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  • android progressBar problem

    - by kostas
    hi.i have a button that on click is loading rss feed.i want to load a progress bar until my list opens.i have created a progressbar,it works,but as i press the return button to return to the main menu the progress bar appears again and it doesnt stop(and not even let me see my menu).this is my code ProgressBar myProgressBar; int myProgress = 0; /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main1); Button nea = (Button) findViewById(R.id.nea); nea.setOnClickListener(new View.OnClickListener() { public void onClick (View view) { setContentView(R.layout.bar); myProgressBar=(ProgressBar)findViewById(R.id.bar); new Thread(myThread).start(); Intent myIntent = new Intent(view.getContext(), nea.class); startActivityForResult(myIntent, 0); } }); } and then,out of the onCreate private Runnable myThread = new Runnable(){ @Override public void run() { // TODO Auto-generated method stub while (myProgress<100){ try{ myHandle.sendMessage(myHandle.obtainMessage()); Thread.sleep(1000); } catch(Throwable t){ } } } Handler myHandle = new Handler(){ public void handleMessage(Message msg) { // TODO Auto-generated method stub myProgress++; myProgressBar.setProgress(myProgress); } }; };

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  • Getting the full-name of the current user, returns an empty string (C#/C++)

    - by Nir
    I try to get the full-name of the current log-in user (Fullname, not username). The following code C#, C++ works fine but on XP computers not connected to the Net, I get empty string as result if I run it ~20 minutes after login (It runs OK whithin the first ~20 minutes after login) A Win32 API (GetUserNameEx) is used rather that PrincipalContext since it PrincipalContext may takes up to 15 seconds when working offline. Any Help why am I getting an empty string as result though a user full name is specified??? - C# Code public static string CurrentUserFullName { get { const int EXTENDED_NAME_FORMAT_NAME_DISPLAY = 3; StringBuilder userName = new StringBuilder(256); uint length = (uint) userName.Capacity; string ret; if (GetUserNameEx(EXTENDED_NAME_FORMAT_NAME_DISPLAY, userName, ref length)) { ret = userName.ToString(); } else { int errorCode = Marshal.GetLastWin32Error(); throw new Win32Exception("GetUserNameEx Failed. Error code - " + errorCode); } return ret; } } [DllImport("Secur32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool GetUserNameEx(int nameFormat, StringBuilder lpNameBuffer, ref uint lpnSize); - Code in C++ #include "stdafx.h" #include <windows.h> #define SECURITY_WIN32 #include <Security.h> #pragma comment( lib, "Secur32.lib" ) int _tmain(int argc, _TCHAR* argv[]) { char szName[100]; ULONG nChars = sizeof( szName ); if ( GetUserNameEx( NameDisplay, szName, &nChars ) ) { printf( "Name: %s\n", szName); } else { printf( "Failed to GetUserNameEx\n" ); printf( "%d\n", GetLastError() ); } return 0; }

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  • WPF app startup problems

    - by Dave
    My brain is all over the map trying to fully understand Unity right now. So I decided to just dive in and start adding it in a branch to see where it takes me. Surprisingly enough (or maybe not), I am stuck just getting my darn Application to load properly. It seems like the right way to do this is to override OnStartup in App.cs. I've removed my StartupUri from App.xaml so it doesn't create my GUI XAML. My App.cs now looks something like this: public partial class App : Application { private IUnityContainer container { get; set; } protected override void OnStartup(StartupEventArgs e) { container = new UnityContainer(); GUI gui = new GUI(); gui.Show(); } protected override void OnExit(ExitEventArgs e) { container.Dispose(); base.OnExit(e); } } The problem is that nothing happens when I start the app! I put a breakpoint at the container assignment, and it never gets hit. What am I missing? App.xaml is currently set to ApplicationDefinition, but I'd expect this to work because some sample Unity + WPF code I'm looking at (from Codeplex) does the exact same thing, except that it works! I've also started the app by single-stepping, and it eventually hits the first line in App.xaml. When I step into this line, that's when the app just starts "running", but I don't see anything (and my breakpoint isn't hit). If I do the exact same thing in the sample application, stepping into App.xaml puts me right into OnStartup, which is what I'd expect to happen. Argh! Is it a Bad Thing to just put the Unity construction in my GUI's Window_Loaded event handler? Does it really need to be at the App level?

