Search Results

Search found 17501 results on 701 pages for 'stored functions'.

Page 577/701 | < Previous Page | 573 574 575 576 577 578 579 580 581 582 583 584  | Next Page >

  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

    Read the article

  • Boost link error when using "--layout=system" on VS2005

    - by Kevin
    I'm new to boost, and thought I'd try it out with some realistic deployment scenarios for the .dlls, so I used the following command to compile/install the libraries: .\bjam install --layout=system variant=debug runtime-link=shared link=shared --with-date_time --with-thread --with-regex --with-filesystem --includedir=<my include directory> --libdir=<my bin directory> > installlog.txt That seemed to work, but my simple program (taken right from the "Getting Started" page) fails: #include <boost/regex.hpp> #include <iostream> #include <string> // Place your functions after this line int main() { std::string line; boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); while (std::cin) { std::getline(std::cin, line); boost::smatch matches; if (boost::regex_match(line, matches, pat)) std::cout << matches[2] << std::endl; } } This fails with the following linker error: fatal error LNK1104: cannot open file 'libboost_regex-vc80-mt-1_42.lib' I'm sure that both the .lib and the .dlls are in that directory, and named how I want them to be (ie: boost_regex.lib, etc, all unversioned, as the --layout=system says). So why is it looking for the versioned type of it? And how do I get it to look for the unversioned type of the library? I've tried this with more "normal" options, such as below: .\bjam stage --build-type=complete --with-date_time --with-thread --with-filesystem --with-regex > mybuildlog.txt And that works fine. I made sure my compiler saw the "stage\lib" directory, and it compiled and ran fine with nothing beyond having the environment looking into the right lib directory. But when I took those "testing" directories away, and wanted to use these others (unversioned), then it failed. I'm under VS2005 here on XP. Any ideas?

    Read the article

  • Visual Studio - Edit source code located in a database

    - by mfeingold
    I am building something similar to Server Explorer for Apache CouchDB. One of the things necessary is to be able to edit CouchDB view definitions which in CouchDB are JavaScript functions. How can I trick Visual Studio into using my object to retrieve and save the content of the JavaScript function but still use the rest of it - I am happy with editor itself and have no intention of writing my own Editor/Language Service, etc. The latter would be much bigger effort than what this project warrants Edit After more digging I am still stuck. Here is what I know: IVsUIShellOpenDocument interface provides a method OpenStandardEditor which can be used to open the standard Visual Studio editor. As one of the parameters this method takes a Pointer to the IUnknown interface of the document data object. This object is supposed to implement several interfaces described in many places all over the MSDN. Visual Studio SDK also provides a 'sample' implementation of the document data object VsTextBufferClass. I can create an instance of this class and when I pass the pointer to the instance to the OpenStandardEditor I can see my editor and it seems to work ok. When I try to implement my own class implementing the same interfaces (IVsTextBuffer, VsTextBuffer, IVsTextLines) OpenStandardEditor method returns success, but VS bombs out on call editor.Show() with an access violation. My suspicion is that VsTextBufferClass also implements some other interface(s) but not in C# way but rather in the good old COM way. I just do not know which one(s). Any thoughts?

    Read the article

  • How to create a generic C free function .

    - by nomemory
    I have some C structures related to a 'list' data structure. They look like this. struct nmlist_element_s { void *data; struct nmlist_element_s *next; }; typedef struct nmlist_element_s nmlist_element; struct nmlist_s { void (*destructor)(void *data); int (*cmp)(const void *e1, const void *e2); unsigned int size; nmlist_element *head; nmlist_element *tail; }; typedef struct nmlist_s nmlist; This way I can have different data types being hold in "nmlist_element-data" . The "constructor" (in terms of OOP) has the following signature: nmlist *nmlist_alloc(void (*destructor)(void *data)); Where "destructor" is specific function that de-allocated "data" (being hold by the nmlist_element). If I want to have a list containing integers as data, my "destructor" would like this: void int_destructor(void *data) { free((int*)data); } Still i find it rather "unfriendly" for me to write a destructor functions for every simple primitive data type. So is there a trick to write something like this ? (for primitives): void "x"_destructor(void *data, "x") { free(("x" *)data); } PS: I am not a macro fan myself, and in my short experience regarding C, i don't use them, unless necessary.

