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  • Why am I seeing so many instantiable classes without state?

    - by futlib
    I'm seeing a lot of instantiable classes in the C++ and Java world that don't have any state. I really can't figure out why people do that, they could just use a namespace with free functions in C++, or a class with a private constructor and only static methods in Java. The only benefit I can think of is that you don't have to change most of your code if you later decide that you want a different implementation in certain situations. But isn't that a case of premature design? It could be turned into a class later, when/if it becomes appropriate. Am I getting this wrong? Is it not OOP if I don't put everything into objects (i.e. instantiated classes)? Then why are there so many utility namespaces and classes in the standard libraries of C++ and Java? Update: I've certainly seen a lot examples of this in my previous jobs, but I'm struggling to find open source examples, so maybe it's not that common after all. Still, I'm wondering why people do it, and how common it is.

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  • Passing variables, creating instances, self, The mechanics and usage of classes: need explenation

    - by Baf
    I've been sitting over this the whole day and Im a little tired already so please excuse me being brief. Im new to python. I just rewrrote a working program, into a bunch of functions in a class and everzthings messed up. I dont know if its me but Im very surprised i couldn t find a beginners tutorial on how to handle classes on the web so I have a few questions. First of all, in the init section of the class i have declared a bunch of variables with self.variable=something. Is it correct that i should be able to access/modify these variables in every function of the class by using self.variable in that function? In other words by declaring self.variable i have made these variables, global variables in the scope of the class right? If not how do i handle self. ? Secondly how do i correctly pass arguments to the class? some example code would be cool. thirdly how do i call a function of the class outside of the class scope? some example code would be cool. fouthly how do I create an Instance of the class INITIALCLASS in another class OTHERCLASS, passing variables from OTHERCLASS to INITIALCLASS? some example code would be cool. I Want to call a function from OTHERCLASS with arguments from INITIALCLASS. What Ive done so far is. class OTHERCLASS(): def __init__(self,variable1,variable2,variable3): self.variable1=variable1 self.variable2=variable2 self.variable3=variable3 def someotherfunction(self): something=somecode(using self.variable3) self.variable2.append(something) print self.variable2 def somemorefunctions(self): self.variable2.append(variable1) class INITIALCLASS(): def __init__(self): self.variable1=value1 self.variable2=[] self.variable3='' self.DoIt=OTHERCLASS(variable1,variable2,variable3) def somefunction(self): variable3=Somecode #tried this self.DoIt.someotherfunctions() #and this DoIt.someotherfunctions() I clearly havent understood how to pass variables to classes or how to handle self, when to use it and when not, I probably also havent understood how to properly create an isntance of a class. In general i havent udnerstood the mechanics of classes So please help me and explain it to me like i have no Idea( which i dont it seems). Or point me to a thorough video, or readable tutorial. All i find on the web is super simple examples, that didnt help me much. Or just very short definitions of classes and class methods instances etc. I can send you my original code if you guys want, but its quite long. Thanks for the Help Much appreciated!

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var john = new Person("John Galt", 50); console.log(john.toString()); var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • IE8 Crashes Strangely on JavaScript Popup

