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  • BoundingBox Intersection Problems

    - by Deukalion
    When I try to render two cubes, same sizes, one beside the other. With the same proportions (XYZ). My problem is, why do a Box1.BoundingBox.Contains(Box2.BoundingBox) == ContaintmentType.Intersects - when it clearly doesn't? I'm trying to place objects with BoundingBoxes as "intersection" checking, but this simple example clearly shows that this doesn't work. Why is that? I also try checking height of the next object to be placed, by checking intersection, adding each boxes height += (Max.Y - Min.Y) to a Height value, so when I add a new Box it has a height value. This works, but sometimes due to strange behavior it adds extra values when there isn't anything there. This is an example of what I mean: BoundingBox box1 = GetBoundaries(new Vector3(0, 0, 0), new Vector3(128, 64, 128)); BoundingBox box2 = GetBoundaries(new Vector3(128, 0, 0), new Vector3(128, 64, 128)); if (box1.Contains(box2) == ContainmentType.Intersects) { // This will be executed System.Windows.Forms.MessageBox.Show("Intersects = True"); } if (box1.Contains(box2) == ContainmentType.Disjoint) { System.Windows.Forms.MessageBox.Show("Disjoint = True"); } if (box1.Contains(box2) == ContainmentType.Contains) { System.Windows.Forms.MessageBox.Show("Contains = True"); } Test Method: public BoundingBox GetBoundaries(Vector3 position, Vector3 size) { Vector3[] vertices = new Vector3[8]; vertices[0] = position + new Vector3(-0.5f, 0.5f, -0.5f) * size; vertices[1] = position + new Vector3(-0.5f, 0.5f, 0.5f) * size; vertices[2] = position + new Vector3(0.5f, 0.5f, -0.5f) * size; vertices[3] = position + new Vector3(0.5f, 0.5f, 0.5f) * size; vertices[4] = position + new Vector3(-0.5f, -0.5f, -0.5f) * size; vertices[5] = position + new Vector3(-0.5f, -0.5f, 0.5f) * size; vertices[6] = position + new Vector3(0.5f, -0.5f, -0.5f) * size; vertices[7] = position + new Vector3(0.5f, -0.5f, 0.5f) * size; return BoundingBox.CreateFromPoints(vertices); } Box 1 should start at x -64, Box 2 should start at x 64 which means they never overlap. If I add Box 2 to 129 instead it creates a small gap between the cubes which is not pretty. So, the question is how can I place two cubes beside eachother and make them understand that they do not overlap or actually intersect? Because this way I can never automatically check for intersections or place cube beside eachother.

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  • How would you approach developers you don't already know as a developer to offer them a position? [closed]

    - by Kit Sunde
    We've been trying to find a second developer for the company and have posted job ads online but so far there have been no developers that have been interested, and only a single one that has some experience in Python (that failed a fairly basic practical). It seems like the it's really difficult to find decent people here in Singapore, even reasonable juniors that you can teach. I'm contemplating whether I should go reach out directly to people on Stack Overflow and github and in the hopes that they are interested. I'm thinking I would message the person with only a few sentences, stating the they seems capable from their online presence and that I'd like to work with them. Is this kosher? I know I dislike recruiters and unsolicited mail just as much as the next guy.

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  • How to recover organic position in Google results after server down?

    - by ElHaix
    I have several sites that were doing quite well in terms of organic SEO rankings. I have the important sites setup in Google's Webmaster tools. Long story short, the system was down for about two weeks. Now in AdSense and Analytics, I am seeing that the page views are SLOWLY increasing. and I would like to know if there is anything I can do now to try to expedite the process of regaining those positions. Since there were several errors from that server, is it possible that Google will now rank any site from that IP address lower due to those two weeks of errors? Is this something that I just have to let ride out? Thanks.

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  • Creating an OpenGL FPS camera: I have the position and orientation vectors, now what?