    Read the article

  • A dynamic array of a class, inside another separate class?

    - by pinnacler
    I'm working on a robot localization simulator and I created a class called "landmark". The end result is going to be a robot that is always centered and always faces the top of the screen. As it turns, the birds eye view map will rotate around the robot. To accomplish this, I'm assuming I can rotate one class and have all elements inside rotate as well. So, the landmark class has properties x,y, label, and radius. This is suppose to simulate a tree location in a forest. To test everything, I need "forest data," and I wrote a script to generate 100 trees in a 100m x 100m area. The script automatically generates values within an acceptable range for x,y, radius. The generated data is stored in an object called tempForest and is 100x3. Ideally, I want to create a class called "landmarks" (plural) that has 100 landmark instances inside. How would I instantiate 100 instances of landmark in one instance of landmarks using that randomly generated data? Ideally, I'd just type treeBeacons = landmarks(); and it would randomly populate 100 (user definable, set in config file) instances with x, y, radius data. I'm not sure how to deal with a dynamic array of class "Landmark", inside another single class "landmarks." Any ideas?

    Read the article

  • Some specific questions about object oriented and MVC design.

    - by Samn
    I have two objects, Users and Mail. Users create Mail objects and send them to other users. If I wanted to get all mail for a User, I could create a method like GetMail() that would return an array of Mail objects owned by that User. But if I wanted to get all mail across the system, what "type" of object would be responsible for that? To solve this problem, I usually create a Manager, which is an object responsible for dealing with a collection of a particular type of object. MailManager deals with collections of Mail objects. GetMailForUser() is one method, GetAllMail() is another method. The User objects invokes the MailManager and executes GetMailForUser(me). Is this stupid? When a user executes the controller CreateMail, a new instance of the Mail object is created. The Mail object, seeing it is creating a new Mail of type 'sent', decides to go ahead and create a second Mail object for the recipient, of type 'received'. Creating one Mail object triggers the creation of a second Mail object. Is this stupid? Should the controller have created both Mail objects, or just the first 'sent' one? When two Users are friends, the association is stored in a table of Relationships. I use a simple object for Relationships. A RelationshipManager has a method called GetFriendsForUser(). The User object has a method GetFriends(), which invokes the RelationshipManager. Is this stupid?

    Read the article

  • PHP: saving multiple tuples to the same table

    - by Binaryrespawn
    Hi all, I am trying to save data into the same table several times from the same $_POST array. You see, on my registration form a family is allowed to specify the names, gender and age of all members they wish to bring along. This data is being stored in a database table called aditional_member. Based on family size, I am dynamically generating html table rows where each row has the number of input fields required. <tr id="additionalmember_3"> <td><input type="text" name="first_name1" maxlength="50" value="" /></td> <td><input type="text" name="last_name1" maxlength="50" value="" /></td> td><select name="gender1" value="" ><option value='Male'>Male</option><option value='Female'>Female</option></select></td> <td><select name="age_group"value="" ><option value='18 to 30'>18 to 30</option><option value='31 to 60'>31 to 60</option></select></td> </tr> When I POST, let us say I have three sets of input(3 table rows as above), Is there a simple way to insert into the addional_member table the data from row one, then row two, and so on. I tried looping the insert statement, which failed. I am basically open to suggestions, I do not need to use a table. Any ideas, Thank you.

