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  • Snap App Windows to Pre-Defined Screen Sections with Acer GridVista

    - by Asian Angel
    The window snapping feature in Windows 7 and the ability to organize monitor(s) into specific gridded sections have both become popular lately. If you love the idea of having both combined in a single software then join us as we look at Acer GridVista. Note: Acer GridVista works with Windows XP, Vista, & 7. It will also work with dual monitors. Setup Acer GridVista comes in a zip file format and at first you might assume that it is portable in nature but it is not. Once you unzip the enclosed folder you will need to double click on “Setup.exe” to install the program. Acer GridVista in Action Once you have installed the program and started it up all that you will notice at first is the new “System Tray Icon”. Here you can see the “Context Menu”… The only menu command that you will likely use most of the time is the “Grid Configuration Command”. Notice that for our single monitor setup that it lists “Display 1”. The “Single Setting” is enabled by default and you can easily choose the layout that best suits your needs. The enabled layout style will always be highlighted in yellow for easy reference. For our example we chose the “Triple (primary at right)” layout style. Each section will be specifically numbered as shown here. Do not worry…the grid and numbers only appear for a moment and then become invisible again until you move an app window into that section/area of your screen. On every regular app window that you open you will notice three new buttons in the upper right corner. Here is what each of these new buttons do: Acer GridVista Extensions (Transparent, Send To Window Grid, About Acer GridVista): Viewable in a drop-down menu Lock To Grid (Enable/Disable): Enabled by default –> Note: Set to disable on a particular window to keep it free of the “grid locking function” Always On Top (Enable/Disable): Disabled by default A good look at the “Extensions Drop-Down Menu” where you can set an app window to be transparent or send it to a specific screen section on your monitor(s). If you open an app it will not automatically lock into a specific section. To lock the window into a specific section drag-and-drop the app window into the desired section. Notice the red outline and highlighted number on “Section 2” below. The red outline and highlighted number serves as an indicator that if you release the app window at that moment it will lock into the outlined/highlighted section. Now that Notepad is locked into “Section 2” you can see that it is maximized within that section. Continue to drag-and-drop your app windows into the appropriate sections as desired…apps can still be reduced to the “Taskbar” the same as before. Options These are the options available for Acer GridVista… Conclusion If you have been wanting the ability to “snap” windows and organize them into specific screen areas then Acer GridVista is definitely a program that you should try out. Links Download Acer GridVista at Softpedia View detailed information at the Acer GridVista Homepage Similar Articles Productive Geek Tips Multitask Like a Pro with AquaSnapHelp Troubleshoot the Blue Screen of Death by Preventing Automatic RebootAdd Windows 7’s AeroSnap Feature to Vista and XPResize Windows to Specific Dimensions Easily With SizerKeyboard Ninja: Assign a Hotkey to any Window TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Playing Games In Chrome Made Easier Stop In The Name Of Love (Firefox addon) Chitika iPad Labs Gives Live iPad Sale Stats Heaven & Hell Finder Icon Using TrueCrypt to Secure Your Data Quickly Schedule Meetings With NeedtoMeet

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  • Welcome to BlogEngine.NET 2.9 using Microsoft SQL Server

