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  • How can I shift html-text in the JButton to the left?

    - by Roman
    I use HTML to put text into a JButton. In this way I can play with colors and text size. What I do not like is the distance from the left border of the button and the text (this separation is too large). Is there a way to decrease this distance? I think it should be some parameter in the style of the HTML code. Sample of the code: JButton btn = new JButton("<html><span style='color:#000000; font-size: 11pt;'>" + label + "</span></html>");

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  • http_post() variables to php script from SMS message but only append data to text file if certain variable (telephone number) equals a known

    - by user1592162
    All, I have an SMS gateway application running on my server that passes incoming SMS messages to a php script. That script writes the data to a text file. Certain aspects of the message can be extracted as variables - for example: Message content: $msgdata Sender: $originator Time: $receivedtime etc... Using the script below I can easily write the message to a text file but it will write the data of every SMS that comes in. I only want to write to a text file if the $originator variable is a certain telephone number (e.g 07123456321) $date = date("d.m.Y H:i:s"); $msgdata = $_REQUEST["msgdata"]; $myFile3 = "test.txt"; $fh = fopen($myFile3, 'a') or die("can't open file"); $stringData3 = "$date - $msgdata\n"; fwrite($fh, $stringData3); fclose($fh); Your assistance is bery much appreciated. Many thanks in advance.

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  • By passing div id, can i change target of text replacement?

    - by crosenblum
    I am using the code below to replace text inside a div. But I need to loop through a specific div, instead of everything on the page, that is the div's text nodes... I just do not understand how to refer to the div in the code below. (function (parent) { var childs = parent.childNodes; // if there are children to this if (childs && childs.length) { // loop through each text node for (var i = 0, node; node = childs[i]; i++) {

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  • How can I highlight the line of text that is closest to the mouse?

    - by Aaron Digulla
    I have a long text and I'd like to offer the user a reading help: The current line should be highlighted. To make it easier, I'll just use the Y coordinate of the mouse (this way, the mouse pointer isn't going to get in the way). I have a big DIV with the id content which fills the whole width and a small DIV with the class content for the text (see here for an example). I'm using jQuery 1.4. How can I highlight the line of text that is closest to the current mouse position?

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  • In SQL Server 2008, when would I use a full text index that covered several tables?

    - by Suddy
    I wanted to do a full text search across several related tables in SQL Server 2008. From browsing this site I've realised the best option is via a view, but initially I thought I was meant to add several tables to the same full text index via Management Studio. I started to do this and realised the index would have no idea how they were related, so my question is: when would I want to have a full text index covering several tables in this way? Apologies for the vagueness, I am just trying to satisfy my curiosity after Google let me down.

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  • How do I include a newline in a text message sent as email from an ASP.Net application?

    - by Tim Goodman
    I have an ASP.Net Application that sends text messages to mobile phones. It does this by sending an email. For instance, if your phone number is 555-555-5555 and your wireless carrier is Verizon, you can send an email to [email protected] and it will show up as a text message. I want to be able to include a newline in the body of the message. How do I do this? Also please note that my ASP.Net program gets the message from a database (MS SQL Server) so what I really need to know is what characters to include in the message body when I store it in my database. I already tried \n but it just showed up in the text message as \n

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  • How to draw multiple line text to uiimageview iphone?

    - by Hu?nh Phong
    I have UITextView for text, after user press DONE, I convert text to UIImageView and show it. It works with one line of text very good, and Screenshot 1 . But if user types two lines, or more: the result is still one line??? Screenshot 2 I want to display two or more lines in UIimageView Can anybody help me! Thank you very much! Here is my code: -(UIImage *)convertTextToImage : (ObjectText *) objT; { UIGraphicsBeginImageContext(CGSizeMake(([objT.content sizeWithFont:objT.font].width+10), ([objT.content sizeWithFont:objT.font].height+10))); [[objT getcolor] set]; [objT.content drawAtPoint:CGPointMake(5, 5) withFont:objT.font]; UIImage *result = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return result; }

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  • How to dictate a Non-English text on an English Windows 7?

