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  • using a button to navigate to different view in navigation based application??

    - by hemant
    i created a navigation based project but instead of tableview i added a new view with a button to navigate to the other view.. my button code is as shown below but whenever i run it the application doesn't run?? is the code wrong or navigation based application only work with tableview?? -(IBAction)clickMe:(id)sender chdDetails *details=[[chdDetails dalloc]initWithNibName:@"chdDetails" bundle:nil]; [self.navigationController pushViewController:details animated:YES]; [details release]; details=nil;

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  • Two view App with root template view

    - by Tieman
    Hi I was wanted to do Application witch have a root template view with a nice logo on top or something adn load other views just below (here is what I have right now: Test App ) But I have a little problem. If I'll remove a comment in file TestAppDelegate.m on line 58 //[currentView release]; Application will crash with bunch of errors when I try to switch views. But if I comment this line Project analyzer is telling me that I have a potential leak with currentView variable. Can somebody spare some time and see in that code what I did wrong?

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  • How to get the stream of a public Facebook fanpage in php?

    - by Bundy
    Hi, I want to display my public fanpage feed onto my website via the Facebook API without requiring a login. I'm doing this require_once('../includes/classes/facebook-platform/php/facebook.php'); $fb = new Facebook($api_key, $secret); $fb->api_client->stream_get('',$app_id,'0','0','','','','','')); But I get this error Fatal error: Uncaught exception 'FacebookRestClientException' with message 'user id parameter or session key required' in includes/classes/facebook-platform/php/facebookapi_php5_restlib.php:3065 Stack trace: #0 includes/classes/facebook-platform/php/facebookapi_php5_restlib.php(1915): FacebookRestClient->call_method('facebook.stream...', Array) #1 facebook/api.php(12): FacebookRestClient->stream_get('', 13156929019, '0', '0', 30, '', '', '', '') #2 {main} thrown in includes/classes/facebook-platform/php/facebookapi_php5_restlib.php on line 3065 Then I figured, because of 'user id parameter or session key required', to add my user id to the call require_once('../includes/classes/facebook-platform/php/facebook.php'); $fb = new Facebook($api_key, $secret); $fb->api_client->stream_get(502945616,13156929019,$app_id,'0','0','','','','','')); But then I got this error Fatal error: Uncaught exception 'FacebookRestClientException' with message 'Session key invalid or no longer valid' I'm totally clueless :)

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  • Users adding views

    - by adamprocter
    I have created a main page (myAppViewController) and a add page rect button I have also created a page template (TemplateAViewController) all set up in Interface builder. I would like users to be able to add as many templates themselves and then page through them. I am not sure where to start. I can create views programmatic like so -(IBAction)createnewpage : (id) sender { myAppViewController *viewcontroller = [[myAppViewController alloc] initWithNibName:@"TemplateAViewController" bundle:[NSBundle mainBundle]]; [[self view] addSubview:viewcontroller.view]; } I then want to be able to navigate through these views- I guess I need to create a navigation controller to do this ?

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  • One label, two different fonts?

    - by 4thSpace
    I need to format text in a label like this: username: some text from this user. This will create additional lines of text that will go on and on and on. Where "username" is bold. This will go into a UILabel, which is in a custom table cell. Is there a way to get this type of layout?

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  • Stubborn UIButton

    - by Mike
    I have a UIButton that is supposed to be disabled during certain phases. So, when this happens I do [myButton setEnabled:NO]; This is perfect because the button stays grayed and if clicked will not trigger its action, but... when the button is clicked even grayed, it enables again and a second click will trigger its actions (???????!!!!!!!!!!). How can that be? If the button is disabled it is supposed to be "part of the background", i.e., an image without any action. I have tried to make the button vanish using alpha but even if you click on the empty spot, it reappears after the first click and then can trigger actions after the second click... (????) Am I missing something?

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  • testing an in app purchase??

