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  • Have 3 Monitors Display the same thing? (WinXP)

    - by Drew Tenenbaum
    I have a setup in which there is a Computer running windows XP, with 3 monitors plugged into it, with a "Matrox Millennium P750" Graphics card. What I want is to enable mirroring of ALL THREE MONITORS, meaning I want all the monitors to display the same image. In Matrox Powerdesk, it does not have an option to do this, and I'm pretty sure that Windows XP does not support it nativley. I really should only need some software/drivers, right? What can i do to display the same thing on 3 screens?

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  • Debian 5 is randomly shutting down.

    - by revofreak
    My debian 5 vps is suffering from random shutdowns. I reinstalled it several times, the hosts moved me to a different physical box, check the install image and said everyone else also uses it and is fine. Heres the output from syslog Mar 27 00:19:19 noobintraining-1 -- MARK -- Mar 27 00:32:01 noobintraining-1 shutdown[18142]: shutting down for system halt Mar 27 00:32:06 noobintraining-1 init: Switching to runlevel: 0 Mar 27 00:32:06 noobintraining-1 xinetd[15907]: Exiting... Mar 27 00:32:07 noobintraining-1 named[15865]: received control channel command 'stop -p' Mar 27 00:32:07 noobintraining-1 named[15865]: shutting down: flushing changes Mar 27 00:32:07 noobintraining-1 named[15865]: stopping command channel on 127.0.0.1#953 Mar 27 00:32:07 noobintraining-1 named[15865]: stopping command channel on ::1#953 Mar 27 00:32:07 noobintraining-1 named[15865]: no longer listening on ::#53 Mar 27 00:32:07 noobintraining-1 named[15865]: no longer listening on 127.0.0.1#53 Mar 27 00:32:07 noobintraining-1 named[15865]: no longer listening on 89.238.172.132#53 Mar 27 00:32:07 noobintraining-1 named[15865]: exiting Mar 27 00:32:07 noobintraining-1 exiting on signal 15 Any help is most appreciated!

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  • How do I render only part of a texture to a point sprite in OpenGL ES for Android?

    - by nbolton
    Using the libgdx framework, I've figured out how to render a texture to a point sprite. The problem is, it renders the entire texture to the point sprite, where I only want a small part of it (since it's an isometric tile image). Here's a snippet from some demo code I wrote... create() { renderer = new ImmediateModeRenderer(); tiles = Gdx.graphics.newTexture( Gdx.files.internal("data/tiles2.png"), TextureFilter.MipMap, TextureFilter.Linear, TextureWrap.ClampToEdge, TextureWrap.ClampToEdge); Gdx.gl.glClearColor(0.6f, 0.7f, 0.9f, 1); Gdx.gl.glEnable(GL10.GL_TEXTURE_2D); Gdx.gl.glEnable(GL11.GL_POINT_SPRITE_OES); Gdx.gl11.glTexEnvi( GL11.GL_POINT_SPRITE_OES, GL11.GL_COORD_REPLACE_OES, GL11.GL_TRUE); Gdx.gl10.glPointSize(s); tiles.bind(); } render() { Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); renderer.begin(GL10.GL_POINTS); // render 3 point sprites at various 3d points renderer.vertex(-.1f, 0, -.1f); renderer.vertex(0, 0, 0); renderer.vertex(.1f, 0, .1f); // ... more vertices here if needed (one for each sprite) ... renderer.end(); }

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  • Reliable Backup Solution for Linux for Complete System Restoration

    - by Chris S
    What's the best backup solution for Linux that can completely restore the entire filesystem to a blank harddrive (including partitioning) after an old harddrive dies? I'm currently running a few Ubuntu machines, some with RAID-1 and others without RAID (mostly laptops). I'd like to implement a backup solution that can take incremental snapshots of the entire filesystem, so that if I were to replace all the harddrives in a machine, I could use the backup to restore a perfect copy of the previous filesystem. Unfortunately, nearly all the backup solutions I've found seem to be glorified rsync scripts, which only backup some files, and have no easy way to restore once the entire filesystem is gone. Some of the more complicated solutions, like Bacula, might do what I need, but require a complicated server/client setup and are notoriously difficult to maintain. I've heard that Apple's TimeMachine utility has this ability, and I've had similar success taking differential disk images with Acronis True Image on Windows, but of course neither of these work on Linux. Is there anything comparable for Ubuntu?

