Search Results

Search found 35456 results on 1419 pages for 'android development'.

Page 58/1419 | < Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >

  • Including additional DLL’s in an MSBuild script for Module Packaging

    - by Chris Hammond
    Late last year I created a blog post and video about a new version of the module development template that I released on Codeplex . This new template uses MSBuild scripts instead of NANT scripts to automate the packaging process for the modules built with the template. The MSBuild script works well out of the box, to package your module you simple change into RELEASE mode and then execute the build. If your project contains references to DLLs (in the website’s BIN folder) that you also need to package...(read more)

    Read the article

  • New Visual Studio 2012 Project Templates for DotNetNuke

    - by Chris Hammond
    Earlier this month Microsoft put the bits up for Visual Studio 2012 RTM out on MSDN Subscriber downloads, and during the first two weeks of September they will officially be releasing Visual Studio 2012. I started working with VS2012 late in the release candidate cycle, doing some DNN module development using my templates at http://christoctemplate.codeplex.com . These templates work fine in Visual Studio 2012 from my testing, but they still face the same problem that they had in Visual Studio 2008...(read more)

    Read the article

  • As the current draft stands, what is the most significant change the "National Strategy for Trusted Identities in Cyberspace" will provoke?

    - by mfg
    A current draft of the "National Strategy for Trusted Identities in Cyberspace" has been posted by the Department of Homeland Security. This question is not asking about privacy or constitutionality, but about how this act will impact developers' business models and development strategies. When the post was made I was reminded of Jeff's November blog post regarding an internet driver's license. Whether that is a perfect model or not, both approaches are attempting to handle a shared problem (of both developers and end users): How do we establish an online identity? The question I ask here is, with respect to the various burdens that would be imposed on developers and users, what are some of the major, foreseeable implementation issues that will arise from the current U.S. Government's proposed solution? For a quick primer on the setup, jump to page 12 for infrastructure components, here are two stand-outs: An Identity Provider (IDP) is responsible for the processes associated with enrolling a subject, and establishing and maintaining the digital identity associated with an individual or NPE. These processes include identity vetting and proofing, as well as revocation, suspension, and recovery of the digital identity. The IDP is responsible for issuing a credential, the information object or device used during a transaction to provide evidence of the subject’s identity; it may also provide linkage to authority, roles, rights, privileges, and other attributes. The credential can be stored on an identity medium, which is a device or object (physical or virtual) used for storing one or more credentials, claims, or attributes related to a subject. Identity media are widely available in many formats, such as smart cards, security chips embedded in PCs, cell phones, software based certificates, and USB devices. Selection of the appropriate credential is implementation specific and dependent on the risk tolerance of the participating entities. Here are the first considered actionable components of the draft: Action 1: Designate a Federal Agency to Lead the Public/Private Sector Efforts Associated with Achieving the Goals of the Strategy Action 2: Develop a Shared, Comprehensive Public/Private Sector Implementation Plan Action 3:Accelerate the Expansion of Federal Services, Pilots, and Policies that Align with the Identity Ecosystem Action 4:Work Among the Public/Private Sectors to Implement Enhanced Privacy Protections Action 5:Coordinate the Development and Refinement of Risk Models and Interoperability Standards Action 6: Address the Liability Concerns of Service Providers and Individuals Action 7: Perform Outreach and Awareness Across all Stakeholders Action 8: Continue Collaborating in International Efforts Action 9: Identify Other Means to Drive Adoption of the Identity Ecosystem across the Nation

    Read the article

  • What are the tools used by modern desktop/"native" application developers? [closed]

    - by kunjaa
    Besides the usual editor and debugger, what do the modern desktop (windows and linux) application developers use for their development. I am more interested in profilers, code analyzers, memory analyzers, packaging tools, GUI frameworks, libraries and any other handy tools and secrets that you couldnt live without. For example, as a web application developer, I have my Firebug and its extensions, Wireshark, jQuery and its extensions, client side and server side mvc frameworks, selenium tests, jsfiddle etc. Edit : Ok let us constrain this by saying you are using C++