    - by hemant
    i developed a application with in app purchases..when user buys the subscription it gets stored on my server..after testing it few times i deleted the data from server to test it again but when i buy it the sandbox environment says u you already purchased this.TAP OK to download it again for free also i have used this test account on my previous application?? does it means i will have to create a new test account for this application?? also by mistake i used this account on apple store..i read somewhere that doing this will make your test account invalid...is it true?? should i create a new account for it??

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  • cocoa - referencing a method on the parent

    - by Mike
    I had a method on my main view controller named "calculateThis". This method was run, obviously, as int newValue = [self calculateThis:myVariable]; when I run it from inside the view controller. Then I created a static class and I need to run this method from there. How do I reference this method from that class using just relative references, as super, superview, delegate, etc. I cannot use the class name defined on the delegate because this static class is used in several apps of mine.

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  • Why am I losing precision when populating an NSDecimalNumber with a double?

    - by Mike
    Here is a simple code that shows what I think is a bug when dealing with double numbers... double wtf = 36.76662445068359375000; id xxx = [NSDecimalNumber numberWithDouble: wtf]; NSString *myBug = [xxx stringValue]; NSLog(@"%.20f", wtf); NSLog(@"%@", myBug); NSLog(@"-------\n"); the terminal will show two different numbers 36.76662445068359375000 and 36.76662445068359168 Is this a bug or am I missing something? if the second number is being rounded, it is a very strange rounding btw...

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  • How to sort numbers in array from low to high

    - by Louie
    Hello all, I am trying to sort an array of prices from low to high. I have it working but not the way I want it to. Long story short, the sorter is putting numbers in order like this: 100 10900 200 290 instead of sorting like this 100 200 290 10900 here is my code I am doing this with. -(void)filterPriceLowHigh { NSSortDescriptor *sortDescriptor; sortDescriptor = [[[NSSortDescriptor alloc] initWithKey:@"ListPrice" ascending:YES] autorelease]; NSArray *sortDescriptors = [NSArray arrayWithObject:sortDescriptor]; NSArray *sortedArray; sortedArray = [app.vehiclesArrayToDisplay sortedArrayUsingDescriptors:sortDescriptors]; [app.vehiclesArrayToDisplay removeAllObjects]; [app.vehiclesArrayToDisplay addObjectsFromArray:sortedArray]; } Could someone tell me what I need to do here? thanks in advance.

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  • Obj-C crashes on substringWithRange message

    - by code_burgar
    The following code is making my app crash at line 3 without an error I would recognize or know how to deal with. Any ideas as to what I am doing wrong? NSInteger *match = [str1 intValue] + [str2 intValue]; NSString *strrep = [NSString stringWithFormat:@"%i", match]; label.text = [strrep substringWithRange:NSMakeRange(1,3)];

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  • Ajax twice + facbook login/logout

    - by Devenv
    Hi, I have a very specific problem. The site I'm developing loads the FB connect button by ajax (it loads the box that includes FBC button). And when user logs in it loads instead of it the box with FB logout link. The problem is that FB requires to call FB.init() at the end of the body (when all the FB stuff is already on the page) and you can't do it twice as the second time is ignored. So what happens is - I do FB.init() inside the login box and FBC button works perfectly, but the logout link doesn't as FB.init() doesn't work there. The only solution I came up with is to place the login and logout buttons outside of ajax boxes and show them in the right places after ajax boxes are loaded. I'm pretty much sure this will work but I don't like the solution (which looks more like hack).

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  • automatically minimized chat tabs

    - by Xiang Ubao
    now I have a very urgent matter, ask for your help.Because we must call fu.init in hideFlashCallback to pause our game, When the user is in the another page to open chat tabs to our game, the game will pause automatically. Is there a method like FB API or something at the beginning of the loading game, automatically minimized chat tabs, so as to solve our problems.Hope you reply to us, help us to solve the problem. Thanks a million.

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  • Most Efficient way to deal with multiple CCSprites?

