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  • MVC way of handling data input

    - by korki
    I have a data input module where I add the information of my product and its sub information like: product basic info product price info product price details price info and price details are related to product and are lists In my web forms approach I would store my main product object on the view state and I would populate it's pricing info and details while doing ajax postbacks. This way I can create a compact module that is very user friendly in terms of defining a lot of data from one place without the need to enter these data from seperate modules. And when I am done I would do one product.save() and that would persist all the data to the respective tables on db. Now I am building similar app on .net mvc framework and pondering on what would be the good way of handling this on mvc. I don't resonate towards storing all this on client side till I click save. And saving to the db after each action makes me remember the days I was coding on asp. Will appreciate your inputs on ways to approach this on mvc framework

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  • Profiling help required

    - by Mick
    I have a profiling issue - imagine I have the following code... void main() { well_written_function(); badly_written_function(); } void well_written_function() { for (a small number) { highly_optimised_subroutine(); } } void badly_written_function() { for (a wastefully and unnecessarily large number) { highly_optimised_subroutine(); } } void highly_optimised_subroutine() { // lots of code } If I run this under vtune (or other profilers) it is very hard to spot that anything is wrong. All the hotspots will appear in the section marked "// lots of code" which is already optimised. The badly_written_function() will not be highlighted in any way even though it is the cause of all the trouble. Is there some feature of vtune that will help me find the problem? Is there some sort of mode whereby I can find the time taken by badly_written_function() and all of its sub-functions?

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  • Why are Java primitive types' modifiers `public`, `abstract`, & `final`?

    - by oconnor0
    In the process of doing some reflection on Java types, I came across an oddity that I do not understand. Inspecting int for its modifiers returns public, abstract, and final. I understand public and final, but the presence of abstract on a primitive type is non-obvious to me. Why is this the case? Edit: I am not reflecting on Integer but on int: import java.lang.reflect.Modifier; public class IntegerReflection { public static void main(final String[] args) { System.out.println(String.format("int.class == Integer.class -> %b", int.class == Integer.class)); System.out.println(String.format("int.class modifiers: %s", Modifier.toString(int.class.getModifiers()))); System.out.println(String.format("Integer.class modifiers: %s", Modifier.toString(Integer.class.getModifiers()))); } } The output when run: int.class == Integer.class -> false int.class modifiers: public abstract final Integer.class modifiers: public final

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  • Architect desperately wants to use SOAP over JMS

    - by Aerosteak
    Hello, I have used JMS in the past to build application and it works great. Now I work with Architects that would love to use the Spec : SOAP over Java Message Service 1.0. This spec seams overly complicated. I do not see many implementation (Beside the vendors pushing for the spec). Does anyone here is using this specification in a production environment? What is your main benefit of using this spec? Link: http://www.w3.org/TR/2009/CR-soapjms-20090604/

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  • Can I make a pointer to the code, and pass to the next instruction?

    - by drigoSkalWalker
    Like this link http://gcc.gnu.org/onlinedocs/gcc-3.3.1/gcc/Labels-as-Values.html I can get the memory address of an label, so if I declare a label, get your address, and add your address, i will pass to next instruction? some ilustration int main () { void *ptr; label: instruction 1; instruction 2; ptr = &&label; // So if I do it... ptr = ptr + 1; // I will get the instruction 2 correct?? Thanks for all answers.

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  • Globals across modules

    - by Coder1
    Wow, this seems so basic, but I can't get it to work. All I need to do is store a global dict which can be accessed and modified from other modules & threads. What's the "best practices" way of achieving this? test.py import testmodule class MyClassA(): def __init__(self, id): self.id = id if __name__ == '__main__': global classa_dict classa_dict = {} classa_dict[1] = MyClassA(1) classa_dict[2] = MyClassA(2) testing = testmodule.TestModule() testmodule.py class TestModule(): def __init__(self): global classa_dict print classa_dict[2] output $ python test.py Traceback (most recent call last): File "test.py", line 13, in <module> testing = testmodule.TestModule() File "/path/to/project/testmodule.py", line 4, in __init__ print classa_dict[2] NameError: global name 'classa_dict' is not defined

