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  • Need to autosave TinyMCE

    - by BFTrick
    Hello, I am looking for some help autosaving tinyMCE. I want to save the content within tiny into its respective textarea after content has been updated. So that when I make an ajax call the content is in the textarea ready to be posted. Currently I have this little bit of code but it only updates the text area when you press a button in tiny (like bold, italics, underline, etc). I also have the link where I found the code. Any help would be appreciated. $('.AjaxEdit textarea.tiny').tinymce({ //other init options //need this function to save tiny data before Ajax call //http://www.webmasterkitchen.com/article/tinymce-ajax-form-submission/ setup : function(ed) { ed.onChange.add(function(ed) { tinyMCE.triggerSave(); }); } });

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  • Steps in subclassing UINavigationController

    - by RickiG
    Hello I would like to subclass the UINavigationController to get some more freedom in regards to the appearance of the controller. I have some graphics for the different parts, bars, buttons, text etc. Looking at the UINavigationController header file I get little help, I don't know where to start out. I have never subclassed/overridden a UIKit component before, it seems it is a bit like playing Sherlock Holmes. What is the approach? How do I know what to override to get a a specific piece of graphics "injected" the correct place? Do I need to subclass UINavigationBar, UIBarButtonItem etc. etc to get the complete customized look? How do I know if something is off limits in regards to being approved by Apple? Hope someone can point me in the right direction, I have only been able to find examples of changing small parts of the controller, not a full customization by subclassing. Am I going about this the wrong way? Thanks:)

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  • Recommended way to manage persistent PHP script processes?

    - by BigglesZX
    First off - hello, this is my first Stack Overflow question so I'll try my best to communicate properly. The title of my question may be a bit ambiguous so let me expand upon it immediately: I'm planning a project which involves taking data inputs from several "streaming" APIs, Twitter being one example. I've got a basic script coded up in PHP which runs indefinitely from the command line, taking input from the Twitter streaming API and doing very basic things with it. My eventual objective is to have several such processes running (perhaps daemonized using the System Daemon PEAR class), and I would like to be able to manage them from some governing process (also a PHP script). By manage I mean basic operations such as stop/start and (most crucially) automatically restarting a process that crashes. I would appreciate any pointers on how best to approach this process management angle. Again, apologies if this question is too expansive - tips on more tightly focused lines of enquiry would be appreciated if necessary. Thanks for reading and I look forward to your answers.

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  • [C++]Advantage of using a static member function instead of an equivalent non-static member function

    - by jonathanasdf
    I was wondering whether there's any advantages to using a static member function when there is a non-static equivalent. Will it result in faster execution (because of not having to care about all of the member variables), or maybe less use of memory (because of not being included in all instances)? Basically, the function I'm looking at is an utility function to rotate an integer array representing pixel colours an arbitrary number of degrees around an arbitrary centre point. It is placed in my abstract Bullet base class, since only the bullets will be using it and I didn't want the overhead of calling it in some utility class. It's a bit too long and used in every single derived bullet class, making it probably not a good idea to inline. How would you suggest I define this function? As a static member function of Bullet, of a non-static member function of Bullet, or maybe not as a member of Bullet but defined outside of the class in Bullet.h? What are the advantages and disadvantages of each?

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  • Visual Studio 2010 Formatting

    - by Rosarch
    I have plenty of experience with Eclipse, and now I'm trying out Visual Studio 2010. I find its formatting somewhat counter-intuitive. Here are some things I'm trying to figure out: Is there a way to select all text and format/indent it properly, like SHIFT+A SHIFT+I in Eclipse? Why is it that when I type a line like if (n == 0) {, as soon as I type the opening brace, the text cursor is moved to the beginning of the line? Is this some productivity speedup I'm failing to see? When I hit ENTER after the aforementioned line, I'd like the closing brace to be put in place automatically for me. How can I do this? I've looked for hotkey documentation, and it's helped a bit, but this still feels clunky to me.