    - by hellelampe
    I'm using an English Windows 7 with speech recognition working fine if I'm dictating in English. I would like to dictate a letter in German. I don't need further features that let you use your computer without a mouse, I want to dictate my letter. If I just start speaking German the Windows speech recognition software just gives me English gibberish. When I set the Speech Recognition to "German" in the Speech Properties dialog, I get the error message: Speech Recognition could not start because the language configuration is not supported. The recognizer language must match the language of the user interface. Please change the recognizer language in the Speech Recognition control panel under Advanced Options. This error message doesn't help me, because it tells me that I either need to change my system language or the language I want to dictate. But that's not what I want. How can I dictate in German on my PC with the English version of Windows 7?

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  • *.exe is not a valid win32 application

    - by Sohail
    Hi everybody. recently I've bought a VGA card, "ATI Radeon HD4650", and after that I installed it on my PC, i cant run any .exe files just from my CD-Rom ! even when i attempt to install the driver of VGA Card, I couldn't do that, So I downloaded it and installed it with no problems. after that when I try to install some games from DVD (more than 5 different games I have tried) it prompt me with: "setup.exe is not a valid win32 application" therefore I cant install the game, in addition I need to say that there's nothing wrong with DVD's and my DVD-Rom. I would really appreciate if you just can help me through this one !

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  • How to display certain lines from a text file in Linux?

    - by Boaz
    Hi, I guess everyone knows the useful Linux cmd line utilities head and tail. Head allows you to print the first X lines of a file, tail does the same but prints the end of the file. What is a good command to print the middle of a file? something like middle --start 10000000 --count 20 (print the 10,000,000th till th 10,000,010th lines). I'm looking for something that will deal with large files efficiently. I tried tail -n 10000000 | head 10 and it's horrifically slow. Thanks, Boaz

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  • Adding text to the beginning and end of a number of files?

    - by John Feminella
    I have a number of files in a directory hierarchy. For each file, I'd like to add "abcdef" to the beginning, on its own line, and "ghijkl" to the end, on its own line. For example, if the files initially contained: # one/foo.txt apples bananas # two/three/bar.txt coconuts Then afterwards, I'd expect them to contain: # one/foo.txt abcdef apples bananas ghijkl # two/three/bar.txt abcdef coconuts ghijkl What's the best way to do this? I've gotten as far as: # put stuff at start of file find . -type f -print0 | xargs -0 sed -i 's/.../abcdef/g' # put stuff at end of file find . -type f -print0 | xargs -0 sed -i 's/.../ghijkl/g' but I can't seem to figure out how what to put in the ellipses.

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  • In Sublime Text 2, how can I indent out to a straight column with multiple cursors on a ragged edge?

    - by mtoast
    Suppose I've got multiple cursors along several lines, like this: foo| barr| foobar| baz| How can I automatically push the whitespace at the end of each line out to a flat edge, like this?: foo | barr | foobar | baz | (In these examples, | is supposed to be my cursor.) EDIT #1 When you just Tab or Space from the initial arrangement, you get this: # Useful, but not what I'm looking for foo | barr | foobar | baz | That's useful, but not what I'm looking for. I'm looking for some kind of keyboard shortcut that will let me indent from a ragged multi-cursor insert out to a straight column.

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  • Editing a sublime theme, how to know which key string corresponds to which text element in the code?

    - by laggingreflex
    I want to customize the color scheme of the comments in my code, by editing the .tmTheme How to know which of the <dict> <key> corresponds to which element of the code? Like, I can guess some of them but not every one of them is that obvious.. I remember there was some mouse click or a keyboard shortcut that when you hover over something in your code and click/press it it would show exactly the key you need to edit in the status bar. Something like this How do I do that?

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  • What to use for simple cross-platform games instead of Flash?

