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  • concurrency::accelerator_view

    - by Daniel Moth
    Overview We saw previously that accelerator represents a target for our C++ AMP computation or memory allocation and that there is a notion of a default accelerator. We ended that post by introducing how one can obtain accelerator_view objects from an accelerator object through the accelerator class's default_view property and the create_view method. The accelerator_view objects can be thought of as handles to an accelerator. You can also construct an accelerator_view given another accelerator_view (through the copy constructor or the assignment operator overload). Speaking of operator overloading, you can also compare (for equality and inequality) two accelerator_view objects between them to determine if they refer to the same underlying accelerator. We'll see later that when we use concurrency::array objects, the allocation of data takes place on an accelerator at array construction time, so there is a constructor overload that accepts an accelerator_view object. We'll also see later that a new concurrency::parallel_for_each function overload can take an accelerator_view object, so it knows on what target to execute the computation (represented by a lambda that the parallel_for_each also accepts). Beyond normal usage, accelerator_view is a quality of service concept that offers isolation to multiple "consumers" of an accelerator. If in your code you are accessing the accelerator from multiple threads (or, in general, from different parts of your app), then you'll want to create separate accelerator_view objects for each thread. flush, wait, and queuing_mode When you create an accelerator_view via the create_view method of the accelerator, you pass in an option of immediate or deferred, which are the two members of the queuing_mode enum. At any point you can access this value from the queuing_mode property of the accelerator_view. When the queuing_mode value is immediate (which is the default), any commands sent to the device such as kernel invocations and data transfers (e.g. parallel_for_each and copy, as we'll see in future posts), will get submitted as soon as the runtime sees fit (that is the definition of immediate). When the value of queuing_mode is deferred, the commands will be batched up. To send all buffered commands to the device for execution, there is a non-blocking flush method that you can call. If you wish to block until all the commands have been sent, there is a wait method you can call. Deferring is a more advanced scenario aimed at performance gains when you are submitting many device commands and you want to avoid the tiny overhead of flushing/submitting each command separately. Querying information Just like accelerator, accelerator_view exposes the is_debug and version properties. In fact, you can always access the accelerator object from the accelerator property on the accelerator_view class to access the accelerator interface we looked at previously. Interop with D3D (aka DX) In a later post I'll show an example of an app that uses C++ AMP to compute data that is used in pixel shaders. In those scenarios, you can benefit by integrating C++ AMP into your graphics pipeline and one of the building blocks for that is being able to use the same device context from both the compute kernel and the other shaders. You can do that by going from accelerator_view to device context (and vice versa), through part of our interop API in amp.h: *get_device, create_accelerator_view. More on those in a later post. Comments about this post by Daniel Moth welcome at the original blog.

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  • Visualize flowchart diagram with multiple end symbols

    - by platzhirsch
    I am looking for a standardize way to visualize the following hierarchical logic: The state of the thread is represented by the answers to the hierarchical set of question You can read this listing like a flowchart, you iterate over the questions decide, go one step deeper and so on. Therefore I thought the best way to visualize it, using a flowchart. The problem is, in this hierarchical set it is possible to end in more than one state and its totally valid. I have never seen a flowchart where you can enter more than one state. Is it still possible and I am missing the right symbol to present this logic or are flowchart not fitting anyway? What other graphical representation could I use, is there something fitting in UML? A non-deterministic state machine seems not to be intuitive enough, transfering it into a deterministic state machine would result in to many states, and so on.

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  • Silverlight Cream for December 16, 2010 -- #1011

    - by Dave Campbell
    In this Issue: John Papa, Tim Heuer, Jeff Blankenburg(-2-, -3-), Jesse Liberty, Jay Kimble, Wei-Meng Lee, Paul Sheriff, Mike Snow(-2-, -3-), Samuel Jack, James Ashley, and Peter Kuhn. Above the Fold: Silverlight: "Animation Texture Creator" Peter Kuhn WP7: "dows Phone from Scratch #13 — Custom Behaviors Part II: ActionTrigger" Jesse Liberty Shoutouts: Awesome blog post by Jesse Liberty about writing in general: Ten Requirements For Tutorials, Videos, Demos and White Papers That Don’t Suck From SilverlightCream.com: 1000 Silverlight Cream Posts and Counting! John Papa has Silverlight TV number 55 up and it's an inverview he did with me the day before the Firestarter in December... thanks John... great job in making me not look stooopid :) Silverlight service release today - 4.0.51204 Tim Heuer announced a service release of Silverlight ... check out his blog for the updates and near the bottom is a link to the developer runtime. What I Learned In WP7 – Issue #3 Jeff Blankenburg has been pushing out tips ... number 3 consisted of 3 good pieces of info for WP7 devs including more info about fonts and a good site for free audio files What I Learned In WP7 – Issue #4 In number 4, Jeff Blankenburg talks about where to get some nice free WP7 icons, and a link to a cool article on getting all sorts of device info What I Learned In WP7 – Issue #5 Number 5 finds Jeff Blankenburg giving up the XAP for a CodeMash sessiondata app... or wait for it to appear in the Marketplace next week. Windows Phone from Scratch #13 — Custom Behaviors Part II: ActionTrigger Wow... Jesse Liberty is up to number 13 in his Windows Phone from scratch series... this time it's part 2 of his Custom Behaviors post, and ActionTriggers specifically. Solving the Storage Problem in WP7 (for CF Developers) Jay Kimble has released his WP7 dropbox client to the wild ... this is cool for loading files at run-time... opens up some ideas for me at least. Building Location Service Apps in Windows Phone 7 Wei-Meng Lee has a big informative post on location services in WP7... getting a Bing Maps API key, getting the data, navigating and manipulating the map, adding pushpins... good stuff Using Xml Files on Windows Phone Paul Sheriff is discussing XML files as a database for your WP7 apps via LINQ to XML. Sample code included. ABC–Win7 App Mike Snow has been busy with Tips of the Day ... he published a children's app for tracing their ABC's and discusses some of the code bits involved. Win7 Mobile Application Bar – AG_E_PARSER_BAD_PROPERTY_VALUE Mike Snow's next post is about the infamous AG_E_PARSER_BAD_PROPERTY_VALUE error or worse in WP7 ... how he got it, and how he fixed it... could save you some hair... Forward Navigation on the Windows Phone Mike Snow's latest post is about forward navigation on the WP7 ... oh wait... there isn't any... check out the post. Day 2 of my “3 days to Build a Windows Phone 7 Game” challenge Samuel Jack details about 9 hours in day 2 of his quest to build an XNA app for WP7 from a cold start. Windows Phone 7 Side Loading James Ashley has a really complete write-up on side-loading apps onto your WP7 device. Don't get excited... this isn't a hack... this is instructions for side-loading using the Microsoft-approved methos, which means a registered device. Animation Texture Creator Remember Peter Kuhn's post the other day about an Animation Texture Creator? ... well today he has some added tweaks and the source code! ... thanks Peter! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Issues with ganglia and upstart in 13.04