    - by Synthetix
    I have been struggling to create a first person camera in OpenGL ES 2.0 without using gluLookAt(). I grab the camera's orientation vectors (the way it's looking) from the current modelview matrix, and use that to calculate the new forward/backward (Z) translation value. I then calculate the strafe (X) value from the dot product of Z and Y (which is always 1.0). So, I have all the information I need to create a view matrix, but how do I do that without using gluLookAt? Almost all the examples I've seen use gluLookAt, but no such function exists in OpenGL ES 2.0. Besides, one of the moderators on cprogramming.com mentioned that gluLookAt is not appropriate for FPS cameras: http://cboard.cprogramming.com/game-programming/135390-how-properly-move-strafe-yaw-pitch-camera-opengl-glut-using-glulookat.html I am really confused by all the conflicting information I'm getting. I just want to create a first person camera that goes forward (W,S keys), side-to-side (A,D keys) and rotates around its center (Y axis only), Wolfenstein style. Any help on this would be much appreciated!

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  • C++ strongly typed typedef

    - by Kian
    I've been trying to think of a way of declaring strongly typed typedefs, to catch a certain class of bugs in the compilation stage. It's often the case that I'll typedef an int into several types of ids, or a vector to position or velocity: typedef int EntityID; typedef int ModelID; typedef Vector3 Position; typedef Vector3 Velocity; This can make the intent of code more clear, but after a long night of coding one might make silly mistakes like comparing different kinds of ids, or adding a position to a velocity perhaps. EntityID eID; ModelID mID; if ( eID == mID ) // <- Compiler sees nothing wrong { /*bug*/ } Position p; Velocity v; Position newP = p + v; // bug, meant p + v*s but compiler sees nothing wrong Unfortunately, suggestions I've found for strongly typed typedefs include using boost, which at least for me isn't a possibility (I do have c++11 at least). So after a bit of thinking, I came upon this idea, and wanted to run it by someone. First, you declare the base type as a template. The template parameter isn't used for anything in the definition, however: template < typename T > class IDType { unsigned int m_id; public: IDType( unsigned int const& i_id ): m_id {i_id} {}; friend bool operator==<T>( IDType<T> const& i_lhs, IDType<T> const& i_rhs ); }; Friend functions actually need to be forward declared before the class definition, which requires a forward declaration of the template class. We then define all the members for the base type, just remembering that it's a template class. Finally, when we want to use it, we typedef it as: class EntityT; typedef IDType<EntityT> EntityID; class ModelT; typedef IDType<ModelT> ModelID; The types are now entirely separate. Functions that take an EntityID will throw a compiler error if you try to feed them a ModelID instead, for example. Aside from having to declare the base types as templates, with the issues that entails, it's also fairly compact. I was hoping anyone had comments or critiques about this idea? One issue that came to mind while writing this, in the case of positions and velocities for example, would be that I can't convert between types as freely as before. Where before multiplying a vector by a scalar would give another vector, so I could do: typedef float Time; typedef Vector3 Position; typedef Vector3 Velocity; Time t = 1.0f; Position p = { 0.0f }; Velocity v = { 1.0f, 0.0f, 0.0f }; Position newP = p + v*t; With my strongly typed typedef I'd have to tell the compiler that multypling a Velocity by a Time results in a Position. class TimeT; typedef Float<TimeT> Time; class PositionT; typedef Vector3<PositionT> Position; class VelocityT; typedef Vector3<VelocityT> Velocity; Time t = 1.0f; Position p = { 0.0f }; Velocity v = { 1.0f, 0.0f, 0.0f }; Position newP = p + v*t; // Compiler error To solve this, I think I'd have to specialize every conversion explicitly, which can be kind of a bother. On the other hand, this limitation can help prevent other kinds of errors (say, multiplying a Velocity by a Distance, perhaps, which wouldn't make sense in this domain). So I'm torn, and wondering if people have any opinions on my original issue, or my approach to solving it.

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  • have a problem with my 2nd quad bottom left vertex position ? weirdd

    - by RubyKing
    Hey all I'm just trying to add another quad to my frustum and when doing so I get this weird little error. What happens is the bottom left side of my quad seems to stick to the center point for no apparent reason that I can think of and or figure out from. has anyone else experienced this issue and knows a solution or would you like more information please do ask. here is my main.cpp file http://pastebin.com/g9q8uAsd I think its because of 2 different quad vertex array data is in the same array.