    - by jmh_gr
    In short, for simple games: Is Flash still a good option for browser-based PC clients? It still has 90%+ penetration. What is a good alternative for mobile devices? It HTML5 + JavaScript the choice for mobile? Or does one have to learn a new native language for each target platform? (Android, Apple, Windows Phone)... If you desire further background: There are more blogs about the official demise of mobile Flash than I can count, along with endless useless and vitriolic comments. I'm actually trying to do something practical: build simple games that can be served accross multiple platforms. Several months ago I plopped down $1100 for CS5.5 Web and am wading into Flash. Bummer. My question to people who actually develop simple games and apps: What platform should I use instead? Is Flash still a sensible platform for web-served PC users? For example, let's say I build a simple arcade game that I would like to serve as an app to mobile users and as a browser-based game to PC users. Should I still invest the time and effort to learn and develop in Flash for the PC users, while building a parallel code set in some other language for mobile users? My games are simple enough that it would be annoying but not inconceivable to maintain parallel code sets.

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  • Drawing text from update method in XNA

    - by Sigh-AniDe
    I am having a problem drawing the "Game Over!" text once the user is on the last tile. This is what I have: The Update and drawText methods are in a class named turtle: public void Update(float scalingFactor, int[,] map, SpriteBatch batch, SpriteFont font) { if (isMovable(mapX, mapY - 1, map)) { position.Y = position.Y - (int)scalingFactor; angle = 0.0f; Program.form.direction = ""; if (mapX == 17 && mapY == 1)// This is the last tile(Tested) { Program.form.BackColor = System.Drawing.Color.Red; drawText(batch, font); } } } public void drawText(SpriteBatch spritebatch, SpriteFont spriteFont) { textPosition.X = 200; // a vector2 textPosition.Y = 200; spritebatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend); spritebatch.DrawString(spriteFont, "Game Over!!!", textPosition, Color.Red); spritebatch.End(); } This update is in the Game1 class: protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); turtle.Update(scalingFactor, map, spriteBatch, font); base.Update(gameTime); } I have also added the font content to LoadContent: font = Content.Load<SpriteFont>("fontType"); What am I doing wrong? Why does the text not want to show on game completion? If I call the turtle.draw() in the main Draw method. The "Game Over" text stays on screen from the beggining. What am I missing? Thanks

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  • Change a Foreign Action's Display Text

    - by Geertjan
    I want the display text on an Action on a Node to show something about the underlying object. But the Action is registered somewhere in the layer (i.e., in the registry), i.e., I have no control over it. How do I change the display text in this scenario? Here's how. Below I look in the Actions/Events folder, iterate through all the Actions registered there, look for an Action with display text starting with "Edit", change it to display something from the underlying object, wrap a new Action around that Action, build up a new list of Actions, and return those (together with all the other Actions in that folder) from "getActions" on my Node: @Override public Action[] getActions(boolean context) { List<Action> newEventActions = new ArrayList<Action>(); List<? extends Action> eventActions = Utilities.actionsForPath("Actions/Events"); for (final Action action : eventActions) { String value = action.getValue(Action.NAME).toString(); if (value.startsWith("Edit")) { Action editAction = new AbstractAction("Edit " + getLookup().lookup(Event.class).getPlace()) { @Override public void actionPerformed(ActionEvent e) { action.actionPerformed(e); } }; newEventActions.add(editAction); } else { newEventActions.add(action); } } return newEventActions.toArray(new Action[eventActions.size()]); } If someone knows of a better way, please let me know.

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  • Drawing a sprite or text causes the OpenGl rendering to 'disappear' in SFML

    - by Ken
    I'm using some SFML built in functions to draw sprites and text as an overlay on top of some OpenGL rending in an SFML RenderWindow. The opengl rendering appears fine until I add the code to draw the sprites or text. The sprite or text drawing causes the OpenGL stuff to disappear. The follow code show what I'm trying to do sf::RenderWindow window(sf::VideoMode(viewport.width,viewport.height,32), "SFML Window"); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0,viewport.width,0,viewport.height,0,1); while (window.pollEvent(Event)) { //event handling... //begin drawing glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBegin(GL_TRIANGLES); glColor3f(col.x,col.y,col.z); for(int i=0;i<3;i++) glVertex2f(pos.x+verts[i].x,pos.y+verts[i].y); glEnd(); // adding this line causes all the previous opengl triangles not to appear window.draw("Sometext"); window.display(); }

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  • Vector-based fonts vs. bitmap fonts in (2d) games?