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  • Query Parameter Value Is Null When Enum Item 0 is Cast with Int32

    - by Timothy
    When I use the first item in a zero-based Enum cast to Int32 as a query parameter, the parameter value is null. I've worked around it by simply setting the first item to a value of 1, but I was wondering though what's really going on here? This one has me scratching my head. Why is the parameter value regarded as null, instead of 0? Enum LogEventType : int { SignIn, SignInFailure, SignOut, ... } private static DataTable QueryEventLogSession(DateTime start, DateTime stop) { DataTable entries = new DataTable(); using (FbConnection conn = new FbConnection(DSN)) { using (FbDataAdapter adapter = new FbDataAdapter( "SELECT event_type, event_timestamp, event_details FROM event_log " + "WHERE event_timestamp BETWEEN @start AND @stop " + "AND event_type IN (@signIn, @signInFailure, @signOut) " + "ORDER BY event_timestamp ASC", conn)) { adapter.SelectCommand.Parameters.AddRange(new Object[] { new FbParameter("@start", start), new FbParameter("@stop", stop), new FbParameter("@signIn", (Int32)LogEventType.SignIn), new FbParameter("@signInFailure", (Int32)LogEventType.SignInFailure), new FbParameter("@signOut", (Int32)LogEventType.SignOut)}); Trace.WriteLine(adapter.SelectCommand.CommandText); foreach (FbParameter p in adapter.SelectCommand.Parameters) { Trace.WriteLine(p.Value.ToString()); } adapter.Fill(entries); } } return entries; }

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  • In AS3/Flex, how can I get from flat data to hierarchical data?

    - by Dave S
    I have some data that gets pulled out of a database and mapped to an arraycollection. This data has a field called parentid, and I would like to map the data into a new arraycollection with hierarchical information to then feed to an advanced data grid. I think I'm basically trying to take the parent object, add a new property/field/variable of type ArrayCollection called children and then remove the child object from the original list and clone it into the children array? Any help would be greatly appreciated, and I apologize ahead of time for this code: private function PutChildrenWithParents(accountData : ArrayCollection) : ArrayCollection{ var pos_inner:int = 0; var pos_outer:int = 0; while(pos_outer < accountData.length){ if (accountData[pos_outer].ParentId != null){ pos_inner = 0; while(pos_inner < accountData.length){ if (accountData[pos_inner].Id == accountData[pos_outer].ParentId){ accountData.addItemAt( accountData[pos_inner] + {children:new ArrayCollection(accountData[pos_outer])}, pos_inner ); accountData.removeItemAt(pos_outer); accountData.removeItemAt(pos_inner+1); } pos_inner++; } } pos_outer++; } return accountData; }

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  • C++ variable to const expression

    - by user1344784
    template <typename Real> class A{ }; template <typename Real> class B{ }; //... a few dozen more similar template classes class Computer{ public slots: void setFrom(int from){ from_ = from; } void setTo(int to){ to_ = to; } private: template <int F, int T> void compute(){ using boost::fusion::vector; using boost::fusion::at_c; vector<A<float>, B<float>, ...> v; at_c<from_>(v).operator()(at_c<to_>(v)); //error; needs to be const-expression. }; This question isn't about Qt, but there is a line of Qt code in my example. The setFrom() and setTo() are functions that are called based on user selection via the GUI widget. The root of my problem is that 'from' and 'to' are variables. In my compute member function I need to pick a type (A, B, etc.) based on the values of 'from' and 'to'. The only way I know how to do what I need to do is to use switch statements, but that's extremely tedious in my case and I would like to avoid. Is there anyway to convert the error line to a constant-expression?