    If you see this post it means that BlogEngine.NET 2.9 is running and the hard part of creating your own blog is done. There is only a few things left to do. Write Permissions To be able to log in to the blog and writing posts, you need to enable write permissions on the App_Data folder. If you’re blog is hosted at a hosting provider, you can either log into your account’s admin page or call the support. You need write permissions on the App_Data folder because all posts, comments, and blog attachments are saved as XML files and placed in the App_Data folder.  If you wish to use a database to to store your blog data, we still encourage you to enable this write access for an images you may wish to store for your blog posts.  If you are interested in using Microsoft SQL Server, MySQL, SQL CE, or other databases, please see the BlogEngine wiki to get started. Security When you've got write permissions to the App_Data folder, you need to change the username and password. Find the sign-in link located either at the bottom or top of the page depending on your current theme and click it. Now enter "admin" in both the username and password fields and click the button. You will now see an admin menu appear. It has a link to the "Users" admin page. From there you can change the username and password.  Passwords are hashed by default so if you lose your password, please see the BlogEngine wiki for information on recovery. Configuration and Profile Now that you have your blog secured, take a look through the settings and give your new blog a title.  BlogEngine.NET 2.9 is set up to take full advantage of of many semantic formats and technologies such as FOAF, SIOC and APML. It means that the content stored in your BlogEngine.NET installation will be fully portable and auto-discoverable.  Be sure to fill in your author profile to take better advantage of this. Themes, Widgets & Extensions One last thing to consider is customizing the look of your blog.  We have a few themes available right out of the box including two fully setup to use our new widget framework.  The widget framework allows drop and drag placement on your side bar as well as editing and configuration right in the widget while you are logged in.  Extensions allow you to extend and customize the behaivor of your blog.  Be sure to check the BlogEngine.NET Gallery at dnbegallery.org as the go-to location for downloading widgets, themes and extensions. On the web You can find BlogEngine.NET on the official website. Here you'll find tutorials, documentation, tips and tricks and much more. The ongoing development of BlogEngine.NET can be followed at CodePlex where the daily builds will be published for anyone to download.  Again, new themes, widgets and extensions can be downloaded at the BlogEngine.NET gallery. Good luck and happy writing. The BlogEngine.NET team

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  • IIS7 Mixed Mode Authentication

    - by drachenstern
    We're getting ready to start migrating some of our IIS6 sites to IIS7, and the application currently uses Forms Authentication. We have started getting some requests from various sites to use the Windows Authentication for the users. While this is easy enough to implement (and I've shown internally that there is no issue with the app, as expected) the question then is how to continue to keep Forms authentication for when Integrated Windows doesn't work. I've seen several walkthroughs on how to have it configured on IIS6, and I could do the same thing on IIS7, but then I have to turn on Classic Mode processing. Any solution should also be back portable to IIS6, if possible, to keep the build tree simple. So what are my options on this? Do I setup the app with Integrated Windows Authentication in IIS7, Forms Auth in the web.config, and redirect 401 errors to an "error page" allowing them to login using forms, then back to the regular app? The case when Forms is likely to be needed is going to be reserved for Contract workers, our support staff, and if someone needs to access it on their site from their Extranet. So primarily it's for our staff to login to check functionality and confirm bug reports. I suggested we just maintain that for our support staff to work, we need a Windows login that will always be live, and then we'll just enforce local responsibility on who can login to the site, but I'm told that we would do better to have Forms Authentication. Any thoughts? I can post some of the links of the articles I've already read through if that would help the forum better narrow my needs. Many thanks. tl;dr: How to do mixed mode authentication (forms, windows) in IIS7 without changing to classic pipeline and still be able to use the build in IIS6 if possible.

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  • Using a Mac for cross platform development?

    - by mdec
    Who uses Macs for cross-platform development? By cross platform I essentially mean you can compile to target Windows or Unix (not necessarily both at the same time). I understand that this also has a lot to do with writing portable code, but I am more interested in people's experience with Mac OS X to develop software. I understand that there are a range of IDEs to choose from, I would probably use Eclipse (I like the GCC toolchain) however Xcode seems to be quite popular. Could it be used as described above? At a pinch I could always virtualise with VirtualBox or VMware Player or parallels to use Visual Studio (or dual boot for that matter). Having said that I am open to any other suggested compilers (with preferably an IDE that uses GCC.) Also with the range of Macs available, which one would you recommend? I would prefer a laptop (as I already have a desktop) but am unsure of reasonable specifications. If you are currently using a Mac to do development, I would love to hear what you develop on your Mac and what you like and don't like about it. I would primarily be developing in C/C++/Java. I am also looking to experiment with Boost and Qt, so I'm interested in hearing about any (potential) compatibility issues. If you have any other tips I'd love you hear what you have to say.