    Read the article

  • android - Caused by: android.view.ViewRootImpl$CalledFromWrongThreadException

    - by chinna_82
    Im trying to get image from my URL and display in application but it throw error Caused by: android.view.ViewRootImpl$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. Below is my code Code package com.smartag.bird.dev; public class MainActivity extends Activity { static String ndefMsg = null; static String ndefMsg1 = null; NfcAdapter mNfcAdapter; PendingIntent mNfcPendingIntent; IntentFilter[] mNdefExchangeFilters; static final String TAG = "Read Tag"; TextView mTitle; private static ImageView imageView; static String url = "http://sposter.smartag.my/images/chicken_soup.jpg"; private static Bitmap downloadBitmap; private static BitmapDrawable bitmapDrawable; private static boolean largerImg = false; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); mNfcAdapter = NfcAdapter.getDefaultAdapter(this); mNfcPendingIntent = PendingIntent.getActivity(this, 0, new Intent(this, getClass()).addFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP), 0); IntentFilter ndefDetected = new IntentFilter(NfcAdapter.ACTION_NDEF_DISCOVERED); try { ndefDetected.addDataType("text/plain"); } catch (MalformedMimeTypeException e) { } mNdefExchangeFilters = new IntentFilter[] { ndefDetected }; if (NfcAdapter.ACTION_NDEF_DISCOVERED.equals(getIntent().getAction())) { NdefMessage[] messages = getNdefMessages(getIntent()); byte[] payload = messages[0].getRecords()[0].getPayload(); ndefMsg = new String(payload); setIntent(new Intent()); // Consume this intent. } ConnectivityManager connManager = (ConnectivityManager) getSystemService(CONNECTIVITY_SERVICE); NetworkInfo mWifi = connManager.getNetworkInfo(ConnectivityManager.TYPE_WIFI); if(ndefMsg == null || ndefMsg.length() == 0) { startActivity(new Intent(MainActivity.this, MainMenu.class)); } else { setContentView(R.layout.main); if (mWifi.isConnected()) { ndefMsg1 = ndefMsg; new DownloadFilesTask().execute(); ndefMsg = null; } else { AlertDialog.Builder dialog = new AlertDialog.Builder(this); dialog.setTitle("Attention"); dialog.setMessage("No Internet Connection. Please enable the wifi."); dialog.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { } }); dialog.show(); } } } private class DownloadFilesTask extends AsyncTask<Void, Void, Void> { protected void onPostExecute(Void result) { } @Override protected Void doInBackground(Void... params) { try { URL myFileUrl = new URL("http://sposter.smartag.my/images/chicken_soup.jpg"); HttpURLConnection conn= (HttpURLConnection)myFileUrl.openConnection(); conn.setDoInput(true); conn.connect(); InputStream is = conn.getInputStream(); downloadBitmap = BitmapFactory.decodeStream(is); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } ImageView image = (ImageView) findViewById(R.id.imview); image.setImageBitmap(downloadBitmap); return null; } } }

    Read the article

  • SQLAuthority News – Android Efficiency Tips and Tricks – Personal Technology Tip #003

    - by pinaldave
    I use my phone for lots of things.  I use it mainly to replace my tablet – I can e-mail, take and edit photos, and do almost everything I can do on a laptop with this phone.  And I am sure that there are many of you out there just like me.  I personally have a Galaxy S3, which uses the Android operating system, and I have decided to feature it as the third installment of my Technology Tips and Tricks series. 1) Shortcut to your favorite contacts on home screen Access your most-called contacts easily from your home screen by holding your finger on any empty spot on the home screen.  A menu will pop up that allows you to choose Shortcuts, and Contact.  You can scroll through your contact list and then just tap on the name of the person you want to be able to dial with a single click. 2) Keep track of your data usage Yes, we all should keep a close eye on our data usage, because it is very easy to go over our limits and then end up with a giant bill at the end of the month.  Never get surprised when you open that mobile phone envelope again.  Go to Settings, then Data Usage, and you can find a quick rundown of your usage, how much data each app uses, and you can even set alarms to let you know when you are nearing the limits.   Better yet, you can set the phone to stop using data when it reaches a certain limit. 3) Bring back Good Grammar We often hear proclamations about the downfall of written language, and how texting abbreviations, misspellings, and lack of punctuation are the root of all evil.  Well, we can show all those doomsdayers that all is not lost by bringing punctuation back to texting.  Usually we leave it off when we text because it takes too long to get to the screen with all the punctuation options.  But now you can hold down the period (or “full stop”) button and a list of all the commonly-used punctuation marks will pop right up. 4) Apps, Apps, Apps and Apps And finally, I cannot end an article about smart phones without including a list of my favorite apps.  Here are a list of my Top 10 Applications on my Android (not counting social media apps). Advanced Task Killer – Keeps my phone snappy by closing un-necessary apps WhatsApp - my favorite alternate to Text SMS Flipboard - my ‘timepass’ moments Skype – keeps me close to friends and family GoogleMaps - I am never lost because of this one thing Amazon Kindle – Books my best friends DropBox - My data always safe Pluralsight Player – Learning never stops for me Samsung Kies Air – Connecting Phone to Computer Chrome – Replacing default browser I have not included any social media applications in the above list, but you can be sure that I am linked to Twitter, Facebook, Google+, LinkedIn, and YouTube. Reference: Pinal Dave (http://blog.SQLAuthority.com)   Filed under: Best Practices, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology Tagged: Android, Personal Technology