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  • Canon LiDE 600F FAU on Snow Leopard?

    - by jdmuys
    I have been able to use my Canon LiDE 600F scanner under Snow Leopard to scan paper sheet, after installing Canon's latest driver software. However, I cannot find a way to make the FAU (Film Adaptor Unit) to work: Canon's software want to calibrate it first and gives an error message "Calibration cannot be performed. Pull out the film. 182.0.0". (of course there is no film). Hamrick's VueScan doesn't seem to support the FAU Apple's Image Capture doesn't propose a film option either Did I miss something? Did somebody manage to scan film (positive or negative) using the LiDE 600F under Snow Leopard? Many thanks

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  • Artefacts during HDV capture

    - by Jakub Konecki
    When I try to capture HDV video stream from a Canon HV20 camera to a Dell Studio 1558 (Intel i7 720qm) laptop running Win 7 Home Premium x64, the image appears with a very annoying noise - it contains block artefacts. Something is wrong with the Fire Wire controller (Ricoh 1304 OHCI host controller, build-in). Tried changing the driver to legacy one to no avail. This does not happen with DV stream. I'm using a Belkin cable. The capture works OK on another machine.

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  • Using gnome-do as a dock

    - by Manu
    Hello, I've recently removed the bottom toolbar, in Ubuntu, and replaced it with gnome-do, using the "Docky" theme. Things looks nice, but I have a couple of questions : The dock doesn't differentiate between a shortcut and the application itself when launched. What if I want to launch more than one time that app ? (ie. the console). The dock shows all apps launched, not just the apps launched on that particular desktop. Can I change this behavior ? I haven't found it in the preferences. (image from the blog "OMG Ubuntu", http://d0od.blogspot.com/ )

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  • How to build the mainline kernel source package?

    - by Maxime R.
    Ubuntu kernel PPA only provides linux-headers*.deb and linux-image*.deb packages. How can I build the corresponding linux-source*.deb package ? Context: I'm currently running Ubuntu 11.10 with the mainline kernel (3.2 rc6 now) to get a better support for my sandybridge IGP (Dell E6420 laptop with intel i5-2520M CPU). Appears, i'd like to install this touchpad driver, ALPS touchpads being badly supported (see previous link bug report), while waiting for upstream support in kernel version 3.3. Problem is, DKMS keeps complaining about not finding the full kernel source: Module build for the currently running kernel was skipped since the kernel source for this kernel does not seem to be installed. Appears I may not need the full source but I'd still like to try having it installed to see if it solve my problem. What I tried : Uncompressing the kernel.org source archive in /usr/src/. DKMS still complaining. Manually updating the kernel source package with uupdate and the mainline source package like explained here. Did not succeed. Manually building the linux-source package following @roadmr and @elmicha instructions. I eventually succeeded to build it but DKMS still complained about the missing source. At last I noticed an error I did not catch in the first place while reinstalling the kernel headers. Appears the .deb I got may have been corrupted, downloading it again did the trick :) Alas, while DKMS agreed to compile the module i ran into the following error which appears to have already been reported. This issue isn't yet solved but I won't try to because of the following: in the end I decided to test the precise kernel version 3.2-rc6 through the xorg-edgers ppa which appears to be correctly patched: it works. Nevertheless, it might still be of some interest to know how to build the mainline linux-source package as the Ubuntu Kernel Team doesn't provide it. Not to mention that I learned a lot in the process ^^

