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  • Debugging NSoperation BAD ACCESS within graphics context

    - by Joe
    I tried everything to debug this one but I can't get to the bottom of it. This code lives in a subclass of NSOperation which is processed from a queue: (borders is an ivar NSArray containing 5 UIimage objects) NSMutableArray *images = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < 5; i++) { CGSize size = CGSizeMake(60, 60); UIGraphicsBeginImageContext(size); CGPoint thumbPoint = CGPointMake(6, 6); [controller.image drawAtPoint:thumbPoint]; CGPoint borderPoint = CGPointMake(0, 0); [[borders objectAtIndex:i] drawAtPoint:borderPoint]; [images addObject:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext(); } [images release]; The code works fine most of the time but when I push the iphone by access subviews and pressing lots of buttons on the UI I either get this exception which is trapped by the operation: Exception Load view: *** -[NSCFArray insertObject:atIndex:]: attempt to insert nil or I get this: Program received signal: “EXC_BAD_ACCESS”. The exception is caused because UIGraphicsGetImageFromCurrentImageContext() return nil. I don't know how to debug the EXC_BAD_ACCESS but I'm guessing that this error (in fact both of these errors) is caused by low memory. The debugger stops at the line: [controller.image drawAtPoint:thumbPoint]; As I mentioned I've trapped the exception so I can live with that but the EXC_BAD_ACCESS is more serious. IF this is memory related how can I tell and is it possible to increase the memory available to NSOperation?

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  • Asynchronous Image loading in certain custom UITableViewCells

    - by Dan
    So, I'm sure that this issue has been brought up before, but I haven't quite seen a solution for my specific problem. What I'm doing is loading a group of custom UITableViewCell's that are drawn using Loren Brichter's solution, each cell has some content, an icon (representing the user) that is asynchronously loaded into it, and a few other things. Eventually, I'm hoping to add support for images. Not every cell has an image, so in the creation of the cell, it determines if an image is required to be loaded and drawn into the cell. My problem is that I don't know how I can do that while keeping the image loaded asynchronously - with not every cell having the need to load an image (like needed with the icon) I'm not sure how to keep it in order when an cell is thrown off screen and re-rendered when the user scrolls over it. Each cell draws it content from an NSArray containing a custom object called FeedItem. All I'm really looking for is some sort of solution or idea to help me because right now I am at a loss. Thanks guys, I will appreciate the help.

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  • How to implement properly plugins in C#?

    - by MartyIX
    I'm trying to add plugins to my game and what I'm trying to implement is this: Plugins will be either mine or 3rd party's so I would like a solution where crashing of the plugin would not mean crashing of the main application. Methods of plugins are called very often (for example because of drawing of game objects). What I've found so far: 1) http://www.codeproject.com/KB/cs/pluginsincsharp.aspx - simple concept that seems like it should work nicely. Since plugins are used in my game for every round I would suffice to add the Restart() method and if a plugin is no longer needed Unload() method + GC should take care of that. 2) http://mef.codeplex.com/Wikipage - Managed Extensibility Framework - my program should work on .NET 3.5 and I don't want to add any other framework separately I want to write my plugin system myself. Therefore this solution is out of question. 3) Microsoft provides: http://msdn.microsoft.com/en-us/library/system.addin.aspx but according to a few articles I've read it is very complex. 4) Different AppDomains for plugins. According to Marc Gravell ( http://stackoverflow.com/questions/665668/usage-of-appdomain-in-c ) different AppDomains allow isolation. Unloading of plugins would be easy. What would the performance load be? I need to call methods of plugins very often (to draw objects for example). Using Application Domains - http://msdn.microsoft.com/en-us/library/yb506139.aspx A few tutorials on java2s.com Could you please comment on my findings? New approaches are also welcomed! Thanks!