    - by dkris
    Hi, I am facing a strange issue after the popup is created onclick. The popup opens up but hangs immediately on IE8 (works fine on all the other browsers including IE6). But on adding the alertbox as show in the JavaScript code, the popup works fine. I am using **https** and not **http** and i feel popup is not able to load the JS file because of SSL. Here is the how i am generating the onclick event: <a id="forgotPasswordLink" href="#" onclick="openSupportPage();"> Some Text </a> The onclick function is defined this way: function openSupportPage() { var features = "width=700,height=400,status=yes,toolbar=no,menubar=no,location=no,scrollbars=yes"; var winId = window.open('', '', features); winId.focus(); winId.document.open(); winId.document.write('<html><head><title>' + document.title + '</title><link rel="stylesheet" href="./css/default.css" type="text/css">\n'); var is_ie6 = ( window.external && typeof window.XMLHttpRequest == "undefined"); alert(is_ie6);/*The JS include below*/ /*works in popup only with this alert box.*/ /*else IE8 Hangs*/ winId.document.write('<script src="../js/tiny_mce/tiny_mce.js" type="text/javascript">Script_IE8</script>\n'); winId.document.write('<script type="text/javascript">\n'); winId.document.write('function inittextarea() {\n'); winId.document.write('tinyMCE.init({ \n'); winId.document.write('elements : "content",\n'); winId.document.write('theme : "advanced",\n'); winId.document.write('readonly : true,\n'); winId.document.write('mode : "exact",\n'); winId.document.write('theme : "advanced",\n'); winId.document.write('readonly : true,\n'); winId.document.write('setup : function(ed) {\n'); winId.document.write('ed.onInit.add(function() {\n'); winId.document.write('tinyMCE.activeEditor.execCommand("mceToggleVisualAid");\n'); winId.document.write('});\n'); winId.document.write('}\n'); winId.document.write('});}</script>\n'); winId.document.write('</head><body onload="inittextarea()">\n'); winId.document.write(' \n'); var hiddenFrameHTML = document.getElementById("HiddenFrame").innerHTML; hiddenFrameHTML = hiddenFrameHTML.replace(/&amp;/gi, "&"); hiddenFrameHTML = hiddenFrameHTML.replace(/&lt;/gi, "<"); hiddenFrameHTML = hiddenFrameHTML.replace(/&gt;/gi, ">"); winId.document.write(hiddenFrameHTML); winId.document.write('<textarea id="content" rows="10" style="width:100%">\n'); winId.document.write(document.getElementById(top.document.forms[0].id + ":supportStuff").innerHTML); winId.document.write('</textArea>\n'); var hiddenFrameHTML2 = document.getElementById("HiddenFrame2").innerHTML; hiddenFrameHTML2 = hiddenFrameHTML2.replace(/&amp;/gi, "&"); hiddenFrameHTML2 = hiddenFrameHTML2.replace(/&lt;/gi, "<"); hiddenFrameHTML2 = hiddenFrameHTML2.replace(/&gt;/gi, ">"); winId.document.write(hiddenFrameHTML2); winId.document.write('</body></html>\n'); winId.document.close(); } Please help me on this one. I could provide more information on this if needed. I have referred to these posts already: http://stackoverflow.com/questions/776639/problem-of-import-js-file-in-https-page-in-ie8 http://stackoverflow.com/questions/2597289/force-browser-modeie8-and-document-modeie8-standards Additional Information: Screen shot of the page Rendered HTML Original JSPF

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  • Storing class constants (for use as bitmask) in a database?

    - by fireeyedboy
    Let's say I have a class called Medium which can represent different types of media. For instance: uploaded video embedded video uploaded image embedded image I represent these types with contants, like this: class MediumAbstract { const UPLOAD = 0x0001; const EMBED = 0x0010; const VIDEO = 0x0100; const IMAGE = 0x1000; const VIDEO_UPLOAD = 0x0101; // for convenience const VIDEO_EMBED = 0x0110; // for convenience const IMAGE_UPLOAD = 0x1001; // for convenience const IMAGE_EMBED = 0x1010; // for convenience const ALL = 0x1111; // for convenience } Thus, it is easy for me to do a combined search on them on an (abstract) repository, with something like: { public function findAllByType( $type ) { ... } } $media = $repo->findAllByType( MediumAbstract::VIDEO | MediumAbstract::IMAGE_UPLOAD ); // or $media = $repo->findAllByType( MediumAbstract::ALL ); // etc.. How do you feel about using these constant values in a concrete repository like a database? Is it ok? Or should I substitute them with meaningful data in the database. Table medium: | id | type | location | etc.. ------------------------------------------------- | 1 | use constants here? | /some/path | etc.. (Of course I'll only be using the meaningful constants: VIDEO_UPLOAD, VIDEO_EMBED, IMAGE_UPLOAD and IMAGE_EMBED)

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  • How can I share variables between a base class and subclass in Perl?

