and Keys.Right and its works great but when it is silverlight I used e.Key and key.Right and the program doesn't work good because the arrows do the 2 functions moving and write ./-. How I can work this out in Silverlight? (My English not good) The code ( window form): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.KeyCode == Keys.Left || e.KeyCode == Keys.Right) { e.Handled = true; char insert; if (e.KeyCode == Keys.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } (and Silverlight): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.Key == Key.Left || e.Key == Key.Right) { e.Handled = true; char insert; if (e.Key == Key.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } I don't understand, is there huge different effect between using Keycode/Keys and Key/Key or because something else?

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  • Passing data between Drupal module callback, preprocess and template

    - by rob5408
    I've create a module called finder that I want to take parameters from a url, crunch them and then display results via a tpl file. here's the relevant functions... function finder_menu() { $items = array(); $items['finder'] = array( 'page callback' => 'finder_view', 'access callback' => TRUE, ); return $items; } function finder_theme($existing, $type, $theme, $path) { return array( 'finder_view' => array( 'variables' => array('providers' => null), 'template' => 'results', ), ); } function finder_preprocess_finder_view(&$variables) { // put my data into $variables } function finder_view($zipcode = null) { // Get Providers from Zipcode return theme('finder_view', $providers); } Now I know finder_view is being called. I also know finder_preprocess_finder_view is being called. Finally, I know that result.tpl.php is being used to output. But I cannot wrap my head around how to do meaningful work in the callback, somehow make that data available in the preprocessor to add to "variables" so that i can access in the tpl file. in a situation where you are using a tpl file is the callback even useful for anything? I've done this in the past where the callback does all the work and passes to a theming function, but i want to use a file for output instead this time. Thanks...

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  • Rails 3 Timezone error

    - by Juan
    I am struggling with time zone support in Rails 3 beta and I would like to know if it is a bug or if I am doing something wrong. He is the problem: > Time.zone = 'Madrid' # it is GMT+2 = "Madrid" > c = Comment.new = #<Comment id: nil, title: "", pub_at: nil> > c.pub_at = Time.zone.parse('10:00:00') = Mon, 31 May 2010 10:00:00 CEST +02:00 > c.save > c = #<Comment id: 3, title: "", pub_at: "2010-05-31 08:00:00"> > c.reload = #<Comment id: 3, title: "", pub_at: "2010-05-31 08:00:00"> ruby-1.8.7-p249 c.pub_at = Mon, 31 May 2010 13:00:00 CEST +02:00 As you can see, the pub_at attribute is stored correctly in the database but when it is retrieved it adds 3 hours and I suspect that it is because it is using my local machine timezone that is in GMT-3. The same sequence of commands in rails 2.3.5 works perfectly. Any toughts? Should I report a ticket?

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  • Javascript array of dates - not iterating properly (jquery ui datepicker)

    - by PaulB
    Hi I have some code which builds an array of date ranges. I then call a function, passing it a date, and compare that date with dates in the array. I'm doing it this way because the dates are stored in a cms, and I'm manipulating the JqueryUI datepicker. Unfortunately my code only checks the first date range in the array - and I can't figure out why! I think it's probably something simple (/stupid!) - if anyone can shed some light on it I'd be extremely grateful! The code is below - the june-september range works fine, the december to jan is totally ignored... <script type="text/javascript" language="javascript"> var ps1 = new Date(2010, 06-1, 18); var pe1 = new Date(2010, 09-1, 03); var ps2 = new Date(2010, 12-1, 20); var pe2 = new Date(2011, 01-1, 02); var peakStart = new Array(ps1,ps2); var peakEnd = new Array(pe1,pe2); function checkDay(date) { var day = date.getDay(); for (var i=0; i<peakStart.length; i++) { if ((date > peakStart[i]) && (date < peakEnd[i])) { return [(day == 5), '']; } else { return [(day == 1 || day == 5), '']; } } } </script>

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  • php and mysql listing databases and looping through results