    - by theist
    I'm having an issue with ganglia-monitor and upstart. Just after installing it starts and it cannot be stopped. I tried to solve it following http://upstart.ubuntu.com/cookbook/#expect but I can achieve upstart to track the actual pid of gmond. Assuming the configuration of the init config is wrong i followed direcetions in http://upstart.ubuntu.com/cookbook/#how-to-establish-fork-count in order to try to fix it. As it states a count of 1 means "exec fork" stanza and 2 means "exec daemon" .... gmond gives a count of 8... And of course I can get it to track the actual PID. I haven't found a bug report or something like that. Is there something I missed ? Upstart seems to be failing and the worst thing is that upstart hangs on start/stop and I cannot even uninstall or reconfigure packages.

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  • Don’t Program by Fear, Question Everything

    - by João Angelo
    Perusing some code base I’ve recently came across with a code comment that I would like to share. It was something like this: class Animal { public Animal() { this.Id = Guid.NewGuid(); } public Guid Id { get; private set; } } class Cat : Animal { public Cat() : base() // Always call base since it's not always done automatically { } } Note: All class names were changed to protect the innocent. To clear any possible doubts the C# specification explicitly states that: If an instance constructor has no constructor initializer, a constructor initializer of the form base() is implicitly provided. Thus, an instance constructor declaration of the form C(...) {...} is exactly equivalent to C(...): base() {...} So in conclusion it’s clearly an incorrect comment but what I find alarming is how a comment like that gets into a code base and survives the test of time. Not to forget what it can do to someone who is making a jump from other technologies to C# and reads stuff like that.

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  • Retrieve Performance Data from SOA Infrastructure Database