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  • Connecting git to github on windows 7 without bash

    - by George Mauer
    I'm setting up git on my new Windows 7 machine and I'm hitting a roadblock when it comes to getting github to acknowledge my ssh key. I am doing things a little different from the standard script in that I would rather not use cygwin and prefer to use my powershell prompt. The following is what I did: I installed msysgit (portable). I went to C:\program files\git\bin and used ssh-keygen to generate a public/private ssh keypair which I put in c:\Temp I then created a directory named .ssh\ in c:\Users\myusername\ (on windows 7) I moved both the files generated by the ssh-keygen (id_rsa and id_rsa.pub) into the .ssh directory I went to my account on github, created a new public key, copy-pasted the contents of id_rsa.pub into it and saved I now go to my powershell prompt, set-alias git 'C:\program files\git\bin\git.exe' I try to now do a clone [email protected]:togakangaroo/ps-profile.git which rejects my authentication: Permission denied (publickey). fatal: The remote end hung up unexpectedly Past experience says that this means git is not recognizing my key. What steps am I missing? I have a feeling that I need to somehow configure git so that it knows where my ssh keys are (though it would seem it should look there automatically) but I don't know how to do that. Another possible clue is that when I try to run git config --global user.name "George Mauer" I get an error fatal: $HOME not set I did however set up a HOME environment user variable with the value %HOMEDRIVE%%HOMEPATH%

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  • Navigating through a sea of hype

    - by wouldLikeACrystalBall
    This is a vague, open question, so if you have no interest in these, please leave now. A few years ago it seemed everyone thought the death of desktop software was imminent. Web applications were the future. Everyone would move to cloud-based software-as-a-service systems, and developing applications for specific end-user platforms like Windows would soon become something of a ghetto. Joel's "How Microsoft Lost the API War" was but one of many such pieces sounding the death knell for this way of software development. Flash-forward to 2010, and the hype is all around mobile devices, particularly the iPhone. Software-as-a-Service vendors--even small ones such as YCombinator startups--go out of their way to build custom applications for the iPhone and other smart phone devices; applications that can be quite sophisticated, that run only on specific hardware and software architectures and are thus inherently incompatible. Now some of you are probably thinking, "Well, only the decline of desktop software was predicted; mobile devices aren't desktops." But the term was used by those predicting its demise to mean laptops also, and really any platform capable of running a browser. What was promised was a world where HTML and related standards would supplant native applications and their inherent difficulties. We would all code to the browser, not the OS. But here we are in 2010 with the AppStore bulging and development for the iPad just revving up. A few days ago, I saw someone on Hacker News claim that the future of computing was entirely in small, portable devices. Apparently the future is underpowered, requires dexterous thumbs and induces near-sightedness. How do those who so vehemently asserted one thing now assert the opposite with equal vehemence, without making even the slightest admission of error? And further, how are we as developers supposed to sift through all of this? I bought into the whole web-standards utopianism that was in vogue back in '06-'07 and now feel like it was a mistake. Is there some formula one can apply rather than a mere appeal to experience?

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  • While porting a windows application to web, is it better to stick to conventional web technologies o

    - by Kabeer
    Hello. The web based application I am working on currently is a port from a windows application. This application is very data intensive. There are scores of modules and each of these modules have number of forms (data entry screens) and reports whereas the forms have many many fields and likewise the reports. I have been trying to identify the most suitable architecture for the presentation tier. There are many functions that are not very easily portable, for example printing (this too is very complex). For most of the others, I am planning to us "Ext JS" library which looks like capable of handling about 70% of complexity out of the box while for the remaining I would be custom coding or extending Ext JS. Having said that (sorry for being so descriptive), I wonder, if this is an Intranet application, why not port the entire application to SilverLight? While I am good at .Net, I'm somewhat alien to SilverLight. Considering I know my target audience and that the software will be used per seat license, would it be better to ride on SilverLight or is it better to stick to conventional web (XHTML, JS, CSS, etc)? Further, I have to support multiple devices in future and considering that SilverLight plug-ins for many devices are yet not out, would it be a risk?

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  • NPTL Default Stack Size Problem