    Read the article

  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

    Read the article

  • Rails 3 Timezone error

    - by Juan
    I am struggling with time zone support in Rails 3 beta and I would like to know if it is a bug or if I am doing something wrong. He is the problem: > Time.zone = 'Madrid' # it is GMT+2 = "Madrid" > c = Comment.new = #<Comment id: nil, title: "", pub_at: nil> > c.pub_at = Time.zone.parse('10:00:00') = Mon, 31 May 2010 10:00:00 CEST +02:00 > c.save > c = #<Comment id: 3, title: "", pub_at: "2010-05-31 08:00:00"> > c.reload = #<Comment id: 3, title: "", pub_at: "2010-05-31 08:00:00"> ruby-1.8.7-p249 c.pub_at = Mon, 31 May 2010 13:00:00 CEST +02:00 As you can see, the pub_at attribute is stored correctly in the database but when it is retrieved it adds 3 hours and I suspect that it is because it is using my local machine timezone that is in GMT-3. The same sequence of commands in rails 2.3.5 works perfectly. Any toughts? Should I report a ticket?

    Read the article

  • Scanner error that I can't figure out: NoSuchElementException

    - by iaacp
    It's crashing on the third line inside the do-while loop, and doesn't wait for my input: input = kb.nextInt(); Stack trace: Exception in thread "main" java.util.NoSuchElementException at java.util.Scanner.throwFor(Unknown Source) at java.util.Scanner.next(Unknown Source) at java.util.Scanner.nextInt(Unknown Source) at java.util.Scanner.nextInt(Unknown Source) at main.MainDriver.main(MainDriver.java:50) Relevant code: do { displayFullMenu(); System.out.print("Selection: "); input = kb.nextInt(); switch (input) { //Create new survey case 1: currentSurvey = new Survey(); break; //Display current survey case 2: currentSurvey.display(); break; //Save current survey case 3: saveSurvey(currentSurvey); break; //Load a survey case 4: currentSurvey = loadSurvey(); break; //Modify a survey case 5: currentSurvey.modify(); break; /*******************Test Functions*******************/ //Create new test case 6: currentSurvey = new Test(); break; //Display current test case 7: currentSurvey.display(); break; //Save current test case 8: saveSurvey(currentSurvey); break; //Load a test case 9: currentSurvey = loadTest(); break; //Modify a test case 10: currentSurvey.modify(); default: System.out.println("Invalid choice. Please make a valid choice: "); input = kb.nextInt(); System.out.println(); } } while (input != 99); kb.close(); It crashes after I choose option 9. It saves the file correctly, then goes back to the top of the loop, and crashes at the previously mentioned line. I want it to ask for more input. What gives?

    Read the article

  • Group vs role (Any real difference?)

    - by Ondrej
    Can anyone tell me, what's the real difference between group and role? Ive been trying to figure this out for some time now and the more information I read, the more I get the sence, that this is brought up just to confuse people and there is no proper difference in this. Both can do the other one's job. Ive always used a group to manage users and their access rights. Recently, I've come accross an administration software, where is a bunch of users. Each user can have assigned a module (whole system is split into a few parts called modules ie. Administration module, Survey module, Orders module, Customer module). On top of it, each module have a list of functionalities, that can be allowed or denied for each user. So let's say, a user John Smith can access module Orders and can edit any order, but havent given a right to delete any of them. If there was more users with the same competency, I would use a group to manage that. I would aggregate such users into the same group and assign access rights to modules and their functions to the group. All users in the same group would have the same access rights. Why call it a group and not role? I don't know, I just feel it that way. It seems to me, that simply it just doesnt really matter :] But I still would like to know the real difference. What about you guys? Any suggestions why this should be rather called role than group or the other way round? Thanks to everyone.