    Read the article

  • SQLAuthority News – Android Efficiency Tips and Tricks – Personal Technology Tip

    - by pinaldave
    I use my phone for lots of things.  I use it mainly to replace my tablet – I can e-mail, take and edit photos, and do almost everything I can do on a laptop with this phone.  And I am sure that there are many of you out there just like me.  I personally have a Galaxy S3, which uses the Android operating system, and I have decided to feature it as the third installment of my Technology Tips and Tricks series. 1) Shortcut to your favorite contacts on home screen Access your most-called contacts easily from your home screen by holding your finger on any empty spot on the home screen.  A menu will pop up that allows you to choose Shortcuts, and Contact.  You can scroll through your contact list and then just tap on the name of the person you want to be able to dial with a single click. 2) Keep track of your data usage Yes, we all should keep a close eye on our data usage, because it is very easy to go over our limits and then end up with a giant bill at the end of the month.  Never get surprised when you open that mobile phone envelope again.  Go to Settings, then Data Usage, and you can find a quick rundown of your usage, how much data each app uses, and you can even set alarms to let you know when you are nearing the limits.   Better yet, you can set the phone to stop using data when it reaches a certain limit. 3) Bring back Good Grammar We often hear proclamations about the downfall of written language, and how texting abbreviations, misspellings, and lack of punctuation are the root of all evil.  Well, we can show all those doomsdayers that all is not lost by bringing punctuation back to texting.  Usually we leave it off when we text because it takes too long to get to the screen with all the punctuation options.  But now you can hold down the period (or “full stop”) button and a list of all the commonly-used punctuation marks will pop right up. 4) Apps, Apps, Apps and Apps And finally, I cannot end an article about smart phones without including a list of my favorite apps.  Here are a list of my Top 10 Applications on my Android (not counting social media apps). Advanced Task Killer – Keeps my phone snappy by closing un-necessary apps WhatsApp - my favorite alternate to Text SMS Flipboard - my ‘timepass’ moments Skype – keeps me close to friends and family GoogleMaps - I am never lost because of this one thing Amazon Kindle – Books my best friends DropBox - My data always safe Pluralsight Player – Learning never stops for me Samsung Kies Air – Connecting Phone to Computer Chrome – Replacing default browser I have not included any social media applications in the above list, but you can be sure that I am linked to Twitter, Facebook, Google+, LinkedIn, and YouTube. Reference: Pinal Dave (http://blog.SQLAuthority.com)   Filed under: Best Practices, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology Tagged: Android, Personal Technology

    Read the article

  • can anyone help me through the preparation of Eclipse IDE for android developer in ubuntu 12.04?

    - by csbl
    I'm new to to Linux, in this particular case, to Ubuntu. I have a small android project I have to finnish until this Friday and I'm still stuck with the install and preparing of the development envrironment. The only thing I did was install the Eclipse IDE. I'm still missing the SDK, JAVA and anything else that might be needed. Can someone help me through this? It's only because I'm running out of time to develop, or else I would embarc on a deeper investigation of this OS. I tried the step to install android platforms, through Eclispe-Help-Install New Software, and I got the follwoing error messages, at the end of the process: [2012-06-06 17:35:56 - adb] /home/catia/android-sdks/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-06-06 17:35:56 - adb] 'adb version' failed! /home/catia/android-sdks/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-06-06 17:35:56 - adb] Failed to parse the output of 'adb version': Standard Output was: Error Output was: /home/catia/android-sdks/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-06-06 17:35:56 - adb] /home/catia/android-sdks/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-06-06 17:35:56 - adb] 'adb version' failed! /home/catia/android-sdks/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory [2012-06-06 17:35:56 - adb] Failed to parse the output of 'adb version': Standard Output was: Error Output was: /home/catia/android-sdks/platform-tools/adb: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory Can anyone help, please??

