Search Results

Search found 1898 results on 76 pages for 'structures'.

Page 58/76 | < Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >

  • Can layouts be chosen by Grails controllers?

    - by maerics
    I'm building a CMS as a learning exercise in Grails and would like to give content managers the ability to choose between different HTML page structures (e.g. 2 column, 3 column, etc). Grails Layouts seem like a logical choice but is it possible for a Grails controller to explicitly name which layout will be used for rendering? Ideally there would be a layout option to the render method, per Ruby on Rails but I don't see anything like it. It seems like it might be possible using the applyLayout method by passing the name of the layout but this requires each GSP page to explicitly request layout (annoying overhead per-page) rather than using Layout by Convention. Any ideas?

    Read the article

  • Pitfalls when converting C++/CLI to C++

    - by directedition
    I have a library written in C++/CLI and I want to open it up. I want it to be as cross-platform as possible and be able to write bindings to it for other languages to use (Java, Python, etc, etc). To do this, the library needs to be in plain C++ for maximum flexibility. I figure that the logical structures are already there, I just need to replace the .NET libraries it uses with the standard C++ ones. Is this a misguided notion? What should I watch out for when making this transition?

    Read the article

  • Automatically create valid links

    - by Marcos Placona
    Hi, I'm new to python, so please bare with me :) I was wondering if there's any built-in way in python to append variables to URL's regardless of it's structure. I would like to have a URL variable (test=1) added to an URL which could have any of the following structures http://www.aaa.com (would simply add "/?test=1") to the end http://www.aaa.com/home (like the one above, would simply add "/?test=1") to the end http://www.aaa.com/?location=home (would figure out there's already a ? being used, and would add &test=1 to the end) http://www.aaa.com/?location=home&page=1 (like the one above, would figure out there's already a ? being used, and would add &test=1 to the end) I'd be happy to write domething to do it myself, but if python can already do it somehow, I'd me more than happy to use any built-in functionality that would save me some time ;-) Thanks in advance

    Read the article

  • Problem in packages in importing in Eclipse

    - by user384706
    Hi (I am using Galileo), I am trying to import some existing projects into Eclipse. The structures for their packages is: Project/ /src /java /a /b /c Once imported in the package explorer I see: Project src/java --a --b --c - AClass.java This is ok, since the classes e.g. AClass.java are defined in package: a.b.c But in one project the structure (once imported) becomes: Project src --java --a --b --c - AClass.java And that causes the error that AClass.java is defined to be in package a.b.c but it is actually under java.a.b.c Why is this happening? Why in this specific project java is not ignored as part of package? Thanks

    Read the article

  • Examples of both beautiful and ugly java code?

    - by tputkonen
    I would like to demonstrate how difficult it is for a layman to identify high quality code from flawed code. I'm thinking of doing this with the help of two java methods. Both of the methods should look like they do the same, pretty simple thing. However one of them should have several kind of flaws, for example: iteration with array off by one error string concatenations causing lots of objects to be created (as opposed to StringBuffer in the "good" code, which looks more complicated) possibly null pointer exception (but it should not be trivial to spot) Those are just some examples, all kinds of other issues including bugs and performance related structures are highly appreciated. Methods should be around 10-20 lines of length, and the task they do should be something simple - preferably printing something in an iteration.

    Read the article

  • "Automatic" class proxy in C++

    - by PierreBdR
    I need to allow the user to change members of two data structures of the same type at the same time. For example: struct Foo { int a, b; } Foo a1 = {1,2}, a2 = {3,4}; dual(a1,a2)->a = 5; // Now a1 = {5,2} and a2 = {5,2} I have a class that works and that change first a1 and then copy a1 into a2. This is fine as long as: the class copied is small the user doesn't mind about everything being copied, not only the part modified. Is there a way to obtain this behavior: dual(a1,a2)->a = 5; // Now a1 = {5,2} and a2 = {5,4} I am opened to alternative syntax, but they should stay simple, and I would like to avoid things like: set_members(a1, a2, &Foo::a, 5); members(a1, a2, &Foo::a) = 5; or anything involving specifying explictely &Foo::

    Read the article

  • Data format for content heavy iPhone app - Plist or XML?