    - by Jonathan
    I have a base class like this: package MyClass; use vars qw/$ME list of vars/; use Exporter; @ISA = qw/Exporter/; @EXPORT_OK = qw/ many variables & functions/; %EXPORT_TAGS = (all => \@EXPORT_OK ); sub my_method { } sub other_methods etc { } --- more code--- I want to subclass MyClass, but only for one method. package MySubclass; use MyClass; use vars qw/@ISA/; @ISA = 'MyClass'; sub my_method { --- new method } And I want to call this MySubclass like I would the original MyClass, and still have access to all of the variables and functions from Exporter. However I am having problems getting the Exporter variables from the original class, MyClass, to export correctly. Do I need to run Exporter again inside the subclass? That seems redundant and unclear. Example file: #!/usr/bin/perl use MySubclass /$ME/; -- rest of code But I get compile errors when I try to import the $ME variable. Any suggestions?

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  • When is it better to use a method versus a property for a class definition?

    - by ccomet
    Partially related to an earlier question of mine, I have a system in which I have to store complex data as a string. Instead of parsing these strings as all kinds of separate objects, I just created one class that contains all of those objects, and it has some parser logic that will encode all properties into strings, or decode a string to get those objects. That's all fine and good. This question is not about the parser itself, but about where I should house the logic for the parser. Is it a better choice to put it as a property, or as a method? In the case of a property, say public string DataAsString, the get accessor would house the logic to encode all of the data into a string, while the set accessor would decode the input value and set all of the data in the class instance. It seems convenient because the input/output is indeed a string. In the case of a method, one method would be Encode(), which returns the encoded string. Then, either the constructor itself would house the logic for the decoding a string and require the string argument, or I write a Decode(string str) method which is called separately. In either case, it would be using a method instead of a property. So, is there a functional difference between these paths, in terms of the actual running of the code? Or are they basically equivalent and it then boils down to a choice of personal preference or which one looks better? And in that kind of question... which would look cleaner anyway?

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  • Declaring a string array in class header file - compiler thinks string is variable name?

    - by Dave
    Hey everybody, I need a bit of a hand with declaring a string array in my class header file in C++. atm it looks like this: //Maze.h #include <string> class Maze { GLfloat mazeSize, mazeX, mazeY, mazeZ; string* mazeLayout; public: Maze ( ); void render(); }; and the constructor looks like this: //Maze.cpp #include <GL/gl.h> #include "Maze.h" #include <iostream> #include <fstream> Maze::Maze( ) { cin >> mazeSize; mazeLayout = new string[mazeSize]; mazeX = 2/mazeSize; mazeY = 0.25; mazeZ = 2/mazeSize; } I'm getting a compiler error that says: In file included from model-view.cpp:11: Maze.h:14: error: ISO C++ forbids declaration of ‘string’ with no type Maze.h:14: error: expected ‘;’ before ‘*’ token and the only sense that makes to me is that for some reason it thinks I want string as a variable name not as a type declaration. If anybody could help me out that would be fantastic, been looking this up for a while and its giving me the shits lol. Cheers guys

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  • Use Struct as a Ptr/class? Need a fix .NET

    - by acidzombie24
    I wrote a bunch of code and i would like to fix it the fastest way possible. I'll describe my problem in a easier way. I have apples and oranges, they are both Point and in the list apples, oranges. I create a PictureBox and draw the apple/oranges on screen and move them around and update the Point via Tag. The problem now is since its a struct the tag is a copy so the original elements in the list are not update. So, how do i update them? I consider using Point? But those seem to be readonly. So the only solution i can think of is Clear the list, iterate through all the controls then check the picturebox property to check if the image is a apple or orange then add it to a list I really only thought of this solution typing this question, but my main question is, is there a better way? Is there some List<Ptr<Point>> class i can use so when i update the apples or oranges through the tag the element in the list will update as a class would?

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  • How do I put an ASP.NET website project and class library projects in one .sln file on Subversion

    - by JustinP8
    My company has several class libraries we use in multiple website projects (not web application projects). Website projects don't have .sln files, but I'm sure I've read in my past research that you can make a blank solution and put your website and class library projects in it. After answers to my previous questions, this is the direction that I'm going (based slightly on [http://amadiere.com/blog/2009/06/multiple-subversion-projects-in-one-visual-studio-solution-using-svnexternals/][1]: /websites /website1 /trunk /website1 /libraries /library1 /trunk /library1 /library2 /trunk /library2 /etc... Then I planed on using svn:externals to copy /library1, /library2, and so on into the working_copy/websites/website1/ folder. I want my team members to be able to checkout the /trunk folder for website1 and get a .sln file, /library1 external, /library2 external, etc. I want that .sln file to contain the website1 website project, and all of the library external projects. Hopefully that would look something like: /working_copy /websites /website1 /trunk /website1 /library1 (svn:external of libraries/library1/trunk/library1) /library2 (svn:external of libraries/library2/trunk/library2) /etc. website1.sln So, at the end of all of this, the goal is that my teammates check out the trunk, open the solution, and everyone has the exact same solution. When we commit, everything is committed appropriately to subversion (the website code, and the libraries are committed to their appropriate place on the repo). How have others solved these issues? How can I make a .sln file that my team members and I can share in this manner? [1]: "This Article"

