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  • What are the most important concepts to understand for "fluency in developer English"?

    - by Edward Tanguay
    In April, I'm going to be giving a talk called **English 2.0 - Understanding the Language of Developers" to a group of English teachers. The purpose is in two hours to give them a quick background in key concepts so that they can better understand developer blogs and podcasts and are able to ask better questions when talking to developers. What do you think are the most important concepts to understand, concepts that developers take for granted but the general public is not familiar with? Here are a few ideas: version control abstractions pub/sub push vs. pull debugging modularity three-tier architecture class/object "spaghetti code" vs. OOP exception throwing crowd sourcing refactoring the cloud DRY - don't repeat yourself client/server unit testing designer/developer

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  • Microsoft Office 2010 : une nouvelle tarification pour les étudiants

    Microsoft Office 2010 : une nouvelle tarification pour les étudiants Face à la hausse des prix constatée des packs étudiants lors de l'annonce des fiches tarifaires d'Office 2010, Microsoft a décidé de revoir sa copie et de proposer une offre dématérialisée plus attractive à 69 Euros contre 109 Euros pour la version boîte (se rapprochant ainsi du prix d'un jeu vidéo nouvellement sorti) D'autre part, Franck Halmaert, en charge du lancement Office 2010 chez Microsoft tient à préciser LA bonne affaire du moment pour les étudiants qui permet l'acquisition de Microsoft Office 2010 pour deux PC pour 52 Euros en achetant dès à présent Office 2007 via le programme étudiant et en optant pour la migration gratuite à la sortie commerciale d'Office 2010.

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  • Apple Announces iPad 2 Event On March 2

    - by Gopinath
    All those holy rumours about iPad 2 (or what ever the new device is going to be called) launch in the next week are true. Apple has sent a media event invite to prominent blogs and media guys. Here is the invitation Image looks like unwrapping of iPad 2 right? Very obvious. But the details of hardware and new features of next version of iPad are very secret. According to the rumours it may have – front & back camera, Facetime, Retina Display, NFC, 7″ ipads and thinner iPads. These are all the rumours we are hearing for the past 1 month. Only on March 2nd we can get to know the actual details. Till then keep reading the rumours This article titled,Apple Announces iPad 2 Event On March 2, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Oracle sort Oracle Application Express 4.2, son outil de développement rapide intégré à Oracle Database

    Oracle Application Express, l'outil de développement rapide d'Oracle est désormais disponible en version 4.2. Cet outil, intégré à Oracle Database sans coût supplémentaire, permet de développer des applications Web exploitant les données d'une base Oracle. Cette mise à jour est très centrée vers le mobile et apporte un certain nombre de nouveautés pour le développement d'applications mobiles avec APEX. Notons en particulier :Le rendu des applications qui s'adaptent pour proposer une interface adaptée au terminal mobile utilisé L'utilisation de jQuery Mobile qui permet la compatibilité sur la majorité des terminaux sans modification La possibilité de créer des graphiques en HTML5 pour les terminaux ne disposant pas de Flash L'utilisat...

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  • How can I import models from Blender into jMonkeyEngine?

    - by Nathan Sabruka
    I have some blender model files (Blender version 2.6) which I would like to use with the jMonkeyEngine SDK. However, when I use Blender's native .obj exporter, I can't import it in jMonkeyEngine (the model simply fails to import or looks messed up). I've tried importing .obj files or .blend files directly into the jMonkeyEngine SDK to no avail. I've also tried to use various OGRE exporters to export .scene and .material files, but only the .scene file is created. Is there a simple way to simply export files from Blender into the jMonkeyEngine SDK? EDIT: I seem to have found something in Blender. When I go under addons, there's a warning in the OGRE exporter; "'.mesh' output requires OgreCommandLineTools". However, I have already installed those tools under the C drive. Has anyone else encountered this issue?

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  • Games with multiple flash files not working

    - by zlyfire
    I have download a flash game, since that's show the person coded it, and it is in multiple flash files to reduce overall file size or something. When I try to play it, I can only use the content within that one flash file, leading me to believe that it does not call upon other files within my computer. I kept the same file structure and everything as the download was, and another version of the same game I had on my windows laptop before my laptop died. It worked fine there, calling the files like it was supposed to. Is it just an Ubuntu/Linux/Unix-based bug, or is something going wrong? I've tried it in browser (firefox) and offline (gnash) and neither worked properly. Can anyone help me with this? Perhaps helping me find a way to get my game to work properly?