    Read the article

  • Implementing a listview inside a sliding drawer with a listview already present

    - by Parker
    I have an app whose main class extends ListActivity: public class GUIPrototype extends ListActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); final Cursor c = managedQuery(People.CONTENT_URI, null, null, null, null); String[] from = new String[] {People.NAME}; int[] to = new int[] { R.id.row_entry }; SimpleCursorAdapter adapter = new SimpleCursorAdapter(this,R.layout.drawer,c,from,to); setListAdapter(adapter); getListView().setTextFilterEnabled(true); } } I have a sliding drawer included in my XML, and I'm trying to get a separate listview to appear in the sliding drawer. I'm trying to populate the second listview using an inflater: View inflatedView = View.inflate(this, R.layout.main, null); ListView namesLV = (ListView) inflatedView.findViewById(R.id.content); String[] names2 = new String[] { "CS 345", "New Tag", "Untagged" }; ArrayAdapter<String> bb = new ArrayAdapter<String>(this, R.layout.main, R.id.row_entry, names2); namesLV.setAdapter(bb); This compiles, and runs, but the slidingdrawer is completely blank. My XML follows: <SlidingDrawer android:id="@+id/drawer" android:handle="@+id/handle" android:content="@+id/content" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="vertical" android:layout_gravity="bottom"> <ImageView android:id="@id/handle" android:layout_width="48px" android:layout_height="48px" android:background="@drawable/icon"/> <ListView android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@id/content"/> </SlidingDrawer> I feel like I'm missing a vital step. I haven't found any resources on my problem by Googling, so any help would be greatly appreciated.

    Read the article

  • How to I tell my own custom Spinner Layout to use my Theme?

    - by jax
    How to I tell my own custom Spinner Layout to use my Theme? Style: <style name="SpinnerText" parent="@android:style/Widget.TextView.SpinnerItem"> <item name="android:textAppearance">@style/AnswerTextElement</item> <item name="android:gravity">center_vertical|center_horizontal</item> </style> Theme: <style name="ApplicationTheme" parent="android:style/Theme.NoTitleBar"> <item name="android:buttonStyle">@style/Button</item> <item name="android:spinnerStyle">@style/Spinner</item> <item name="android:spinnerItemStyle">@style/SpinnerText</item> </style> This works for default Spinners, however does not work with my custom layout: <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:layout_height="wrap_content" android:id="@+id/text1" android:text="label name" android:layout_width="fill_parent" android:layout_toLeftOf="@+id/check1"></TextView> <CheckBox android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/check1" android:layout_alignParentRight="true" android:clickable="false" android:focusable="false" android:focusableInTouchMode="false" style="@style/CheckBoxPlainBackground"></CheckBox> </RelativeLayout>

    Read the article

  • Subclassing ViewPager Breaks Animation

    - by Ryan Thomas
    In my Android application I have an activity which uses a view pager to display 4+ pages (Fragments). I implemented buttons on each screen that move between pages by calling: pager.setCurrentItem(position, true); The view pager and fragments are all working as I desired. I then began looking for a solution to disable user swiping between pages so that the transition between pages in handled by the buttons only. The solution I found was mentioned in a few stackoverflow articles as well as This Blog that suggest subclassing the view pager to intercept touch events to disable swiping. I followed those examples by subclassing the view pager class as follows: public class ViewPager extends android.support.v4.view.ViewPager { private boolean enabled; public ViewPager(Context context, AttributeSet attrs) { super(context, attrs); this.enabled = true; } @Override public boolean onTouchEvent(MotionEvent event) { if (this.enabled) { return super.onTouchEvent(event); } return false; } @Override public boolean onInterceptTouchEvent(MotionEvent event) { if (this.enabled) { return super.onInterceptTouchEvent(event); } return false; } public void setSwipingEnabled(boolean enabled) { this.enabled = enabled; } } Using the subclassed view pager and calling setSwipingEnabled(false) works as was desired. The user can no longer move between pages with swipe gestures and I can still move between pages via button clicks by calling setCurrentItem(int position, boolean smoothScroll). However using the subclass breaks the animation between pages. When I call setCurrentItem(position, true) with android.support.v4.view.ViewPager I get very clean scrolling animations between pages. When I make the same call using the subclass the screen has a very brief 'flash' and then automatically draws the new page. I would like to know how to fix the animation while retaining the ability to disable user swiping between pages. I greatly appreciate any help with this. Let me know if you need any additional information. So far I have tested using a Samsung device running 2.3.5 and an AVD emulator targeting Android 2.3.3.