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  • C++ Virtual Methods for Class-Specific Attributes or External Structure

    - by acanaday
    I have a set of classes which are all derived from a common base class. I want to use these classes polymorphically. The interface defines a set of getter methods whose return values are constant across a given derived class, but vary from one derived class to another. e.g.: enum AVal { A_VAL_ONE, A_VAL_TWO, A_VAL_THREE }; enum BVal { B_VAL_ONE, B_VAL_TWO, B_VAL_THREE }; class Base { //... virtual AVal getAVal() const = 0; virtual BVal getBVal() const = 0; //... }; class One : public Base { //... AVal getAVal() const { return A_VAL_ONE }; BVal getBVal() const { return B_VAL_ONE }; //... }; class Two : public Base { //... AVal getAVal() const { return A_VAL_TWO }; BVal getBVal() const { return B_VAL_TWO }; //... }; etc. Is this a common way of doing things? If performance is an important consideration, would I be better off pulling the attributes out into an external structure, e.g.: struct Vals { AVal a_val; VBal b_val; }; storing a Vals* in each instance, and rewriting Base as follows? class Base { //... public: AVal getAVal() const { return _vals->a_val; }; BVal getBVal() const { return _vals->b_val; }; //... private: Vals* _vals; }; Is the extra dereference essentially the same as the vtable lookup? What is the established idiom for this type of situation? Are both of these solutions dumb? Any insights are greatly appreciated

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  • Capturing wildcards in java generics

    - by Rollerball
    From this orcale java tutorial: The WildcardError example produces a capture error when compiled: import java.util.List; public class WildcardError { void foo(List<?> i) { i.set(0, i.get(0)); } } After this error demonstration, they fix the problem by using a helper method: public class WildcardFixed { void foo(List<?> i) { fooHelper(i); } // Helper method created so that the wildcard can be captured // through type inference. private <T> void fooHelper(List<T> l) { l.set(0, l.get(0)); } } First, they say that the list input parameter (i) is seen as an Object: In this example, the compiler processes the i input parameter as being of type Object. Why then i.get(0) does not return an Object? if it was already passed in as such? Furthermore what is the point of using a <?> when then you have to use an helper method using <T>. Would not be better using directly which can be inferred?

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  • FluentNHibernate error -- "Invalid object name"

    - by goober
    I'm attempting to do the most simple of mappings with FluentNHibernate & Sql2005. Basically, I have a database table called "sv_Categories". I'd like to add a category, setting the ID automatically, and adding the userid and title supplied. Database table layout: CategoryID -- int -- not-null, primary key, auto-incrementing UserID -- uniqueidentifier -- not null Title -- varchar(50) -- not null Simple. My SessionFactory code (which works, as far as I can tell): _SessionFactory = Fluently.Configure().Database( MsSqlConfiguration.MsSql2005 .ConnectionString(c => c.FromConnectionStringWithKey("SVTest"))) .Mappings(x => x.FluentMappings.AddFromAssemblyOf<CategoryMap>()) .BuildSessionFactory(); My ClassMap code: public class CategoryMap : ClassMap<Category> { public CategoryMap() { Id(x => x.ID).Column("CategoryID").Unique(); Map(x => x.Title).Column("Title").Not.Nullable(); Map(x => x.UserID).Column("UserID").Not.Nullable(); } } My Class code: public class Category { public virtual int ID { get; private set; } public virtual string Title { get; set; } public virtual Guid UserID { get; set; } public Category() { // do nothing } } And the page where I save the object: public void Add(Category catToAdd) { using (ISession session = SessionProvider.GetSession()) { using (ITransaction Transaction = session.BeginTransaction()) { session.Save(catToAdd); Transaction.Commit(); } } } I receive the error Invalid object name 'Category'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: Invalid object name 'Category'. I think it might be that I haven't told the CategoryMap class to use the "sv_Categories" table, but I'm not sure how to do that. Any help would be appreciated. Thanks!

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  • Difference between MVC FilterAttribute and Filter

    - by zaaaaphod
    I'm trying to write my own custom AuthorizationAttribute that uses DI. I'm using the MUNQ IoC provider for it's speed and have decided to use constructor injection on all my classes as opposed to post instatiation property binding (because I prefer it). I'm trying to write a custom IFilterProvider that will use my IoC container to return requests for filters (so that I can map concrete classes using the container). I've come up with the following. public class FilterProvider : IFilterProvider { private readonly IocContainer _container; public FilterProvider(IocContainer container) { _container = container; } public IEnumerable<Filter> GetFilters(ControllerContext controllerContext, ActionDescriptor actionDescriptor) { var x = Enumerable.Union<Object>(_container.ResolveAll<IActionFilter>(), _container.ResolveAll<IAuthorizationFilter>()); foreach (Filter actionFilter in x) yield return new Filter(actionFilter, FilterScope.First, null); } } The above code will fail during the foreach because my objects that implement IAuthorizationFilter are based on FilterAttribute and not Filter My question is, what is the difference between Filter and FilterAttribute? I would have thought that there would have been a common link between them, unless I'm missing something. Another deeper question is, how come there is no IFilterAttributeProvider that would support IEnumerable GetFilters(...) Is there some other way that I should be using to resolve IAuthorizationFilter via my IoC container? Thank you very much for your help. Z