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  • android: tesseract force close

    - by Vishnu Mohan G
    I tried the tesseract tutorial here and get the following error: 06-03 01:18:52.626: E/AndroidRuntime(15103): FATAL EXCEPTION: main 06-03 01:18:52.626: E/AndroidRuntime(15103): java.lang.ExceptionInInitializerError 06-03 01:18:52.626: E/AndroidRuntime(15103): at o.c.r.LetsTryOCrActivity.onCreate(LetsTryOCrActivity.java:28) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1722) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1784) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.app.ActivityThread.access$1500(ActivityThread.java:123) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:939) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.os.Handler.dispatchMessage(Handler.java:99) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.os.Looper.loop(Looper.java:130) 06-03 01:18:52.626: E/AndroidRuntime(15103): at android.app.ActivityThread.main(ActivityThread.java:3835) 06-03 01:18:52.626: E/AndroidRuntime(15103): at java.lang.reflect.Method.invokeNative(Native Method) 06-03 01:18:52.626: E/AndroidRuntime(15103): at java.lang.reflect.Method.invoke(Method.java:507) 06-03 01:18:52.626: E/AndroidRuntime(15103): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:847) 06-03 01:18:52.626: E/AndroidRuntime(15103): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:605) 06-03 01:18:52.626: E/AndroidRuntime(15103): at dalvik.system.NativeStart.main(Native Method) 06-03 01:18:52.626: E/AndroidRuntime(15103): Caused by: java.lang.UnsatisfiedLinkError: Couldn't load lept: findLibrary returned null 06-03 01:18:52.626: E/AndroidRuntime(15103): at java.lang.Runtime.loadLibrary(Runtime.java:429) 06-03 01:18:52.626: E/AndroidRuntime(15103): at java.lang.System.loadLibrary(System.java:554) 06-03 01:18:52.626: E/AndroidRuntime(15103): at com.googlecode.tesseract.android.TessBaseAPI.(TessBaseAPI.java:42) 06-03 01:18:52.626: E/AndroidRuntime(15103): ... 14 more Please help me solve this. thanks in Advance!.

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  • Problem with NSUserDefaults and deallocated Instance

    - by Peter A
    Hi, I'm having a problem with NSUserDefaults. I've followed the steps in the books as closely as I can for my app, but still get the same problem. I am getting a *** -[NSUserDefaults integerForKey:]: message sent to deallocated instance 0x3b375a0 error when I try and load in the settings. Here is the code that I have, it is in the App Delegate class. - (void)applicationDidFinishLaunching:(UIApplication *)application { recordingController = [[RecordingTableViewController alloc] initWithStyle:UITableViewStylePlain]; [recordingController retain]; // Add the tab bar controller's current view as a subview of the window [window addSubview:tabBarController.view]; [self loadSettings]; } -(void)loadSettings { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSNumber loop = [defaults objectForKey:@"loop_preference"]; NSNumber play = [defaults objectForKey:@"play_me_preference"]; NSNumber volume = [defaults objectForKey:@"volume_preference"]; } As you can see I am not trying to do anything with the values yet, but I get the error on the line reading in the loop preference. I also get it if I try and read an NSString. Any suggestions would be greatly appreciated. Thanks Peter

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  • When should I be cautious using about data binding in .NET?

    - by Ben McCormack
    I just started working on a small team of .NET programmers about a month ago and recently got in a discussion with our team lead regarding why we don't use databinding at all in our code. Every time we work with a data grid, we iterate through a data table and populate the grid row by row; the code usually looks something like this: Dim dt as DataTable = FuncLib.GetData("spGetTheData ...") Dim i As Integer For i = 0 To dt.Rows.Length - 1 '(not sure why we do not use a for each here)' gridRow = grid.Rows.Add() gridRow(constantProductID).Value = dt("ProductID").Value gridRow(constantProductDesc).Value = dt("ProductDescription").Value Next '(I am probably missing something in the code, but that is basically it)' Our team lead was saying that he got burned using data binding when working with Sheridan Grid controls, VB6, and ADO recordsets back in the nineties. He's not sure what the exact problem was, but he remembers that binding didn't work as expected and caused him some major problems. Since then, they haven't trusted data binding and load the data for all their controls by hand. The reason the conversation even came up was because I found data binding to be very simple and really liked separating the data presentation (in this case, the data grid) from the in-memory data source (in this case, the data table). "Loading" the data row by row into the grid seemed to break this distinction. I also observed that with the advent of XAML in WPF and Silverlight, data-binding seems like a must-have in order to be able to cleanly wire up a designer's XAML code with your data. When should I be cautious of using data-binding in .NET?