    Read the article

  • How to make dialog to look like ICS theme

    - by Naruto
    from service i'm creating a dialog via a dummy activity. Here i'm able to see black background, overall the theme of dialog looks like Android V 2.2. My application minimum API level is 8, if i use holo theme it says i need min api level as 14. Here is the code i used to create dialog. How to get ICS theme dialog. public class PreviewDialog extends Activity{ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Show the popup dialog showDialog(0); } @Override protected Dialog onCreateDialog(int id) { super.onCreateDialog(id); // Build the dialog AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("ALARM REMINDER"); alert.setMessage("Its time for the alarm "); alert.setCancelable(false); alert.setPositiveButton("Dismiss", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { GoogleTaskPreviewDialog.this.finish(); } }); // Create and return the dialog AlertDialog dlg = alert.create(); return dlg; } } MY manifest file entry <activity android:name="PreviewDialog" android:theme="@android:style/Theme.Translucent.NoTitleBar"></activity>

    Read the article

  • In-app paymnt methods

    - by user212228
    I'm interested in developing for Ubuntu (mostly phones) and I can't seem to find the guidelines on app publishing, will apps only work through the ubuntu software center, or can users download and install an app from a website like is possible with an android apk? Also, are there any rules regarding in-app purchase methods, (I hope the minimum price here isn't $2.99 in-app as well or I'm not going to even bother developing for Ubuntu and will just stick with Android) Google for example, requires that in-app purchases go through their servers so that it isn't possible to use other funding methods at least for play store published apps. My main questions here are: Would it be possible to release an app for ubuntu touch that accepted bitcoin, paypal, or other methods for in-app purchases? If not, would it be possible to release apps through a personal website or 3rd party app market that could use alternative payment methods?

    Read the article

  • systems/software engineering design process

    - by adam kim
    I just developed my first non-trivial android app. It was a complete nightmare. I came up with an idea, build the app, changed my idea, and implemented a lot of input from others on new features. All in all my app took 10 times longer than I think that it should have, it is almost impossible to look the source code and tell what's going on with the classes, and may or may not have unused methods that I'll never be able to find... So I would like an opinion from those of you with experience on how to plan out my designs for the future. I created a flow chart (pencil drawn) of a plan: I would like constructive criticism.

    Read the article

  • SAP vs Other Technologies

    - by Bunny Rabbit
    I am a fresher just out of collge .Till now i have worked on java,Python,javascript,groovy,django,JS, JQuery and web application develop has been my only intrest. I have been working for an IT company for past three months and it involves working with an erp package SAP and i am working on ABAP. Coming from a world of ORM and languages like python ,SAP and database tables doen't excite me much. With all the development being happening around HTML 5 and android etc i feel quite left out and bored in SAP . can you guys suggest me a proper way forward ?

    Read the article

  • Android: how do I switch between game scenes in a game? Any tutorials?

    - by Flavio
    I am trying to create a simple game using the Android SDK without using AndEngine (or any other game engine). I have plenty of experience designing games from the past, but I'm having lots of trouble trying to use the Android SDK to make my game. By far my biggest hurdle right now is switching between views. That is, for example, going from the menu to the first level, etc. I am using a traditional model I learned (I think it's called a scene stack or something?) in which you push the current scene onto a stack and the game's main loop runs the top item of the stack. This model seems non-trivial to implement in the Android SDK, mostly because Android seems to be picky about which thread instantiates which view. My issue is that I want the first level to show up when you press a button on the main menu, but when I instantiate the first level (the level class extends SurfaceView and implements SurfaceHolder.Callback) I get a runtime error complaining that the thread that runs the main menu can't instantiate this class. Something about calling Looper.prepare(). I figured at this point I was probably doing things wrong. I'm not sure how to specifically phrase my issue into a question, so maybe I should leave it as either 1) Does anybody know a good way (or the 'proper' way) to switch between scenes in an Android game? or 2) Are there any tutorials out there which show how to create a game that doesn't take place entirely in one scene? (I have googled for a while to no avail... maybe someone else knows of one?) Thanks!

    Read the article

  • How do I create a game that runs on Windows, iOS and Android?

    - by AspaApps
    I use C++ to create windows games and now I want to step into another other OS like Android or iOS. I'm totally familiar with C++ so I tried to create app for iOS using objective C it was working awesome. However, I also want to publish games for Android but not by using Java. I don't want to create a single game 5-6 times for other platforms. Is their any way that if I create game for Windows then it will work in Android and iOS ? Or should I use Action Script 3.0? If I use action script 3.0, will it require Flash player to run the game in Windows, Android, iOS?

    Read the article

  • Why Android for enterprise applications?