    - by jmp97
    I know that many games are using bitmap fonts. Which are the advantages for vector-based font rendering / manipulation when compared to bitmap fonts and in which scenarios would they matter the most? Prefer a focus on 2d games when answering this question. If relevant, please include examples for games using either approach. Some factors you might consider: amount of text used in the game scaling of text overlaying glyphs and anti-aliasing general rendering quality font colors and styling user interface requirements localisation / unicode text wrapping and formatting cross-platform deployment 2d vs 3d Background: I am developing a simple falling blocks game in 2d, targeted for pc. I would like to add text labels for level, score, and menu buttons. I am using SFML which uses FreeType internally, so vector-based features are easily available for my project. In my view, font sizes in simple games often don't vary, and bitmap fonts should be easier for cross-platform concerns (font-formats and font rendering quality). But I am unsure if I am missing some important points here, especially since I want to polish the looks of the final game.

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  • What are the advantages to use vector-based fonts over bitmap fonts in (2d) games?

    - by jmp97
    I know that many games are using bitmap fonts. Which are the advantages for vector-based font rendering / manipulation when compared to bitmap fonts and in which scenarios would they matter the most? Prefer a focus on 2d games when answering this question. If relevant, please include examples for games using either approach. Some factors you might consider: amount of text used in the game scaling of text overlaying glyphs and anti-aliasing general rendering quality font colors and styling user interface requirements localisation / unicode text wrapping and formatting cross-platform deployment 2d vs 3d Background: I am developing a simple falling blocks game in 2d, targeted for pc. I would like to add text labels for level, score, and menu buttons. I am using SFML which uses FreeType internally, so vector-based features are easily available for my project. In my view, font sizes in simple games often don't vary, and bitmap fonts should be easier for cross-platform concerns (font-formats and font rendering quality). But I am unsure if I am missing some important points here, especially since I want to polish the looks of the final game.

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  • Full Text Search Strategy For My Website

    - by Hosea146
    I have a website that allows users to search for items in various categories. Each category is a separate area (page) of my website. For example, some categories might be cars, bikes, books etc. At the moment a user has to search for an item by going to the page (for example, cars) and searching for the car they want. I would like to allow the user to search for anything on my site, from my main home page. At the moment, each page (category) has its own set of tables, and I don't really want to turn Full Text Search on for each table (20+ of them) and search each table individually when a search is done. This is going to be slow and tedious. What I'm thinking of doing is creating a single table that will hold all searchable information for each category of item (when an item is saved in its respective table, I would copy all searchable information over to my 'Search' table). I would then turn Full Text Search on for that table, and search that table. Does this sound reasonable? Is there a better way? I've never used Full Text Search before, so this is new to me.

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  • Grails validation problems with sets of data: only getting one error message for all errors in a set