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  • Visual Studio Optimizations

    - by lomaxx
    Visual studio is a pretty awesome IDE, but sometimes you just wish it would go faster. I was wondering if people have any tips or tricks to help speed up visual studio in day to day use. Things that I'm particularly interested in are speeding up build times and switching aspx files from source to design view seem to bring it to a grinding halt. Having said that, I'd be keen to hear anything that anyone uses to make VS run that little bit faster. Edit: Merged answers from related question, covering VS2008SP1. Please include any optimisations specific to the latest IDE.

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  • Need help getting Suspend to work in Ubuntu on laptop

    - by Aerik
    I've been doing a lot of research, but I've got to admit right out front that I'm not even sure exactly what is the right question. I've installed Kubuntu 10.4 on a Panasonic Toughbook CF-29. When I try to uses "suspend", the screen flickers, and then the hard drive light goes off but the power light stays on. I looked at the /var/log/pm-suspend.log, but I don't seen any errors... though I'm not sure what success should look like either. So I guess my real question is a bit more accurately stated as "How do I troubleshoot suspend not working in Kubuntu on a laptop?" Thanks, Aerik

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  • How to do a Postgresql subquery in select clause with join in from clause like SQL Server?

    - by Ricardo
    I am trying to write the following query on postgresql: select name, author_id, count(1), (select count(1) from names as n2 where n2.id = n1.id and t2.author_id = t1.author_id ) from names as n1 group by name, author_id This would certainly work on Microsft SQL Server but it does not at all on postegresql. I read its documentation a bit and it seems I could rewrite it as: select name, author_id, count(1), total from names as n1, (select count(1) as total from names as n2 where n2.id = n1.id and n2.author_id = t1.author_id ) as total group by name, author_id But that returns the following error on postegresql: "subquery in FROM cannot refer to other relations of same query level". So I'm stuck. Does anyone know how I can achieve that? Thanks

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  • How does sizeof calculate the size of structures

    - by Gearoid Murphy
    I know that a char and an int are calculated as being 8 bytes on 32 bit architectures due to alignment, but I recently came across a situation where a structure with 3 shorts was reported as being 6 bytes by the sizeof operator. Code is as follows: #include <iostream> using namespace std ; struct IntAndChar { int a ; unsigned char b ; }; struct ThreeShorts { unsigned short a ; unsigned short b ; unsigned short c ; }; int main() { cout<<sizeof(IntAndChar)<<endl; // outputs '8' cout<<sizeof(ThreeShorts)<<endl; // outputs '6', I expected this to be '8' return 0 ; } Compiler : g++ (Debian 4.3.2-1.1) 4.3.2. This really puzzles me, why isn't alignment enforced for the structure containing 3 shorts?

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  • Algorithm for Source Control System?

    - by Michael Stum
    I need to write a simple source control system and wonder what algorithm I would use for file differences? I don't want to look into existing source code due to license concerns. I need to have it licensed under MPL so I can't look at any of the existing systems like CVS or Mercurial as they are all GPL licensed. Just to give some background, I just need some really simple functions - binary files in a folder. no subfolders and every file behaves like it's own repository. No Metadata except for some permissions. Overall really simple stuff, my single concern really is how to store only the differences of a file from revision to revision without wasting too much space but also without being too inefficient (Maybe store a full version every X changes, a bit like Keyframes in Videos?)

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  • Which build tool to teach?

    - by Helper Method
    While similiar questions have been asked, this one's focused on which is best/easiest to teach. I'm giving a weekly tutorial at my university focusing on data structures and algorithms. Fromn time to time I introduce tools which may prove helpful in future projects like JUnit, Mercurial, Eclipse etc.. I plan to show them some kind of build tool but I'm not sure which one to choose. I by myself have very little knowledge about build tools, except a little experience in using make. It's more the concept of a build tool I want to show them, not a special tool per se. Which would be the most easiest/future proof/whatever tool to show them? I've read a little bit about Gradle, which looks nice, but so far I think Ant could be a good choice (it's a Java course I'm giving).

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  • What CPAN module can summarize arbitrary error logs?