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  • Site-to-site VPN using MD5 instead of SHA and getting regular disconnection

    - by Steven
    We are experiencing some strange behavior with a site-to-site IPsec VPN that goes down about every week for 30 minutes (Iam told 30 minutes exactly). I don't have access to the logs, so it's difficult to troubleshoot. What is also strange is that the two VPN devices are set to use SHA hash algorithm but apparently end up agreeing to use MD5. Does anybody have a clue? or is this just insufficient information? Edit: Here is an extract of the log of one of the two VPN devices, which is a Cisco 3000 series VPN concentrator. 27981 03/08/2010 10:02:16.290 SEV=4 IKE/41 RPT=16120 xxxxxxxx IKE Initiator: New Phase 1, Intf 2, IKE Peer xxxxxxxx local Proxy Address xxxxxxxx, remote Proxy Address xxxxxxxx, SA (L2L: 1A) 27983 03/08/2010 10:02:56.930 SEV=4 IKE/41 RPT=16121 xxxxxxxx IKE Initiator: New Phase 1, Intf 2, IKE Peer xxxxxxxx local Proxy Address xxxxxxxx, remote Proxy Address xxxxxxxx, SA (L2L: 1A) 27986 03/08/2010 10:03:35.370 SEV=4 IKE/41 RPT=16122 xxxxxxxx IKE Initiator: New Phase 1, Intf 2, IKE Peer xxxxxxxx local Proxy Address xxxxxxxx, remote Proxy Address xxxxxxxx, SA (L2L: 1A) [… same continues for another 15 minutes …] 28093 03/08/2010 10:19:46.710 SEV=4 IKE/41 RPT=16140 xxxxxxxx IKE Initiator: New Phase 1, Intf 2, IKE Peer xxxxxxxx local Proxy Address xxxxxxxx, remote Proxy Address xxxxxxxx, SA (L2L: 1A) 28096 03/08/2010 10:20:17.720 SEV=5 IKE/172 RPT=1291 xxxxxxxx Group [xxxxxxxx] Automatic NAT Detection Status: Remote end is NOT behind a NAT device This end IS behind a NAT device 28100 03/08/2010 10:20:17.820 SEV=3 IKE/134 RPT=79 xxxxxxxx Group [xxxxxxxx] Mismatch: Configured LAN-to-LAN proposal differs from negotiated proposal. Verify local and remote LAN-to-LAN connection lists. 28103 03/08/2010 10:20:17.820 SEV=4 IKE/119 RPT=1197 xxxxxxxx Group [xxxxxxxx] PHASE 1 COMPLETED 28104 03/08/2010 10:20:17.820 SEV=4 AUTH/22 RPT=1031 xxxxxxxx User [xxxxxxxx] Group [xxxxxxxx] connected, Session Type: IPSec/LAN- to-LAN 28106 03/08/2010 10:20:17.820 SEV=4 AUTH/84 RPT=39 LAN-to-LAN tunnel to headend device xxxxxxxx connected 28110 03/08/2010 10:20:17.920 SEV=5 IKE/25 RPT=1291 xxxxxxxx Group [xxxxxxxx] Received remote Proxy Host data in ID Payload: Address xxxxxxxx, Protocol 0, Port 0 28113 03/08/2010 10:20:17.920 SEV=5 IKE/24 RPT=88 xxxxxxxx Group [xxxxxxxx] Received local Proxy Host data in ID Payload: Address xxxxxxxx, Protocol 0, Port 0 28116 03/08/2010 10:20:17.920 SEV=5 IKE/66 RPT=1290 xxxxxxxx Group [xxxxxxxx] IKE Remote Peer configured for SA: L2L: 1A 28117 03/08/2010 10:20:17.930 SEV=5 IKE/25 RPT=1292 xxxxxxxx Group [xxxxxxxx] Received remote Proxy Host data in ID Payload: Address xxxxxxxx, Protocol 0, Port 0 28120 03/08/2010 10:20:17.930 SEV=5 IKE/24 RPT=89 xxxxxxxx Group [xxxxxxxx] Received local Proxy Host data in ID Payload: Address xxxxxxxx, Protocol 0, Port 0 28123 03/08/2010 10:20:17.930 SEV=5 IKE/66 RPT=1291 xxxxxxxx Group [xxxxxxxx] IKE Remote Peer configured for SA: L2L: 1A 28124 03/08/2010 10:20:18.070 SEV=4 IKE/173 RPT=17330 xxxxxxxx Group [xxxxxxxx] NAT-Traversal successfully negotiated! IPSec traffic will be encapsulated to pass through NAT devices. 28127 03/08/2010 10:20:18.070 SEV=4 IKE/49 RPT=17332 xxxxxxxx Group [xxxxxxxx] Security negotiation complete for LAN-to-LAN Group (xxxxxxxx) Responder, Inbound SPI = 0x56a4fe5c, Outbound SPI = 0xcdfc3892 28130 03/08/2010 10:20:18.070 SEV=4 IKE/120 RPT=17332 xxxxxxxx Group [xxxxxxxx] PHASE 2 COMPLETED (msgid=37b3b298) 28131 03/08/2010 10:20:18.750 SEV=4 IKE/41 RPT=16141 xxxxxxxx Group [xxxxxxxx] IKE Initiator: New Phase 2, Intf 2, IKE Peer xxxxxxxx local Proxy Address xxxxxxxx, remote Proxy Address xxxxxxxx, SA (L2L: 1A) 28135 03/08/2010 10:20:18.870 SEV=4 IKE/173 RPT=17331 xxxxxxxx Group [xxxxxxxx] NAT-Traversal successfully negotiated! IPSec traffic will be encapsulated to pass through NAT devices.