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  • Interactive Web Collaboration Platform

    - by user1477586
    I am currently unsatisfied with most, if not all, web-based collaboration tools I've ever used. Examples of what I'm considering a "web-based collaboration tool" are TWiki, WebEx, etc. What I have in mind of developing is to develop my own. The target "market" is for software/hardware developers who will likely be working on separate projects linked by a common goal. Example: You work at a company who is designing a brand new printer. So, one man is working on the ink cartridge, another on the paper feed, one on the circuitry of the printer and one more is working on the drivers. What I would like to make (unless it already exists) is a website that, upon loading, presents the user with a web that has each project within it's own bubble, graphically. These bubbles would all be linked to the central bubble of "[Company Name]". Upon selecting an individual bubble the browser would focus and zoom in on that project bubble and expand more information (in bullets or with more affiliated bubbles) about subprojects, progress, setbacks, etc. Then, at a terminal "node" (i.e. a bubble with no sub-bubbles) a selection would then load a page with information relevant to that node. That's a lot of monologue. In short, I want to know how I might approach this. My background is with algorithmic use of Python and C++. I've never done interactive web design like this; though, I have gone through the W3C tutorials on HTML4/5. I'm willing to learn a new language I'm just wondering which language/set of languages seem(s) most appropriate for this project. Thanks, world, for imparting your knowledge to me. An example of what the start page might look like is:

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  • VS 2008 does not understand .resource files

    - by Dmitry
    I'm trying to add globalization support to my C# application. According to MSDN, there should be one embedded resource file for neutral culture and satellite DLLs with resource files for other cultures. I've created 2 satellite DLLs without any problems and got my app to automatically load right one using ResourceManager. But I can't embed default neutral culture resource file into my executable. When I remove all satellite DLLs or set culture to some culture I don't have satellite DLL for, I get exception "Could not find any resources appropriate for the specified culture or the neutral culture." when application attempts to create ResourceManager. It looks like VS 2008 does not include my .resource file into main assembly. I've tried different ways to get resource file embedded: compiling it by resgen.exe from text file and adding it to the project; changing its name to add second .resources extension; creating .resx file with same name; etc. And I still don't see the way to get resource file embedded and used by ResourceManager - I'm having same exception. What is the right way to add default neutral culture resource file to application in VS 2008 ?

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  • Masking FLV video in AS3 with PNG alpha channel.

    - by James Roberts
    Hey there, I'm trying to mask an FLV with a PNG alpha channel. I'm using BitmapData (from a PNG) but it's not working. Is there anything I'm missing? Cut up code below: var musclesLoader:Loader = new Loader(); var musclesContainer:Sprite = new Sprite(); var musclesImage:Bitmap = new Bitmap(); var musclesBitmapData:BitmapData; var musclesVideo:Video = new Video(752, 451.2); var connection:NetConnection = new NetConnection(); var stream:NetStream; function loadMuscles():void { musclesLoader.load(new URLRequest('img/muscles.png')); musclesLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, musclesComplete); } function musclesComplete():void { musclesBitmapData = new BitmapData(musclesLoader.content.width, musclesLoader.content.height, true, 0x000000); musclesImage.bitmapData = musclesBitmapData; musclesImage.smoothing = true; musclesContainer.addChild(musclesImage); contentContainer.addChild(musclesContainer); } function loadMusclesVideo():void { connection.connect(null); stream = new NetStream(connection); stream.client = this; musclesVideo.mask = musclesBitmapData; stage.addChild(musclesVideo); musclesVideo.attachNetStream(stream); stream.bufferTime = 1; stream.receiveAudio(true); stream.receiveVideo(true); stream.play("vid/muscles.flv"); } Outside this code I have a function that adds the containers to the stage, etc and places the objects in the appropriate spots. It sort of works - the mask applies, but in a square (the size of the boundaries of musclesBitmapData) rather than with the shape of the alpha channel. Is this the right way to go about this?

