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  • CQRS - Should a Command try to create a "complex" master-detail entity?

    - by Simon Crabtree
    I've been reading Greg Young and Udi Dahan's thoughts on Command Query Responsibilty Separation and a lot of what I read strikes a chord with me. My domain (we track vehicles which are doing deliveries) has the concept of a Route which contains one or more Stops. I need my customers to be able to set these up in our system by calling a webservice, and then be able to retrieve information about a Route and how the vehicle is progressing. In the past I would have "cut-down" DTO classes which closely resemble my domain classes, and the customer would create a RouteDto with an array of StopDto(s), and call our CreateRoute webmethod, passing in the RouteDto. When they query our system by calling the GetRouteDetails method, I would return exactly the same objects to them. One of the appealing aspects of CQRS is that the RouteDto might have all manner of properties that the customer wants to query, but have no business setting when they create a Route. So I create a separate CreateRouteRequest class which is passed in when calling the CreateRoute "command", and a Route DTO class which gets returned as a query result. class Route{ string Reference; List<Stop> Stops; } But I need my customer to provide me with Route AND Stop details when they create a route. As I see it I could either... Give my CreateRouteRequest class a Stops(s) property which is an array of "something" representing the data they need to provide about each stop - but what do I call this class? It's not a Stop as that's what I'm calling the list of DTO inside my Route DTO, but I don't like "CreateStopRequest". I also wonder if I'm stuck in a CRUD mindset here thinking in terms of master-detail information and asking the customer to think like that too. class CreateRouteRequest{ string Reference; ... List<CreateStopRequest> Stops; } or They call CreateRoute, and then make a number of calls to an AddStopToRoute method. This feels a bit more "behavioural" but I'm going to lose the ability to treat creating a route including its stops as a single atomic command. If they create a Route and then try to add a Stop which fails due to some validation problem they're going to have a partially correct Route. The fact that I can't come up with a good name for the list of "StopCreationData" objects I'd be working with in option 1, makes me wonder if there's something I'm missing.

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  • Updating position of JSlider Swing

    - by GLRockwell
    My apologies for posting tons of questions as of late. I'm trying to get a JSlider to update its position based on a constantly updating variable. The setValue(n) method doesn't seem to work. Is there any alternative? We're using this as a time marker for a music player.

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  • How to get direction information in iPhone application

    - by Buffernet
    Hi, In my app I use the getdistancefrom method in my app and get a distance between a current location and another set location. I would like to as well find the direction the other set location is in. What would the code look like to make this iPhone sdk call. The output would look something like: Location is 500 feet North West Thanks!

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  • NSOperation inside NSOperationQueue not being executed

    - by Martin Garcia
    I really need help here. I'm desperate at this point. I have NSOperation that when added to the NSOperationQueue is not being triggered. I added some logging to see the NSOperation status and this is the result: Queue operations count = 1 Queue isSuspended = 0 Operation isCancelled? = 0 Operation isConcurrent? = 0 Operation isFinished? = 0 Operation isExecuted? = 0 Operation isReady? = 1 Operation dependencies? = 0 The code is very simple. Nothing special. LoadingConflictEvents_iPad *loadingEvents = [[LoadingConflictEvents_iPad alloc] initWithNibName:@"LoadingConflictEvents_iPad" bundle:[NSBundle mainBundle]]; loadingEvents.modalPresentationStyle = UIModalPresentationFormSheet; loadingEvents.conflictOpDelegate = self; [self presentModalViewController:loadingEvents animated:NO]; [loadingEvents release]; ConflictEventOperation *operation = [[ConflictEventOperation alloc] initWithParameters:wiLr.formNumber pWI_ID:wiLr.wi_id]; [queue addOperation:operation]; NSLog(@"Queue operations count = %d",[queue operationCount]); NSLog(@"Queue isSuspended = %d",[queue isSuspended]); NSLog(@"Operation isCancelled? = %d",[operation isCancelled]); NSLog(@"Operation isConcurrent? = %d",[operation isConcurrent]); NSLog(@"Operation isFinished? = %d",[operation isFinished]); NSLog(@"Operation isExecuted? = %d",[operation isExecuting]); NSLog(@"Operation isReady? = %d",[operation isReady]); NSLog(@"Operation dependencies? = %d",[[operation dependencies] count]); [operation release]; Now my operation do many things on the main method, but the problem is never being called. The main is never executed. The most weird thing (believe me, I'm not crazy .. yet). If I put a break point in any NSLog line or in the creation of the operation the main method will be called and everything will work perfectly. This have been working fine for a long time. I have been making some changes recently and apparently something screw things up. One of those changes was to upgrade the device to iOS 5.1 SDK (iPad). To add something, I have the iPhone (iOS 5.1) version of this application that use the same NSOperation object. The difference is in the UI only, and everything works fine. Any help will be really appreciated. Regards,