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  • Finding shapes in 2D Array, then optimising

    - by assemblism
    I'm new so I can't do an image, but below is a diagram for a game I am working on, moving bricks into patterns, and I currently have my code checking for rotated instances of a "T" shape of any colour. The X and O blocks would be the same colour, and my last batch of code would find the "T" shape where the X's are, but what I wanted was more like the second diagram, with two "T"s Current result      Desired Result [X][O][O]                [1][1][1] [X][X][_]                [2][1][_] [X][O][_]                [2][2][_] [O][_][_]                [2][_][_] My code loops through x/y, marks blocks as used, rotates the shape, repeats, changes colour, repeats. I have started trying to fix this checking with great trepidation. The current idea is to: loop through the grid and make note of all pattern occurrences (NOT marking blocks as used), and putting these to an array loop through the grid again, this time noting which blocks are occupied by which patterns, and therefore which are occupied by multiple patterns. looping through the grid again, this time noting which patterns obstruct which patterns That much feels right... What do I do now? I think I would have to try various combinations of conflicting shapes, starting with those that obstruct the most other patterns first.How do I approach this one? use the rational that says I have 3 conflicting shapes occupying 8 blocks, and the shapes are 4 blocks each, therefore I can only have a maximum of two shapes. (I also intend to incorporate other shapes, and there will probably be score weighting which will need to be considered when going through the conflicting shapes, but that can be another day) I don't think it's a bin packing problem, but I'm not sure what to look for. Hope that makes sense, thanks for your help

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  • Does Altova StyleVision support generation of these specific Word XML Word ML List Numbering Bullet Markup? Extend with custom external XSLT?

    - by Alex S
    Does Altova StyleVision support generation of these specific Word XML Word ML List Numbering Bullet Markup? Extend with custom external XSLT? PS: I know is specific to Altova and their Dev Tools, but just like Eclipse and Visual Studio it is one of the widest used toolkits for XML related development & programming. So, please do not hate, ban or give negative. Linked below is a section of information for Word ML XML and its numbering, list, bullet etc. The markup is pretty extensive. I am wondering if this can be replicated via StyleVision or is this a limitation that needs to extended with an external XSLT? Quote: Key links to the Markup Documentation: http://officeopenxml.com/WPnumbering.php http://officeopenxml.com/WPnumberingAbstractNum.php Also: /WPnumberingLvl.php Short outline of the Documentation there: *Numbering, Levels and Lists* - Overview - Defining a Numbering Scheme - Defining a Particular Level ++ Numbering Level Text ++ Numbering Format ++ Displaying as Numerals Only ++ Restart Numbering ++ Picture or Image as Numbering Symbol ++ Justification ++ Overriding a Numbering Definition If StyleVision supports the above, where and how inside StyleVision can I access or use these properties/ attributes for the markup? From what I've gathered, I think it does not. In the past, I have written XSL-FO and XSL-WordML by hand. So I could write an add-on external XSLT containing Word specific markup for this purpose. *Given the limitation exists, the questions now: * Where and how do I create and linked inside of StyleVision so as to APPLY and EXTEND these capability limitations of StyleVision. AND How could I make it apply only for Word ML / Word XML output styling and be DEACTIVATED/ DISABLED for HTML and PDF output?

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  • Minix3 on Vmware

    Hi, I install minix3 on vmware using installation CD i make using .iso image which is available @minix3 I make 2GB Harddisk, 512MB RAM on VMware, and installed step-by-step. It got installed and working fine. But i wana install 'packman' which is X window system. I'm not able to install it. It asks for installation CD, its still there and its detected also, but i couldn't proceed. Actually i install minix to learn Operating system design and Implementation :) Have any1 tried installing 'packman' i.e X window system on minix3. Please guide me. :)

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  • Varnish doesn't seem to be caching