    - by eyazici
    Hello, I am developing a multithread modular application using C programming language and NPTL 2.6. For each plugin, a POSIX thread is created. The problem is each thread has its own stack area, since default stack size depends on user's choice, this may results in huge memory consumption in some cases. To prevent unnecessary memory usage I used something similar to this to change stack size before creating each thread: pthread_attr_t attr; pthread_attr_init (&attr); pthread_attr_getstacksize(&attr, &st1); if(pthread_attr_setstacksize (&attr, MODULE_THREAD_SIZE) != 0) perror("Stack ERR"); pthread_attr_getstacksize(&attr, &st2); printf("OLD:%d, NEW:%d - MIN: %d\n", st1, st2, PTHREAD_STACK_MIN); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); /* "this" is static data structure that stores plugin related data */ pthread_create(&this->runner, &attr, (void *)(void *)this->run, NULL); EDIT I: pthread_create() section added. This did not work work as I expected, the stack size reported by pthread_attr_getstacksize() is changed but total memory usage of the application (from ps/top/pmap output) did not changed: OLD:10485760, NEW:65536 - MIN: 16384 When I use ulimit -s MY_STACK_SIZE_LIMIT before starting application I achieve the expected result. My questions are: 1-) Is there any portable(between UNIX variants) way to change (default)thread stack size after starting application(before creating thread of course)? 2-) Is it possible to use same stack area for every thread? 3-) Is it possible completely disable stack for threads without much pain?

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  • Use the Django ORM in a standalone script (again)

    - by Rishabh Manocha
    I'm trying to use the Django ORM in some standalone screen scraping scripts. I know this question has been asked before, but I'm unable to figure out a good solution for my particular problem. I have a Django project with defined models. What I would like to do is use these models and the ORM in my scraping script. My directory structure is something like this: project scrape #scraping scripts ... test.py web django_project settings.py ... #Django files I tried doing the following in project/scrape/test.py: print os.path.join(os.path.abspath('..'), 'web', 'django_project') sys.path.append(os.path.join(os.path.abspath('..'), 'web', 'django_project')) print sys.path print "-------" os.environ['DJANGO_SETTINGS_MODULE'] = 'django_project.settings' #print os.environ from django_project.myapp.models import MyModel print MyModel.objects.count() However, I get an ImportError when I try to run test.py: Traceback (most recent call last): File "test.py", line 12, in <module> from django_project.myapp.models import MyModel ImportError: No module named django_project.myapp.models One solution I found around this problem is to create a symbolic link to ../web/govcheck in the scrape folder: :scrape rmanocha$ ln -s ../web/govcheck ./govcheck With this, I can then run test.py just fine. However, this seems like a hack, and more importantly, is not very portable (I will have to create this symbolic link everywhere I run this code). So, I was wondering if anyone has any better solutions for my problem?

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  • What strategy do you use to sync your code when working from home

    - by Ben Daniel
    At my work I currently have my development environment inside a Virtual Machine. When I need to do work from home I copy my VM and any databases I need onto a laptop drive sized external USB drive. After about 10 minutes of copying I put the drive in my pocket and head home, copy back the VM and databases onto my personal computer and I'm ready to work. I follow the same steps to take the work back with me. So if I count the total amount of time I spend waiting around for files to finish copying in order for me to take work home and bring it back again, it comes to around 40 minutes! I do have a VPN connection to my work from home (providing the internet is up at both sites) and a decent internet speed (8mbits down/?up) but I find Remote Desktoping into my work machine laggy enough for me to want to work on my VM directly. So in looking at what other options I have or how I could improve my existing option I'm interested in what strategy you use or recommend to do work at home and keeping your code/environment in sync. EDIT: I'd prefer an option where I don't have to commit my changes into version control before I leave work - as I like to make meaningful descriptive comments in my commits, committing would take longer than just copying my VM onto a portable drive! lol Also I'd prefer a solution where my dev environment stays in sync too. Having said that I'm still very interested in your own solutions even if they don't exactly solve my problem as best as I'd like. :)

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  • How should I implement reverse AJAX in a Django application?

    - by Carson Myers
    How should I implement reverse AJAX when building a chat application in Django? I've looked at Django-Orbited, and from my understanding, this puts a comet server in front of the HTTP server. This seems fine if I'm just running the Django development server, but how does this work when I start running the application from mod_wsgi? How does having the orbited server handling every request scale? Is this the correct approach? I've looked at another approach (long polling) that seems like it would work, although I'm not sure what all would be involved. Would the client request a page that would live in its own thread, so as not to block the rest of the application? Would it even block? Wouldn't the script requested by the client have to continuously poll for information? Which of the approaches is more proper? Which is more portable, scalable, sane, etc? Are there other good approaches to this (aside from the client polling for messages) that I have overlooked?