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  • Strange behaviour of NSString in NSView

    - by Mee
    Trying to create a Skat-Game, I encountered the following problem: isBidding is a Boolean value indicationg, the program is in a certain state, [desk selected] is a method calling returning the current selected player, chatStrings consists of dictionaries, saving strings with the player, who typed, and what he typed - (void)drawRect:(NSRect)rect { NSMutableDictionary * attributes = [NSMutableDictionary dictionary]; [attributes setObject:[NSFont fontWithName:playerFont size:playerFontSize] forKey:NSFontAttributeName]; [attributes setObject:playerFontColor forKey:NSForegroundColorAttributeName]; [[NSString stringWithFormat:@"Player %i",[desk selected] + 1]drawInRect:playerStringRect withAttributes:attributes]; if (isBidding) { [attributes setObject:[NSFont fontWithName:chatFont size:chatFontSize] forKey:NSFontAttributeName]; [attributes setObject:chatFontColor forKey:NSForegroundColorAttributeName]; int i; for (i = 0; i < [chatStrings count]; i++, yProgress -= 20) { if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; } if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; yProgress = chatFontBegin; } } This is the part determining the string's content, the string is contributed by an [event characters] method. -(void)displayChatString:(NSString *)string { displayString = [displayString stringByAppendingString:string]; [self setNeedsDisplay:YES]; } The problem if have is this: when typing in more than two letters the view displays NSRectSet{{{471, 574},{500, 192}}} and returns no more discription when I try to print it. then I get an EXC_BAD_ACCESS message, though I have not released it (as far as I can see) I also created the string with alloc and init, so I cannot be in the autorelease pool. I also tried to watch the process when it changes with the debugger, but I couldn't find any responsible code. As you can see I am still a beginner in Cocoa (and programming in general), so I would be really happy if somebody would help me with this.

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  • Get path of inserted usb in dbus

    - by kjakeb
    Hello, I'm writing a program in python using dbus that detects inserted usb drives and manipulates the files inside of them. However, I can't seem to retrieve the path on my system of an inserted usb. Is there someway that I can get the path of an inserted usb in dbus, perhaps by using the GetProperty() method? I have tried using GetProperty("block.device"), but that returns /dev/sdc1 which doesn't exist on my system. Thanks in advance for any help!

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  • Form.GetChildsAtPoint

    - by serhio
    I would like to obtain the list of controls under a given point. There is a method on System.Windows.Form to obtain a control under a point(GetChildAtPoint) but not point(GetChildsAtPoint). Is there something similar for the list of controls (if borders intersect one other): I need this because I select the objects when user clicks on the panel(I use Microsoft.VisualBasic.PowerPacks.RectangleShape as label bellow). In case if labels are superposed, user should be asked what object to select.

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  • Hot python input loop

    - by Josh K
    I'd like to have something similar to the following pseudo code: while input is not None and timer < 5: input = getChar() timer = time.time() - start if timer >= 5: print "took too long" else: print input Anyway to do this without threading? I would like an input method that returns whatever has been entered since the last time it was called, or None (null) if nothing was entered.

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  • Re-adjusting a binary heap after removing the minimum element

    - by BeeBand
    After removing the minimum element in a binary heap, i.e. after removing the root, why is the last leaf then assigned to the root and sifted down? Why not take the lesser child of what used to be the root and just keep sifting up all the children? Isn't this the same amount of operations, so why is the "sift down" method preferred?

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  • Generic data input form in asp.net mvc application

    - by Diego
    Hello, I have an application that have EF 16 classes that share this information: They all are classes only with a key field and a description. I think it should be a waste if I make a controller with just 1 method just to present a form to fill these classes info, then I was thinking in to make a generic form(with key, description) and dynamically fill the right class through a sort of selection the selected info in any way, any good suggestion or pattern to do that? Where the generic methods should be located.

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  • idiomatic property changed notification in scala?