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  • Splitting a C++ class into files now won't compile.

    - by vgm64
    Hi. I am teaching myself to write classes in C++ but can't seem to get the compilation to go through. If you can help me figure out not just how, but why, it would be greatly appreciated. Thank you in advance! Here are my three files: make_pmt.C #include <iostream> #include "pmt.h" using namespace std; int main() { CPMT *pmt = new CPMT; pmt->SetVoltage(900); pmt->SetGain(2e6); double voltage = pmt->GetVoltage(); double gain= pmt->GetGain(); cout << "The voltage is " << voltage << " and the gain is " << gain << "." <<endl; return 0; } pmt.C #include "pmt.h" using namespace std; class CPMT { double gain, voltage; public: double GetGain() {return gain;} double GetVoltage() {return voltage;} void SetGain(double g) {gain=g;} void SetVoltage(double v) {voltage=v;} }; pmt.h #ifndef PMT_H #define PMT_H 1 using namespace std; class CPMT { double gain, voltage; public: double GetGain(); double GetVoltage(); void SetGain(double g); void SetVoltage(double v); }; #endif And for reference, I get a linker error (right?): Undefined symbols: "CPMT::GetVoltage()", referenced from: _main in ccoYuMbH.o "CPMT::GetGain()", referenced from: _main in ccoYuMbH.o "CPMT::SetVoltage(double)", referenced from: _main in ccoYuMbH.o "CPMT::SetGain(double)", referenced from: _main in ccoYuMbH.o ld: symbol(s) not found collect2: ld returned 1 exit status

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  • C++ iterator and const_iterator problem for own container class

    - by BaCh
    Hi there, I'm writing an own container class and have run into a problem I can't get my head around. Here's the bare-bone sample that shows the problem. It consists of a container class and two test classes: one test class using a std:vector which compiles nicely and the second test class which tries to use my own container class in exact the same way but fails miserably to compile. #include <vector> #include <algorithm> #include <iterator> using namespace std; template <typename T> class MyContainer { public: class iterator { public: typedef iterator self_type; inline iterator() { } }; class const_iterator { public: typedef const_iterator self_type; inline const_iterator() { } }; iterator begin() { return iterator(); } const_iterator begin() const { return const_iterator(); } }; // This one compiles ok, using std::vector class TestClassVector { public: void test() { vector<int>::const_iterator I=myc.begin(); } private: vector<int> myc; }; // this one fails to compile. Why? class TestClassMyContainer { public: void test(){ MyContainer<int>::const_iterator I=myc.begin(); } private: MyContainer<int> myc; }; int main(int argc, char ** argv) { return 0; } gcc tells me: test2.C: In member function ‘void TestClassMyContainer::test()’: test2.C:51: error: conversion from ‘MyContainer::iterator’ to non-scalar type ‘MyContainer::const_iterator’ requested I'm not sure where and why the compiler wants to convert an iterator to a const_iterator for my own class but not for the STL vector class. What am I doing wrong?

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  • How do I use the Enum value from a class in another part of code?