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  • Dynamically add User Controls to a Silverlight 4 page

    - by PilotBob
    I am building an iGoogle like "dashboard" for our application with silverlight 4. Each users dashboard (which snapins and their positions) will be stored in the database. Each snap in is a user control, for example... AwesomeSnapin.xaml. On the dashboard page in silverlight I am retrieving the users dashboard which is a collection of snapin objects which include the information on the snapin. I can store the name of the page or the class or whatever is needed. I have the following code which loops through the collection of snapins to add them to the dashboard page. In testing I have just hard coded a single snapin item. Here is the prototype code: foreach (var UserSnapin in op.Entities) { UserControl uc = new AmsiSL.eFinancials.BudgetCheck(); Canvas.SetLeft(uc, UserSnapin.PositionLeft); Canvas.SetTop(uc, UserSnapin.PositionTop); Layout.Children.Add(uc); MessageBox.Show(String.Format("Added {0}",UserSnapin.Snapin.Name)); } The above works fine... but of course adds the BudgetCheck snapin for every item that is defined for the users dashboard. Of course the messagebox is for debugging purposes only. How would I change line 3 of that to load the user control class (using classname or xaml path whichever is better) based on the data in the collection.

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  • Faster image loading

    - by nemiss
    I want to display about 5-8 images on my page, one by one, but I would like them to pre-load one and not loading them each time i switch to anohter image. I have seen some examples where they have all images (hidden) on the page something like: <a href=""><img id="img1" src="images/image1.png" class="image" alt="" /></a> <a href=""><img id="img2" src="images/image1.png" class="image" alt="" /></a> <a href=""><img id="img3" src="images/image1.png" class="image" alt="" /></a> And the unhide the current image. And what I have is one image that i change it's src attribute for path for new images from th array. SwitchNextImage: function(){ var theimg=document.getElementById("imgContainer"); this.currentIndex = this.currentIndex+ 1 == this.totalImageCount ? 0 : this.currentIndex + 1; theimg.src=this.slideimages[this.currentIndex].src; } The first method is obviously faster loading. But requies static links. My questions is how can I make my method more faster loading?

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  • ModalPopupExtender + ASP.NET AJAX: Can't page grid

    - by Alex
    I'm trying to page and sort my datagrid wich is inside a modalpopupextender but I can't page it in any way, already tried with , put the updatepanel inside, outside, in the middle (loL) and it does NOT work. modal popup does not get closed but the grid just dissapear. Code: Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load If Not Page.IsPostBack Then BindData() End If End Sub Private Sub btnSearch_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnSearch.Click SqlServerDS.SelectCommand = "SELECT * FROM emp WHERE name LIKE '%" & txtSearchName.Text & "%'" BindData() End Sub Private Sub BindData() grdSearch.DataSource = SqlServerDS grdSearch.DataBind() End Sub Private Sub grdBuscaPaciente_PageIndexChanging(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewPageEventArgs) Handles grdSearch.PageIndexChanging grdSearch.PageIndex = e.NewPageIndex BindData() End Sub Inside the Designer, this is the code h: <modalpopupextender> </modalpopupextender> <panel> <updatepanel> <gridview> </gridview> </updatepanel> </panel>

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  • What is the correct way to create dynamic javascript in ASP.net MVC2?

    - by sabbour
    I'm creating a Google Maps partial view/user control in my project that is passed a strongly typed list of objects containing latitude and longitude values. Currently, this is the code I have for the partial: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<IEnumerable<Project.Models.Entities.Location>>" %> <!-- Place for google to put the map --> <div id="report_map_canvas" style="width: 100%; height: 728px; margin-bottom: 2px;"> </div> <script type='text/javascript'> google.load("maps", "2"); $(document).ready(initializeMap); function initializeMap() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById('report_map_canvas')); map.setCenter(new GLatLng(51.5, -0.1167), 2); <% foreach (var item in Model) { %> map.addOverlay(new GMarker(new GLatLng('<%= Html.Encode(item.latitude)%>','<%= Html.Encode(item.longitude)%>'),{ title: '<%= Html.Encode(String.Format("{0:F}",item.speed)) %> km/h '})); <% } %> map.setUIToDefault(); } } </script> Is it right to dynamically create the javascript file this way by looping over the list and emitting javascript? Is there a better way to do it?