    - by nardsurfer
    I have four different types of objects within my environment(box2d), each type of object having multiple instances of itself, and would like to find the most efficient way to deal with adding and manipulating all the CCSprites. The sprites are all from different files, so would it be best to create each sprite and add it to a data structure (NSMutableArray) or would I use a CCSpriteBatchNode even though each CCSprite file is different (for each type of object)? Thanks. @interface LevelScene : CCLayer { b2World* world; GLESDebugDraw *m_debugDraw; CCSpriteBatchNode *ballBatch; CCSpriteBatchNode *blockBatch; CCSpriteBatchNode *springBatch; CCSprite *goal; } +(id) scene; // adds a new sprite at a given coordinate -(void) addNewBallWithCoords:(CGPoint)p; // loads the objects (blocks, springs, and the goal), returns the Level Object -(Level) loadLevel:(int)level; @end or using NSMutableArray objects within the Level object... @interface zLevel : zThing { NSMutableArray *springs; NSMutableArray *blocks; NSMutableArray *balls; zGoal *goal; int levelNumber; } @property(nonatomic,retain)NSMutableArray *springs; @property(nonatomic,retain)NSMutableArray *blocks; @property(nonatomic,retain)NSMutableArray *balls; @property(nonatomic,retain)zGoal *goal; @property(nonatomic,assign)int levelNumber; -(void)initWithLevel:(int)level; -(void)loadLevelThings; @end

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  • how to determine when two NSDates are 1 week apart?

    - by cgossain
    I'm my app I have an NSMutableArray, and each entry has an NSMutableDictionary with several Key-Value pairs. One of these pairs contains the date of the entry. For one of the functions of my app I need to determine which entries are exactly 1 week apart from each other (i.e from Sunday to Saturday) and sum the data from one of the Key-Value pairs for each day of that week. How should I go about doing this?

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  • How do I populate an NSMutableArray in one class with another object?

    - by AngeloS
    Hello, I know this is a simple answer, but I can't seem to find the solution. I created an object in its own class and I am trying to populate it with data from another class. For simple data types like NSString, I have no problem, but when trying make an NSMutableArray equal to another NSMutableArray or when I try to populate a NSMutableArray with another objects (like strings), I keep getting exception errors... Here is the object I am trying to populate: #import <Foundation/Foundation.h> @interface RSSFeedList : NSObject { NSString *subject; NSMutableArray *rssfeedDetail; } @property (nonatomic, retain) NSString *subject; @property (nonatomic, retain) NSMutableArray *rssfeedDetail; @end This is how I was able to populate the NSString 'subject' in another class: rssFeedList.subject = @"test"; However, if I follow similar convention within that same class with respect to an Array, it throws an exception: rssFeedList.rssfeedDetail = rssItemDetailArray; Where rssItemDetailArray is a NSMutableArray that I have built in the same class. I have also tried to add items (i tried strings for testing) to the NSMutableArray directly like so to no avail: [rssFeedList.rssfeedDetail addObject:@"test"]; Any ideas?? Thanks in advance!!

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  • cocoa - I've discovered what I think is a bug with double numbers...

    - by Mike
    Here is a simple code that shows what I think is a bug when dealing with double numbers... double wtf = 36.76662445068359375000; id xxx = [NSDecimalNumber numberWithDouble: wtf]; NSString *myBug = [xxx stringValue]; NSLog(@"%.20f", wtf); NSLog(@"%@", myBug); NSLog(@"-------\n"); the terminal will show two different numbers 36.76662445068359375000 and 36.76662445068359168 Is this a bug or am I missing something? if the second number is being rounded, it is a very strange rounding btw...