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  • Assigning values to the lable through database depending on listbox values

    - by SurajVitekar
    I want to assign the values of five labels from database regarding to values selected in listbox. The db query returns single column with multiple records. Please help. I'm working with C# 2010 and MS SQL. My current code is: private void listBox1_SelectedIndexChanged(object sender, EventArgs e) { try { String c1, c2; c1 = "NULL"; MessageBox.Show("LB index :"+listBox1.SelectedIndex.ToString()); //p = listBox1.SelectedItem.ToString(); SqlConnection con = new SqlConnection(); con.ConnectionString = "Data Source=localhost;Initial Catalog=eVoting;Integrated Security=True;Pooling=False"; con.Open(); MessageBox.Show("List bOx sect :"+listBox1.SelectedValue.ToString()); SqlCommand cmd = new SqlCommand("select Firstname from candidates where position ='" + listBox1.SelectedValue.ToString() + "'", con); int index = 0; SqlDataReader reader = cmd.ExecuteReader(); while(reader.Read()) { if (index == 0) { c1 = reader[index].ToString(); radioButton1.Text = c1; } if (index == 1) { c1 = reader[index].ToString(); radioButton2.Text = c1; } if (index == 2) { c1 = reader[index].ToString(); radioButton3.Text = c1; } if (index == 3) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 4) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 5) { c1 = reader[index].ToString(); radioButton5.Text = c1; } MessageBox.Show("c1 :" + c1); index++; } } catch (Exception E) { } }

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  • C# call a C++ dll get EntryPointNotFoundException

    - by 5YrsLaterDBA
    I was gaven a C++ dll file, a lib file and a header file. I need to call them from my C# application. header file looks like this: class Clog ; class EXPORT_MACRO NB_DPSM { private: string sFileNameToAnalyze ; Clog *pLog ; void write2log(string text) ; public: NB_DPSM(void); ~NB_DPSM(void); void setFileNameToAnalyze(string FileNameToAnalyze) ; int WriteGenbenchData(string& message) ; }; In my C# code, I have those code: internal ReturnStatus correctDataDLL(string rawDataFileName) { if (rawDataFileName == null || rawDataFileName.Length <= 0) { return ReturnStatus.Return_CannotFindFile; } else { setFileNameToAnalyze(rawDataFileName); } string msg = ""; int returnVal = WriteGenbenchData(ref msg); return ReturnStatus.Return_Success; } [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern void setFileNameToAnalyze(string fileName); [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern int WriteGenbenchData(ref string message); I got EntryPointNotFoundException at the setFileNameToAnalyze(rawDataFileName); statement. Few questions: do I need to add that lib file into somewhere of my C# project? how? do I need to add the header file into my C# project? how? (no compile error for now) I would like to remove those "..\\..\\thirdParty\\cogs\\" hardcode path. how to this? how to get ride of that EntryPointNotFoundException? thanks,

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  • How create new array which subtracts values from 2 double arrays in C#?

    - by Tomek eM
    Helou it's my problem, I have 2 array which have double values: (this is function which get back values(latitude) from richTextBox) private Tuple<double>[] szerokosc(string[] lines) { return Array.ConvertAll(lines, line => { string[] elems = line.Split(','); double we = 0.01 * double.Parse(elems[3], EnglishCulture); int stopnie = (int)we; double minuty = ((we - stopnie) * 100) / 60; double szerokosc_dziesietna = stopnie + minuty; return new Tuple<double>(Math.Round(szerokosc_dziesietna, (int)numericUpDown2.Value)); }); ; } (this part of code call function) var data1 = szerokosc(szerdlugeo_diag_gps.Lines); var data2 = szerokosc(szerdlugeo_diag_gpsglonass.Lines); What should I do, to get something like this: for example: var data3 = data1 - data2; My values in this data looks like (f.e.) data1 = (x11, x12, ... x1(n) ): 53.11818160073043, 53.11816348903661, 53.11814874695463, ... data2 = (x21, x22, ... x(2n) ): 53.11814200771546, 53.118131477652156, 53.11812263239697, 53.11811884157276, 53.11811631435644, .... I would like back data3 = (x31=x11-x21, x32=x12=x22, ... x(3n)=x(1n)-x(2n) ) It would be good if it included the following condition: if data1 = ( 1, 5, 6, 8) data2 = (1.5, 3.3) data3 = (-0.5, 1.7) not data3 = (-0.5, 1.7, 6, 8) Please help.