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  • PHP APC and Pecl upload progress returning false/null.

    - by Keyo
    This is a long shot. I believe this might be suhosin patch issue. Here is my php from codeigniter: public function uploadprogress($id) { if ($id) { header("Cache-Control: no-cache, must-revalidate"); header("Expires: Mon, 26 Jul 1997 05:00:00 GMT"); echo json_encode(apc_fetch('upload_'.$id)); exit(); } } public function uploader() { $this->load->view('myid/' . $this->router->class . '_uploader'); //phpinfo(); } script: <script type="text/javascript"> $(document).ready(function(){ var progress_key = $('#progress_key').val(); // this sets up the progress bar $('#uploadform').submit(function() { setTimeout(beginUpload,1500); return; }); function beginUpload() { $("#progressbar").progressbar({ value:0}).fadeIn(); var i = setInterval(function() { $.getJSON("/myid/videos/uploadprogress/" + progress_key, function(data) { alert('data'); if (data == null) { clearInterval(i); location.reload(true); return; } var response; eval ("response = " + data); if (!response) return; var percentage = Math.floor(100 * parseInt(response['bytes_uploaded']) / parseInt(response['bytes_total'])); $("#progressbar").progressbar({value:percentage}); }, 1500); }); } }); </script> Has anyone had strange troubles with this before? The upload key is the same on the view and the uploadprogress method. I've Tried apc and pecl upload-progress both return false or null. I wondering if it's just suhosin patch messing up everything?

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  • Cakephp Function in mode not executing

    - by Rixius
    I have a function in my Comic Model as such: <?php class Comic extends AppModel { var $name = "Comic"; // Methods for retriving information. function testFunc(){ $mr = $this->find('all'); return $mr; } } ?> And I am calling it in my controller as such: <?php class ComicController extends AppController { var $name = "Comic"; var $uses = array('Comic'); function index() { } function view($q) { $this->set('array',$this->Comic->testFunc()); } } ?> When I try to load up the page; I get the following error: Warning (512): SQL Error: 1064: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'testFunc' at line 1 [CORE/cake/libs/model/datasources/dbo_source.php, line 525] Query: testFunc And the SQL dump looks like this: (default) 2 queries took 1 ms Nr Query Error Affected Num. rows Took (ms) 1 DESCRIBE comics 10 10 1 2 testFunc 1064: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'testFunc' at line 1 0 So it looks like, instead of running the testFunc() function, it is trying to run a query of "testFunc" and failing...

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  • AS3: Array of objects parsed from XML remains with zero length

    - by Joel Alejandro
    I'm trying to parse an XML file and create an object array from its data. The data is converted to MediaAlbum classes (class of my own). The XML is parsed correctly and the object is loaded, but when I instantiate it, the Albums array is of zero length, even when the data is loaded correctly. I don't really know what the problem could be... any hints? import Nem.Media.*; var mg:MediaGallery = new MediaGallery("test.xml"); trace(mg.Albums.length); MediaGallery class: package Nem.Media { import flash.net.URLRequest; import flash.net.URLLoader; import flash.events.*; public class MediaGallery { private var jsonGalleryData:Object; public var Albums:Array = new Array(); public function MediaGallery(xmlSource:String) { var loader:URLLoader = new URLLoader(); loader.load(new URLRequest(xmlSource)); loader.addEventListener(Event.COMPLETE, loadGalleries); } public function loadGalleries(e:Event):void { var xmlData:XML = new XML(e.target.data); var album; for each (album in xmlData.albums) { Albums.push(new MediaAlbum(album.attribute("name"), album.photos)); } } } } XML test source: <gallery <albums <album name="Fútbol 9" <photos <photo width="600" height="400" filename="foto1.jpg" / <photo width="600" height="400" filename="foto2.jpg" / <photo width="600" height="400" filename="foto3.jpg" / </photos </album <album name="Fútbol 8" <photos <photo width="600" height="400" filename="foto4.jpg" / <photo width="600" height="400" filename="foto5.jpg" / <photo width="600" height="400" filename="foto6.jpg" / </photos </album </albums </gallery