    - by fip
    My earlier blog posting shows how to enable, retrieve and interpret BPEL engine performance statistics to aid performance troubleshooting. The strength of BPEL engine statistics at EM is its break down per request. But there are some limitations with the BPEL performance statistics mentioned in that blog posting: The statistics were stored in memory instead of being persisted. To avoid memory overflow, the data are stored to a buffer with limited size. When the statistic entries exceed the limitation, old data will be flushed out to give ways to new statistics. Therefore it can only keep the last X number of entries of data. The statistics 5 hour ago may not be there anymore. The BPEL engine performance statistics only includes latencies. It does not provide throughputs. Fortunately, Oracle SOA Suite runs with the SOA Infrastructure database and a lot of performance data are naturally persisted there. It is at a more coarse grain than the in-memory BPEL Statistics, but it does have its own strengths as it is persisted. Here I would like offer examples of some basic SQL queries you can run against the infrastructure database of Oracle SOA Suite 11G to acquire the performance statistics for a given period of time. You can run it immediately after you modify the date range to match your actual system. 1. Asynchronous/one-way messages incoming rates The following query will show number of messages sent to one-way/async BPEL processes during a given time period, organized by process names and states select composite_name composite, state, count(*) Count from dlv_message where receive_date >= to_timestamp('2012-10-24 21:00:00','YYYY-MM-DD HH24:MI:SS') and receive_date <= to_timestamp('2012-10-24 21:59:59','YYYY-MM-DD HH24:MI:SS') group by composite_name, state order by Count; 2. Throughput of BPEL process instances The following query shows the number of synchronous and asynchronous process instances created during a given time period. It list instances of all states, including the unfinished and faulted ones. The results will include all composites cross all SOA partitions select state, count(*) Count, composite_name composite, component_name,componenttype from cube_instance where creation_date >= to_timestamp('2012-10-24 21:00:00','YYYY-MM-DD HH24:MI:SS') and creation_date <= to_timestamp('2012-10-24 21:59:59','YYYY-MM-DD HH24:MI:SS') group by composite_name, component_name, componenttype order by count(*) desc; 3. Throughput and latencies of BPEL process instances This query is augmented on the previous one, providing more comprehensive information. It gives not only throughput but also the maximum, minimum and average elapse time BPEL process instances. select composite_name Composite, component_name Process, componenttype, state, count(*) Count, trunc(Max(extract(day from (modify_date-creation_date))*24*60*60 + extract(hour from (modify_date-creation_date))*60*60 + extract(minute from (modify_date-creation_date))*60 + extract(second from (modify_date-creation_date))),4) MaxTime, trunc(Min(extract(day from (modify_date-creation_date))*24*60*60 + extract(hour from (modify_date-creation_date))*60*60 + extract(minute from (modify_date-creation_date))*60 + extract(second from (modify_date-creation_date))),4) MinTime, trunc(AVG(extract(day from (modify_date-creation_date))*24*60*60 + extract(hour from (modify_date-creation_date))*60*60 + extract(minute from (modify_date-creation_date))*60 + extract(second from (modify_date-creation_date))),4) AvgTime from cube_instance where creation_date >= to_timestamp('2012-10-24 21:00:00','YYYY-MM-DD HH24:MI:SS') and creation_date <= to_timestamp('2012-10-24 21:59:59','YYYY-MM-DD HH24:MI:SS') group by composite_name, component_name, componenttype, state order by count(*) desc;   4. Combine all together Now let's combine all of these 3 queries together, and parameterize the start and end time stamps to make the script a bit more robust. The following script will prompt for the start and end time before querying against the database: accept startTime prompt 'Enter start time (YYYY-MM-DD HH24:MI:SS)' accept endTime prompt 'Enter end time (YYYY-MM-DD HH24:MI:SS)' Prompt "==== Rejected Messages ===="; REM 2012-10-24 21:00:00 REM 2012-10-24 21:59:59 select count(*), composite_dn from rejected_message where created_time >= to_timestamp('&&StartTime','YYYY-MM-DD HH24:MI:SS') and created_time <= to_timestamp('&&EndTime','YYYY-MM-DD HH24:MI:SS') group by composite_dn; Prompt " "; Prompt "==== Throughput of one-way/asynchronous messages ===="; select state, count(*) Count, composite_name composite from dlv_message where receive_date >= to_timestamp('&StartTime','YYYY-MM-DD HH24:MI:SS') and receive_date <= to_timestamp('&EndTime','YYYY-MM-DD HH24:MI:SS') group by composite_name, state order by Count; Prompt " "; Prompt "==== Throughput and latency of BPEL process instances ====" select state, count(*) Count, trunc(Max(extract(day from (modify_date-creation_date))*24*60*60 + extract(hour from (modify_date-creation_date))*60*60 + extract(minute from (modify_date-creation_date))*60 + extract(second from (modify_date-creation_date))),4) MaxTime, trunc(Min(extract(day from (modify_date-creation_date))*24*60*60 + extract(hour from (modify_date-creation_date))*60*60 + extract(minute from (modify_date-creation_date))*60 + extract(second from (modify_date-creation_date))),4) MinTime, trunc(AVG(extract(day from (modify_date-creation_date))*24*60*60 + extract(hour from (modify_date-creation_date))*60*60 + extract(minute from (modify_date-creation_date))*60 + extract(second from (modify_date-creation_date))),4) AvgTime, composite_name Composite, component_name Process, componenttype from cube_instance where creation_date >= to_timestamp('&StartTime','YYYY-MM-DD HH24:MI:SS') and creation_date <= to_timestamp('&EndTime','YYYY-MM-DD HH24:MI:SS') group by composite_name, component_name, componenttype, state order by count(*) desc;  

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  • RPi and Java Embedded GPIO: Writing Java code to blink LED

    - by hinkmond
    So, you've followed the previous steps to install Java Embedded on your Raspberry Pi ?, you went to Fry's and picked up some jumper wires, LEDs, and resistors ?, you hooked up the wires, LED, and resistor the the correct pins ?, and now you want to start programming in Java on your RPi? Yes? ???????! OK, then... Here we go. You can use the following source code to blink your first LED on your RPi using Java. In the code you can see that I'm not using any complicated gpio libraries like wiringpi or pi4j, and I'm not doing any low-level pin manipulation like you can in C. And, I'm not using python (hell no!). This is Java programming, so we keep it simple (and more readable) than those other programming languages. See: Write Java code to do this In the Java code, I'm opening up the RPi Debian Wheezy well-defined file handles to control the GPIO ports. First I'm resetting everything using the unexport/export file handles. (On the RPi, if you open the well-defined file handles and write certain ASCII text to them, you can drive your GPIO to perform certain operations. See this GPIO reference). Next, I write a "1" then "0" to the value file handle of the GPIO0 port (see the previous pinout diagram). That makes the LED blink. Then, I loop to infinity. Easy, huh? import java.io.* /* * Java Embedded Raspberry Pi GPIO app */ package jerpigpio; import java.io.FileWriter; /** * * @author hinkmond */ public class JerpiGPIO { static final String GPIO_OUT = "out"; static final String GPIO_ON = "1"; static final String GPIO_OFF = "0"; static final String GPIO_CH00="0"; /** * @param args the command line arguments */ public static void main(String[] args) { FileWriter commandFile; try { /*** Init GPIO port for output ***/ // Open file handles to GPIO port unexport and export controls FileWriter unexportFile = new FileWriter("/sys/class/gpio/unexport"); FileWriter exportFile = new FileWriter("/sys/class/gpio/export"); // Reset the port unexportFile.write(GPIO_CH00); unexportFile.flush(); // Set the port for use exportFile.write(GPIO_CH00); exportFile.flush(); // Open file handle to port input/output control FileWriter directionFile = new FileWriter("/sys/class/gpio/gpio"+GPIO_CH00+"/direction"); // Set port for output directionFile.write(GPIO_OUT); directionFile.flush(); /*--- Send commands to GPIO port ---*/ // Opne file handle to issue commands to GPIO port commandFile = new FileWriter("/sys/class/gpio/gpio"+GPIO_CH00+"/value"); // Loop forever while (true) { // Set GPIO port ON commandFile.write(GPIO_ON); commandFile.flush(); // Wait for a while java.lang.Thread.sleep(200); // Set GPIO port OFF commandFile.write(GPIO_OFF); commandFile.flush(); // Wait for a while java.lang.Thread.sleep(200); } } catch (Exception exception) { exception.printStackTrace(); } } } Hinkmond