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  • Firefox not honoring must-revalidate cache headers returned by jQuery.ajax() request

    - by Oliver Weichhold
    UPDATE 1: Judging by this thread I am not the only one having this problem in FF 12 and only in 12. UPDATE 2: The problem does not seem to be limited to Ajax requests. From the looks of it everything that makes it into Firefox 12's cache will be fetched from there. No matter what. The server can specify cache control headers all day long. Bummer! What I'm trying to achieve is the following behavior: Browser may cache the response without revalidating for up to 5 minutes I don't care if the browser revalidates on every request (Both Chrome and IE9 do for example) When the expiration is up the browser MUST revalidate (which in my case will result in fresh data) Chrome and IE9 exhibit the desired behavior when issuing a jquery.ajax() request with ifModified: true and cache: true while Firefox 12 never revalidates, which poses a serious problem. These are the actual response headers: HTTP/1.1 200 OK Server: nginx Date: Sun, 03 Jun 2012 07:13:43 GMT Content-Type: text/javascript; charset=UTF-8 Transfer-Encoding: chunked Connection: keep-alive Vary: Accept-Encoding Cache-Control: private, must-revalidate, max-age=300 Last-Modified: Sun, 03 Jun 2012 07:07:13 GMT Content-Encoding: gzip Any suggestions?

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  • C++ Operator Ambiguity

    - by Scott
    Forgive me, for I am fairly new to C++, but I am having some trouble regarding operator ambiguity. I think it is compiler-specific, for the code compiled on my desktop. However, it fails to compile on my laptop. I think I know what's going wrong, but I don't see an elegant way around it. Please let me know if I am making an obvious mistake. Anyhow, here's what I'm trying to do: I have made my own vector class called Vector4 which looks something like this: class Vector4 { private: GLfloat vector[4]; ... } Then I have these operators, which are causing the problem: operator GLfloat* () { return vector; } operator const GLfloat* () const { return vector; } GLfloat& operator [] (const size_t i) { return vector[i]; } const GLfloat& operator [] (const size_t i) const { return vector[i]; } I have the conversion operator so that I can pass an instance of my Vector4 class to glVertex3fv, and I have subscripting for obvious reasons. However, calls that involve subscripting the Vector4 become ambiguous to the compiler: enum {x, y, z, w} Vector4 v(1.0, 2.0, 3.0, 4.0); glTranslatef(v[x], v[y], v[z]); Here are the candidates: candidate 1: const GLfloat& Vector4:: operator[](size_t) const candidate 2: operator[](const GLfloat*, int) <built-in> Why would it try to convert my Vector4 to a GLfloat* first when the subscript operator is already defined on Vector4? Is there a simple way around this that doesn't involve typecasting? Am I just making a silly mistake? Thanks for any help in advance.

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  • Getting TexBox's ID's .... to Calculate