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  • onLoad focus() event within jquerytools overlay effect

    - by tomcritchlow
    Hi, I'm using the overlay jquery from here: http://flowplayer.org/tools/overlay/index.html Within my overlay I have a search box like this: <div class="simple_overlay" id="asearch"> <div id="searchbox"> <form id="amazonsearch" style='float:left;'> <input class="title" id="amazon-terms" style="width:400px;font-size:2em;"> <button class="sexybutton sexysimple sexygreen">Search</button> </form> <div id="amazon-results"></div> </div><!--seachbox--> </div><!--Overlay--> What I want to happen is when you load the overlay the search box within the overlay gains focus so you can start typing into it. I thought that this would work: $("a[rel]").overlay({ onLoad: function() { $('#amazon-terms').focus(); } }); But that doesn't seem to do anything. I know the event is firing because this works: $("a[rel]").overlay({ onLoad: function() { alert('popup opened') } }); However, when this alert fires the overlay has not yet appeared on the screen so I wonder if that is part of the problem? According to the docs onLoad should fire "when the overlay has completely been displayed" (ref) Any help appreciated! :) Thanks Tom EDIT This code does what I want it to but I'm none the wiser as to why this works when the code above doesn't.... var triggers = $("a[rel]").overlay({ closeOnClick: false, onLoad: function() { $('input').focus(); } });

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  • Loading and binding a serialized view model to a WPF window?

    - by generalt
    Hello all. I'm writing a one-window UI for a simple ETL tool. The UI consists of the window, the code behind for the window, a view model for the window, and the business logic. I wanted to provide functionality to the users to save the state of the UI because the content of about 10-12 text boxes will be reused between sessions, but are specific to the user. I figured I could serialize the view model, which contains all the data from the textboxes, and this works fine, but I'm having trouble loading the information in the serialized XML file back into the text boxes. Constructor of window: public ETLWindow() { InitializeComponent(); _viewModel = new ViewModel(); this.DataContext = _viewModel; _viewModel.State = Constants.STATE_IDLE; Loaded += new RoutedEventHandler(MainWindow_Loaded); } XAML: <TextBox x:Name="targetDirectory" IsReadOnly="true" Text="{Binding TargetDatabaseDirectory, UpdateSourceTrigger=PropertyChanged}"/> ViewModel corresponding property: private string _targetDatabaseDirectory; [XmlElement()] public string TargetDatabaseDirectory { get { return _targetDatabaseDirectory; } set { _targetDatabaseDirectory = value; OnPropertyChanged(DataUtilities.General.Utilities.GetPropertyName(() => new ViewModel().TargetDatabaseDirectory)); } Load event in code behind: private void loadState_Click(object sender, RoutedEventArgs e) { string statePath = this.getFilePath(); _viewModel = ViewModel.LoadModel(statePath); } As you can guess, the LoadModel method deserializes the serialized file on the user's drive. I couldn't find much on the web regarding this issue. I know this probably has something to do with my bindings. Is there some way to refresh on the bindings on the XAML after I deserialize the view model? Or perhaps refresh all properties on the view model? Or am I completely insane thinking any of this could be done? Thanks.

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  • How to restrict access to a class's data based on state?

    - by Marcus Swope
    In an ETL application I am working on, we have three basic processes: Validate and parse an XML file of customer information from a third party Match values received in the file to values in our system Load customer data in our system The issue here is that we may need to display the customer information from any or all of the above states to an internal user and there is data in our customer class that will never be populated before the values have been matched in our system (step 2). For this reason, I would like to have the values not even be available to be accessed when the customer is in this state, and I would like to have to avoid some repeated logic everywhere like: if (customer.IsMatched) DisplayTextOnWeb(customer.SomeMatchedValue); My first thought for this was to add a couple interfaces on top of Customer that would only expose the properties and behaviors of the current state, and then only deal with those interfaces. The problem with this approach is that there seems to be no good way to move from an ICustomerWithNoMatchedValues to an ICustomerWithMatchedValues without doing direct casts, etc... (or at least I can't find one). I can't be the first to have come across this, how do you normally approach this? As a last caveat, I would like for this solution to play nice with FluentNHibernate :) Thanks in advance...