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  • Download Firefox 3.6.4 Build 4 (Beta)

    - by samsudeen
    Firefox has released its latest version 3.6.4 as beta. User who has already installed Firefox 3.6.4  can use the update check option in the browser will recognize to download it automatically,so that the browser can be updated. You can also download the latest beta version from the direct link (Firefox 3..6.4) of Mozilla website with the option to select the language and operating system version. As the per the release note from Mozilla this build works on the out of process plug-in module for Adobe Flash, Apple QuickTime or Microsoft Silver light plug-in, so that If a plug-in crashes or freezes, it will not affect the rest of Firefox. You will be able to reload the page to restart the plug-in and try again. The release note also states that many of the security issues and and total of 194 issues from the BugZilla list is fixed. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Yes, you can benefit from both data and backup compression

    - by AaronBertrand
    Earlier today, MSSQLTips posted a backup compression tip by Thomas LaRock ( blog | twitter ). In that article, Tom states: "If you are already compressing data then you will not see much benefit from backup compression." I don't want to argue with a rock star, and I will concede that he may be right in some scenarios. Nonetheless, I tweeted that "it depends;" Thomas then asked for "an example where you have data comp and you also see a large benefit from backup comp?" My initial reaction came about...(read more)

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  • How To Quickly Reboot Directly from Windows 7 to XP, Vista, or Ubuntu

    - by The Geek
    One of the biggest annoyances with a dual-boot system is having to wait for your PC to reboot to select the operating system you want to switch to, but there’s a simple piece of software that can make this process easier. This guest article was written by Ryan Dozier from the Doztech tech blog. With a small piece of software called iReboot we can skip the above step all together and instantly reboot into the operating system we want right from Windows. Their description says: “Instead of pressing restart, waiting for Windows to shut down, waiting for your BIOS to post, then selecting the operating system you want to boot into (within the bootloader time-limit!); you just select that entry from iReboot and let it do the rest!” Don’t worry about iReboot reconfiguring  your bootloader or any dual boot configuration you have. iReboot will only boot the selected operating system once and go back to your default settings. Using iReboot iReboot is quick and easy to install. Just download it, link below, run through the setup and select the default configuration. iReboot will automatically figure out what operating systems you have installed and appear in the taskbar. Go over to the taskbar and right click on the iReboot icon and select which operating system you want to reboot into. This method will add a check mark on the operating system you want to boot into. On your next reboot the system will automatically load your choice and skip the Windows Boot Manager. If you want to reboot automatically just select “Reboot on Selection” in the iReboot menu.   To be even more productive, you can install iReboot into each Windows operating system to quickly access the others with a few simple clicks.   iReboot does not work in Linux so you will have to reboot manually. Then wait for the Windows Boot Manager to load and select your operating system.   Conclusion iReboot works on  Windows XP, Windows Vista,  and Windows 7 as well as 64 bit versions of these operating systems. Unfortunately iReboot is only available for Windows but you can still use its functionality in Windows to quickly boot up your Linux machine. A simple reboot in Linux will take you back to Windows Boot Manager. Download iReboot from neosmart.net Editor’s note: We’ve not personally tested this software over at How-To Geek, but Neosmart, the author of the software, generally makes quality stuff. Still, you might want to test it out on a test machine first. If you’ve got any experience with this software, please be sure to let your fellow readers know in the comments. Similar Articles Productive Geek Tips Restart the Ubuntu Gnome User Interface QuicklyKeyboard Ninja: 21 Keyboard Shortcut ArticlesTest Your Computer’s Memory Using Windows Vista Memory Diagnostic ToolEnable or Disable UAC From the Windows 7 / Vista Command LineSet Windows as Default OS when Dual Booting Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon

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  • Visualize flowchart diagram with multiple end symbols

    - by platzhirsch
    I am looking for a standardize way to visualize the following hierarchical logic: The state of the thread is represented by the answers to the hierarchical set of question You can read this listing like a flowchart, you iterate over the questions decide, go one step deeper and so on. Therefore I thought the best way to visualize it, using a flowchart. The problem is, in this hierarchical set it is possible to end in more than one state and its totally valid. I have never seen a flowchart where you can enter more than one state. Is it still possible and I am missing the right symbol to present this logic or are flowchart not fitting anyway? What other graphical representation could I use, is there something fitting in UML? A non-deterministic state machine seems not to be intuitive enough, transfering it into a deterministic state machine would result in to many states, and so on.

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  • Installing MonoDevelop 2.10

    - by missingfaktor
    sudo apt-get install monodevelop installs MonoDevelop 2.8.x. The official site, http://monodevelop.com/Download, states that "Packages for MonoDevelop 3.0.3.5 not yet available. The latest available version is MonoDevelop 2.6.0.1". I want to use the F# plugin for MonoDevelop which supposedly is only available for MonoDevelop 2.10.x and latter releases. How do I install MonoDevelop 2.10.x or latter on my Ubuntu? Or is it not possible at all?

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  • How to switch between views in android?