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  • rails + sheevaplug = rails home development server and more

    - by microspino
    Hello I'd like to build a "Rails Brick" using a Sheevaplug from Marvell (O.S. is Ubuntu out of the box but You can install other distributions on It). It will be a home server and a silent, low cost (99$) low energy development machine. I'd like to add rails RVM, lot of gems, git-based heroku like deployment, passenger + nginx. This way I could have a portable server with a complete development environment and maybe I could find a hosting company where I can co-locate a grid of this devices or I can sell It as a simple little server for 10 or less users offices, with some centralized rails services (I think to a CMS, a BLOG, a WIKI, calendar or whatever this little jewel could afford). The usb port could make It a print server too or a UMTS link to the web via HUAWEI like usb UMTS keys. Can you give me some hint about: Is this project a crazy-close-to-failure idea? Why? which gem would You include? which rails open source app would you suggest? I have already an Excito Bubba Server at home, I saw the TonidoPlug so It came up in my mind to build something similiar but Rails based (Bubba is PHP based, TonidoPlug I don't know but It does not seems a Rails thing).

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  • Best approach to storing image pixels in bottom-up order in Java

    - by finnw
    I have an array of bytes representing an image in Windows BMP format and I would like my library to present it to the Java application as a BufferedImage, without copying the pixel data. The main problem is that all implementations of Raster in the JDK store image pixels in top-down, left-to-right order whereas BMP pixel data is stored bottom-up, left-to-right. If this is not compensated for, the resulting image will be flipped vertically. The most obvious "solution" is to set the SampleModel's scanlineStride property to a negative value and change the band offsets (or the DataBuffer's array offset) to point to the top-left pixel, i.e. the first pixel of the last line in the array. Unfortunately this does not work because all of the SampleModel constructors throw an exception if given a negative scanlineStride argument. I am currently working around it by forcing the scanlineStride field to a negative value using reflection, but I would like to do it in a cleaner and more portable way if possible. e.g. is there another way to fool the Raster or SampleModel into arranging the pixels in bottom-up order but without breaking encapsulation? Or is there a library somewhere that will wrap the Raster and SampleModel, presenting the pixel rows in reverse order? I would prefer to avoid the following approaches: Copying the whole image (for performance reasons. The code must process hundreds of large (= 1Mpixels) images per second and although the whole image must be available to the application, it will normally access only a tiny (but hard-to-predict) portion of the image.) Modifying the DataBuffer to perform coordinate transformation (this actually works but is another "dirty" solution because the buffer should not need to know about the scanline/pixel layout.) Re-implementing the Raster and/or SampleModel interfaces from scratch (but I have a hunch that I will be unable to avoid this.)

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  • Where to find algorithms for standard math functions?

    - by dsimcha
    I'm looking to submit a patch to the D programming language standard library that will allow much of std.math to be evaluated at compile time using the compile-time function evaluation facilities of the language. Compile-time function evaluation has several limitations, the most important ones being: You can't use assembly language. You can't call C code or code for which the source is otherwise unavailable. Several std.math functions violate these and compile-time versions need to be written. Where can I get information on good algorithms for computing things such as logarithms, exponents, powers, and trig functions? I prefer just high level descriptions of algorithms to actual code, for two reasons: To avoid legal ambiguity and the need to make my code look "different enough" from the source to make sure I own the copyright. I want simple, portable algorithms. I don't care about micro-optimization as long as they're at least asymptotically efficient. Edit: D's compile time function evaluation model allows floating point results computed at compile time to differ from those computed at runtime anyhow, so I don't care if my compile-time algorithms don't give exactly the same result as the runtime version as long as they aren't less accurate to a practically significant extent.

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  • Perl - How to get the number of elements in an anonymous array, for concisely trimming pathnames

    - by NXT
    Hi Everyone, I'm trying to get a block of code down to one line. I need a way to get the number of items in a list. My code currently looks like this: # Include the lib directory several levels up from this directory my @ary = split('/', $Bin); my @ary = @ary[0 .. $#ary-4]; my $res = join '/',@ary; lib->import($res.'/lib'); That's great but I'd like to make that one line, something like this: lib->import( join('/', ((split('/', $Bin)) [0 .. $#ary-4])) ); But of course the syntax $#ary is meaningless in the above line. Is there equivalent way to get the number of elements in an anonymous list? Thanks! PS: The reason for consolidating this is that it will be in the header of a bunch of perl scripts that are ancillary to the main application, and I want this little incantation to be more cut & paste proof. Thanks everyone There doesn't seem to be a shorthand for the number of elements in an anonymous list. That seems like an oversight. However the suggested alternatives were all good. I'm going with: lib->import(join('/', splice( @{[split('/', $Bin)]}, 0, -4)).'/lib'); But Ether suggested the following, which is much more correct and portable: my $lib = File::Spec->catfile( realpath(File::Spec->catfile($FindBin::Bin, ('..') x 4)), 'lib'); lib->import($lib);