    - by jjj
    i have : vb code: Private Sub Calculation() Dim txt1 As Decimal txt1 = (CS_Incoms_done.Text / CS_Incoms_target.Text) * 100 CS_Incom_Result.Text = "%" + FormatNumber(txt, 2, TriState.False) Dim txt2 As Decimal txt2 = (CS_GovernmentService_done.Text / CS_GovernmentService_target.Text) * 100 CS_GovernmentService_Result.Text = "%" + FormatNumber(txt2, 2, TriState.False) Dim txt3 As Decimal txt3 = (CS_RentBox_done.Text / CS_RentBox_target.Text) * 100 CS_RentBox_Result.Text = "%" + FormatNumber(txt3, 2, TriState.False) Dim txt4 As Decimal txt4 = (CS_ServiceAdvertising_done.Text / CS_ServiceAdvertising_target.Text) * 100 CS_ServiceAdvertising_Result.Text = "%" + FormatNumber(txt4, 2, TriState.False) Dim txt5 As Decimal txt5 = (CS_ServiceCatogray_done.Text / CS_ServiceCatogray_target.Text) * 100 CS_ServiceCatogray_Result.Text = "%" + FormatNumber(txt5, 2, TriState.False) End Sub i just show you 5 textbox's of 100 textbox's .... and don't want to complete all the textbox's like this ... i want a simple code to do it.. ... as you notice , every three textbox's are look a like on the first two parts of their id's..~ for example -- CS_ServiceCatogray _Result.Text, CS_ServiceCatogray _done.Text and CS_ServiceCatogray _target.Text... ~..and the last part is the same in all textbox's for geving the Result .. _Result.Text , _done.Text and _target.Text So... i had an idea to take the id and put the Similar two parts in an array... and use For Each something like: Dim allItems As Array For Each item As Control In panel4.Controls Select Case item.[GetType]().Name Case "TextBox" 'here just be sure that this item is not saved in the allItems array ,if it is not do >>' allItems[Last_Item_Saved_Index+1] = DirectCast(item, TextBox).ID ', but i want to save just the two Similar parts of the textboxs ids' 'i am not sure if this completely correct, but i wanted to do something like it[' Dim partOFtxt As String = allItems[Last_Item_Saved_Index] Dim txt As Decimal = (partOFtxt + "_done.Text") / (partOFtxt + "_target.Text") (partOFtxt + "_Result.Text") = "%" + FormatNumber(txt, 2, TriState.False) ']' 'end condition' Exit Select Case Else Exit Select End Select Next i hope that you get the idea.. if you have a better idea ... it would be nice.. Thanks in advance..

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  • What goes into main function?

    - by Woltan
    I am looking for a best practice tip of what goes into the main function of a program using c++. Currently I think two approaches are possible. (Although the "margins" of those approaches can be arbitrarily close to each other) 1: Write a "Master"-class that receives the parameters passed to the main function and handle the complete program in that "Master"-class (Of course you also make use of other classes). Therefore the main function would be reduced to a minimum of lines. #include "MasterClass.h" int main(int args, char* argv[]) { MasterClass MC(args, argv); } 2: Write the "complete" program in the main function making use of user defined objects of course! However there are also global functions involved and the main function can get somewhat large. I am looking for some general guidelines of how to write the main function of a program in c++. I came across this issue by trying to write some unit test for the first approach, which is a little difficult since most of the methods are private. Thx in advance for any help, suggestion, link, ...

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  • LicenseChecker checkAccess leaks ServiceConnection

    - by Bill The Ape
    I am receiving this exception in LogCat every time I press the Back button in my app: Activity has leaked ServiceConnection com.android.vending.licensing.LicenseChecker@471cc039 that was originally bound here The code responsible for this leak in onCreate() is: mLicenseCheckerCallback = new MyLicenseCheckerCallback(); mChecker.checkAccess(mLicenseCheckerCallback); How do I get rid of this leak? I tried not assigning MyLicenseCheckerCallback to a member, thinking perhaps when the activity goes onPause() the reference to the callback is responsible for the leak: mChecker.checkAccess(new MyLicenseCheckerCallback()); But that didn't get rid of the leak. Update: Thanks to @zapl's comment below, I looked at Google's LicenseChecker.java: /** Unbinds service if necessary and removes reference to it. */ private void cleanupService() { if (mService != null) { try { mContext.unbindService(this); } catch (IllegalArgumentException e) { // Somehow we've already been unbound. This is a non-fatal error. Log.e(TAG, "Unable to unbind from licensing service (already unbound)"); } mService = null; } } At first I thought that I may be neglecting to call it, but I double-checked and I am calling mChecker.onDestroy(); in my activity's onDestroy(). I also checked onDestroy() in LicenseChecker.java and it is calling unbindService: /** * Inform the library that the context is about to be destroyed, so that * any open connections can be cleaned up. * <p> * Failure to call this method can result in a crash under certain * circumstances, such as during screen rotation if an Activity requests * the license check or when the user exits the application. */ public synchronized void onDestroy() { cleanupService(); mHandler.getLooper().quit(); } So, what is really going on? Is this a bug in LVL?