    - by aurezza
    I've tried several methods to switch between two views in my program. I've tried creating a new thread then have the view run for 5 seconds before creating intent to start my main activity. This is the code snippet from the said view class: mHelpThread = new Thread(){ @Override public void run(){ try { synchronized(this){ // Wait given period of time or exit on touch wait(5000); } } catch(InterruptedException ex){ } finish(); // Run next activity Intent intent = new Intent(Intent.ACTION_MAIN, null); intent.addCategory(Intent.CATEGORY_HOME); startActivity(intent); //stop(); } }; mHelpThread.start(); I can access the said view without error but it doesn't disappear after 5 seconds nor did it switched to main view when I even utilized an onTouchEvent() to detect touch on the screen of which it should have automatically closed. I've also tried adding a button on the said view to manually switch to main view: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.help); final HelpView helpView = this; final Button btnback = (Button) findViewById(R.id.back); btnback.setOnClickListener(new View.OnClickListener(){ public void onClick(View v) { Intent intent = new Intent(helpView, MainActivity.class); startActivity(intent); } }); } These codes worked, though, for creating a launcher for my program. So I thought that it would work the same if I added an option for help/rules(for the game) that would switch to another view. I've only since started using eclipse for android so pardon my lack of knowledge. Here is also the snippet from my manifest: <uses-sdk android:minSdkVersion="11" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name="MainActivity" android:label="@string/title_activity_main"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> <intent-filter></intent-filter> </activity> <activity android:name="SplashScreen" android:theme="@style/Theme.Transparent"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <activity android:name="HelpView" android:theme="@style/Theme.Transparent"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> <intent-filter></intent-filter> </activity> </application>

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  • Ubuntu 11.04 and 10.04 hang with black screen while installing from USB disk

    - by Bill
    I've been trying to install Ubuntu 11.04 from a USB flash stick and each time I try to boot from the USB key one of two things happen: A) The screen that asks you what you would like to do (e.g. run Ubuntu from the USB key or install it) shows up and the countdown to the default option starts to count down but as soon as I either touch the keyboard (sometimes I press enter or the arrow keys to select an option) or the countdown gets to zero the screen just locks up and nothing happens no matter how long I wait. B) When I boot from the USB key the screen will flicker for a second and then go black with a flashing white underscore at the top left corner of the screen. Again it doesn't matter how long I wait, nothing happens and pressing keys doesn't do a thing. The very first time I tried to install it I got a terminal-like screen that said something about a directory called 'casper' having an error of some sort. I have tried installing from USB using both 11.04 and 10.10. I'm about to try 10.04. I have read tons of forum posts about this but so far I haven't seen anything in the solutions that apply to me. My intention is to dual boot Windows 7 and Ubuntu. I must keep Windows as I am required to use Visual Studio for one of my college courses. Right now I'm using Wubi but I really want a full install. I can't use LVPM because it doesn't work with the version of Wubi I used. So now I'm thinking my best bet is to try to get a clean install working. I'd also convert Wubi to a full install too but there's no solution as far as I've read. So could someone tell me a reason why this is happening or if there's something I can do to get around the problem? I'm using a Gateway LT2802u netbook with and Intel Atom N455 processor, 1GB RAM, Intel Graphics Media Accelerator 3150 graphics card, and a 250GB HDD. I don't have anything on my current Wubi install that I can't replace so keep in mind when answering that I don't care if I lose my current settings and files from Wubi. Thanks everyone! UPDATE I just answered my own question so in case anyone else is having this same problem using similar hardware, do the following: When I first tried installing 11.04 I used the recommended universal installer tool to create the USB live/installation disk. That caused the original problem. Note that I had already downloaded the 11.04 ISO and did not use the included downloader from the USB creator. After that failed I used the same USB creator but had it download 10.10 for me. It also failed with the same issue. I repeated this process with unetbootin as well for both versions. Finally, I downloaded the Ubuntu 10.04 ISO and used the recommended USB creator once again. There was an error while creating the USB live install so I reformatted the USB key as FAT32 and tried again. It created the USB key. I then booted from the USB flash drive and selected "Install Ubuntu" (exact wording was different). It worked! It took me through the process that you see shown in pictures on the Ubuntu website. I let it create the appropriate partitions for me and it simply worked. I did get a few errors while the system tried to restart after it installed. It hung on a terminal-like screen but I pressed ENTER and it restarted. I booted into Windows 7, it checked the disks as it sensed that I messed with a partition, then it booted into Windows normally. Now I'm going to uninstall Wubi and update my new full install of Ubuntu! I'm excited to get the benefits of a full install now. So in the end, hopefully someone can learn from what I did.

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  • "Optimal" game loop for 2D side-scroller

    - by MrDatabase
    Is it possible to describe an "optimal" (in terms of performance) layout for a 2D side-scroller's game loop? In this context the "game loop" takes user input, updates the states of game objects and draws the game objects. For example having a GameObject base class with a deep inheritance hierarchy could be good for maintenance... you can do something like the following: foreach(GameObject g in gameObjects) g.update(); However I think this approach can create performance issues. On the other hand all game objects' data and functions could be global. Which would be a maintenance headache but might be closer to an optimally performing game loop. Any thoughts? I'm interested in practical applications of near optimal game loop structure... even if I get a maintenance headache in exchange for great performance.

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  • Difference between extensible programming and extendible programming?