    - by mcabral
    Recently one of our clients is considering the posibility of picking up an old WinMobile 5.0 project. Several features are to be added to the point it will be a major version update. The client is worried about the mobile market, and thinks there's a chance all the effort put in this development will have to be thrown away in a couple of year due to the dinamics of the mobile market and the deprecation of mobile devices. So, the client is not sure whether he should continue with Windows Mobile (changing from WM 5.0 to 6.X) or starting from scratch with another technology. From our part we have been studing the mobile market, looking for clues for which will be the winning horse. The safe move seems to continue with WM just because re writing an entire application from scratch involves more risks and delays. On the other hand WM seems to be losing market and the ghost of an exit on their part is growing stronger everyday. But what can be say about Android? Everyone is talking about it and is growing at full speed but what avantagies will it bring to the table? Why should we start a fresh applicaction on this technology? So the question remains the same.. is Andriod mature enough for an enterprise application? Will you recomend it to one of your clients? Will you port/rewrite a WM application to Andriod? What's the trade-off? EDIT: Addressing commentaries. The app is entirely built with C# and Compact Framework. The app is for logistics/management.

    Read the article

  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

    Read the article

  • Android XML Parser isnt working

    - by Bram
    I am writing an android application with a XML parser. I have a parser that used to work but when I run it it isnt doing anything. This is my class: import java.net.URL; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.DocumentBuilderFactory; import org.w3c.dom.Document; import org.w3c.dom.Element; import org.w3c.dom.Node; import org.w3c.dom.NodeList; import org.xml.sax.InputSource; import android.app.Activity; import android.os.Bundle; import android.widget.LinearLayout; import android.widget.TextView; import android.widget.Toast; public class XMLParsingUsingDomeActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); LinearLayout layout = new LinearLayout(this); layout.setOrientation(1); TextView ID[]; TextView vraag[]; TextView category[]; TextView a1[]; TextView p1[]; TextView a2[]; TextView p2[]; TextView a3[]; TextView p3[]; try { URL url = new URL( "http://128.140.217.126/vragen.xml"); DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder dbu= dbf.newDocumentBuilder(); Document doc = dbu.parse(new InputSource(url.openStream())); doc.getDocumentElement().normalize(); NodeList nodeList = doc.getElementsByTagName("item"); ID = new TextView[nodeList.getLength()]; vraag = new TextView[nodeList.getLength()]; category = new TextView[nodeList.getLength()]; a1 = new TextView[nodeList.getLength()]; p1 = new TextView[nodeList.getLength()]; a2 = new TextView[nodeList.getLength()]; p2 = new TextView[nodeList.getLength()]; a3 = new TextView[nodeList.getLength()]; p3 = new TextView[nodeList.getLength()]; for (int i = 0; i < nodeList.getLength(); i++) { Node node = nodeList.item(i); ID[i] = new TextView(this); vraag[i] = new TextView(this); category[i] = new TextView(this); a1[i] = new TextView(this); p1[i] = new TextView(this); a2[i] = new TextView(this); p2[i] = new TextView(this); a3[i] = new TextView(this); p3[i] = new TextView(this); Element fstElmnt = (Element) node; NodeList nameList = fstElmnt.getElementsByTagName("ID"); Element nameElement = (Element) nameList.item(0); nameList = nameElement.getChildNodes(); ID[i].setText(((Node) nameList.item(0)).getNodeValue()); NodeList vraagList = fstElmnt.getElementsByTagName("vraag"); Element vraagElement = (Element) vraagList.item(0); vraagList = vraagElement.getChildNodes(); vraag[i].setText(((Node) vraagList.item(0)).getNodeValue()); NodeList a1List = fstElmnt.getElementsByTagName("a1"); Element a1Element = (Element) a1List.item(0); a1List = a1Element.getChildNodes(); a1[i].setText(((Node) a1List.item(0)).getNodeValue()); NodeList p1List = fstElmnt.getElementsByTagName("p1"); Element p1Element = (Element) p1List.item(0); p1List = p1Element.getChildNodes(); p1[i].setText(((Node) p1List.item(0)).getNodeValue()); NodeList a2List = fstElmnt.getElementsByTagName("a2"); Element a2Element = (Element) a2List.item(0); a2List = a2Element.getChildNodes(); a2[i].setText(((Node) a2List.item(0)).getNodeValue()); NodeList p2List = fstElmnt.getElementsByTagName("p2"); Element p2Element = (Element) p2List.item(0); p2List = p2Element.getChildNodes(); p2[i].setText(((Node) p2List.item(0)).getNodeValue()); NodeList a3List = fstElmnt.getElementsByTagName("a3"); Element a3Element = (Element) a3List.item(0); a3List = a3Element.getChildNodes(); a3[i].setText(((Node) a3List.item(0)).getNodeValue()); NodeList p3List = fstElmnt.getElementsByTagName("p3"); Element p3Element = (Element) p3List.item(0); p3List = p3Element.getChildNodes(); p3[i].setText(((Node) p3List.item(0)).getNodeValue()); layout.addView(category[i]); Toast.makeText(this, "ID: " + i + "\n" + "Vraag: " + ((Node) vraagList.item(0)).getNodeValue() + "\n" + "A1: " + ((Node) a1List.item(0)).getNodeValue() + "\n" + "P2: " + ((Node) p1List.item(0)).getNodeValue() + "\n" + "A2: " + ((Node) a2List.item(0)).getNodeValue() + "\n" + "P2: " + ((Node) p2List.item(0)).getNodeValue() + "\n" + "A3: " + ((Node) a3List.item(0)).getNodeValue() + "\n" + "P3: " + ((Node) p3List.item(0)).getNodeValue(), Toast.LENGTH_LONG).show(); } } catch (Exception e) { System.out.println("XML Pasing Excpetion = " + e); } /** Set the layout view to display */ setContentView(layout); } } And my manifest: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="your.pace.namace" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="10" /> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".XMLParsingUsingDomeActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest> And the logcat output is worthless. I didnt change the code but its just not working anymore.