    - by Toby
    Hello, I'm building an iPhone app that is essentially a book, it will be bundled with a lot of text-heavy content. I considered bundling the data as XML and load it when the application starts but the XML would contain a lot of nested structures and be a bit of a pain to parse. Would it be better to use a plist? I'm concerned about memory usage and plists are loaded entirely into memory - can they be parsed in chunks? Is there a maximum size to a plist and how efficient are they? I'm not sure how big the bundled content is going to be yet but I should imagine it could be anywhere from 500k to 4MB. Thanks in advance.

    Read the article

  • When designing an event, is it a good idea to prevent listeners from being added twice?

    - by Matt
    I am creating an event-based API where a user can subscribe to an event by adding listener objects (as is common in Java or C#). When the event is raised, all subscribed listeners are invoked with the event information. I initially decided to prevent adding an event listener more than once. If a listener is added that already exists in the listener collection, it is not added again. However, after thinking about it some more, it doesn't seem that most event-based structures actually prevent this. Was my initial instinct wrong? I'm not sure which way to go here. I guess I thought that preventing addition of an existing listener would help to avoid a common programming error. Then again, it could also hide a bug that would lead to code being run multiple times when it shouldn't.

    Read the article

  • function to efficiently check a change of value in a nested hashmap

    - by zcaudate
    the motivation is for checking what has changed in a deeply nest map, kind of like a reverse of update-in. This is a simple example: (def p1 {:a {:a1 :1 :a2 :2} :b {:b1 :1 :b2 :2}}) (def p2 (update-in p1 [:a :a1] (constantly :updated)) ;; => {:a {:a1 :updated :a2 :2} ;; :b {:b1 :1 :b2 :2}} (what-changed? p1 p2) ;; => {:keys [:a :a1] :value :updated) (what-changed? p2 p1) ;; => {:keys [:a :a1] :value :2) I'm hoping that because clojure maps are persistent data-structures, there may be a smart algorithm to figure this out by looking at the underlying structure as opposed to walking through the nested maps and comparing the difference.

    Read the article

  • Tags php improving database speed and user experience

    - by Doodle
    How did stackOverFlow, excuse me if it wasn't the first implementation of this system. Decide what its initial tags where? I want to provide users with the best experience on my site and am implementing a tags system. I don't care about search engines or any of that. I just care about my users. Does any one have any advice about things that have failed or succeeded when they allowed users to tag things? Does any one know some good resources about the methodologies of user tagging? Does any one know some good resources about implementing a tags system from a programming perspective, database structures, theories, etc ? I'll give my check to who ever I feel points me in the best direction on the subject.

    Read the article

  • sql server bulk copy out/postgres copy from infile

    - by Chris Curvey
    I'm starting a conversion of a system from MS SQL Server to Postgres. I have the table structures converted, and I use "bcp" to get the data out of SQL Server. ERROR: invalid byte sequence for encoding "UTF8": 0x80 HINT: This error can also happen if the byte sequence does not match the encoding expected by the server, which is controlled by "client_encoding". CONTEXT: COPY cm_outgoing, line 200: "200 c:\temp\200.xml 2009-10-10 01:50:44.000 1900-01-01 00:00:00.000" I've already used "sed" to get rid of the NUL (0x00) entries in the file, and I can't find any instances of 0x80 in the file that I'm trying to import. Any thoughts? Is there an easier way?

    Read the article

  • Exporting ActiveRecord objects into POROs

    - by Lucas d. Prim
    Hello, I'm developing a "script generator" to automatize some processes at work. It has a Rails application running on a server that stores all data needed to make the script and generates the script itself at the end of the process. The problem I am having is how to export the data from the ActiveRecord format to Plain Old Ruby Objects (POROs) so I can deal with them in my script with no database support and a pure-ruby implementation. I tought about YAML, CSV or something like this to export the data but it would be a painful process to update these structures if the process changes. Is there a simpler way? Ty!