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  • Storing objects in STL vector - minimal set of methods

    - by osgx
    Hello What is "minimal framework" (necessary methods) of object, which I will store in STL <vector>? For my assumptions: #include <vector> #include <cstring> using namespace std; class Doit { private: char *a; public: Doit(){a=(char*)malloc(10);} ~Doit(){free(a);} }; int main(){ vector<Doit> v(10); } gives *** glibc detected *** ./a.out: double free or corruption (fasttop): 0x0804b008 *** Aborted and in valgrind: malloc/free: 2 allocs, 12 frees, 50 bytes allocated.

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  • How to buld selective Projects within a Solution in TS 2008 in Team Build?

    - by Steve Johnson
    Hi all. I have a solution the source Control (TFS 2008) with multiple projects. Some of the projects are independent of each other. I dont want to build the complete solution instead sometimes we need to build some of the projects. I am a total newbie in Team Build. Please help how i can use the <SolutionToBuild Include="$(BuildProjectFolderPath)/../../Development/Main/Build-Development.sln"> <Targets></Targets> <Properties></Properties> </SolutionToBuild> to select only some of the projects from the solution. Kindly give a detailed answer for me as i am absolutely clueless about it. Thanks

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  • Java Swing UI Changing Method

    - by vigilant
    I would like to use Swing to program a simple learning game. I am wondering what would be best way to switch between UI screens. For example, I would have a screen for the Main Menu, and then when the user presses a button on that screen, I would swap out the whole screen for a completely different one. Then, arbitrary screens can be swapped in at any moment, and all of their event handlers would be reactivated while the inactive screen's event handlers will be deactivated. What type of Swing component/control would I use for each of the 'screens'. Is this even doable?

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  • Java: global values inside a class?

    - by HH
    I want less methods. I want a common global TestClass from which I could use any of its value inside the class. import java.util.*; import java.io.*; public class TestClass { TestClass(String hello){ String hallo = hello; String halloSecond = "Saluto!"; } public static void main(String[] args) { TestClass test = new TestClass("Tjena!"); System.out.println("I want "Tjena!": " + test.hallo); TestClass testSecond = new TestClass("1"); System.out.println("I want Saluto!:" + test.halloSecond); System.out.println("I want Saluto!:" + testSecond.halloSecond); } }

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  • iPhone Notifications is possible to...

    - by user331769
    Hi to all, I read more post regarding iPhone notification, and I have a simple question.... Where a device receive a notification (so I can display a message contains the message notificatio ti advise the user). I understand that message is managed by the application. The question is: ...when my application receive the notification is it possible to start it? Or in other world the application became run when receive the notification or it simple became active only to manage the message and at the end of notification management the app return to sleep? The main application windows is opened on the device ? Many thanks in advance Lukenukem Ciao

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  • Android card based game, need help to start

    - by user331296
    Hello, I'm just setting out in android development. I want to make a kind of card based game. I'm just looking for suggestions really on how I might start it. I know I have to make the menu layout and view, then use an Intent from that to get to the main game view. My sticking points are: -There's going to be a deck of cards. It's going to be a set number so I was thinking I could just have each card defined as a button in the layout. I don't know if that is the right way to do it though. -Storage of card details. I'm thinking of using an xml file to store these. Thanks in advance.

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  • Hex to bin after logical operations

    - by user355926
    I want: 111 || 100 ---> 111, not 1 100 && 100 ---> 100, not 1 101 && 010 ---> 000, not 0 Broken code #include <stdio.h> main(void){ string hexa = 0xff; strig hexa2 = 0xf1; // CONVERT TO INT??? cast int hexa3 = hexa || hexa2; int hexa4 = hexa && hexa2; puts(hexa3); puts(hexa4); }

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  • Getting hold of a reference to the object created by JOptionPane static methods

    - by user548240
    Hi, I wonder if it is possible to get hold of a reference to the (JDialog?) object created by one of those static methods of JOptionPane (e.g. showMessageDialog)? I intend to modify the position where the dialog appears on the screen. More specifically, I want the dialog to appear at the top-left corner of the main app window, instead of the centre of the window by default. So having a reference to the object would enable me to use setLocation to achieve the desired effect... Any suggestion would be appreciated! Thanks!