    - by Jacksta
    Beginner help needed :) I am doign an example form a php book which lists tables in databases. I am getting an error on line 36: $db_list .= "$table_list"; <?php //connect to database $connection = mysql_connect("localhost", "admin_cantsayno", "cantsayno") or die(mysql_error()); //list databases $dbs = @mysql_list_dbs($connection) or die(mysql_error()); //start first bullet list $db_list = "<ul>"; $db_num = 0; //loop through results of functions while ($db_num < mysql_num_rows($dbs)) { //get database names and make each a list point $db_names[$db_num] = mysql_tablename($dbs, $db_num); $db_list .= "<li>$db_names[$db_num]"; //get table names and make another list $tables = @mysql_list_tables($db_names[$db_num]) or die(mysql_error()); $table_list = "<ul>"; $table_num = 0; //loop through results of function while ($table_num < mysql_num_rows($tables)){ //get table names and make each bullet point $table_names[$table_num] = mysql_tablename($tables, $table_num); $table_list .= "<li>$table_names[$table_num]"; $table_num++; } //close inner bullet list and increment number to continue $table_list .= "</ul>" $db_list .= "$table_list"; $db_num++; } //close outer bullet list $db_list .= "</ul>"; ?> <html> <head> <title>MySQL Tables</title> </head> <body> <p><strong>Data bases and tables on local host</strong></p> <? echo "$db_list"; ?> </body>

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  • jQuery AJAX chained calls + Celery in Django

    - by user1029968
    Currently clicking one of the links in my application, triggers AJAX call (GET) that - if succeeds - triggers the second one and this second one - if succeeds - calls the third one. This way user can be informed which part of process started when clicking the link is currently ongoing. So in the template file in Django project, click callback body for link mentioned looks like below: $("#the-link").click(function(item)) { // CALL 1 $.ajax({ url: {% url ajax_call_1 %}, data: { // something } }) .done(function(call1Result) { // CALL 2 $.ajax({ url: {% url ajax_call_1 %}, data: { // call1Result passed here to CALL 2 } }) .done(function(call2Result) { // CALL 3 $.ajax({ url: {%url ajax_call_3 %}, data: { // call2Result passed here to CALL 3 } }) .done(function(call3Result) { // expected result if everything went fine console.log("wow, it worked!"); console.log(call3Result); }) .fail(function(errorObject) { console.log("call3 failed"); console.log(errorObject); } }) .fail(function(errorObject)) { console.log("call2 failed"); console.log(errorObject); } }) .fail(function(errorObject) { console.log("call1 failed"); console.log(errorObject); }); }); This works fine for me. The thing is, I'd like to prevent interrupting the following calls if the user closes the browser and the calls are not finished (as it will take some time to finish all three), as there is some additional logic in Django view functions called in each GET request. For example, if user clicks the link and closes the browser during CALL 1, is it possible to somehow go on with the following CALL 2 and CALL 3? I know that normally I'd be able to use Celery Task to process the function but is it still possible here with the chained calls mentioned? Any help is much appreciated!

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  • A dynamic array of a class, inside another separate class?

    - by pinnacler
    I'm working on a robot localization simulator and I created a class called "landmark". The end result is going to be a robot that is always centered and always faces the top of the screen. As it turns, the birds eye view map will rotate around the robot. To accomplish this, I'm assuming I can rotate one class and have all elements inside rotate as well. So, the landmark class has properties x,y, label, and radius. This is suppose to simulate a tree location in a forest. To test everything, I need "forest data," and I wrote a script to generate 100 trees in a 100m x 100m area. The script automatically generates values within an acceptable range for x,y, radius. The generated data is stored in an object called tempForest and is 100x3. Ideally, I want to create a class called "landmarks" (plural) that has 100 landmark instances inside. How would I instantiate 100 instances of landmark in one instance of landmarks using that randomly generated data? Ideally, I'd just type treeBeacons = landmarks(); and it would randomly populate 100 (user definable, set in config file) instances with x, y, radius data. I'm not sure how to deal with a dynamic array of class "Landmark", inside another single class "landmarks." Any ideas?

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