    - by Charlie Somerville
    I've setup a Varnish cache mirror to sit in front of a file server, but it seems to be endlessly re-downloading data from my file server. There's about 100GB of data in total, but so far Varnish has downloaded 800GB from my file server. I'm using the default VCL file that comes with Varnish and the response headers for files served by the file server are similar to the following: HTTP/1.1 200 OK Cache-Control: max-age=290304000, public Content-Type: image/jpeg Expires: Wed, 29 Dec 2010 21:38:33 GMT Server: Microsoft-IIS/7.0 E-Tag: "8b4723296ab697530768f18b1378b269" Content-Disposition: inline; filename=image046.jpg; X-AspNet-Version: 4.0.30319 X-Powered-By: ASP.NET Date: Thu, 23 Dec 2010 05:38:33 GMT Content-Length: 100592 I'm starting varnishd with the following options: varnish/sbin/varnishd -a 0.0.0.0:80 -f varnish/etc/varnish/default.vcl -s file,varnish/var/lib/varnish/varnish_storage.bin,100G

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  • RHEL kickstart with external DVDrom drive

    - by AndyM
    HI I've an old Dell poweredge server with an CDROM drive. I've attached a USB DVDROM and USB stick with my ks.cfg on so I can install RHEL from DVD not loads of CDs :-) I can boot from the RHEL media in DVDROM and point the installer to the USB ks.cfg. This works but the ks.cfg script has the cdrom keyword in it. The install then stops and asks for the RHEL media to be in the CDROM drive not the DVDROM. How can I change the ks.cfg so it uses the external DVDROM for the install media not servers builtin cdrom drive ? I know I can go and rebuild my DVD image to include the ks.cfg , but this is an extra step I dont want to do if I have to. Regards Andy

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  • Uninstall or Disable Dell Wave

    - by Onion-Knight
    The image we put on our company laptops includes the Dell Wave interface for Biometric log in. The Wave UI increases boot time by about 5 minutes (because it loads the fingerprint database(a feature I don't use)), so I'm trying to uninstall it, but with little success. There is no line-item in the Add/Remove Programs menu to formally delete it, nor is there a Service I can stop/remove to disable the Wave UI. I've tried looking online, but all I find instead are hits for Google Wave and virus-removal forums with HyjackThis dumps that include Dell Wave records. Any ideas? Edit: Removal isn't entirely necessary. Disabling the Wave UI is good enough.

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  • Laptop freezes on Wireless Mouse Adapter attach/detach

    - by Sergiy Byelozyorov
    I am using Microsoft Wireless Notebook Optical Mouse 3000 with Toshiba Satellite Pro P300-1CG. Recently I have installed Windows 7 64-bit. Now once in a while when I plug-in or plug-out wireless mouse adapter, the computer freezes (image stays on the screen, but the computer is not responsive). I have noticed that it mostly happens after I recover my computer from sleep mode. To continue using laptop I have to shut it down by pressing and holding power button for 7 seconds and then booting it up again. What can be done to prevent this?

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  • Find meeting point of 2 objects in 2D, knowing (constant) speed and slope

    - by Axonn
    I have a gun which fires a projectile which has to hit an enemy. The problem is that the gun has to be automatic, i.e. - choose the angle in which it has to shoot so that the projectile hits the enemy dead in the center. It's been a looooong time since school, and my physics skills are a bit rusty, but they're there. I've been thinking to somehow apply the v = d/t formula to find the time needed for the projectile or enemy to reach a certain point. But the problem is that I can't find the common point for both the projectile and enemy. Yes, I can find a certain point for the projectile, and another for the enemy, but I would need lots of tries to find where the point coincides, which is stupid. There has to be a way to link them together but I can't figure it out. I prepared some drawings and samples: A simple version of my Flash game, dumbed down to the basics, just some shapes: http://axonnsd.org/W/P001/MathSandBox.swf - click the mouse anywhere to fire a projectile. Or, here is an image which describes my problem: So... who has any ideas about how to find x3/y3 - thus leading me to find the angle in which the weapon has to tilt in order to fire a projectile to meet the enemy? EDIT I think it would be clearer if I also mention that I know: the speed of both Enemy and Projectile and the Enemy travels on a straight vertical line.