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  • Friends, templates, overloading <<

    - by Crystal
    I'm trying to use friend functions to overload << and templates to get familiar with templates. I do not know what these compile errors are: Point.cpp:11: error: shadows template parm 'class T' Point.cpp:12: error: declaration of 'const Point<T>& T' for this file #include "Point.h" template <class T> Point<T>::Point() : xCoordinate(0), yCoordinate(0) {} template <class T> Point<T>::Point(T xCoordinate, T yCoordinate) : xCoordinate(xCoordinate), yCoordinate(yCoordinate) {} template <class T> std::ostream &operator<<(std::ostream &out, const Point<T> &T) { std::cout << "(" << T.xCoordinate << ", " << T.yCoordinate << ")"; return out; } My header looks like: #ifndef POINT_H #define POINT_H #include <iostream> template <class T> class Point { public: Point(); Point(T xCoordinate, T yCoordinate); friend std::ostream &operator<<(std::ostream &out, const Point<T> &T); private: T xCoordinate; T yCoordinate; }; #endif My header also gives the warning: Point.h:12: warning: friend declaration 'std::ostream& operator<<(std::ostream&, const Point<T>&)' declares a non-template function Which I was also unsure why. Any thoughts? Thanks.

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  • FormStartPosition.CenterParent does not work

    - by kol
    In the following code, only the second method works for me (.NET 4.0). FormStartPosition.CenterParent does not center the child form over its parent. Why? Source: this SO question using System; using System.Drawing; using System.Windows.Forms; class Program { private static Form f1; public static void Main() { f1 = new Form() { Width = 640, Height = 480 }; f1.MouseClick += f1_MouseClick; Application.Run(f1); } static void f1_MouseClick(object sender, MouseEventArgs e) { Form f2 = new Form() { Width = 400, Height = 300 }; switch (e.Button) { case MouseButtons.Left: { // 1st method f2.StartPosition = FormStartPosition.CenterParent; break; } case MouseButtons.Right: { // 2nd method f2.StartPosition = FormStartPosition.Manual; f2.Location = new Point( f1.Location.X + (f1.Width - f2.Width) / 2, f1.Location.Y + (f1.Height - f2.Height) / 2 ); break; } } f2.Show(f1); } }

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  • WinForms: How to determine if window is no longer active (no child window has focus)?

    - by Marek
    My application uses multiple windows I want to hide one specific window in case the application loses focus (when the Active Window is not the application window) source I am handling the Deactivate event of my main form. private void MainForm_Deactivate(object sender, EventArgs e) { Console.WriteLine("deactivate"); if (GetActiveWindow() == this.Handle) { Console.WriteLine("isactive=true"); } else { Console.WriteLine("isactive=false"); } } [DllImport("user32.dll")] static extern IntPtr GetActiveWindow(); The output is always deactivate isactive=true I have observed the same behavior if a new window within my application receives focus and also if I click into a different application. I would expect GetActiveWindow to return the handle of the new active window when called from the Deactivate handler. Instead it always returns the handle of my application window. How is this possible? Is the Deactivate event handled "too soon"? (while the main form is still active?). How can I detect that my application has lost focus (my application window is not the active window) and another application gained it without running GetActiveWindow on a timer?

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  • Get context for search string in text in C#

    - by soundslike
    Given a string text which contains newline there is a search keyword which matches an item within the text. How do I implement the following in C#: searchIdx = search index (starting with 0, then 1, etc. for each successive call to GetSearchContext. Initially start with 0. contextsTxt = string data to search in searchTxt = keyword to search for in contextsTxt numLines = number of lines to return surrounding the searchTxt found (ie. 1 = the line the searchTxt is found on, 2 = the line the searchTxt is found on, 3 = the line above the searchTxt is found on, the line the searchTxt is found on, and the line below the searchTxt is found on) returns the "context" based on the parameters string GetSearchContext(int searchIdx, string contentsTxt, string searchTxt, int numLines); If there's a better function interface to accomplish this feel free to suggest that as well. I tried the following but doesn't seem to work properly all the time: private string GetSearchContext(string contentValue, string search, int numLines) { int searchIdx = contentValue.IndexOf(search); int startIdx = 0; int lastIdx = 0; while (startIdx != -1 && (startIdx = contentValue.IndexOf('\n', startIdx+1)) < searchIdx) { lastIdx = startIdx; } startIdx = lastIdx; if (startIdx < 0) startIdx = 0; int endIdx = searchIdx; int lineCnt = 0; while (endIdx != -1 && lineCnt++ < numLines) { endIdx = contentValue.IndexOf('\n', endIdx + 1); } if (endIdx == -1 || endIdx > contentValue.Length - 1) endIdx = contentValue.Length - 1; string lines = contentValue.Substring(startIdx, endIdx - startIdx + 1); if (lines[0] == '\n') lines = lines.Substring(1); if (lines[lines.Length - 1] == '\n') { lines = lines.Substring(0, lines.Length - 1); } if (lines[lines.Length - 1] == '\r') { lines = lines.Substring(0, lines.Length - 1); } return lines; }