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  • expected ":" before "]" token + confused by earlier errors, bailing out

    - by Colby Bookout
    Ok so im at my wit's end here. I have tried every imaginable thing to get rid of these errors heres my code: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. /* //<#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil]; // ... // Pass the selected object to the new view controller. [self.navigationController pushViewController:detailViewController animated:YES]; [detailViewController release]; */ NSInteger row = [indexPath.row]; if (self.nameExcerptPage == nil) { NameOTWexcerpt *nameExcerptPageDetail = [[nameExcerptPage alloc] initWithNibName:@"NameOTWexcerpt" bundle:nil]; self.nameExcerptPage = nameExcerptPageDetail; [nameExcerptPageDetail release]; nameExcerptPage.title = [NSString stringWithFormat:@"%&", [TheBookNavTabs objectAtIndex:row]]; Rothfuss_ReaderAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.SecondTableViewController pushViewController:TheBookNavTabs animated:YES]; } } and the error appears where it says "NSInteger row = [indexPath.row]; please help! thanks!

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  • iPhone Open GL ES using FBX - How do I import animations from FBX into iPhone?

    - by Dominic Tancredi
    I've been researching this extensively. We have a game that's 90% complete, using custom game logic in iPhone 4.0. We've been asked to import a 3D model and have it animate when various events happen in the game. I've put together an OpenGL view (based on Eagl and several examples), and used Blender to import the model, as well as Jeff LeMarche's script to export the .h file. After much trial, it worked, and I was able to show a rotating model (unskinned). However, the 3d artist hadn't UV unwrapped the model, so provided me a new model, this one as a Maya file, along with animation in a FBX format, a .obj file, and .tga texture unwrapped. My question is : how can I use FBX inside OpenGL ES inside iPhone to run through animations? And what's the pipeline to get this Maya file into Blender to be able to create a .h file. I've tried the obj2opengl however the model is missing normals (did it have it in the first place?) and the skin isn't applying at all (possibly a code issue, something I think I can fix). I'm trying to use Jeff LeMarche's animation tutorial but can't figure out how to get the model files into a proper .h file for use. Any advice?

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  • Player sprite moving slower on iPhone 4

    - by nvillec
    I just finished getting movement/jump animation for a player sprite in Xcode using Cocos2D. The basic movement algorithm is a timer that updates every 0.01 sec, changing the sprite position to (sprite.position.x + xVel, sprite.position.y + yVel). Each time a movement button is tapped, the appropriate velocity (initialized to 0) is changed to whatever speed I choose, then a stop movement button returns the velocity to 0. It's not an ideal solution but I'm very new at this and stoked to at least have that working with little help from the internet. So I may not have explained that perfectly, but it is in fact working to my satisfaction in Xcode's iPhone Simulator, however when I build it for my device and run it on my phone, the sprite's movement speed is noticeably slower than in Xcode. At first I thought it must have to do with the resolution of the iPhone 4, making the sprite's movement path twice as long, but I found that if I pull up the multitask bar, then return to the app the speed will sometimes jump back to normal. My second theory was that the code is just inefficient and is bogging the processes down, but I would see this reflected in the frame rate wouldn't I? It stays at 59-60 the whole time, and the spritesheet animation runs at the correct speed. Has anyone experienced this? Is this a really obvious issue that I'm completely missing? Any help (or tips for optimizing my approach to movement) would be much appreciated!

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  • Creating new games on Android and/or iPhone

    - by James Clifton
    I have a succesfull facebook poker game that is running very nicely, now some people have asked if I can port this to other platforms - mainly mobile devices (and I have been asked to make a tablet version, do I really need a seperate version?) I am currently a PHP programmer (and game designer) and I simply dont' have the time to learn Android and other languages - so I have decided to pay third parties to program them (if viable). The information I need to know is what programming language is needed for the following four devices - Android mobile phone, iPhone, iPad and tablets? Can they all run off a central sql database? If they can't then i'm not interested :( Do any of these run FLASH? Have I covered all my main bases here? For example if a person programs for a ANDROID mobile phone is that to much differant to an ANDROID tablet? They will have slightly differant graphics (because the tablet has a greater screen area might as well use it) but do they need to be started from scratch? Same goes for iPhone/iPad, do they really need to be programmed differantly if the only differance is the graphics?

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