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  • Why is go language so slow?

    - by oraz
    As we can see from The Computer Language Benchmarks Game: go is in average 10x slower then C go is 3x slower then Java !? How it can be bearing in mind that go compiler produces native code for execution? Immature compilers for go? Or there is some intrinsic problem with the go language?

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  • geting the median of 3 values using sheme car & cdr

    - by kristian Roger
    Hi still stuck with the ugly scheme the problem this time is to get the median of three values (easy) I did all these : (define (med x y z) (car(cdr(x y z))) and it was accepted but when testing it (med 3 4 5) I will get this error Error: attempt to call a non-procedure (2 3 4) and when entering letters inetead of number i got (md x y z) Error: undefined varia y (package user) using somthin else than x y z i got (md d l m) Error: undefined variable d (package user) so what is wronge ?!

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  • Unit test distributed software

    - by user262646
    Is there any tool or framework able to make it easier to "unit test" distributed software written in Java? My system under test is a peer-to-peer software, and I'd like to perform testing using something like PNUnit, but with Java instead of .Net.

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  • How to memory test in Linux?

    - by sasayins
    Hi, I'm planning to test my Linux box and I want to start in memory testing. But my problem is what should I need to test the memory in my linux box? Should I need a tool? Or there are some APIs to use to build some scripts? Thanks

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  • HTML parser for GAE

    - by Richard
    Generally I use lxml for my HTML parsing needs, but that isn't available on Google App Engine. The obvious alternative is BeautifulSoup, but I find it chokes too easily on malformed HTML. Currently I am testing libxml2dom and have been getting better results. Which pure Python HTML parser have you found performs best? My priority is the ability to handle bad HTML over speed.

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  • can i do multiple things in one command on linux?

    - by Jason94
    Im testing something where im compiling some code and analysing output with a perl script. So first i run make, manually copy&paste the output to errors.txt and then running my perl script (running: perl analysis.pl) in terminal. Is there away I can do this just with one line in bash?

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  • Fastest primality test

    - by Grigory Javadyan
    Hi. Could you suggest a fast, deterministic method that is usable in practice, for testing if a large number is prime or not? Also, I would like to know how to use non-deterministic primality tests correctly. For example, if I'm using such a method, I can be sure that a number is not prime if the output is "no", but what about the other case, when the output is "probably"? Do I have to test for primality manually in this case? Thanks in advance.

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  • Example of standalone Apache Qpid (amqp) Junit Test

    - by Wiretap
    Does anyone have an example of using Apache Qpid within a standalone junit test. Ideally I want to be able to create a queue on the fly which I can put/get msgs within my test. So I'm not testing QPid within my test, I'll use integration tests for that, however be very useful to test methods handling msgs with having to mock out a load of services.

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  • Easymock vs Mockito: Design vs Maintainability?

    - by RAbraham
    One way of thinking about this is: if we care about the Design of the code then Easymock is the better choice as it gives feedback to you by its concept of expectations If we care about the maintainability of tests( easier to read,write and having less brittle tests which are not affected much by change), then Mockito seems a better choice. My question is: - If you have used Easymock in large scale projects, do you find that your tests are harder to maintain? - What are the limitations of Mockito( other than endo testing)

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  • Java3d resetting to a new scene

    - by Dan Howard
    Hi all, I'm working on a game in Java3D. I read all my level info from a file and it works fine. But now I want to re-initialize the scene from reading data from a different file. How do I reset the scene? Should I just destroy the whole canvas3D and universe objects?

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  • Optimising movement on hex grid

    - by Mloren
    I am making a turn based hex-grid game. The player selects units and moves them across the hex grid. Each tile in the grid is of a particular terrain type (eg desert, hills, mountains, etc) and each unit type has different abilities when it comes to moving over the terrain (e.g. some can move over mountains easily, some with difficulty and some not at all). Each unit has a movement value and each tile takes a certain amount of movement based on its terrain type and the unit type. E.g it costs a tank 1 to move over desert, 4 over swamp and cant move at all over mountains. Where as a flying unit moves over everything at a cost of 1. The issue I have is that when a unit is selected, I want to highlight an area around it showing where it can move, this means working out all the possible paths through the surrounding hexes, how much movement each path will take and lighting up the tiles based on that information. I got this working with a recursive function and found it took too long to calculate, I moved the function into a thread so that it didn't block the game but still it takes around 2 seconds for the thread to calculate the moveable area for a unit with a move of 8. Its over a million recursions which obviously is problematic. I'm wondering if anyone has an clever ideas on how I can optimize this problem. Here's the recursive function I'm currently using (its C# btw): private void CalcMoveGridRecursive(int nCenterIndex, int nMoveRemaining) { //List of the 6 tiles adjacent to the center tile int[] anAdjacentTiles = m_ThreadData.m_aHexData[nCenterIndex].m_anAdjacentTiles; foreach(int tileIndex in anAdjacentTiles) { //make sure this adjacent tile exists if(tileIndex == -1) continue; //How much would it cost the unit to move onto this adjacent tile int nMoveCost = m_ThreadData.m_anTerrainMoveCost[(int)m_ThreadData.m_aHexData[tileIndex].m_eTileType]; if(nMoveCost != -1 && nMoveCost <= nMoveRemaining) { //Make sure the adjacent tile isnt already in our list. if(!m_ThreadData.m_lPassableTiles.Contains(tileIndex)) m_ThreadData.m_lPassableTiles.Add(tileIndex); //Now check the 6 tiles surrounding the adjacent tile we just checked (it becomes the new center). CalcMoveGridRecursive(tileIndex, nMoveRemaining - nMoveCost); } } } At the end of the recursion, m_lPassableTiles contains a list of the indexes of all the tiles that the unit can possibly reach and they are made to glow. This all works, it just takes too long. Does anyone know a better approach to this?