    - by mithaldu
    I'm maintaining some website code that will soon dump all its errors and warnings into a log file. In order to make this a bit more pro-active I plan to parse this log file daily, summarize the warnings and errors (i.e. count the occurrence of each specific one and group by either warning/error) and then email this to the devs on the project. This would likely admittedly be rather trivial with a hash and some further fiddling, I wondered if there is a suitable module on CPAN that I could use to do this task. It would either be one that summarizes specifically Perl error/warnings logs or one that summarizes arbitrary text files. Any suggestions?

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  • starting subactivity for the second time causes java.lang.OutOfMemoryError

    - by Zacherl
    Hi there, I am developing a simple app which does a little bit of image-processing. It's divided in two activities; the main one with some display elements and the second one which is used to capture images off the phone's camera. To discribe my problem: I start the app, capture an image (by starting a new Intent with the subactivity) and all data is displayed correctly. If I capture another image after this, I run in an java.lang.OutOfMemoryError - bitmap size exceeds VM budget I dont store the captured bitmap, in the second activity I just extract some data from it and pass it to the main-activity; finishing (finish()) the sub-activity afterwards. I really dont know what I can do about it. Thanks in advance! greetings, Zacherl PS: It is my first approach to android, so I apologize for any stupid beginner error I did; if someone needs any further information, I would be happy to provide it.

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  • 'script/console test' with spork and rspec not loading the whole environment?

    - by TheDeeno
    I'm trying to load up console to interact with some of my rspec mocking helpers. I expected that running script/console test would load an env similar to when I run spec. However, this doesn't appear to be the case. It looks like spec_helper is never loaded. Or, if it is, it's not actually running through the logic because spork has polluted it a bit. In short, is there a quick and easy way to get an interactive rspec party going?

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  • C# StringBuilder related question

    - by Sef
    Hello, I have written a program for a stack. For this i needed a StringBuilder to be able to show me what was in the stack else i would get the class name instead of the actual values inside. My question is there any other way except for a StringBuilder for such kind of problem? Also in what other kind of cases does this kind of problem happen? Also the way i have written the StringBuilder felt very awkward when i needed several things on 1 line. public override string ToString() { StringBuilder builder = new StringBuilder(); foreach (int value in tabel) { builder.Append(value); builder.Append(" "); } if (tabel.Length == tabel.Length) // this is a bit messy, since I couldn't append after the rest above { builder.Append("(top:"); builder.Append(top); builder.Append(")"); } return builder.ToString(); }/*ToString*/ Regards.

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  • How do I change careers to become a programmer with little money

    - by bgc83
    I'm currently a network engineer, but find myself wanting to get into the world of development. I took a little bit of Java in college, am 27 years old and have been network engineering for 4 years now. I have a mortgage and student loans so going back to school would be difficult. I'm willing to put in however much hardwork is needed around my full time job to learn, but part of me feels I may need actuall schooling to get down some of the advanced concepts. Just looking for a little advice and direction. I have purchased a bunch of the Head First programming books and have begun reading through some of them as I figure out my way into this transition.

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  • Consecutive 'if' statements

    - by Ben Packard
    How can I check one thing AND THEN another, if the first is true? For example, say I have a shopping basket object, and I only want to do something if the basket has been created AND it isn't empty. I've tried: if (basket && [basket numberOfItems >0])... But the second condition is evaluated even if the first fails, resulting in a crash (presumably because i'm calling numberOfItems on an object that doesn't exist). I can nest them, but this seems a bit ugly, and more to the point is problematic. Say I want to do one thing if the basket exists AND isn't empty, but another if either isn't true. That doesn't really work well in nested if statements.