    - by Jeremy Bell
    I'm trying to find a cleaner alternative (that is idiomatic to Scala) to the kind of thing you see with data-binding in WPF/silverlight data-binding - that is, implementing INotifyPropertyChanged. First, some background: In .Net WPF or silverlight applications, you have the concept of two-way data-binding (that is, binding the value of some element of the UI to a .net property of the DataContext in such a way that changes to the UI element affect the property, and vise versa. One way to enable this is to implement the INotifyPropertyChanged interface in your DataContext. Unfortunately, this introduces a lot of boilerplate code for any property you add to the "ModelView" type. Here is how it might look in Scala: trait IDrawable extends INotifyPropertyChanged { protected var drawOrder : Int = 0 def DrawOrder : Int = drawOrder def DrawOrder_=(value : Int) { if(drawOrder != value) { drawOrder = value OnPropertyChanged("DrawOrder") } } protected var visible : Boolean = true def Visible : Boolean = visible def Visible_=(value: Boolean) = { if(visible != value) { visible = value OnPropertyChanged("Visible") } } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of INotifyPropertyChanged trait } } } For the sake of space, let's assume the INotifyPropertyChanged type is a trait that manages a list of callbacks of type (AnyRef, String) = Unit, and that OnPropertyChanged is a method that invokes all those callbacks, passing "this" as the AnyRef, and the passed-in String). This would just be an event in C#. You can immediately see the problem: that's a ton of boilerplate code for just two properties. I've always wanted to write something like this instead: trait IDrawable { val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of ObservableProperty class } } } I know that I can easily write it like this, if ObservableProperty[T] has Value/Value_= methods (this is the method I'm using now): trait IDrawable { // on a side note, is there some way to get a Symbol representing the Visible field // on the following line, instead of hard-coding it in the ObservableProperty // constructor? val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible.Value) { DrawOrder.Value += 1 } } } // given this implementation of ObservableProperty[T] in my library // note: IEvent, Event, and EventArgs are classes in my library for // handling lists of callbacks - they work similarly to events in C# class PropertyChangedEventArgs(val PropertyName: Symbol) extends EventArgs("") class ObservableProperty[T](val PropertyName: Symbol, private var value: T) { protected val propertyChanged = new Event[PropertyChangedEventArgs] def PropertyChanged: IEvent[PropertyChangedEventArgs] = propertyChanged def Value = value; def Value_=(value: T) { if(this.value != value) { this.value = value propertyChanged(this, new PropertyChangedEventArgs(PropertyName)) } } } But is there any way to implement the first version using implicits or some other feature/idiom of Scala to make ObservableProperty instances function as if they were regular "properties" in scala, without needing to call the Value methods? The only other thing I can think of is something like this, which is more verbose than either of the above two versions, but is still less verbose than the original: trait IDrawable { private val visible = new ObservableProperty[Boolean]('Visible, false) def Visible = visible.Value def Visible_=(value: Boolean): Unit = { visible.Value = value } private val drawOrder = new ObservableProperty[Int]('DrawOrder, 0) def DrawOrder = drawOrder.Value def DrawOrder_=(value: Int): Unit = { drawOrder.Value = value } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 } } }

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  • Struts2, problem with 2 variables in one address.

    - by tzim
    Hi. I'm using struts2, now in my jsp file i've got 2 variables: ${server_address} ${pageContext.request.contextPath} Now i want to connect it in my tag: <s:form action="%{server_address}%{pageContext.request.contextPath}/actionName.action"> But generated output looks like that: <form method="post" action="http://10.0.0.5:8088/actionName.action" name="actionName" id="actionName"> There is no contextPath... How can i connect this two variable ?

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  • Use Rails 3's ActiveSupport core extensions outside rails

    - by changelog
    Hi guys. I'm having a problem using ActiveSupport's core extensions on a gem I am developing. I had it working with AS 2.3.8, but as soon as I wanted to port it to 3b4, the extensions stopped working and my test results are filled with lines such as: undefined method `blank?' for "something":String I've included it via gem "activesupport" followed by require "active_support" Is there anything else I need to call to include those extensions? Thanks

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  • Nstableview group style for nsoutlineview

    - by joels
    I like the look of the group rows in the nstableview. In apple mail, the group sections like mailboxes and rss with that style too. Is there an easy way to make a group row or root item in an nsoutlineview to look like that? I think I have to override the willDisplayCell method...

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