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  • Glassfish: Defining Custom JNDI Names for Session Beans

    - by Adeel Ansari
    Background: Want to use GF3 in development, where as actual SIT, UAT, and production is using WAS. Problem: With the remote session beans everything is good to go, as GF3 gives a non-standard JNDI name, which is same as what WAS suggests, i.e. an absolute class name. Now for the local session beans WAS use the same absolute class name but with the prefix, i.e. ejblocal:. Whereas GF3 doesn't give any non-standard JNDI name for local session beans. GF3 came up with only portable name, java:global/..I need to find a way so I can use the same names for both. I am using EJB 3.0, WAS 7.9, and Glassfish 3. Don't have any xml confiuration for ejbs. Using Spring to inject the bean in Struts2 actions. With remote interfaces both servers are okay and agreed on a single convention, but for locals they differ. Is there any solution for this? Or just sun-ejb-jar.xml will solve it? Thanks.

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  • Get directory path by fd

    - by tylerl
    I've run into the need to be able refer to a directory by path given its file descriptor in Linux. The path doesn't have to be canonical, it just has to be functional so that I can pass it to other functions. So, taking the same parameters as passed to a function like fstatat(), I need to be able to call a function like getxattr() which doesn't have a f-XYZ-at() variant. So far I've come up with these solutions; though none are particularly elegant. The simplest solution is to avoid the problem by calling openat() and then using a function like fgetxattr(). This works, but not in every situation. So another method is needed to fill the gaps. The next solution involves looking up the information in proc: if (!access("/proc/self/fd",X_OK)) { sprintf(path,"/proc/self/fd/%i/",fd); } This, of course, totally breaks on systems without proc, including some chroot environments. The last option, a more portable but potentially-race-condition-prone solution, looks like this: DIR* save = opendir("."); fchdir(fd); getcwd(path,PATH_MAX); fchdir(dirfd(save)); closedir(save); The obvious problem here is that in a multithreaded app, changing the working directory around could have side effects. However, the fact that it works is compelling: if I can get the path of a directory by calling fchdir() followed by getcwd(), why shouldn't I be able to just get the information directly: fgetcwd() or something. Clearly the kernel is tracking the necessary information. So how do I get to it?

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  • exception message getting lost in IIOP between glassfish domains

    - by Michael Borgwardt
    I'm running two glassfish v2 domains containing stateless session EJBs. In a few cases, an EJB in one domain has to call one in the other. My problem is that when the called EJB aborts with an exception, the caller does not receive the message of the exception and instead reports an internal error that is not helpful at all in diagnosing the problem. What happens seems to be this: At the transport layer, a org.omg.CORBA.portable.ApplicationException is created,which already loses all detail information about the exception except its class. Inside com.sun.jts.CosTransactions.TopCoordinator.get_txcontext(), the status of the transaction ass rolled back causes a org.omg.CosTransactions.Unavailable to be thrown, which gets wrapped and passed around a few times and eventually results into this error being displayed to the user: org.omg.CORBA.INVALID_TRANSACTION: vmcid: 0x0 minor code: 0 completed: No at com.sun.jts.CosTransactions.CurrentTransaction.sendingRequest(CurrentTransaction.java:807) at com.sun.jts.CosTransactions.SenderReceiver.sending_request(SenderReceiver.java:139) at com.sun.jts.pi.InterceptorImpl.send_request(InterceptorImpl.java:344) at com.sun.corba.ee.impl.interceptors.InterceptorInvoker.invokeClientInterceptorStartingPoint(InterceptorInvoker.java:271) at com.sun.corba.ee.impl.interceptors.PIHandlerImpl.invokeClientPIStartingPoint(PIHandlerImpl.java:348) at com.sun.corba.ee.impl.protocol.CorbaClientRequestDispatcherImpl.beginRequest(CorbaClientRequestDispatcherImpl.java:284) at com.sun.corba.ee.impl.protocol.CorbaClientDelegateImpl.request(CorbaClientDelegateImpl.java:184) at com.sun.corba.ee.impl.presentation.rmi.StubInvocationHandlerImpl.privateInvoke(StubInvocationHandlerImpl.java:186) at com.sun.corba.ee.impl.presentation.rmi.StubInvocationHandlerImpl.invoke(StubInvocationHandlerImpl.java:152) at com.sun.corba.ee.impl.presentation.rmi.bcel.BCELStubBase.invoke(BCELStubBase.java:225) Is there anything I can do here to preserve information about the actual cause of the problem?