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  • Is it bad practice to apply class-based design to JavaScript programs?

    - by helixed
    JavaScript is a prototyped-based language, and yet it has the ability to mimic some of the features of class-based object-oriented languages. For example, JavaScript does not have a concept of public and private members, but through the magic of closures, it's still possible to provide the same functionality. Similarly, method overloading, interfaces, namespaces and abstract classes can all be added in one way or another. Lately, as I've been programming in JavaScript, I've felt like I'm trying to turn it into a class-based language instead of using it in the way it's meant to be used. It seems like I'm trying to force the language to conform to what I'm used to. The following is some JavaScript code I've written recently. It's purpose is to abstract away some of the effort involved in drawing to the HTML5 canvas element. /* Defines the Drawing namespace. */ var Drawing = {}; /* Abstract base which represents an element to be drawn on the screen. @param The graphical context in which this Node is drawn. @param position The position of the center of this Node. */ Drawing.Node = function(context, position) { return { /* The method which performs the actual drawing code for this Node. This method must be overridden in any subclasses of Node. */ draw: function() { throw Exception.MethodNotOverridden; }, /* Returns the graphical context for this Node. @return The graphical context for this Node. */ getContext: function() { return context; }, /* Returns the position of this Node. @return The position of this Node. */ getPosition: function() { return position; }, /* Sets the position of this Node. @param thePosition The position of this Node. */ setPosition: function(thePosition) { position = thePosition; } }; } /* Define the shape namespace. */ var Shape = {}; /* A circle shape implementation of Drawing.Node. @param context The graphical context in which this Circle is drawn. @param position The center of this Circle. @param radius The radius of this circle. @praram color The color of this circle. */ Shape.Circle = function(context, position, radius, color) { //check the parameters if (radius < 0) throw Exception.InvalidArgument; var node = Drawing.Node(context, position); //overload the node drawing method node.draw = function() { var context = this.getContext(); var position = this.getPosition(); context.fillStyle = color; context.beginPath(); context.arc(position.x, position.y, radius, 0, Math.PI*2, true); context.closePath(); context.fill(); } /* Returns the radius of this Circle. @return The radius of this Circle. */ node.getRadius = function() { return radius; }; /* Sets the radius of this Circle. @param theRadius The new radius of this circle. */ node.setRadius = function(theRadius) { radius = theRadius; }; /* Returns the color of this Circle. @return The color of this Circle. */ node.getColor = function() { return color; }; /* Sets the color of this Circle. @param theColor The new color of this Circle. */ node.setColor = function(theColor) { color = theColor; }; //return the node return node; }; The code works exactly like it should for a user of Shape.Circle, but it feels like it's held together with Duct Tape. Can somebody provide some insight on this?

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  • center menu within the 960 grid