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  • asp.net mvc rhino mocks mocking httprequest values

    - by Matthew
    Hi Is there a way to mock request params, what is the best approach when testing to create fake request values in order to run a test would some thing like this work? _context = MockRepository.GenerateStub<HttpContext>(); request = MockRepository.GenerateStub<HttpRequest>(); var collection = new NameValueCollection(); collection.Add("", ""); SetupResult.For(request.Params).Return(collection); SetupResult.For(_context.Request).Return(request);

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  • What is the difference between NULL in C++ and null in Java?

    - by Stephano
    I've been trying to figure out why C++ is making me crazy typing NULL. Suddenly it hits me the other day; I've been typing null (lower case) in Java for years. Now suddenly I'm programming in C++ and that little chunk of muscle memory is making me crazy. Wikiperipatetic defines C++ NULL as part of the stddef: A macro that expands to a null pointer constant. It may be defined as ((void*)0), 0 or 0L depending on the compiler and the language. Sun's docs tells me this about Java's "null literal": The null type has one value, the null reference, represented by the literal null, which is formed from ASCII characters. A null literal is always of the null type. So this is all very nice. I know what a null pointer reference is, and thank you for the compiler notes. Now I'm a little fuzzy on the idea of a literal in Java so I read on... A literal is the source code representation of a fixed value; literals are represented directly in your code without requiring computation. There's also a special null literal that can be used as a value for any reference type. null may be assigned to any variable, except variables of primitive types. There's little you can do with a null value beyond testing for its presence. Therefore, null is often used in programs as a marker to indicate that some object is unavailable. Ok, so I think I get it now. In C++ NULL is a macro that, when compiled, defines the null pointer constant. In Java, null is a fixed value that any non-primitive can be assigned too; great for testing in a handy if statement. Java does not have pointers, so I can see why they kept null a simple value rather than anything fancy. But why did java decide to change the all caps NULL to null? Furthermore, am I missing anything here?

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  • GUI IDE with PyDev Eclipse

    - by gizgok
    I have 2 weeks to finish my final year project.I need a GUI IDE or a GUI framework compatible with PyDev and Eclipse. I cannot spend time learning something cause the functionality is yet to be completed.I'm looking for very simple GUI for a simulation game.

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  • How to parse a url string using mvc2 routes

    - by Lavinski
    If I have a url http://www.site.com/controllerA/actionB/idC how can i extract the RouteValueDictionary where the item with the key controller would have the value of controllerA. Note this isn't for testing so I don't want to use mocking and the solution here does not seem to be working.

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  • What side project/research should be chosen to increase my Marketability

    - by CheesePls
    I am a Junior CS Major at a Javaschool and I find myself having an easy time and thought there may be some good project or a language to learn or research in this newfound free time. What would you recommend so as to increase my ability to find a good job(somewhere that allows for continuous learning and treats its programmers well)after college? My thoughts were learning Scheme, making a working Zelda-like game(the original), find some open source project to help with.

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  • ESS workflow for R project/package development

    - by ahala
    Can anyone share his experience on workflow for R peject development under ESS? I tried several times to learn emacs but I have not get it yet. I can understand ESS as an editor, but is there a project view in ESS? what's the efficient ways to set up/view R project directory, coding, and testing? Thanks for any advices.

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  • File Formats Supported by UIWebView

    - by Mugunth Kumar
    What are all the file formats supported by UIWebView? In my testing, I found that it supports XLS, DOC, PPT, PDF but not XLSX, and DOCX, RTF. It supports image files like, JPG, PNG, GIF, BMP, not sure about TIFF or Exactly, what all types are supported is not clear... The UIWebView documentation also doesn't state it clearly. Could someone please help?

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  • linux tooling for starting as a net programmer

    - by alfredo dobrekk
    What are the linux developper tools to do the things i do with .NET in my windows environnement : I would like to port my client server application that runs under winform/nhibernate/sql server. Language c# Database SQL server ORM Nhibernate Source control SVN / Tortoise Unit testing Nunit Continuous integration Cruise Control Should i go java and eclipse ? Python and ??? Ruby and ??? Is there some IDE that allow me to manage all these processes under linux ?

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