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  • What is the right approach to checksumming UDP packets

    - by mr.b
    I'm building UDP server application in C#. I've come across a packet checksum problem. As you probably know, each packet should carry some simple way of telling receiver if packet data is intact. Now, UDP already has 2-byte checksum as part of header, which is optional, at least in IPv4 world. Alternative method is to have custom checksum as part of data section in each packet, and to verify it on receiver. My question boils down to: is it better to rely on (optional) checksum in UDP packet header, or to make a custom checksum implementation as part of packet data section? Perhaps the right answer depends on circumstances (as usual), so one circumstance here is that, even though code is written and developed in .NET on Windows, it might have to run under platform-independent Mono.NET, so eventual solution should be compatible with other platforms. I believe that custom checksum algorithm would be easily portable, but I'm not so sure about the first one. Any thoughts? Also, shouts about packet checksumming in general are welcome.

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  • problems with openGl on eclipse

    - by lego69
    I'm working on Windows XP I have portable version of Eclipse Galileo, but I didn't find there glut so I decided to add it using this link I made all steps and and now I'm trying to compile this code #include "GL/glut.h" #include "GL/gl.h" #include "GL/glu.h" /////////////////////////////////////////////////////////// // Called to draw scene void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Flush drawing commands glFlush(); } /////////////////////////////////////////////////////////// // Setup the rendering state void SetupRC(void) { glClearColor(0.0f, 0.0f, 1.0f, 1.0f); } /////////////////////////////////////////////////////////// // Main program entry point void main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800,600); glutCreateWindow("Simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop(); } and I have this errors Simple.o: In function `RenderScene': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:16: undefined reference to `_imp__glClear' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:20: undefined reference to `_imp__glFlush' Simple.o: In function `SetupRC': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:27: undefined reference to `_imp__glClearColor' Simple.o: In function `main': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:34: undefined reference to `glutInit' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:35: undefined reference to `glutInitDisplayMode' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:36: undefined reference to `glutInitWindowSize' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:37: undefined reference to `glutCreateWindow' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:38: undefined reference to `glutDisplayFunc' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:42: undefined reference to `glutMainLoop' collect2: ld returned 1 exit status please can somebody help me, thanks in advance

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  • What is the general feeling about reflection extensions in std::type_info?

    - by Evan Teran
    I've noticed that reflection is one feature that developers from other languages find very lacking in c++. For certain applications I can really see why! It is so much easier to write things like an IDE's auto-complete if you had reflection. And certainly serialization APIs would be a world easier if we had it. On the other side, one of the main tenets of c++ is don't pay for what you don't use. Which makes complete sense. That's something I love about c++. But it occurred to me there could be a compromise. Why don't compilers add extensions to the std::type_info structure? There would be no runtime overhead. The binary could end up being larger, but this could be a simple compiler switch to enable/disable and to be honest, if you are really concerned about the space savings, you'll likely disable exceptions and RTTI anyway. Some people cite issues with templates, but the compiler happily generates std::type_info structures for template types already. I can imagine a g++ switch like -fenable-typeinfo-reflection which could become very popular (and mainstream libs like boost/Qt/etc could easily have a check to generate code which uses it if there, in which case the end user would benefit with no more cost than flipping a switch). I don't find this unreasonable since large portable libraries like this already depend on compiler extensions. So why isn't this more common? I imagine that I'm missing something, what are the technical issues with this?

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  • event.clientX is readonly?