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  • XNA texture stretching at extreme coordinates

    - by Shaun Hamman
    I was toying around with infinitely scrolling 2D textures using the XNA framework and came across a rather strange observation. Using the basic draw code: spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.PointWrap, null, null); spriteBatch.Draw(texture, Vector2.Zero, sourceRect, Color.White, 0.0f, Vector2.Zero, 2.0f, SpriteEffects.None, 1.0f); spriteBatch.End(); with a small 32x32 texture and a sourceRect defined as: sourceRect = new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height); I was able to scroll the texture across the window infinitely by changing the X and Y coordinates of the sourceRect. Playing with different coordinate locations, I noticed that if I made either of the coordinates too large, the texture no longer drew and was instead replaced by either a flat color or alternating bands of color. Tracing the coordinates back down, I found the following at around (0, -16,777,000): As you can see, the texture in the top half of the image is stretched vertically. My question is why is this occurring? Certainly I can do things like bind the x/y position to some low multiple of 32 to give the same effect without this occurring, so fixing it isn't an issue, but I'm curious about why this happens. My initial thought was perhaps it was overflowing the coordinate value or some such thing, but looking at a data type size chart, the next closest below is an unsigned short with a range of about 32,000, and above is an unsigned int with a range of around 2,000,000,000 so that isn't likely the cause.

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  • Can you run Android 2.2 Froyo or 2.3 Gingerbread in a VM?

    - by Josh B
    I came across a how-to guide for running Android 1.7 in a virtual machine (VirtualBox), but 1.7 is old. I haven't been able to find a Android 2.2 or 2.3 image anywhere, does anyone have any ideas on how to virtualize newer Android OS's? Preferably a free virtualization solution like VirtualBox. Here is the link about virtualizing 1.7: http://osxdaily.com/2010/12/14/run-android-using-a-virtual-machine-on-a-mac-or-windows-pc/ They send you to here to download Android disk images: http://virtualboxes.org/images/android-x86/ But I can't find anything newer than 1.7, anyone have any ideas? Is this considered illegal or piracy is that why there are no images available? Thanks for help!

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  • Using EC2 instance as main development platform

    - by David
    My problem I am working as a consultant for various companies. Each company provides me with a laptop where with their software on and I also have my own where I have my development environment. I tend to buy a new laptop every second year and find myself spending lots of time configuring and installing software. I also sometimes spend a lot of time waiting for my laptop to process things. To solve all these issues, I am now considering using EC2 (running windows instances) as my main development platform and just access this from any PC I happen to be at. I calculated that running the High-CPU On-Demand Instances (medium) for 8 hours a day for a year costs me 580$, which is acceptable. I imagine that when I approach the workplace each day, I will make a single click my phone to fire up the instance, so it is ready when I get to work. I should have different icons on my phone to fire up the various instance types. The same software should of course automatically be loaded on the various hardware (sometimes I would even need their instance with 68.4 GB of memory). Another advantage is that if I am having a specific problem with my instance, I could fire up another instance and have someone look into the problem and update the image. My question: Does anyone have experience with such a setup on EC2? What kind of problems do you forsee?