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  • Stumbling Through: Visual Studio 2010 (Part I)

    Ive spent the better part of the last two years doing nothing but K2 workflow development, which until very recently could only be done in Visual Studio 2005 so I am a bit behind the times. I seem to have skipped over using Visual Studio 2008 entirely, and I am now ready to stumble through all that Ive missed. Not that I will abandon my K2 ramblings, but I need to get back to some of the other technologies I am passionate about but havent had the option of working with them on a day-to-day basis as I have with K2 blackpearl. Specifically, I am going to be focusing my efforts on what is new in the Entity Framework and WPF in Visual Studio 2010, though you have to keep in mind that since I have skipped VS 2008, I may be giving VS 2010 credit for things that really have been around for a while (hey, if I havent seen it, it is new to me!). I have the following simple goals in mind for this exercise: Entity Framework Model an inherited class Entity Framework Model a lookup entity WPF Bind a list of entities WPF - on selection of an entity in the bound list, display values of the selected entity WPF For the lookup field, provide a dropdown of potential values to lookup All of these goals must be accomplished using as little code as possible, relying on the features we get out of the box in Visual Studio 2010. This isnt going to be rocket science here, Im not even looking to get or save this data from/to a data source, but I gotta start somewhere and hopefully it will grow into something more interesting. For this exercise, I am going to try to model some fictional data about football players and personnel (maybe turning this into some sort of NFL simulation game if I lose my job and can play with this all day), so Ill start with a Person class that has a name property, and extend that with a Player class to include a Position lookup property. The idea is that a Person can be a Player, Coach or whatever other personnel type may be associated with a football team but well only flesh out the Player aspect of a person for this. So to get started, I fired up Visual Studio 2010 and created a new WPF Application: To this project, I added a new ADO.NET Entity Data Model named PlayerModel (for now, not sure what will be an appropriate name so this may be revisited): I chose for it to be an empty model, as I dont have a database designed for this yet: Using the toolbox, I dragged out an entity for each of the items we identified earlier: Person, Player and Position, and gave them some simple properties (note that I kept the default Id property for each of them): Now to figure out how to link these things together the way I want to first, lets try to tell it that Player extends Person. I see that Inheritance is one of the items in the toolbox, but I cant seem to drag it out anywhere onto the canvas. However, when I right-click an element, I get the option to Add Inheritance to it, which gives us exactly what we want: Ok, now that we have that, how do we tell it that each player has a position? Well, despite association being in the toolbox, I have learned that you cant just drag and drop those elements so I right click Player and select Add -> Association to get the following dialog: I see the option here to Add foreign key properties to my entities Ive read somewhere this this is a new and highly-sought after feature so Ill see what it does. Selecting it includes a PositionId on the Player element for me, which seems pretty database-centric and I would like to see if I can live without it for now given that we also got the Position property out of this association. Ill bring it back into the fold if it ends up being useful later. Here is what we end up with now: Trying to compile this resulted in an error stating that the Player entity cannot have an Id, because the Person element it extends already has a property named Id. Makes sense, so I remove it and compile again. Success, but with a warning but success is a good thing so Ill pretend I didnt see that warning for now. It probably has to do with the fact that my Player entity is now pretty useless as it doesnt have any non-navigation properties. So things seem to match what we are going for, great now what the heck do we do with this? Lets switch gears and see what we get for free dealing with this model from the UI. Lets open up the MainWindow.xaml and see if we can connect to our entities as a data source. Hey, whats this? Have you read my mind, Visual Studio? Our entities are already listed in the Data Sources panel: I do notice, however, that our Player entity is missing. Is this due to that compilation warning? Ill add a bogus property to our player entity just to see if that is the case no, still no love. The warning reads: Error 2062: No mapping specified for instances of the EntitySet and AssociationSet in the EntityContainer PlayerModelContainer. Well if everything worked without any issues, then I wouldnt be stumbling through at all, so lets get to the bottom of this. My good friend google indicates that the warning is due to the model not being tied up to a database. Hmmm, so why dont Players show up in my data sources? A little bit of drill-down shows that they are, in fact, exposed under Positions: Well now that isnt quite what I want. While you could get to players through a position, it shouldnt be that way exclusively. Oh well, I can ignore that for now lets drag Players out onto the canvas after selecting List from the dropdown: Hey, what the heck? I wanted a list not a listview. Get rid of that list view that was just dropped, drop in a listbox and then drop the Players entity into it. That will bind it for us. Of course, there isnt any data to show, which brings us to the really hacky part of all this and that is to stuff some test data into our view source without actually getting it from any data source. To do this through code, we need to grab a reference to the positionsPlayersViewSource resource that was created for us when we dragged out our Players entity. We then set the source of that reference equal to a populated list of Players.  Well add a couple of players that way as well as a few positions via the positionsViewSource resource, and Ill ensure that each player has a position specified.  Ultimately, the code looks like this: System.Windows.Data.CollectionViewSource positionViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("positionsViewSource")));             List<Position> positions = new List<Position>();             Position newPosition = new Position();             newPosition.Id = 0;             newPosition.Name = "WR";             positions.Add(newPosition);             newPosition = new Position();             newPosition.Id = 1;             newPosition.Name = "RB";             positions.Add(newPosition);             newPosition = new Position();             newPosition.Id = 2;             newPosition.Name = "QB";             positions.Add(newPosition);             positionViewSource.Source = positions;             System.Windows.Data.CollectionViewSource playerViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("positionsPlayersViewSource")));             List<Player> players = new List<Player>();             Player newPlayer = new Player();             newPlayer.Id = 0;             newPlayer.Name = "Test Dude";             newPlayer.Position = positions[0];             players.Add(newPlayer);             newPlayer = new Player();             newPlayer.Id = 1;             newPlayer.Name = "Test Dude II";             newPlayer.Position = positions[1];             players.Add(newPlayer);             newPlayer = new Player();             newPlayer.Id = 2;             newPlayer.Name = "Test Dude III";             newPlayer.Position = positions[2];             players.Add(newPlayer);             playerViewSource.Source = players; Now that our views are being loaded with data, we can go about tying things together visually. Drop a text box (to show the selected players name) and a combo box (to show the selected players position). Drag the Positions entity from the data sources panel to the combo box to wire it up to the positions view source. Click the text box that was dragged, and find its Text property in the properties pane. There is a little glyph next to it that displays Advanced Properties when hovered over click this and then select Apply Data Binding. In the dialog that appears, we can select the current players name as the value to bind to: Similarly, we can wire up the combo boxs SelectedItem value to the current players position: When the application is executed and we navigate through the various players, we automatically get their name and position bound to the appropriate fields: All of this was accomplished with no code save for loading the test data, and I might add, it was pretty intuitive to do so via the drag and drop of entities straight from the data sources panel. So maybe all of this was old hat to you, but I was very impressed with this experience and I look forward to stumbling through the caveats of doing more complex data modeling and binding in this fashion. Next up, I suppose, will be figuring out how to get the entities to get real data from a data source instead of stuffing it with test data as well as trying to figure out why Players ended up being under Positions in the data sources panel.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Having an online highscore leaderboard for a Flash game