    Read the article

  • Javascript array of dates - not iterating properly (jquery ui datepicker)

    - by PaulB
    Hi I have some code which builds an array of date ranges. I then call a function, passing it a date, and compare that date with dates in the array. I'm doing it this way because the dates are stored in a cms, and I'm manipulating the JqueryUI datepicker. Unfortunately my code only checks the first date range in the array - and I can't figure out why! I think it's probably something simple (/stupid!) - if anyone can shed some light on it I'd be extremely grateful! The code is below - the june-september range works fine, the december to jan is totally ignored... <script type="text/javascript" language="javascript"> var ps1 = new Date(2010, 06-1, 18); var pe1 = new Date(2010, 09-1, 03); var ps2 = new Date(2010, 12-1, 20); var pe2 = new Date(2011, 01-1, 02); var peakStart = new Array(ps1,ps2); var peakEnd = new Array(pe1,pe2); function checkDay(date) { var day = date.getDay(); for (var i=0; i<peakStart.length; i++) { if ((date > peakStart[i]) && (date < peakEnd[i])) { return [(day == 5), '']; } else { return [(day == 1 || day == 5), '']; } } } </script>

    Read the article

  • Matab - Trace contour line between two different points

    - by Graham
    Hi, I have a set of points represented as a 2 row by n column matrix. These points make up a connected boundary or edge. I require a function that traces this contour from a start point P1 and stop at an end point P2. It also needs to be able trace the contour in a clockwise or anti-clockwise direction. I was wondering if this can be achieved by using some of matlabs functions. I have tried to write my own function but this was riddled with bugs and I have also tried using bwtraceboundary and indexing however this has problematic results as the points within the matrix are not in the order that create the contour. Thank you in advance for any help. Btw, I have included a link to a plot of the set of points. It is half the outline of a hand. The function would ideally trace the contour from ether the red star to the green triangle. Returning the points in order of traversal.

    Read the article

  • Do you have health checks in your web app or web site?

    - by Pekka
    I have built PHP based "health check" scripts for several projects, but they were always custom-made for the occasion and not written for abstraction as an independent product. I would like to know whether such a solution exists. What I meam by "health check" is a protected web page that functions much like a suite of unit tests, but on a more operational level, showing red/yellow/green statuses for things like Are the cache directories writable? Is the PHP version correct, are required extensions installed? Is the configuration file protected from writing? Is the database server reachable? Do the key tables exist in the database? Is there enough disk space available? Is the site's front page reachable and renders fully ( = no PHP errors)? Do the project's libraries' MD5 checksums match the original ones? Do you do this - or parts of it - in your applications and web sites? Are there any standardized tools for this that bring along all the functionality to perform the tests (ideally as plugins), and just need to be configured accordingly? Is there a way to set this up using one of the Unit Testing frameworks available for PHP (preferably PHPUnit)? If so, do you know any resources / tutorials outlining how?

    Read the article

  • Most efficient method of detecting/monitoring DOM changes?

    - by Graza
    I need an efficient mechanism for detecting changes to the DOM. Preferably cross-browser, but if there's any efficient means which are not cross browser, I can implement these with a fail-safe cross browser method. In particular, I need to detect changes that would affect the text on a page, so any new, removed or modified elements, or changes to inner text (innerHTML) would be required. I don't have control over the changes being made (they could be due to 3rd party javascript includes, etc), so it can't be approached from this angle - I need to "monitor" for changes somehow. Currently I've implemented a "quick'n'dirty" method which checks body.innerHTML.length at intervals. This won't of course detect changes which result in the same length being returned, but in this case is "good enough" - the chances of this happening are extremely slim, and in this project, failing to detect a change won't result in lost data. The problem with body.innerHTML.length is that it's expensive. It can take between 1 and 5 milliseconds on a fast browser, and this can bog things down a lot - I'm also dealing with a large-ish number of iframes and it all adds up. I'm pretty sure the expensiveness of doing this is because the innerHTML text is not stored statically by browsers, and needs to be calculated from the DOM every time it is read. The types of answers I am looking for are anything from the "precise" (for example event) to the "good enough" - perhaps something as "quick'n'dirty" as the innerHTML.length method, but that executes faster.

    Read the article

  • how do use Ninject with class libraries I am developing?