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  • Nodejs for processing js and Nginx for handling everything else

    - by Kevin Parker
    I am having a nodejs running on port 8000 and nginx on port 80 on same server. I want Nginx to handle all the requests(image,css,etc) and forward js requests to nodejs server on port 8000. Is it possible to achieve this. i have configured nginx as reverse proxy but its forwarding every request to nodejs but i want nginx to process all except js. nginx/sites-enabled/default/ upstream nodejs { server localhost:8000; #nodejs } location / { proxy_pass http://192.168.2.21:8000; proxy_next_upstream error timeout invalid_header http_500 http_502 http_503 http_504; proxy_redirect off; proxy_buffering off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; }

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  • XNA 4.0 2D sidescroller variable terrain heightmap for walking/collision

    - by JiminyCricket
    I've been fooling around with moving on sloped tiles in XNA and it is semi-working but not completely satisfactory. I also have been thinking that having sets of predetermined slopes might not give me terrain that looks "organic" enough. There is also the problem of having to construct several different types of tile for each slope when they're chained together (only 45 degree tiles will chain perfectly as I understand it). I had thought of somehow scanning for connected chains of sloped tiles and treating it as a new large triangle, as I was having trouble with glitching at the edges where sloped tiles connect. But, this leads back to the problem of limiting the curvature of the terrain. So...what I'd like to do now is create a simple image or texture of the terrain of a level (or section of the level) and generate a simple heightmap (of the Y's for each X) for the terrain. The player's Y position would then just be updated based on their X position. Is there a simple way of doing this (or a better way of solving this problem)? The main problem I can see with this method is the case where there are areas above the ground that can be walked on. Maybe there is a way to just map all walkable ground areas? I've been looking at this helpful bit of code: http://thirdpartyninjas.com/blog/2010/07/28/sloped-platform-collision/ but need a way to generate the actual points/vectors.

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  • booting FreeBSD 9 from USB stick: boot error

    - by ssc
    I am trying to boot FreeBSD 9 from a USB stick that I created following the official guidelines: dd if=FreeBSD-9.0-RELEASE-i386-memstick.img of=/dev/da0 bs=64k Booting fails with a simple 'boot error'. I have used this USB stick for quite a while for the very purpose of booting / installing new OSs, but I tried a different one anyway - same problem. I have also reproduced the issue on a different machine. I've acquired to image file over torrent which AFAIK has an md5 check built in, but I downloaded it again anyway directly from a FreeBSD mirror. Same result. Does anyone have any success with this ? I did not find anything related online which seems to suggest this is not a well-known problem. Does anyone have a thought where else to search for the cause of the problem ?

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  • How to disable visual effects and compiz 100%

    - by oshirowanen
    UPDATE 1: The problem is not a monitor refresh rate flickering problem, as then the whole screen would be flickering. For me, only the application windows flicker in and out of view, then most of the time, when there do decide to show themselves, they only partly show themselves, like just top half, bottom half, left half, corner missing, window disappears when you try moving it or mouse over it even etc etc. I know it is a visual effect problem as I know my computer cannot handle visual effects and for some reason when the windows do appear partly, I can see the shadows behind the windows. Those shadows are part of the visual effects which are turned on by default for some reason. I get the same problem with 10.04, but can quickly turn off the visual effects by right clicking the desktop, selecting change background image, and in the visual effects tab, I can click on none, which stops all the visual problems. ORIGINAL QUESTION: I am having problems with 11.04 on my computer. For some reason it is enabling visual effects by default in the live cd when it should not be as my computer cannot support such effects. My computer cannot support Unity either, but it defaults to standard gnome with visual effects for some reason. It should be defaulting to standard gnome with no visual effects. THerefore, all I get is a very flickery live cd which makes it very difficult to see anything. So my question is, how do I disable the visual effects from the live cd? To put it simply, the live cd flickering is so bad, that I had to log back into my standard 10.04 install just to write this question, as I just couldn't see enough of the screen because of the flickering in 11.04 to even get to askubuntu.com...