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  • C Problem with Compiler?

    - by Solomon081
    I just started learning C, and wrote my hello world program: #include <stdio.h> main() { printf("Hello World"); return 0; } When I run the code, I get a really long error: Apple Mach-O Linker (id) Error Ld /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug/CProj normal x86_64 cd /Users/Solomon/Desktop/C/CProj setenv MACOSX_DEPLOYMENT_TARGET 10.7 /Developer/usr/bin/clang -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.7.sdk -L/Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug -F/Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug -filelist /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Intermediates/CProj.build/Debug/CProj.build/Objects-normal/x86_64/CProj.LinkFileList -mmacosx-version-min=10.7 -o /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Products/Debug/CProj ld: duplicate symbol _main in /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Intermediates/CProj.build/Debug/CProj.build/Objects-normal/x86_64/helloworld.o and /Users/Solomon/Library/Developer/Xcode/DerivedData/CProj-cwosspupvengheeaapmkrhxbxjvk/Build/Intermediates/CProj.build/Debug/CProj.build/Objects-normal/x86_64/main.o for architecture x86_64 Command /Developer/usr/bin/clang failed with exit code 1 I am running xCode Should I reinstall DevTools?

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  • Jaw Dropping Kinect Integration With Combat Solider Game

    - by Gopinath
    The innovation in natural user interface for interacting with computers and other devices is riding on the brilliance of Microsoft’s XBox Kinect. The amazing technology behind Kinect lets users to plays games without touching game controllers. It enables users to control and interact with XBox 360 games using gestures(body movements) and spoken commands. Earlier we have seen Kinect in controlling Windows 7 PCs, simulating Da Vince application. At Microsoft’s E3 keynote, game publisher Ubisoft demoed Kinect integration with the future version of a Soldier game. The usage of Kinect to change weapons and play the game is jaw dropping. It is tough to explain the experience in words, check out the embedded demo video This article titled,Jaw Dropping Kinect Integration With Combat Solider Game, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Build one to throw away vs Second-system effect

    - by m3th0dman
    One one hand there is an advice that says "Build one to throw away". Only after finishing a software system and seeing the end product we realize what went wrong in the design phase and understand how we should have really done it. On the other hand there is the "second-system effect" which says that the second system of the same kind that is designed is usually worse than the first one; there are many features that did not fit in the first project and were pushed into the second version usually leading to overly complex and overly engineered. Isn't here some contradiction between these principles? What is the correct view over the problems and where is the border between these two? I believe that these "good practices" are were firstly promoted in the seminal book The Mythical Man-Month by Fred Brooks. I know that some of these issues are solved by Agile methodologies, but deep down, the problem is still the principles still stand; for example we would not make important design changes 3 sprints before going live.

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  • Where to find Information on Software/Technologies Supported by PSRM

    - by Paula Speranza-Hadley
    People often ask where they can find informatoin about software and technologies supported by PSRM and what versions are supported.  This information can be found in the following locations: For X Path - See Script Engine Version dropdown in script Display/maintenance portal  in PSRM for three different kinds of scripts we support. Reference Document: http://docs.oracle.com/cd/E50182_01/PDF/PSRM_Quick_Install_Guide_v2_4_0_0_0.pdf For HTML/Java script -  As supported by supported browsers mentioned in Installation Guides. For information related to supported platforms(OS, Browsers, App servers and Database Servers) -  See Certified and supported Platforms section. Reference Document: http://docs.oracle.com/cd/E50182_01/PDF/PSRM_Installation_Guide_v2_4_0_0_0.pdf For Information related to Oracle client, Java, Micro Focus, Web servers  -  See Installation Checklist section. For Third Party products, copy right and licensing notices (like Apache FWs/libraries) - See License and Copyright Notices section (Appendix B).