    - by Greg
    Hi, If I am working on a class library how do I make use of Ninject here? Ie from the internal class library point of view and also from the client code? For example: should the class library have it's own IOC set up, or should it always assume the client code will supply? if no (ie it's upto the client to have the IOC in place) then where is the mapping data stored here'. Is this mapping of the class library's functionality to be places in the client? have a reusable library that is available, that uses interfaces with classes that use the getInstance concept to create concrete classes for you to use, then in this case would that make sense on the client side to use the IOC container to create instances of these classes? Or is that really applying a double layer of abstraction? Q2 Or in the cases where I'm building the reusable library myself and want the client to use an IOC container, then in my reusable library would I then dispense with any overhead of having factories or "getInstance" methods to instantiate the classes in the client? (i.e. as the IOC container would do this no?)

    Read the article

  • entity framework vNext wish list

    - by Fred Yang
    I have been intensively studying and use ef4 in my project. I do feel the improvement that it has over version 1. But I found that I have something I cannot get around easily. Here is a list I want it to be better in ef vNext. the model designer should allow multiple view of the same model, so that I don't need cram all my entity into a single view. respect user's manual edit of edmx. Currently, the some database view object simply can not be imported to the model because the designer "smartly" think that the view does not have a primary key, so that I have to manually edit the edmx to correct designer's behavior. But in the next "update from database" task, designer will revert my customization. For now, I simply fallback to manually edit the edmx file at all, or I have to use compare tool to keep the new update, and rollback and put the new update into my old edmx file manually. Designer should be improved to allow default behavior and user's manual control. I want control not to let the designer refresh the change of imported object. support user defined table function. linq is about Composability, stored proc dos not support composability. I wish I could use user defined table function which support this. What are you wishes for EF vNext?

    Read the article

  • Eclipse PDT "tips" ?

    - by Pascal MARTIN
    Hi ! (Yes, this is a quite opened and general and subjective question -- it's by design, cause I want tips you think are great !) I'm using Eclipse PDT 2.1 to work in PHP, either for small and/or big projects -- I've been doing so for quite some times, now, actually (since before 1.0 stable, if I remember well)... I was wondering if any of you did know "tips" to be more efficient. Let met explain more in details : I know about things like plugins like Aptana (better editor for JS/CSS), Subversive (for SVN access), RSE, Filesync, integrating Xdebug's debugger, ... What I mean by "tips" is more some little things you discovered one day and since use all the time -- and allow you to be more efficient in your PHP projects. Some examples of "tips" that come to my mind, and that already know and use : ctrl+space to open the list of suggestions for functions / variables names ctrl+shift+R (navigate > open resource) to open a popup which show only files which names contain what you type ; ie, quick opening of files this one might be the perfect example : I know this one is not often known by coworkers and they find it as useful as I do ; so, I guess there might be lots of other things like this one I don't know myself ^^ ctrl+M to switch to full-screen view for the editor (instead of double-click on tabs bar) shift+F2 while on a function name, to open it's page if the PHP manual in a browser Attention Mac Users use Command instead Control. I guess you get the point ; but I'm really open to any suggestion (be it eclipse-related in general, of more PHP/PDT-specific) that can help be be more efficient :-) Anyway, thanks in advance for your help !

    Read the article

  • Rails runner command not saving to cache

    - by mark
    Hi I'm having a bit of a problem with a cron task generated by rails whenever plugin that should store remote data in the rails cache for display. What I have is this: schedule.rb set :path, '/var/www/apps/tuexplore/current' every 1.hour do runner "Weather.cache_remote", :environment => :production end calls this model class Weather def self.cache_remote Rails.cache.write('weather_data', Net::HTTP.get_response(URI.parse(WEATHER_URL)).body) end end Calling whenever returns this PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/home/deploy/.gem/ruby/1.8/bin 0 * * * * /var/www/apps/tuexplore/current/script/runner -e production "Weather.cache_remote" This doesn't work. Calling the weather model method from a controller works fine, but I need to schedule it hourly. The cron task causes a "Cache write: weather_data" entry to appear in the production log but data isn't stored nor output into the page. Additional information, I can log into production console and run Weather.cache_remote, then read the data from the rails cache. I'd be really appreciative if someone could point out the error of my ways. If further explanation is needed please ask. Thanks in advance for any pointers.