    - by loudandclear
    What exactly is the different between "extensible programming" and "extendible programming?" Wikipedia states the following: The Lisp language community remained separate from the extensible language community, apparently because, as one researcher observed, any programming language in which programs and data are essentially interchangeable can be regarded as an extendible [sic] language. ... this can be seen very easily from the fact that Lisp has been used as an extendible language for years. If I'm understanding this correctly, it says "Lisp is extendible implies Lisp is not extensible". So what do these two terms mean, and how do they differ?

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  • Application Performance: The Best of the Web

    - by Michaela Murray
    Wisdom A deep understanding and realization […] resulting in the ability to apply perceptions, judgements and actions. It is also the comprehension of what is true coupled with optimum judgment as to action. - Wikipedia We’re writing a book for ASP.NET developers, and we want you to be a part of it. We know that there’s a huge amount of web developer wisdom that never gets shared, and we want to find those golden nuggets of knowledge and experience, and make sure everyone can learn from them. Right now, we want to find out about your top tips, hard-won lessons, and sage advice for avoiding, finding, and fixing application performance problems. If you work with .NET and SQL, even better – a lot of application performance relies on the interaction with the database, so we want to hear from you! “How Do You Want Me To Be Involved?” Right! Details! We want you, our most excellent readers, to email us with the Best Advice you would give to other developers for getting the best performance out of their applications. It doesn’t matter if your advice is for newbies or veterans, .NET or SQL – so long as it’s about application performance, we want to hear from you. (And if you think that there’s developer wisdom out there that “everyone knows”, a) I’m willing to bet you could find someone who doesn’t know about it, and b) it probably bears repeating anyway!) “I’m Interested. What Can You Do For Me?” Excellent question. For starters, there’s a chance to win a Microsoft Surface (the tablet, not the table-top). Once all the ASP.NET Wisdom has been collected, tallied, and labelled, it will then be weighed and measured by a team of expert judges (whose identities are still a closely-guarded secret).  The top tip in both SQL & .NET categories will each win their author their very own MS Surface. But that’s not all! We can also give you… immortality! More details? Ok. We’ll be collecting all of the tips sent in by our readers (and we can’t wait to learn from you all,) and with the help of our Simple-Talk editors, we will publish and distribute your combined and documented knowledge as a free, community-created, professionally typeset eBook. You will naturally be credited by name / pseudonym / twitter handle / GitHub username / StackOverflow profile / Whatever, as the clearly ingenious author of hot performance tips. The Not-Very-Fine Print Here’s the breakdown: We want to bring together the best application performance knowledge from ASP.NET developers. Closing date for submissions will be 9am GMT, December 4th. Submissions should be made by email – [email protected] Submissions will be judged by a panel of expert judges (who will be revealed soon). The top submission in both the SQL & .NET categories will each win a Microsoft Surface. ALL the tips which make it through the judging process will be polished by Simple-Talk editors, and turned into a professionally typeset eBook, which will be freely available, and promoted alongside the ANTS Performance Profiler tool. Anyone whose entry makes it into the book will be clearly and profusely credited in the method of their choice (or can remain anonymous.) The really REALLY short version Share what you know about ASP.NET application performance for a chance to win a Microsoft Surface, and then get your name credited in a slick eBook with top-notch production values. For more details, see above. We can’t wait to learn from you!

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  • Is Google Closure a true compiler?

    - by James Allardice
    This question is inspired by the debate in the comments on this Stack Overflow question. The Google Closure Compiler documentation states the following (emphasis added): The Closure Compiler is a tool for making JavaScript download and run faster. It is a true compiler for JavaScript. Instead of compiling from a source language to machine code, it compiles from JavaScript to better JavaScript. However, Wikipedia gives the following definition of a "compiler": A compiler is a computer program (or set of programs) that transforms source code written in a programming language (the source language) into another computer language... A language rewriter is usually a program that translates the form of expressions without a change of language. Based on that, I would say that Google Closure is not a compiler. But the fact that Google explicitly state that it is in fact a "true compiler" makes me wonder if there's more to it. Is Google Closure really a JavaScript compiler?

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  • Lenovo X220 right click does not work with ubuntu 12.04