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  • CodePlex Daily Summary for Wednesday, June 26, 2013

    CodePlex Daily Summary for Wednesday, June 26, 2013Popular ReleasesNaked Objects: Naked Objects Release 5.5.0: This release includes a number of significant improvements to the usability of the UI, some of which involve new programming conventions or attributes: Action dialogs now appear as pop-up modal dialogs instead of as a new page; query-only actions have an Apply as well as an OK button. See https://nakedobjects.codeplex.com/workitem/175 When a reference object is expanded in-line there is a button to jump straight to an Edit view of that object see https://nakedobjects.codeplex.com/workitem/1...VeraCrypt: VeraCrypt version 1.0b: Changes since version 1.0a :Enhance RIPEMD160 implementation in BootLoaded by using the compiler uint32 type Don't position legacy flag in volume header for newer VeraCrypt releasesPlayer Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for WAMS. Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expecting only finite values. (...SSIS DQS Matching Transformation: SSIS DQS Matching Transformation 1.0: Initial release of the SSIS DQS Matching Component.AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Compare .NET Objects: Version 1.7.2.0: If you like it, please rate it. :) Performance Improvements Fix for deleted row in a data table Added ability to ignore the collection order Fix for Ignoring by AttributesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsStyleMVVM: 3.0.2: This is a minor feature and bug fix release Features: ExportWhenDebuggerIsAttacedAttribute - new attribute that marks an attribute to only be exported when the debugger is attahced InjectedFilterAttributeFilterProvider - new Attribute Filter provider for MVC that injects the attributes Performance Improvements - minor speed improvements all over, and Import collections is now 50% faster Bug Fixes: Open Generic Constraints are now respected when finding exports Fix for fluent registrat...WPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 2.1.0 - Prerelease d: Fluent Ribbon Control Suite 2.1.0 - Prerelease d(supports .NET 3.5, 4.0 and 4.5) Includes: Fluent.dll (with .pdb and .xml) Showcase Application Samples (not for .NET 3.5) Foundation (Tabs, Groups, Contextual Tabs, Quick Access Toolbar, Backstage) Resizing (ribbon reducing & enlarging principles) Galleries (Gallery in ContextMenu, InRibbonGallery) MVVM (shows how to use this library with Model-View-ViewModel pattern) KeyTips ScreenTips Toolbars ColorGallery *Walkthrough (do...Magick.NET: Magick.NET 6.8.5.1001: Magick.NET compiled against ImageMagick 6.8.5.10. 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Creation of a collaborative music creation software in C# using.NETScience Kits for Kids: This project is the service for Childhood Education which aged 4 - 8.SharePoint ULS for PowerShell: Allows PowerShell to log to the SharePoint ULS.SSIS DQS Matching Transformation: The SSIS DQS Matching Transformation uses Data Quality Services (DQS) to find duplicate data within the SSIS data flow.TARVOS Computer Networks Simulator: Discrete event-based network simulator, supports simulating MPLS architecture, several RSVP-TE protocol functionalities and fast recovery.Web API Explorer 4 DNN: Web API Explorer for DNN(R) aids module development allowing you to examine the Routing Table entries for a DotNetNuke(R) portal.

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  • How do I install 10.04 on a Vortex86DX embdedded system?

    - by mathematician1975
    I am trying to install Ubuntu on a Netcom NC-499 board that contains a Vortex86DX processor. The processor vendor claims support for Ubuntu 10.04 but I am having problems installing it. I am trying to install to a 8GB compact flash card attached to the board with an IDE connector, using a USB connection CD-Rom drive and a burned ISO image obtained from this link http://old-releases.ubuntu.com/releases/10.04.0/ubuntu-10.04.3-desktop-i386.iso . Installation proceeds up to the point of around 78% but during the stage where the installer informs me that it is "configuring apt", the installer terminates with a popup dialog containing the following "The installer encountered an unrecoverable error. A desktop session will now be run so that you may investigate the problem or try installing again." I have no idea what to do at this point. I am a Linux novice and I do not really know how to investigate the problems with the installation. I have configured the BIOS exactly according to how the vendor specifies and they assure me that this version is fully compatible with their hardware and yet I am unable to get a decent install. I am able to install Ubuntu 8.04 using exactly the same procedure successfully so I am sure there is no problem with my CD-Rom compatibility or the compact flash drive. Any help will be gratefully received.

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