    - by ChiggenWingz
    Coming from a C# background from a night course at a local college, I've sort of started my way in C++. Having a lot pain getting use to the syntax. I'm also still very green when it comes to coding techniques. From my WinMain function, I want to be able to access a variable which is using an enum I declared in another class. (inside core.h) class Core { public: enum GAME_MODE { INIT, MENUS, GAMEPLAY }; GAME_MODE gameMode; Core(); ~Core(); ...OtherFunctions(); }; (inside main.cpp) Core core; int WINAPI WinMain(...) { ... startup code here... core.gameMode = Core.GAME_MODE.INIT; ...etc... } Basically I want to set that gameMode to the enum value of Init or something like that from my WinMain function. I want to also be able to read it from other areas. I get the error... expected primary-expression before '.' token If I try to use core.gameMode = Core::GAME_MODE.INIT;, then I get the same error. I'm not fussed about best practices, as I'm just trying to get the basic understanding of passing around variables in C++ between files. I'll be making sure variables are protected and neatly tucked away later on once I am use to the flexibility of the syntax. If I remember correctly, C# allowed me to use Enums from other classes, and all I had to do was something like Core.ENUMNAME.ENUMVALUE. I hope what I'm wanting to do is clear :\ As I have no idea what a lot of the correct terminology is.

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  • Matching Class arrays

    - by frinkz
    I'm writing a routine to invoke methods, found by a name and an array of parameter Class values Matching the Method by getName works, but when trying to match the given Class[] for parameters, and Method.getParameterTypes(), I'm having trouble. I assumed that this would work: Class[] searchParams = new Class[] { float.class, String.class }; Class[] methodParams = m.getParameterTypes(); if(methodParams == searchParams) { m.invoke(this, paramValues); } But apparantly not - m.invoke is never reached. I've checked, and methodParams gives the same classes as searchParams. The code below works, and picks the right method, but it seems like a very dirty way of doing things, I'm sure I'm missing something obvious. Class[] searchParams = new Class[] { float.class, String.class }; Class[] methodParams = m.getParameterTypes(); boolean isMatch = true; for(int i = 0; i < searchParams.length; i++) { if(!searchParams.getClass().equals(methodParams.getClass())) { isMatch = false; } } if(isMatch) { m.invoke(this, paramValues); }

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  • IIS7 Default Document not working

    - by TooFat
    I have a website running on IIS 7 that has the default document on the Web Site Level set to only index.php. If I right click on the Web Site in IIS Manager and select Explore I see that the index.php file is there. If I just browse to the web site like http://my.site.com I get the default IIS 7 logo with "Welcome" in a bunch of diff languages. If I go to http://my.site.com/index.php it brings up the site just fine. I have stopped and started the Web Site and ran iisreset but still no luck. The Default Document Section of Web.config looks like this <defaultDocument> <files> <clear /> <add value="index.php" /> </files> </defaultDocument> What am I missing?

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  • Re-open Word document to previous cursor location with identical page vertical position

    - by Malcolm
    I would like to return to my previous point of edit with the page vertically positioned identical to its original vertical position. The Shift+F5 technique returns me to the previous point of edit, but the page I return to is vertically positioned on the screen in a somewhat random manner. In other words, if my cursor is 300 vertical pixels from the top of the document viewport, I would like to re-open my page so that the location of the cursor is still 300 vertical pixels from the top of my viewport. The following can be used to determine the vertical position (on the screen) of my text cursor: ActiveWindow.GetPoint pLeft, pTop, pWidth, pHeight, Selection.Range So the challenge becomes how to scroll my document in such a manner as to return my text cursor to its original vertical position (pHeight)? There is no corresponding ActiveWindow.SetPoint and ActiveWindow.ScrollIntoView scrolls a selection range into view, but offers no control over the vertical position of the selection range on the screen.

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  • RTF File Opens as Read Only from Document Management System (Does not happen for all users)

    - by Dave
    We have a third party system in place that as one part of its duties hosts RTF files that a user can open, make changes to, and save back into the document management system. Recently we have begun upgrading users to Office 2007 from 2003. We are now hearing that when some users open these documents, they open as Read Only (even though there is no document protection in place and the files are set for Unrestricted Access). Other users though, who also have Word 2007, report no problems. There were no problems for anyone when Word 2003 was being used. I'm sure it's a setting in Word but I'm having a lot of difficulty in identifying where the issue could be. Looking for any assistance on why these RTF files are opening as Read Only for some and not for others when using Word 2007. Thanks! Dave

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  • Saving a Word document as Web Page, Filtered drastically reduces image resolution

    - by Abdullah Jibaly
    I have a document with hundreds of images. When I save the first image (right click and save picture) it ends up with a good resolution as shown below: However, when I save the document as Web Page, Filtered, all the images end up really low-res. Here's the exact same image afterwards: I've tried the following options in the Save As dialog with no luck: In Tools > Web Options... > Pictures > Target Monitor I've set the Pixels Per Inch to the highest value, 120. In Tools > Compress Pictures > Target Output I've set it to Print (220 ppi). Any ideas would be appreciated.