    - by Matt
    Hi, I'm trying to validate a domain class that has a number of subsets. class IebeUser { ... static hasMany = [openUserAnswers:OpenUserAnswer, closedUserAnswers:ClosedUserAnswer] } class OpenUserAnswer { OpenQuestion openQuestion String text static belongsTo = [user:IebeUser] static constraints = { openQuestion(nullable:false) text(blank:false) } } class ClosedUserAnswer { ClosedQuestion closedQuestion ClosedAnswer answer static belongsTo = [user:IebeUser] static constraints = { closedQuestion(nullable:false) answer(nullable:false) } } A closed question has a set of predefined answers and an open question lets the user enter a freeform answer. All is well until I come to validate the object after entry in a form: params: [closedUserAnswers[0].answer.id:, closedUserAnswers[0]:[answer:[id:], answer.id:], password:dfgdfgdf, openUserAnswers[0].text:gdfgdfgdfg, openUserAnswers[0]:[text:gdfgdfgdfg], _isOptedOut:, create:Continue, username:gdfgdfggdf, email:[email protected], closedUserAnswers[1].answer.id:, closedUserAnswers[1]:[answer:[id:], answer.id:], openUserAnswers[1].text:, openUserAnswers[1]:[text:], firstName:dfgdf, lastName:gdfgdfgd, action:save, controller:main] The key bits being: closedUserAnswers[0].answer.id:, closedUserAnswers[0]:[answer:[id:] closedUserAnswers[1].answer.id:, closedUserAnswers[1]:[answer:[id:] openUserAnswers[1].text:, openUserAnswers[1]:[text:] In my tests I have two objects of type closedUserAnswers and two of openUserAnswers. But when I call validation on IebeUser I only get validation errors for the closedUserAnswers or the openUserAnswers as a whole. I don't get validation errors for each object with a problem which is what I need. I really need an error per instance. Does anyone know what I'm doing wrong? Even when I call the validate method against each closedUserAnswer/openUserAnswer I still only get one per type. Here are my errors. Sorry for all the code, but thought I'd include as much of the code as possible so that it makes sense. Field error in object 'uk.co.cascaid.iebe.IebeUser' on field 'openUserAnswers.text': rejected value []; codes [uk.co.cascaid.iebe.OpenUserAnswer.text.blank.error.uk.co.cascaid.iebe.IebeUser.openUserAnswers.text,uk.co.cascaid.iebe.OpenUserAnswer.text.blank.error.openUserAnswers.text,uk.co.cascaid.iebe.OpenUserAnswer.text.blank.error.text,uk.co.cascaid.iebe.OpenUserAnswer.text.blank.error,openUserAnswer.text.blank.error.uk.co.cascaid.iebe.IebeUser.openUserAnswers.text,openUserAnswer.text.blank.error.openUserAnswers.text,openUserAnswer.text.blank.error.text,openUserAnswer.text.blank.error,uk.co.cascaid.iebe.OpenUserAnswer.text.blank.uk.co.cascaid.iebe.IebeUser.openUserAnswers.text,uk.co.cascaid.iebe.OpenUserAnswer.text.blank.openUserAnswers.text,uk.co.cascaid.iebe.OpenUserAnswer.text.blank.text,uk.co.cascaid.iebe.OpenUserAnswer.text.blank,openUserAnswer.text.blank.uk.co.cascaid.iebe.IebeUser.openUserAnswers.text,openUserAnswer.text.blank.openUserAnswers.text,openUserAnswer.text.blank.text,openUserAnswer.text.blank,blank.uk.co.cascaid.iebe.IebeUser.openUserAnswers.text,blank.openUserAnswers.text,blank.text,blank]; arguments [text,class uk.co.cascaid.iebe.OpenUserAnswer]; default message [Property [{0}] of class [{1}] cannot be blank] Field error in object 'uk.co.cascaid.iebe.IebeUser' on field 'closedUserAnswers.answer': rejected value [null]; codes [uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable.error.uk.co.cascaid.iebe.IebeUser.closedUserAnswers.answer,uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable.error.closedUserAnswers.answer,uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable.error.answer,uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable.error,closedUserAnswer.answer.nullable.error.uk.co.cascaid.iebe.IebeUser.closedUserAnswers.answer,closedUserAnswer.answer.nullable.error.closedUserAnswers.answer,closedUserAnswer.answer.nullable.error.answer,closedUserAnswer.answer.nullable.error,uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable.uk.co.cascaid.iebe.IebeUser.closedUserAnswers.answer,uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable.closedUserAnswers.answer,uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable.answer,uk.co.cascaid.iebe.ClosedUserAnswer.answer.nullable,closedUserAnswer.answer.nullable.uk.co.cascaid.iebe.IebeUser.closedUserAnswers.answer,closedUserAnswer.answer.nullable.closedUserAnswers.answer,closedUserAnswer.answer.nullable.answer,closedUserAnswer.answer.nullable,nullable.uk.co.cascaid.iebe.IebeUser.closedUserAnswers.answer,nullable.closedUserAnswers.answer,nullable.answer,nullable]; arguments [answer,class uk.co.cascaid.iebe.ClosedUserAnswer]; default message [Property [{0}] of class [{1}] cannot be null]