    Read the article

  • Android passing an arraylist back to parent activity

    - by Nicklas O
    Hi there. I've been searching for a simple example of this with no luck. In my android application I have two activities: 1. The main activity which is launched at startup 2. A second activity which is launched by pressing a button on the main activty. When the second activity is finished (by pressing a button) I want it to send back an ArrayList of type MyObject to the main activity and close itself, which the main activity can then do whatever with it. How would I go about achieving this? I have been trying a few things but it is crashing my application when I start the second activity. When the user presses button to launch second activity: Intent i = new Intent(MainActivity.this, secondactivity.class); startActivityForResult(i, 1); The array which is bundled back after pressing a button on the second activity: Intent intent= getIntent(); Bundle b = new Bundle(); b.putParcelableArrayList("myarraylist", mylist); intent.putExtras(b); setResult(RESULT_OK, intent); finish(); And finally a listener on the main activity (although I'm not sure of 100% when this code launches...) protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if(resultCode==RESULT_OK && requestCode==1){ Bundle extras = data.getExtras(); final ArrayList<MyObject> mylist = extras.getParcelableArrayList("myarraylist"); Toast.makeText(MainActivity.this, mylist.get(0).getName(), Toast.LENGTH_SHORT).show(); } } Any ideas where I am going wrong? The onActivityResult() seems to be crashing my application. EDIT: This is my class MyObject, its called plan and has a name and an id import android.os.Parcel; import android.os.Parcelable; public class Plan implements Parcelable{ private String name; private String id; public Plan(){ } public Plan(String name, String id){ this.name = name; this.id = id; } public String getName(){ return name; } public void setName(String name){ this.name = name; } public String getId(){ return id; } public void setId(String id){ this.id = id; } public String toString(){ return "Plan ID: " + id + " Plan Name: " + name; } @Override public int describeContents() { // TODO Auto-generated method stub return 0; } @Override public void writeToParcel(Parcel dest, int flags) { dest.writeString(id); dest.writeString(name); } public static final Parcelable.Creator<Plan> CREATOR = new Parcelable.Creator<Plan>() { public Plan createFromParcel(Parcel in) { return new Plan(); } @Override public Plan[] newArray(int size) { // TODO Auto-generated method stub return new Plan[size]; } }; } This is my logcat E/AndroidRuntime( 293): java.lang.RuntimeException: Unable to instantiate activ ity ComponentInfo{com.daniel.android.groupproject/com.me.android.projec t.secondactivity}: java.lang.NullPointerException E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2417) E/AndroidRuntime( 293): at android.app.ActivityThread.handleLaunchActivi ty(ActivityThread.java:2512) E/AndroidRuntime( 293): at android.app.ActivityThread.access$2200(Activi tyThread.java:119) E/AndroidRuntime( 293): at android.app.ActivityThread$H.handleMessage(Ac tivityThread.java:1863) E/AndroidRuntime( 293): at android.os.Handler.dispatchMessage(Handler.ja va:99) E/AndroidRuntime( 293): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 293): at android.app.ActivityThread.main(ActivityThrea d.java:4363) E/AndroidRuntime( 293): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 293): at java.lang.reflect.Method.invoke(Method.java:5 21) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit$MethodAndA rgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit.main(Zygot eInit.java:618) E/AndroidRuntime( 293): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 293): Caused by: java.lang.NullPointerException E/AndroidRuntime( 293): at com.daniel.android.groupproject.login.<init>( login.java:51) E/AndroidRuntime( 293): at java.lang.Class.newInstanceImpl(Native Method ) E/AndroidRuntime( 293): at java.lang.Class.newInstance(Class.java:1479) E/AndroidRuntime( 293): at android.app.Instrumentation.newActivity(Instr umentation.java:1021) E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2409) E/AndroidRuntime( 293): ... 11 more