    Read the article

  • Windows Azure - access webrole local storage from separate workerrole

    - by Brett Smith
    I'm running an application on windows azure, the MVC views need to be dynamic, I started by storing them as records in the database, but am quite keen to move them to a physical location. My concept was to create the physical file via code... which worked great and speeds up the page load dramatically. This was of course before I realised that the files were only available for the duration of the role Next I looked at a start up task to create the files when the role was started - however I then realised that any separate instances weren't going to sync up unless I monitored the database for changes. So I moved from a start up task to a function in the run method of the role that checks the database every 10 minutes to see if changes have occurred. The problem is that this seems to choke up the application (at least in the warm up stage). Ideally I would like to move the run function to it's own worker role that can sit there and push files out to web role instances, but I'm unsure on how I would go about accessing the web roles local storage from the worker role. Can anybody tell me whether this is actually possible? and hopefully point me in the right direction to achieve this? Just to clarify what I'm trying to achieve -View is created in user interface running on web role and stored in database -Separate web role (front end) has clientside application with virtualpath provider pointing Views requests to local storage (localresource) -separate worker role to create View structure and load this into clientside web role local storage

    Read the article

  • Resizing a GLJPanel with JOGL causes my model to disappear.

    - by badcodenotreat
    I switched over to using a GLJPanel from a GLCanvas to avoid certain flickering issues, however this has created several unintended consequences of it's own. From what I've gleaned so far, GLJPanel calls GLEventListener.init() every time it's resized which either resets various openGL functions i've enabled in init() (depth test, lighting, etc...) if i'm lucky, or completely obliterates my model if i'm not. I've tried debugging it but I'm not able to correct this behavior. This is my init() function: gl.glShadeModel( GL.GL_SMOOTH ); gl.glEnable( GL.GL_DEPTH_TEST ); gl.glDepthFunc( GL.GL_LEQUAL ); gl.glDepthRange( zNear, zFar ); gl.glDisable( GL.GL_LINE_SMOOTH ); gl.glEnable(GL.GL_NORMALIZE); gl.glEnable( GL.GL_BLEND ); gl.glBlendFunc( GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA ); // set up the background color gl.glClearColor( ((float)backColor.getRed () / 255.0f), ((float)backColor.getGreen() / 255.0f), ((float)backColor.getBlue () / 255.0f), 1.0f); gl.glEnable ( GL.GL_LIGHTING ); gl.glLightfv( GL.GL_LIGHT0, GL.GL_AMBIENT, Constants.AMBIENT_LIGHT, 0 ); gl.glLightfv( GL.GL_LIGHT0, GL.GL_DIFFUSE, Constants.DIFFUSE_LIGHT, 0 ); gl.glEnable ( GL.GL_LIGHT0 ); gl.glTexEnvf( GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_MODULATE ); gl.glHint( GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_NICEST ); // code to generate model Is there any way around this other than removing everything from init(), adding it to my display() function? Given the behavior of init() and reshape() for GLJPanel, i'm not sure if that will fix it either.

    Read the article

  • Do I need to implement an XMPP server?

    - by WTFITS
    (newbie alert) I need to program a multiparty communication service for a course project, and I am considering XMPP for it. The service needs following messaging semantics: 1) server will provide a method of registering and unregistering an address such as [email protected]/SomeResource. (for now I will do it manually). 2) server will provide a method of forwarding incoming messages from, say, [email protected]/SomeResource to [email protected]/someOtherResource, assuming that the latter is registered, and a method for removing this forwarding. (for now I will do it manually). 3) anonymous clients can send messages to, say, [email protected]/someresource (one way traffic only). If there is any forwarding setup, the message will be forwarded. Finally if the address is [email protected]/someresource is registered, the message will be stored for later delivery (or immediate if a retrieving client is online - see below). If no forwarding and unregistered, message will be silently dropped. 4) clients can connect and retrieve messages from a registered address. Exact method of authenticating clients (e.g., passwords?) is yet to be determined. Eventually, I want to add support for clients to connect from a web browser so they can register/unregister and set/remove forwarding themselves. Thus, the server will have to do some non-standard switching. Will I need to implement an XMPP server for this? I guess some (or all?) of this can also be done using a XMPP client bot