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  • Verifying existence of name and password in NSUserDefaults to Skip a login/Screen

    - by Michael Robinson
    I have a Tabbar/Tableview App that modally loads a Login/Signup view when the app loads, I have set up a Root.plist in a settings bundle for the name and password and have successfully retrieved the items. I want to be able to do two things: 1) Do a test to see if the NSUserDefault Strings are empty and if so load the Login/Signup view. 2) If the strings are available then use the string contents to login to my Webservice. Thanks in advance. Here is my LoginViewController .m : @synthesize usernameField; @synthesize passwordField; @synthesize loginButton; @synthesize loginIndicator; @synthesize usernameLabel; @synthesize passwordLabel; -(void)refreshFields { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; usernameLabel.text = [defaults objectForKey:kUsernameKey]; passwordLabel.text = [defaults objectForKey:kPasswordKey]; } - (void)viewDidAppear:(BOOL)animated { [self refreshFields]; [super viewDidAppear:animated]; } - (void)viewDidLoad { [super viewDidLoad]; [self refreshFields]; [self.navigationController setNavigationBarHidden:YES animated:NO]; } - (IBAction) login: (id) sender { { NSString *post =[NSString stringWithFormat:@"username=%@&password=%@",usernameField.text, passwordField.text]; NSString *hostStr = @"http:~iphone_login.php?"; hostStr = [hostStr stringByAppendingString:post]; NSData *dataURL = [NSData dataWithContentsOfURL: [ NSURL URLWithString: hostStr ]]; NSString *serverOutput = [[NSString alloc] initWithData:dataURL encoding: NSASCIIStringEncoding]; NSLog(@"Site: %@",hostStr); NSLog(@"Site: %@",serverOutput); if([serverOutput isEqualToString:@"Yes"]){ UIAlertView *alertsuccess = [[UIAlertView alloc] initWithTitle:@"Congrats" message:@"You are authorized " delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil, nil]; [alertsuccess show]; [alertsuccess release];

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  • How to terminate a particular Azure worker role instance

    - by Oliver Bock
    Background I am trying to work out the best structure for an Azure application. Each of my worker roles will spin up multiple long-running jobs. Over time I can transfer jobs from one instance to another by switching them to a readonly mode on the source instance, spinning them up on the target instance, and then spinning the original down on the source instance. If I have too many jobs then I can tell Azure to spin up extra role instance, and use them for new jobs. Conversely if my load drops (e.g. during the night) then I can consolidate outstanding jobs to a few machines and tell Azure to give me fewer instances. The trouble is that (as I understand it) Azure provides no mechanism to allow me to decide which instance to stop. Thus I cannot know which servers to consolidate onto, and some of my jobs will die when their instance stops, causing delays for users while I restart those jobs on surviving instances. Idea 1: I decide which instance to stop, and return from its Run(). I then tell Azure to reduce my instance count by one, and hope it concludes that the broken instance is a good candidate. Has anyone tried anything like this? Idea 2: I predefine a whole bunch of different worker roles, with identical contents. I can individually stop and start them by switching their instance count from zero to one, and back again. I think this idea would work, but I don't like it because it seems to go against the natural Azure way of doing things, and because it involves me in a lot of extra bookkeeping to manage the extra worker roles. Idea 3: Live with it. Any better ideas?

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  • Why does trying to unit test with two .NET 4.0 assemblies under NUnit 2.5.4 fail?

    - by GiddyUpHorsey
    I have an MSBuild script that uses NUnit to run tests in two assemblies. These were on .NET Framework 3.5 and it worked perfectly for a long time. The command line was: (actual paths & names simplified) nunit-console tests1\bin\debug\tests1.dll tests2\bin\tests2.dll I've upgraded to VS2010 and have now made the two test assemblies target .NET 4.0. I've also upgraded to NUnit 2.5.4. I can unit test a single assembly with the following: nunit-console tests1\bin\debug\tests1.dll /framework=4.0.30319 It works fine with either tests1.dll or tests2.dll. If I try to specify both like before, it now fails. nunit-console tests1\bin\debug\tests1.dll tests2\bin\debug\tests2.dll /framework=4.0.30319 The error is: Could not load file or assembly 'tests2' or one of its dependencies. The system cannot find the file specified. I've had a look in fuslogvw and it shows tests2 being searched for in the tests1\bin\debug and nunit-console folders. It never searches tests2\bin\debug even though it's specified on the command line. What's up with that?