    - by Kyle Monti
    I have been working on 960 grid,(http://960.gs/) and I used an old style menu i've used in the past from a few years ago and for some reason with the 960 grid, the menu is floating left and I want it centered. ul#menu { width:940px; height:61px; background: url(../images/menu_bg.png) no-repeat; list-style:none; padding-top:0; padding-left:0; margin: 0; } ul#menu li { float:left; } ul#menu li a { background: url(../images/menu_splice_color.png) no-repeat scroll top left; display:block; height:61px; position:relative; } ul#menu li a.shel { width:135px; } ul#menu li a.golf { width:84px; background-position:-135px 0px; } ul#menu li a.pro { width:119px; background-position:-219px 0px; } ul#menu li a.event { width:94px; background-position:-338px 0px; } ul#menu li a.member { width:148px; background-position:-432px 0px; } ul#menu li a.bistro { width:91px; background-position:-580px 0px; } ul#menu li a.contact { width:115px; background-position:-671px 0px; } ul#menu li a span { background: url(../images/menu_splice_color.png) no-repeat scroll bottom left; display:block; position:absolute; top:0; left:0px; height:100%; width:100%; z-index:100; } ul#menu li a.shel span { background-position:0px -61px; } ul#menu li a.golf span { background-position:-135px -61px; } ul#menu li a.pro span { background-position:-219px -61px; } ul#menu li a.events span { background-position:-338px -61px; } ul#menu li a.member span { background-position:-432px -61px; } ul#menu li a.bistro span { background-position:-580px -61px; } ul#menu li a.contact span { background-position:-672px -61px; } and my generic html markup is <div class="container_16"> <!-- Navigation Start --> <div class="grid_16"> <ul id="menu"> <li><a href="#" class="shel"><span></span></a></li> <li><a href="#" class="golf"><span></span></a></li> <li><a href="#" class="pro"><span></span></a></li> <li><a href="#" class="events"><span></span></a></li> <li><a href="#" class="member"><span></span></a></li> <li><a href="#" class="bistro"><span></span></a></li> <li><a href="#" class="contact"><span></span></a></li> </ul> </div> <div class="clear"></div> </div> And I use jquery animations to roll over the images. $(function() { $("ul#menu span").css("opacity","0"); $("ul#menu span").hover(function () { $(this).stop().animate({ opacity: 1 }, "slow"); }, function () { $(this).stop().animate({ opacity: 0 }, "slow"); }); });

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  • Mysterious dbboon folder with proxy.php file on my godaddy account

    - by Paul
    When doing some web maintenance today, I noticed a strange new folder on my GoDaddy hosting account at the root level named "dbboon", with a single file inside, called proxy.php. It's code is listed below, and seems to be some sort of proxy function. I was kind of troubled because I didn't put it there. I googled all this to learn more, but didn't find anything, except for the proxy file happened to be also stored at pastebin.com: http://pastebin.com/PQsSPbCr I called GoDaddy and they confirmed that it belonged to them, said it was put there by their advanced hosting group for testing purposes but didn't have any more information. I thought this was all really weird: why would they put something in my folder without giving me a heads-up, and why would they need to do something like this? anybody know anything about this? <?php $version = '1.2'; if(isset($_GET['dbboon_version'])) { echo '{"version":"' . $version . '"}'; exit; } function dbboon_parseHeaders($subject) { global $version; $subject = trim($subject); $parsed = Array(); $len = strlen($subject); $position = $field = 0; $position = strpos($subject, "\r\n") + 2; while(isset($subject[$position])) { $nextC = strpos($subject, ':', $position); $fieldName = substr($subject, $position, ($nextC-$position)); $position += strlen($fieldName) + 1; $fieldValue = NULL; while(1) { $nextCrlf = strpos($subject, "\r\n", $position - 1); if(FALSE === $nextCrlf) { $t = substr($subject, $position); $position = $len; } else { $t = substr($subject, $position, $nextCrlf-$position); $position += strlen($t) + 2; } $fieldValue .= $t; if(!isset($subject[$position]) || (' ' != $subject[$position] && "\t" != $subject[$position])) { break; } } $parsed[strtolower($fieldName)] = trim($fieldValue); if($position > $len) { echo '{"result":false,"error":{"code":4,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; } } return $parsed; } if(!function_exists('http_build_query')) { function http_build_query($data, $prefix = '', $sep = '', $key = '') { $ret = Array(); foreach((array) $data as $k => $v) { if(is_int($k) && NULL != $prefix) { $k = urlencode($prefix . $k); } if(!empty($key) || $key === 0) { $k = $key . '[' . urlencode($k) . ']'; } if(is_array($v) || is_object($v)) { array_push($ret, http_build_query($v, '', $sep, $k)); } else { array_push($ret, $k . '=' . urlencode($v)); } } if(empty($sep)) { $sep = '&'; } return implode($sep, $ret); } } $host = 'dbexternalsubscriber.secureserver.net'; $get = http_build_query($_GET); $post = http_build_query($_POST); $url = $get ? "?$get" : ''; $fp = fsockopen($host, 80, $errno, $errstr); if($fp) { $payload = "POST /embed/$url HTTP/1.1\r\n"; $payload .= "Host: $host\r\n"; $payload .= "Content-Length: " . strlen($post) . "\r\n"; $payload .= "Content-Type: application/x-www-form-urlencoded\r\n"; $payload .= "Connection: Close\r\n\r\n"; $payload .= $post; fwrite($fp, $payload); $httpCode = NULL; $response = NULL; $timeout = time() + 15; do { while($line = fgets($fp)) { $response .= $line; if(!trim($line)) { break; } } } while($timeout > time() && NULL === $response); $headers = dbboon_parseHeaders($response); if(isset($headers['transfer-encoding']) && 'chunked' === $headers['transfer-encoding']) { do { $cSize = $read = hexdec(trim(fgets($fp))); while($read > 0) { $buff = fread($fp, $read); $read -= strlen($buff); $response .= $buff; } $response .= fgets($fp); } while($cSize > 0); } else { preg_match('/Content-Length:\s([0-9]+)\r\n/msi', $response, $match); if(!isset($match[1])) { echo '{"result":false,"error":{"code":3,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; } else { while($match[1] > 0) { $buff = fread($fp, $match[1]); $match[1] -= strlen($buff); $response .= $buff; } } } fclose($fp); if(!$pos = strpos($response, "\r\n\r\n")) { echo '{"result":false,"error":{"code":2,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; } echo substr($response, $pos + 4); } else { echo '{"result":false,"error":{"code":1,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; }

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  • CSS: Freeze table header and first column, *but only on certain axes*

    - by Mega Matt
    Hello all, I have a variation on a common question, and I'll try to explain it as best I can. It may take some visualization on your part. I have an HTML table (in reality there are tables within tables within divs within tables -- I'm using the JSGantt plugin). I'd like for the table header to be frozen only when I scroll down on the y-axis, but if I need to scroll right to see more data, I would like it to scroll right. Meanwhile, as I scroll down (with the header row staying put), I'd like the first column of the table to scroll down with me. But when I scroll right, I want the first column to stay put (but as I mentioned above, the header row to scroll with me). So essentially I've frozen the first column only on the x-axis and the header row only on the y-axis. I'll stop there for now. If anyone needs more clarification I can try to explain. I've tried this multiple ways, but I'm convinced that it may not be possible without some serious javascript. The table, by the way, is contained within an outer div with set dimensions, hence the need for me to scroll the data. Any help you can provide would be greatly appeciated. Thanks very much.

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  • Any way to disable horizontal scroll for FlowLayoutPanel in AutoScroll mode?

    - by P a u l
    I need a System.Windows.Forms.FlowLayoutPanel that only auto scrolls vertically. WrapContents is false, and I want it to work like a vertical stack panel. I can't find a way to disable the horizontal scroll. I've googled it, can't find a usable solution so far. The alternative is to abandon the FlowLayoutPanel, and try another control. What acts somewhat like a WPF stack panel but that expands and shrinks vertically with the contained controls?

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  • How do you make a CSS-defined table-cell scroll?

    - by Giffyguy
    I want to be able to set the height of the table, and force the cells to scroll individually if they are larger than the table. Consider the following code: (see it in action here) <div style="display: table; position: absolute; width: 25%; height: 80%; min-height: 80%; max-height: 80%; left: 0%; top: 10%; right: 75%; bottom: 10%; border: solid 1px black;"> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px blue;"> {Some dynamic text content}<br/> This cell should shrink to fit it's contents. </div> </div> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px red; overflow: scroll;"> This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. </div> </div> </div> If you open this code (in IE8, in my case) you'll notice that the second cell fits in the table nicely when the browser is maximized. In theory, when you shrink the browser (forcing the table to shrink as well), a vertical scrollbar should appear INSIDE the second cell when the table becomes too small to fit all of the content. But in reality, the table just grows vertically, beyond the bounds set by the CSS height attribute(s). Hopefully I've explained this scenario adequately... Does anyone know how I can get this to work?

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  • How do you make a CSS-defined table-cell scroll?

    - by Giffyguy
    I want to be able to set the height of the table, and force the cells to scroll individually if they are larger than the table. Consider the following code: (see it in action here) <div style="display: table; position: absolute; width: 25%; height: 80%; min-height: 80%; max-height: 80%; left: 0%; top: 10%; right: 75%; bottom: 10%; border: solid 1px black;"> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px blue;"> {Some dynamic text content}<br/> This cell should shrink to fit it's contents. </div> </div> <div style="display: table-row;"> <div style="display: table-cell; border: solid 1px red; overflow: scroll;"> This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. This should only take up the remainder of the table's vertical space. </div> </div> </div> If you open this code (in IE8, in my case) you'll notice that the second cell fits in the table nicely when the browser is maximized. In theory, when you shrink the browser (forcing the table to shrink as well), a vertical scrollbar should appear INSIDE the second cell when the table becomes too small to fit all of the content. But in reality, the table just grows vertically, beyond the bounds set by the CSS height attribute(s). Hopefully I've explained this scenario adequately... Does anyone know how I can get this to work?

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  • How can I get a custom UITableView to automatically scroll to a selected text field?

    - by nornagon
    I have a UITableView, which I am controlling from a custom UIViewController. When the user clicks the 'add' button, I add a row to the UITableView with a text field in it, and make it the first responder. The problem is, when the bottom of the table is out of view (or hidden by the keyboard), the UITableView doesn't scroll to bring the text field into view. UITableViewController does this automatically, but my View Controller can't be a subclass of UITableViewController.

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  • how to move scroll at the bottom of list Programmatically?

    - by UMMA
    dear friends, i after calling notifydatasetchanged(); i want to move scroll of list to the bottom of list so that user could see last record in the listview.actually i am writing Chat module so for that purpose i need latest record at the bottom of list. can any one guide me how to achieve this? any help would be appriciated.

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  • Scroll event of jquery is not working in IE 7 with IE 7 standard but works in IE8,9

    - by SidP
    I have an example below which has a terms div which has some terms and conditions as content. When the user scroll the div to bottom, then the checkbox is enabled. This is only not working only in IE 7 with IE 7/8/9 standards (I am changing the standard options from Developer window). Following is my html, css and js: <body> <div id="terms">Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer lacinia dui vel velit bibendum cursus. Nunc eget lacus vitae nulla euismod elementum ornare ac urna. Nam enim est, bibendum eu ultricies eu, mollis vitae lacus. Duis porta vulputate feugiat. Nullam eu iaculis lacus. Aliquam adipiscing posuere consequat. Donec et dui non massa congue eleifend. Nunc tortor diam, luctus eget mollis sit amet, posuere nec lectus. Morbi sit amet ultricies nisi. Nam sodales quam non mi tristique sollicitudin. Vestibulum vel augue eget mi tincidunt commodo. Sed egestas metus nibh, et vestibulum augue. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer lacinia dui vel velit bibendum cursus. Nunc eget lacus vitae nulla euismod elementum ornare ac urna. Nam enim est, bibendum eu ultricies eu, mollis vitae lacus. Duis porta vulputate feugiat. Nullam eu iaculis lacus. Aliquam adipiscing posuere consequat. Donec et dui non massa congue eleifend. Nunc tortor diam, luctus eget mollis sit amet, posuere nec lectus. Morbi sit amet ultricies nisi. Nam sodales quam non mi tristique sollicitudin. Vestibulum vel augue eget mi tincidunt commodo. Sed egestas metus nibh, et vestibulum augue. </div> <input type="checkbox" name="cb1" id="cb1" disabled="true" /> </body> CSS: <style type="text/css"> #terms { height: 100px; overflow: auto; } body{ width:960px; margin: 0 auto; } </style> JS: <script src="jquery-1.8.1.js"></script> <script type="text/javascript">//<![CDATA[ $(window).load(function(){ $('#terms').scroll(function() { if ($(this)[0].scrollHeight - $(this).scrollTop() == $(this).outerHeight()) { $("#cb1").removeAttr("disabled"); } else { $("#cb1").attr("disabled", "true"); } }); });//]]> </script>

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