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  • ntfsresize volume and size information

    - by antonio
    I am going to resize my sda2 NTFS partition. When gathering info with ntfsresize, I get: ntfsresize --info /dev/sda2 ntfsresize v2013.1.13 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 21999993344 bytes (22000 MB) Current device size: 23622320128 bytes (23623 MB) Checking filesystem consistency ... Accounting clusters ... Space in use : 10673 MB (48.5%) Collecting resizing constraints ... You might resize at 10672590848 bytes or 10673 MB (freeing 11327 MB). Please make a test run using both the -n and -s options before real resizing! Can you tell me what is the difference between volume and device size? As for device size, 23622320128 bytes / 1000^2 = 23622.3 MB. Why is 23623 MB reported instead of 23622? Note that parted confirms this value: parted /dev/sda2 unit MB p Model: Unknown (unknown) Disk /dev/sda2: 23622MB Sector size (logical/physical): 512B/512B Partition Table: loop Disk Flags: Number Start End Size File system Flags 1 0.00MB 23622MB 23622MB ntfs

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  • Ubutu 14.04 triple screen, third screen black and X cursor

    - by Horse
    I am having some issues getting my third screen working properly. I had triple screens working fine on 12.04, using 2 nvidia cards. Did a fresh install of 14.04 and having no end of problems getting it working. It either will just be disabled, or the screen is black with the cursor as an X. I can only enable it from the nvidia server settings tool. The Ubuntu native display settings won't even show the 3rd screen. I tried copying the xorg.conf from my old install, which upon restarting X worked fine on the login screen, but then it just sat there after I logged in and didn’t do anything (mouse was still working). I am using gnome-session-fallback instead of unity if that makes any difference. Still having these issues if I try unity though. How do I get my 3rd screen working and displaying a desktop? Here is my current xorg.conf # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 331.20 (buildd@roseapple) Mon Feb 3 15:07:22 UTC 2014 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL 1907FP" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: unknown, VertRefresh source: unknown Identifier "Monitor1" VendorName "Unknown" ModelName "DELL 1907FP" HorizSync 0.0 - 0.0 VertRefresh 0.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Unknown" ModelName "DELL 1907FP" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 580" BusID "PCI:1:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 520" BusID "PCI:3:0:0" EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 520" BusID "PCI:3:0:0" EndSection Section "Screen" # Removed Option "metamodes" "DVI-I-2: nvidia-auto-select +0+0, DVI-I-3: nvidia-auto-select +1280+0" # Removed Option "metamodes" "DVI-I-2: nvidia-auto-select +0+0" # Removed Option "SLI" "Off" # Removed Option "BaseMosaic" "off" # Removed Option "metamodes" "GPU-109d4eb8-b40b-87d7-3fd6-95830d1d5215.DVI-I-2: nvidia-auto-select +0+0, GPU-109d4eb8-b40b-87d7-3fd6-95830d1d5215.DVI-I-3: nvidia-auto-select +1280+0, GPU-82e96214-175e-5e6a-218c-5bdbc948daf2.DVI-I-1: nvidia-auto-select +3200+0" # Removed Option "SLI" "off" # Removed Option "BaseMosaic" "on" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-0" Option "metamodes" "DVI-I-2: nvidia-auto-select +0+0, DVI-I-3: nvidia-auto-select +1280+0" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" # Removed Option "metamodes" "nvidia-auto-select +0+0" # Removed Option "metamodes" "DVI-I-3: nvidia-auto-select +0+0" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "nvidia-auto-select +0+0" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "nvidia-auto-select +0+0" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection Here is my old 'working in 12.04' xorg.conf # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 310.19 ([email protected]) Thu Nov 8 02:08:55 PST 2012 Section "ServerLayout" # Removed Option "Xinerama" "0" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen2" Screen 2 "Screen2" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL 1907FP" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: unknown, VertRefresh source: unknown Identifier "Monitor1" VendorName "Unknown" ModelName "DELL 1907FP" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Unknown" ModelName "Apple Cinema HD" HorizSync 74.0 - 74.6 VertRefresh 59.9 - 60.0 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 580" BusID "PCI:1:0:0" Screen 0 EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 520" BusID "PCI:3:0:0" EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 580" BusID "PCI:1:0:0" Screen 1 EndSection Section "Screen" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-2: nvidia-auto-select +1280+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DFP-0: nvidia-auto-select +0+0; DFP-0: nvidia-auto-select +0+0; DFP-0: 1280x1024_75 +0+0; DFP-0: 1152x864 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_60 +0+0; DFP-0: nvidia-auto-select +0+0 {viewportout=1280x720+0+152}" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DFP-2: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection

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  • Develop website locally and push updates on Remote Server using Git

    - by John
    Together with a friend we are looking to develop a website (using Symfony2). We are on a Shared Hosting with SSH access. Below is the environment we'd like to setup: * Use git as Version Control (we are new to Git) * Share the tasks and develop on our local machines * Push the updates onto the remote server Here's our initial thoughts on how to do it (assuming Git is already running both locally and remotely): * Install Symfony on the Remote Server (basic setup) * Get a clone (using Git) of the project locally * Develop project locally and push updates (using Git) on the remote server Does this approach make sense, if not, any recommendations? Thanks

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  • Is there a difference between "." and "source" in bash, after all?

    - by ysap
    I was looking for the difference between the "." and "source" builtin commands and a few sources (e.g., in this discussion, and the bash manpage) suggest that these are just the same. However, following a problem with environment variables, I conducted a test. I created a file testenv.sh that contains: #!/bin/bash echo $MY_VAR In the command prompt, I performed the following: > chmod +x testenv.sh > MY_VAR=12345 > ./testenv.sh > source testenv.sh 12345 > MY_VAR=12345 ./testenv.sh 12345 [note that the 1st form returned an empty string] So, this little experiment suggests that there is a difference after all, where for the "source" command, the child environment inherits all the variables from the parent one, where for the "." it does not. Am I missing something, or is this is an undocumented/deprecated feature of bash? [ GNU bash, version 4.1.5(1)-release (x86_64-pc-linux-gnu) ]

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  • Mouse pointer size problem

    - by Rasmus Pedersen
    My mouse cursor is double the normal size. Its only the default pointer that is enlarged. Variations like resize, busy and so on are the correct size. The problem persists even when I change cursor theme. If I move the cursor inside a Firefox window it changes to the correct size. My resolution is 2560x1440, its a single screen setup. Nvidia-settings reports my DPI to be: 108x107. I've tired to force that DPI in the LightDM conf, since I figured it must have something to-do with the DPI calculation. I have tried to change the cursor size through dconf but the problem still remains. I haven't seen this problem before, it arrived after the upgrade from Beta 2 to release version of Ubuntu 11.10. Anybody got any idea what the problem might be, its pretty annoying with the huge cursor.

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  • How to structure a project that supports multiple versions of a service?

    - by Nick Canzoneri
    I'm hoping for some tips on creating a project (ASP.NET MVC, but I guess it doesn't really matter) against multiples versions of a service (in this case, actually multiple sets of WCF services). Right now, the web app uses only some of the services, but the eventual goal would be to use the features of all of the services. The code used to implement a service feature would likely be very similar between versions in most cases (but, of course, everything varies). So, how would you structure a project like this? Separate source control branches for each different version? Kind of shying away from this because I don't feel like branch merging should be something that we're going to be doing really often. Different project/solution files in the same branch? Could link the same shared projects easily Build some type of abstraction layer on top of the services, so that no matter what service is being used, it is the same to the web application?

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  • AWStats: cannot access /var/log/apache2/access.log

    - by Joril
    I installed awstats on my new Ubuntu Lucid server, but when cron tries to run it as user www-data, it complains that cannot access /var/log/apache2/access.log: Permission denied. In /usr/share/doc/awstats/README.Debian there's this paragraph: By default Apache stores (since version 1.3.22-1) logfiles with uid=root and gid=adm, so you need to either... 1) Change the rights of the logfiles in /etc/logrotate.d/apache so that www-data has at least read access. 2) As 1) but change to a specific user, and use the suEXEC feature of Apache to run as same user (and either change the right of /var/lib/awstats as well or use another directory). This is more complicated, but then the logs are not generally accessible to the server (which was probably the point of the Apache default). 3) Change awstats.pl to group adm (but beware that you are then taking the risk of allowing a CGI-script access to admin stuff on the machine!). I'd go with 1, but what are the recommended permissions to grant?