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  • Xcode find in document stuck in case-sensitive

    - by mjdth
    When in Xcode editing code for my objective C files, I often press Command-F to bring up the little Find-In-Document banner across the top. Sometimes this gets stuck in case-sensitive search, and when it does that it also won't loop through the entire document and sometimes won't even display the selected found string. I can't find any options to turn off the case sensitivity, and I never intentionally turned it on. I've restarted xcode several times hoping that would be it but it's changed nothing. Slightly off-topic, but this was the best place I could think of to ask this question. Thanks for any response!

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  • MS Word - Close Word when you close the last open document **using keyboard**

    - by Chad
    In MS Word, by default, you can use: Ctrl+F4 to close Word Ctrl+W to close the current document Is it possible to make Word close when you close the last open document? For instance, in Chrome, if you keep hitting Ctrl+W you'll eventually close the last tab, which will also close Chrome. I'd like the same functionality with Word (and the other Office products) where I can just keep closing documents until I close the last one, at which point the application closes. Unfortunately, Ctrl+W doesn't close Word, even when there are no documents open.

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  • Word 2007, Adding Page Numbers to Landscape, 5.5 by 8.5 Booklet Style Document

    - by nicorellius
    I am publishing a 5.5 by 8.5 booklet. I created this document in Word 2007 and will be converting it to PDF. It looks good as is, but I can't seem to figure out how to add page numbers automatically to this document. In general, I know how to add page numbers using footers, etc, but this application is a bit different: I have two pages (5.5 by 8.5) on one landscape 8.5 by 11 page. See picture below: I guess I could manually add page numbers, but then getting the formatting perfect will be tough. Any ideas?

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  • Microsoft Office 2003 document (Excel and Word) intermitently, takes 30 seconds to load

    - by Julio Nobre
    I am trying to figure out why a simple .XLS EXCEL workbook is taking, randomly, 30 seconds to open. Before answering: Please, bear mind the following: Problem symptoms Hanging is intermitent and it takes exactly 30 seconds; During hanging there is no cpu or disk activity; It only happens during document load. Every runs smooth after that; Windows Explorer.exe hangs on folder, but all other folders, system and applications are still responsive; There are no consecutive hangings. I have to wait for while to reproduce this behaviour; All samples documents are located on a local drive (C:\BPI); The no document has has macros and have any addins usage; The problem does occurs on others files extensions like .PDF, for example; Office 2003 is being used for several years; The computer is running Windows XP; Computer has several network mapped drives, all addressed to main file server; Recently, main fileserver was replaced by Windows 2011 SBS Standard Edition What I have done so far I have traced machine Explorer.exe, using Process Monitor, added Duration column, and filtered by Duration 1. That's is how I found that hanging was taking exactly 30 seconds. For further information, please refer to Oliver Salzburg tutorial. Using Process Monitor, I have also figured out than five operations were taking most of sample collecting duration. Looking at sample image below, column Operation below you will notice that one single operation was taking 29 seconds; I have tried different documents (.xls and .doc), all of them smaller than 30 KB; I have, temporarily, removed all shortcuts on User Document's folder that were pointing to network drives or shares; I have runned CCleaner to fix registry issues; I made sure that there were no external links on tested workbook or word documents; I have reproduced this behaviour for hours; I have extensivelly researched for hours on the web; Process Monitor's collected and filtered data

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  • Importing Omnigraffle drawings into a NeoOffice document

    - by Greg Harman
    What is the best way to import an Omnigraffle drawing into a NeoOffice document? I expect the document to change over time, and I may need to update the drawing later, so I'd like a way to make that happen painlessly. Currently, I export the drawing to a .jpg and then import that in NeoOffice with Insert-Picture-From File... but that's an extra step and extra file to maintain (the intermediate .jpg) and the frame that NeoOffice puts the image in always gives me trouble when I try to update the image with a new one.

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