    - by Duracell
    Working in IE 8, mostly, but trying to write a portable solution for modern browsers. Using telerik controls. I'm catching the 'Showing' client-side event of the RadContextMenu and trying to adjust it's coordinates. The clientX, clientY and x,y members of the DOM event cannot be assigned a new value. Visual Studio breaks with a "htmlfile: Member not found" error. My goal is to get a RadContextMenu to show inside a RadEditor when the user clicks in it (under certain conditions, this is a requirement from management). So I capture the onclick event for the RadEditor's content area (radEditor.get_document().body;). I then call show(evt) on the context menu, where 'evt' is the event object corresponding to the click event. Because the RadEditor's content is in an IFRAME, you have to adjust the position of the click event before the context menu displays. This is done in the "Showing" event. However, I cannot assign a value to the members .clientX and friends. It's as if javascript has temporarily forgotten about integer + and += operators. Is it possible that these members have become readonly/const at some point? var evt = args.get_domEvent(); while (node) { evt.clientX += node.offsetLeft; //'Member not found' here. evt.clientY += node.offsetTop; node = node.offsetParent; } evt.clientY += sender.get_element().clientHeight;

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  • WPD on XP, Vista, and 7 (need to transfer photo and video files)

    - by Bradley Dean
    I need to transfer files (still photos and videos) from any portable device that a user may connect (still camera, video camera, mobile phone, etc.) I don't need to worry about plain storage devices as these have drive letters. And I only care about existing files, I don't care about live video, preview video, taking new pictures, etc. I originally tried WIA, which works great except it can not transfer video files. So then I tried WPD, following along with dimeby8's tutorial: http://blogs.msdn.com/b/dimeby8/archive/2006/09/27/774259.aspx I haven't gotten the transfer working yet (I'm converting it over to C#), but I can at least see the device and enumerate the files in Win7. In XP I get nothing. It's pointed out in this thread that WPD won't enumerate devices on XP (see Lisa O [MSFT]'s post): http://social.msdn.microsoft.com/Forums/en/windowssdk/thread/56459945-b757-45df-8c9f-4ebdbbb18a2c So WIA is out because it won't do video. And WPD is out because it won't do XP. Has anyone gotten this to work? Am I missing something simple here? Thanks.

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  • Can I ignore a SIGFPE resulting from division by zero?

    - by Mikeage
    I have a program which deliberately performs a divide by zero (and stores the result in a volatile variable) in order to halt in certain circumstances. However, I'd like to be able to disable this halting, without changing the macro that performs the division by zero. Is there any way to ignore it? I've tried using #include <signal.h> ... int main(void) { signal(SIGFPE, SIG_IGN); ... } but it still dies with the message "Floating point exception (core dumped)". I don't actually use the value, so I don't really care what's assigned to the variable; 0, random, undefined... EDIT: I know this is not the most portable, but it's intended for an embedded device which runs on many different OSes. The default halt action is to divide by zero; other platforms require different tricks to force a watchdog induced reboot (such as an infinite loop with interrupts disabled). For a PC (linux) test environment, I wanted to disable the halt on division by zero without relying on things like assert.

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  • How can I get bitfields to arrange my bits in the right order?

    - by Jim Hunziker
    To begin with, the application in question is always going to be on the same processor, and the compiler is always gcc, so I'm not concerned about bitfields not being portable. gcc lays out bitfields such that the first listed field corresponds to least significant bit of a byte. So the following structure, with a=0, b=1, c=1, d=1, you get a byte of value e0. struct Bits { unsigned int a:5; unsigned int b:1; unsigned int c:1; unsigned int d:1; } __attribute__((__packed__)); (Actually, this is C++, so I'm talking about g++.) Now let's say I'd like a to be a six bit integer. Now, I can see why this won't work, but I coded the following structure: struct Bits2 { unsigned int a:6; unsigned int b:1; unsigned int c:1; unsigned int d:1; } __attribute__((__packed__)); Setting b, c, and d to 1, and a to 0 results in the following two bytes: c0 01 This isn't what I wanted. I was hoping to see this: e0 00 Is there any way to specify a structure that has three bits in the most significant bits of the first byte and six bits spanning the five least significant bits of the first byte and the most significant bit of the second? Please be aware that I have no control over where these bits are supposed to be laid out: it's a layout of bits that are defined by someone else's interface.

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