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  • When using source control, what files should actually be commited?

    - by SimpleCoder
    I am working on a small project, hosted on Google Code, using SVN for source control. This is my first time using source control, and I'm a bit confused about what I should actually be committing to the repository. My project is very simple: A Class Library project, written in C#. The actual code that I have written is a single file. My question is this: Should I be committing the entire project (including directories like Debug, Release, Properties, etc.) or just my main .cs file? Thanks, After fighting with Subversion for a while (note to self: do not reset repository), it looks like I finally have it working with the directories laid out properly. Thanks again for all your advice.

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  • What is a cross-platform way to get the current directory?

    - by rubenvb
    I need a cross-platform way to get the current working directory (yes, getcwd does what I want). I thought this might do the trick: #ifdef _WIN32 #include <direct.h> #define getcwd _getcwd // stupid MSFT "deprecation" warning #elif #include <unistd.h> #endif #include <string> #include <iostream> using namespace std; int main() { string s_cwd(getcwd(NULL,0)); cout << "CWD is: " << s_cwd << endl; } I got this reading: _getcwd at MSDN getcwd at Kernel.org getcwd at Apple.com There should be no memory leaks, and is should work on a Mac as well, correct?

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  • Inconsistent Session data from IE - cached sessions???

    - by pedalpete
    I'm trying to prevent some basic click-fraud on my site, and am building links based on session time data. Everything works in FF, but in IE the information I'm storing in the session is somehow being changed. When I load up the main page, I set my session variables like this session_start(); $_SESSION['time']=$time(); I'm out putting the session value into the page, so I get something like 1275512393. When the user clicks on a link, I send an ajax request, and that page is returning the session which I am putting into an alert. session_start(); echo $_SESSION['time']; die(); The alert is returning 1275512422. Only in IE is the $_SESSION['time'] being returned different from the original $_SESSION['time'] It doesn't appear that this is a caching issue, as the times are always VERY near each other, and the second one is always after the first, but I'm not positive.

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  • c: memory allocation (what's going on)

    - by facha
    Hi, everyone Please take a look at this piece of code. I'm allocating one byte for the first variable and another byte for the second one. However, it seems like the compiler allocates more (or I'm missing something). The program outputs both strings, even though their length is more the one byte. void main() { char* some1 = malloc(1); sprintf(some1,"cool"); char* some2 = malloc(1); sprintf(some2,"face"); printf("%s ",some1); printf("%s\n",some2); } Please, could anyone spot some light on what's going on when memory is being allocated.

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  • Floating point innacuracies

    - by Greg
    While writing a function which will perform some operation with each number in a range I ran into some problems with floating point inaccuracies. The problem can be seen in the code below: #include <iostream> using namespace std; int main() { double start = .99999, end = 1.00001, inc = .000001; int steps = (end - start) / inc; for(int i = 0; i <= steps; ++i) { cout << (start + (inc * i)) << endl; } } The problem is that the numbers the above program outputs look like this: 0.99999 0.999991 0.999992 0.999993 0.999994 0.999995 0.999996 0.999997 0.999998 0.999999 1 1 1 1 1 1.00001 1.00001 1.00001 1.00001 1.00001 1.00001 They only appear to be correct up to the first 1. What is the proper way to solve this problem?

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  • AIR app still running when the iphone is blocked?