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  • What language/framework (technology) to use for website (flash games portal)

    - by cripox
    Hello, I know there are a lot of similar questions on the net, but because I am a newbie in web development I didn't find the solution for my specific problem. I am planing on creating a flash games portal from scratch. It is a big chance that there will be big traffic from the beginning (millions of pageviews). I want to reduce the server costs as much as possible but in the same time to not be tide to an expensive contract as there is a chance that the project will not be as successfully as I want and in that case the money would be very little. The question is : what technology to use? I don't know any web dev technology yet so it doesn't matter what I will learn. My web dev experience is a little php 8 years ago, and from then I programmed in C++ / Java- game and mobile development. I like Java and C syntax and language very much and I tend to dislike dynamic typing or non robust scripting (like php)- but I can get along if these are the best choices. The candidates are now: - Grails (my best for now) Ruby on Rails Cake PHP Other technologies (Google App Engine, Python/Django etc...) I was considering at first using pure C and compiling the web app in the server- just to squeeze more from the servers, but soon I understand that this is overkill. Next my eyes came on Ruby - as there is a lot of buzz for it's easiness of use. Next I discovered Grails and looked at Java because it is said that it is "faster". But I don't know what this "Faster" really means on my needs, so here comes the first question: 1) What will be my biggest consumption on the server, other than bandwidth, for a lot of flash content requests? Is it memory? I heard that Java needs a lot of memory, but is faster. Is it CPU? I am planning to take some daily VPS.NET nodes at first, to see if there is a demand, and if the "spike" is permanent to move to a dedicated server (serverloft.com has some good offers), else to remain with less nodes. I was also considering developing in Google App Engine- cheap or free hosting to use at first - so I can test my assumption- and also very easy to use (no need for sys administration) but the costs became high if used more ( 3 million games played / month .. x mb/ each). And the issue with Google is that it looks me in this technology. My other concern is scalability (not only for traffic/users, but as adding functionality) My plans are to release a functional site in just 4 weeks (just the basics frontend and some quick basic backend - so I can be able to modify some things and add games manually) - but then to raise it and add more things to it. I am planning to take a little different approach than other portals so I need to write it from scratch (a script will not do). 2) Will Grails take much more resources than RoR or Php server wise? I heard that making it on Java stack will be hardware expensive and is overkill if you don't make a bank application. My application will not be very complex (I hope and i will try to) but will have a lot of traffic. I also took in account using CDN for files, but the cheapest CDN found was 5c/GB (vps.net) and the cost per gb on serverloft (http://www.serverloft.com/dedizierte-server/server-details.php?products=4) is only 1.79 cents/GB and comes with the other resources either. I am new to this domain (web). I am learning the ropes and searching on the web for ~half of year but don't have any really practical experience, so I know that I must have some naive thinking and other issues that i don't know from now, so please give me any advice you want regarding anything, not just the specific questions asked. And thank you so much for such great community!

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  • Use Shakespeare-text and external file

    - by Adam
    How can I convert the below example to use an external file instead of the embedded lazy text quasi quotes? {-# LANGUAGE QuasiQuotes, OverloadedStrings #-} import Text.Shakespeare.Text import qualified Data.Text.Lazy.IO as TLIO import Data.Text (Text) import Control.Monad (forM_) data Item = Item { itemName :: Text , itemQty :: Int } items :: [Item] items = [ Item "apples" 5 , Item "bananas" 10 ] main :: IO () main = forM_ items $ \item -> TLIO.putStrLn [lt|You have #{show $ itemQty item} #{itemName item}.|] This is from the yesod online book.