    - by Marco Fox
    Why, hello there. I'm trying to develop a simple Flash game using Actionscript 2 (I know its a bit dated, but its a simple project that doesen't benefict much from AS3), and I came up with an ideia of implementing an online leaderboard that records and shows the highscore of the player. This isn't anything too complicated, but I seem to be having problem finding resources online that explain how I should implement this. All I want is a call, probably to a PHP/MySQL database that records the player's name (which will be recorded via a input window) and its current score. It would also have to show the best all time scores, by order. I should remind you that I am working on a Actionscript 2 so Actionscript 3 solutions are probably not going to work. Can anyone out there help me out here? Did any of you already been through this?

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  • Overriding Home button for a Car Home replacement app

    - by BigFwoosh
    I have been working on a replacement for the stock Car Home app for a bit, and I am completely stumped on how to override the Home button so that my app will be brought back to the foreground whenever the phone is docked. This is the way that Car Home works, so there must be a way. It seems that BroadcastReceivers won't work, because the intent that is broadcast whenever the Home button is pressed will still cause the default homescreen app to launch; I cannot prevent it. I can override the Home button from within my app, but that does me no good since this needs to work when the user is outside my app. Car Home also does not do anything weird like set itself as the default homescreen app while it's running (I checked the logcat to make sure). I've been really beating my head against the wall on this. Does anyone have any ideas, or can you at least point me in the right direction?

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  • Why will this code compile using ifort compiler and not when using gfortran compiler? Help!