    Read the article

  • Object Oriented Perl interface to read from and write to a socket

    - by user654967
    I need a perl client-server implementation as a wrapper for a server in C#. A perl script passes the server address and port number and an input string to a module, this module has to create the socket and send the input string to the server. The data sent has to follow ISO-8859-1 encoding. On receiving the information, the client has to first receive 3 byte, then the next 8 bytes, this has the length of the data that has to be received next.. so based on the length the client has to read the next data. each of the data that is read has to be stored in a variable and sent another module for further processing. Currently this is what my perl client looks like..which I'm sure isn't right..could someone tell me how to do this..and set me on the right direction.. sub WriteInfo { my ($addr, $port, $Input) = @_; $socket = IO::Socket::INET->new( Proto => "tcp", PeerAddr => $addr, PeerPort => $port, ); unless ($socket) { die "cannot connect to remote" } while (1) { $socket->send($Input); } } sub ReadData { while (1) { my $ExecutionResult = $socket->recv( $recv_data, 3); my $DataLength = $socket->recv( $recv_data, 8); $DataLength =~ s/^0+// ; my $decval = hex($DataLength); my $Data = $socket->recv( $recv_data, $decval); return($Data); } thanks a lot.. Archer

    Read the article

  • Few Basic Questions in Overriding

    - by Dahlia
    I have few problems with my basic and would be thankful if someone can clear this. What does it mean when I say base *b = new derived; Why would one go for this? We very well separately can create objects for class base and class derived and then call the functions accordingly. I know that this base *b = new derived; is called as Object Slicing but why and when would one go for this? I know why it is not advisable to convert the base class object to derived class object (because base class is not aware of the derived class members and methods). I even read in other StackOverflow threads that if this is gonna be the case then we have to change/re-visit our design. I understand all that, however, I am just curious, Is there any way to do this? class base { public: void f(){cout << "In Base";} }; class derived:public base { public: void f(){cout << "In Derived";} }; int _tmain(int argc, _TCHAR* argv[]) { base b1, b2; derived d1, d2; b2 = d1; d2 = reinterpret_cast<derived*>(b1); //gives error C2440 b1.f(); // Prints In Base d1.f(); // Prints In Derived b2.f(); // Prints In Base d1.base::f(); //Prints In Base d2.f(); getch(); return 0; } In case of my above example, is there any way I could call the base class f() using derived class object? I used d1.base()::f() I just want to know if there any way without using scope resolution operator? Thanks a lot for your time in helping me out!

    Read the article

  • PHP weirdness extending IMagick class

    - by Jamie Carl
    This is a really weird one. I have some code that is happily working on version 2.1.1RC1 of the php5-imagick module. It's basically just a class I wrote that extends the Imagick class and manages images stored in a database. Since upgrading to version 3.0.0RC1 (thankfully only on my dev box) things have gone to hell. It seems that object members are writeable but are NOT readable. Take the following sample code: class db_image extends IMagick { private $data; function __construct( $id = null ){ parent::__construct(); $this->data = 'some plain text'; echo $this->data; } This will output absolutely NOTHING. My debugger indicates that the contents of $this-data are the correct string value, but I am unable to read the value back out of the member variable. Seriously. WTF? Does anyone know what is causing this or has seen it before? I don't even know how to replicate this behaviour in my own classes.

    Read the article

< Previous Page | 573 574 575 576 577 578 579 580 581 582 583 584  | Next Page >