    - by nmarti
    I just made a simple game with flash professional 6.0 and adobe AIR sdk 3.4 for iPhone. The problem is this: when I lock the iphone pressing the power button, the screen switches off as usual, but the music of the game still sounds. If I exit the game pressing the home button it exits fine. Is only when locking the phone with the app opened. Also, I opted-out of multitasking for my app, so if I close my app with the home button and I reload it, it loads the main menu. Anyone knows how can I solve this?

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  • Why do i get segfault at the end of the application after everything's beed done properly ?

    - by VaioIsBorn
    #include <string.h> #include <stdlib.h> #include <stdio.h> int main(void) { unsigned char *stole; unsigned char pass[] = "m4ak47"; printf("Vnesi password: \t"); scanf("%s", stole); if(strncmp(stole, pass, sizeof(pass)) != 0) { printf("wrong password!\n"); exit(0); } else printf("Password correct\n"); printf("some stuf here...\n\n"); return 0; } This program is working nice, but with one problem - if the password is correct then it DOES do the printing of 'some stuf here...' but it also shows me segmentation fault error at the end. Why ?

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  • doubt in Exceptions

    - by Ajay Singh
    class MyException extends Exception { MyException() {} MyException(String msg) { super(msg);} } public class NewException { static void f() throws MyException { System.out.println("throwing exception from f()"); throw new ClassCastException(); } static void g() throws MyException { System.out.println("throwing exception from g()"); throw new MyException("parametrized "); } public static void main(String ...strings ) { try { f(); } catch(MyException e) { e.printStackTrace(System.out); } try { g(); } catch(MyException e) { e.printStackTrace(System.out); } } } In the function f() iam specifying that "MyException " exception will be thrown and actually iam throwing some other exception which has no relation with MyException but still the compiler does not report any complain.Why is it so??

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  • Looking for a source code management system with a good GUI client

    - by Anders Öhrt
    We are currently using CS-RCS Pro for source code management, and are looking for to replace this due to performance issues. It is based on client side file access with no own protocol, which makes it painfully slow to use over a slow VPN line since it always rewrites the whole history of a file. It does however have a GUI client which is very simple and gives a great overview. We have three main requirements in a SCM: Fast. It must have a server side service or some other smart way so working with files with a large history is fast. A good Windows GUI client (not Explorer shell integration, not VS or Eclipse IDE integration), so working with files and branches is easy. The possibility to have several branches checked out at once in different directories. Does anyone have a recommendation of a SCM which fulfills there requirements?

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  • How to define an angular directive inside an angular directive's link function?

    - by user2316667
    I want to create an angular directive inside of a link function, however; the directive created is not able to be compiled. See this JSFiddle: http://jsfiddle.net/v47uvsj5/5/ Uncommenting this directive in the global space works as expected. app.directive('test', function () { return { templateUrl: 'myform', // wraps script tag with id 'myform' restrict: 'E', require: "^mydir", replace: true, scope: { }, link: function (scope, element, attrs, mydirCtrl) { scope.remove = function () { element.remove(); mydirCtrl.remove(); } } } }); But the exact same code inside the link function fails. The reason I want to do this is because I want the user (who is going to be myself) to be able to provide only a script tag's id via an id attribute to my main directive which will in turn create a 'wrapper' directive with a 'remove' method. This way, in the script tag, all one needs to do is implement the 'remove'.

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  • Obtain all keys of a Neo4j index

    - by MattiSG
    I have a Neo4j database whose content is generated dynamically from a big dataset. All “entry points” nodes are indexed on a named index (IndexManager.forNodes(…)). I can therefore look up a particular “entry point” node. However, I would now like to enumerate all those specific nodes, but I can't know on which key they were indexed. Is there any way to enumerate all keys of a Neo4j Index? If not, what would be the best way to store those keys, a data type that is eminently non-graph-oriented? UPDATE (thanks for asking details :) ): the list would be more than 2 million entries. The main use case would be to never update it after an initialization step, but other use cases might need it, so it has to be somewhat scalable. Also, I would really prefer avoiding killing my current resilience abilities, so storing all keys at once, as opposed to adding them incrementally, would be a last-resort solution.

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