    - by fulop
    I am unable to right click with my new X220 Lenovo sub-notebook. I have read several workaround but even not know which one would help me. Can someone help me to find the solution or workaround? dpkg-buildpackage: export CFLAGS from dpkg-buildflags (origin: vendor): -g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Wformat-security dpkg-buildpackage: export CPPFLAGS from dpkg-buildflags (origin: vendor): -D_FORTIFY_SOURCE=2 dpkg-buildpackage: export CXXFLAGS from dpkg-buildflags (origin: vendor): -g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Wformat-security dpkg-buildpackage: export FFLAGS from dpkg-buildflags (origin: vendor): -g -O2 dpkg-buildpackage: export LDFLAGS from dpkg-buildflags (origin: vendor): -Wl,-Bsymbolic-functions -Wl,-z,relro dpkg-buildpackage: source package xserver-xorg-input-synaptics dpkg-buildpackage: source version 1.6.2-1ubuntu1~precise2 dpkg-buildpackage: source changed by Timo Aaltonen <[email protected]> dpkg-buildpackage: host architecture amd64 dpkg-source --before-build xserver-xorg-input-synaptics-1.6.2 fakeroot debian/rules clean dh clean --with quilt,autoreconf,xsf --builddirectory=build/ dh_testdir -O--builddirectory=build/ dh_auto_clean -O--builddirectory=build/ dh_quilt_unpatch -O--builddirectory=build/ Removing patch 131_reset-num_active_touches-on-deviceoff.patch Restoring src/synaptics.c Removing patch 130_dont_enable_rightbutton_area.patch Restoring conf/50-synaptics.conf Removing patch 129_disable_three_touch_tap.patch Restoring src/synaptics.c Removing patch 128_disable_three_click_action.patch Restoring src/synaptics.c Removing patch 126_ubuntu_xi22.patch Restoring configure.ac Removing patch 125_option_rec_revert.patch Restoring test/fake-symbols.h Restoring test/fake-symbols.c Removing patch 124_syndaemon_events.patch Restoring tools/syndaemon.c Removing patch 118_quell_error_msg.patch Restoring tools/synclient.c Restoring tools/syndaemon.c Removing patch 115_evdev_only.patch Restoring conf/50-synaptics.conf Removing patch 106_always_enable_vert_edge_scroll.patch Restoring src/synaptics.c Removing patch 104_always_enable_tapping.patch Restoring src/synaptics.c Removing patch 103_enable_cornertapping.patch Restoring src/synaptics.c Removing patch 101_resolution_detect_option.patch Restoring include/synaptics-properties.h Restoring man/synaptics.man Restoring src/synapticsstr.h Restoring src/properties.c Restoring src/synaptics.c Restoring tools/synclient.c Removing patch 02-do-not-use-synaptics-for-keyboards.patch Restoring conf/11-x11-synaptics.fdi No patches applied dh_autoreconf_clean -O--builddirectory=build/ dh_clean -O--builddirectory=build/ dpkg-source -b xserver-xorg-input-synaptics-1.6.2 dpkg-source: warning: no source format specified in debian/source/format, see dpkg-source(1) dpkg-source: info: using source format `1.0' dpkg-source: info: building xserver-xorg-input-synaptics using existing xserver-xorg-input-synaptics_1.6.2.orig.tar.gz dpkg-source: info: building xserver-xorg-input-synaptics in xserver-xorg-input-synaptics_1.6.2-1ubuntu1~precise2.diff.gz dpkg-source: warning: the diff modifies the following upstream files: autogen.sh docs/README.alps docs/tapndrag.dia docs/trouble-shooting.txt dpkg-source: info: use the '3.0 (quilt)' format to have separate and documented changes to upstream files, see dpkg-source(1) dpkg-source: info: building xserver-xorg-input-synaptics in xserver-xorg-input-synaptics_1.6.2-1ubuntu1~precise2.dsc debian/rules build dh build --with quilt,autoreconf,xsf --builddirectory=build/ dh_testdir -O--builddirectory=build/ dh_quilt_patch -O--builddirectory=build/ Applying patch 02-do-not-use-synaptics-for-keyboards.patch patching file conf/11-x11-synaptics.fdi Hunk #1 succeeded at 9 (offset 7 lines). Applying patch 101_resolution_detect_option.patch patching file include/synaptics-properties.h patching file man/synaptics.man patching file src/properties.c Hunk #3 succeeded at 787 (offset 6 lines). patching file src/synaptics.c Hunk #2 succeeded at 1403 (offset 3 lines). Hunk #3 succeeded at 1421 (offset 3 lines). patching file src/synapticsstr.h patching file tools/synclient.c Applying patch 103_enable_cornertapping.patch patching file src/synaptics.c Hunk #1 succeeded at 762 with fuzz 1 (offset 202 lines). Applying patch 104_always_enable_tapping.patch patching file src/synaptics.c Hunk #1 succeeded at 662 with fuzz 2 (offset 6 lines). Applying patch 106_always_enable_vert_edge_scroll.patch patching file src/synaptics.c Hunk #1 succeeded at 673 (offset 174 lines). Applying patch 115_evdev_only.patch patching file conf/50-synaptics.conf Hunk #1 succeeded at 14 with fuzz 2. Applying patch 118_quell_error_msg.patch patching file tools/synclient.c patching file tools/syndaemon.c Applying patch 124_syndaemon_events.patch patching file tools/syndaemon.c Applying patch 125_option_rec_revert.patch patching file test/fake-symbols.c patching file test/fake-symbols.h Applying patch 126_ubuntu_xi22.patch patching file configure.ac Applying patch 128_disable_three_click_action.patch patching file src/synaptics.c Hunk #1 succeeded at 671 (offset 174 lines). Applying patch 129_disable_three_touch_tap.patch patching file src/synaptics.c Hunk #1 succeeded at 665 (offset 32 lines). Applying patch 130_dont_enable_rightbutton_area.patch patching file conf/50-synaptics.conf Applying patch 131_reset-num_active_touches-on-deviceoff.patch patching file src/synaptics.c Applying patch 201-wait.patch patching file src/eventcomm.c Hunk #1 FAILED at 750. Hunk #2 FAILED at 775. Hunk #3 FAILED at 784. 3 out of 3 hunks FAILED -- rejects in file src/eventcomm.c Patch 201-wait.patch does not apply (enforce with -f) dh_quilt_patch: quilt --quiltrc /dev/null push -a || test $? = 2 returned exit code 1 make: *** [build] Error 25 dpkg-buildpackage: error: debian/rules build gave error exit status 2

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  • June 25 changes to BIS 742.15 How does it impact SSL iPhone App export compliance

    - by Rob
    This question isn't strictly development-related but I hope it's still acceptable :) On June 25, 2010 the BIS updated 742.15 and of interest to me is the new 742.14(b)(4) "Exclusions from mass market classification request, encryption registration and self-classification reporting requirements" and 742.15(b)(4)(ii) which states… (ii) Foreign products developed with or incorporating U.S.-origin encryption source code, components, or toolkits. Foreign products developed with or incorporating U.S. origin encryption source code, components or toolkits that are subject to the EAR, provided that the U.S. origin encryption items have previously been classified or registered and authorized by BIS and the cryptographic functionality has not been changed. Such products include foreign developed products that are designed to operate with U.S. products through a cryptographic interface. I take this to mean that my Canadian produced product that uses https is now excluded from requiring a CCATTS. What does everyone else think?