    Read the article

  • Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

    - by ETC
    Read On Phone is a free Android application that intelligently pushes data to your phone from your bowser. Rather than simply opening the URL on your phone, it opens the appropriate application for the task and formats text. Most send-to-phone type tools simply take the URL of the web page you’re looking at on your computer and shuttle it to your phone. Read On Phone is a more active and effective tool. When you send a page that is text, it formats the text for easy reading on your phone. When you send a YouTube video, map, or telephone number, it opens up the appropriate tool on your phone such as your YouTube viewer, Google Maps, or your phone dialer. In addition to that handy functionality Read On Phone also includes adjustments for day and night reading, font size, auto-scrolling, and pagination. Read On Phone is available as both a Chrome extension and as a bookmarklet for cross-browser use. Hit up the link below for additional information. Read On Phone Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Read On Phone Pushes Data from Your Desktop to the Appropriate Android App MetroTwit is a Sleek Native Twitter Client for Your Windows System Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices

    Read the article

  • HTC Android device mounted as USB drive is read-only unless I'm root

    - by Ian Dickinson
    When I connect my HTC Incredible S to my Ubuntu 10.10 system as a USB drive, the device seems to mount OK, but is read-only unless I access it as root. For example, if I run nautilus, I can't drag and drop files to the SD-card in the phone, but if I run sudo nautilus I can. I have USB debug support set on the phone (Applications > Development > USB debugging) and I have added a rule for the device in /etc/udev/rules.d/51-android.rules on my Ubuntu system. Any suggestions as to how I can mount the drive so that I can copy content to the SD card without needing to sudo? Update Following advice from waltinator, I added the following line to my /etc/fstab: UUID=3537-3834 /media/usb1 vfat rw,user,noexec,nodev,nosuid,noauto However, the Android device is still being auto-mounted on /media/usb1 with uid and gid root. Update 2 syslog output: Nov 21 23:38:40 rowan-15 usbmount[4352]: executing command: mount -tvfat -osync,noexec,nodev,noatime,nodiratime /dev/sdd1 /media/usb1 Nov 21 23:38:40 rowan-15 usbmount[4352]: executing command: run-parts /etc/usbmount/mount.d

    Read the article

  • Storing data for use on Android and Windows Applications

    - by Andy Mepham
    I posted this last night on StackOverflow and was advised to move it over to StackExchange, thank you for taking a moment to look at my question. I'm developing a project proposal for my final year project at University and as I aim to use programming languages I am currently not too familiar with I'm looking for some guidance - I can't include details of my project but hopefully you will understand what I'm after. I'm going to be creating an Android application (in Java) and a Windows Application (in C#) that will ideally access, query and update a remotely hosted Database or set of XML files (this would most likely be over the Internet). I've done some looking around the internet and SQLite seems like a safe-bet for cross-platform manipulation of the database; however I would like to keep the system as lightweight as possible and I'm wondering whether XML files may provide a better alternative? Anyone out there that has experience using SQLite and/or remotely hosted XML for the purposes of Android and/or C# development that could point me in the right direction? If there is an alternative solution other than those I have mentioned I would be interested to hear about them too. Thank you for taking the time to read my question. Edit: The purpose of this application is for a small scale business, the data source would not need to be updated by more than one source but may be view from multiple sources (i.e. through multiple phones and a desktop PC). The database wouldn't be updating masses of data at a time (most likely single rows of a few tables at the most).

    Read the article

  • How to Enable Priority Inbox on Android (and Setup Important-Only Notifications)

    - by The Geek
    Yesterday Google released an updated Gmail application for Android 2.2 phones that supports the Priority Inbox feature—and more importantly, allows you to change your notifications to only alert you for important email. Let’s take a look. Note: If you’ve never used Priority Inbox, you should really give it a try—it rearranges your email into what is and isn’t important, and you can customize how it classifies messages easily. The idea is that it learns over time, so if you send a lot of emails back and forth with somebody, it will know that they are probably important—you can manually adjust the settings as well. To update the Gmail application, you’ll want to head into the Market and access Menu –> Downloads, where you should see Gmail in the list, and it should let you update from there. If you don’t see an update, you’re either not running Android 2.2, or it has already updated automatically Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

    Read the article

< Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >