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  • linux thread synchronization

    - by johnnycrash
    I am new to linux and linux threads. I have spent some time googling to try to understand the differences between all the functions available for thread synchronization. I still have some questions. I have found all of these different types of synchronizations, each with a number of functions for locking, unlocking, testing the lock, etc. gcc atomic operations futexes mutexes spinlocks seqlocks rculocks conditions semaphores My current (but probably flawed) understanding is this: semaphores are process wide, involve the filesystem (virtually I assume), and are probably the slowest. Futexes might be the base locking mechanism used by mutexes, spinlocks, seqlocks, and rculocks. Futexes might be faster than the locking mechanisms that are based on them. Spinlocks dont block and thus avoid context swtiches. However they avoid the context switch at the expense of consuming all the cycles on a CPU until the lock is released (spinning). They should only should be used on multi processor systems for obvious reasons. Never sleep in a spinlock. The seq lock just tells you when you finished your work if a writer changed the data the work was based on. You have to go back and repeat the work in this case. Atomic operations are the fastest synch call, and probably are used in all the above locking mechanisms. You do not want to use atomic operations on all the fields in your shared data. You want to use a lock (mutex, futex, spin, seq, rcu) or a single atomic opertation on a lock flag when you are accessing multiple data fields. My questions go like this: Am I right so far with my assumptions? Does anyone know the cpu cycle cost of the various options? I am adding parallelism to the app so we can get better wall time response at the expense of running fewer app instances per box. Performances is the utmost consideration. I don't want to consume cpu with context switching, spinning, or lots of extra cpu cycles to read and write shared memory. I am absolutely concerned with number of cpu cycles consumed. Which (if any) of the locks prevent interruption of a thread by the scheduler or interrupt...or am I just an idiot and all synchonization mechanisms do this. What kinds of interruption are prevented? Can I block all threads or threads just on the locking thread's CPU? This question stems from my fear of interrupting a thread holding a lock for a very commonly used function. I expect that the scheduler might schedule any number of other workers who will likely run into this function and then block because it was locked. A lot of context switching would be wasted until the thread with the lock gets rescheduled and finishes. I can re-write this function to minimize lock time, but still it is so commonly called I would like to use a lock that prevents interruption...across all processors. I am writing user code...so I get software interrupts, not hardware ones...right? I should stay away from any functions (spin/seq locks) that have the word "irq" in them. Which locks are for writing kernel or driver code and which are meant for user mode? Does anyone think using an atomic operation to have multiple threads move through a linked list is nuts? I am thinking to atomicly change the current item pointer to the next item in the list. If the attempt works, then the thread can safely use the data the current item pointed to before it was moved. Other threads would now be moved along the list. futexes? Any reason to use them instead of mutexes? Is there a better way than using a condition to sleep a thread when there is no work? When using gcc atomic ops, specifically the test_and_set, can I get a performance increase by doing a non atomic test first and then using test_and_set to confirm? *I know this will be case specific, so here is the case. There is a large collection of work items, say thousands. Each work item has a flag that is initialized to 0. When a thread has exclusive access to the work item, the flag will be one. There will be lots of worker threads. Any time a thread is looking for work, they can non atomicly test for 1. If they read a 1, we know for certain that the work is unavailable. If they read a zero, they need to perform the atomic test_and_set to confirm. So if the atomic test_and_set is 500 cpu cycles because it is disabling pipelining, causes cpu's to communicate and L2 caches to flush/fill .... and a simple test is 1 cycle .... then as long as I had a better ratio of 500 to 1 when it came to stumbling upon already completed work items....this would be a win.* I hope to use mutexes or spinlocks to sparilngly protect sections of code that I want only one thread on the SYSTEM (not jsut the CPU) to access at a time. I hope to sparingly use gcc atomic ops to select work and minimize use of mutexes and spinlocks. For instance: a flag in a work item can be checked to see if a thread has worked it (0=no, 1=yes or in progress). A simple test_and_set tells the thread if it has work or needs to move on. I hope to use conditions to wake up threads when there is work. Thanks!

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  • NOOB Memory Problem - EXC_BAD_ACCESS

    - by Michael Bordelon
    I have been banging my head against the wall for a couple days and need some help. I have a feeling that I am doing something really silly here, but I cannot find the issue. This is the controller for a table view. I put the SQL in line to simplify it as part of the troubleshooting of this error. Normally, it would be in an accessor method in a model class. It gets through the SQL read just fine. Finds the two objects, loads them into the todaysWorkout array and then builds the cells for the table view. The table view actually comes up on the scree and then it throws the EXC_BAD_ACCESS. I ran instruments and it shows the following: 0 CFString Malloc 1 00:03.765 0x3946470 176 Foundation -[NSPlaceholderString initWithFormat:locale:arguments:] 1 CFString Autorelease 00:03.765 0x3946470 0 Foundation NSRecordAllocationEvent 2 CFString CFRelease 0 00:03.767 0x3946470 0 Bring It -[WorkoutViewController viewDidLoad] 3 CFString Zombie -1 00:03.917 0x3946470 0 Foundation NSPopAutoreleasePool Here is the source code for the controller. I left it all in there just in case there is something extraneous causing the problem. I sincerely appreciate any help I can get: #import "WorkoutViewController.h" #import "MoveListViewController.h" #import "Profile.h" static sqlite3 *database = nil; @implementation WorkoutViewController @synthesize todaysWorkouts; @synthesize woNoteCell; @synthesize bi; //@synthesize woSwitchCell; - (void)viewDidLoad { [super viewDidLoad]; bi = [[BIUtility alloc] init]; todaysWorkouts = [[NSMutableArray alloc] init]; NSString *query; sqlite3_stmt *statement; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } query = [NSString stringWithFormat:@"SELECT IWORKOUT.WOINSTANCEID, IWORKOUT.WORKOUTID, CWORKOUTS.WORKOUTNAME FROM CWORKOUTS JOIN IWORKOUT ON IWORKOUT.WORKOUTID = CWORKOUTS.WORKOUTID AND DATE = '%@'", [BIUtility todayDateString]]; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { Workout *wo = [[Workout alloc] init]; wo.woInstanceID = sqlite3_column_int(statement, 0); wo.workoutID = sqlite3_column_int(statement, 1); wo.workoutName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; [todaysWorkouts addObject:wo]; [wo release]; } sqlite3_finalize(statement); } if(database) sqlite3_close(database); [query release]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //todaysWorkouts = [BIUtility todaysScheduledWorkouts]; static NSString *noteCellIdentifier = @"NoteCellIdentifier"; UITableViewCell *cell; if (indexPath.section < ([todaysWorkouts count])) { cell = [tableView dequeueReusableCellWithIdentifier:@"OtherCell"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier: @"OtherCell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.row == 0) { Workout *wo = [todaysWorkouts objectAtIndex:indexPath.section]; [cell.textLabel setText:wo.workoutName]; } else { [cell.textLabel setText:@"Completed?"]; [cell.textLabel setFont:[UIFont fontWithName:@"Arial" size:15]]; [cell.textLabel setTextColor:[UIColor blueColor]]; } } else { cell = (NoteCell *)[tableView dequeueReusableCellWithIdentifier:noteCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NoteCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } } return cell; //[cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; if (indexPath.section < ([todaysWorkouts count]) && (row == 0)) { MoveListViewController *moveListController = [[MoveListViewController alloc] initWithStyle:UITableViewStylePlain]; moveListController.workoutID = [[todaysWorkouts objectAtIndex:indexPath.section] workoutID]; moveListController.workoutName = [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]; moveListController.woInstanceID = [[todaysWorkouts objectAtIndex:indexPath.section] woInstanceID]; NSLog(@"Workout Selected: %@", [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]); Bring_ItAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.workoutNavController pushViewController:moveListController animated:YES]; } else { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (indexPath.section < ([todaysWorkouts count]) && (row == 1)) { if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger h = 35; return h; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([todaysWorkouts count] + 1); //return ([todaysWorkouts count]); } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return 2; } else { return 1; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return @"Workout"; } else { return @"How Was Your Workout?"; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [todaysWorkouts release]; [bi release]; [super dealloc]; } @end

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  • Android draw using SurfaceView and Thread

    - by Morten Høgseth
    I am trying to draw a ball to my screen using 3 classes. I have read a little about this and I found a code snippet that works using the 3 classes on one page, Playing with graphics in Android I altered the code so that I have a ball that is moving and shifts direction when hitting the wall like the picture below (this is using the code in the link). Now I like to separate the classes into 3 different pages for not making everything so crowded, everything is set up the same way. Here are the 3 classes I have. BallActivity.java Ball.java BallThread.java package com.brick.breaker; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class BallActivity extends Activity { private Ball ball; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); ball = new Ball(this); setContentView(ball); } @Override protected void onPause() { // TODO Auto-generated method stub super.onPause(); setContentView(null); ball = null; finish(); } } package com.brick.breaker; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.view.SurfaceHolder; import android.view.SurfaceView; public class Ball extends SurfaceView implements SurfaceHolder.Callback { private BallThread ballThread = null; private Bitmap bitmap; private float x, y; private float vx, vy; public Ball(Context context) { super(context); // TODO Auto-generated constructor stub bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ball); x = 50.0f; y = 50.0f; vx = 10.0f; vy = 10.0f; getHolder().addCallback(this); ballThread = new BallThread(getHolder(), this); } protected void onDraw(Canvas canvas) { update(canvas); canvas.drawBitmap(bitmap, x, y, null); } public void update(Canvas canvas) { checkCollisions(canvas); x += vx; y += vy; } public void checkCollisions(Canvas canvas) { if(x - vx < 0) { vx = Math.abs(vx); } else if(x + vx > canvas.getWidth() - getBitmapWidth()) { vx = -Math.abs(vx); } if(y - vy < 0) { vy = Math.abs(vy); } else if(y + vy > canvas.getHeight() - getBitmapHeight()) { vy = -Math.abs(vy); } } public int getBitmapWidth() { if(bitmap != null) { return bitmap.getWidth(); } else { return 0; } } public int getBitmapHeight() { if(bitmap != null) { return bitmap.getHeight(); } else { return 0; } } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub ballThread.setRunnable(true); ballThread.start(); } public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub boolean retry = true; ballThread.setRunnable(false); while(retry) { try { ballThread.join(); retry = false; } catch(InterruptedException ie) { //Try again and again and again } break; } ballThread = null; } } package com.brick.breaker; import android.graphics.Canvas; import android.view.SurfaceHolder; public class BallThread extends Thread { private SurfaceHolder sh; private Ball ball; private Canvas canvas; private boolean run = false; public BallThread(SurfaceHolder _holder,Ball _ball) { sh = _holder; ball = _ball; } public void setRunnable(boolean _run) { run = _run; } public void run() { while(run) { canvas = null; try { canvas = sh.lockCanvas(null); synchronized(sh) { ball.onDraw(canvas); } } finally { if(canvas != null) { sh.unlockCanvasAndPost(canvas); } } } } public Canvas getCanvas() { if(canvas != null) { return canvas; } else { return null; } } } Here is a picture that shows the outcome of these classes. I've tried to figure this out but since I am pretty new to Android development I thought I could ask for help. Does any one know what is causing the ball to be draw like that? The code is pretty much the same as the one in the link and I have tried to experiment to find a solution but no luck. Thx in advance for any help=)

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  • SUDS rendering a duplicate node and wrapping everything in it

    - by PylonsN00b
    Here is my code: #Make the SOAP connection url = "https://api.channeladvisor.com/ChannelAdvisorAPI/v1/InventoryService.asmx?WSDL" headers = {'Content-Type': 'text/xml; charset=utf-8'} ca_client_inventory = Client(url, location="https://api.channeladvisor.com/ChannelAdvisorAPI/v1/InventoryService.asmx", headers=headers) #Make the SOAP headers login = ca_client_inventory.factory.create('APICredentials') login.DeveloperKey = 'REMOVED' login.Password = 'REMOVED' #Attach the headers ca_client_inventory.set_options(soapheaders=login) synch_inventory_item_list = ca_client_inventory.factory.create('SynchInventoryItemList') synch_inventory_item_list.accountID = "REMOVED" array_of_inventory_item_submit = ca_client_inventory.factory.create('ArrayOfInventoryItemSubmit') for product in products: inventory_item_submit = ca_client_inventory.factory.create('InventoryItemSubmit') inventory_item_list = get_item_list(product) inventory_item_submit = [inventory_item_list] array_of_inventory_item_submit.InventoryItemSubmit.append(inventory_item_submit) synch_inventory_item_list.itemList = array_of_inventory_item_submit #Call that service baby! ca_client_inventory.service.SynchInventoryItemList(synch_inventory_item_list) Here is what it outputs: <?xml version="1.0" encoding="UTF-8"?> <SOAP-ENV:Envelope xmlns:ns0="http://api.channeladvisor.com/webservices/" xmlns:ns1="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:tns="http://api.channeladvisor.com/webservices/" xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/"> <SOAP-ENV:Header> <tns:APICredentials> <tns:DeveloperKey>REMOVED</tns:DeveloperKey> <tns:Password>REMOVED</tns:Password> </tns:APICredentials> </SOAP-ENV:Header> <ns1:Body> <ns0:SynchInventoryItemList> <ns0:accountID> <ns0:accountID>REMOVED</ns0:accountID> <ns0:itemList> <ns0:InventoryItemSubmit> <ns0:Sku>1872</ns0:Sku> <ns0:Title>The Big Book Of Crazy Quilt Stitches</ns0:Title> <ns0:Subtitle></ns0:Subtitle> <ns0:Description>Embellish the seams and patches of crazy quilt projects with over 75 embroidery stitches and floral motifs. You&apos;ll use this handy reference book again and again to dress up wall hangings, pillows, sachets, clothing, and other nostalgic creations.</ns0:Description> <ns0:Weight>4</ns0:Weight> <ns0:FlagStyle/> <ns0:IsBlocked xsi:nil="true"/> <ns0:ISBN></ns0:ISBN> <ns0:UPC>028906018721</ns0:UPC> <ns0:EAN></ns0:EAN> <ns0:QuantityInfo> <ns0:UpdateType>UnShipped</ns0:UpdateType> <ns0:Total>0</ns0:Total> </ns0:QuantityInfo> <ns0:PriceInfo> <ns0:Cost>0.575</ns0:Cost> <ns0:RetailPrice xsi:nil="true"/> <ns0:StartingPrice xsi:nil="true"/> <ns0:ReservePrice xsi:nil="true"/> <ns0:TakeItPrice>6.95</ns0:TakeItPrice> <ns0:SecondChanceOfferPrice xsi:nil="true"/> <ns0:StorePrice>6.95</ns0:StorePrice> </ns0:PriceInfo> <ns0:ClassificationInfo> <ns0:Name>Books</ns0:Name> <ns0:AttributeList> <ns0:ClassificationAttributeInfo> <ns0:Name>Designer/Author</ns0:Name> <ns0:Value>Patricia Eaton</ns0:Value> </ns0:ClassificationAttributeInfo> <ns0:ClassificationAttributeInfo> <ns0:Name>Trim Size</ns0:Name> <ns0:Value></ns0:Value> </ns0:ClassificationAttributeInfo> <ns0:ClassificationAttributeInfo> <ns0:Name>Binding</ns0:Name> <ns0:Value>Leaflet</ns0:Value> </ns0:ClassificationAttributeInfo> <ns0:ClassificationAttributeInfo> <ns0:Name>Release Date</ns0:Name> <ns0:Value>11/1/1999 0:00:00</ns0:Value> </ns0:ClassificationAttributeInfo> <ns0:ClassificationAttributeInfo> <ns0:Name>Skill Level</ns0:Name> <ns0:Value></ns0:Value> </ns0:ClassificationAttributeInfo> <ns0:ClassificationAttributeInfo> <ns0:Name>Pages</ns0:Name> <ns0:Value>20</ns0:Value> </ns0:ClassificationAttributeInfo> <ns0:ClassificationAttributeInfo> <ns0:Name>Projects</ns0:Name> <ns0:Value></ns0:Value> </ns0:ClassificationAttributeInfo> </ns0:AttributeList> </ns0:ClassificationInfo> <ns0:ImageList> <ns0:ImageInfoSubmit> <ns0:PlacementName>ITEMIMAGEURL1</ns0:PlacementName> <ns0:FilenameOrUrl>1872.jpg</ns0:FilenameOrUrl> </ns0:ImageInfoSubmit> </ns0:ImageList> </ns0:InventoryItemSubmit> </ns0:itemList> </ns0:accountID> </ns0:SynchInventoryItemList> </ns1:Body> </SOAP-ENV:Envelope> See how it creates the accountID node twice and wraps the whole thing in it? WHY? How do I make it stop that?!

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  • Problem creating calculations 'engine' in two class java calculator

    - by tokee
    i have hit a brick wall whilst attempting to create a two class java calculator but have been unsuccessful so far in getting it working. i have the code for an interface which works and displays ok but creating a seperate class 'CalcEngine' to do the actual calculations has proven to be beyond me. I'd appreciate it if someone could kick start things for me and create a class calcEngine which works with the interface class and allows input when from single button i.e. if one is pressed on the calc then 1 displays onscreen. please note i'm not asking someone to do the whole thing for me as i want to learn and i'm confident i can do the rest including addition subtraction etc. once i get over the obstacle of getting the two classes to communicate. any and all assistance would be very much appreciated. Please see the calcInterface class code below - import java.awt.*; import javax.swing.*; import javax.swing.border.*; import java.awt.event.*; /** *A Class that operates as the framework for a calculator. *No calculations are performed in this section */ public class CalcFrame implements ActionListener { private CalcEngine calc; private JFrame frame; private JTextField display; private JLabel status; /** * Constructor for objects of class GridLayoutExample */ public CalcFrame() { makeFrame(); //calc = engine; } /** * This allows you to quit the calculator. */ // Alows the class to quit. private void quit() { System.exit(0); } // Calls the dialog frame with the information about the project. private void showAbout() { JOptionPane.showMessageDialog(frame, "Group Project", "About Calculator Group Project", JOptionPane.INFORMATION_MESSAGE); } private void makeFrame() { frame = new JFrame("Group Project Calculator"); makeMenuBar(frame); JPanel contentPane = (JPanel)frame.getContentPane(); contentPane.setLayout(new BorderLayout(8, 8)); contentPane.setBorder(new EmptyBorder( 10, 10, 10, 10)); /** * Insert a text field */ display = new JTextField(); contentPane.add(display, BorderLayout.NORTH); //Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(4, 4)); JPanel buttonPanel = new JPanel(new GridLayout(4, 4)); contentPane.add(new JButton("1")); contentPane.add(new JButton("2")); contentPane.add(new JButton("3")); contentPane.add(new JButton("4")); contentPane.add(new JButton("5")); contentPane.add(new JButton("6")); contentPane.add(new JButton("7")); contentPane.add(new JButton("8")); contentPane.add(new JButton("9")); contentPane.add(new JButton("0")); contentPane.add(new JButton("+")); contentPane.add(new JButton("-")); contentPane.add(new JButton("/")); contentPane.add(new JButton("*")); contentPane.add(new JButton("=")); contentPane.add(new JButton("C")); contentPane.add(buttonPanel, BorderLayout.CENTER); //status = new JLabel(calc.getAuthor()); //contentPane.add(status, BorderLayout.SOUTH); frame.pack(); frame.setVisible(true); } /** * Create the main frame's menu bar. * The frame that the menu bar should be added to. */ private void makeMenuBar(JFrame frame) { final int SHORTCUT_MASK = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask(); JMenuBar menubar = new JMenuBar(); frame.setJMenuBar(menubar); JMenu menu; JMenuItem item; // create the File menu menu = new JMenu("File"); menubar.add(menu); // create the Quit menu with a shortcut "Q" key. item = new JMenuItem("Quit"); item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK)); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { quit(); } }); menu.add(item); // Adds an about menu. menu = new JMenu("About"); menubar.add(menu); // Displays item = new JMenuItem("Calculator Project"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { showAbout(); } }); menu.add(item); } /** * An interface action has been performed. * Find out what it was and handle it. * @param event The event that has occured. */ public void actionPerformed(ActionEvent event) { String command = event.getActionCommand(); if(command.equals("0") || command.equals("1") || command.equals("2") || command.equals("3") || command.equals("4") || command.equals("5") || command.equals("6") || command.equals("7") || command.equals("8") || command.equals("9")) { int number = Integer.parseInt(command); calc.numberPressed(number); } else if(command.equals("+")) { calc.plus(); } else if(command.equals("-")) { calc.minus(); } else if(command.equals("=")) { calc.equals(); } else if(command.equals("C")) { calc.clear(); } else if(command.equals("?")) { } // else unknown command. redisplay(); } /** * Update the interface display to show the current value of the * calculator. */ private void redisplay() { display.setText("" + calc.getDisplayValue()); } /** * Toggle the info display in the calculator's status area between the * author and version information. */ }

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  • IE 8 Automatically Closing <header> tag

    - by djthoms
    Background I am currently working on the final QA of a responsive website and I'm having an issue with IE 8 and IE 7. My client deals with government contracting so their website needs to be compatible with IE 8 and IE 7. I am using Modernizr with html5shiv built in. I am loading Modernizr in the footer of a WordPress theme that was custom built for this project. I'm not missing a doctype or any other obvious code. I am using the following scripts, all of which are loaded in the footer of WordPress: jQuery 1.10.1 Modernizr 2.6.3 (click for config) respond.js 1.3.0 superfish jQuery Waypoints 2.0.3 jQuery Waypoints Sticky 2.0.3 The Situation I'm having an issue with IE 8 automatically closing a <header> tag. First, I have used two utilities to check this issue: IETester IE 11 emulated to IE 8 w/ IE 8 User agent Here is the correct output <div class="wrapper main-header"> <header class="container"> <div class="sixteen columns alpha omega"> <div class="eight columns alpha omega logo"> <a href="http://example.com"><img src="http://example.com/wp-content/uploads/2013/10/logo.png" alt="Example"></a> </div> <div class="wrapper main-navigation desktop"> <nav id="nav" class="six columns alpha omega"> ... </nav> <div class="eight columns alpha omega overlay" style="display: none;"> ... </div> <div class="two columns alpha omega menu-ss"> ... </div> </div><!-- .wrapper.main-navigation --> </div><!-- /.sixteen.columns --> </header><!--/header--> </div><!-- /.main-header --> What IE 8 is rendering: <div class="wrapper main-header"> <header class="container"></header> <div class="sixteen columns alpha omega"> <div class="eight columns alpha omega logo"> <a href="http://example.com"><img src="http://example.com/wp-content/uploads/2013/10/logo.png" alt="Example"></a> </div> <div class="wrapper main-navigation desktop"> <nav id="nav" class="six columns alpha omega"> ... </nav> <div class="eight columns alpha omega overlay" style="display: none;"> ... </div> <div class="two columns alpha omega menu-ss"> ... </div> </div><!-- .wrapper.main-navigation --> </div><!-- /.sixteen.columns --> </header><//header><!--/header--> </div><!-- /.main-header --> What I have Tried Loading html5shiv with IE conditional in the <head> Loading Modernizr in the <head> I have looked at these Stackoverflow questions/answers: html 5 tags foorter or header in ie 8 and ie 7 html5 not rendering header tags in ie IE 8 self closing tags automatically Any assistance with this is greatly appreciated! I would really really really like to finish this website over the weekend. I've been banging my head against a wall for the past few hours over this issue. Update Here are some images from browsershack to cut out the emulation. I tested the site virtually with Windows 7 and WIndows XP (IE 8 & IE 7). http://www.browserstack.com/screenshots/0d7c1d6dd22927c20495e67f07afe8934957b4d1

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  • Guidance: A Branching strategy for Scrum Teams

    - by Martin Hinshelwood
    Having a good branching strategy will save your bacon, or at least your code. Be careful when deviating from your branching strategy because if you do, you may be worse off than when you started! This is one possible branching strategy for Scrum teams and I will not be going in depth with Scrum but you can find out more about Scrum by reading the Scrum Guide and you can even assess your Scrum knowledge by having a go at the Scrum Open Assessment. You can also read SSW’s Rules to Better Scrum using TFS which have been developed during our own Scrum implementations. Acknowledgements Bill Heys – Bill offered some good feedback on this post and helped soften the language. Note: Bill is a VS ALM Ranger and co-wrote the Branching Guidance for TFS 2010 Willy-Peter Schaub – Willy-Peter is an ex Visual Studio ALM MVP turned blue badge and has been involved in most of the guidance including the Branching Guidance for TFS 2010 Chris Birmele – Chris wrote some of the early TFS Branching and Merging Guidance. Dr Paul Neumeyer, Ph.D Parallel Processes, ScrumMaster and SSW Solution Architect – Paul wanted to have feature branches coming from the release branch as well. We agreed that this is really a spin-off that needs own project, backlog, budget and Team. Scenario: A product is developed RTM 1.0 is released and gets great sales.  Extra features are demanded but the new version will have double to price to pay to recover costs, work is approved by the guys with budget and a few sprints later RTM 2.0 is released.  Sales a very low due to the pricing strategy. There are lots of clients on RTM 1.0 calling out for patches. As I keep getting Reverse Integration and Forward Integration mixed up and Bill keeps slapping my wrists I thought I should have a reminder: You still seemed to use reverse and/or forward integration in the wrong context. I would recommend reviewing your document at the end to ensure that it agrees with the common understanding of these terms merge (forward integration) from parent to child (same direction as the branch), and merge  (reverse integration) from child to parent (the reverse direction of the branch). - one of my many slaps on the wrist from Bill Heys.   As I mentioned previously we are using a single feature branching strategy in our current project. The single biggest mistake developers make is developing against the “Main” or “Trunk” line. This ultimately leads to messy code as things are added and never finished. Your only alternative is to NEVER check in unless your code is 100%, but this does not work in practice, even with a single developer. Your ADD will kick in and your half-finished code will be finished enough to pass the build and the tests. You do use builds don’t you? Sadly, this is a very common scenario and I have had people argue that branching merely adds complexity. Then again I have seen the other side of the universe ... branching  structures from he... We should somehow convince everyone that there is a happy between no-branching and too-much-branching. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   A key benefit of branching for development is to isolate changes from the stable Main branch. Branching adds sanity more than it adds complexity. We do try to stress in our guidance that it is important to justify a branch, by doing a cost benefit analysis. The primary cost is the effort to do merges and resolve conflicts. A key benefit is that you have a stable code base in Main and accept changes into Main only after they pass quality gates, etc. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft The second biggest mistake developers make is branching anything other than the WHOLE “Main” line. If you branch parts of your code and not others it gets out of sync and can make integration a nightmare. You should have your Source, Assets, Build scripts deployment scripts and dependencies inside the “Main” folder and branch the whole thing. Some departments within MSFT even go as far as to add the environments used to develop the product in there as well; although I would not recommend that unless you have a massive SQL cluster to house your source code. We tried the “add environment” back in South-Africa and while it was “phenomenal”, especially when having to switch between environments, the disk storage and processing requirements killed us. We opted for virtualization to skin this cat of keeping a ready-to-go environment handy. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   I think people often think that you should have separate branches for separate environments (e.g. Dev, Test, Integration Test, QA, etc.). I prefer to think of deploying to environments (such as from Main to QA) rather than branching for QA). - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   You can read about SSW’s Rules to better Source Control for some additional information on what Source Control to use and how to use it. There are also a number of branching Anti-Patterns that should be avoided at all costs: You know you are on the wrong track if you experience one or more of the following symptoms in your development environment: Merge Paranoia—avoiding merging at all cost, usually because of a fear of the consequences. Merge Mania—spending too much time merging software assets instead of developing them. Big Bang Merge—deferring branch merging to the end of the development effort and attempting to merge all branches simultaneously. Never-Ending Merge—continuous merging activity because there is always more to merge. Wrong-Way Merge—merging a software asset version with an earlier version. Branch Mania—creating many branches for no apparent reason. Cascading Branches—branching but never merging back to the main line. Mysterious Branches—branching for no apparent reason. Temporary Branches—branching for changing reasons, so the branch becomes a permanent temporary workspace. Volatile Branches—branching with unstable software assets shared by other branches or merged into another branch. Note   Branches are volatile most of the time while they exist as independent branches. That is the point of having them. The difference is that you should not share or merge branches while they are in an unstable state. Development Freeze—stopping all development activities while branching, merging, and building new base lines. Berlin Wall—using branches to divide the development team members, instead of dividing the work they are performing. -Branching and Merging Primer by Chris Birmele - Developer Tools Technical Specialist at Microsoft Pty Ltd in Australia   In fact, this can result in a merge exercise no-one wants to be involved in, merging hundreds of thousands of change sets and trying to get a consolidated build. Again, we need to find a happy medium. - Willy-Peter Schaub on Merge Paranoia Merge conflicts are generally the result of making changes to the same file in both the target and source branch. If you create merge conflicts, you will eventually need to resolve them. Often the resolution is manual. Merging more frequently allows you to resolve these conflicts close to when they happen, making the resolution clearer. Waiting weeks or months to resolve them, the Big Bang approach, means you are more likely to resolve conflicts incorrectly. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Main line, this is where your stable code lives and where any build has known entities, always passes and has a happy test that passes as well? Many development projects consist of, a single “Main” line of source and artifacts. This is good; at least there is source control . There are however a couple of issues that need to be considered. What happens if: you and your team are working on a new set of features and the customer wants a change to his current version? you are working on two features and the customer decides to abandon one of them? you have two teams working on different feature sets and their changes start interfering with each other? I just use labels instead of branches? That's a lot of “what if’s”, but there is a simple way of preventing this. Branching… In TFS, labels are not immutable. This does not mean they are not useful. But labels do not provide a very good development isolation mechanism. Branching allows separate code sets to evolve separately (e.g. Current with hotfixes, and vNext with new development). I don’t see how labels work here. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Creating a single feature branch means you can isolate the development work on that branch.   Its standard practice for large projects with lots of developers to use Feature branching and you can check the Branching Guidance for the latest recommendations from the Visual Studio ALM Rangers for other methods. In the diagram above you can see my recommendation for branching when using Scrum development with TFS 2010. It consists of a single Sprint branch to contain all the changes for the current sprint. The main branch has the permissions changes so contributors to the project can only Branch and Merge with “Main”. This will prevent accidental check-ins or checkouts of the “Main” line that would contaminate the code. The developers continue to develop on sprint one until the completion of the sprint. Note: In the real world, starting a new Greenfield project, this process starts at Sprint 2 as at the start of Sprint 1 you would have artifacts in version control and no need for isolation.   Figure: Once the sprint is complete the Sprint 1 code can then be merged back into the Main line. There are always good practices to follow, and one is to always do a Forward Integration from Main into Sprint 1 before you do a Reverse Integration from Sprint 1 back into Main. In this case it may seem superfluous, but this builds good muscle memory into your developer’s work ethic and means that no bad habits are learned that would interfere with additional Scrum Teams being added to the Product. The process of completing your sprint development: The Team completes their work according to their definition of done. Merge from “Main” into “Sprint1” (Forward Integration) Stabilize your code with any changes coming from other Scrum Teams working on the same product. If you have one Scrum Team this should be quick, but there may have been bug fixes in the Release branches. (we will talk about release branches later) Merge from “Sprint1” into “Main” to commit your changes. (Reverse Integration) Check-in Delete the Sprint1 branch Note: The Sprint 1 branch is no longer required as its useful life has been concluded. Check-in Done But you are not yet done with the Sprint. The goal in Scrum is to have a “potentially shippable product” at the end of every Sprint, and we do not have that yet, we only have finished code.   Figure: With Sprint 1 merged you can create a Release branch and run your final packaging and testing In 99% of all projects I have been involved in or watched, a “shippable product” only happens towards the end of the overall lifecycle, especially when sprints are short. The in-between releases are great demonstration releases, but not shippable. Perhaps it comes from my 80’s brain washing that we only ship when we reach the agreed quality and business feature bar. - Willy-Peter Schaub, VS ALM Ranger, Microsoft Although you should have been testing and packaging your code all the way through your Sprint 1 development, preferably using an automated process, you still need to test and package with stable unchanging code. This is where you do what at SSW we call a “Test Please”. This is first an internal test of the product to make sure it meets the needs of the customer and you generally use a resource external to your Team. Then a “Test Please” is conducted with the Product Owner to make sure he is happy with the output. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: If you find a deviation from the expected result you fix it on the Release branch. If during your final testing or your “Test Please” you find there are issues or bugs then you should fix them on the release branch. If you can’t fix them within the time box of your Sprint, then you will need to create a Bug and put it onto the backlog for prioritization by the Product owner. Make sure you leave plenty of time between your merge from the development branch to find and fix any problems that are uncovered. This process is commonly called Stabilization and should always be conducted once you have completed all of your User Stories and integrated all of your branches. Even once you have stabilized and released, you should not delete the release branch as you would with the Sprint branch. It has a usefulness for servicing that may extend well beyond the limited life you expect of it. Note: Don't get forced by the business into adding features into a Release branch instead that indicates the unspoken requirement is that they are asking for a product spin-off. In this case you can create a new Team Project and branch from the required Release branch to create a new Main branch for that product. And you create a whole new backlog to work from.   Figure: When the Team decides it is happy with the product you can create a RTM branch. Once you have fixed all the bugs you can, and added any you can’t to the Product Backlog, and you Team is happy with the result you can create a Release. This would consist of doing the final Build and Packaging it up ready for your Sprint Review meeting. You would then create a read-only branch that represents the code you “shipped”. This is really an Audit trail branch that is optional, but is good practice. You could use a Label, but Labels are not Auditable and if a dispute was raised by the customer you can produce a verifiable version of the source code for an independent party to check. Rare I know, but you do not want to be at the wrong end of a legal battle. Like the Release branch the RTM branch should never be deleted, or only deleted according to your companies legal policy, which in the UK is usually 7 years.   Figure: If you have made any changes in the Release you will need to merge back up to Main in order to finalise the changes. Nothing is really ever done until it is in Main. The same rules apply when merging any fixes in the Release branch back into Main and you should do a reverse merge before a forward merge, again for the muscle memory more than necessity at this stage. Your Sprint is now nearly complete, and you can have a Sprint Review meeting knowing that you have made every effort and taken every precaution to protect your customer’s investment. Note: In order to really achieve protection for both you and your client you would add Automated Builds, Automated Tests, Automated Acceptance tests, Acceptance test tracking, Unit Tests, Load tests, Web test and all the other good engineering practices that help produce reliable software.     Figure: After the Sprint Planning meeting the process begins again. Where the Sprint Review and Retrospective meetings mark the end of the Sprint, the Sprint Planning meeting marks the beginning. After you have completed your Sprint Planning and you know what you are trying to achieve in Sprint 2 you can create your new Branch to develop in. How do we handle a bug(s) in production that can’t wait? Although in Scrum the only work done should be on the backlog there should be a little buffer added to the Sprint Planning for contingencies. One of these contingencies is a bug in the current release that can’t wait for the Sprint to finish. But how do you handle that? Willy-Peter Schaub asked an excellent question on the release activities: In reality Sprint 2 starts when sprint 1 ends + weekend. Should we not cater for a possible parallelism between Sprint 2 and the release activities of sprint 1? It would introduce FI’s from main to sprint 2, I guess. Your “Figure: Merging print 2 back into Main.” covers, what I tend to believe to be reality in most cases. - Willy-Peter Schaub, VS ALM Ranger, Microsoft I agree, and if you have a single Scrum team then your resources are limited. The Scrum Team is responsible for packaging and release, so at least one run at stabilization, package and release should be included in the Sprint time box. If more are needed on the current production release during the Sprint 2 time box then resource needs to be pulled from Sprint 2. The Product Owner and the Team have four choices (in order of disruption/cost): Backlog: Add the bug to the backlog and fix it in the next Sprint Buffer Time: Use any buffer time included in the current Sprint to fix the bug quickly Make time: Remove a Story from the current Sprint that is of equal value to the time lost fixing the bug(s) and releasing. Note: The Team must agree that it can still meet the Sprint Goal. Cancel Sprint: Cancel the sprint and concentrate all resource on fixing the bug(s) Note: This can be a very costly if the current sprint has already had a lot of work completed as it will be lost. The choice will depend on the complexity and severity of the bug(s) and both the Product Owner and the Team need to agree. In this case we will go with option #2 or #3 as they are uncomplicated but severe bugs. Figure: Real world issue where a bug needs fixed in the current release. If the bug(s) is urgent enough then then your only option is to fix it in place. You can edit the release branch to find and fix the bug, hopefully creating a test so it can’t happen again. Follow the prior process and conduct an internal and customer “Test Please” before releasing. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: After you have fixed the bug you need to ship again. You then need to again create an RTM branch to hold the version of the code you released in escrow.   Figure: Main is now out of sync with your Release. We now need to get these new changes back up into the Main branch. Do a reverse and then forward merge again to get the new code into Main. But what about the branch, are developers not working on Sprint 2? Does Sprint 2 now have changes that are not in Main and Main now have changes that are not in Sprint 2? Well, yes… and this is part of the hit you take doing branching. But would this scenario even have been possible without branching?   Figure: Getting the changes in Main into Sprint 2 is very important. The Team now needs to do a Forward Integration merge into their Sprint and resolve any conflicts that occur. Maybe the bug has already been fixed in Sprint 2, maybe the bug no longer exists! This needs to be identified and resolved by the developers before they continue to get further out of Sync with Main. Note: Avoid the “Big bang merge” at all costs.   Figure: Merging Sprint 2 back into Main, the Forward Integration, and R0 terminates. Sprint 2 now merges (Reverse Integration) back into Main following the procedures we have already established.   Figure: The logical conclusion. This then allows the creation of the next release. By now you should be getting the big picture and hopefully you learned something useful from this post. I know I have enjoyed writing it as I find these exploratory posts coupled with real world experience really help harden my understanding.  Branching is a tool; it is not a silver bullet. Don’t over use it, and avoid “Anti-Patterns” where possible. Although the diagram above looks complicated I hope showing you how it is formed simplifies it as much as possible.   Technorati Tags: Branching,Scrum,VS ALM,TFS 2010,VS2010

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  • The broken Promise of the Mobile Web

    - by Rick Strahl
    High end mobile devices have been with us now for almost 7 years and they have utterly transformed the way we access information. Mobile phones and smartphones that have access to the Internet and host smart applications are in the hands of a large percentage of the population of the world. In many places even very remote, cell phones and even smart phones are a common sight. I’ll never forget when I was in India in 2011 I was up in the Southern Indian mountains riding an elephant out of a tiny local village, with an elephant herder in front riding atop of the elephant in front of us. He was dressed in traditional garb with the loin wrap and head cloth/turban as did quite a few of the locals in this small out of the way and not so touristy village. So we’re slowly trundling along in the forest and he’s lazily using his stick to guide the elephant and… 10 minutes in he pulls out his cell phone from his sash and starts texting. In the middle of texting a huge pig jumps out from the side of the trail and he takes a picture running across our path in the jungle! So yeah, mobile technology is very pervasive and it’s reached into even very buried and unexpected parts of this world. Apps are still King Apps currently rule the roost when it comes to mobile devices and the applications that run on them. If there’s something that you need on your mobile device your first step usually is to look for an app, not use your browser. But native app development remains a pain in the butt, with the requirement to have to support 2 or 3 completely separate platforms. There are solutions that try to bridge that gap. Xamarin is on a tear at the moment, providing their cross-device toolkit to build applications using C#. While Xamarin tools are impressive – and also *very* expensive – they only address part of the development madness that is app development. There are still specific device integration isssues, dealing with the different developer programs, security and certificate setups and all that other noise that surrounds app development. There’s also PhoneGap/Cordova which provides a hybrid solution that involves creating local HTML/CSS/JavaScript based applications, and then packaging them to run in a specialized App container that can run on most mobile device platforms using a WebView interface. This allows for using of HTML technology, but it also still requires all the set up, configuration of APIs, security keys and certification and submission and deployment process just like native applications – you actually lose many of the benefits that  Web based apps bring. The big selling point of Cordova is that you get to use HTML have the ability to build your UI once for all platforms and run across all of them – but the rest of the app process remains in place. Apps can be a big pain to create and manage especially when we are talking about specialized or vertical business applications that aren’t geared at the mainstream market and that don’t fit the ‘store’ model. If you’re building a small intra department application you don’t want to deal with multiple device platforms and certification etc. for various public or corporate app stores. That model is simply not a good fit both from the development and deployment perspective. Even for commercial, big ticket apps, HTML as a UI platform offers many advantages over native, from write-once run-anywhere, to remote maintenance, single point of management and failure to having full control over the application as opposed to have the app store overloads censor you. In a lot of ways Web based HTML/CSS/JavaScript applications have so much potential for building better solutions based on existing Web technologies for the very same reasons a lot of content years ago moved off the desktop to the Web. To me the Web as a mobile platform makes perfect sense, but the reality of today’s Mobile Web unfortunately looks a little different… Where’s the Love for the Mobile Web? Yet here we are in the middle of 2014, nearly 7 years after the first iPhone was released and brought the promise of rich interactive information at your fingertips, and yet we still don’t really have a solid mobile Web platform. I know what you’re thinking: “But we have lots of HTML/JavaScript/CSS features that allows us to build nice mobile interfaces”. I agree to a point – it’s actually quite possible to build nice looking, rich and capable Web UI today. We have media queries to deal with varied display sizes, CSS transforms for smooth animations and transitions, tons of CSS improvements in CSS 3 that facilitate rich layout, a host of APIs geared towards mobile device features and lately even a number of JavaScript framework choices that facilitate development of multi-screen apps in a consistent manner. Personally I’ve been working a lot with AngularJs and heavily modified Bootstrap themes to build mobile first UIs and that’s been working very well to provide highly usable and attractive UI for typical mobile business applications. From the pure UI perspective things actually look very good. Not just about the UI But it’s not just about the UI - it’s also about integration with the mobile device. When it comes to putting all those pieces together into what amounts to a consolidated platform to build mobile Web applications, I think we still have a ways to go… there are a lot of missing pieces to make it all work together and integrate with the device more smoothly, and more importantly to make it work uniformly across the majority of devices. I think there are a number of reasons for this. Slow Standards Adoption HTML standards implementations and ratification has been dreadfully slow, and browser vendors all seem to pick and choose different pieces of the technology they implement. The end result is that we have a capable UI platform that’s missing some of the infrastructure pieces to make it whole on mobile devices. There’s lots of potential but what is lacking that final 10% to build truly compelling mobile applications that can compete favorably with native applications. Some of it is the fragmentation of browsers and the slow evolution of the mobile specific HTML APIs. A host of mobile standards exist but many of the standards are in the early review stage and they have been there stuck for long periods of time and seem to move at a glacial pace. Browser vendors seem even slower to implement them, and for good reason – non-ratified standards mean that implementations may change and vendor implementations tend to be experimental and  likely have to be changed later. Neither Vendors or developers are not keen on changing standards. This is the typical chicken and egg scenario, but without some forward momentum from some party we end up stuck in the mud. It seems that either the standards bodies or the vendors need to carry the torch forward and that doesn’t seem to be happening quickly enough. Mobile Device Integration just isn’t good enough Current standards are not far reaching enough to address a number of the use case scenarios necessary for many mobile applications. While not every application needs to have access to all mobile device features, almost every mobile application could benefit from some integration with other parts of the mobile device platform. Integration with GPS, phone, media, messaging, notifications, linking and contacts system are benefits that are unique to mobile applications and could be widely used, but are mostly (with the exception of GPS) inaccessible for Web based applications today. Unfortunately trying to do most of this today only with a mobile Web browser is a losing battle. Aside from PhoneGap/Cordova’s app centric model with its own custom API accessing mobile device features and the token exception of the GeoLocation API, most device integration features are not widely supported by the current crop of mobile browsers. For example there’s no usable messaging API that allows access to SMS or contacts from HTML. Even obvious components like the Media Capture API are only implemented partially by mobile devices. There are alternatives and workarounds for some of these interfaces by using browser specific code, but that’s might ugly and something that I thought we were trying to leave behind with newer browser standards. But it’s not quite working out that way. It’s utterly perplexing to me that mobile standards like Media Capture and Streams, Media Gallery Access, Responsive Images, Messaging API, Contacts Manager API have only minimal or no traction at all today. Keep in mind we’ve had mobile browsers for nearly 7 years now, and yet we still have to think about how to get access to an image from the image gallery or the camera on some devices? Heck Windows Phone IE Mobile just gained the ability to upload images recently in the Windows 8.1 Update – that’s feature that HTML has had for 20 years! These are simple concepts and common problems that should have been solved a long time ago. It’s extremely frustrating to see build 90% of a mobile Web app with relative ease and then hit a brick wall for the remaining 10%, which often can be show stoppers. The remaining 10% have to do with platform integration, browser differences and working around the limitations that browsers and ‘pinned’ applications impose on HTML applications. The maddening part is that these limitations seem arbitrary as they could easily work on all mobile platforms. For example, SMS has a URL Moniker interface that sort of works on Android, works badly with iOS (only works if the address is already in the contact list) and not at all on Windows Phone. There’s no reason this shouldn’t work universally using the same interface – after all all phones have supported SMS since before the year 2000! But, it doesn’t have to be this way Change can happen very quickly. Take the GeoLocation API for example. Geolocation has taken off at the very beginning of the mobile device era and today it works well, provides the necessary security (a big concern for many mobile APIs), and is supported by just about all major mobile and even desktop browsers today. It handles security concerns via prompts to avoid unwanted access which is a model that would work for most other device APIs in a similar fashion. One time approval and occasional re-approval if code changes or caches expire. Simple and only slightly intrusive. It all works well, even though GeoLocation actually has some physical limitations, such as representing the current location when no GPS device is present. Yet this is a solved problem, where other APIs that are conceptually much simpler to implement have failed to gain any traction at all. Technically none of these APIs should be a problem to implement, but it appears that the momentum is just not there. Inadequate Web Application Linking and Activation Another important piece of the puzzle missing is the integration of HTML based Web applications. Today HTML based applications are not first class citizens on mobile operating systems. When talking about HTML based content there’s a big difference between content and applications. Content is great for search engine discovery and plain browser usage. Content is usually accessed intermittently and permanent linking is not so critical for this type of content.  But applications have different needs. Applications need to be started up quickly and must be easily switchable to support a multi-tasking user workflow. Therefore, it’s pretty crucial that mobile Web apps are integrated into the underlying mobile OS and work with the standard task management features. Unfortunately this integration is not as smooth as it should be. It starts with actually trying to find mobile Web applications, to ‘installing’ them onto a phone in an easily accessible manner in a prominent position. The experience of discovering a Mobile Web ‘App’ and making it sticky is by no means as easy or satisfying. Today the way you’d go about this is: Open the browser Search for a Web Site in the browser with your search engine of choice Hope that you find the right site Hope that you actually find a site that works for your mobile device Click on the link and run the app in a fully chrome’d browser instance (read tiny surface area) Pin the app to the home screen (with all the limitations outline above) Hope you pointed at the right URL when you pinned Even for you and me as developers, there are a few steps in there that are painful and annoying, but think about the average user. First figuring out how to search for a specific site or URL? And then pinning the app and hopefully from the right location? You’ve probably lost more than half of your audience at that point. This experience sucks. For developers too this process is painful since app developers can’t control the shortcut creation directly. This problem often gets solved by crazy coding schemes, with annoying pop-ups that try to get people to create shortcuts via fancy animations that are both annoying and add overhead to each and every application that implements this sort of thing differently. And that’s not the end of it - getting the link onto the home screen with an application icon varies quite a bit between browsers. Apple’s non-standard meta tags are prominent and they work with iOS and Android (only more recent versions), but not on Windows Phone. Windows Phone instead requires you to create an actual screen or rather a partial screen be captured for a shortcut in the tile manager. Who had that brilliant idea I wonder? Surprisingly Chrome on recent Android versions seems to actually get it right – icons use pngs, pinning is easy and pinned applications properly behave like standalone apps and retain the browser’s active page state and content. Each of the platforms has a different way to specify icons (WP doesn’t allow you to use an icon image at all), and the most widely used interface in use today is a bunch of Apple specific meta tags that other browsers choose to support. The question is: Why is there no standard implementation for installing shortcuts across mobile platforms using an official format rather than a proprietary one? Then there’s iOS and the crazy way it treats home screen linked URLs using a crazy hybrid format that is neither as capable as a Web app running in Safari nor a WebView hosted application. Moving off the Web ‘app’ link when switching to another app actually causes the browser and preview it to ‘blank out’ the Web application in the Task View (see screenshot on the right). Then, when the ‘app’ is reactivated it ends up completely restarting the browser with the original link. This is crazy behavior that you can’t easily work around. In some situations you might be able to store the application state and restore it using LocalStorage, but for many scenarios that involve complex data sources (like say Google Maps) that’s not a possibility. The only reason for this screwed up behavior I can think of is that it is deliberate to make Web apps a pain in the butt to use and forcing users trough the App Store/PhoneGap/Cordova route. App linking and management is a very basic problem – something that we essentially have solved in every desktop browser – yet on mobile devices where it arguably matters a lot more to have easy access to web content we have to jump through hoops to have even a remotely decent linking/activation experience across browsers. Where’s the Money? It’s not surprising that device home screen integration and Mobile Web support in general is in such dismal shape – the mobile OS vendors benefit financially from App store sales and have little to gain from Web based applications that bypass the App store and the cash cow that it presents. On top of that, platform specific vendor lock-in of both end users and developers who have invested in hardware, apps and consumables is something that mobile platform vendors actually aspire to. Web based interfaces that are cross-platform are the anti-thesis of that and so again it’s no surprise that the mobile Web is on a struggling path. But – that may be changing. More and more we’re seeing operations shifting to services that are subscription based or otherwise collect money for usage, and that may drive more progress into the Web direction in the end . Nothing like the almighty dollar to drive innovation forward. Do we need a Mobile Web App Store? As much as I dislike moderated experiences in today’s massive App Stores, they do at least provide one single place to look for apps for your device. I think we could really use some sort of registry, that could provide something akin to an app store for mobile Web apps, to make it easier to actually find mobile applications. This could take the form of a specialized search engine, or maybe a more formal store/registry like structure. Something like apt-get/chocolatey for Web apps. It could be curated and provide at least some feedback and reviews that might help with the integrity of applications. Coupled to that could be a native application on each platform that would allow searching and browsing of the registry and then also handle installation in the form of providing the home screen linking, plus maybe an initial security configuration that determines what features are allowed access to for the app. I’m not holding my breath. In order for this sort of thing to take off and gain widespread appeal, a lot of coordination would be required. And in order to get enough traction it would have to come from a well known entity – a mobile Web app store from a no name source is unlikely to gain high enough usage numbers to make a difference. In a way this would eliminate some of the freedom of the Web, but of course this would also be an optional search path in addition to the standard open Web search mechanisms to find and access content today. Security Security is a big deal, and one of the perceived reasons why so many IT professionals appear to be willing to go back to the walled garden of deployed apps is that Apps are perceived as safe due to the official review and curation of the App stores. Curated stores are supposed to protect you from malware, illegal and misleading content. It doesn’t always work out that way and all the major vendors have had issues with security and the review process at some time or another. Security is critical, but I also think that Web applications in general pose less of a security threat than native applications, by nature of the sandboxed browser and JavaScript environments. Web applications run externally completely and in the HTML and JavaScript sandboxes, with only a very few controlled APIs allowing access to device specific features. And as discussed earlier – security for any device interaction can be granted the same for mobile applications through a Web browser, as they can for native applications either via explicit policies loaded from the Web, or via prompting as GeoLocation does today. Security is important, but it’s certainly solvable problem for Web applications even those that need to access device hardware. Security shouldn’t be a reason for Web apps to be an equal player in mobile applications. Apps are winning, but haven’t we been here before? So now we’re finding ourselves back in an era of installed app, rather than Web based and managed apps. Only it’s even worse today than with Desktop applications, in that the apps are going through a gatekeeper that charges a toll and censors what you can and can’t do in your apps. Frankly it’s a mystery to me why anybody would buy into this model and why it’s lasted this long when we’ve already been through this process. It’s crazy… It’s really a shame that this regression is happening. We have the technology to make mobile Web apps much more prominent, but yet we’re basically held back by what seems little more than bureaucracy, partisan bickering and self interest of the major parties involved. Back in the day of the desktop it was Internet Explorer’s 98+%  market shareholding back the Web from improvements for many years – now it’s the combined mobile OS market in control of the mobile browsers. If mobile Web apps were allowed to be treated the same as native apps with simple ways to install and run them consistently and persistently, that would go a long way to making mobile applications much more usable and seriously viable alternatives to native apps. But as it is mobile apps have a severe disadvantage in placement and operation. There are a few bright spots in all of this. Mozilla’s FireFoxOs is embracing the Web for it’s mobile OS by essentially building every app out of HTML and JavaScript based content. It supports both packaged and certified package modes (that can be put into the app store), and Open Web apps that are loaded and run completely off the Web and can also cache locally for offline operation using a manifest. Open Web apps are treated as full class citizens in FireFoxOS and run using the same mechanism as installed apps. Unfortunately FireFoxOs is getting a slow start with minimal device support and specifically targeting the low end market. We can hope that this approach will change and catch on with other vendors, but that’s also an uphill battle given the conflict of interest with platform lock in that it represents. Recent versions of Android also seem to be working reasonably well with mobile application integration onto the desktop and activation out of the box. Although it still uses the Apple meta tags to find icons and behavior settings, everything at least works as you would expect – icons to the desktop on pinning, WebView based full screen activation, and reliable application persistence as the browser/app is treated like a real application. Hopefully iOS will at some point provide this same level of rudimentary Web app support. What’s also interesting to me is that Microsoft hasn’t picked up on the obvious need for a solid Web App platform. Being a distant third in the mobile OS war, Microsoft certainly has nothing to lose and everything to gain by using fresh ideas and expanding into areas that the other major vendors are neglecting. But instead Microsoft is trying to beat the market leaders at their own game, fighting on their adversary’s terms instead of taking a new tack. Providing a kick ass mobile Web platform that takes the lead on some of the proposed mobile APIs would be something positive that Microsoft could do to improve its miserable position in the mobile device market. Where are we at with Mobile Web? It sure sounds like I’m really down on the Mobile Web, right? I’ve built a number of mobile apps in the last year and while overall result and response has been very positive to what we were able to accomplish in terms of UI, getting that final 10% that required device integration dialed was an absolute nightmare on every single one of them. Big compromises had to be made and some features were left out or had to be modified for some devices. In two cases we opted to go the Cordova route in order to get the integration we needed, along with the extra pain involved in that process. Unless you’re not integrating with device features and you don’t care deeply about a smooth integration with the mobile desktop, mobile Web development is fraught with frustration. So, yes I’m frustrated! But it’s not for lack of wanting the mobile Web to succeed. I am still a firm believer that we will eventually arrive a much more functional mobile Web platform that allows access to the most common device features in a sensible way. It wouldn't be difficult for device platform vendors to make Web based applications first class citizens on mobile devices. But unfortunately it looks like it will still be some time before this happens. So, what’s your experience building mobile Web apps? Are you finding similar issues? Just giving up on raw Web applications and building PhoneGap apps instead? Completely skipping the Web and going native? Leave a comment for discussion. Resources Rick Strahl on DotNet Rocks talking about Mobile Web© Rick Strahl, West Wind Technologies, 2005-2014Posted in HTML5  Mobile   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • The Incremental Architect&acute;s Napkin &ndash; #3 &ndash; Make Evolvability inevitable

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/04/the-incremental-architectacutes-napkin-ndash-3-ndash-make-evolvability-inevitable.aspxThe easier something to measure the more likely it will be produced. Deviations between what is and what should be can be readily detected. That´s what automated acceptance tests are for. That´s what sprint reviews in Scrum are for. It´s no small wonder our software looks like it looks. It has all the traits whose conformance with requirements can easily be measured. And it´s lacking traits which cannot easily be measured. Evolvability (or Changeability) is such a trait. If an operation is correct, if an operation if fast enough, that can be checked very easily. But whether Evolvability is high or low, that cannot be checked by taking a measure or two. Evolvability might correlate with certain traits, e.g. number of lines of code (LOC) per function or Cyclomatic Complexity or test coverage. But there is no threshold value signalling “evolvability too low”; also Evolvability is hardly tangible for the customer. Nevertheless Evolvability is of great importance - at least in the long run. You can get away without much of it for a short time. Eventually, though, it´s needed like any other requirement. Or even more. Because without Evolvability no other requirement can be implemented. Evolvability is the foundation on which all else is build. Such fundamental importance is in stark contrast with its immeasurability. To compensate this, Evolvability must be put at the very center of software development. It must become the hub around everything else revolves. Since we cannot measure Evolvability, though, we cannot start watching it more. Instead we need to establish practices to keep it high (enough) at all times. Chefs have known that for long. That´s why everybody in a restaurant kitchen is constantly seeing after cleanliness. Hygiene is important as is to have clean tools at standardized locations. Only then the health of the patrons can be guaranteed and production efficiency is constantly high. Still a kitchen´s level of cleanliness is easier to measure than software Evolvability. That´s why important practices like reviews, pair programming, or TDD are not enough, I guess. What we need to keep Evolvability in focus and high is… to continually evolve. Change must not be something to avoid but too embrace. To me that means the whole change cycle from requirement analysis to delivery needs to be gone through more often. Scrum´s sprints of 4, 2 even 1 week are too long. Kanban´s flow of user stories across is too unreliable; it takes as long as it takes. Instead we should fix the cycle time at 2 days max. I call that Spinning. No increment must take longer than from this morning until tomorrow evening to finish. Then it should be acceptance checked by the customer (or his/her representative, e.g. a Product Owner). For me there are several resasons for such a fixed and short cycle time for each increment: Clear expectations Absolute estimates (“This will take X days to complete.”) are near impossible in software development as explained previously. Too much unplanned research and engineering work lurk in every feature. And then pervasive interruptions of work by peers and management. However, the smaller the scope the better our absolute estimates become. That´s because we understand better what really are the requirements and what the solution should look like. But maybe more importantly the shorter the timespan the more we can control how we use our time. So much can happen over the course of a week and longer timespans. But if push comes to shove I can block out all distractions and interruptions for a day or possibly two. That´s why I believe we can give rough absolute estimates on 3 levels: Noon Tonight Tomorrow Think of a meeting with a Product Owner at 8:30 in the morning. If she asks you, how long it will take you to implement a user story or bug fix, you can say, “It´ll be fixed by noon.”, or you can say, “I can manage to implement it until tonight before I leave.”, or you can say, “You´ll get it by tomorrow night at latest.” Yes, I believe all else would be naive. If you´re not confident to get something done by tomorrow night (some 34h from now) you just cannot reliably commit to any timeframe. That means you should not promise anything, you should not even start working on the issue. So when estimating use these four categories: Noon, Tonight, Tomorrow, NoClue - with NoClue meaning the requirement needs to be broken down further so each aspect can be assigned to one of the first three categories. If you like absolute estimates, here you go. But don´t do deep estimates. Don´t estimate dozens of issues; don´t think ahead (“Issue A is a Tonight, then B will be a Tomorrow, after that it´s C as a Noon, finally D is a Tonight - that´s what I´ll do this week.”). Just estimate so Work-in-Progress (WIP) is 1 for everybody - plus a small number of buffer issues. To be blunt: Yes, this makes promises impossible as to what a team will deliver in terms of scope at a certain date in the future. But it will give a Product Owner a clear picture of what to pull for acceptance feedback tonight and tomorrow. Trust through reliability Our trade is lacking trust. Customers don´t trust software companies/departments much. Managers don´t trust developers much. I find that perfectly understandable in the light of what we´re trying to accomplish: delivering software in the face of uncertainty by means of material good production. Customers as well as managers still expect software development to be close to production of houses or cars. But that´s a fundamental misunderstanding. Software development ist development. It´s basically research. As software developers we´re constantly executing experiments to find out what really provides value to users. We don´t know what they need, we just have mediated hypothesises. That´s why we cannot reliably deliver on preposterous demands. So trust is out of the window in no time. If we switch to delivering in short cycles, though, we can regain trust. Because estimates - explicit or implicit - up to 32 hours at most can be satisfied. I´d say: reliability over scope. It´s more important to reliably deliver what was promised then to cover a lot of requirement area. So when in doubt promise less - but deliver without delay. Deliver on scope (Functionality and Quality); but also deliver on Evolvability, i.e. on inner quality according to accepted principles. Always. Trust will be the reward. Less complexity of communication will follow. More goodwill buffer will follow. So don´t wait for some Kanban board to show you, that flow can be improved by scheduling smaller stories. You don´t need to learn that the hard way. Just start with small batch sizes of three different sizes. Fast feedback What has been finished can be checked for acceptance. Why wait for a sprint of several weeks to end? Why let the mental model of the issue and its solution dissipate? If you get final feedback after one or two weeks, you hardly remember what you did and why you did it. Resoning becomes hard. But more importantly youo probably are not in the mood anymore to go back to something you deemed done a long time ago. It´s boring, it´s frustrating to open up that mental box again. Learning is harder the longer it takes from event to feedback. Effort can be wasted between event (finishing an issue) and feedback, because other work might go in the wrong direction based on false premises. Checking finished issues for acceptance is the most important task of a Product Owner. It´s even more important than planning new issues. Because as long as work started is not released (accepted) it´s potential waste. So before starting new work better make sure work already done has value. By putting the emphasis on acceptance rather than planning true pull is established. As long as planning and starting work is more important, it´s a push process. Accept a Noon issue on the same day before leaving. Accept a Tonight issue before leaving today or first thing tomorrow morning. Accept a Tomorrow issue tomorrow night before leaving or early the day after tomorrow. After acceptance the developer(s) can start working on the next issue. Flexibility As if reliability/trust and fast feedback for less waste weren´t enough economic incentive, there is flexibility. After each issue the Product Owner can change course. If on Monday morning feature slices A, B, C, D, E were important and A, B, C were scheduled for acceptance by Monday evening and Tuesday evening, the Product Owner can change her mind at any time. Maybe after A got accepted she asks for continuation with D. But maybe, just maybe, she has gotten a completely different idea by then. Maybe she wants work to continue on F. And after B it´s neither D nor E, but G. And after G it´s D. With Spinning every 32 hours at latest priorities can be changed. And nothing is lost. Because what got accepted is of value. It provides an incremental value to the customer/user. Or it provides internal value to the Product Owner as increased knowledge/decreased uncertainty. I find such reactivity over commitment economically very benefical. Why commit a team to some workload for several weeks? It´s unnecessary at beast, and inflexible and wasteful at worst. If we cannot promise delivery of a certain scope on a certain date - which is what customers/management usually want -, we can at least provide them with unpredecented flexibility in the face of high uncertainty. Where the path is not clear, cannot be clear, make small steps so you´re able to change your course at any time. Premature completion Customers/management are used to premeditating budgets. They want to know exactly how much to pay for a certain amount of requirements. That´s understandable. But it does not match with the nature of software development. We should know that by now. Maybe there´s somewhere in the world some team who can consistently deliver on scope, quality, and time, and budget. Great! Congratulations! I, however, haven´t seen such a team yet. Which does not mean it´s impossible, but I think it´s nothing I can recommend to strive for. Rather I´d say: Don´t try this at home. It might hurt you one way or the other. However, what we can do, is allow customers/management stop work on features at any moment. With spinning every 32 hours a feature can be declared as finished - even though it might not be completed according to initial definition. I think, progress over completion is an important offer software development can make. Why think in terms of completion beyond a promise for the next 32 hours? Isn´t it more important to constantly move forward? Step by step. We´re not running sprints, we´re not running marathons, not even ultra-marathons. We´re in the sport of running forever. That makes it futile to stare at the finishing line. The very concept of a burn-down chart is misleading (in most cases). Whoever can only think in terms of completed requirements shuts out the chance for saving money. The requirements for a features mostly are uncertain. So how does a Product Owner know in the first place, how much is needed. Maybe more than specified is needed - which gets uncovered step by step with each finished increment. Maybe less than specified is needed. After each 4–32 hour increment the Product Owner can do an experient (or invite users to an experiment) if a particular trait of the software system is already good enough. And if so, she can switch the attention to a different aspect. In the end, requirements A, B, C then could be finished just 70%, 80%, and 50%. What the heck? It´s good enough - for now. 33% money saved. Wouldn´t that be splendid? Isn´t that a stunning argument for any budget-sensitive customer? You can save money and still get what you need? Pull on practices So far, in addition to more trust, more flexibility, less money spent, Spinning led to “doing less” which also means less code which of course means higher Evolvability per se. Last but not least, though, I think Spinning´s short acceptance cycles have one more effect. They excert pull-power on all sorts of practices known for increasing Evolvability. If, for example, you believe high automated test coverage helps Evolvability by lowering the fear of inadverted damage to a code base, why isn´t 90% of the developer community practicing automated tests consistently? I think, the answer is simple: Because they can do without. Somehow they manage to do enough manual checks before their rare releases/acceptance checks to ensure good enough correctness - at least in the short term. The same goes for other practices like component orientation, continuous build/integration, code reviews etc. None of that is compelling, urgent, imperative. Something else always seems more important. So Evolvability principles and practices fall through the cracks most of the time - until a project hits a wall. Then everybody becomes desperate; but by then (re)gaining Evolvability has become as very, very difficult and tedious undertaking. Sometimes up to the point where the existence of a project/company is in danger. With Spinning that´s different. If you´re practicing Spinning you cannot avoid all those practices. With Spinning you very quickly realize you cannot deliver reliably even on your 32 hour promises. Spinning thus is pulling on developers to adopt principles and practices for Evolvability. They will start actively looking for ways to keep their delivery rate high. And if not, management will soon tell them to do that. Because first the Product Owner then management will notice an increasing difficulty to deliver value within 32 hours. There, finally there emerges a way to measure Evolvability: The more frequent developers tell the Product Owner there is no way to deliver anything worth of feedback until tomorrow night, the poorer Evolvability is. Don´t count the “WTF!”, count the “No way!” utterances. In closing For sustainable software development we need to put Evolvability first. Functionality and Quality must not rule software development but be implemented within a framework ensuring (enough) Evolvability. Since Evolvability cannot be measured easily, I think we need to put software development “under pressure”. Software needs to be changed more often, in smaller increments. Each increment being relevant to the customer/user in some way. That does not mean each increment is worthy of shipment. It´s sufficient to gain further insight from it. Increments primarily serve the reduction of uncertainty, not sales. Sales even needs to be decoupled from this incremental progress. No more promises to sales. No more delivery au point. Rather sales should look at a stream of accepted increments (or incremental releases) and scoup from that whatever they find valuable. Sales and marketing need to realize they should work on what´s there, not what might be possible in the future. But I digress… In my view a Spinning cycle - which is not easy to reach, which requires practice - is the core practice to compensate the immeasurability of Evolvability. From start to finish of each issue in 32 hours max - that´s the challenge we need to accept if we´re serious increasing Evolvability. Fortunately higher Evolvability is not the only outcome of Spinning. Customer/management will like the increased flexibility and “getting more bang for the buck”.

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  • Some problems with GridView in webpart with multiple filters.

    - by NF_81
    Hello, I'm currently working on a highly configurable Database Viewer webpart for WSS 3.0 which we are going to need for several customized sharepoint sites. Sorry in advance for the large wall of text, but i fear it's necessary to recap the whole issue. As background information and to describe my problem as good as possible, I'll start by telling you what the webpart shall do: Basically the webpart contains an UpdatePanel, which contains a GridView and an SqlDataSource. The select-query the Datasource uses can be set via webbrowseable properties or received from a consumer method from another webpart. Now i wanted to add a filtering feature to the webpart, so i want a dropdownlist in the headerrow for each column that should be filterable. As the select-query is completely dynamic and i don't know at design time which columns shall be filterable, i decided to add a webbrowseable property to contain an xml-formed string with filter information. So i added the following into OnRowCreated of the gridview: void gridView_RowCreated(object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.Header) { for (int i = 0; i < e.Row.Cells.Count; i++) { if (e.Row.Cells[i].GetType() == typeof(DataControlFieldHeaderCell)) { string headerText = ((DataControlFieldHeaderCell)e.Row.Cells[i]).ContainingField.HeaderText; // add sorting functionality if (_allowSorting && !String.IsNullOrEmpty(headerText)) { Label l = new Label(); l.Text = headerText; l.ForeColor = Color.Blue; l.Font.Bold = true; l.ID = "Header" + i; l.Attributes["title"] = "Sort by " + headerText; l.Attributes["onmouseover"] = "this.style.cursor = 'pointer'; this.style.color = 'red'"; l.Attributes["onmouseout"] = "this.style.color = 'blue'"; l.Attributes["onclick"] = "__doPostBack('" + panel.UniqueID + "','SortBy$" + headerText + "');"; e.Row.Cells[i].Controls.Add(l); } // check if this column shall be filterable if (!String.IsNullOrEmpty(filterXmlData)) { XmlNode columnNode = GetColumnNode(headerText); if (columnNode != null) { string dataValueField = columnNode.Attributes["DataValueField"] == null ? "" : columnNode.Attributes["DataValueField"].Value; string filterQuery = columnNode.Attributes["FilterQuery"] == null ? "" : columnNode.Attributes["FilterQuery"].Value; if (!String.IsNullOrEmpty(dataValueField) && !String.IsNullOrEmpty(filterQuery)) { SqlDataSource ds = new SqlDataSource(_conStr, filterQuery); DropDownList cbx = new DropDownList(); cbx.ID = "FilterCbx" + i; cbx.Attributes["onchange"] = "__doPostBack('" + panel.UniqueID + "','SelectionChange$" + headerText + "$' + this.options[this.selectedIndex].value);"; cbx.Width = 150; cbx.DataValueField = dataValueField; cbx.DataSource = ds; cbx.DataBound += new EventHandler(cbx_DataBound); cbx.PreRender += new EventHandler(cbx_PreRender); cbx.DataBind(); e.Row.Cells[i].Controls.Add(cbx); } } } } } } } GetColumnNode() checks in the filter property, if there is a node for the current column, which contains information about the Field the DropDownList should bind to, and the query for filling in the items. In cbx_PreRender() i check ViewState and select an item in case of a postback. In cbx_DataBound() i just add tooltips to the list items as the dropdownlist has a fixed width. Previously, I used AutoPostback and SelectedIndexChanged of the DDL to filter the grid, but to my disappointment it was not always fired. Now i check __EVENTTARGET and __EVENTARGUMENT in OnLoad and call a function when the postback event was due to a selection change in a DDL: private void FilterSelectionChanged(string columnName, string selectedValue) { columnName = "[" + columnName + "]"; if (selectedValue.IndexOf("--") < 0 ) // "-- All --" selected { if (filter.ContainsKey(columnName)) filter[columnName] = "='" + selectedValue + "'"; else filter.Add(columnName, "='" + selectedValue + "'"); } else { filter.Remove(columnName); } gridView.PageIndex = 0; } "filter" is a HashTable which is stored in ViewState for persisting the filters (got this sample somewhere on the web, don't remember where). In OnPreRender of the webpart, i call a function which reads the ViewState and apply the filterExpression to the datasource if there is one. I assume i had to place it here, because if there is another postback (e.g. for sorting) the filters are not applied any more. private void ApplyGridFilter() { string args = " "; int i = 0; foreach (object key in filter.Keys) { if (i == 0) args = key.ToString() + filter[key].ToString(); else args += " AND " + key.ToString() + filter[key].ToString(); i++; } dataSource.FilterExpression = args; ViewState.Add("FilterArgs", filter); } protected override void OnPreRender(EventArgs e) { EnsureChildControls(); if (WebPartManager.DisplayMode.Name == "Edit") { errMsg = "Webpart in Edit mode..."; return; } if (useWebPartConnection == true) // get select-query from consumer webpart { if (provider != null) { dataSource.SelectCommand = provider.strQuery; } } try { int currentPageIndex = gridView.PageIndex; if (!String.IsNullOrEmpty(m_SortExpression)) { gridView.Sort("[" + m_SortExpression + "]", m_SortDirection); } gridView.PageIndex = currentPageIndex; // for some reason, the current pageindex resets after sorting ApplyGridFilter(); gridView.DataBind(); } catch (Exception ex) { Functions.ShowJavaScriptAlert(Page, ex.Message); } base.OnPreRender(e); } So i set the filterExpression and the call DataBind(). I don't know if this is ok on this late stage.. don't have a lot of asp.net experience after all. If anyone can suggest a better solution, please give me a hint. This all works great so far, except when i have two or more filters and set them to a combination that returns zero records. Bam ... gridview gone, completely - without a possiblity of changing the filters back. So i googled and found out that i have to subclass gridview in order to always show the headerrow. I found this solution and implemented it with some modifications. The headerrow get's displayed and i can change the filters even if the returned result contains no rows. But finally to my current problem: When i have two or more filters set which return zero rows, and i change back one filter to something that should return rows, the gridview remains empty (although the pager is rendered). I have to completly refresh the page to reset the filters. When debugging, i can see in the overridden CreateChildControls of the grid, that the base method indeed returns 0, but anyway... the gridView.RowCount remains 0 after databinding. Anyone have an idea what's going wrong here?

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  • Delphi - Proper way to page though data.

    - by Brad
    I have a string list (TStrings) that has a couple thousand items in it. I need to process them in groups of 100. I basically want to know what the best way to do the loop is in Delphi. I'm hitting a brick wall when I'm trying to figure it out. Thanks unit Unit2; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TForm2 = class(TForm) Memo1: TMemo; Memo2: TMemo; Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form2: TForm2; implementation Uses math; {$R *.dfm} procedure TForm2.Button1Click(Sender: TObject); var I:Integer; pages:Integer; str:string; begin pages:= ceil(memo1.Lines.Count/100) ; memo2.Lines.add('Total Pages: '+inttostr(pages)); memo2.Lines.add('Total Items: '+inttostr(memo1.Lines.Count)); // Should just do in batches of 100 VS entire list for I := 0 to memo1.lines.Count - 1 do begin if str '' then str:= str+#10+ memo1.Lines.Strings[i] else str:= memo1.Lines.Strings[i]; end; //I need to stop here every 100 items, then process the items. memo2.Lines.Add(str); end; end. Example form object Form2: TForm2 Left = 0 Top = 0 Caption = 'Form2' ClientHeight = 245 ClientWidth = 527 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object Memo1: TMemo Left = 16 Top = 8 Width = 209 Height = 175 Lines.Strings = ( '4xlt columbia thunder storm jacket' '5 things about thunder storms' 'a thunder storm with a lot of thunder ' 'and lighting sccreensaver' 'a thunder storm with a lot of thunder ' 'and lighting screensaver with no nag ' 'screens' 'all about thunder storms' 'all about thunderstorms for kids' 'amazing tornado videos and ' 'thunderstorm videos' 'are thunder storms louder in ohio?' 'bad thunder storms' 'bathing in thunder storm' 'best thunderstorm pictures' 'cartoon thunder storms' 'celtic thunder storm' 'central valley thunder storm' 'chicago thunderstorm pictures' 'cool thunderstorm pictures' 'current thunderstorm warnings' 'does thunder storms in december mean ' 'snow will be coming' 'facts about thunderstorms for kids' 'facts on thunderstorms for kids' 'fedex thunderstorm video' 'florida thunderstorms facts' 'free relaxing thunderstorm music' 'free soothing thunderstorm sounds ' 'online' 'free thunderstorm mp3' 'free thunderstorm mp3 download' 'free thunderstorm mp3 downloads' 'free thunderstorm mp3s' 'free thunderstorm music' 'free thunderstorm pictures' 'free thunderstorm sound effects' 'free thunderstorm sounds' 'free thunderstorm sounds cd' 'free thunderstorm sounds mp3' 'free thunderstorm sounds online' 'free thunderstorm soundscape' 'free thunderstorm video' 'free thunderstorm video download' 'free thunderstorm videos' 'god of storm and thunder' 'horses storm thunder rain' 'how do thunder storms form' 'how far away is a thunder storm' 'how long do thunder storms last' 'ice cube in a thunder storm' 'indoor thunderstorm safety tips' 'information about thunderstorms for kids' 'interesting thunderstorm facts' 'is it dangerous to shower during thunder ' 'storm' 'is there frequently thunder during snow ' 'storms' 'isolated thunderstorms' 'it'#39's just a thunder storm baby there is ' 'nothing you should fear lyrics' 'lightning & thunder storm safety' 'lightning and thunderstorm facts' 'lightning and thunderstorms facts' 'lightning and thunderstorms for kids' 'listen to thunderstorm sounds online' 'mississauga thunder storm' 'nature sounds free mp3 thunder storm' 'only about thunderstorms facts' 'original storm deep thunderstick' 'phone use during thunder storms' 'pictures of thunderstorms' 'pocono thunder storm' 'posters of thunder storms' 'power rangers ninja storm' 'power rangers thunder storm' 'power rangers thunder storm cast' 'power rangers thunder storm games' 'power rangers thunder storm morphers' 'power rangers thunder storm part 1' 'power rangers thunder storm part 2' 'power rangers thunderstorm' 'power rangers thunderstorm cannon' 'power rangers thunderstorm deluxe ' 'megazord' 'power rangers thunderstorm games' 'power rangers thunderstorm megazord' 'power rangers thunderstorm part 2' 'power rangers thunderstorm pictures' 'power rnager ninja storm thunder staff' 'powerful thunder and lightning storms' 'precambrian thunder storms' 'rain thunderstorm mp3' 'rain thunderstorm pictures' 'relaxing thunderstorm music' 'reminds me of ohio river thunder lighten ' 'storms' 'sacramento thunder storm' 'safety tips for when your caught in a ' 'thunder storm' 'scattered thunderstorms' 'schemer puts his head in the thunder ' 'storm' 'sedative thunder storm' 'server thunder storms' 'severe supercell thunderstorm pictures' 'severe thunder storm pictures' 'severe thunder storms' 'severe thunderstorm facts' 'severe thunderstorm 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'thunderstorm warning definition' 'thunderstorm warning los angeles' 'thunderstorm warning san diego' 'thunderstorm warning san mateo county' 'thunderstorm warning santa barbara' 'thunderstorm warning santa clara' 'thunderstorm warning santa clara ' 'county' 'thunderstorm warning signal' 'thunderstorm warning signs' 'thunderstorm warning vs watch' 'thunderstorm warnings' 'thunderstorm warnings and watches' 'thunderstorm warnings for nj' 'thunderstorm warnings qld' 'thunderstorms' 'thunderstorms facts' 'thunderstorms facts for kids' 'thunderstorms for kids' 'tornados and thunder storms animated' 'understanding thunderstorms for kids' 'watch thunderstorm videos' 'weather underground forecast ' 'thunderstorms' 'what causes thunder storms' 'what is a thunder storm' 'where d thunder storms occur') TabOrder = 0 end object Memo2: TMemo Left = 240 Top = 8 Width = 265 Height = 129 Lines.Strings = ( 'Memo2') TabOrder = 1 end object Button1: TButton Left = 384 Top = 184 Width = 75 Height = 25 Caption = 'Button1' TabOrder = 2 OnClick = Button1Click end end

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  • Increase efficiency of a loop with jQuery

    - by Pez Cuckow
    I have a game coded in jQuery where bots are moved around the screen. The below code is a loop that runs every 20ms, currently if you have over 15 bots you start to notice the browser lagging (simply because of all the advanced collision detection going on). Is there any way to reduce the lag, can I make it any more efficient? P.s. sorrry for just posting a block of code, I can't see a way to make my point clear enough without! $.playground().registerCallback(function(){ //Movement Loop if(!pause) { for (var i in bots) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd var self = $('#b' + i); var current = bots[i]; if(bots[i][5]==1) { var xspeed = 0, yspeed = 0; if(current[1]==0) { yspeed = -D_SPEED; } else if(current[1]==1) { xspeed = D_SPEED; } else if(current[1]==2) { yspeed = D_SPEED; } else if(current[1]==3) { xspeed = -D_SPEED; } var x = current[2] + xspeed; var y = current[3] + yspeed; var z = current[3] + 120; if(current[2]>0&&x>PLAYGROUND_WIDTH||current[2]<0&&x<-GRID_SIZE|| current[3]>0&&y>PLAYGROUND_HEIGHT||current[3]<0&&y<-GRID_SIZE) { remove_bot(i, self); } else { if(current[7]!=current[1]) { self.setAnimation(colors[current[0]][current[1]]); bots[i][7] = current[1]; } if(self.css({"left": ""+(x)+"px", "top": ""+(y)+"px", "z-index": z})) { bots[i][2] = x; bots[i][3] = y; bots[i][4] = z; bots[i][8]++; } } } } $("#debug").html(dump(arrows)); $(".bot").each(function(){ var b_id = $(this).attr("id").substr(1); var collision = false; var c_bot = bots[b_id]; var b_x = c_bot[2]; var b_y = c_bot[3]; var b_d = c_bot[1]; $(this).collision(".arrow,#arrows").each(function(){ //Many thanks to Selim Arsever for this fix! var a_id = $(this).attr("id").substr(1); var piece = arrows[a_id]; var a_v = piece[0]; if(a_v==1) { var a_x = piece[2]; var a_y = piece[3]; var d_x = b_x-a_x; var d_y = b_y-a_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd bots[b_id][7] = c_bot[1]; bots[b_id][1] = piece[1]; collision = true; } } }); if(!collision) { $(this).collision(".wall,#level").each(function(){ var w_id = $(this).attr("id").substr(1); var piece = pieces[w_id]; var w_x = piece[1]; var w_y = piece[2]; d_x = b_x-w_x; d_y = b_y-w_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=27&&d_y<=28) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-12&&d_x<=-11&&d_y>=21&&d_y<=22) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-9&&d_y<=-8) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=20&&d_y<=21) { kill_bot(b_id); collision = true; } //22 // 21 }); } if(!collision&&c_bot[8]>GRID_MOVE) { $(this).collision(".spawn,#level").each(function(){ var s_id = $(this).attr("id").substr(1); var piece = pieces[s_id]; var s_x = piece[1]; var s_y = piece[2]; d_x = b_x-s_x; d_y = b_y-s_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=19&&d_y<=20) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-14&&d_x<=-13&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-11&&d_y<=-10) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //22 // 21*/ }); } if(!collision) { $(this).collision(".exit,#level").each(function(){ var e_id = $(this).attr("id").substr(1); var piece = pieces[e_id]; var e_x = piece[1]; var e_y = piece[2]; d_x = b_x-e_x; d_y = b_y-e_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { current_bots++; bots[b_id] = false; $("#current_bots").html(current_bots); $("#b" + b_id).setAnimation(exit[2], function(node){$(node).fadeOut(200)}); } }); } if(!collision) { $(this).collision(".bot,#level").each(function(){ var bd_id = $(this).attr("id").substr(1); if(bd_id!=b_id) { var piece = bots[bd_id]; var bd_x = piece[2]; var bd_y = piece[3]; d_x = b_x-bd_x; d_y = b_y-bd_y; if(d_x>=0&&d_x<=2&&d_y>=0&&d_y<=2) { kill_bot(b_id); kill_bot(bd_id); collision = true; } } }); } }); } }, REFRESH_RATE); Many thanks,

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  • NOOB Memory Problem - EXC_BAD_ACCESS (OBJ-C/iPhone)

    - by Michael Bordelon
    I have been banging my head against the wall for a couple days and need some help. I have a feeling that I am doing something really silly here, but I cannot find the issue. This is the controller for a table view. I put the SQL in line to simplify it as part of the troubleshooting of this error. Normally, it would be in an accessor method in a model class. It gets through the SQL read just fine. Finds the two objects, loads them into the todaysWorkout array and then builds the cells for the table view. The table view actually comes up on the scree and then it throws the EXC_BAD_ACCESS. I ran instruments and it shows the following: 0 CFString Malloc 1 00:03.765 0x3946470 176 Foundation -[NSPlaceholderString initWithFormat:locale:arguments:] 1 CFString Autorelease 00:03.765 0x3946470 0 Foundation NSRecordAllocationEvent 2 CFString CFRelease 0 00:03.767 0x3946470 0 Bring It -[WorkoutViewController viewDidLoad] 3 CFString Zombie -1 00:03.917 0x3946470 0 Foundation NSPopAutoreleasePool Here is the source code for the controller. I left it all in there just in case there is something extraneous causing the problem. I sincerely appreciate any help I can get: HEADER: #import <UIKit/UIKit.h> #import <sqlite3.h> #import "NoteCell.h" #import "BIUtility.h" #import "Bring_ItAppDelegate.h" #import "MoveListViewController.h" @class MoveListViewController; @class BIUtility; @interface WorkoutViewController : UITableViewController { NSMutableArray *todaysWorkouts; IBOutlet NoteCell *woNoteCell; MoveListViewController *childController; NSInteger scheduleDay; BIUtility *bi; } @property (nonatomic, retain) NSMutableArray *todaysWorkouts; @property (nonatomic, retain) NoteCell *woNoteCell; @property (nonatomic,retain) BIUtility *bi; //@property (nonatomic, retain) SwitchCell *woSwitchCell; @end CLASS: #import "WorkoutViewController.h" #import "MoveListViewController.h" #import "Profile.h" static sqlite3 *database = nil; @implementation WorkoutViewController @synthesize todaysWorkouts; @synthesize woNoteCell; @synthesize bi; //@synthesize woSwitchCell; - (void)viewDidLoad { [super viewDidLoad]; bi = [[BIUtility alloc] init]; todaysWorkouts = [[NSMutableArray alloc] init]; NSString *query; sqlite3_stmt *statement; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } query = [NSString stringWithFormat:@"SELECT IWORKOUT.WOINSTANCEID, IWORKOUT.WORKOUTID, CWORKOUTS.WORKOUTNAME FROM CWORKOUTS JOIN IWORKOUT ON IWORKOUT.WORKOUTID = CWORKOUTS.WORKOUTID AND DATE = '%@'", [BIUtility todayDateString]]; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { Workout *wo = [[Workout alloc] init]; wo.woInstanceID = sqlite3_column_int(statement, 0); wo.workoutID = sqlite3_column_int(statement, 1); wo.workoutName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; [todaysWorkouts addObject:wo]; [wo release]; } sqlite3_finalize(statement); } if(database) sqlite3_close(database); [query release]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //todaysWorkouts = [BIUtility todaysScheduledWorkouts]; static NSString *noteCellIdentifier = @"NoteCellIdentifier"; UITableViewCell *cell; if (indexPath.section < ([todaysWorkouts count])) { cell = [tableView dequeueReusableCellWithIdentifier:@"OtherCell"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier: @"OtherCell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.row == 0) { Workout *wo = [todaysWorkouts objectAtIndex:indexPath.section]; [cell.textLabel setText:wo.workoutName]; } else { [cell.textLabel setText:@"Completed?"]; [cell.textLabel setFont:[UIFont fontWithName:@"Arial" size:15]]; [cell.textLabel setTextColor:[UIColor blueColor]]; } } else { cell = (NoteCell *)[tableView dequeueReusableCellWithIdentifier:noteCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NoteCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } } return cell; //[cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; if (indexPath.section < ([todaysWorkouts count]) && (row == 0)) { MoveListViewController *moveListController = [[MoveListViewController alloc] initWithStyle:UITableViewStylePlain]; moveListController.workoutID = [[todaysWorkouts objectAtIndex:indexPath.section] workoutID]; moveListController.workoutName = [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]; moveListController.woInstanceID = [[todaysWorkouts objectAtIndex:indexPath.section] woInstanceID]; NSLog(@"Workout Selected: %@", [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]); Bring_ItAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.workoutNavController pushViewController:moveListController animated:YES]; } else { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (indexPath.section < ([todaysWorkouts count]) && (row == 1)) { if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger h = 35; return h; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([todaysWorkouts count] + 1); //return ([todaysWorkouts count]); } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return 2; } else { return 1; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return @"Workout"; } else { return @"How Was Your Workout?"; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [todaysWorkouts release]; [bi release]; [super dealloc]; } @end

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  • PC powers off at random times

    - by Timo Huovinen
    Short Version After experiencing some problems with Mobo batteries my PC started to power off at random times, the power off is instant and sudden and does not restart afterwards, need help figuring out the cause. Facts: Powers off when PC is playing games Powers off when PC is idle Powers off when PC is in safe mode Powers off when PC is in BIOS Powers off when PC is booted through a Windows installation USB Replaced the motherboard battery several times Replaced the 650W PSU with a 750W PSU Replaced the RAM Swapped the RAM between slots Re-applied thermal paste to the CPU Checked if the motherboard touches the case Nothing is overclocked PC Specs PC specs: OS: Windows 7 Ultimate SP1 RAM: klingston 1333MHz 4GB stick CPU: AMD Phenom II x4 955 Mobo: Gigabyte 88GMA-UD2H rev 2.2 Motherboard battery: CR2032 3v HDD: 500GB Seagate ST3500418AS ATA Device Graphics: ATI/AMD Radeon HD 6870 Very Long version Around 10 months ago I built a brand new gaming PC. Around 6 months ago it's time setting in windows started resetting to the year 2010. I swapped the Motherboard battery for a new one of the exact same size and shape and voltage, and the problems disappeared...for around 2 weeks. Then the same problem happened again, time gets reset, I swapped the battery again, and the problem was gone for good and everything was great for about 3 months.. then another problem started happening, the PC started to power off suddenly and without warning at completely random times, sometimes the PC works for and hour, sometimes 5 minutes. So I read on the forums that it might be either the PSU or the motherboard Battery or RAM or HDD or the Graphics card or the CPU or the motherboard or the drivers or a Virus or Grounding issues, or something short circuiting, basically it can be anything... I spent some days researching, and decided to remove the possibility of a virus. I reset the CMOS, cleared all BIOS settings and reinstalled windows 7 after a full format of the HDD, but the random power off kept happening. I then disabled the restart on error option in windows and looked at the event log for error events, but they did not help me figure out the problem. Network list service depends on network location awareness the dependency group failed to start Source Kernel Power Event 41 Task Category 63 Source Disk Event ID 11 Task Category None The driver detected a controller error on device disk I took apart the PC, every little piece, re-applied some expensive thermal paste to the CPU, and double checked that none of the pieces are touching the PC case. The problem was gone, the PC no longer powered off randomly I re-attached the graphics card and all was good for 4 months... then the power off problem appeared again, but was happening at high intervals, the PC would shutdown once in 2 days on average, at random points in time, sometimes when it's idle all day long, sometimes when it's running CRYSIS 2. I checked the CPU temperature, because I know that AMD CPU's have a built in protection mechanism that switches off the PC if the CPU gets too hot, and the Temp was 50C system temp, and 45C CPU after running the PC all day long (I did not do tests to see if there are any temperature spikes, don't know how to do them) Originally the PSU that powered the PC was 650Watts and had one 4 pin cable to power the CPU, I replaced it with a new 750Watts PSU which has two 4 pin cables for the CPU, but the problem remained. I removed the graphics card and let the motherboard use the built in one, but the PC kept suddenly powering off at random times. I took apart the PC completely again, and re-applied thermal paste to the CPU, added lots of insulation, and checked for any type of short-circuit possibility again and again, but the problem remained. The problem was like that for some months. I replaced the Battery a couple of times over the time, changed lots of options in windows, and tried everything I could, but it kept powering off, so I stopped using the PC as much as I used to, just living with the random power offs from time to time, until a couple of days ago, when the power off happens almost immediately after powering on the PC. I replaced the RAM with a brand new one, but that did not help. Took apart the PC again, checked for anything anywhere that might cause it, found some small scratches on the very edge of the motherboard to the left of the PCI express x16 slot. This might cause the problem, I thought, but the scratch looks very superficial, not deep at all, and if the scratch did harm the motherboard, wouldn't it cause it to not start at all? And why did it start to power off a while ago, and then suddenly stop powering off? The scratches could not have vanished??? did chkdsk \d but it powered off when it was at 75% I removed the hard disks, the graphics card, while I fiddled with the BIOS settings, and suddenly the PC shut down while I was looking at the BIOS version. This makes me realize, it is not caused by: HDD, Windows, Drivers or the Graphics card I cleared the CMOS again, updated the BIOS from F5 to F6f beta, but that did not help, it might even seem that the PC powers off even sooner. The shutdown even happened to me while I booted through a windows 7 installation USB and was in the repair console. I removed one of the cables powering the CPU, now only one 4pin cable powers it, and it worked for 30mins after doing that, which makes me think that it's the CPU overheating, and because it gets less power, it overheats slower? The things that I am still considering: CPU overheating (does not seem to overheat, maybe false readings?) Motherboard short circuiting (faulty motherboard?) I desperately need some advice in what is faulty, is it a faulty Motherboard or an overheating CPU? or maybe something else? I have been breaking my head over this problem over a span of 6 months. I'm not sure if this is a good place to ask this question, if it is not, then tell me where I can get some experienced help. More info I have also discovered a mysterious piece that seems to have fallen out of the motherboard i119.photobucket.com/albums/o126/yurikolovsky/strangepiece.jpg What is it? Looks like each time that it powers off the datetime gets reset I also found another forum post tomshardware.co.uk/forum/… except I don't have Integrated PeripheralsUSB Keyboard Function option in BIOS :S Comments summary (asked by Random moderator) Q. tell me, if the computer restarts, is it immediately? Does it take a second and then restarts? Do you see (BSOD) or hear (PSU, short circuit) any suspicious when it happens? After reading trough it, it remains the mainboard that is faulty. – JohannesM A. Immediate power off, all the fans stop instantly, all the light turn off instantly, no sound or anything, and it remains off until I turn it back on. Thanks for the feedback, faulty motherboard is what I fear. Q. Try stress-testing the system with Prime95 and see if errors or shutdowns occur when the CPU is under full load. – speakr A. Prime95 heat stress test peaked CPU heat at 60C after 5mins, it powered off after 30mins of testing in the middle of the test with no errors, Prime95 Heat test or the stress-testing with low RAM usage (small or in-place FFTs) do not report errors while testing for 10-60 mins. The power off does not seem like it is affected by Prime95 at all Makes me wonder if it's a CPU or Motherboard issue at all. Q. I had similar random/intermittent problems with my old board. It gave one of a few different symptoms: keyboard and/or mouse would die and/or the RAM wouldn't work and/or it would shut down. It was in bad shape. One problems was that my old PSU had literally burned the connector on it (browned around the pins), another was that a broken lead inside the layers of the PCB would work sometimes if it happened to be hot or if I bent the board—by jamming a hunk of wood behind it. I managed to keep the board alive for several years, but eventually nothing I did would make it work correctly anymore. – Synetech A. I will try that as the last resort, ok? ;) Q. Have you tried a different power cord, surge protector, outlet (on a different circuit). It's worth a shot just to ensure it's not subpar wiring or a week circuit (dips in power may cause shutdown if the PSU can't pull enough juice from the wall). – Kyle A. yes, I attached the PC to an entirely different outlet on a different circuit and the problem persists. After connecting it to a different outlet after starting the PC it gave me 3 long beeps and 1 short one, then the PC immediately proceeded to boot up normally. Q. Re-check your mainboard manual and all PSU connections to your mainboard to be sure that nothing is missing (e.g. 12V ATX 4-pin/6-pin connector). If you can provoke shutdowns with Prime95, then consider buying new hardware -- a stable system should run Prime95 for 24h without any errors. Prime95 mentions errors in the log when they occur and gives a summary after the stress test was stopped manually (e.g. "0 errors, 0 warnings", if all is fine) – speakr A. Re-checked, there are no more PSU connectors that I can physically connect, except the one ATX 4-pin (there are 2 that power the CPU) that I disconnected on purpose, I have reconnected it but the problem persists. Q. With one PC I had a short curcuit. The power button on the front plate had its cables soldered, but not isolated, and the contacts were very close to the metal case. A heavier touch was enough to cause a shutdown. The PC's vibration could be enough – ott-- A. yes, it seems to switch off with even the lightest touch, I switched on the PC, then pulled out the front panel power cable that connects to the motherboard so the power button does not work anymore, after 5 mins of working like that, with the power button completely disconnected, just sitting idle, the PC powered off again, I don't think it's the power button. Q. I wonder if you dare to operate components without the case, that is remove motherboard, power, disk ( just put the motherboard on a wooden desk). Don't bend the adapters when running like that. – ott-- A. yes, I do dare to do that, but only tomorrow, too tired/late right now.

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  • Increase efficiency of a loop with jQuery and GameQuery

    - by Pez Cuckow
    I have a game coded in jQuery where bots are moved around the screen. The below code is a loop that runs every 20ms, currently if you have over 15 bots you start to notice the browser lagging (simply because of all the advanced collision detection going on). Is there any way to reduce the lag, can I make it any more efficient? P.s. sorrry for just posting a block of code, I can't see a way to make my point clear enough without! $.playground().registerCallback(function(){ //Movement Loop if(!pause) { for (var i in bots) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd var self = $('#b' + i); var current = bots[i]; if(bots[i][5]==1) { var xspeed = 0, yspeed = 0; if(current[1]==0) { yspeed = -D_SPEED; } else if(current[1]==1) { xspeed = D_SPEED; } else if(current[1]==2) { yspeed = D_SPEED; } else if(current[1]==3) { xspeed = -D_SPEED; } var x = current[2] + xspeed; var y = current[3] + yspeed; var z = current[3] + 120; if(current[2]>0&&x>PLAYGROUND_WIDTH||current[2]<0&&x<-GRID_SIZE|| current[3]>0&&y>PLAYGROUND_HEIGHT||current[3]<0&&y<-GRID_SIZE) { remove_bot(i, self); } else { if(current[7]!=current[1]) { self.setAnimation(colors[current[0]][current[1]]); bots[i][7] = current[1]; } if(self.css({"left": ""+(x)+"px", "top": ""+(y)+"px", "z-index": z})) { bots[i][2] = x; bots[i][3] = y; bots[i][4] = z; bots[i][8]++; } } } } $("#debug").html(dump(arrows)); $(".bot").each(function(){ var b_id = $(this).attr("id").substr(1); var collision = false; var c_bot = bots[b_id]; var b_x = c_bot[2]; var b_y = c_bot[3]; var b_d = c_bot[1]; $(this).collision(".arrow,#arrows").each(function(){ //Many thanks to Selim Arsever for this fix! var a_id = $(this).attr("id").substr(1); var piece = arrows[a_id]; var a_v = piece[0]; if(a_v==1) { var a_x = piece[2]; var a_y = piece[3]; var d_x = b_x-a_x; var d_y = b_y-a_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd bots[b_id][7] = c_bot[1]; bots[b_id][1] = piece[1]; collision = true; } } }); if(!collision) { $(this).collision(".wall,#level").each(function(){ var w_id = $(this).attr("id").substr(1); var piece = pieces[w_id]; var w_x = piece[1]; var w_y = piece[2]; d_x = b_x-w_x; d_y = b_y-w_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=27&&d_y<=28) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-12&&d_x<=-11&&d_y>=21&&d_y<=22) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-9&&d_y<=-8) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=20&&d_y<=21) { kill_bot(b_id); collision = true; } //22 // 21 }); } if(!collision&&c_bot[8]>GRID_MOVE) { $(this).collision(".spawn,#level").each(function(){ var s_id = $(this).attr("id").substr(1); var piece = pieces[s_id]; var s_x = piece[1]; var s_y = piece[2]; d_x = b_x-s_x; d_y = b_y-s_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=19&&d_y<=20) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-14&&d_x<=-13&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-11&&d_y<=-10) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //22 // 21*/ }); } if(!collision) { $(this).collision(".exit,#level").each(function(){ var e_id = $(this).attr("id").substr(1); var piece = pieces[e_id]; var e_x = piece[1]; var e_y = piece[2]; d_x = b_x-e_x; d_y = b_y-e_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { current_bots++; bots[b_id] = false; $("#current_bots").html(current_bots); $("#b" + b_id).setAnimation(exit[2], function(node){$(node).fadeOut(200)}); } }); } if(!collision) { $(this).collision(".bot,#level").each(function(){ var bd_id = $(this).attr("id").substr(1); if(bd_id!=b_id) { var piece = bots[bd_id]; var bd_x = piece[2]; var bd_y = piece[3]; d_x = b_x-bd_x; d_y = b_y-bd_y; if(d_x>=0&&d_x<=2&&d_y>=0&&d_y<=2) { kill_bot(b_id); kill_bot(bd_id); collision = true; } } }); } }); } }, REFRESH_RATE); Many thanks,

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  • g++ SSE intrinsics dilemma - value from intrinsic "saturates"

    - by Sriram
    Hi, I wrote a simple program to implement SSE intrinsics for computing the inner product of two large (100000 or more elements) vectors. The program compares the execution time for both, inner product computed the conventional way and using intrinsics. Everything works out fine, until I insert (just for the fun of it) an inner loop before the statement that computes the inner product. Before I go further, here is the code: //this is a sample Intrinsics program to compute inner product of two vectors and compare Intrinsics with traditional method of doing things. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> #include <time.h> #include <stdlib.h> using namespace std; typedef float v4sf __attribute__ ((vector_size(16))); double innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume len1 = len2. float result = 0.0; for(int i = 0; i < len1; i++) { for(int j = 0; j < len1; j++) { result += (arr1[i] * arr2[i]); } } //float y = 1.23e+09; //cout << "y = " << y << endl; return result; } double sse_v4sf_innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume that len1 = len2. if(len1 != len2) { cout << "Lengths not equal." << endl; exit(1); } /*steps: * 1. load a long-type (4 float) into a v4sf type data from both arrays. * 2. multiply the two. * 3. multiply the same and store result. * 4. add this to previous results. */ v4sf arr1Data, arr2Data, prevSums, multVal, xyz; //__builtin_ia32_xorps(prevSums, prevSums); //making it equal zero. //can explicitly load 0 into prevSums using loadps or storeps (Check). float temp[4] = {0.0, 0.0, 0.0, 0.0}; prevSums = __builtin_ia32_loadups(temp); float result = 0.0; for(int i = 0; i < (len1 - 3); i += 4) { for(int j = 0; j < len1; j++) { arr1Data = __builtin_ia32_loadups(&arr1[i]); arr2Data = __builtin_ia32_loadups(&arr2[i]); //store the contents of two arrays. multVal = __builtin_ia32_mulps(arr1Data, arr2Data); //multiply. xyz = __builtin_ia32_addps(multVal, prevSums); prevSums = xyz; } } //prevSums will hold the sums of 4 32-bit floating point values taken at a time. Individual entries in prevSums also need to be added. __builtin_ia32_storeups(temp, prevSums); //store prevSums into temp. cout << "Values of temp:" << endl; for(int i = 0; i < 4; i++) cout << temp[i] << endl; result += temp[0] + temp[1] + temp[2] + temp[3]; return result; } int main() { clock_t begin, end; int length = 100000; float *arr1, *arr2; double result_Conventional, result_Intrinsic; // printStats("Allocating memory."); arr1 = new float[length]; arr2 = new float[length]; // printStats("End allocation."); srand(time(NULL)); //init random seed. // printStats("Initializing array1 and array2"); begin = clock(); for(int i = 0; i < length; i++) { // for(int j = 0; j < length; j++) { // arr1[i] = rand() % 10 + 1; arr1[i] = 2.5; // arr2[i] = rand() % 10 - 1; arr2[i] = 2.5; // } } end = clock(); cout << "Time to initialize array1 and array2 = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("Finished initialization."); // printStats("Begin inner product conventionally."); begin = clock(); result_Conventional = innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product conventionally = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("End inner product conventionally."); // printStats("Begin inner product using Intrinsics."); begin = clock(); result_Intrinsic = sse_v4sf_innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product with intrinsics = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; //printStats("End inner product using Intrinsics."); cout << "Results: " << endl; cout << " result_Conventional = " << result_Conventional << endl; cout << " result_Intrinsics = " << result_Intrinsic << endl; return 0; } I use the following g++ invocation to build this: g++ -W -Wall -O2 -pedantic -march=i386 -msse intrinsics_SSE_innerProduct.C -o innerProduct Each of the loops above, in both the functions, runs a total of N^2 times. However, given that arr1 and arr2 (the two floating point vectors) are loaded with a value 2.5, the length of the array is 100,000, the result in both cases should be 6.25e+10. The results I get are: Results: result_Conventional = 6.25e+10 result_Intrinsics = 5.36871e+08 This is not all. It seems that the value returned from the function that uses intrinsics "saturates" at the value above. I tried putting other values for the elements of the array and different sizes too. But it seems that any value above 1.0 for the array contents and any size above 1000 meets with the same value we see above. Initially, I thought it might be because all operations within SSE are in floating point, but floating point should be able to store a number that is of the order of e+08. I am trying to see where I could be going wrong but cannot seem to figure it out. I am using g++ version: g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2). Any help on this is most welcome. Thanks, Sriram.

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  • In Flex, how to drag a component into a column of DataGrid (not the whole DataGrid)?

    - by Yousui
    Hi guys, I have a custom component: <?xml version="1.0" encoding="utf-8"?> <s:Group xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Declarations> </fx:Declarations> <fx:Script> <![CDATA[ [Bindable] public var label:String = "don't know"; [Bindable] public var imageName:String = "x.gif"; ]]> </fx:Script> <s:HGroup paddingLeft="8" paddingTop="8" paddingRight="8" paddingBottom="8"> <mx:Image id="img" source="assets/{imageName}" /> <s:Label text="{label}"/> </s:HGroup> </s:Group> and a custom render, which will be used in my DataGrid: <?xml version="1.0" encoding="utf-8"?> <s:MXDataGridItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" focusEnabled="true" xmlns:components="components.*"> <s:VGroup> <components:Person label="{dataGridListData.label}"> </components:Person> </s:VGroup> </s:MXDataGridItemRenderer> This is my application: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" xmlns:services="services.*"> <s:layout> <s:VerticalLayout/> </s:layout> <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; import mx.controls.Alert; import mx.controls.Image; import mx.rpc.events.ResultEvent; import mx.utils.ArrayUtil; ]]> </fx:Script> <fx:Declarations> <fx:XMLList id="employees"> <employee> <name>Christina Coenraets</name> <phone>555-219-2270</phone> <email>[email protected]</email> <active>true</active> <image>assets/001.png</image> </employee> <employee> <name>Joanne Wall</name> <phone>555-219-2012</phone> <email>[email protected]</email> <active>true</active> <image>assets/002.png</image> </employee> <employee> <name>Maurice Smith</name> <phone>555-219-2012</phone> <email>[email protected]</email> <active>false</active> <image>assets/003.png</image> </employee> <employee> <name>Mary Jones</name> <phone>555-219-2000</phone> <email>[email protected]</email> <active>true</active> <image>assets/004.png</image> </employee> </fx:XMLList> </fx:Declarations> <s:HGroup> <mx:DataGrid dataProvider="{employees}" width="100%" dropEnabled="true"> <mx:columns> <mx:DataGridColumn headerText="Employee Name" dataField="name"/> <mx:DataGridColumn headerText="Email" dataField="email"/> <mx:DataGridColumn headerText="Image" dataField="image" itemRenderer="renderers.render1"/> </mx:columns> </mx:DataGrid> <s:List dragEnabled="true" dragMoveEnabled="false"> <s:dataProvider> <s:ArrayCollection> <fx:String>aaa</fx:String> <fx:String>bbb</fx:String> <fx:String>ccc</fx:String> <fx:String>ddd</fx:String> </s:ArrayCollection> </s:dataProvider> </s:List> </s:HGroup> </s:Application> Now what I want to do is let the user drag an one or more item from the left List component and drop at the third column of the DataGrid, then using the dragged data to create another <components:Person /> object. So in the final result, maybe the first line contains just one <components:Person /> object at the third column, the second line contains two <components:Person /> object at the third column and so on. Can this be implemented in Flex? How? Great thanks.

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  • C++ non-member functions for nested template classes

    - by beldaz
    I have been writing several class templates that contain nested iterator classes, for which an equality comparison is required. As I believe is fairly typical, the comparison is performed with a non-member (and non-friend) operator== function. In doing so, my compiler (I'm using Mingw32 GCC 4.4 with flags -O3 -g -Wall) fails to find the function and I have run out of possible reasons. In the rather large block of code below there are three classes: a Base class, a Composed class that holds a Base object, and a Nested class identical to the Composed class except that it is nested within an Outer class. Non-member operator== functions are supplied for each. These classes are in templated and untemplated forms (in their own respective namespaces), with the latter equivalent to the former specialised for unsigned integers. In main, two identical objects for each class are compared. For the untemplated case there is no problem, but for the templated case the compiler fails to find operator==. What's going on? #include <iostream> namespace templated { template<typename T> class Base { T t_; public: explicit Base(const T& t) : t_(t) {} bool equal(const Base& x) const { return x.t_==t_; } }; template<typename T> bool operator==(const Base<T> &x, const Base<T> &y) { return x.equal(y); } template<typename T> class Composed { typedef Base<T> Base_; Base_ base_; public: explicit Composed(const T& t) : base_(t) {} bool equal(const Composed& x) const {return x.base_==base_;} }; template<typename T> bool operator==(const Composed<T> &x, const Composed<T> &y) { return x.equal(y); } template<typename T> class Outer { public: class Nested { typedef Base<T> Base_; Base_ base_; public: explicit Nested(const T& t) : base_(t) {} bool equal(const Nested& x) const {return x.base_==base_;} }; }; template<typename T> bool operator==(const typename Outer<T>::Nested &x, const typename Outer<T>::Nested &y) { return x.equal(y); } } // namespace templated namespace untemplated { class Base { unsigned int t_; public: explicit Base(const unsigned int& t) : t_(t) {} bool equal(const Base& x) const { return x.t_==t_; } }; bool operator==(const Base &x, const Base &y) { return x.equal(y); } class Composed { typedef Base Base_; Base_ base_; public: explicit Composed(const unsigned int& t) : base_(t) {} bool equal(const Composed& x) const {return x.base_==base_;} }; bool operator==(const Composed &x, const Composed &y) { return x.equal(y); } class Outer { public: class Nested { typedef Base Base_; Base_ base_; public: explicit Nested(const unsigned int& t) : base_(t) {} bool equal(const Nested& x) const {return x.base_==base_;} }; }; bool operator==(const Outer::Nested &x, const Outer::Nested &y) { return x.equal(y); } } // namespace untemplated int main() { using std::cout; unsigned int testVal=3; { // No templates first typedef untemplated::Base Base_t; Base_t a(testVal); Base_t b(testVal); cout << "a=b=" << testVal << "\n"; cout << "a==b ? " << (a==b ? "TRUE" : "FALSE") << "\n"; typedef untemplated::Composed Composed_t; Composed_t c(testVal); Composed_t d(testVal); cout << "c=d=" << testVal << "\n"; cout << "c==d ? " << (c==d ? "TRUE" : "FALSE") << "\n"; typedef untemplated::Outer::Nested Nested_t; Nested_t e(testVal); Nested_t f(testVal); cout << "e=f=" << testVal << "\n"; cout << "e==f ? " << (e==f ? "TRUE" : "FALSE") << "\n"; } { // Now with templates typedef templated::Base<unsigned int> Base_t; Base_t a(testVal); Base_t b(testVal); cout << "a=b=" << testVal << "\n"; cout << "a==b ? " << (a==b ? "TRUE" : "FALSE") << "\n"; typedef templated::Composed<unsigned int> Composed_t; Composed_t c(testVal); Composed_t d(testVal); cout << "c=d=" << testVal << "\n"; cout << "d==c ? " << (c==d ? "TRUE" : "FALSE") << "\n"; typedef templated::Outer<unsigned int>::Nested Nested_t; Nested_t e(testVal); Nested_t f(testVal); cout << "e=f=" << testVal << "\n"; cout << "e==f ? " << (e==f ? "TRUE" : "FALSE") << "\n"; // Above line causes compiler error: // error: no match for 'operator==' in 'e == f' } cout << std::endl; return 0; }

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  • Array structure returned by Yii's model

    - by user1104955
    I am a Yii beginner and am running into a bit of a wall and hope someone will be able to help me get back onto track. I think this might be a fairly straight forward question to the seasoned Yii user. So here goes... In the controller, let's say I run the following call to the model- $variable = Post::model()->findAll(); All works fine and I pass the variable into the view. Here's where I get pretty stuck. The array that is returned in the above query is far more complex than I anticipated and I'm struggling to make sense of it. Here's a sample- print_r($variable); gives- Array ( [0] => Post Object ( [_md:CActiveRecord:private] => CActiveRecordMetaData Object ( [tableSchema] => CMysqlTableSchema Object ( [schemaName] => [name] => tbl_post [rawName] => `tbl_post` [primaryKey] => id [sequenceName] => [foreignKeys] => Array ( ) [columns] => Array ( [id] => CMysqlColumnSchema Object ( [name] => id [rawName] => `id` [allowNull] => [dbType] => int(11) [type] => integer [defaultValue] => [size] => 11 [precision] => 11 [scale] => [isPrimaryKey] => 1 [isForeignKey] => [autoIncrement] => 1 [_e:CComponent:private] => [_m:CComponent:private] => ) [post] => CMysqlColumnSchema Object ( [name] => post [rawName] => `post` [allowNull] => [dbType] => text [type] => string [defaultValue] => [size] => [precision] => [scale] => [isPrimaryKey] => [isForeignKey] => [autoIncrement] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [_e:CComponent:private] => [_m:CComponent:private] => ) [columns] => Array ( [id] => CMysqlColumnSchema Object ( [name] => id [rawName] => `id` [allowNull] => [dbType] => int(11) [type] => integer [defaultValue] => [size] => 11 [precision] => 11 [scale] => [isPrimaryKey] => 1 [isForeignKey] => [autoIncrement] => 1 [_e:CComponent:private] => [_m:CComponent:private] => ) [post] => CMysqlColumnSchema Object ( [name] => post [rawName] => `post` [allowNull] => [dbType] => text [type] => string [defaultValue] => [size] => [precision] => [scale] => [isPrimaryKey] => [isForeignKey] => [autoIncrement] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [relations] => Array ( [responses] => CHasManyRelation Object ( [limit] => -1 [offset] => -1 [index] => [through] => [joinType] => LEFT OUTER JOIN [on] => [alias] => [with] => Array ( ) [together] => [scopes] => [name] => responses [className] => Response [foreignKey] => post_id [select] => * [condition] => [params] => Array ( ) [group] => [join] => [having] => [order] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [attributeDefaults] => Array ( ) [_model:CActiveRecordMetaData:private] => Post Object ( [_md:CActiveRecord:private] => CActiveRecordMetaData Object *RECURSION* [_new:CActiveRecord:private] => [_attributes:CActiveRecord:private] => Array ( ) [_related:CActiveRecord:private] => Array ( ) [_c:CActiveRecord:private] => [_pk:CActiveRecord:private] => [_alias:CActiveRecord:private] => t [_errors:CModel:private] => Array ( ) [_validators:CModel:private] => [_scenario:CModel:private] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [_new:CActiveRecord:private] => [_attributes:CActiveRecord:private] => Array ( [id] => 1 [post] => User Post ) [_related:CActiveRecord:private] => Array ( ) [_c:CActiveRecord:private] => [_pk:CActiveRecord:private] => 1 [_alias:CActiveRecord:private] => t [_errors:CModel:private] => Array ( ) [_validators:CModel:private] => [_scenario:CModel:private] => update [_e:CComponent:private] => [_m:CComponent:private] => ) ) [sorry if there's an easier way to show this array, I'm not aware of it] Can anyone explain to me why the model returns such a complex array? It doesn't seem to matter what tables or columns or relations are used in your application, they all seem to me to return this format. Also, can someone explain the structure to me so that I can isolate the variables that I want to recover? Many thanks in advance, Nick

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  • MAMP + Python MySQLDB - trouble installing

    - by Frederico
    I'm currently running the latest version of MAMP on my Snow Leopard OSX, and I'm trying to install MySQLDB. Downloaded: MySQL-python-1.2.3c1 I went into the setup_posix.py and adjusted the location of the mysql_config to the one in MAMP: mysql_config.path = "/Applications/MAMP/Library/bin/mysql_config" When trying to build I get the error below. Could anyone give me a hand please: creating build/temp.macosx-10.6-universal-2.6 gcc-4.2 -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -fwrapv -Os -Wall -Wstrict-prototypes -DENABLE_DTRACE -arch i386 -arch ppc -arch x86_64 -pipe -Dversion_info=(1,2,3,'gamma',1) -D_version_=1.2.3c1 -I/Applications/MAMP/Library/include/mysql -I/System/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -c _mysql.c -o build/temp.macosx-10.6-universal-2.6/_mysql.o -fno-omit-frame-pointer -D_P1003_1B_VISIBLE -DSIGNAL_WITH_VIO_CLOSE -DSIGNALS_DONT_BREAK_READ -DIGNORE_SIGHUP_SIGQUIT -DDONT_DECLARE_CXA_PURE_VIRTUAL _mysql.c:36:23: error: my_config.h: No such file or directory _mysql.c:38:19: error: mysql.h: No such file or directory _mysql.c:39:26: error: mysqld_error.h: No such file or directory _mysql.c:40:20: error: errmsg.h: No such file or directory _mysql.c:76: error: expected specifier-qualifier-list before ‘MYSQL’ _mysql.c:90: error: expected specifier-qualifier-list before ‘MYSQL_RES’ _mysql.c: In function ‘_mysql_Exception’: _mysql.c:120: warning: implicit declaration of function ‘mysql_errno’ _mysql.c:120: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:123: error: ‘CR_MAX_ERROR’ undeclared (first use in this function) _mysql.c:123: error: (Each undeclared identifier is reported only once _mysql.c:123: error: for each function it appears in.) _mysql.c:131: error: ‘CR_COMMANDS_OUT_OF_SYNC’ undeclared (first use in this function) _mysql.c:132: error: ‘ER_DB_CREATE_EXISTS’ undeclared (first use in this function) _mysql.c:133: error: ‘ER_SYNTAX_ERROR’ undeclared (first use in this function) _mysql.c:134: error: ‘ER_PARSE_ERROR’ undeclared (first use in this function) _mysql.c:135: error: ‘ER_NO_SUCH_TABLE’ undeclared (first use in this function) _mysql.c:136: error: ‘ER_WRONG_DB_NAME’ undeclared (first use in this function) _mysql.c:137: error: ‘ER_WRONG_TABLE_NAME’ undeclared (first use in this function) _mysql.c:138: error: ‘ER_FIELD_SPECIFIED_TWICE’ undeclared (first use in this function) _mysql.c:139: error: ‘ER_INVALID_GROUP_FUNC_USE’ undeclared (first use in this function) _mysql.c:140: error: ‘ER_UNSUPPORTED_EXTENSION’ undeclared (first use in this function) _mysql.c:141: error: ‘ER_TABLE_MUST_HAVE_COLUMNS’ undeclared (first use in this function) _mysql.c:170: error: ‘ER_DUP_ENTRY’ undeclared (first use in this function) _mysql.c:213: warning: implicit declaration of function ‘mysql_error’ _mysql.c:213: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:213: warning: passing argument 1 of ‘PyString_FromString’ makes pointer from integer without a cast _mysql.c: In function ‘_mysql_server_init’: _mysql.c:308: warning: label ‘finish’ defined but not used _mysql.c:234: warning: unused variable ‘item’ _mysql.c:233: warning: unused variable ‘groupc’ _mysql.c:233: warning: unused variable ‘i’ _mysql.c:233: warning: unused variable ‘cmd_argc’ _mysql.c:232: warning: unused variable ‘s’ _mysql.c: In function ‘_mysql_ResultObject_Initialize’: _mysql.c:363: error: ‘MYSQL_RES’ undeclared (first use in this function) _mysql.c:363: error: ‘result’ undeclared (first use in this function) _mysql.c:368: error: ‘MYSQL_FIELD’ undeclared (first use in this function) _mysql.c:368: error: ‘fields’ undeclared (first use in this function) _mysql.c:377: error: ‘_mysql_ResultObject’ has no member named ‘use’ _mysql.c:380: warning: implicit declaration of function ‘mysql_use_result’ _mysql.c:380: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:382: warning: implicit declaration of function ‘mysql_store_result’ _mysql.c:382: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:383: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:386: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:389: warning: implicit declaration of function ‘mysql_num_fields’ _mysql.c:390: error: ‘_mysql_ResultObject’ has no member named ‘nfields’ _mysql.c:391: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:392: warning: implicit declaration of function ‘mysql_fetch_fields’ _mysql.c:438: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ResultObject_traverse’: _mysql.c:450: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:451: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ResultObject_clear’: _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:463: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ConnectionObject_Initialize’: _mysql.c:475: error: ‘MYSQL’ undeclared (first use in this function) _mysql.c:475: error: ‘conn’ undeclared (first use in this function) _mysql.c:500: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:501: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:525: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:547: warning: implicit declaration of function ‘mysql_init’ _mysql.c:547: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:550: warning: implicit declaration of function ‘mysql_options’ _mysql.c:550: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:550: error: ‘MYSQL_OPT_CONNECT_TIMEOUT’ undeclared (first use in this function) _mysql.c:554: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:554: error: ‘MYSQL_OPT_COMPRESS’ undeclared (first use in this function) _mysql.c:555: error: ‘CLIENT_COMPRESS’ undeclared (first use in this function) _mysql.c:558: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:558: error: ‘MYSQL_OPT_NAMED_PIPE’ undeclared (first use in this function) _mysql.c:560: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:560: error: ‘MYSQL_INIT_COMMAND’ undeclared (first use in this function) _mysql.c:562: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:562: error: ‘MYSQL_READ_DEFAULT_FILE’ undeclared (first use in this function) _mysql.c:564: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:564: error: ‘MYSQL_READ_DEFAULT_GROUP’ undeclared (first use in this function) _mysql.c:567: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:567: error: ‘MYSQL_OPT_LOCAL_INFILE’ undeclared (first use in this function) _mysql.c:575: warning: implicit declaration of function ‘mysql_real_connect’ _mysql.c:575: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:590: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c: In function ‘_mysql_ConnectionObject_traverse’: _mysql.c:671: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:672: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ConnectionObject_clear’: _mysql.c:680: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:680: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:680: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:680: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:681: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ConnectionObject_close’: _mysql.c:696: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:698: warning: implicit declaration of function ‘mysql_close’ _mysql.c:698: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:700: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c: In function ‘_mysql_ConnectionObject_affected_rows’: _mysql.c:722: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:723: warning: implicit declaration of function ‘mysql_affected_rows’ _mysql.c:723: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_debug’: _mysql.c:739: warning: implicit declaration of function ‘mysql_debug’ _mysql.c: In function ‘_mysql_ConnectionObject_dump_debug_info’: _mysql.c:757: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:759: warning: implicit declaration of function ‘mysql_dump_debug_info’ _mysql.c:759: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_autocommit’: _mysql.c:783: warning: implicit declaration of function ‘mysql_query’ _mysql.c:783: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_commit’: _mysql.c:806: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_rollback’: _mysql.c:828: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_errno’: _mysql.c:940: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:941: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_error’: _mysql.c:956: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:957: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:957: warning: passing argument 1 of ‘PyString_FromString’ makes pointer from integer without a cast _mysql.c: In function ‘_mysql_escape_string’: _mysql.c:981: warning: implicit declaration of function ‘mysql_escape_string’ _mysql.c: In function ‘_mysql_escape’: _mysql.c:1088: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ResultObject_describe’: _mysql.c:1168: error: ‘MYSQL_FIELD’ undeclared (first use in this function) _mysql.c:1168: error: ‘fields’ undeclared (first use in this function) _mysql.c:1171: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1172: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1173: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1184: warning: implicit declaration of function ‘IS_NOT_NULL’ _mysql.c: In function ‘_mysql_ResultObject_field_flags’: _mysql.c:1204: error: ‘MYSQL_FIELD’ undeclared (first use in this function) _mysql.c:1204: error: ‘fields’ undeclared (first use in this function) _mysql.c:1207: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1208: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1209: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: At top level: _mysql.c:1250: error: expected declaration specifiers or ‘...’ before ‘MYSQL_ROW’ _mysql.c: In function ‘_mysql_row_to_tuple’: _mysql.c:1256: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1258: warning: implicit declaration of function ‘mysql_fetch_lengths’ _mysql.c:1258: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1258: warning: assignment makes pointer from integer without a cast _mysql.c:1261: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:1262: error: ‘row’ undeclared (first use in this function) _mysql.c: At top level: _mysql.c:1275: error: expected declaration specifiers or ‘...’ before ‘MYSQL_ROW’ _mysql.c: In function ‘_mysql_row_to_dict’: _mysql.c:1280: error: ‘MYSQL_FIELD’ undeclared (first use in this function) _mysql.c:1280: error: ‘fields’ undeclared (first use in this function) _mysql.c:1282: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1284: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1284: warning: assignment makes pointer from integer without a cast _mysql.c:1285: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1288: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:1289: error: ‘row’ undeclared (first use in this function) _mysql.c: At top level: _mysql.c:1314: error: expected declaration specifiers or ‘...’ before ‘MYSQL_ROW’ _mysql.c: In function ‘_mysql_row_to_dict_old’: _mysql.c:1319: error: ‘MYSQL_FIELD’ undeclared (first use in this function) _mysql.c:1319: error: ‘fields’ undeclared (first use in this function) _mysql.c:1321: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1323: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1323: warning: assignment makes pointer from integer without a cast _mysql.c:1324: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1327: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:1328: error: ‘row’ undeclared (first use in this function) _mysql.c: At top level: _mysql.c:1350: error: expected declaration specifiers or ‘...’ before ‘MYSQL_ROW’ _mysql.c: In function ‘mysql_fetch_row’: _mysql.c:1361: error: ‘MYSQL_ROW’ undeclared (first use in this function) _mysql.c:1361: error: expected ‘;’ before ‘row’ _mysql.c:1365: error: ‘_mysql_ResultObject’ has no member named ‘use’ _mysql.c:1366: error: ‘row’ undeclared (first use in this function) _mysql.c:1366: warning: implicit declaration of function ‘mysql_fetch_row’ _mysql.c:1366: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1369: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:1372: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:1380: error: too many arguments to function ‘convert_row’ _mysql.c: In function ‘_mysql_ResultObject_fetch_row’: _mysql.c:1404: error: expected declaration specifiers or ‘...’ before ‘MYSQL_ROW’ _mysql.c:1419: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1431: error: ‘_mysql_ResultObject’ has no member named ‘use’ _mysql.c:1445: warning: implicit declaration of function ‘mysql_num_rows’ _mysql.c:1445: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ConnectionObject_character_set_name’: _mysql.c:1512: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c: In function ‘_mysql_get_client_info’: _mysql.c:1603: warning: implicit declaration of function ‘mysql_get_client_info’ _mysql.c:1603: warning: passing argument 1 of ‘PyString_FromString’ makes pointer from integer without a cast _mysql.c: In function ‘_mysql_ConnectionObject_get_host_info’: _mysql.c:1617: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1618: warning: implicit declaration of function ‘mysql_get_host_info’ _mysql.c:1618: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:1618: warning: passing argument 1 of ‘PyString_FromString’ makes pointer from integer without a cast _mysql.c: In function ‘_mysql_ConnectionObject_get_proto_info’: _mysql.c:1632: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1633: warning: implicit declaration of function ‘mysql_get_proto_info’ _mysql.c:1633: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_get_server_info’: _mysql.c:1647: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1648: warning: implicit declaration of function ‘mysql_get_server_info’ _mysql.c:1648: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:1648: warning: passing argument 1 of ‘PyString_FromString’ makes pointer from integer without a cast _mysql.c: In function ‘_mysql_ConnectionObject_info’: _mysql.c:1664: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1665: warning: implicit declaration of function ‘mysql_info’ _mysql.c:1665: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:1665: warning: assignment makes pointer from integer without a cast _mysql.c: In function ‘_mysql_ConnectionObject_insert_id’: _mysql.c:1697: error: ‘my_ulonglong’ undeclared (first use in this function) _mysql.c:1697: error: expected ‘;’ before ‘r’ _mysql.c:1699: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1701: error: ‘r’ undeclared (first use in this function) _mysql.c:1701: warning: implicit declaration of function ‘mysql_insert_id’ _mysql.c:1701: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_kill’: _mysql.c:1718: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1720: warning: implicit declaration of function ‘mysql_kill’ _mysql.c:1720: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_field_count’: _mysql.c:1739: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1741: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ResultObject_num_fields’: _mysql.c:1756: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1757: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ResultObject_num_rows’: _mysql.c:1772: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1773: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ConnectionObject_ping’: _mysql.c:1802: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1803: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:1805: warning: implicit declaration of function ‘mysql_ping’ _mysql.c:1805: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_query’: _mysql.c:1826: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1828: warning: implicit declaration of function ‘mysql_real_query’ _mysql.c:1828: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_select_db’: _mysql.c:1856: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1858: warning: implicit declaration of function ‘mysql_select_db’ _mysql.c:1858: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_shutdown’: _mysql.c:1877: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1879: warning: implicit declaration of function ‘mysql_shutdown’ _mysql.c:1879: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_stat’: _mysql.c:1904: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1906: warning: implicit declaration of function ‘mysql_stat’ _mysql.c:1906: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:1906: warning: assignment makes pointer from integer without a cast _mysql.c: In function ‘_mysql_ConnectionObject_store_result’: _mysql.c:1927: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1928: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:1937: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ConnectionObject_thread_id’: _mysql.c:1966: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1968: warning: implicit declaration of function ‘mysql_thread_id’ _mysql.c:1968: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ConnectionObject_use_result’: _mysql.c:1988: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:1989: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:1998: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ConnectionObject_dealloc’: _mysql.c:2016: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c: In function ‘_mysql_ConnectionObject_repr’: _mysql.c:2028: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:2029: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c: In function ‘_mysql_ResultObject_data_seek’: _mysql.c:2047: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:2048: warning: implicit declaration of function ‘mysql_data_seek’ _mysql.c:2048: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ResultObject_row_seek’: _mysql.c:2061: error: ‘MYSQL_ROW_OFFSET’ undeclared (first use in this function) _mysql.c:2061: error: expected ‘;’ before ‘r’ _mysql.c:2063: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:2064: error: ‘_mysql_ResultObject’ has no member named ‘use’ _mysql.c:2069: error: ‘r’ undeclared (first use in this function) _mysql.c:2069: warning: implicit declaration of function ‘mysql_row_tell’ _mysql.c:2069: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:2070: warning: implicit declaration of function ‘mysql_row_seek’ _mysql.c:2070: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ResultObject_row_tell’: _mysql.c:2082: error: ‘MYSQL_ROW_OFFSET’ undeclared (first use in this function) _mysql.c:2082: error: expected ‘;’ before ‘r’ _mysql.c:2084: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:2085: error: ‘_mysql_ResultObject’ has no member named ‘use’ _mysql.c:2090: error: ‘r’ undeclared (first use in this function) _mysql.c:2090: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:2091: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: In function ‘_mysql_ResultObject_dealloc’: _mysql.c:2099: warning: implicit declaration of function ‘mysql_free_result’ _mysql.c:2099: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c: At top level: _mysql.c:2330: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:2337: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:2344: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:2351: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:2358: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:2421: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:2421: error: initializer element is not constant _mysql.c:2421: error: (near initialization for ‘_mysql_ResultObject_memberlist[0].offset’) _mysql.c: In function ‘_mysql_ConnectionObject_getattr’: _mysql.c:2443: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:36:23: error: my_config.h: No such file or directory _mysql.c:38:19: error: mysql.h: No such file or directory _mysql.c:39:26: error: mysqld_error.h: No such file or directory _mysql.c:40:20: error: errmsg.h: No such file or directory _mysql.c:76: error: expected specifier-qualifier-list before ‘MYSQL’ _mysql.c:90: error: expected specifier-qualifier-list before ‘MYSQL_RES’ _mysql.c: In function ‘_mysql_Exception’: _mysql.c:120: warning: implicit declaration of function ‘mysql_errno’ _mysql.c:120: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:123: error: ‘CR_MAX_ERROR’ undeclared (first use in this function) _mysql.c:123: error: (Each undeclared identifier is reported only once _mysql.c:123: error: for each function it appears in.) _mysql.c:131: error: ‘CR_COMMANDS_OUT_OF_SYNC’ undeclared (first use in this function) _mysql.c:132: error: ‘ER_DB_CREATE_EXISTS’ undeclared (first use in this function) _mysql.c:133: error: ‘ER_SYNTAX_ERROR’ undeclared (first use in this function) _mysql.c:134: error: ‘ER_PARSE_ERROR’ undeclared (first use in this function) _mysql.c:135: error: ‘ER_NO_SUCH_TABLE’ undeclared (first use in this function) _mysql.c:136: error: ‘ER_WRONG_DB_NAME’ undeclared (first use in this function) _mysql.c:137: error: ‘ER_WRONG_TABLE_NAME’ undeclared (first use in this function) _mysql.c:138: error: ‘ER_FIELD_SPECIFIED_TWICE’ undeclared (first use in this function) _mysql.c:139: error: ‘ER_INVALID_GROUP_FUNC_USE’ undeclared (first use in this function) _mysql.c:140: error: ‘ER_UNSUPPORTED_EXTENSION’ undeclared (first use in this function) _mysql.c:141: error: ‘ER_TABLE_MUST_HAVE_COLUMNS’ undeclared (first use in this function) _mysql.c:170: error: ‘ER_DUP_ENTRY’ undeclared (first use in this function) _mysql.c:213: warning: implicit declaration of function ‘mysql_error’ _mysql.c:213: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:213: warning: passing argument 1 of ‘PyString_FromString’ makes pointer from integer without a cast _mysql.c: In function ‘_mysql_server_init’: _mysql.c:308: warning: label ‘finish’ defined but not used _mysql.c:234: warning: unused variable ‘item’ _mysql.c:233: warning: unused variable ‘groupc’ _mysql.c:233: warning: unused variable ‘i’ _mysql.c:233: warning: unused variable ‘cmd_argc’ _mysql.c:232: warning: unused variable ‘s’ _mysql.c: In function ‘_mysql_ResultObject_Initialize’: _mysql.c:363: error: ‘MYSQL_RES’ undeclared (first use in this function) _mysql.c:363: error: ‘result’ undeclared (first use in this function) _mysql.c:368: error: ‘MYSQL_FIELD’ undeclared (first use in this function) _mysql.c:368: error: ‘fields’ undeclared (first use in this function) _mysql.c:377: error: ‘_mysql_ResultObject’ has no member named ‘use’ _mysql.c:380: warning: implicit declaration of function ‘mysql_use_result’ _mysql.c:380: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:382: warning: implicit declaration of function ‘mysql_store_result’ _mysql.c:382: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:383: error: ‘_mysql_ResultObject’ has no member named ‘result’ _mysql.c:386: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:389: warning: implicit declaration of function ‘mysql_num_fields’ _mysql.c:390: error: ‘_mysql_ResultObject’ has no member named ‘nfields’ _mysql.c:391: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:392: warning: implicit declaration of function ‘mysql_fetch_fields’ _mysql.c:438: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ResultObject_traverse’: _mysql.c:450: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:451: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ResultObject_clear’: _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:462: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c:463: error: ‘_mysql_ResultObject’ has no member named ‘converter’ _mysql.c: In function ‘_mysql_ConnectionObject_Initialize’: _mysql.c:475: error: ‘MYSQL’ undeclared (first use in this function) _mysql.c:475: error: ‘conn’ undeclared (first use in this function) _mysql.c:500: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:501: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c:525: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:547: warning: implicit declaration of function ‘mysql_init’ _mysql.c:547: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:550: warning: implicit declaration of function ‘mysql_options’ _mysql.c:550: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:550: error: ‘MYSQL_OPT_CONNECT_TIMEOUT’ undeclared (first use in this function) _mysql.c:554: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:554: error: ‘MYSQL_OPT_COMPRESS’ undeclared (first use in this function) _mysql.c:555: error: ‘CLIENT_COMPRESS’ undeclared (first use in this function) _mysql.c:558: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:558: error: ‘MYSQL_OPT_NAMED_PIPE’ undeclared (first use in this function) _mysql.c:560: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:560: error: ‘MYSQL_INIT_COMMAND’ undeclared (first use in this function) _mysql.c:562: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:562: error: ‘MYSQL_READ_DEFAULT_FILE’ undeclared (first use in this function) _mysql.c:564: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:564: error: ‘MYSQL_READ_DEFAULT_GROUP’ undeclared (first use in this function) _mysql.c:567: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:567: error: ‘MYSQL_OPT_LOCAL_INFILE’ undeclared (first use in this function) _mysql.c:575: warning: implicit declaration of function ‘mysql_real_connect’ _mysql.c:575: error: ‘_mysql_ConnectionObject’ has no member named ‘connection’ _mysql.c:590: error: ‘_mysql_ConnectionObject’ has no member named ‘open’ _mysql.c: In function ‘_mysql_ConnectionObject_traverse’: _mysql.c:671: error: ‘_mysql_ConnectionObject’ has no member named ‘converter’ _mysql.c:

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  • ls -l freezes terminal locally and remotely

    - by Jakobud
    I've been reading other SF threads regarding ls not returning results or freezing and stalling terminal sessions and it appears they usually the fault of network problems. My problem however, occurs both over remote SSH sessions but also if I am physically at the server itself... I just installed CentOS 5.4 on one of our servers. I'm setting up some rdiff-backup scripts and when I downloaded librsync and untared it, thats when I started seeing some weird behavior with ls -l. wget http://sourceforge.net/projects/librsync/files/librsync/0.9.7/librsync-0.9.7.tar.gz/download /tmp cd /tmp tar -xzf librsync-0.9.7.tar.gz Simple enough. To view the files in this directory I did this: ls results: librsync-0.9.7 librsync-0.9.7.tar.gz Now, if I ls -l, my terminal freezes. I have to re-ssh in to keep going. After reading SF threads, I thought it was network related. So I was extremely surprised to go sit down at the server itself and see the exact same thing happen... So its obviously not a network issues. Even if I ls /tmp/librsync-0.9.7, my terminal freezes just the same... Next I did an strace and got this (warning: wall of text coming....): strace ls -l /tmp execve("/bin/ls", ["ls", "-l", "/tmp"], [/* 21 vars */]) = 0 brk(0) = 0x1c521000 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cc0000 uname({sys="Linux", node="massive.answeron.com", ...}) = 0 access("/etc/ld.so.preload", R_OK) = -1 ENOENT (No such file or directory) open("/etc/ld.so.cache", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 3, 0) = 0x2b8582cc1000 close(3) = 0 open("/lib64/librt.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0 \"\200\2730\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=53448, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd3000 mmap(0x30bb800000, 2132936, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bb800000 mprotect(0x30bb807000, 2097152, PROT_NONE) = 0 mmap(0x30bba07000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x7000) = 0x30bba07000 close(3) = 0 open("/lib64/libacl.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\0\31@\2740\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=28008, ...}) = 0 mmap(0x30bc400000, 2120992, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bc400000 mprotect(0x30bc406000, 2093056, PROT_NONE) = 0 mmap(0x30bc605000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x5000) = 0x30bc605000 close(3) = 0 open("/lib64/libselinux.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0`E\300\2730\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=95464, ...}) = 0 mmap(0x30bbc00000, 2192784, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bbc00000 mprotect(0x30bbc15000, 2097152, PROT_NONE) = 0 mmap(0x30bbe15000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x15000) = 0x30bbe15000 mmap(0x30bbe17000, 1424, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bbe17000 close(3) = 0 open("/lib64/libc.so.6", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\220\332\201\2720\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=1717800, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd4000 mmap(0x30ba800000, 3498328, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30ba800000 mprotect(0x30ba94d000, 2097152, PROT_NONE) = 0 mmap(0x30bab4d000, 20480, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x14d000) = 0x30bab4d000 mmap(0x30bab52000, 16728, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bab52000 close(3) = 0 open("/lib64/libpthread.so.0", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\220W\0\2730\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=145824, ...}) = 0 mmap(0x30bb000000, 2204528, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bb000000 mprotect(0x30bb016000, 2093056, PROT_NONE) = 0 mmap(0x30bb215000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x15000) = 0x30bb215000 mmap(0x30bb217000, 13168, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bb217000 close(3) = 0 open("/lib64/libattr.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\320\17\300\2750\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=17888, ...}) = 0 mmap(0x30bdc00000, 2110728, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bdc00000 mprotect(0x30bdc04000, 2093056, PROT_NONE) = 0 mmap(0x30bde03000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x3000) = 0x30bde03000 close(3) = 0 open("/lib64/libdl.so.2", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\20\16\300\2720\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=23360, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd5000 mmap(0x30bac00000, 2109696, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bac00000 mprotect(0x30bac02000, 2097152, PROT_NONE) = 0 mmap(0x30bae02000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x2000) = 0x30bae02000 close(3) = 0 open("/lib64/libsepol.so.1", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\0=\0\2740\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=247496, ...}) = 0 mmap(0x30bc000000, 2383136, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x30bc000000 mprotect(0x30bc03b000, 2097152, PROT_NONE) = 0 mmap(0x30bc23b000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x3b000) = 0x30bc23b000 mmap(0x30bc23c000, 40224, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30bc23c000 close(3) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd6000 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cd7000 arch_prctl(ARCH_SET_FS, 0x2b8582cd6c50) = 0 mprotect(0x30bba07000, 4096, PROT_READ) = 0 mprotect(0x30bab4d000, 16384, PROT_READ) = 0 mprotect(0x30bb215000, 4096, PROT_READ) = 0 mprotect(0x30ba61b000, 4096, PROT_READ) = 0 mprotect(0x30bae02000, 4096, PROT_READ) = 0 munmap(0x2b8582cc1000, 71746) = 0 set_tid_address(0x2b8582cd6ce0) = 24102 set_robust_list(0x2b8582cd6cf0, 0x18) = 0 futex(0x7fff72d02d6c, FUTEX_WAKE_PRIVATE, 1) = 0 rt_sigaction(SIGRTMIN, {0x30bb005370, [], SA_RESTORER|SA_SIGINFO, 0x30bb00e7c0}, NULL, 8) = 0 rt_sigaction(SIGRT_1, {0x30bb0052b0, [], SA_RESTORER|SA_RESTART|SA_SIGINFO, 0x30bb00e7c0}, NULL, 8) = 0 rt_sigprocmask(SIG_UNBLOCK, [RTMIN RT_1], NULL, 8) = 0 getrlimit(RLIMIT_STACK, {rlim_cur=10240*1024, rlim_max=RLIM_INFINITY}) = 0 access("/etc/selinux/", F_OK) = 0 brk(0) = 0x1c521000 brk(0x1c542000) = 0x1c542000 open("/etc/selinux/config", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=448, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cc1000 read(3, "# This file controls the state o"..., 4096) = 448 read(3, "", 4096) = 0 close(3) = 0 munmap(0x2b8582cc1000, 4096) = 0 open("/proc/mounts", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0444, st_size=0, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b8582cc1000 read(3, "rootfs / rootfs rw 0 0\n/dev/root"..., 4096) = 577 close(3) = 0 munmap(0x2b8582cc1000, 4096) = 0 open("/selinux/mls", O_RDONLY) = 3 read(3, "1", 19) = 1 close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 connect(3, {sa_family=AF_FILE, path="/var/run/setrans/.setrans-unix"...}, 110) = 0 sendmsg(3, {msg_name(0)=NULL, msg_iov(5)=[{"\1\0\0\0", 4}, {"\1\0\0\0", 4}, {"\1\0\0\0", 4}, {"\0", 1}, {"\0", 1}], msg_controllen=0, msg_flags=0}, MSG_NOSIGNAL) = 14 readv(3, [{"\1\0\0\0", 4}, {"\1\0\0\0", 4}, {"\0\0\0\0", 4}], 3) = 12 readv(3, [{"\0", 1}], 1) = 1 close(3) = 0 open("/usr/lib/locale/locale-archive", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=56413824, ...}) = 0 mmap(NULL, 56413824, PROT_READ, MAP_PRIVATE, 3, 0) = 0x2b8582cd8000 close(3) = 0 ioctl(1, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0 ioctl(1, TIOCGWINSZ, {ws_row=65, ws_col=137, ws_xpixel=0, ws_ypixel=0}) = 0 open("/usr/share/locale/locale.alias", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=2528, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "# Locale name alias data base.\n#"..., 4096) = 2528 read(3, "", 4096) = 0 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/usr/share/locale/en_US.UTF-8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en_US.utf8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en_US/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en.UTF-8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en.utf8/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/share/locale/en/LC_TIME/coreutils.mo", O_RDONLY) = -1 ENOENT (No such file or directory) lstat("/tmp", {st_mode=S_IFDIR|S_ISVTX|0777, st_size=4096, ...}) = 0 getxattr("/tmp", "system.posix_acl_access", 0x0, 0) = -1 ENODATA (No data available) getxattr("/tmp", "system.posix_acl_default", 0x0, 0) = -1 ENODATA (No data available) socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 open("/etc/nsswitch.conf", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=1711, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "#\n# /etc/nsswitch.conf\n#\n# An ex"..., 4096) = 1711 read(3, "", 4096) = 0 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 3 fstat(3, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 3, 0) = 0x2b85862a5000 close(3) = 0 open("/lib64/libnss_files.so.2", O_RDONLY) = 3 read(3, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\340\37\0\0\0\0\0\0"..., 832) = 832 fstat(3, {st_mode=S_IFREG|0755, st_size=53880, ...}) = 0 mmap(NULL, 2139432, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x2b85862b7000 mprotect(0x2b85862c1000, 2093056, PROT_NONE) = 0 mmap(0x2b85864c0000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x9000) = 0x2b85864c0000 close(3) = 0 mprotect(0x2b85864c0000, 4096, PROT_READ) = 0 munmap(0x2b85862a5000, 71746) = 0 open("/etc/passwd", O_RDONLY) = 3 fcntl(3, F_GETFD) = 0 fcntl(3, F_SETFD, FD_CLOEXEC) = 0 fstat(3, {st_mode=S_IFREG|0644, st_size=1823, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "root:x:0:0:root:/root:/bin/bash\n"..., 4096) = 1823 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 open("/etc/group", O_RDONLY) = 3 fcntl(3, F_GETFD) = 0 fcntl(3, F_SETFD, FD_CLOEXEC) = 0 fstat(3, {st_mode=S_IFREG|0644, st_size=743, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(3, "root:x:0:root\nbin:x:1:root,bin,d"..., 4096) = 743 close(3) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/tmp", O_RDONLY|O_NONBLOCK|O_DIRECTORY) = 3 fcntl(3, F_SETFD, FD_CLOEXEC) = 0 getdents(3, /* 8 entries */, 32768) = 264 lstat("/tmp/librsync-0.9.7.tar.gz", {st_mode=S_IFREG|0644, st_size=453802, ...}) = 0 getxattr("/tmp/librsync-0.9.7.tar.gz", "system.posix_acl_access", 0x0, 0) = -1 ENODATA (No data available) getxattr("/tmp/librsync-0.9.7.tar.gz", "system.posix_acl_default", 0x0, 0) = -1 ENODATA (No data available) lstat("/tmp/librsync-0.9.7", {st_mode=S_IFDIR|0777, st_size=4096, ...}) = 0 getxattr("/tmp/librsync-0.9.7", "system.posix_acl_access", 0x0, 0) = -1 ENODATA (No data available) getxattr("/tmp/librsync-0.9.7", "system.posix_acl_default", 0x0, 0) = -1 ENODATA (No data available) open("/etc/passwd", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=1823, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "root:x:0:0:root:/root:/bin/bash\n"..., 4096) = 1823 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 4, 0) = 0x2b85862a5000 close(4) = 0 open("/lib64/libnss_ldap.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\300r\4\0\0\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=3169960, ...}) = 0 mmap(NULL, 5329912, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x2b85864c2000 mprotect(0x2b858679e000, 2093056, PROT_NONE) = 0 mmap(0x2b858699d000, 176128, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x2db000) = 0x2b858699d000 mmap(0x2b85869c8000, 62456, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x2b85869c8000 close(4) = 0 open("/lib64/libcom_err.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\320\n\300\2770\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=10000, ...}) = 0 mmap(0x30bfc00000, 2103048, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x30bfc00000 mprotect(0x30bfc02000, 2093056, PROT_NONE) = 0 mmap(0x30bfe01000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x1000) = 0x30bfe01000 close(4) = 0 open("/lib64/libkeyutils.so.1", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0`\n@\2760\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=9472, ...}) = 0 mmap(0x30be400000, 2102416, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x30be400000 mprotect(0x30be402000, 2093056, PROT_NONE) = 0 mmap(0x30be601000, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x1000) = 0x30be601000 close(4) = 0 open("/lib64/libresolv.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\2402\0\2760\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=92736, ...}) = 0 mmap(0x30be000000, 2181864, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x30be000000 mprotect(0x30be011000, 2097152, PROT_NONE) = 0 mmap(0x30be211000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x11000) = 0x30be211000 mmap(0x30be213000, 6888, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x30be213000 close(4) = 0 mprotect(0x30be211000, 4096, PROT_READ) = 0 munmap(0x2b85862a5000, 71746) = 0 rt_sigaction(SIGPIPE, {0x1, [], SA_RESTORER, 0x30ba8302d0}, {SIG_DFL, [], 0}, 8) = 0 geteuid() = 0 futex(0x2b85869c7708, FUTEX_WAKE_PRIVATE, 2147483647) = 0 open("/etc/ldap.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=9119, ...}) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=9119, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# @(#)$Id: ldap.conf,v 1.38 2006"..., 4096) = 4096 read(4, "Use the OpenLDAP password change"..., 4096) = 4096 read(4, " OpenLDAP 2.0 and earlier is \"no"..., 4096) = 927 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 uname({sys="Linux", node="massive.answeron.com", ...}) = 0 open("/etc/resolv.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=107, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "; generated by /sbin/dhclient-sc"..., 4096) = 107 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 4 fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(4) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 4 fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(4) = 0 open("/etc/host.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=17, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "order hosts,bind\n", 4096) = 17 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 futex(0x30bab54d44, FUTEX_WAKE_PRIVATE, 2147483647) = 0 open("/etc/hosts", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=187, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# Do not remove the following li"..., 4096) = 187 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=71746, ...}) = 0 mmap(NULL, 71746, PROT_READ, MAP_PRIVATE, 4, 0) = 0x2b85862a5000 close(4) = 0 open("/lib64/libnss_dns.so.2", O_RDONLY) = 4 read(4, "\177ELF\2\1\1\0\0\0\0\0\0\0\0\0\3\0>\0\1\0\0\0\340\17\0\0\0\0\0\0"..., 832) = 832 fstat(4, {st_mode=S_IFREG|0755, st_size=23736, ...}) = 0 mmap(NULL, 2113792, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0x2b85869d8000 mprotect(0x2b85869dc000, 2093056, PROT_NONE) = 0 mmap(0x2b8586bdb000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x3000) = 0x2b8586bdb000 close(4) = 0 mprotect(0x2b8586bdb000, 4096, PROT_READ) = 0 munmap(0x2b85862a5000, 71746) = 0 socket(PF_INET, SOCK_DGRAM, IPPROTO_IP) = 4 connect(4, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, 28) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 gettimeofday({1276265920, 823870}, NULL) = 0 poll([{fd=4, events=POLLOUT}], 1, 0) = 1 ([{fd=4, revents=POLLOUT}]) sendto(4, "C\v\1\0\0\1\0\0\0\0\0\0\7massive\10answeron\3co"..., 38, MSG_NOSIGNAL, NULL, 0) = 38 poll([{fd=4, events=POLLIN}], 1, 5000) = 1 ([{fd=4, revents=POLLIN}]) ioctl(4, FIONREAD, [122]) = 0 recvfrom(4, "C\v\205\200\0\1\0\1\0\2\0\2\7massive\10answeron\3co"..., 1024, 0, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, [16]) = 122 close(4) = 0 open("/etc/openldap/ldap.conf", O_RDONLY) = 4 fstat(4, {st_mode=S_IFREG|0644, st_size=335, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "#\n# LDAP Defaults\n#\n\n# See ldap."..., 4096) = 335 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 getuid() = 0 geteuid() = 0 getgid() = 0 getegid() = 0 open("/root/ldaprc", O_RDONLY) = -1 ENOENT (No such file or directory) open("/root/.ldaprc", O_RDONLY) = -1 ENOENT (No such file or directory) stat("/etc/ldap.conf", {st_mode=S_IFREG|0644, st_size=9119, ...}) = 0 geteuid() = 0 brk(0x1c566000) = 0x1c566000 open("/etc/hosts", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=187, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# Do not remove the following li"..., 4096) = 187 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 open("/etc/hosts", O_RDONLY) = 4 fcntl(4, F_GETFD) = 0 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 fstat(4, {st_mode=S_IFREG|0644, st_size=187, ...}) = 0 mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x2b85862a5000 read(4, "# Do not remove the following li"..., 4096) = 187 read(4, "", 4096) = 0 close(4) = 0 munmap(0x2b85862a5000, 4096) = 0 socket(PF_INET, SOCK_DGRAM, IPPROTO_IP) = 4 connect(4, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, 28) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 gettimeofday({1276265920, 855948}, NULL) = 0 poll([{fd=4, events=POLLOUT}], 1, 0) = 1 ([{fd=4, revents=POLLOUT}]) sendto(4, "\32 \1\0\0\1\0\0\0\0\0\0\4ldap\10answeron\3com\0\0"..., 35, MSG_NOSIGNAL, NULL, 0) = 35 poll([{fd=4, events=POLLIN}], 1, 5000) = 1 ([{fd=4, revents=POLLIN}]) ioctl(4, FIONREAD, [104]) = 0 recvfrom(4, "\32 \205\200\0\1\0\1\0\1\0\0\4ldap\10answeron\3com\0\0"..., 1024, 0, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, [16]) = 104 close(4) = 0 socket(PF_INET, SOCK_DGRAM, IPPROTO_IP) = 4 connect(4, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, 28) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 gettimeofday({1276265920, 858536}, NULL) = 0 poll([{fd=4, events=POLLOUT}], 1, 0) = 1 ([{fd=4, revents=POLLOUT}]) sendto(4, "I\375\1\0\0\1\0\0\0\0\0\0\4ldap\10answeron\3com\0\0"..., 35, MSG_NOSIGNAL, NULL, 0) = 35 poll([{fd=4, events=POLLIN}], 1, 5000) = 1 ([{fd=4, revents=POLLIN}]) ioctl(4, FIONREAD, [139]) = 0 recvfrom(4, "I\375\205\200\0\1\0\2\0\2\0\2\4ldap\10answeron\3com\0\0"..., 1024, 0, {sa_family=AF_INET, sin_port=htons(53), sin_addr=inet_addr("192.168.10.20")}, [16]) = 139 close(4) = 0 socket(PF_INET, SOCK_STREAM, IPPROTO_IP) = 4 fcntl(4, F_SETFD, FD_CLOEXEC) = 0 setsockopt(4, SOL_SOCKET, SO_KEEPALIVE, [1], 4) = 0 setsockopt(4, SOL_TCP, TCP_NODELAY, [1], 4) = 0 fcntl(4, F_GETFL) = 0x2 (flags O_RDWR) fcntl(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_INET, sin_port=htons(389), sin_addr=inet_addr("10.20.0.30")}, 16) = -1 EINPROGRESS (Operation now in progress) poll([{fd=4, events=POLLOUT|POLLERR|POLLHUP}], 1, 120000 And thats where it stops, right there after that last 120000.... Using strace, I can obviously CTRL+C to keep going. But like I said, normally the terminal completely freezes. Anyone have any clues?

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  • Wired connection periodically disconnects requires ipconfig /release and /renew to reconnect

    - by Sesame
    I just got back into University and after a day of using the internet I suddenly was unable to visit other webpages even though I was still able to chat. I restarted the computer and the internet could no longer visit webpages at all. I got a DNS error from the browser (chrome) and the troubleshooter. The connection comes up as "Network 3" even though It was "Network 2" when it worked. I compared ipconfig /all logs and they seemed identical when it was and was not working. I've found two ways to get internet connection (they no longer work): run ipconfig /release and ipconfig /renew several times set a random address and have the troubleshooter fix the new found dhcp problem (before it says dns cannot fix). I checked and it said DHCP was enabled. But either step one or two usually needs to be repeated several times before the network will change back to "network 2" from the defunct "network 3" and after an hour or so I have problems again. I've tried: Uninstalling windows defender and turning off firewall (windows firewall). Updating Qualcomm Ethernet driver - it is up to date. System Restore (problem resurfaces quickly...it's possible this has something to do with windows update?) Flushing dns and setting dns myself (google one and others). Booting in safe mode with networking...didn't fix anything Reinstalling Ethernet Driver Using other ethernet cable, other wall port. I'm out of ideas. Ipconfig /all: Windows IP Configuration Host Name . . . . . . . . . . . . : NGoller Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : Home Ethernet adapter UConnect: Connection-specific DNS Suffix . : Home Description . . . . . . . . . . . : Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller Physical Address. . . . . . . . . : 90-2B-34-50-33-F4 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IPv6 Address. . . . . . . . . . . : fd00::2086:628:f0a1:73c3(Preferred) Temporary IPv6 Address. . . . . . : fd00::c86b:370:b1d9:bd73(Preferred) Link-local IPv6 Address . . . . . : fe80::2086:628:f0a1:73c3%11(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.0.33(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : Wednesday, August 28, 2013 11:58:37 PM Lease Expires . . . . . . . . . . : Thursday, August 29, 2013 11:58:37 PM Default Gateway . . . . . . . . . : 192.168.0.1 DHCP Server . . . . . . . . . . . : 192.168.0.1 DNS Servers . . . . . . . . . . . : 192.168.0.1 NetBIOS over Tcpip. . . . . . . . : Enabled Tunnel adapter isatap.Home: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Home Description . . . . . . . . . . . : Microsoft ISATAP Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes I'm getting these errors commonly: The IP address lease 155.97.227.199 for the Network Card with network address 0x902B345033F4 has been denied by the DHCP server 10.0.1.1 (The DHCP Server sent a DHCPNACK message). Event filter with query "SELECT * FROM __InstanceModificationEvent WITHIN 60 WHERE TargetInstance ISA "Win32_Processor" AND TargetInstance.LoadPercentage > 99" could not be reactivated in namespace "//./root/CIMV2" because of error 0x80041003. Events cannot be delivered through this filter until the problem is corrected. By the way, Operating System: Windows 7 - 64 Bit. Have downloaded latest windows updates. Update: And my two fixes don't work any more :( . This is now what happens when I try to Ipconfig /renew: C:\Users\Nikko\Desktop>ipconfig /renew Windows IP Configuration An error occurred while renewing interface Local Area Connection : The name spec ified in the network control block (NCB) is in use on a remote adapter. The NCB is the data. An error occurred while releasing interface Loopback Pseudo-Interface 1 : The sy stem cannot find the file specified. Update 2: So my internet is randomly working again today. The IP address I had before was a local one while the university address should start with 155... I didn't do anything to the settings...it's bizarre that it all of a sudden works. Thanks!

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  • Why is this RMagick call generating a segmentation fault?

    - by Grant Heaslip
    I've been banging my head against the wall for the better part of an hour trying to figure out what's going wrong here, and I'm sure (or rather hoping) it's something fairly obvious that I'm overlooking. I'm using Ruby 1.9.1, Sinatra 1.0, and RMagick 2.13.1. ImageMagick and RMagick are correctly installed and functional—I've successfully manipulated and saved images from irb. The relevant part of the params array (formatting changes for the sake of readability): {"admin_user_new_image_file"=> { :filename=>"freddie-on-shetland-pony.png", :type=>"image/png", :name=>"admin_user_new_image_file", :tempfile=>#<File:/var/folders/a7/a7pO5jMcGLCww9XBGRvWfE+++TI/-Tmp-/RackMultipart20100514-20700-o2tkqu-0>, :head=>"Content-Disposition: form-data; name=\"admin_user_new_image_file\"; filename=\"freddie-on-shetland-pony.png\"\r\nContent-Type: image/png\r\n" } } The relevant code: post "/admin/user/:account_name/image/new/" do if params[:admin_user_new_image_file][:tempfile] thumbnail = Magick::Image.read("png:"+params[:admin_user_new_image_file][:tempfile].path).first end end The error (line 229 is the line starting with "thumbnail = ": config.ru:229: [BUG] Segmentation fault ruby 1.9.1p376 (2009-12-07 revision 26041) [i386-darwin10.3.0] -- control frame ---------- c:0042 p:---- s:0196 b:0196 l:000195 d:000195 CFUNC :read c:0041 p:0121 s:0192 b:0192 l:001ab8 d:000191 LAMBDA config.ru:229 c:0040 p:---- s:0189 b:0189 l:000188 d:000188 FINISH c:0039 p:---- s:0187 b:0187 l:000186 d:000186 CFUNC :call c:0038 p:0018 s:0184 b:0184 l:001d78 d:000183 BLOCK /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:865 c:0037 p:---- s:0182 b:0182 l:000181 d:000181 FINISH c:0036 p:---- s:0180 b:0180 l:000179 d:000179 CFUNC :instance_eval c:0035 p:0016 s:0177 b:0175 l:000174 d:000174 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:521 c:0034 p:0024 s:0171 b:0171 l:000148 d:000170 BLOCK /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:500 c:0033 p:---- s:0169 b:0169 l:000168 d:000168 FINISH c:0032 p:---- s:0167 b:0167 l:000166 d:000166 CFUNC :catch c:0031 p:0140 s:0163 b:0163 l:000148 d:000162 BLOCK /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:497 c:0030 p:---- s:0154 b:0154 l:000153 d:000153 FINISH c:0029 p:---- s:0152 b:0152 l:000151 d:000151 CFUNC :each c:0028 p:0073 s:0149 b:0149 l:000148 d:000148 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:476 c:0027 p:0076 s:0141 b:0141 l:000140 d:000140 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:601 c:0026 p:0009 s:0137 b:0137 l:000138 d:000136 BLOCK /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:411 c:0025 p:---- s:0135 b:0135 l:000134 d:000134 FINISH c:0024 p:---- s:0133 b:0133 l:000132 d:000132 CFUNC :instance_eval c:0023 p:0012 s:0130 b:0130 l:000121 d:000129 BLOCK /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:566 c:0022 p:---- s:0128 b:0128 l:000127 d:000127 FINISH c:0021 p:---- s:0126 b:0126 l:000125 d:000125 CFUNC :catch c:0020 p:0013 s:0122 b:0122 l:000121 d:000121 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:566 c:0019 p:0098 s:0115 b:0115 l:000138 d:000138 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:411 c:0018 p:0019 s:0108 b:0108 l:000107 d:000107 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:399 c:0017 p:0014 s:0104 b:0104 l:000103 d:000103 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/showexceptions.rb:24 c:0016 p:0150 s:0098 b:0098 l:000097 d:000097 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/methodoverride.rb:24 c:0015 p:0031 s:0092 b:0092 l:000091 d:000091 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/commonlogger.rb:18 c:0014 p:0018 s:0084 b:0084 l:002080 d:000083 BLOCK /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:979 c:0013 p:0032 s:0082 b:0082 l:000081 d:000081 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:1005 c:0012 p:0011 s:0078 b:0078 l:002080 d:002080 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:979 c:0011 p:0100 s:0074 b:0074 l:000ff0 d:000ff0 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/lint.rb:47 c:0010 p:0022 s:0068 b:0068 l:000067 d:000067 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/lint.rb:35 c:0009 p:0014 s:0064 b:0064 l:000063 d:000063 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/showexceptions.rb:24 c:0008 p:0031 s:0058 b:0058 l:000057 d:000057 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/commonlogger.rb:18 c:0007 p:0014 s:0050 b:0050 l:000049 d:000049 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/content_length.rb:13 c:0006 p:0320 s:0042 b:0042 l:000041 d:000041 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/handler/webrick.rb:48 c:0005 p:0256 s:0030 b:0030 l:000029 d:000029 METHOD /usr/local/lib/ruby/1.9.1/webrick/httpserver.rb:111 c:0004 p:0382 s:0020 b:0020 l:000019 d:000019 METHOD /usr/local/lib/ruby/1.9.1/webrick/httpserver.rb:70 c:0003 p:0123 s:0009 b:0009 l:000bc8 d:000008 BLOCK /usr/local/lib/ruby/1.9.1/webrick/server.rb:183 c:0002 p:---- s:0004 b:0004 l:000003 d:000003 FINISH c:0001 p:---- s:0002 b:0002 l:000001 d:000001 TOP --------------------------- -- Ruby level backtrace information----------------------------------------- config.ru:229:in `read' config.ru:229:in `block (2 levels) in <main>' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:865:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:865:in `block in route' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:521:in `instance_eval' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:521:in `route_eval' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:500:in `block (2 levels) in route!' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:497:in `catch' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:497:in `block in route!' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:476:in `each' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:476:in `route!' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:601:in `dispatch!' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:411:in `block in call!' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:566:in `instance_eval' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:566:in `block in invoke' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:566:in `catch' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:566:in `invoke' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:411:in `call!' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:399:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/showexceptions.rb:24:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/methodoverride.rb:24:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/commonlogger.rb:18:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:979:in `block in call' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:1005:in `synchronize' /usr/local/lib/ruby/gems/1.9.1/gems/sinatra-1.0/lib/sinatra/base.rb:979:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/lint.rb:47:in `_call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/lint.rb:35:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/showexceptions.rb:24:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/commonlogger.rb:18:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/content_length.rb:13:in `call' /usr/local/lib/ruby/gems/1.9.1/gems/rack-1.1.0/lib/rack/handler/webrick.rb:48:in `service' /usr/local/lib/ruby/1.9.1/webrick/httpserver.rb:111:in `service' /usr/local/lib/ruby/1.9.1/webrick/httpserver.rb:70:in `run' /usr/local/lib/ruby/1.9.1/webrick/server.rb:183:in `block in start_thread' -- C level backtrace information ------------------------------------------- 0x10010cd8d 0 libruby.dylib 0x000000010010cd8d rb_vm_bugreport + 77 0x10002b184 1 libruby.dylib 0x000000010002b184 report_bug + 260 0x10002b318 2 libruby.dylib 0x000000010002b318 rb_bug + 200 0x1000b7124 3 libruby.dylib 0x00000001000b7124 sigsegv + 132 0x7fff8301c80a 4 libSystem.B.dylib 0x00007fff8301c80a _sigtramp + 26 0x1032313ac 5 libMagickCore.3.dylib 0x00000001032313ac Splay + 300 0x103119245 6 libMagickCore.3.dylib 0x0000000103119245 AcquirePixelCache + 325 0x1031cb317 7 libMagickCore.3.dylib 0x00000001031cb317 AcquireImage + 375 0x10333035b 8 libMagickCore.3.dylib 0x000000010333035b ReadPNGImage + 155 0x1031418fd 9 libMagickCore.3.dylib 0x00000001031418fd ReadImage + 2221 0x101f1b72b 10 RMagick2.bundle 0x0000000101f1b72b rd_image + 339 0x101f1b59b 11 RMagick2.bundle 0x0000000101f1b59b Image_read + 36 0x1000fd0e4 12 libruby.dylib 0x00000001000fd0e4 vm_call_cfunc + 340 0x1000fe9b0 13 libruby.dylib 0x00000001000fe9b0 vm_call_method + 896 0x1000ff8fc 14 libruby.dylib 0x00000001000ff8fc vm_exec_core + 3180 0x100104b93 15 libruby.dylib 0x0000000100104b93 vm_exec + 1203 0x100106643 16 libruby.dylib 0x0000000100106643 rb_vm_invoke_proc + 691 0x100106ccd 17 libruby.dylib 0x0000000100106ccd vm_call0 + 1085 0x1000317c6 18 libruby.dylib 0x00000001000317c6 rb_method_call + 406 0x1000fd0e4 19 libruby.dylib 0x00000001000fd0e4 vm_call_cfunc + 340 0x1000fe9b0 20 libruby.dylib 0x00000001000fe9b0 vm_call_method + 896 0x1000ff8fc 21 libruby.dylib 0x00000001000ff8fc vm_exec_core + 3180 0x100104b93 22 libruby.dylib 0x0000000100104b93 vm_exec + 1203 0x100105ce6 23 libruby.dylib 0x0000000100105ce6 yield_under + 710 0x100106188 24 libruby.dylib 0x0000000100106188 specific_eval + 72 0x1000fd0e4 25 libruby.dylib 0x00000001000fd0e4 vm_call_cfunc + 340 0x1000fe9b0 26 libruby.dylib 0x00000001000fe9b0 vm_call_method + 896 0x1000ff8fc 27 libruby.dylib 0x00000001000ff8fc vm_exec_core + 3180 0x100104b93 28 libruby.dylib 0x0000000100104b93 vm_exec + 1203 0x10010b6bf 29 libruby.dylib 0x000000010010b6bf rb_f_catch + 639 0x1000fd0e4 30 libruby.dylib 0x00000001000fd0e4 vm_call_cfunc + 340 0x1000fe9b0 31 libruby.dylib 0x00000001000fe9b0 vm_call_method + 896 0x1000ff8fc 32 libruby.dylib 0x00000001000ff8fc vm_exec_core + 3180 0x100104b93 33 libruby.dylib 0x0000000100104b93 vm_exec + 1203 0x10010aac9 34 libruby.dylib 0x000000010010aac9 rb_yield + 505 0x100007902 35 libruby.dylib 0x0000000100007902 rb_ary_each + 82 0x1000fd0e4 36 libruby.dylib 0x00000001000fd0e4 vm_call_cfunc + 340 0x1000fe9b0 37 libruby.dylib 0x00000001000fe9b0 vm_call_method + 896 0x1000ff8fc 38 libruby.dylib 0x00000001000ff8fc vm_exec_core + 3180 0x100104b93 39 libruby.dylib 0x0000000100104b93 vm_exec + 1203 0x100105ce6 40 libruby.dylib 0x0000000100105ce6 yield_under + 710 0x100106188 41 libruby.dylib 0x0000000100106188 specific_eval + 72 0x1000fd0e4 42 libruby.dylib 0x00000001000fd0e4 vm_call_cfunc + 340 0x1000fe9b0 43 libruby.dylib 0x00000001000fe9b0 vm_call_method + 896 0x1000ff8fc 44 libruby.dylib 0x00000001000ff8fc vm_exec_core + 3180 0x100104b93 45 libruby.dylib 0x0000000100104b93 vm_exec + 1203 0x10010b6bf 46 libruby.dylib 0x000000010010b6bf rb_f_catch + 639 0x1000fd0e4 47 libruby.dylib 0x00000001000fd0e4 vm_call_cfunc + 340 0x1000fe9b0 48 libruby.dylib 0x00000001000fe9b0 vm_call_method + 896 0x1000ff8fc 49 libruby.dylib 0x00000001000ff8fc vm_exec_core + 3180 0x100104b93 50 libruby.dylib 0x0000000100104b93 vm_exec + 1203 0x100106643 51 libruby.dylib 0x0000000100106643 rb_vm_invoke_proc + 691 0x100111803 52 libruby.dylib 0x0000000100111803 thread_start_func_2 + 835 0x100111921 53 libruby.dylib 0x0000000100111921 thread_start_func_1 + 17 0x7fff82ff58b6 54 libSystem.B.dylib 0x00007fff82ff58b6 _pthread_start + 331 0x7fff82ff5769 55 libSystem.B.dylib 0x00007fff82ff5769 thread_start + 13 [NOTE] You may encounter a bug of Ruby interpreter. Bug reports are welcome. For details: http://www.ruby-lang.org/bugreport.html Abort trap Anyone have any idea what's going on? Thanks!

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  • Compiling a program with a legacy version of gcc

    - by wyatt
    This is probably a very difficult problem to troubleshoot with the information I can practically provide, but I'm hoping someone might be able to at least point me in a possible direction. I'm trying to install HTK (http://htk.eng.cam.ac.uk/), which, according to this page needs to be installed using gcc 3.4. Their method of implementing backwards compatibility: #yum install compat-gcc-34-c++ compat-gcc-34 won't work for me as I'm running Ubuntu (On that note, I take it I can't simply install YUM and the subsequent package, since it's an entirely different distro, but if I'm wrong I'd love to hear it). I instead installed two versions of gcc 3.4 - 3.4.0 and 3.4.6 using instructions from this site. I then added the lines suggested by that page to the top of the makefile (on this note, what's the difference between makefile and makefile.in? I tried adding the lines to the top of both files regardless), both for version 3.4.0 and 3.4.6, but both failed. I also tried, on the off-chance, compiling it with my current version (4.4.1), but that also failed. I got the errors: (cd HTKLib && make HTKLib.a) \ || case "" in k) fail=yes;; ) exit 1;; esac; make1: Entering directory /home/charles/bin/htk-3.4/HTKLib' gcc -ansi -D_SVID_SOURCE -DOSS_AUDIO -D'ARCH="i686"' -Wall -Wno-switch -g -O2 -I. -c -o HGraf.o HGraf.c HGraf.c:73:77: error: X11/Xlib.h: No such file or directory HGraf.c:74:23: error: X11/Xutil.h: No such file or directory HGraf.c:75:21: error: X11/Xos.h: No such file or directory HGraf.c:77:27: error: X11/keysymdef.h: No such file or directory HGraf.c:87: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c:88: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘rootW’ HGraf.c:91: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘theCmap’ HGraf.c:92: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘theGC’ HGraf.c:93: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘gcs’ HGraf.c:95: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c:96: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘report’ HGraf.c:97: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘hints’ HGraf.c:111: error: ‘GXcopy’ undeclared here (not in a function) HGraf.c:111: error: ‘GXor’ undeclared here (not in a function) HGraf.c:111: error: ‘GXxor’ undeclared here (not in a function) HGraf.c:111: error: ‘GXinvert’ undeclared here (not in a function) HGraf.c:151: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c: In function ‘InstallFonts’: HGraf.c:164: error: ‘FontInfo’ undeclared (first use in this function) HGraf.c:164: error: (Each undeclared identifier is reported only once HGraf.c:164: error: for each function it appears in.) HGraf.c:164: warning: implicit declaration of function ‘XLoadQueryFont’ HGraf.c:164: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:167: error: ‘DefaultFont’ undeclared (first use in this function) HGraf.c: At top level: HGraf.c:176: error: expected ‘)’ before ‘*’ token HGraf.c: In function ‘HGetEvent’: HGraf.c:219: error: ‘XEvent’ undeclared (first use in this function) HGraf.c:219: error: expected ‘;’ before ‘xev’ HGraf.c:223: warning: implicit declaration of function ‘XFlush’ HGraf.c:223: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:225: warning: implicit declaration of function ‘XEventsQueued’ HGraf.c:225: error: ‘QueuedAfterFlush’ undeclared (first use in this function) HGraf.c:226: warning: implicit declaration of function ‘XNextEvent’ HGraf.c:226: error: ‘xev’ undeclared (first use in this function) HGraf.c:228: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:230: error: ‘ButtonPress’ undeclared (first use in this function) HGraf.c:235: error: ‘ButtonRelease’ undeclared (first use in this function) HGraf.c:240: error: ‘MotionNotify’ undeclared (first use in this function) HGraf.c:245: error: ‘KeyPress’ undeclared (first use in this function) HGraf.c:249: warning: implicit declaration of function ‘DecodeKeyPress’ HGraf.c:251: error: ‘KeyRelease’ undeclared (first use in this function) HGraf.c:257: error: ‘Expose’ undeclared (first use in this function) HGraf.c: In function ‘HEventsPending’: HGraf.c:281: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:281: error: ‘QueuedAfterFlush’ undeclared (first use in this function) HGraf.c: In function ‘HMousePos’: HGraf.c:288: error: ‘Window’ undeclared (first use in this function) HGraf.c:288: error: expected ‘;’ before ‘root’ HGraf.c:293: warning: implicit declaration of function ‘XQueryPointer’ HGraf.c:293: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:293: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:293: error: ‘root’ undeclared (first use in this function) HGraf.c:293: error: ‘child’ undeclared (first use in this function) HGraf.c: In function ‘InstallColours’: HGraf.c:311: error: ‘XColor’ undeclared (first use in this function) HGraf.c:311: error: expected ‘;’ before ‘greyDef’ HGraf.c:317: warning: implicit declaration of function ‘XParseColor’ HGraf.c:317: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:317: error: ‘theCmap’ undeclared (first use in this function) HGraf.c:317: error: ‘colourDef’ undeclared (first use in this function) HGraf.c:320: warning: implicit declaration of function ‘XAllocColor’ HGraf.c:334: error: ‘whiteDef’ undeclared (first use in this function) HGraf.c:334: warning: implicit declaration of function ‘XQueryColor’ HGraf.c:335: error: ‘blackDef’ undeclared (first use in this function) HGraf.c:341: error: ‘greyDef’ undeclared (first use in this function) HGraf.c: In function ‘HSetColour’: HGraf.c:361: warning: implicit declaration of function ‘XSetForeground’ HGraf.c:361: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:361: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘HSetGrey’: HGraf.c:370: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:370: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘HDrawLines’: HGraf.c:388: warning: implicit declaration of function ‘XDrawLines’ HGraf.c:388: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:388: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:388: error: ‘theGC’ undeclared (first use in this function) HGraf.c:388: error: ‘XPoint’ undeclared (first use in this function) HGraf.c:388: error: expected expression before ‘)’ token HGraf.c: In function ‘HDrawRectangle’: HGraf.c:395: warning: implicit declaration of function ‘XDrawRectangle’ HGraf.c:395: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:395: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:395: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFillRectangle’: HGraf.c:402: warning: implicit declaration of function ‘XFillRectangle’ HGraf.c:402: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:402: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:402: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HDrawLine’: HGraf.c:408: warning: implicit declaration of function ‘XDrawLine’ HGraf.c:408: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:408: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:408: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFillPolygon’: HGraf.c:414: warning: implicit declaration of function ‘XFillPolygon’ HGraf.c:414: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:414: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:414: error: ‘theGC’ undeclared (first use in this function) HGraf.c:414: error: ‘XPoint’ undeclared (first use in this function) HGraf.c:414: error: expected expression before ‘)’ token HGraf.c: In function ‘HDrawArc’: HGraf.c:427: warning: implicit declaration of function ‘XDrawArc’ HGraf.c:427: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:427: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:427: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFillArc’: HGraf.c:440: warning: implicit declaration of function ‘XFillArc’ HGraf.c:440: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:440: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:440: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HPrintf’: HGraf.c:451: warning: implicit declaration of function ‘XDrawString’ HGraf.c:451: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:451: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:451: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HCopyArea’: HGraf.c:457: warning: implicit declaration of function ‘XCopyArea’ HGraf.c:457: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:457: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:457: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HPlotVector’: HGraf.c:476: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:476: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:476: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HSetFontSize’: HGraf.c:490: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c:490: error: ‘DefaultFont’ undeclared (first use in this function) HGraf.c:499: error: ‘FontInfo’ undeclared (first use in this function) HGraf.c:502: warning: implicit declaration of function ‘XSetFont’ HGraf.c:502: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:502: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘HSetLineWidth’: HGraf.c:511: warning: implicit declaration of function ‘XSetLineAttributes’ HGraf.c:511: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:511: error: ‘gcs’ undeclared (first use in this function) HGraf.c:511: error: ‘LineSolid’ undeclared (first use in this function) HGraf.c:511: error: ‘JoinRound’ undeclared (first use in this function) HGraf.c:511: error: ‘FillSolid’ undeclared (first use in this function) HGraf.c: In function ‘HSetXMode’: HGraf.c:517: error: ‘theGC’ undeclared (first use in this function) HGraf.c:517: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘CentreX’: HGraf.c:523: warning: implicit declaration of function ‘XTextWidth’ HGraf.c:523: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘CentreY’: HGraf.c:529: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘HTextWidth’: HGraf.c:535: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘HTextHeight’: HGraf.c:541: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘HDrawImage’: HGraf.c:550: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c:550: error: ‘xi’ undeclared (first use in this function) HGraf.c:557: warning: implicit declaration of function ‘XDestroyImage’ HGraf.c:558: warning: implicit declaration of function ‘XGetImage’ HGraf.c:558: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:558: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:558: error: ‘AllPlanes’ undeclared (first use in this function) HGraf.c:558: error: ‘XYPixmap’ undeclared (first use in this function) HGraf.c:562: warning: implicit declaration of function ‘XPutPixel’ HGraf.c:564: warning: implicit declaration of function ‘XPutImage’ HGraf.c:564: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFlush’: HGraf.c:570: error: ‘theDisp’ undeclared (first use in this function) HGraf.c: In function ‘InitGCs’: HGraf.c:780: error: ‘XGCValues’ undeclared (first use in this function) HGraf.c:780: error: expected ‘;’ before ‘values’ HGraf.c:783: error: ‘GCLineWidth’ undeclared (first use in this function) HGraf.c:783: error: ‘GCFunction’ undeclared (first use in this function) HGraf.c:783: error: ‘GCForeground’ undeclared (first use in this function) HGraf.c:785: error: ‘values’ undeclared (first use in this function) HGraf.c:788: error: ‘gcs’ undeclared (first use in this function) HGraf.c:788: warning: implicit declaration of function ‘XCreateGC’ HGraf.c:788: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:788: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:790: error: ‘GCPlaneMask’ undeclared (first use in this function) HGraf.c: In function ‘InitGlobals’: HGraf.c:800: warning: implicit declaration of function ‘DefaultScreen’ HGraf.c:800: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:801: error: ‘theCmap’ undeclared (first use in this function) HGraf.c:801: warning: implicit declaration of function ‘DefaultColormap’ HGraf.c:802: error: ‘rootW’ undeclared (first use in this function) HGraf.c:802: warning: implicit declaration of function ‘RootWindow’ HGraf.c:803: error: ‘theGC’ undeclared (first use in this function) HGraf.c:803: warning: implicit declaration of function ‘DefaultGC’ HGraf.c:804: error: ‘theVisual’ undeclared (first use in this function) HGraf.c:804: warning: implicit declaration of function ‘DefaultVisual’ HGraf.c:805: warning: implicit declaration of function ‘DisplayCells’ HGraf.c:806: warning: implicit declaration of function ‘DisplayWidth’ HGraf.c:807: warning: implicit declaration of function ‘DisplayHeight’ HGraf.c:808: warning: implicit declaration of function ‘DisplayPlanes’ HGraf.c:809: warning: implicit declaration of function ‘WhitePixel’ HGraf.c:810: warning: implicit declaration of function ‘BlackPixel’ HGraf.c: In function ‘MakeXGraf’: HGraf.c:817: error: ‘Window’ undeclared (first use in this function) HGraf.c:817: error: expected ‘;’ before ‘window’ HGraf.c:818: error: ‘XSetWindowAttributes’ undeclared (first use in this function) HGraf.c:818: error: expected ‘;’ before ‘setwinattr’ HGraf.c:823: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:823: warning: implicit declaration of function ‘XOpenDisplay’ HGraf.c:824: warning: implicit declaration of function ‘XDisplayName’ HGraf.c:828: error: ‘parent’ undeclared (first use in this function) HGraf.c:829: error: ‘window’ undeclared (first use in this function) HGraf.c:829: warning: implicit declaration of function ‘XCreateSimpleWindow’ HGraf.c:831: error: ‘CWBackingStore’ undeclared (first use in this function) HGraf.c:831: error: ‘setwinattr’ undeclared (first use in this function) HGraf.c:831: error: ‘WhenMapped’ undeclared (first use in this function) HGraf.c:832: warning: implicit declaration of function ‘XChangeWindowAttributes’ HGraf.c:834: error: ‘hints’ undeclared (first use in this function) HGraf.c:834: error: ‘PPosition’ undeclared (first use in this function) HGraf.c:834: error: ‘PSize’ undeclared (first use in this function) HGraf.c:834: error: ‘PMaxSize’ undeclared (first use in this function) HGraf.c:834: error: ‘PMinSize’ undeclared (first use in this function) HGraf.c:841: warning: implicit declaration of function ‘XSetStandardProperties’ HGraf.c:841: error: ‘None’ undeclared (first use in this function) HGraf.c:843: warning: implicit declaration of function ‘XSelectInput’ HGraf.c:843: error: ‘ExposureMask’ undeclared (first use in this function) HGraf.c:843: error: ‘KeyPressMask’ undeclared (first use in this function) HGraf.c:843: error: ‘ButtonPressMask’ undeclared (first use in this function) HGraf.c:844: error: ‘ButtonReleaseMask’ undeclared (first use in this function) HGraf.c:844: error: ‘PointerMotionHintMask’ undeclared (first use in this function) HGraf.c:844: error: ‘PointerMotionMask’ undeclared (first use in this function) HGraf.c:845: warning: implicit declaration of function ‘XMapWindow’ HGraf.c:845: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:850: error: ‘report’ undeclared (first use in this function) HGraf.c:851: error: ‘Expose’ undeclared (first use in this function) HGraf.c:852: warning: implicit declaration of function ‘XSendEvent’ HGraf.c:852: error: ‘False’ undeclared (first use in this function) HGraf.c: In function ‘TermHGraf’: HGraf.c:861: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:862: warning: implicit declaration of function ‘XCloseDisplay’ make[1]: *** [HGraf.o] Error 1 make[1]: Leaving directory/home/charles/bin/htk-3.4/HTKLib' make: ** [HTKLib/HTKLib.a] Error 1 Thank you for any help you can provide.

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  • Help debugging c fifos code - stack smashing detected - open call not functioning - removing pipes

    - by nunos
    I have three bugs/questions regarding the source code pasted below: stack smashing deteced: In order to compile and not have that error I have addedd the gcc compile flag -fno-stack-protector. However, this should be just a temporary solution, since I would like to find where the cause for this is and correct it. However, I haven't been able to do so. Any clues? For some reason, the last open function call doesn't work and the programs just stops there, without an error, even though the fifo already exists. I want to delete the pipes from the filesystem after before terminating the processes. I have added close and unlink statements at the end, but the fifos are not removed. What am I doing wrong? Thanks very much in advance. P.S.: I am pasting here the whole source file for additional clarity. Just ignore the comments, since they are in my own native language. server.c: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <errno.h> #define MAX_INPUT_LENGTH 100 #define FIFO_NAME_MAX_LEN 20 #define FIFO_DIR "/tmp/" #define FIFO_NAME_CMD_CLI_TO_SRV "lrc_cmd_cli_to_srv" typedef enum { false, true } bool; bool background = false; char* logfile = NULL; void read_from_fifo(int fd, char** var) { int n_bytes; read(fd, &n_bytes, sizeof(int)); *var = (char *) malloc (n_bytes); read(fd, *var, n_bytes); printf("read %d bytes '%s'\n", n_bytes, *var); } void write_to_fifo(int fd, char* data) { int n_bytes = (strlen(data)+1) * sizeof(char); write(fd, &n_bytes, sizeof(int)); //primeiro envia o numero de bytes que a proxima instrucao write ira enviar write(fd, data, n_bytes); printf("writing %d bytes '%s'\n", n_bytes, data); } int main(int argc, char* argv[]) { //CRIA FIFO CMD_CLI_TO_SRV, se ainda nao existir char* fifo_name_cmd_cli_to_srv; fifo_name_cmd_cli_to_srv = (char*) malloc ( (strlen(FIFO_NAME_CMD_CLI_TO_SRV) + strlen(FIFO_DIR) + 1) * sizeof(char) ); strcpy(fifo_name_cmd_cli_to_srv, FIFO_DIR); strcat(fifo_name_cmd_cli_to_srv, FIFO_NAME_CMD_CLI_TO_SRV); int n = mkfifo(fifo_name_cmd_cli_to_srv, 0660); //TODO ver permissoes if (n < 0 && errno != EEXIST) //se houver erro, e nao for por causa de ja haver um com o mesmo nome, termina o programa { fprintf(stderr, "erro ao criar o fifo\n"); fprintf(stderr, "errno: %d\n", errno); exit(4); } //se por acaso já existir, nao cria o fifo e continua o programa normalmente //le informacao enviada pelo cliente, nesta ordem: //1. pid (em formato char*) do processo cliente //2. comando /CONNECT //3. nome de fifo INFO_SRV_TO_CLIXXX //4. nome de fifo MSG_SRV_TO_CLIXXX char* command; char* fifo_name_info_srv_to_cli; char* fifo_name_msg_srv_to_cli; char* client_pid_string; int client_pid; int fd_cmd_cli_to_srv, fd_info_srv_to_cli; fd_cmd_cli_to_srv = open(fifo_name_cmd_cli_to_srv, O_RDONLY); read_from_fifo(fd_cmd_cli_to_srv, &client_pid_string); client_pid = atoi(client_pid_string); read_from_fifo(fd_cmd_cli_to_srv, &command); //recebe commando /CONNECT read_from_fifo(fd_cmd_cli_to_srv, &fifo_name_info_srv_to_cli); //recebe nome de fifo INFO_SRV_TO_CLIXXX read_from_fifo(fd_cmd_cli_to_srv, &fifo_name_msg_srv_to_cli); //recebe nome de fifo MSG_TO_SRV_TO_CLIXXX //CIRA FIFO MSG_CLIXXX_TO_SRV char fifo_name_msg_cli_to_srv[FIFO_NAME_MAX_LEN]; strcpy(fifo_name_msg_cli_to_srv, FIFO_DIR); strcat(fifo_name_msg_cli_to_srv, "lrc_msg_cli"); strcat(fifo_name_msg_cli_to_srv, client_pid_string); strcat(fifo_name_msg_cli_to_srv, "_to_srv"); n = mkfifo(fifo_name_msg_cli_to_srv, 0660); if (n < 0) { fprintf(stderr, "error creating %s\n", fifo_name_msg_cli_to_srv); fprintf(stderr, "errno: %d\n", errno); exit(5); } //envia ao cliente a resposta ao commando /CONNECT fd_info_srv_to_cli = open(fifo_name_info_srv_to_cli, O_WRONLY); write_to_fifo(fd_info_srv_to_cli, fifo_name_msg_cli_to_srv); free(logfile); free(fifo_name_cmd_cli_to_srv); close(fd_cmd_cli_to_srv); unlink(fifo_name_cmd_cli_to_srv); unlink(fifo_name_msg_cli_to_srv); unlink(fifo_name_msg_srv_to_cli); unlink(fifo_name_info_srv_to_cli); printf("fim\n"); return 0; } client.c: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <errno.h> #define MAX_INPUT_LENGTH 100 #define PID_BUFFER_LEN 10 #define FIFO_NAME_CMD_CLI_TO_SRV "lrc_cmd_cli_to_srv" #define FIFO_NAME_INFO_SRV_TO_CLI "lrc_info_srv_to_cli" #define FIFO_NAME_MSG_SRV_TO_CLI "lrc_msg_srv_to_cli" #define COMMAND_MAX_LEN 100 #define FIFO_DIR "/tmp/" typedef enum { false, true } bool; char* nickname; char* name; char* email; void write_to_fifo(int fd, char* data) { int n_bytes = (strlen(data)+1) * sizeof(char); write(fd, &n_bytes, sizeof(int)); //primeiro envia o numero de bytes que a proxima instrucao write ira enviar write(fd, data, n_bytes); printf("writing %d bytes '%s'\n", n_bytes, data); } void read_from_fifo(int fd, char** var) { int n_bytes; read(fd, &n_bytes, sizeof(int)); *var = (char *) malloc (n_bytes); printf("read '%s'\n", *var); read(fd, *var, n_bytes); } int main(int argc, char* argv[]) { pid_t pid = getpid(); //CRIA FIFO INFO_SRV_TO_CLIXXX char pid_string[PID_BUFFER_LEN]; sprintf(pid_string, "%d", pid); char* fifo_name_info_srv_to_cli; fifo_name_info_srv_to_cli = (char *) malloc ( (strlen(FIFO_DIR) + strlen(FIFO_NAME_INFO_SRV_TO_CLI) + strlen(pid_string) + 1 ) * sizeof(char) ); strcpy(fifo_name_info_srv_to_cli, FIFO_DIR); strcat(fifo_name_info_srv_to_cli, FIFO_NAME_INFO_SRV_TO_CLI); strcat(fifo_name_info_srv_to_cli, pid_string); int n = mkfifo(fifo_name_info_srv_to_cli, 0660); if (n < 0) { fprintf(stderr, "error creating %s\n", fifo_name_info_srv_to_cli); fprintf(stderr, "errno: %d\n", errno); exit(6); } int fd_cmd_cli_to_srv, fd_info_srv_to_cli; fd_cmd_cli_to_srv = open("/tmp/lrc_cmd_cli_to_srv", O_WRONLY); char command[COMMAND_MAX_LEN]; printf("> "); scanf("%s", command); while (strcmp(command, "/CONNECT")) { printf("O primeiro comando deverá ser \"/CONNECT\"\n"); printf("> "); scanf("%s", command); } //CRIA FIFO MSG_SRV_TO_CLIXXX char* fifo_name_msg_srv_to_cli; fifo_name_msg_srv_to_cli = (char *) malloc ( (strlen(FIFO_DIR) + strlen(FIFO_NAME_MSG_SRV_TO_CLI) + strlen(pid_string) + 1) * sizeof(char) ); strcpy(fifo_name_msg_srv_to_cli, FIFO_DIR); strcat(fifo_name_msg_srv_to_cli, FIFO_NAME_MSG_SRV_TO_CLI); strcat(fifo_name_msg_srv_to_cli, pid_string); n = mkfifo(fifo_name_msg_srv_to_cli, 0660); if (n < 0) { fprintf(stderr, "error creating %s\n", fifo_name_info_srv_to_cli); fprintf(stderr, "errno: %d\n", errno); exit(7); } // ENVIA COMANDO /CONNECT write_to_fifo(fd_cmd_cli_to_srv, pid_string); //envia pid do processo cliente write_to_fifo(fd_cmd_cli_to_srv, command); //envia commando /CONNECT write_to_fifo(fd_cmd_cli_to_srv, fifo_name_info_srv_to_cli); //envia nome de fifo INFO_SRV_TO_CLIXXX write_to_fifo(fd_cmd_cli_to_srv, fifo_name_msg_srv_to_cli); //envia nome de fifo MSG_TO_SRV_TO_CLIXXX // recebe do servidor a resposta ao comanddo /CONNECT printf("msg1\n"); printf("vamos tentar abrir %s\n", fifo_name_info_srv_to_cli); fd_info_srv_to_cli = open(fifo_name_info_srv_to_cli, O_RDONLY); printf("%s aberto", fifo_name_info_srv_to_cli); if (fd_info_srv_to_cli < 0) { fprintf(stderr, "erro ao criar %s\n", fifo_name_info_srv_to_cli); fprintf(stderr, "errno: %d\n", errno); } printf("msg2\n"); char* fifo_name_msg_cli_to_srv; printf("msg3\n"); read_from_fifo(fd_info_srv_to_cli, &fifo_name_msg_cli_to_srv); printf("msg4\n"); free(nickname); free(name); free(email); free(fifo_name_info_srv_to_cli); free(fifo_name_msg_srv_to_cli); unlink(fifo_name_msg_srv_to_cli); unlink(fifo_name_info_srv_to_cli); printf("fim\n"); return 0; } makefile: CC = gcc CFLAGS = -Wall -lpthread -fno-stack-protector all: client server client: client.c $(CC) $(CFLAGS) client.c -o client server: server.c $(CC) $(CFLAGS) server.c -o server clean: rm -f client server *~

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