    Read the article

  • Rails model to represent multiple fields

    - by Tristan O'Neil
    I'm developing a rails project where I have one data model with multiple fields that are collection selects. I'd like to create another model to represent all of these collection select fields. So, for instance, my main data model has three collection select fields -- one for county, one for category, and one for classification. I could separate these into three separate data models, but that seems redundant since they all share the same characteristics. They have a type and a value, like a county is a county and it has a value of let's say Sonoma, just as category has a type of category and a value of let's say Winery. If you've ever used Drupal, I'm basically looking for the behavior of the taxonomy functionality. So you see my dilemma: I need to separate these fields into three separate fields but they have very similar data structures. Any suggestions would be greatly appreciated.

    Read the article

  • Interpreted languages: The higher-level the faster?

    - by immersion
    I have designed around 5 experimental languages and interpreters for them so far, for education, as a hobby and for fun. One thing I noticed: The assembly-like language featuring only subroutines and conditional jumps as structures was much slower than the high-level language featuring if, while and so on. I developed them both simultaneously and both were interpreted languages. I wrote the interpreters in C++ and I tried to optimize the code-execution part to be as fast as possible. My hypothesis: In almost all cases, performance of interpreted languages rises with their level (high/low). Am I basically right with this? (If not, why?)

    Read the article

  • Pass structured data from C++ app to ASP.NET web service.

    - by Odrade
    I have Visual C++ application that needs to communicate with a ASP.NET web service. Specifically, the app needs to pass structured data (e.g. objects that contain lists of structures, etc) as a parameter to one of the service methods. The C++ application is already generating an xml document that contains this data. The document is generating using an xml library, so it should always well-formed. What is a good method for passing this data to the web service? I'm thinking about passing the document to the web service as a string parameter, then deserializing to a .NET object based on an xsd. But, I hear that passing an xml doc as a string parameter is not recommended. So, my questions: What are the pitfalls associated with sending the document as a string parameter, assuming that the document itself is always well-formed? Assuming the above is a bad idea, what are some good alternate approaches?

    Read the article

  • maching strings

    - by kiran
    Write two functions, called countSubStringMatch and countSubStringMatchRecursive that take two arguments, a key string and a target string. These functions iteratively and recursively count the number of instances of the key in the target string. You should complete definitions for def countSubStringMatch(target,key): and def countSubStringMatchRecursive (target, key): For the remaining problems, we are going to explore other substring matching ideas. These problems can be solved with either an iterative function or a recursive one. You are welcome to use either approach, though you may find iterative approaches more intuitive in these cases of matching linear structures.

    Read the article

  • C++ Arrays of Structure access

    - by learningtolive
    Hi, I'm studying C++ from Schildt's book and don't quite understand what does he mean under third structure; Can somebody explain this - To access a specific structure within an array of structures, you must index the structure name. For example, to display the on_hand member of the third structure, you would write cout cout << invtry[2].on_hand; Some code: struct type{ char item[40]; double cost; double retail; int on_hand; int lead_time; }invtry[SIZE];

    Read the article

  • Which language should I learn to create a sudoku game?

    - by Brandan
    I'd like to learn a new programming language, something besides all the scripting languages I've used for the past many years (Ruby, JavaScript, Perl, PHP, bash). I figured it might be interesting to make a sudoku game since there are plenty of documented algorithms and it only requires fairly simple data structures. It might start out as either a generator or a solver of puzzles, not necessarily both and not necessarily with a GUI. My goal is primarily to learn some new programming concepts beyond MVC and UI design, secondarily for this thing to be pretty fast. Is there a language that particularly shines for these sorts of constraint satisfaction problems? Is it suited to a functional language like Haskell or a highly concurrent language like Erlang (say for solving puzzles much larger than 9 x 9)? Or is this question mostly meaningless?

    Read the article

  • Multiple Linked List in C

    - by LuckySlevin
    I have a problem about Linked Lists. I already know how to create structures and linked list. But now I have to create arbitrary number of linked list which are also be kept in another structure. Which means : struct list{int x, struct list *next; }; struct parent{int x, struct list *head, struct parent *next;} And after lists are created when i enter this input for example "123134 linked list should look like : 1 - 2 - 3 - 4 And for example 1 will contain 2-3 list inside of it, 3 will contain 1-4 list inside of it. I need a starting point and a spark from you. So how can i do this?

    Read the article

  • How to remove an item from a structure array in C++?

    - by Antik
    I have the following array structure (linked list): struct str_pair { char ip [50] ; char uri [50] ; str_pair *next ; } ; str_pair *item; I know to create a new item, I need to use item = new str_pair; However, I need to be able to loop through the array and delete a particular item. I have the looping part sorted. But how do I delete an item from an array of structures?

    Read the article

  • python-wordmatching

    - by challarao
    Write two functions, called countSubStringMatch and countSubStringMatchRecursive that take two arguments, a key string and a target string. These functions iteratively and recursively count the number of instances of the key in the target string. You should complete definitions for def countSubStringMatch(target,key): and def countSubStringMatchRecursive (target, key): For the remaining problems, we are going to explore other substring matching ideas. These problems can be solved with either an iterative function or a recursive one. You are welcome to use either approach, though you may find iterative approaches more intuitive in these cases of matching linear structures.

    Read the article

  • How can I make a boring project (another WordPress site) interesting?

    - by Christopher Altman
    WordPress is my example, but the question can be generalized to any technology that is not particularly interesting. To me, WordPress takes away the intellectually gratifying pieces of coding. I would rather write a new version of WordPress than write a WordPress theme and glue together some plugins. I am using WP because my company dictates the platform for some of our clients (I do not disagree with the choice from a business perspective, WP is quick and cheap to implement). My question is, how can I make my next WordPress project interesting? I want to advance my understanding of the fundamentals of programming (aka data structures, algorithms, and caching) but do not see how I can achieve this when coding another WP site. I have a fairly tight understanding of front-end technologies and believe I have made WP do things it was never intended to do. Examples are here and here. Solving front-end related problems is not as interesting as coding a full stack application. Any advice will help.

    Read the article

  • Mapping C structure to an XML element

    - by EFraim
    Suppose I have a structure in C or C++, such as: struct ConfigurableElement { int ID; char* strName; long prop1; long prop2; ... }; I would like to load/save it to/from the following XML element: <ConfigurableElement ID="1" strName="namedElem" prop1="2" prop2="3" ... /> Such a mapping can be trivially done in Java/C# or any other language with run-time reflection for the matter. Can it be done in any non-tedious way in C++ with macros/template trickery? Bonus points for handling nested structures/unions.

    Read the article

  • How do you like to define your module-wide variables in drupal 6?

    - by sprugman
    I'm in my module file. I want to define some complex variables for use throughout the module. For simple things, I'm doing this: function mymodule_init() { define('SOME_CONSTANT', 'foo bar'); } But that won't work for more complex structures. Here are some ideas that I've thought of: global: function mymodule_init() { $GLOBALS['mymodule_var'] = array('foo' => 'bar'); } variable_set: function mymodule_init() { variable_set('mymodule_var', array('foo' => 'bar')); } property of a module class: class MyModule { static $var = array('foo' => 'bar'); } Variable_set/_get seems like the most "drupal" way, but I'm drawn toward the class setup. Are there any drawbacks to that? Any other approaches out there?

    Read the article

  • Eliminating inherited overlong MACRO

    - by ExpatEgghead
    I have inherited a very long set of macros from some C algorithm code.They basically call free on a number of structures as the function exits either abnormally or normally. I would like to replace these with something more debuggable and readable. A snippet is shown below #define FREE_ALL_VECS {FREE_VEC_COND(kernel);FREE_VEC_COND(cirradCS); FREE_VEC_COND(pixAccum)..... #define FREE_ALL_2D_MATS {FREE_2D_MAT_COND(circenCS); FREE_2D_MAT_COND(cirradCS_2); } #define FREE_ALL_IMAGES {immFreeImg(&imgC); immFreeImg(&smal..... #define COND_FREE_ALLOC_VARS {FREE_ALL_VECS FREE_ALL_2D_MATS FREE_ALL_IMAGES} What approach would be best? Should I just leave well alone if it works? This macro set is called twelve times in one function. I'm on Linux with gcc.

    Read the article

< Previous Page | 54 55 56 57 58 59 60 61 62 63 64 65  | Next Page >