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  • Uninstall, Disable, or Remove Windows 7 Media Center

    - by Mysticgeek
    Although Windows 7 Media Center has improved a lot over previous versions of Windows, but you might want to disable it for different reasons. Here we take a look at a couple of methods to get rid of it. There are a variety of reasons you might want to disable Windows 7 Media Center. Maybe you own a business and don’t want it to run on the machines. Or perhaps you don’t use it at all and just don’t want it around. Turn Off WMC Using Programs and Features Probably the easiest way to get rid of it on all versions of Windows 7 is to open Control Panel and select Programs and Features. This method is similar to disabling Internet Explorer 8 in Windows 7. On the left hand panel click on Turn Windows Features on or off. Scroll down to Media Features and expand the folder. Then Uncheck Windows Media Center… You’ll get a verification message making sure you want to disable it, click Yes. Then the box next to Windows Media Center will be empty…click OK. Wait while WMC is disabled… To complete the process a reboot is required. After getting back from the restart, the WMC icon will be gone and there won’t be any way to launch it. Re-enable WMC If you want to re-enable it, just go back in and recheck it. Again you’ll need to wait while it’s configured, but when it’s done, a restart is not required.   Disable Media Center Using Group Policy Note: This process uses Group Policy Editor which is not available in Home versions of Windows 7. Click on the Start menu and type gpedit.msc into the Search box and hit Enter. Now navigate to User Configuration \ Administrative Templates \ Windows Components \ Windows Media Center. Double-click on Do not allow Windows Media Center to run. Then select the radio button next to Enabled, click OK and close out of Group Policy Editor. Now if a user tries to launch WMC they will get the following message. Conclusion If you’re not a fan of Windows Media Center or want to disable it for whatever reason, the process is simple and there are a couple of ways you can do it. WMC is not included in Starter or Home Basic versions of Windows 7. If you’re new to Windows 7 Media Center, you might want to check out our guide on getting started and setting up live TV. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Disable Windows Mobility Center in Windows 7 or VistaMake Outlook Faster by Disabling Unnecessary Add-InsSchedule Updates for Windows Media CenterRemove "Map Network Drive" Menu Item from Windows Vista or XP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa !

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  • A* Jump Point Search - how does pruning really work?

    - by DeadMG
    I've come across Jump Point Search, and it seems pretty sweet to me. However, I'm unsure as to how their pruning rules actually work. More specifically, in Figure 1, it states that we can immediately prune all grey neighbours as these can be reached optimally from the parent of x without ever going through node x However, this seems somewhat at odds. In the second image, node 5 could be reached by first going through node 7 and skipping x entirely through a symmetrical path- that is, 6 -> x -> 5 seems to be symmetrical to 6 -> 7 -> 5. This would be the same as how node 3 can be reached without going through x in the first image. As such, I don't understand how these two images are not entirely equivalent, and not just rotated versions of each other. Secondly, I'd like to understand how this algorithm could be generalized to a three-dimensional search volume.

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  • Does the Wacom Bamboo Pen & Touch work out of the box?

    - by Emilien
    Is there any tweaking involved in Ubuntu 10.10 to make the Wacom Bamboo Pen & Touch work? And is this hardware getting some love from the new multitouch framework? If there's no multitouch support for it, then I'd fall back on the simpler (and cheaper) Wacom Bamboo Pen (to draw, no multitouch)... ENAC's general list of Linux multitouch devices states the following regarding Wacom: "The 'wacom' kernel driver handles these, and is undergoing work to make it compliant with the kernel multitouch protocol." But is this also compatible with Ubuntu's multitouch protocol (which I understand is a different effort than the kernel's)

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  • Need advice on design in Ruby On Rails

    - by Elad
    For personal educational purposes I am making a site for a conference. One of the object that exist in a conference is a session, which has different states and in each state it has slightly different attributes: When submitted it has a speaker (User in the system), Title and abstract. When under review it has reviews and comments (in addition to the basic data) When accepted it has a defined time-slot but no reviewers anymore. I feel that it is not the best thing to add a "status" attributes and start adding many if statements... So I thought it would be better to have different classes for each state each with it's own validations and behaviors. What do you think about this design? Do you have a better idea? *I must add this out of frustration: I had several edits of the question, including one major change but no one actually gave any hint or clue on which direction should i take or where is a better place to ask this... Hardly helpful.

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  • Cocos2D 2.0 - masking a sprite

    - by Desperate Developer
    I have read this tutorial about how to mask sprites using Cocos2D 2.0. http://www.raywenderlich.com/4428/how-to-mask-a-sprite-with-cocos2d-2-0 But the author talks about OpenGL ES textures and vertices as they were common knowledge. My knowledge about OpenGl is zero raised to infinity. All I want is to use a rectangle to mask a sprite to it. How I would do in Photoshop using a rectangle as mask (yes, I want to clip a sprite to the rectangle bounds and no, I do not want to use the ClippingNode solution, that do not works for animation/scaling etc.). So, can you guys translate the klingon language used in this tutorial and tell how a solid rectangle can be used to mask a sprite in Cocos2D? I am desperate, as my username states. I am searching this for a week and have tried several solutions without satisfactory results. Please help me. Thanks!

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