    - by CuriousCompiler
    I'm rewriting some code to make a program compile with the gfortran compiler as opposed to ifort compiler I usually use. The code follows: _Subroutine SlideBits (WORD, BITS, ADDR) Implicit None Integer(4) WORD Integer(4) BITS Integer(4) ADDR Integer(4) ADDR1 ADDR1 = 32 - ADDR WORD = (WORD .And. (.Not.ISHFT(1,ADDR1))) .Or. ISHFT(BITS,ADDR1) End_ When I compile the above code using the gfortran compiler, I recieve this error: WORD = (WORD .And. (.Not.ISHFT(1,ADDR1))) .Or. ISHFT(BITS,ADDR1) Error: Operand of .NOT. operator at (1) is INTEGER(4) All three of the variables coming into the subroutine are integers. I've looked around a bit and the gfortran wiki states that the gfortran compiler should be able to handle logical statments being applied to integer values. Several other sites I've visited either quote from the gnu wiki or agree with it. This is the first time I've seen this error as the Intel Fortran compiler (ifort) I normally use compiles cleanly.

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  • PHP: Odd behaviour with date_sunset function

    - by Svish
    I'm having a look at the date_sunset function in PHP and have met an issue that I find a bit strange. I have this piece of code: $sunset = date_sunset(mktime(0, 0, 0, 5, 14, 2010), $format, // Format 55.596041, // Latitude 12.992495, // Longitude 90, // Zenith 2 // GMT Offset ); For the three different formats, that would give me: SUNFUNCS_RET_STRING 21:05 SUNFUNCS_RET_DOUBLE 21.095732016315 SUNFUNCS_RET_TIMESTAMP 1273863944 // H:i:s O -> 19:05:44 +0000 Why is the timestamp format ignoring the gmt offset? Is is supposed to be like that? If so what is the reason behind that?

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  • Kohana3 - Auth Module deleting User while he is logged in bug

    - by ahmet2106
    Hello Stackoverflow Users, Today I've tested the Kohana3, which has been changed a lot. I'm working so much with the Auth Module, and need this in my new Project also. Now I found a Bug, I think it is a bug, what can I do? Problem: After I'm deleting a user from the Database, who is at this Moment logged_in() in my Website, and he is refreshing the page, he will be logged_in() as the first user out of the PRAEFIX_users Table. Even if he is deleted. And 99% this is an Administrator. My function which is checking and redirecting if he is not logged_in(): if(!Auth::instance()->logged_in()) { $this->request->redirect( 'login' ); } How can i change my Check Login so, that if he is deleted, he will be redirected to login (/login/) ? Here the same Thread at Kohana Forums, but I hope and think, stackoverflow is a litte bit faster :)

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  • GIS: When and why to use ArcObjects over GDAL programming to work with ArcGIS rasters and vectors?

    - by anotherobject
    Im just starting off with GDAL + python to support operations that cannot be done with ArcGIS python geoprocessing scripting. Mainly I am doing spatial modeling/analysis/editing of raster and vector data. I am a bit confused when ArcObject development is required versus when GDAL can be used? Is there functionality of ArcObjects that GDAL does not do? Is the opposite true too? I am assuming that ArcObjects are more useful in developing online tools versus Desktop analysis and modeling where the difference is more to do with preference? In my case i prefer GDAL because of python support, which I believe ArcObjects lack. thanks!

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  • Unit testing UDP socket handling code

    - by JustJeff
    Are there any 'good' ways to cause a thread waiting on a recvfrom() call to become unblocked and return with an error? The motivation for this is to write unit tests for a system which includes a unit that reads UDP datagrams. One of the branches handles errors on the recvfrom call itself. The code isn't required to distinguish between different types of errors, it just has to set a flag. I've thought of closing the socket from another thread, or do a shutdown on it, to cause recvfrom to return with an error, but this seems a bit heavy handed. I've seen mention elsewhere that sending an over-sized packet would do it, and so set up an experiment where a 16K buffer was sent to a recvfrom waiting for just 4K, but that didn't result in an error. The recvfrom just return 4096, to indicate it had gotten that many bytes.

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