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  • A certain flash application causes a system crash

    - by noobermin
    It's no surprise I guess. Go here to try it! http://www.belgeler.com/blg/2hni/griffiths-introduction-to-electrodynamics-3-ed-solutions-manual It's wonderful, after a few seconds, top shows that our good friend plugin-container takes 83% of the physical memory (8 GB) before everything freezes and the PC doesn't respond. I'm using Ubuntu 12.04 and I have an nvidia (GTS 250) card with the "post-release updates" version of the driver. OFFTOPIC: Yes, it's the solutions manual. I'm self-studying so I don't have a professor to check my work. Please don't judge me :)

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  • Retain only dependencies of a given package

    - by Karthik
    I am trying to have a minimal version of Ubuntu, having only those packages necessary to run mininet. So, I would like a solution, where I would be able to uninstall all the packages from the system, except those that are needed to run mininet. A much more preferable solution would be to be able to create a new ISO, with mininet and all it's dependencies. Is there any program out there which is already capable of this? If not please guide me on how I can solve my problem? Note: I need to retain not only the direct dependencies of mininet, but also dependencies of dependencies and so on. The final system should be able to run mininet without a hitch.

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  • Unable to change the launcher icon size

    - by takeshin
    After upgrading to 11.10 I can't change the launcher icon size to smaller. I've tried to change it using ccsm, like described in How can I configure Unity, but the changes take no effects (restarted, tried sudo - still big icons). In the previous version of Ubuntu this solution worked. How can I change the icon size? (BTW, how can I know which Unity (2D vd 3D) I'm running and switch between?). Edit: Looks like I'm using Unity 2D and have some problems with graphics: me@my-laptop ~ $ /usr/lib/nux/unity_support_test -p Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Error: unable to create the OpenGL context Edit 2 me@my-laptop ~ $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) 01:00.0 VGA compatible controller: nVidia Corporation GT218 [GeForce 310M] (rev a2)

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  • How to design network protocols

    - by dandroid
    As a programmer, you work on your software design skills. You learn about things such as modularity and reusability and how you can achieve them in code. There's plenty of literature on the subject and engineers talk about it all the time. What about if you want to design network protocols? How do you judge that protocol X is badly designed while Y is well designed? (eg. in programming you are often pointed out to a well-written piece of code in order to learn from it - what is the equivalent for network protocols?) For example, suppose I want to design a P2P protocol similar to BitTorrent or I want to make a better version of the Socks protocol. How would I go about doing a good job on this? Thanks!

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  • Flattening a Jagged Array with LINQ

    - by PSteele
    Today I had to flatten a jagged array.  In my case, it was a string[][] and I needed to make sure every single string contained in that jagged array was set to something (non-null and non-empty).  LINQ made the flattening very easy.  In fact, I ended up making a generic version that I could use to flatten any type of jagged array (assuming it's a T[][]): private static IEnumerable<T> Flatten<T>(IEnumerable<T[]> data) { return from r in data from c in r select c; } Then, checking to make sure the data was valid, was easy: var flattened = Flatten(data); bool isValid = !flattened.Any(s => String.IsNullOrEmpty(s)); You could even use method grouping and reduce the validation to: bool isValid = !flattened.Any(String.IsNullOrEmpty); Technorati Tags: .NET,LINQ,Jagged Array

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  • Secure login for a game that is open source

    - by David Park
    I am making a game which i will be open sourcing. Its a simple arcade like game but requires a network connection because it is meant to be played with other people. The thing i am worrying about is how would i be sure that the client is the one that i put out for the end user to play with? Kind of a like of sv_pure for Team Fortress 2. I was thinking of different ways to combat this such as the server requesting the client's version or even it's md5 hash but people with simple java knowledge could just force a method to always return what the server wants.

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  • La première bêta de Wordpress 3.0 est disponible, elle est plus fonctionnelle bien qu'encore partiel

    Mise à jour du 09.04.2010 par Katleen La première bêta de Wordpress 3.0 est disponible, elle est plus fonctionnelle bien qu'encore partielle L'infrastructure de blogs Wordpress vient de faire un pas en avant. Son équipe de développeurs vient en effet de publier la version bêta de Wordpress 3.0. Beaucoup de nouveaux thèmes y sont présents, même si les fonctionnalités auxquelles ils sont rattachés ne sont pas encore toutes opérationelles. Première bêta oblige, certains éléments sont encore absents ou incomplets. Au menu des nouveautés, on notera la fusion de Wordpress et de Wordpress MU qui permettra aux posseseurs de plusieurs blogs ou sites de les gérer plus facilement depuis un...

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