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  • Android Scaled Drawing to ImageView

    - by user329999
    Newbie question, so there's probably a simple answer to this problem. I'm drawing some simple shapes using canvas.drawCircle(), canvas.drawLine() etc. I originally copied the code from: http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/graphics/DrawPoints.html Which extends a View and draws directly to a canvas. It doesn't load a pre-drawn bitmap because I need my application to turn data into a drawing and the user will enter the data. My changes work, but the drawing is too small (or big) and doesn't fill the screen using all the available screen. Ideally I'd rather use something like an ImageView in .XML like so: If that's possible. The documentation seems to imply that I want to set the scaleType as shown in the above .XML which seems like the simple way to do this. If using an ImageView in .XML is a good idea, then I'm lost on how to draw to the ImageView and could use some guidance on doing that task. If that won't work, then I'll need to do some more thinking about how to get my drawing scaled on the screen and basically I'm lazy and would rather have Android do the work for me. Feel free to suggest some other way that's completely different is this is the wrong solution path. :) Thanks.

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  • Flex: FileReference and Image unhandled IOErrorEvent

    - by deux11
    The following code shows a button that allows you to select a file (should be an image) and display it into an image component. When I select an invalid image (e.g. a word document), I get the following error: "Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type." I know I can pass a FileFilter to the FileReference:browse call, but that's beyond the point. My question is... I want to handle the IOErrorEvent myself, what event listener am I missing? private var file:FileReference = new FileReference(); private function onBrowse():void { file.browse(null); file.addEventListener(Event.SELECT, handleFileSelect); file.addEventListener(Event.COMPLETE, handleFileComplete); } private function handleFileSelect(event:Event):void { file.load(); } private function handleFileComplete(event:Event):void { myImage.source = file.data; } private function handleImageIoError(evt:IOErrorEvent):void { Alert.show("IOErrorEvent"); } <mx:Button click="onBrowse()" label="Browse"/> <mx:Image id="myImage" width="100" height="100" ioError="handleImageIoError(event)"/>

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  • Cannot show scene with Cocos2D when using UITabBarController

    - by gw1921
    Hi I'm new to Cocos2D but am having serious issues when trying to load a cocos scene in one of the UIViewControllers mixed with other normal UIKit UIViewControllers. My project uses a UITabBarController to manage four view controllers. Three are normal UIKit view controllers while one of them I want to use cocos2D for (to draw some sprites and animate them). The following is what I've done so far. In the applicationDidFinishLaunching method, I initialize cocos2D to use the window and take the first tabbarcontroller view: - (void)applicationDidFinishLaunching:(UIApplication *)application { if( ! [CCDirector setDirectorType:CCDirectorTypeDisplayLink] ) { [CCDirector setDirectorType:CCDirectorTypeDefault]; } [[CCDirector sharedDirector] setPixelFormat:kPixelFormatRGBA8888]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888]; [[CCDirector sharedDirector] setDisplayFPS:YES]; [[CCDirector sharedDirector] attachInView: window]; [[[CCDirector sharedDirector] openGLView] addSubview: tabBarController.view]; [window makeKeyAndVisible]; } Then in the third UIViewController code (where I want to use cocos2D) I do this (note: the view is being loaded from a NIB file which has a blank UIView and nothing else):\ - (void)viewDidLoad { [super viewDidLoad]; // 'scene' is an autorelease object. CCScene *myScene = [CCScene node]; // 'layer' is an autorelease object. MyLayer *myLayer = [MyLayer node]; // add layer as a child to scene [myScene addChild: myLayer]; [[CCDirector sharedDirector] runWithScene: myScene]; } However all I see is a blank white view and nothing else. If I call the following in viewdidLoad: [[CCDirector sharedDirector] attachInView: self.view]; The app crashes complaining that CCDirector is already attached. Please help!

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