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  • MemoryStream instance timing help

    - by rod
    Hi All, Is it ok to instance a MemoryStream at the top of my method, do a bunch of stuff to it, and then use it? For instance: public static byte[] TestCode() { MemoryStream m = new MemoryStream(); ... ... whole bunch of stuff in between ... ... //finally using(m) { return m.ToArray(); } } Updated code public static byte[] GetSamplePDF() { using (MemoryStream m = new MemoryStream()) { Document document = new Document(); PdfWriter.GetInstance(document, m); document.Open(); PopulateTheDocument(document); document.Close(); return m.ToArray(); } } private static void PopulateTheDocument(Document document) { Table aTable = new Table(2, 2); aTable.AddCell("0.0"); aTable.AddCell("0.1"); aTable.AddCell("1.0"); aTable.AddCell("1.1"); document.Add(aTable); for (int i = 0; i < 20; i++) { document.Add(new Phrase("Hello World, Hello Sun, Hello Moon, Hello Stars, Hello Sea, Hello Land, Hello People. ")); } } My point was to try to reuse building the byte code. In other words, build up any kind of document and then send it to TestCode() method.

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  • Eror while showing returned value on parent window from chield (Dialog box) window using JSF Trinida

    - by Navnath
    Hi There, I am using Myfaces and Trinidad tld's for page design. In that, I am trying to implement Dialog box which will going to open on button click with tacking some value from parent window and return result to Parent window. Now the problem is I can send value to Dialog box and also get return from dialog box successfully, but there is problem to show return value on Parent window because parent window is not reflecting that value and ask for refresh page. When I refresh page, it again open the pop up, i.e. it resending the previous request. Here is my return code. private UIXInput input; public UIXInput getInput() { return input; } public void setInput(UIXInput input) { this.input = input; } public void returned(ReturnEvent event) { if (event.getReturnValue() != null) { getInput().setValue(event.getReturnValue()); RequestContext afContext = RequestContext.getCurrentInstance(); afContext.addPartialTarget(getInput()); } } Next is I have bind input variable with field which need to reflect return value. Here is .jspx code. I have download Trinidad dialog code and try to run on local system, but it not showing any dialog box. But once I remove partialSubmit="true" attribute from comment button which shows dialog box, Then I can see dialog box. Is this attribute making an above error? I hope I have explain my problem clearly. Please...Please let me know any any kind of solution, suggestion. I have spend almost a week to resolve this issue, but.......didn't succeed. Thank You in advance, Navnath Kumbhar.

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  • How to copy files without slowing down my app?

    - by Kevin Gebhardt
    I have a bunch of little files in my assets which need to be copied to the SD-card on the first start of my App. The copy code i got from here placed in an IntentService works like a charm. However, when I start to copy many litte files, the whole app gets increddible slow (I'm not really sure why by the way), which is a really bad experience for the user on first start. As I realised other apps running normal in that time, I tried to start a child process for the service, which didn't work, as I can't acess my assets from another process as far as I understood. Has anybody out there an idea how a) to copy the files without blocking my app b) to get through to my assets from a private process (process=":myOtherProcess" in Manifest) or c) solve the problem in a complete different way Edit: To make this clearer: The copying allready takes place in a seperate thread (started automaticaly by IntentService). The problem is not to separate the task of copying but that the copying in a dedicated thread somehow affects the rest of the app (e.g. blocking to many app-specific resources?) but not other apps (so it's not blocking the whole CPU or someting) Edit2: Problem solved, it turns out, there wasn't really a problem. See my answer below.

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