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  • How to control the text inside DIV tag by not allowing the text to be increased?

    - by SzamDev
    Hi I have this CSS code : #d_image { float: left; width: 320px; margin-top: 20px; margin-left: 25px; } #d_coll { width: 320px; float: left; } #n_div { width: 240px; text-align: right; padding-top: 10px; float: left; padding-right: 10px; padding-left: 0px; } #n_text { text-align: right; float: left; clear: both; } #im { height: 50px; width: 50px; float: right; padding-right: 15px; } #n_col { clear: both; width: 310px; float: right; border-bottom-width: 2px; border-bottom-style: solid; border-bottom-color: #CCC; padding-bottom: 10px; } #n_tittle { text-decoration: none; text-align: right; padding-bottom: 10px; padding-right: 15px; } #n_tittle a { text-decoration: none; text-align: right; color: #1C60B3; } #n_tittle a:hover { text-decoration: underline; text-align: right; color: #FF0000; } I have this HTML code : <div id="d_coll"> <div id="d_image">sample text</div> <div id="n_text">Here will be photo</div> </div> <div id="n_col"> <div id="n_tittle">sample text</div> <div id="im">small photo will be here</div> <div id="n_div">long text</div> </div> I have proplem in n_div, if I put in it a very long text it will be under im div and I want the text inside it to go to new line when it reach the end because the image should be to the right of the text in im div . How I can do that? Thanks in Advance.

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  • Redaction in AutoVue

    - by [email protected]
    As the trend to digitize all paper assets continues, so does the push to digitize all the processes around these assets. One such process is redaction - removing sensitive or classified information from documents. While for some this may conjure up thoughts of old CIA documents filled with nothing but blacked out pages, there are actually many uses for redaction today beyond military and government. Many companies have a need to remove names, phone numbers, social security numbers, credit card numbers, etc. from documents that are being scanned in and/or released to the public or less privileged users - insurance companies, banks and legal firms are a few examples. The process of digital redaction actually isn't that far from the old paper method: Step 1. Find a folder with a big red stamp on it labeled "TOP SECRET" Step 2. Make a copy of that document, since some folks still need to access the original contents Step 3. Black out the text or pages you want to hide Step 4. Release or distribute this new 'redacted' copy So where does a solution like AutoVue come in? Well, we've really been doing all of these things for years! 1. With AutoVue's VueLink integration and iSDK, we can integrate to virtually any content management system and view documents of almost any format with a single click. Finding the document and opening it in AutoVue: CHECK! 2. With AutoVue's markup capabilities, adding filled boxes (or other shapes) around certain text is a no-brainer. You can even leverage AutoVue's powerful APIs to automate the addition of markups over certain text or pre-defined regions using our APIs. Black out the text you want to hide: CHECK! 3. With AutoVue's conversion capabilities, you can 'burn-in' the comments into a new file, either as a TIFF, JPEG or PDF document. Burning-in the redactions avoids slip-ups like the recent (well-publicized) TSA one. Through our tight integrations, the newly created copies can be directly checked into the content management system with no manual intervention. Make a copy of that document: CHECK! 4. Again, leveraging AutoVue's integrations, we can now define rules in the system based on a user's privileges. An 'authorized' user wishing to view the document from the repository will get exactly that - no redactions. An 'unauthorized' user, when requesting to view that same document, can get redirected to open the redacted copy of the same document. Release or distribute the new 'redacted' copy: CHECK! See this movie (WMV format, 2mins, 20secs, no audio) for a quick illustration of AutoVue's redaction capabilities. It shows how redactions can be added based on text searches, manual input or pre-defined templates/regions. Let us know what you think in the comments. And remember - this is all in our flagship AutoVue product - no additional software required!

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